[general]

; the game title has to be exactly the same as listed in control panel / programs
gameTitle=Far Cry 4

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2015/03/far-cry-4.html
steamAppId=298110
gameLauncherExe=farcry4.exe
gameLauncherArguments=-skipintro
profileInstallOption2D=1
profileInstallOption3D=1
archiveExtractor=1
gameStartMethod=1
runGameAsAdmin=0
cmFlag=0x10000102
toolExe=
waitForToolExit=false
passGameExeToTool=false
allow3dMigotoUpdate=1
helixPostUpdated=1467950177
installDirName=Far Cry 4
renderApi=DirectX11
gameEngine=Dunia 2
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
createToolExe=false
allow3dFixInstallation=1
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
cleanedGameTitle=farcry4
epicAppId=
warnMultiplayerOnline=0
requiresSwCursor=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in "C:\GameFolder\bin\game.exe" then the relative install path is "bin")
relativeInstallPath=bin
fallbackPath=
relativeGameIniPath=Documents\My Games\Far Cry 4\_placeholder_\GamerProfile.xml
iconUrl=https://giantbomb1.cbsistatic.com/uploads/scale_small/0/3699/2633124-far%20cry%204.jpg
relativeGameIniPath02=bin\d3dx.ini
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://neovad.s3.amazonaws.com/Far_Cry_4.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[features]
wrapperType=_3dmigoto_DX11
iniFileProvided=true
wrapperVersion=1.2.35
wrapperArchitecture=x64

[fixState]
state=3
info=Automatic Game Configuration:\nFullscreen: On\nResolution: By Display Profile\nRender API: DirectX 11\nMotion Blur: Off\nDisable Loading Mip: On\nAlpha To Coverage: Off\nTrack_Texture_Updates: Off\nSkip Intro: On

[VR]

; Works great.
compatibleToVr=1
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
