[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Assassin's Creed Liberation HD

; optional link to the helix / geforce forum
webLink=http://helixmod.blogspot.de/2014/08/assassins-creed-liberation-hd-dx11.html
steamAppId=260210
gameLauncherExe=ac3lhd_32.exe
RTSSOption=1
cmFlag=0x1000000A
gameLauncherArguments=
toolExe=
waitForToolExit=false
passGameExeToTool=false
profileInstallOption2D=1
profileInstallOption3D=1
archiveExtractor=1
allow3dMigotoUpdate=1
gameStartMethod=1
runGameAsAdmin=0
helixPostUpdated=1463597766
installDirName=Assassin's Creed Liberation
renderApi=DirectX11
gameEngine=AnvilNext
stereoRefreshRate=2
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
createToolExe=false
allow3dFixInstallation=1
disableFixIn2dMode=1
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
cleanedGameTitle=assassinscreedliberationhd
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
epicAppId=

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=
fallbackPath=
relativeGameIniPath=
iconUrl=https://cdn.thegamesdb.net/images/original/boxart/front/19030-1.jpg
productPageUrl=
relativeGameIniPath02=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=https://github.com/bo3b/3Dmigoto/releases/download/0.81-beta/3Dmigoto-ACLiberation-0.81.zip
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=0
info=

[features]
wrapperType=_3dmigoto_DX11_old
wrapperVersion=0.81.0
iniFileProvided=true
wrapperArchitecture=x32

[VR]
compatibleToVr=1
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
