[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Vampire: The Masquerade - Bloodlines

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2012/03/vampire-masquerade-bloodlines.html
steamAppId=2600
gameLauncherExe=vampire.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
archiveExtractor=1
gameStartMethod=1
runGameAsAdmin=0
helixPostUpdated=1356440177
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
allow3dMigotoUpdate=1
installDirName=Vampire The Masquerade - Bloodlines
renderApi=DirectX9
gameEngine=Source
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
cleanedGameTitle=vampirethemasqueradebloodlines
epicAppId=
allowHelixPostUpdate=1
warnMultiplayerOnline=0
requiresSwCursor=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
iconUrl=https://cdn.cloudflare.steamstatic.com/steam/apps/2600/library_600x900_2x.jpg
relativeGameIniPath02=
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/HelixMods/*Mainfiles/Release.zip
url_02=https://s3.amazonaws.com/eincrou/HM-VampireBloodlines_ShaderOverride_v2.zip
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[features]
wrapperType=Helixmod_DX9_old
iniFileProvided=false
wrapperVersion=12.02.20
wrapperArchitecture=x32

[fixState]
state=0
info=

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
