[general]

; the game title has to be exactly the same as listed in steam / origin / uplay (..) library or in windows control panel / programs
gameTitle=Playerunknown's Battlegrounds

; optional link to the helix / geforce forum
webLink=
steamAppId=578080
gameLauncherExe=TslGame_BE.exe
gameLauncherArguments=
profileInstallOption2D=1
profileInstallOption3D=1
RTSSOption=1
gameStartMethod=1
runGameAsAdmin=0
archiveExtractor=1
installDirName=PUBG
helixPostUpdated=
cmFlag=
toolExe=
waitForToolExit=false
passGameExeToTool=false
allow3dMigotoUpdate=1
stereoRefreshRate=2
renderApi=DirectX11
gameEngine=Unreal Engine 4
overrideDepthMultiplier=0
depthMultiplier=1
fullscreenOptimizations=0
allow3dFixInstallation=0
disableFixIn2dMode=1
cleanedGameTitle=playerunknownsbattlegrounds
createToolExe=false
modifyExeOption=0
modifyExeSearchString=
modifyExeReplacementString=
createOptionConfigFile01=1
createOptionConfigFile02=1
createOptionConfigFile03=1
forceCm=false

[paths]

; relative path to the subfolder of the game directory where the fix will be copied to. In most cases the install path is the path where the game exe is located (e.g. if exe is located in 'C:/GameFolder/bin/game.exe' then the relative install path is 'bin'
relativeInstallPath=TslGame\Binaries\Win64
fallbackPath=
relativeGameIniPath=AppData\Local\TslGame\Saved\Config\WindowsNoEditor\Input.ini
relativeGameIniPath02=AppData\Local\TslGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
iconUrl=https://static.giantbomb.com/uploads/scale_large/8/87790/2955325-box_pubg.png
productPageUrl=
relativeGameIniPath03=

[download_links]

; download link to the fix (you can provide several download links if the fix is splitted into several downloads)
url_01=
url_02=
infoAlternativeUrlOption=0
infoAlternativeUrl=
alternative_url_01=
url_03=
alternative_url_02=
alternative_url_03=

[fixState]
state=1
info=Issues:\n3D Vision is broken for this game\n\nAutomatic Game Configuration:\nResolution: By Display Profile

[VR]
compatibleToVr=0
uses3DDirect=0
vrConvergenceValue=0
vrMaxConvergenceValue=0
waitForExe=
waitTime=
