[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=BlazBlue Centralfiction

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2017/05/blazblue-centralfiction.html
steamAppId=586140
gameLauncherExe=BBCF.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
allow3dMigotoUpdate=1
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
helixPostUpdated=1507136017
installDirName=BlazBlue Centralfiction
renderApi=DirectX9
gameEngine=
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
cleanedGameTitle=blazbluecentralfiction
forceCm=false
epicAppId=
allowHelixPostUpdate=1
warnMultiplayerOnline=0
requiresSwCursor=1

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=https://static.giantbomb.com/uploads/scale_large/8/87790/2966109-box_bbcf.png
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/masterotaku/BlazBlue+Centralfiction/BlazBlue_Centralfiction_3D_Vision_fix_v2.02.7z
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=0
info=

[features]
wrapperType=Helixmod_DX9_new
wrapperVersion=14.03.02
iniFileProvided=true
wrapperArchitecture=x32

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
