[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Dead Island: Riptide

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2013/04/dead-island-riptide.html
steamAppId=216250
gameLauncherExe=DeadIslandGame_x86_rwdi.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
archiveExtractor=1
gameStartMethod=1
runGameAsAdmin=0
allow3dMigotoUpdate=1
helixPostUpdated=1454967917
installDirName=diriptide
renderApi=DirectX9
gameEngine=Chrome Engine
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
allow3dFixInstallation=1
disableFixIn2dMode=1
cleanedGameTitle=deadislandriptide
createToolExe=false
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=Documents\Riptide\out\Settings\Video.scr
iconUrl=https://cdn.thegamesdb.net/images/original/boxart/front/11040-1.jpg
relativeGameIniPath02=
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/dhr/Dead.Island.Riptide.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[features]
wrapperType=Helixmod_DX9_new
iniFileProvided=true
wrapperVersion=13.03.05
wrapperArchitecture=x32

[fixState]
state=2
info=Manual Steps required:\nDisable Motion Blur and DoF via Dead Island: Riptide Helper Tool\n\nAutomatic Game Configuration:\nResolution: By Display Profile\nShadows: High\nShadow Map Size: 256\nSpot Shadow Map Size: 4096

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
