[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Pinball FX2

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2013/11/pinball-fx2.html
steamAppId=226980
gameLauncherExe=Pinball FX2.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
helixPostUpdated=1456527287
cmFlag=
toolExe=HelixModLauncher.exe
waitForToolExit=false
passGameExeToTool=false
allow3dMigotoUpdate=1
installDirName=Pinball FX2
renderApi=DirectX9
gameEngine=
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
cleanedGameTitle=pinballfx2
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=https://cdn.thegamesdb.net/images/original/boxart/front/20525-1.jpg
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/eqznew/pinball+fx2/1080shaderoverride.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=Take this fix if you play in 720p resolution.
alternative_url_01=https://s3.amazonaws.com/eqznew/pinball+fx2/shaderoverride.zip
url_03=
alternative_url_02=
alternative_url_03=

[features]
wrapperType=Helixmod_DX9_new
iniFileProvided=true
wrapperVersion=13.09.06
wrapperArchitecture=x32

[fixState]
state=0
info=

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
