//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CameraPosition;
//   float4x4 LocalToWorld;
//   float LocalToWorldRotDeterminantFlip;
//   float ScreenAspectRatio;
//   float2 ScreenResolution;
//   float UniformScalar_3;
//   float4 UniformVector_10;
//   float4 UniformVector_11;
//   float4 UniformVector_3;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//   float3x3 WorldToViewMatrix;
//
//
// Registers:
//
//   Name                           Reg   Size
//   ------------------------------ ----- ----
//   ViewProjectionMatrix           c0       4
//   CameraPosition                 c4       1
//   LocalToWorld                   c5       4
//   WorldToLocal                   c9       3
//   WorldToViewMatrix              c12      2
//   ScreenAspectRatio              c14      1
//   ScreenResolution               c15      1
//   UniformVector_3                c16      1
//   UniformVector_10               c17      1
//   UniformVector_11               c18      1
//   UniformScalar_3                c19      1
//   LocalToWorldRotDeterminantFlip c20      1
//

    vs_3_0
    def c21, 0.0208350997, -0.0851330012, 0.180141002, -0.330299497
    def c22, 0.999866009, -2, 1.57079637, -3.14159274
    def c23, 0.00784313772, -1, 2, 0.5
    def c24, 6.28318548, -3.14159274, 0, 0
    def c25, 0, 0.499999583, 0.5, 0
    def c220, .80, 0, 0.0625, 0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_texcoord v3
    dcl_2d s0
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2
    dcl_texcoord5 o3
    dcl_texcoord6 o4
    dcl_position o5
    mul r0.x, c13.z, c13.z
    mad r0.x, c12.z, c12.z, r0.x
    rsq r0.x, r0.x
    mul r0.y, r0.x, c13.z
    mul r0.x, r0.x, c12.z
    max r0.z, r0_abs.x, r0_abs.y
    rcp r0.z, r0.z
    min r0.w, r0_abs.x, r0_abs.y
    mul r0.z, r0.z, r0.w
    mul r0.w, r0.z, r0.z
    mad r1.x, r0.w, c21.x, c21.y
    mad r1.x, r0.w, r1.x, c21.z
    mad r1.x, r0.w, r1.x, c21.w
    mad r0.w, r0.w, r1.x, c22.x
    mul r0.z, r0.w, r0.z
    mad r0.w, r0.z, c22.y, c22.z
    slt r1.x, r0_abs.x, r0_abs.y
    mad r0.z, r0.w, r1.x, r0.z
    slt r0.w, r0.x, -r0.x
    mad r0.z, r0.w, c22.w, r0.z
    add r0.w, r0.z, r0.z
    min r1.x, r0.x, r0.y
    max r0.x, r0.x, r0.y
    sge r0.x, r0.x, -r0.x
    slt r0.y, r1.x, -r1.x
    mul r0.x, r0.x, r0.y
    mad r0.x, r0.x, -r0.w, r0.z
    mul r0.x, r0.x, c16.x
    rcp r1.x, c15.x
    rcp r1.y, c15.y
    mad r0.zw, v3.xyxy, c23.z, c23.y
    mad r1.zw, r0, c17.xyxy, c17
    add r1.z, r1.z, c16.y
    mad r2.y, r1.w, c23.w, c23.w
    mad r1.z, r1.z, c23.w, c23.w
    mul r2.x, r1.z, c14.x
    mad r1.xy, r1, c23.ywzw, r2
    mov r0.y, c25.x
    add o2.xy, r0, r1
    mov r1.w, c23.w
    add r0.x, r1.w, -c19.x
    mad r0.x, r0.x, c25.y, c25.z
    frc r0.x, r0.x
    mad r0.x, r0.x, c24.x, c24.y
    sincos r1.xy, r0.x
    mul r0.xy, r0.w, r1.yxzw
    mul r0.z, r0.z, c14.x
    mad r1.w, r1.x, r0.z, -r0.x
    mad r1.z, r1.y, r0.z, r0.y
    add r0.xy, r1.zwzw, c18.wzzw
    mul r0.xy, r0, c18.yxzw
    mad o2.zw, r0.xyxy, c23.w, c23.w
    mad r0.xyz, v1, c23.x, c23.y
    mul r1.xy, r0.y, c6.xzzw
    mad r1.xy, c5.xzzw, r0.x, r1
    mad r1.xy, c7.xzzw, r0.z, r1
    mad r2, v2, c23.x, c23.y
    mul r3.xy, r2.y, c6.xzzw
    mad r3.xy, c5.xzzw, r2.x, r3
    mad r3.xw, c7.xyzz, r2.z, r3.xyzy
    mov r1.w, r3.x
    mul r4.xyz, r0.yzxw, r2.zxyw
    mad r4.xyz, r2.yzxw, r0.zxyw, -r4
    mul r4.xyz, r2.w, r4
    mul r5.xy, r4.y, c6.xzzw
    mad r5.xy, c5.xzzw, r4.x, r5
    mad r3.xy, c7.xzzw, r4.z, r5
    mov r1.z, r3.x
    dp3 r0.w, r1.xzww, r1.xzww
    rsq r0.w, r0.w
    mul o0.xyz, r0.w, r1.xzww
    mov r3.z, r1.y
    dp3 r0.w, r3.yzww, r3.yzww
    rsq r0.w, r0.w
    mul o1.xyz, r0.w, r3.zyww
    mul o1.w, r2.w, c20.x
    mul r1, c6, v0.y
    mad r1, c5, v0.x, r1
    mad r1, c7, v0.z, r1
    mad r1, c8, v0.w, r1
    mad r3.xyz, r1, -c4.w, c4
    mul r5.xyz, r3.y, c10
    mad r3.xyw, c9.xyzz, r3.x, r5.xyzz
    mad r3.xyz, c11, r3.z, r3.xyww
    dp3 o4.x, r0, r3
    dp3 o4.y, r4, r3
    dp3 o4.z, r2, r3
    mul r0, r1.y, c1
    mad r0, c0, r1.x, r0
    mad r0, c2, r1.z, r0
    mad r0, c3, r1.w, r0
    mov o3, r0
    mov o4.w, c25.x
    mov r3, r0
    texldl r1, c220.z, s0 
    mul r1.x, r1.x, -c220.x 
     add r3.x, r3.x, -r1.x 
     mov o5, r3
    

// approximately 101 instruction slots used
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