//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 GridSize;
//   float4x4 LocalToWorld;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float3x3 WorldToLocal;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                     Reg   Size
//   ------------------------ ----- ----
//   ViewProjectionMatrix     c0       4
//   CameraPositionVS         c4       1
//   LocalToWorld             c6       4
//   FogInScattering          c10      4
//   WorldToLocal             c14      3
//   TemporalAAParameters     c17      1
//   GridSize                 c18      1
//   SharedFogParameter0      c19      1
//   SharedFogParameter1      c20      1
//   SharedFogParameter2      c21      1
//   SharedFogParameter3      c22      1
//   bUseExponentialHeightFog c23      1
//   FogMaxHeight             c24      1
//

    vs_3_0
    def c5, -0.5, 6, 0, 36
    def c25, 0.00999999978, -0.00999999978, 1, 0.00100000005
    def c26, 0.499000013, 0.5, 1, 0
	def c220, 0.1, 2, 0.0625, 10  
    dcl_position v0
    dcl_texcoord v1
    dcl_tangent v2
	dcl_2d s0
    dcl_texcoord o0
    dcl_texcoord4 o1
    dcl_texcoord6 o2
    dcl_texcoord5 o3
    dcl_position o4
    add r0.xy, c5.x, v1
    mul r0.xy, r0, c18
    mul r1, r0.y, c7
    mad r0, c6, r0.x, r1
    mad r0, c8, v0.x, r0
    add r0, r0, c9
    mul r1.xy, c18.z, v2
    mul r2.xy, r1, c5.y
    mov r2.z, c5.z
    add r2.xyz, -r2, c5.zzww
    mov r1.zw, c5.xyyz
    nrm r3.xyz, r1.zwxw
    nrm r1.xyz, r2
    mul r2.xyz, r3.yzxw, r1.zxyw
    mad r2.xyz, r1.yzxw, r3.zxyw, -r2
    mul r4, r0.y, c1
    mad r4, c0, r0.x, r4
    mad r4, c2, r0.z, r4
    mad r4, c3, r0.w, r4
    mul r0.w, r4.w, c17.z
    mad r4.xy, r0.w, c17, r4
    mad r5.xyz, r0, -c4.w, c4
    mul r6.xyz, r5.y, c15
    mad r5.xyw, c14.xyzz, r5.x, r6.xyzz
    mad r5.xyz, c16, r5.z, r5.xyww
    dp3 o2.x, r3, r5
    dp3 o2.y, r2, r5
    dp3 o2.z, r1, r5
    abs r0.w, c23.x
    if_lt -r0.w, r0.w
      add r1.xyz, r0, -c4
      dp3 r0.w, r1, r1
      rsq r0.w, r0.w
      rcp r1.w, r0.w
      add r1.w, r1.w, -c19.w
      max r1.w, r1.w, c5.z
      mul r1.w, r1.w, c19.x
      slt r2.x, c25.x, r1_abs.z
      add r2.y, r1.z, c25.y
      mad r2.x, r2.x, r2.y, c25.x
      mul r2.y, r2.x, -c19.y
      exp r2.y, r2.y
      add r2.y, -r2.y, c25.z
      mul r2.x, r2.x, c19.y
      rcp r2.x, r2.x
      mul r2.x, r2.x, r2.y
      mul r1.w, r1.w, r2.x
      mul r1.xyz, r0.w, r1
      dp3 r0.w, c22, r1
      mad r0.w, r0.w, -c26.x, c26.y
      pow r1.x, r0.w, c19.z
      mov r2.xyz, c21
      add r2.xyz, -r2, c20
      mad r1.xyz, r1.x, r2, c21
      exp r0.w, -r1.w
      min r0.w, r0.w, c25.z
      max r0.w, r0.w, c20.w
      add r1.w, -r0.w, c25.z
      mul o1.xyz, r1.w, r1
      mov o1.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r2, -r1.z, c22
      sge r0.y, c25.w, r0_abs.z
      lrp r1.x, r0.y, c25.w, r0.z
      rcp r0.y, r1.x
      mul_sat r2, r0.y, r2
      add r1, -r1.z, c24
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c21
      max r0, r0, c5.z
      add r1, -r2, r1
      mul r0, r0, r1_abs
      slt r1, r0, c20
      mul r0, r0, c19
      exp r2.x, r0.x
      exp r2.y, r0.y
      exp r2.z, r0.z
      exp r2.w, r0.w
      mul r0, r1, r2
      mad r1, r1, r2, -c25.z
      mul r2.xyz, r1.x, c10
      mov r2.w, r0.x
      mul r2, r0.y, r2
      mad r2.xyz, r1.y, c11, r2
      mul r2, r0.z, r2
      mad r2.xyz, r1.z, c12, r2
      mul r0, r0.w, r2
      mad o1.xyz, r1.w, c13, r0
      mov o1.w, r0.w
    endif
    mul o0, c26.zzww, v1.xyxx
    mov o2.w, c25.z
    mov o4, r4
									    texldl r11, c220.z, s0         //||ADDED. R4 IS THE TEMPORARY REGISTER
    add r11.y, r4.w, -r11.y        //ATTACHED TO THE POSITION AND TEXCOORD
    mul r11.x, r11.x, r11.y        //WE ARE ARE APPLY THIS FIX TO TEXCOORD
    add r4.x, r4.x, r11.x          //o4||
	mov o3, r4

// approximately 107 instruction slots used
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