This profile launches Rise of the Tomb Raider in DirectX 12 mode. 
Why DirectX 12?
DirectX 12 mode is known to have a better performance for this game compared to regular DirectX 11. Results depend on your individual CPU / GPU combination though.
Instructions to make it work with 3D Vision:
In the game's Launcher config tool look for the option "Stereoscopic 3D" and set it to "On" before starting the game. Unfortunately this setting gets not saved persistently so you have to do this on each start again. If you forget to do this step the game will render 2D. There is no way to trigger 3D Vision from the ingame menu. In this case please restart the game and try again.
Notes:
When launching the game stereoscopic 3D functionality in Nvidia driver is automatically disabled. This prevents a crash on game start. 3D is automatically re-enabled when the game loads to the main menu. While loading you will see a 3D screenshot for a very short time. This is required to trigger 3D mode for the monitor.
Credits:
•	TimFx7 who developed a script where I took some logic from to automate the DirectX 12 3D fix
•	Lysander who found out how to fix a crash which happened when starting the game in DirectX 12 mode + 3D enabled. Great work!
Posted by Pauldusler
