Sunday, September 01, 2019
Remnant: From the Ashes - 3D-Vision-Ready-Fix - Losti - V3.00
***This fix was made with DHR-Universal-Fix by Losti***
LATEST official 3D-Vision-Geforce Driver: 425.31
You can install 3D-Vision for the lates driver using this Method discriped here: https://www.mtbs3d.com/phpbb/viewtopic.php?f=105&t=23277/
Stereo Image 1
Optional donation:
If you like the fix and want to contribute for more future fixes, you can donate here: http://paypal.me/Losti3D
Special Thx goes to:
DHR 		- for UE4-UNIVERSAL FIX! - donate @ dhr.donation@gmail.com
DarkStarSword  - for everything you did for this small but nice 3D-Community and of cause your personal support!!! - donate or support @ https://www.patreon.com/DarkStarSword                     
masterotaku      - for guiding me with his knowledge and be present all the time for my questions!!!! THY MATE!!!! - donate @ masterotakusuko@gmail.com
==> THANK YOU for the trick with the 5008 correction via RenderTargetOverride
-- ~18 hr time of development later ---
Latest Update: V3.00 - 07.12.2019
•	updated to universal fix 2 bringing back AO, fixing water and refelctions to near perfect, minor improvements
Update: V2.01 - 01.09.2019
•	Shotgun issues fixed (but still static depth!)
Update: V2.00 - 31.08.2019
Note: remove old fix Versions!!!!
•	fixes glass reflections
•	fixes wrong shadows in cut scenes
•	fixes menu shadow issues
•	fixes shadow issues reported by oneofthe8devilz
===> Shotgun issues remaining!!!
Update: V1.10 - 31.08.2019
•	added depth to the shotgun crosshair (its static, adjust depth with key ".")
•	fixed a problem with not going down/up live/stamina bars
•	added key for HUD-Depth (its now screen-depth as default because of clipping, move it into depth with key "," but dont complain about clipping)
•	fixed a mussing light shader
•	NOTE: The changes breakes shadows in the main menu, please ignore this!!!
Update: V1.02 - 24.08.2019
•	optimized crosshair
•	optimized reflection velocity
Update: V1.01 - 24.08.2019
•	added missing Scalability.ini
Update: V1.00 - 23.08.2019
•	release
1.  Fixed
•	EVERYTHING coming up with the UNIVERSAL Fix but with (DHR)
•	----> Need adjustment of the fix and some new things: 
•	shadows (Losti)
•	decalls  (Losti)
•	lights  (Losti)
•	some additional Shadows (Losti)
•	HUD (Losti)
•	reflections (Losti)
2.  Issues left
•	some minor reflection issues and halos in dependency of the point of view
•	HUD needs to be near screen depth to avoid scissor clipping
•	some glass reflections are incorrect - fixed with V2.00
•	in cut-scenes lights/shadows can be out of depth  - fixed with V2.00
•	some strange shadow movement sometimes - fixed with V2.00
•	main menu shadows are broken  - fixed with V2.00
•	shotgun usag will make other thigs wrong:-(  - fixed with V2.01
You have other issues? --- please privide a screenshot and a savegame to rauti@inetmx.de
3.  Download
•	Remnant: From the Ashes - 3D-Vision Fix - Losti - V3.00
•	To improve this game, simply use the UNIVERSAL Fix 2
•	DOWNLOAD Fixed using UE4-Universal Fix 2 and copy over the original fix!!!
4.  Introduction to get it working
•	copy archive files to ...GAMEDIRECTORY\Remnant\Binaries\Win64
•	start the game and disable motion blure and set AA to low
•	exit the game
•	OPTIONAL: copy "Scalability.ini" from the archive to XXX:\Users\YOURUSERNAME\AppData\Local\XXXXXXX\Saved\Config\WindowsNoEditor\
(this can disable motion blur and lowers the AA settings)
•	OPTIONAL: You can try to solve motion sickness: there is an Engine_additions.txt in the archive, add its content to the end of XXX:\Users\YOURUSERNAME\AppData\Local\XXXXXXX\Saved\Config\WindowsNoEditor\Engine.ini
•	set Scalability.ini and Engine.ini as write protected if you have copied over or changed it!!!
4.1  Ingame Settings
•	ONLY USE AA @ low!!! Otherwhise you run into motion sickness!!
•	disable motion blure
•	rest is up to you, if you cant live with some minor wrong effects, lower material and/or visual effect quallity!
5.  Key Settings
5.1  Key Settings (Keyboard + Mouse Gameplay)
"ALT"
•	toggles LOW-DEPTH-PRESET for situations the depth is too high (press to enable, press again to disable and revert to your choosen depth or standard depth from the fix)
"+"
•	toggles LOW-ISSUE-PRESET for depth, means using this will make the remaining issues nearly gone, using 40 % depth and higher convergence. Its up to you to use if remaining issues bother you!!!
"."
•	adjusst depth for crosshair using shotgun
","
•	adjust HUD-Depth => not recommented, HUD in depth will cause clipping of it!
5.2  Key Settings (Controller Gameplay)
"XB_GUIDE"
•	toggles LOW-DEPTH-PRESET for situations the depth is too high (press to enable, press again to disable and revert to your choosen depth or standard depth from the fix)
Acknowledgements
•	THANK you DSS for being on this earth :-)
•	THANK you DHR for UE4 universal fix!!
•	THANK you masterotaku for being on this earth :-)
•	Big thanks to Bo3b, DarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favorite DX11 games in 3D Vision!
•	NVIDIA for creating 3D-Vision as a tech!
Posted by Losti
