[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Bayonetta

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2017/04/bayonetta.html
steamAppId=460790
gameLauncherExe=Bayonetta.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
RTSSOption=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
allow3dMigotoUpdate=1
helixPostUpdated=1492711883
installDirName=Bayonetta
renderApi=DirectX9
gameEngine=Platinum Engine
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
cleanedGameTitle=bayonetta
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1

; Not compatible to VR, exactly.  Works sometimes, but not reliably.  Seems like Win10 screws the refresh rate, so 3D never engages.
; Game requires DX9Ex API.
[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=https://cdn.thegamesdb.net/images/original/boxart/front/44157-1.jpg
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/masterotaku/Bayonetta/Bayonetta_3D_Vision_fix_1.7z
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=0
info=

[features]
wrapperType=Helixmod_DX9_new
iniFileProvided=true
wrapperVersion=14.03.02
wrapperArchitecture=x32

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=Bayonetta.exe
waitTime=
