//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4x3 BoneMatrices[75];
//   float4 CameraPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float LocalToWorldRotDeterminantFlip;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                           Reg   Size
//   ------------------------------ ----- ----
//   ViewProjectionMatrix           c0       4
//   CameraPosition                 c4       1
//   BoneMatrices                   c5     225
//   LocalToWorld                   c230     4
//   FogInScattering                c234     4
//   WorldToLocal                   c238     3
//   LocalToWorldRotDeterminantFlip c241     1
//   FogDistanceScale               c242     1
//   FogExtinctionDistance          c243     1
//   FogStartDistance               c244     1
//   FogMinHeight                   c245     1
//   FogMaxHeight                   c246     1
//

    vs_3_0
     def c220, 0.1, 2, 0.0625, 10
	 def c221, 1, 0, 0, 0
    def c247, 0.00100000005, 0, 0, 0
    def c248, 0.00784313772, -1, 3, -0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_blendindices v3
    dcl_blendweight v4
    dcl_texcoord v5
    dcl_texcoord1 v6
    dcl_2d s0
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2.xy
    dcl_texcoord1 o3.xy
    dcl_texcoord4 o4
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    dcl_position o7
    mad r0.xyz, v1, c248.x, c248.y
    mul r1, c248.z, v3
    mova a0, r1
    mul r1.xyz, v4.y, c6[a0.y]
    mad r1.xyz, v4.x, c6[a0.x], r1
    mad r1.xyz, v4.z, c6[a0.z], r1
    mad r1.xyz, v4.w, c6[a0.w], r1
    dp3 r2.y, r0, r1
    mul r3.xy, r2.y, c231.xzzw
    mul r4.xyz, v4.y, c5[a0.y]
    mad r4.xyz, v4.x, c5[a0.x], r4
    mad r4.xyz, v4.z, c5[a0.z], r4
    mad r4.xyz, v4.w, c5[a0.w], r4
    dp3 r2.x, r0, r4
    mad r3.xy, c230.xzzw, r2.x, r3
    mul r5.xyz, v4.y, c7[a0.y]
    mad r5.xyz, v4.x, c7[a0.x], r5
    mad r5.xyz, v4.z, c7[a0.z], r5
    mad r5.xyz, v4.w, c7[a0.w], r5
    dp3 r2.z, r0, r5
    mad r3.xy, c232.xzzw, r2.z, r3
    mad r6, v2, c248.x, c248.y
    mul r7.xyz, r0.yzxw, r6.zxyw
    mad r0.xyz, r6.yzxw, r0.zxyw, -r7
    mul r0.xyz, r6.w, r0
    dp3 r7.y, r0, r1
    dp3 r1.y, r6, r1
    mul r8.xy, r7.y, c231.xzzw
    dp3 r7.x, r0, r4
    dp3 r7.z, r0, r5
    dp3 r1.z, r6, r5
    dp3 r1.x, r6, r4
    mul o1.w, r6.w, c241.x
    mad r0.xy, c230.xzzw, r7.x, r8
    mad r0.xy, c232.xzzw, r7.z, r0
    mov r3.z, r0.x
    mul r4.xy, r1.y, c231.xzzw
    mad r4.xy, c230.xzzw, r1.x, r4
    mad r0.xw, c232.xyzz, r1.z, r4.xyzy
    mov r3.w, r0.x
    dp3 r0.x, r3.xzww, r3.xzww
    rsq r0.x, r0.x
    mul o0.xyz, r0.x, r3.xzww
    mov r0.z, r3.y
    dp3 r0.x, r0.yzww, r0.yzww
    rsq r0.x, r0.x
    mul o1.xyz, r0.x, r0.zyww
    mul r0, v4.y, c6[a0.y]
    mad r0, v4.x, c6[a0.x], r0
    mad r0, v4.z, c6[a0.z], r0
    mad r0, v4.w, c6[a0.w], r0
    mad r3, v0.xyzx, -c248.yyyw, -c248.wwwy
    dp4 r0.x, r3, r0
    mul r0, r0.x, c231
    mul r4, v4.y, c5[a0.y]
    mad r4, v4.x, c5[a0.x], r4
    mad r4, v4.z, c5[a0.z], r4
    mad r4, v4.w, c5[a0.w], r4
    dp4 r1.w, r3, r4
    mad r0, c230, r1.w, r0
    mul r4, v4.y, c7[a0.y]
    mad r4, v4.x, c7[a0.x], r4
    mad r4, v4.z, c7[a0.z], r4
    mad r4, v4.w, c7[a0.w], r4
    dp4 r1.w, r3, r4
    mad r0, c232, r1.w, r0
    add r0, r0, c233
    mad r3.xyz, r0, -c4.w, c4
    mul r4.xyz, r3.y, c239
    mad r3.xyw, c238.xyzz, r3.x, r4.xyzz
    mad r3.xyz, c240, r3.z, r3.xyww
    dp3 o6.x, r2, r3
    dp3 o6.y, r7, r3
    dp3 o6.z, r1, r3
    add r1.xyz, r0, -c4
    sge r1.w, c247.x, r1_abs.z
    lrp r2.x, r1.w, c247.x, r1.z
    dp3 r1.x, r1, r1
    rsq r1.x, r1.x
    rcp r1.x, r1.x
    add r1, r1.x, -c244
    max r1, r1, -c248.w
    rcp r2.x, r2.x
    mov r2.z, c4.z
    add r3, -r2.z, c245
    mul_sat r3, r2.x, r3
    add r4, -r2.z, c246
    mul_sat r2, r2.x, r4
    add r2, -r3, r2
    mul r1, r1, r2_abs
    slt r2, r1, c243
    mul r1, r1, c242
    exp r3.x, r1.x
    exp r3.y, r1.y
    exp r3.z, r1.z
    exp r3.w, r1.w
    mad r1, r2, r3, c248.y
    mul r2, r2, r3
    mul r3.xyz, r1.x, c234
    mov r3.w, r2.x
    mul r3, r2.y, r3
    mad r3.xyz, r1.y, c235, r3
    mul r3, r2.z, r3
    mad r3.xyz, r1.z, c236, r3
    mul r2, r2.w, r3
    mad o4.xyz, r1.w, c237, r2
    mov o4.w, r2.w
    mov o2.xy, v5
    mov o3.xy, v6
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
	mov r6, r0
	mov r14.x, c251.x 
    if_eq r14.x, c221.x
	mov r6, c221
	endif
    mov o7, r6
    mov o6.w, -c248.w
    texldl r11, c220.z, s0
    add r11.y, r6.w, -r11.y
    mul r11.x, r11.x, r11.y
    add r6.x, r6.x, r11.x
    mov o5, r6
  
// approximately 116 instruction slots used
 