//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4x4 LocalToWorld;
//   float LocalToWorldRotDeterminantFlip;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                           Reg   Size
//   ------------------------------ ----- ----
//   ViewProjectionMatrix           c0       4
//   CameraPosition                 c4       1
//   LocalToWorld                   c5       4
//   FogInScattering                c9       4
//   WorldToLocal                   c13      3
//   LocalToWorldRotDeterminantFlip c16      1
//   FogDistanceScale               c17      1
//   FogExtinctionDistance          c18      1
//   FogStartDistance               c19      1
//   FogMinHeight                   c20      1
//   FogMaxHeight                   c21      1
//

    vs_3_0
    def c22, 0.00784313772, -1, 0.00100000005, 0
    def c220, 0.1, 2, 0.0625, 10
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_texcoord v3
    dcl_2d s0
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2
    dcl_texcoord4 o3
    dcl_texcoord5 o4
    dcl_texcoord6 o5
    dcl_position o6
    mul r0, c6, v0.y
    mad r0, c5, v0.x, r0
    mad r0, c7, v0.z, r0
    mad r0, c8, v0.w, r0
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad o6, c3, r0.w, r1
    mad r1.xyz, v1, c22.x, c22.y
    mul r2.xy, r1.y, c6.xzzw
    mad r2.xy, c5.xzzw, r1.x, r2
    mad r2.xy, c7.xzzw, r1.z, r2
    mad r3, v2, c22.x, c22.y
    mul r4.xy, r3.y, c6.xzzw
    mad r4.xy, c5.xzzw, r3.x, r4
    mad r4.xw, c7.xyzz, r3.z, r4.xyzy
    mov r2.w, r4.x
    mul r5.xyz, r1.yzxw, r3.zxyw
    mad r5.xyz, r3.yzxw, r1.zxyw, -r5
    mul r5.xyz, r3.w, r5
    mul r6.xy, r5.y, c6.xzzw
    mad r6.xy, c5.xzzw, r5.x, r6
    mad r4.xy, c7.xzzw, r5.z, r6
    mov r2.z, r4.x
    dp3 r1.w, r2.xzww, r2.xzww
    rsq r1.w, r1.w
    mul o0.xyz, r1.w, r2.xzww
    mov r4.z, r2.y
    dp3 r1.w, r4.yzww, r4.yzww
    rsq r1.w, r1.w
    mul o1.xyz, r1.w, r4.zyww
    mul o1.w, r3.w, c16.x
    mad r2.xyz, r0, -c4.w, c4
    mul r4.xyz, r2.y, c14
    mad r2.xyw, c13.xyzz, r2.x, r4.xyzz
    mad r2.xyz, c15, r2.z, r2.xyww
    dp3 o5.x, r1, r2
    dp3 o5.y, r5, r2
    dp3 o5.z, r3, r2
    add r1.xyz, r0, -c4
    mov r6, r0
    sge r0.x, c22.z, r1_abs.z
    lrp r2.x, r0.x, c22.z, r1.z
    dp3 r0.x, r1, r1
    rsq r0.x, r0.x
    rcp r0.x, r0.x
    add r0, r0.x, -c19
    max r0, r0, c22.w
    rcp r1.x, r2.x
    mov r1.z, c4.z
    add r2, -r1.z, c20
    mul_sat r2, r1.x, r2
    add r3, -r1.z, c21
    mul_sat r1, r1.x, r3
    add r1, -r2, r1
    mul r0, r0, r1_abs
    slt r1, r0, c18
    mul r0, r0, c17
    exp r2.x, r0.x
    exp r2.y, r0.y
    exp r2.z, r0.z
    exp r2.w, r0.w
    mad r0, r1, r2, c22.y
    mul r1, r1, r2
    mul r2.xyz, r0.x, c9
    mov r2.w, r1.x
    mul r2, r1.y, r2
    mad r2.xyz, r0.y, c10, r2
    mul r2, r1.z, r2
    mad r2.xyz, r0.z, c11, r2
    mul r1, r1.w, r2
    mad o3.xyz, r0.w, c12, r1
    mov o3.w, r1.w
    mul o2, c22_abs.yyww, v3.xyxx
    mov o5.w, c22.w
     texldl r11, c220.z, s0
    add r11.y, r6.w, -r11.y
    mul r11.x, r11.x, r11.y
    add r6.x, r6.x, r11.x

// approximately 75 instruction slots used
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