[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Company of Heroes 2

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2017/11/company-of-heroes-2.html
steamAppId=231430
gameLauncherExe=RelicCoH2.exe
gameLauncherArguments=-nomovies
profileInstallOption2D=1
profileInstallOption3D=1
RTSSOption=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
allow3dMigotoUpdate=0
helixPostUpdated=1511031841
installDirName=Company of Heroes 2
renderApi=DirectX11
gameEngine=Essence Engine
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
cleanedGameTitle=companyofheroes2
createToolExe=false
allow3dFixInstallation=1
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1

; 3D works in VR, but no cursor means it's not playable
[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
relativeGameIniPath02=
iconUrl=https://static.giantbomb.com/uploads/scale_small/8/87790/2531058-box_coh2.png
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://s3.amazonaws.com/4everAwake/3Dmigoto_Company_of_Heroes_2.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=3
info=Automatic Game Configuration:\nSkip Intro: On\n\nAutomatic Driver Profile Configuration:\nApplied via 3dmigoto

[features]
wrapperType=_3dmigoto_DX11
wrapperVersion=1.2.67
iniFileProvided=true
wrapperArchitecture=x32

[VR]

; Run with driver override, but no cursor.
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
