[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Divinity: Original Sin - Enhanced Edition

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2018/05/divinity-original-sin-enhanced-edition.html
steamAppId=373420
gameLauncherExe=EoCApp.exe
RTSSOption=1
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
allow3dMigotoUpdate=0
helixPostUpdated=1543079509
installDirName=Divinity Original Sin Enhanced Edition
renderApi=DirectX11
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
stereoRefreshRate=2
gameEngine=
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
cleanedGameTitle=divinityoriginalsinenhanced

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=Shipping
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=http://cdn.edgecast.steamstatic.com/steam/apps/373420/header.jpg
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/duselpaul86/Divinity+Original+Sin+EE/Divinity_Original_Sin_EE.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=3
info=Automatic Driver Profile Configuration:\nApplied via 3dmigoto

[Features]
WrapperType=_3dmigoto_DX11
WrapperVersion=1.3.11
wrapperArchitecture=x64
iniFileProvided=true

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
