<Section xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xml:space="preserve" TextAlignment="Left" LineHeight="Auto" IsHyphenationEnabled="False" xml:lang="en-us" FlowDirection="LeftToRight" NumberSubstitution.CultureSource="Text" NumberSubstitution.Substitution="AsCulture" FontFamily="Segoe UI" FontStyle="Normal" FontWeight="Normal" FontStretch="Normal" FontSize="13" Foreground="#FFD2D2D2" Typography.StandardLigatures="True" Typography.ContextualLigatures="True" Typography.DiscretionaryLigatures="False" Typography.HistoricalLigatures="False" Typography.AnnotationAlternates="0" Typography.ContextualAlternates="True" Typography.HistoricalForms="False" Typography.Kerning="True" Typography.CapitalSpacing="False" Typography.CaseSensitiveForms="False" Typography.StylisticSet1="False" Typography.StylisticSet2="False" Typography.StylisticSet3="False" Typography.StylisticSet4="False" Typography.StylisticSet5="False" Typography.StylisticSet6="False" Typography.StylisticSet7="False" Typography.StylisticSet8="False" Typography.StylisticSet9="False" Typography.StylisticSet10="False" Typography.StylisticSet11="False" Typography.StylisticSet12="False" Typography.StylisticSet13="False" Typography.StylisticSet14="False" Typography.StylisticSet15="False" Typography.StylisticSet16="False" Typography.StylisticSet17="False" Typography.StylisticSet18="False" Typography.StylisticSet19="False" Typography.StylisticSet20="False" Typography.Fraction="Normal" Typography.SlashedZero="False" Typography.MathematicalGreek="False" Typography.EastAsianExpertForms="False" Typography.Variants="Normal" Typography.Capitals="Normal" Typography.NumeralStyle="Normal" Typography.NumeralAlignment="Normal" Typography.EastAsianWidths="Normal" Typography.EastAsianLanguage="Normal" Typography.StandardSwashes="0" Typography.ContextualSwashes="0" Typography.StylisticAlternates="0"><Paragraph Margin="0,0,0,10"><Span FontStyle="Italic"><Run>Sunday, December 13, 2020</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run> </Run><Span><Span><Span Foreground="#FF68ACEA"><Run TextDecorations="Underline">UNREAL Engine 4 – Universal Fix 2 - V3.60 with Configuration Tool</Run></Span></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FF92D050"><Run>— Created and assembled by Losti —</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Span><Span Foreground="#FF92D050"><Run Foreground="#FFCC0011">—</Run><Run> </Run></Span><Run>Made with and for the 3D-Vision Community </Run><Run>—</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Span><Span><Run Foreground="#FF92D050">— Version: 3.60 —</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://u.cubeupload.com/Losti/UE4.jpg"><Run>Stereo Image 1</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span FontWeight="Bold"><Run Foreground="#FFCC0011">PLEASE ENSURE</Run></Span><Run> you are using a </Run><Span FontWeight="Bold"><Run Foreground="#FFCC0011">3D-Vision-SUITIBLE Driver Setup</Run></Span><Run>! To proove or achieve, i suggest reading/using this:</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewtopic.php?p=174167" TargetName="p174167"><Run>[TOOL] 3D-Vision Driver Changer - Quick and easy 3D-Driver and Profile Installation</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>Version History</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>1.00 - First release</Run></Paragraph><Paragraph><Run>.</Run></Paragraph><Paragraph><Run>. Version History: ChangeLogs.txt in the fix folder</Run></Paragraph><Paragraph><Run>.</Run></Paragraph></ListItem></List><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span Foreground="#FFCC0011"><Run TextDecorations="Underline">3.20 to 3.30 - UPDATE - 2020-11-14</Run></Span></Span></Paragraph></ListItem></List><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span Foreground="#FFCC0011"><Run TextDecorations="Underline">3.30 to 3.40 - UPDATE - 2020-12-06</Run></Span></Span></Paragraph></ListItem></List><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span Foreground="#FFCC0011"><Run TextDecorations="Underline">3.40 to 3.50 - UPDATE - 2020-12-08</Run></Span></Span></Paragraph></ListItem></List><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span Foreground="#FFCC0011"><Run TextDecorations="Underline">3.50 to 3.60 - UPDATE - 2020-12-13</Run></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>Foreword:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Since DHR launched the first UE4 Universal Fix last year, many games have been repaired very well for 3D-Vision. Unfortunately, there was the last update in April 2019 and the games as well as the engine have evolved, so I have invested plenty of time to fix the missing things in current games. Unfortunately, DHR is currently no longer active, so a new update seemed out of reach.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>I have noticed that many new correction mechanisms are being repeated, but not for every game, and again and again new small or bigger changes have been added. Therefore, I decided to expand the UE4 Universal Fix and combine the new effects corrections in a new UNREAL Engine 4 - Universal Fix 2 and adapt them for universal use.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Run>RESPECT the work behind the scenes:</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Please respect the work behind this universal correction, every game that works with this fix would probably not have appeared WITHOUT the work of the mans behind the scene!</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Optional donations</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Donations for to show appreciation and provide funding towards future game fixes</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Losti: </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://www.paypal.me/Losti3D"><Run>www.paypal.me/Losti3D</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>Masterotaku: masterotakusuko@gmail.com (PayPal)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>DHR: </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://www.paypal.me/dhrdonation"><Run>www.paypal.me/dhrdonation</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>DarkStarSword: </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://www.paypal.me/DarkStarSword"><Run>www.paypal.me/DarkStarSword</Run></Hyperlink><Run> or support @ </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.patreon.com/DarkStarSword"><Run>https://www.patreon.com/DarkStarSword</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Run>DJ-RK: </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="http://www.paypal.me/DShanz"><Run>www.paypal.me/DShanz</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Run>Contributions:</Run></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>DSS/Bo3B/Chiri: 3D-Migoto, the base for ALL the fixes you see here!!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Masterotaku: perfect reflection fix, and many many help on demand!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>DSS: AutoConvergence/AutoDepth HUD/UI Scripts</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>DJ-RK: AutoConvergence formula for UNREAL-ENGINE 4, dynamic lights, some decals</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>DHR: first UNIVERSAL-FIX for UNREAL ENGINE 4 games, a part of this one!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Losti: Several fixes, testing and assambling of the universal fix, make THIS ONE working for so many games universually</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Skyrimer, testing many games</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Oneffthe8devliz, creating a DEMO game that makes fixing perfect reflections for UE4 later 4.23 easy for MASTEROTAKU</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>danjblackmore for BETA testing! Thanks MATE!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>EVERY ONE that sends me donations and THANK YOUs for my work!</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Run Foreground="#FFCC0011">Getting things started:</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span FontWeight="Bold"><Run>THIS FIX is ONLY for games using UNREAL ENGINE 4</Run><Run>!</Run><Run>!! Check GOOGLE to get INFO about the game engine your desired game is running on!!!</Run></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run FontWeight="Bold">DOWNLOAD</Run><Run> the UNIVERSAL-FIX 2.0</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run FontWeight="Bold">EXTRACT</Run><Run> it to: </Run><Run>…\GAMEDIRECTORY\XXXXXXX\Binaries\Win64\</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span FontWeight="Bold"><Run>START: "</Run><Run>00_UE4-UniversalFix-2_Config.cmd"</Run></Span></Span></Paragraph></ListItem></List><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>When the game starts for the first time, it can lead to increased loading times and longer phases with a black screen, you may need to wait up to 15 min if you run the game for the first time! New territory, level or game sections may initially suffer from stuttering and frozen image, give the tool the time to make the necessary corrections and cache shaders, its getting better and better the more you play!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run FontWeight="Bold">Set Fullscreen</Run><Run> in the game</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>If 3D will not work, try ALT+ENTER and ALT+ENTER again, or STRG+T (NOTE: you need to enable the advanced keys in the 3D-Vision setup for this, if 3D will still not kick in, </Run><Run>READ FAQ section</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run FontWeight="Bold">Use HIGHEST available Anti-Aliasing in game options</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run FontWeight="Bold">READ FAQ section</Run><Run> if you have issues!!!</Run></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>Keys used in the Universal Fix 2:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>This is a complete listing of the key bindings used in the Universal FIX 2. For detailed information, please read the following sections carefully!</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run Foreground="#FFCC0011">RED=NEW/CHANGED IN 3.6 since 3.5</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>__Key__                            __Function__</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>#~ (EN-keyboard)             </Run><Run>toggle Auto-Depth-Function HUD (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>°^ (DE-keyboard)              t</Run><Run>oggle Auto-Depth-Function HUD (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>XB_GUIDE                       </Run><Run>toggle Auto-Depth-Function HUD (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>NUMPAD -                        </Run><Run>toggle low convergence (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>NUMPAD +                       enable / disable AutoConvegence</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>NUMPAD /                        HUD Depth (cycle)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>LCTRL + NUMPAD *        add optional mouse courser depth (hardware courser only) (cycle)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + NUMPAD3              Adjust Speed of Auto-Convergence change</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>ALT + NUMPAD5              Increase Maximal Auto-Convergence</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>ALT + NUMPAD4              Decrease Maximal Auto-Convergence</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Run>ALT + NUMPAD6              Switch to User Defined Convergence Settings for Min and Max Auto </Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Run>                                          Convergence (have to be set in d3dx.ini, open it and search for </Run></Span><Run>"Key_USER_MinAuto_Conv" (w/o "")</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Span><Run Foreground="#FFCC0011">ALT + NUMPAD9              </Run><Run>Cylce different modes if Auto-Depth or Auto Convergence are not working </Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + NUMPAD0               Switch Depth Buffer Mode in case objects in foreground will influence auto-depth for the HUD</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT+ NUMPAD *                adjust maximum AutoDepth for HUD (cycle)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>.                                         raise convergence (cycle)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>,                                         reduce convergence(cycle)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>RBUTTON (Mouse)          lowers convergence for aiming (on key-hold, if set in config tool)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>XB_LEFT_TRIGGER        lowers convergence for aiming (on key-hold, if set in config tool)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD0         </Run><Run>S</Run><Run>witch Specular Reflections to REALISTIC (ON) or object depth (OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>LCTRL + NUMPAD1         Screen Mud/Bloom (OFF/ON)</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD2         </Run><Run>Lens-Fares (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD3         </Run><Run>HORIZON/WHITE overlay fix (ON/OFF)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD4         </Run></Span><Run>AO fix options </Run><Run>(cycle)</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD7         </Run><Run>Fix not moving status bars (ON/OFF) - only use this if status bars are not moving</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run Foreground="#FFCC0011">LCTRL + NUMPAD8         </Run><Run>Object Fix Mode (use if something is not correct like transparency or black textures</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + UP                           Increase UPPER AUTO-DEPTH-HUD</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + DOWN                    Increase LOWER AUTO-DEPTH-HUD</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + LEFT                       Increase LEFT AUTO-DEPTH-HUD</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>ALT + RIGHT                     Increase RIGTH AUTO-DEPTH-HUD</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>PLEASE RAD THIS for get an idea how this will work and can be made game-individually cool!</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewtopic.php?p=167014" TargetName="p167014"><Run>https://www.mtbs3d.com/phpbb/viewtopic.php?p=167014#p167014</Run></Hyperlink></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>F2                                      Disable/Enable OSD </Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>FAQ</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>1.  </Run><Run>My status bars are not moving (health-bar, stamina etc..)</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>press LCTRL+NUMPAD7 in game, if this is NOT working:</Run></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>2.  </Run><Run>I need another convergence using the AIM-Keys</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press key A</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>choose another depth adjustment for using Aiming-Keys</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>3.  </Run><Run>Auto Convergence/HUD/UI is not or not good working</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>in game OSD will provide you ALTERNATIVE options, using </Run><Run>ALT+ NUM 9, cycle until its working, press F10 so apply save (If non will work, you cannot use this features)</Run></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>4.  </Run><Run>I need another 3D-Mode than </Run></Span></Span><Span><Span><Span><Run TextDecorations="Underline">Regular 3D-Vision</Run></Span></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>press key 8</Run></Span></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>choose your desired 3D-Mode</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>5.  </Run><Run>I want to change 3D-Mode via key individually</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">UE4-UF2-Configuration Tool</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>press key 9</Run></Span></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>press key 1</Run></Span></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>press key 2</Run></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>6.  </Run></Span></Span><Span><Span TextDecorations="Underline"><Run>I have performance issues compared to NO FIX, what can i do?</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Reduce graphic options, get another CPU/CPU, 3D can be very heavy in performance.......</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>If your game suffers from input lags and freezing images while playing, its related to shader caching, play through, it becomes better the more you play and the more shaders are cached!</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>Auto Depth HUD and Auto Convergence are demanding features in an universal solution, its usage is disabled by default. If you enable it (Key + and/or -) you will loose arround 10 % FPS</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>7.  AutoDepth-Hud elements like crosshair is to high in the forground or over a texture in foreground</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Enable the alternative mode for depth buffer scale using ALT + NUMPAD0 in game, this changes the scale of the depth buffer, making AutoDepth less accurate but enables you to use suitible auto depth HUD/crosshair if this is in foreground over a texture (examples: The Outer Worlds, Dungeon Defenders Awakened)</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>8.  HUD Elements like Cross-Hair are too high in depth</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span><Span><Run>Use ALT+NUMPAD* to adjust</Run></Span></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>9.  My game is crashing, seems to be frozen, I got black screen, game seems to run in background, game seems not to start, what to do?</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span><Run>please ensure you have read this section from above: </Run></Span><Span><Span><Run TextDecorations="Underline">That means</Run></Span></Span></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>Enable the crash fix workaround from 3D-Migoto</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>please read this section from below: </Run><Span><Run TextDecorations="Underline">Crashes and Hangups - possible Options to cure</Run></Span></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>10.  My game is not starting in 3D,  what should I do?</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>ensure stero 3D is enabled in the NVIDIA control panel</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>ensure you have set FULL SCREEN in game video options</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press STRG+T in the game</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press ALT+ENTER and again ALT+ENTER in the game</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>switch to desktop and switch back to game using ALT+TAB</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Span><Run>AT LAST: start </Run><Span><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run><Run>, press key 8 to FORCE FULLSCREEN</Run></Span></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>11.  I have white/grey/strange overlay in some game sceenes</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>seems the game suffers from some HORIZON overlay problem</Run></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>12.  I have strange issues with frames in motion, unsharpen textures, vigniette, AO/AA shadows</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>please ensure to install AA/AO iprovements</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>reduce AA or Post-Processing</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run>13.  </Run></Span></Span><Span><Run TextDecorations="Underline">I have installed the UE4-UF2 and AO/AA things and started the game and still have issues with shadows/lights/mono rendering?</Run></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>You may need another configuration for the start of the game</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>14.  Still have issues with AO shadows</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Use key LCTRL + NUMPAD4 to disable/enable/cylce options for AO</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>15.  Still have issues with wrong effects</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>The effect may not be fixed using the UE4-UF2, you have 2 options here:</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Span><Run>16.  </Run><Run>Still have issues with wrong effects, i cannot disable it anyway</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>In special cases the HUD shaders shipped with the UE4-UF2 will cause problems (Example: We Happy Few), than you need to disable the HUD-fix</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>17.  I want to DISABLE the OSD at game start</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press key 9</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press key 6</Run></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Span><Run>18.  </Run><Run>I want to change the V-Sync behavior</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press key 9</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>press key 3</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>choose your desired V-Sync state</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>19.  How can i RESET the fix to default?</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>start </Run><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>press key 9</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>press key 7</Run></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>press key 4</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>20.  Config Tool tell you OUT OF MEMORY or something ending up with an error in the console</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Run>restart it, this can help, may be a 3rd time.....</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>make sure NO file from the universal fix is opened elsewhere like d3dx.ini in an editor</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Span><Run>restart your PC</Run></Span></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>if not: install the game NOT in a folder containing brackets!</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Run>21.  I have flat Textures or strange Textures, mono, black, transparnt or broken</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Span><Span><Run>Cycle trougth different object fix modes ingame using LCTRL + NUMPAD8 until its cool, NOTE: you may have sucess on a mode but in later game something is not ok, cylce again to find a all over matching mode!</Run></Span></Span></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Span><Span TextDecorations="Underline"><Run>Custom Keys and Constants</Run></Span></Span><Span><Span TextDecorations="Underline"><Run>:</Run></Span></Span></Span></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Run>Please use X80 until X89 as constants for custom things!!!! This should be saved and not being in use!</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span><Span TextDecorations="Underline"><Span><Run Foreground="#FFCC0011">Other functions and key assignments</Run></Span></Span></Span></Paragraph><Paragraph TextIndent="-24" Margin="0,18,0,0"><Span><Span><Run>·</Run><Run>         </Run></Span><Span><Span><Run TextDecorations="Underline">Aiming Key – Convergence switch</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Run>The </Run><Run FontWeight="Bold">XB_LEFT_TRIGGER</Run><Run> and </Run><Run FontWeight="Bold">MOUSE-RIGHT-BUTTON (RBUTTON)</Run><Run> keys are assigned a lower convergence, which reduces the depth of in-game targeting. Not every game need this, or you do not want that change, or you want a higher or lower convergence when aiming. When auto convergence is activated, the depth should automatically decrease to a comfortable level. You can adjust the value using the </Run></Span><Run FontWeight="Bold">00_UE4-UniversalFix-2_Config.cmd, NOTE: no reduce = standard!!</Run></Span></Paragraph><Paragraph TextIndent="-24" Margin="0,18,0,0"><Span><Span><Run>·</Run><Run>         </Run></Span><Span><Span><Run TextDecorations="Underline">Low Convergence switch</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>Use this in case the shown convergence is TOO MUCH for the current scene. The key for this is </Run><Run FontWeight="Bold">NUMPAD"-"</Run></Span></Paragraph><Paragraph TextIndent="-24" Margin="0,18,0,0"><Span><Span><Run>·</Run><Run>         </Run></Span><Span><Span><Run TextDecorations="Underline">Cycle Depth Presets</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>There are ready-made profiles for convergence. The switching is done by means of </Run><Run FontWeight="Bold"> comma-Key (,) and point.Key (.)</Run><Run>. Of course, you can also set any freely selectable convergence as usual via LCTRL + F5 / F6 or separation via LCTRL + F3 / F4, as long as these key functions have been activated in the NVIDIA control panel in the stereoscopic settings.</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Troubleshooting</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span Foreground="#FFCC0011"><Run FontWeight="Bold">Please check the INGAME OSD for the Troubleshooting and Workaround fix options!</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Please use one of the 4 Start-Options from the UE4-UF2-Configuration Tool to start the game, if you run into problems like false lights/shadows/one eye issues/mono rendering etc…</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">1. Instructions to disable a wrong shader</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>Easily by the use of the </Run><Span><Run TextDecorations="Underline">UE4-UF2-Configuration Tool</Run></Span><Run> choosing option 9-7-3-1-1</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">2. HUD-Element is not in depth even with enabled HUD-Depth</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>Easily by the use of the </Run><Span><Run TextDecorations="Underline">UE4-UF2-Configuration Tool</Run></Span><Run> choosing option 9-7-2-1</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run TextDecorations="Underline">3. You need to change depth for a HUD-Element or disable it because it’s not cool??</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>You can add the HUD-Depth for textures following this tutorial:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewtopic.php?p=167689&amp;sid=2c205f033f63630b27a91863412a6d0f" TargetName="p167689"><Run>Guide on how to get access to specific textures to fix its depth / use another depth / disable it</Run></Hyperlink></Paragraph><Paragraph Margin="0,18,0,0"><Span><Span><Span TextDecorations="Underline"><Run Foreground="#FFCC0011">Crashes and Hangups - possible Options to cure</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Games may hang or crash. The reason for this can be different, so I would like to provide a small selection of options below for how the problem can either be fixed or at least narrowed down. Please note that some hang-up and crashes are caused by expense shade caching in the first minutes or hrs. of the game after install the universal fix. As you can read above, this cures automatically the more you play.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>1. Enable APP_COMPAT_SHIM</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>It helped some players to activate the APP_COMPAT_SHIM = 1 option in d3dx.ini. To do this, look for this line and remove the semicolon in front of it to unlock the option. If this is not already the case, set this to 1.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Easily by the use of the UE4-UF2-Configuration Tool choosing option 9-1-4</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>2. Start the game several times</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>It can happen that saving the shaders becomes so performance-intensive that the game crashes. A crash is the case if you get an error message or the game does not respond for more than 5 minutes. Starts the game after a crash or hangup over 5 min, multiple times and looks to see if it gets better or the crash is fixed.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>3. Use Display Driver Uninstaller (DDU) and a fresh Driver Installation</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>Even if it sounds like a standard phrase, it can work wonders. In case of problems with crashing or undesirable behavior in a game, you should use DDU to completely uninstall the installed graphics card driver. Download the DDU and the driver with version 425.31. Run Windows in Safe Mode and please disconnect from the internet. Run DDU and reboot, then install driver 425.31. Please continue for without being connected to the internet! Then reboots and sets up 3D vision. Start the game and see if the problems have been fixed. If not, please install the latest driver by following the tutorial below and using the installation tool (</Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewtopic.php?f=105&amp;t=23277"><Run>https://www.mtbs3d.com/phpbb/viewtopic.php?f=105&amp;t=25361</Run></Hyperlink><Run>). Maybe that helps.</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span TextDecorations="Underline"><Span><Run>4. Start the Game using MigotoLauncher</Run></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>Easily by the use of the </Run><Span><Run TextDecorations="Underline">UE4-UF2-Configuration Tool</Run></Span><Run> choosing option 9-1-5 or for windows game, try 9-1-6</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>5. Remove some unsteriorization Option</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Bo3B has reported that the game OuterWorlds (Windows Store Version) crashes due to the following entries in d3dx.ini:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>[TextureOverrideDepthTarget1]</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>match_type = Texture2D</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>match_format = R16_TYPELESS</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>; match_bind_flags = 0x48</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>match_width = heightStereo Mode = 2</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>It is not clear why this happens and it can also be an isolated case. The fact is that by removing these lines, some shadow corrections are lost.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span TextDecorations="Underline"><Span TextDecorations="Underline"><Span><Run>6. Disable STEREO while starting/loading a game</Run></Span></Span></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Turning off 3D while a game is loading may prevent a crash. Make sure beforehand that you have activated the extended key combinations in the Nvidia Control Panel for 3D vision. This enables you to disable 3D by pressing CTRL + T. When you have loaded your savegame, you can turn 3D on again by pressing this key combination.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>7. Disable NVIDIA Shader Cache</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>I remember that a few years ago some games crashed due to the NVIDIA shader cache. Switching off will increase loading times and may affect InGame performance, but it is worth trying. Go to the 3D settings in the NVIDIA Control Panel and set Shader Chace to OFF.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>8. Use a clean MIGOTO Version to track down if the Universal FIX is the Problem or not</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>If nothing works, please download a clean 3D Migoto version and uninstall the Universal Fix. Copy the content of the x64 directory to where you had installed the universal fix. Then start the game. If it still crashes, a Sahder hacker can't help. There is still the possibility that fix settings or false positively recognized sahder will crash the game. If the game crashes despite a clean version of Migoto, it is not because of the fix, but because of the system, the game or 3D in General.</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>9. Please let the others know about your findings and things you have tried</Run></Paragraph><Paragraph Margin="0,18,0,0"><Span><Run>If there is a post for a game here in the blog that has been repaired with the UNIVERSAL Fix, please post everything you did to solve the problem. But please let us know if nothing has helped so that the other users know. Please indicate your Windows version and the graphics card you are using. If there is no post here, I ask you to create one in the MTBS forum so that either someone can deal with it in more detail or the others are informed (</Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.mtbs3d.com/phpbb/viewforum.php?f=%20181"><Run>https://www.mtbs3d.com/phpbb/viewforum.php?f= 181</Run></Hyperlink><Run>).</Run></Span></Paragraph><Paragraph Margin="0,18,0,0"><Run>Download:</Run></Paragraph><Paragraph Margin="0,18,0,0"><Run>Plase uninstall a previous installed version first and than apply another one if you have changed your mind! Do not copy a new version over a previous one !!</Run></Paragraph><List MarkerStyle="Disc" MarkerOffset="4"><ListItem Margin="25,6,0,4"><Paragraph Margin="0,0,0,0"><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://losti.s3.amazonaws.com/UNREAL_Engine_4_UNIVERSAL-FIX_2_V3.60_20201213.7z"><Run>UNREAL Engine 4 - UNIVERSAL-FIX-2 - V3.60</Run></Hyperlink></Paragraph></ListItem><ListItem Margin="25,4,0,0"><Paragraph Margin="0,0,0,0"><Run>OPTIONAL:</Run></Paragraph></ListItem></List><Paragraph Margin="0,18,0,0"><Span FontStyle="Italic"><Run>Posted by </Run><Hyperlink Foreground="#FF68ACEA" NavigateUri="https://www.blogger.com/profile/15882840805899591735"><Run>Losti</Run></Hyperlink></Span></Paragraph></Section>