[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Sleeping Dogs

; optional link to the helix / geforce forum
webLink=
steamAppId=202170
gameLauncherExe=HKShip.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
RTSSOption=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
installDirName=SleepingDogs
helixPostUpdated=
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
stereoRefreshRate=2
allow3dMigotoUpdate=1
renderApi=DirectX11
gameEngine=
cleanedGameTitle=sleepingdogs
createToolExe=false
allow3dFixInstallation=0
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=Data\DisplaySettings.xml
relativeGameIniPath02=
iconUrl=https://cdn.thegamesdb.net/images/thumb/boxart/front/10386-2.jpg
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=
url_02=
url_03=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
alternative_url_02=
alternative_url_03=

[fixState]
state=2
info=Notes:\n3D Wrapper is unnecessary for this game\nUse ingame options to change 3D depth / convergence. Nvidia hotkeys are not working.\n\nAutomatic Game Configuration:\nFullscreen: On\nResolution: By Display Profile\nStereo 3D: On\nMotion Blur: Off

[VR]

; Works in HelixVision.  3D needs to be set in-game, but is good.
; No fix needed. No driver override needed.
compatibleToVr=1
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
