Sunday, September 20, 2015
Stereo Image 1
Stereo Image 2
Stereo Image 3
Stereo Image 4
Fix:
•	Shadows
•	Lighting
•	Fog
•	HUD pushed into depth
•	Fire Distortion
•	Light Shafts
Instructions:
1.	Copy the contents from the zip file into the "Dark Souls II Scholar of the First Sin\Game" directory.
2.	Make sure that "Enable advanced in-game settings" is enabled in the NVIDIA control panel under Set Up Stereoscopic 3D -> Set keyboard shortcuts.
3.	In game
4.	Controls: (Note: 85% depth is required for the fire effects to work)
Version History:
1.	0: masterotaku updated the following:
2.	F1 hotkey for multiple convergence presets.
3.	All lighting clipping fixed.
4.	Lighting fixed in a completely accurate way, with realistic specular reflections. Just like in my recent RE7/RE2/DMC5 fixes. No more inaccuracies.
5.	Light shafts fixed, instead of disabled.
6.	Green fog accurately fixed, instead of the previous approximate fix.
7.	Removed useless shaders from the ShaderFixes folder.
8.	8: masterotaku updated to 3DMigoto 1.2.50
9.	7: masterotaku made the following updates:
10.	Importing a Nvidia profile isn't needed anymore thanks to the 3Dmigoto 1.2.49 version.
11.	Disabled the convergence 1 and convergence 0 hotkeys (F6 and F7).
12.	Did a "more or less" fix for the green fog. It doesn't look bad now.
13.	Fixed shadows and lighting from the "Shadows Low" setting, mostly. I had to disable certain shadows that I didn't know how to fix. Everyone should use shadows on High anyway.
14.	5: masterotaku fixed lighting and shadows and added several controls for settings.
15.	2: masterotaku added a fix for the fire distortion and improved lighting more as well as adding a HUD depth toggle.
16.	1: Improved lighting and shadows thanks to masterotaku!
17.	0: Initial Release
Download
Posted by OneUp03
