Thursday, March  3, 2017
After being available as work in progress fix for a long time, I decided to release the Risen 3 3D vision fix.
Most 3D issues should be fixed.
What is fixed:
•	HUD and crosshair moved to depth
•	Halos
•	Shadows
•	Point lights
•	Sun, clouds
•	Fog and Sunrays
•	Specular highlights
What is not fixed:
•	Ambient Occlusion (SSAO, seems to be unfixable)
•	minor issue, can be disabled ingame with F4
Screenshots:
Stereo Image 1
Stereo Image 2
Stereo Image 3
Installation:
•	Download and extract this file into the directory which contains the Risen3.exe (should be ./system) preserving the directory structure so that "DX9Settings.ini" is in the same directory as the .exe.
•	Then install the Risen 3 profile (see below).
How to install the profile:
1.	Download and run the GeForce 3D Profile Manager from here: http://nvidia.custhelp.com/app/answers/detail/a_id/2625/kw/Profile
2.	Delete the file nvdrssel.bin in the hidden directory C:/ProgramData/NVIDIA Corporation/Drs (it will be automatically created again after profile import)
3.	Export your profiles the the profile manager.
4.	Open the exported file in notepad and replace the existing Risen3 profile with that from the file risen3_profile.txt. If there is no existing profile just add it.
5.	If nvdrssel.bin got created, delete it again!
6.	Import the modified profile file.
Changelog:
•	v1.1: Added some missing shaders and added configuration
•	v1.0: Initial release (only available via git)
Credits:
•	bo3b for explaining the basics of shader fixing
•	DarkStarSword for his help with light and shadow fixes
•	HeliX for his dlls
Posted by mx-2
