//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float4 LightMapScale[2];
//   float4x4 LocalToWorld;
//   float RandomSeed;
//   float UniformScalar_10;
//   float UniformScalar_6;
//   float UniformScalar_7;
//   float UniformScalar_8;
//   float UniformScalar_9;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//
//
// Registers:
//
//   Name                  Reg   Size
//   --------------------- ----- ----
//   ViewProjectionMatrix  c0       4
//   CameraPosition        c4       1
//   LocalToWorld          c5       4
//   FogInScattering       c9       4
//   WorldToLocal          c13      3
//   RandomSeed            c16      1
//   UniformScalar_6       c17      1
//   UniformScalar_7       c18      1
//   UniformScalar_8       c19      1
//   UniformScalar_9       c20      1
//   UniformScalar_10      c21      1
//   FogDistanceScale      c22      1
//   FogExtinctionDistance c23      1
//   FogStartDistance      c24      1
//   FogMinHeight          c25      1
//   FogMaxHeight          c26      1
//   LightMapScale         c27      1
//

    vs_3_0
    def c28, 5, 0.00100000005, 0, 0
    def c29, 0.00784313772, -1, 10, 0.5
    def c30, 6.28318548, -3.14159274, 2, 0.25
    def c31, 2, 0, -1, 0
    dcl_position v0
    dcl_tangent v1
    dcl_normal v2
    dcl_color1 v3
    dcl_texcoord v4
    dcl_texcoord1 v5
    dcl_texcoord5 v6
    dcl_texcoord6 v7
    dcl_color o0
    dcl_texcoord o1
    dcl_texcoord2 o2
    dcl_texcoord3 o3
    dcl_texcoord4 o4
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    dcl_texcoord7 o7
    dcl_position o8
    mov r0.z, c29.z
    mov r0.x, c16.x
    mad r0.y, r0.x, r0.z, c17.x
    add r0.y, r0.y, c29.w
    frc r0.y, r0.y
    mad r0.y, r0.y, c30.x, c30.y
    sincos r1.y, r0.y
    mad r0.x, r0.x, r0.z, c18.x
    add r0.x, r0.x, c29.w
    frc r0.x, r0.x
    mad r0.x, r0.x, c30.x, c30.y
    sincos r2.y, r0.x
    add r0.x, r1.y, r2.y
    add r0.x, r0.x, c30.z
    mul r0.x, r0.x, c30.w
    add r0.y, c20.x, v5.y
    mad r0.y, c16.x, r0.z, r0.y
    add r0.y, r0.y, c29.w
    frc r0.y, r0.y
    mad r0.y, r0.y, c30.x, c30.y
    sincos r1.y, r0.y
    add r0.y, r1.y, r1.y
    add r0.w, c19.x, v5.x
    mad r0.z, c16.x, r0.z, r0.w
    add r0.z, r0.z, c29.w
    frc r0.z, r0.z
    mad r0.z, r0.z, c30.x, c30.y
    sincos r1.y, r0.z
    mad r0.y, r1.y, c30.z, r0.y
    add r0.y, r0.y, c28.x
    mad r1, v2, c29.x, c29.y
    mul r0.yzw, r0.y, r1.xxyz
    mul r0.xyz, r0.yzww, r0.x
    mul r0.xyz, r0, v3.x
    mad r0.xyz, c21.x, r0, v0
    mul r2, r0.y, c6
    mad r2, c5, r0.x, r2
    mad r0, c7, r0.z, r2
    mad r0, c8, v0.w, r0
    mad r2.xyz, r0, -c4.w, c4
    mul r3.xyz, r2.y, c14
    mad r2.xyw, c13.xyzz, r2.x, r3.xyzz
    mad r2.xyz, c15, r2.z, r2.xyww
    mad r3.xyz, v1, c29.x, c29.y
    dp3 o6.x, r3, r2
    mul r4.xyz, r1.zxyw, r3.yzxw
    mad r4.xyz, r1.yzxw, r3.zxyw, -r4
    dp3 o7.x, r3, c15
    mul r3.xyz, r1.w, r4
    dp3 o6.y, r3, r2
    dp3 o7.y, r3, c15
    dp3 o6.z, r1, r2
    dp3 o7.z, r1, c15
    add r1.xyz, r0, -c4
    sge r1.w, c28.y, r1_abs.z
    lrp r2.x, r1.w, c28.y, r1.z
    dp3 r1.x, r1, r1
    rsq r1.x, r1.x
    rcp r1.x, r1.x
    add r1, r1.x, -c24
    max r1, r1, c28.z
    rcp r2.x, r2.x
    mov r2.z, c4.z
    add r3, -r2.z, c25
    mul_sat r3, r2.x, r3
    add r4, -r2.z, c26
    mul_sat r2, r2.x, r4
    add r2, -r3, r2
    mul r1, r1, r2_abs
    slt r2, r1, c23
    mul r1, r1, c22
    exp r3.x, r1.x
    exp r3.y, r1.y
    exp r3.z, r1.z
    exp r3.w, r1.w
    mad r1, r2, r3, c29.y
    mul r2, r2, r3
    mul r3.xyz, r1.x, c9
    mov r3.w, r2.x
    mul r3, r2.y, r3
    mad r3.xyz, r1.y, c10, r3
    mul r3, r2.z, r3
    mad r3.xyz, r1.z, c11, r3
    mul r2, r2.w, r3
    mad o4.xyz, r1.w, c12, r2
    mov o4.w, r2.w
    mul o2.xyz, c27, v6
    mov o0, v3
    mov o1.xy, v4
    mov o1.zw, v5.xyyx
    mov o2.w, v6.w
    mad o3, v7.xyzx, c31.xxxy, c31.zzzy
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
    //mov o5, r0
    mov o8, r0
    mov o6.w, c28.z
    mov o7.w, c28.z

// approximately 128 instruction slots used
 