Sunday, September 20, 2015
Stereo Image 1
Stereo Image 2
Stereo Image 3
Stereo Image 4
Fix:
•	Shadows
•	Lighting
•	Fog
•	HUD pushed into depth
•	Fire Distortion
•	Light Shafts
Instructions:
1.	Copy the contents from the zip file into the "Dark Souls II Scholar of the First Sin\Game" directory.
2.	Make sure that "Enable advanced in-game settings" is enabled in the NVIDIA control panel under Set Up Stereoscopic 3D -> Set keyboard shortcuts.
3.	In game
4.	Controls: (Note: 85% depth is required for the fire effects to work)
Version History:
•	2.0: masterotaku updated the following:
•	F1 hotkey for multiple convergence presets.
•	All lighting clipping fixed.
•	Lighting fixed in a completely accurate way, with realistic specular reflections. Just like in my recent RE7/RE2/DMC5 fixes. No more inaccuracies.
•	Light shafts fixed, instead of disabled.
•	Green fog accurately fixed, instead of the previous approximate fix.
•	Removed useless shaders from the ShaderFixes folder.
•	1.8: masterotaku updated to 3DMigoto 1.2.50
•	1.7: masterotaku made the following updates:
•	Importing a Nvidia profile isn't needed anymore thanks to the 3Dmigoto 1.2.49 version.
•	Disabled the convergence 1 and convergence 0 hotkeys (F6 and F7).
•	Did a "more or less" fix for the green fog. It doesn't look bad now.
•	Fixed shadows and lighting from the "Shadows Low" setting, mostly. I had to disable certain shadows that I didn't know how to fix. Everyone should use shadows on High anyway.
•	1.5: masterotaku fixed lighting and shadows and added several controls for settings.
•	1.2: masterotaku added a fix for the fire distortion and improved lighting more as well as adding a HUD depth toggle.
•	1.1: Improved lighting and shadows thanks to masterotaku!
•	1.0: Initial Release
Download
Posted by OneUp03
