[WinDrv.WindowsClient]
FullscreenViewportX=_resolutionWidth_
FullscreenViewportY=_resolutionHeight_
FullscreenViewportX=_resX_
FullscreenViewportY=_resY_
FullscreenColorBits=32
StartupFullscreen=True

[D3DDrv.D3DRenderDevice]
UseFullscreen=True
VolumetricLighting=False
Coronas=False

[DeusExe]
BorderlessFullscreenWindow=False
BorderlessFullscreenWindowAllMonitors=False

[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice