Wednesday, July 22, 2020
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3D Vision fix for Ni no Kuni Wrath of the White Witch™ Remastered.
Fixed
•	Shadows.
•	Lighting.
•	Sky bloom.
•	Clouds.
•	The sun.
•	Water.
•	A lot of haloing problems.
•	Real depth for HUD elements that have a depth value. The rest remains at screen depth.
•	Automatic convergence presets for the heart piece selector and the book.
Installation
•	Download this file and extract its contents in the "Ni no Kuni Wrath of the White Witch™ Remastered" folder, where "NinoKuni_WotWW_Remastered.exe" is.
•	Launch the game and let it overwrite the profile.
Warning
This game refuses any HLSL shader, meaning that you can't use the SBS/TAB/interlaced shader from 3Dmigoto. You have to play with normal 3D Vision, 3D Vision Discover, HelixVision or 3DTV Play.
Hotkeys
•	F1: convergence presets (0, 1, 2, 3, 4). 3 by default. You  may need to change it manually for cutscenes if you think the default convergence is too high.
•	XB_LEFT_THUMB: quick low convergence preset (1.5). At least for me this doesn't work, because of Steam Input. It may work for others. I just use the F1 hotkey to change convergence.
•	F4: depth of field toggle. Not disabled by default. It also disables the heatwaves effect in the desert and volcano areas.
•	F5: cel shading toggle. Not disabled by default. Just for fun.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Posted by masterotaku
