[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Scrap Mechanic

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2017/05/scrap-mechanic-early-access.html
steamAppId=387990
gameLauncherExe=ScrapMechanic.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
helixPostUpdated=1493999797
installDirName=Scrap Mechanic
renderApi=DirectX11
gameEngine=
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
stereoRefreshRate=2
allow3dMigotoUpdate=1
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
cleanedGameTitle=scrapmechanic
forceCm=false
epicAppId=
allowHelixPostUpdate=1
warnMultiplayerOnline=0
requiresSwCursor=1

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=Release
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=https://cdn.cloudflare.steamstatic.com/steam/apps/387990/library_600x900_2x.jpg
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/Mike_Ar69/ScrapMechanic3DMigotoRelease.rar
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=0
info=

[features]
wrapperType=_3dmigoto_DX11
wrapperVersion=1.2.56
iniFileProvided=true
wrapperArchitecture=x32

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
