[General]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=DOOM 3: BFG Edition

; optional link to the helix / geforce forum
webLink=
helixPostUpdated=
installDirName=DOOM 3 BFG Edition
steamAppId=208200
cmFlag=
gameLauncherExe=Doom3BFG.exe
gameLauncherArguments=+set com_skipintrovideos 1 +set stereoRender_enable 5 +set stereoRender_swapEyes 0 +set r_motionBlur 0 +set r_maxAnisotropicFiltering 16
gameStartMethod=1
runGameAsAdmin=0
toolExe=
waitForToolExit=false
passGameExeToTool=false
gameEngine=id Tech 4
archiveExtractor=1
stereoRefreshRate=2
allow3dFixInstallation=0
allow3dMigotoUpdate=1
profileInstallOption2D=1
profileInstallOption3D=1
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
disableFixIn2dMode=1
renderApi=OpenGL
cleanedGameTitle=doom3bfg
createToolExe=false
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
forceCm=false

[Paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
iconUrl=https://cdn.thegamesdb.net/images/original/boxart/front/51262-1.jpg
productPageUrl=
fallbackPath=
relativeGameIniPath=Saved Games\id Software\DOOM 3 BFG\base\D3BFGConfig.cfg
relativeGameIniPath02=
relativeGameIniPath03=

[Download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[FixState]
state=3
info=Automatic Game Configuration:\nFullscreen: On\nResolution: By Display Profile\nStereo 3D: Quad Buffer\nStereo Convergence: 70\nMotion Blur: Off\nAnisotropic Filtering: 16x\nSkip Intro: On

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
