//1b70b736e88f48f6-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sun Feb 07 22:10:27 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4 [unused]
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16 [unused]
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n227_n315_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d    1        1
// p_default_Material_n223_n264_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Setup_n6_n97_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n6_n100_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n32_NormalBufferTexture_texture    texture  float4          2d    5        1
// p_default_Setup_n19_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n6_1BB3530022408697_cp0_Param_texture    texture  float4          2d    7        1
// p_default_Setup_n6_9075B4F026705685_cp2_Param_texture    texture  float4          2d    8        1
// p_default_Setup_n17_n134_DepthBufferTexture_texture    texture  float4          2d    9        1
// p_default_Setup_n17_n120_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n17_n97_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n17_n100_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n17_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n17_1BB3530022408697_cp0_Param_texture    texture  float4          2d   14        1
// p_default_Material_n234_n284_n286_661830C016465534_cp0_Param_texture    texture  float4          2d   15        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2045], dynamicIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[24], immediateIndexed
dcl_constantbuffer cb6[7], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 33
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, l(0.5)
add r3.x, r3.x, -r34.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r5.x, r5.x, -r34.w


dp3 r1.w, -r5.xyzx, -r5.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r8.x, cb2[15].xyzw, r3.xyzw
dp4 r8.y, cb2[16].xyzw, r3.xyzw
dp4 r8.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r8.xyzx
deriv_rtx_fine r9.xyz, r8.yzxy
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r1.xyxx, t5.xyzw, s10
mul r2.zw, v1.xxxy, cb3[20].zzzw
sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.zwzz, t6.zwxy, s11
mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r1.w, r2.zwzz, r2.zwzz
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r1.w, r1.w
mul r11.xyz, |r0.yzwy|, cb3[5].xyzx
mad r8.xyzw, r8.xzyz, cb3[0].yyyy, cb3[8].xzyz
dp3 r3.w, r9.zxyz, r0.yzwy
mad r9.xyz, -r3.wwww, r0.zwyz, r9.xyzx
dp3 r3.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r3.wwww, r0.yzwy, r3.xyzx
mul r3.w, r6.x, r2.y
mad r2.x, r2.x, r6.y, -r3.w
lt r3.w, r2.x, l(0.000000)
movc r3.w, r3.w, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r6.xy, r3.wwww, r6.yzyy
mul r6.yzw, r3.xxyz, r6.yyyy
mad r6.xyz, r9.zxyz, r6.xxxx, r6.yzwy
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r6.xyzx, r6.xyzx
rsq r2.y, r2.y
mul r12.xyz, r2.yyyy, r6.xyzx
movc r6.xyz, r2.xxxx, r12.xyzx, r6.xyzx
mul r12.xyz, r0.wyzw, r6.yzxy
mad r12.xyz, r0.zwyz, r6.zxyz, -r12.xyzx
mul r13.xyz, r0.wyzw, r9.xyzx
mad r9.xyz, r0.zwyz, r9.yzxy, -r13.xyzx
dp3 r2.x, r3.xyzx, r9.xyzx
lt r2.x, r2.x, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mul r2.x, r2.x, r3.w
mul r3.xyz, r2.xxxx, r12.xyzx
mul r9.x, r8.x, cb3[21].z
mul r12.xyzw, r8.xyzw, cb3[16].zwxy
mul r2.xyw, r2.wwww, r3.xyxz
mad r2.xyz, r2.zzzz, r6.xyzx, r2.xywx
mad r2.xyz, r1.wwww, r0.yzwy, r2.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r2.z
mad_sat r1.w, r1.w, l(0.500000), l(0.500000)
mad r9.z, -cb3[21].w, r8.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xy, r9.xzxx, t1.xwyz, s11
mad r8.xyzw, r12.xyzw, l(1.000000, -1.000000, 1.000000, -1.000000), l(0.000000, 1.000000, 0.000000, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.zw, r8.xyxx, t1.yzxw, s11
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.zwzz, t1.xwyz, s11
mul r2.zw, r11.yyyy, r2.zzzw
mad r2.xy, r2.xyxx, r11.zzzz, r2.zwzz
mad r2.xy, r8.xyxx, r11.xxxx, r2.xyxx
mul r1.w, r1.w, r2.y
ishl r2.y, v3.x, l(3)
dp3 r2.y, cb0[r2.y + 4].xyzx, cb0[r2.y + 4].xyzx
sqrt r2.y, r2.y
add r4.xyw, r4.xyxz, -cb2[10].xyxz
dp3 r2.z, r4.xywx, cb2[11].xyzx
mul r8.xy, r2.yyyy, v1.xyxx
dp3 r0.y, r0.yzwy, r7.xyzx
add_sat r0.y, -r0.y, l(1.000000)
log r0.y, r0.y
mul r0.y, r0.y, cb3[8].w
exp r0.y, r0.y
mul r0.zw, v1.xxxy, cb3[18].xxxy
mul r8.zw, cb2[24].xxxx, cb3[17].xxxy
mad r0.zw, r0.zzzw, r2.yyyy, r8.zzzw
mul r9.xyzw, r8.xyxy, cb3[19].zwxy
mul r11.xyzw, r8.xyxy, cb3[15].zwxy
sample_indexable(texture2d)(float,float,float,float) r2.w, r11.zwzz, t12.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t11.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.zw, r9.zwzz, t14.zwxy, s11
mad r8.zw, r8.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r3.w, r8.zwzz, r8.zwzz
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r12.z, r3.w
sample_indexable(texture2d)(float,float,float,float) r0.zw, r0.zwzz, t13.zwxy, s11
mad r12.xy, r0.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), r8.zwzz
mul r0.zw, r8.zzzw, r8.zzzw
mad r3.w, -r8.z, r8.z, l(1.000000)
mad r3.w, -r8.w, r8.w, r3.w
max r0.z, r0.w, r0.z
mul r0.z, r0.z, l(0.0000610351563)
max r0.z, r0.z, r3.w
rsq r0.z, r0.z
mul r0.zw, r8.zzzw, -r0.zzzz
mul r0.zw, r0.zzzw, cb3[22].yyyy
add r12.xyz, r12.xyzx, l(-1.000000, -1.000000, 0.000000, 0.000000)
dp3 r3.w, r12.xyzx, r12.xyzx
rsq r3.w, r3.w
mul r12.xyz, r3.wwww, r12.xyzx
dp3 r3.w, r7.xyzx, r12.xyzx
mul r8.zw, r12.xxxy, r3.wwww
mad r8.zw, r8.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r7.xxxy
mad r8.zw, cb3[10].wwww, r8.zzzw, r9.xxxy
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.zwzz, t10.xyzw, s11
mul r9.xyz, r9.xyzx, cb3[10].xyzx
sample_indexable(texture2d)(float,float,float,float) r3.w, r1.xyxx, t9.yzwx, s10
mad r3.w, r3.w, cb2[20].x, cb2[20].y
max r3.w, r3.w, l(0.000001)
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
add r3.w, -r2.z, r3.w
mad_sat r2.x, r2.x, cb3[6].w, cb3[22].x
mul_sat r3.w, r3.w, l(0.004000)
add r12.xyz, -cb3[6].xyzx, cb3[14].xyzx
mad r12.xyz, r3.wwww, r12.xyzx, cb3[6].xyzx
mul r9.xyz, r9.xyzx, r12.xyzx
mad r11.xyz, r11.xyzx, cb3[3].xyzx, -r9.xyzx
mad r9.xyz, r0.yyyy, r11.xyzx, r9.xyzx
add r0.y, cb3[23].y, l(-1.000000)
mad r0.y, r2.x, r0.y, l(1.000000)
mad r11.xyz, cb3[12].xyzx, r2.wwww, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r11.xyz, r2.xxxx, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r0.zw, r0.zzzw, r2.xxxx
add r9.xyz, r9.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r9.xyz, r2.xxxx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.zw, v1.xxxy, cb3[21].xxxy
mul r2.yw, r2.yyyy, r8.zzzw
mul r8.zw, r8.xxxy, cb3[18].zzzw
mul r12.xy, r8.xyxx, cb3[17].zwzz
sample_indexable(texture2d)(float,float,float,float) r13.y, r2.ywyy, t8.yxzw, s11
mul r2.yw, r8.xxxy, cb3[20].xxxy
sample_indexable(texture2d)(float,float,float,float) r2.yw, r2.ywyy, t4.zxwy, s11
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t3.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.zwzz, t7.xyzw, s11
mad r8.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
add r3.w, -cb3[13].w, cb3[23].x
mad r2.w, r2.w, r3.w, cb3[13].w
mul r8.zw, r8.xxxy, r8.xxxy
mad r3.w, -r8.x, r8.x, l(1.000000)
mad r3.w, -r8.y, r8.y, r3.w
max r6.w, r8.w, r8.z
mul r6.w, r6.w, l(0.0000610351563)
max r3.w, r3.w, r6.w
rsq r3.w, r3.w
mul r8.xy, r8.xyxx, -r3.wwww
mad_sat r13.x, r1.w, cb3[5].w, cb3[4].w
mov r13.z, l(1.000000)
dp3_sat r1.w, cb3[4].xyzx, r13.xyzx
mad r13.xyz, cb3[11].xyzx, r2.yyyy, -r11.xyzx
mad r11.xyz, r1.wwww, r13.xyzx, r11.xyzx
add r2.y, -r0.y, r2.w
mad r0.y, r1.w, r2.y, r0.y
mad r12.xyz, r12.xyzx, cb3[2].xyzx, -r9.xyzx
mad r9.xyz, r1.wwww, r12.xyzx, r9.xyzx
mad r2.yw, r8.xxxy, cb3[7].wwww, -r0.zzzw
mad r0.zw, r1.wwww, r2.yyyw, r0.zzzw
mul r3.xyz, r3.xyzx, r0.wwww
mad r3.xyz, r0.zzzz, r6.xyzx, r3.xyzx
mad r0.xzw, v2.xxyz, r0.xxxx, -r3.xxyz
dp3 r1.w, r0.xzwx, r0.xzwx
rsq r1.w, r1.w
mul r3.xyz, r0.xzwx, r1.wwww
dp3_sat r0.x, r7.xyzx, r3.xyzx
max r0.z, |r5.y|, |r5.x|
add r6.xyz, -r0.zzzz, cb2[70].yzwy
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
mov r5.w, l(1.000000)
mov r8.xyz, r5.xyzx
mov r8.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r0.w, l(0)
loop 
  uge r1.w, r0.w, cb7[0].y
  breakc_nz r1.w
  iadd r1.w, r0.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r1.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r1.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r2.y, r1.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r2.w, r1.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r1.w, l(172), t54.xxxx
  dp3 r16.x, -r14.xyzx, cb2[0].xyzx
  dp3 r16.y, -r14.xyzx, cb2[1].xyzx
  dp3 r16.z, -r14.xyzx, cb2[2].xyzx
  if_nz r2.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r1.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r1.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r1.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r1.w, l(240), t54.xyzw
    mov r20.x, r14.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r20.x, r5.xyzw, r20.xyzw
    mov r21.x, r14.y
    mov r21.y, r17.y
    mov r21.z, r18.y
    mov r21.w, r19.y
    dp4 r20.y, r5.xyzw, r21.xyzw
    mov r21.x, r14.z
    mov r21.y, r17.z
    mov r21.z, r18.z
    mov r21.w, r19.z
    dp4 r20.z, r5.xyzw, r21.xyzw
    mov r19.x, r14.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r2.w, r5.xyzw, r19.xyzw
    add r14.xyzw, -r2.wwww, cb2[53].xyzw
    min r14.yzw, r6.xxyz, r14.yyzw
    lt r14.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r14.yyzw
    movc r17.xyz, r14.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r18.xyz, r14.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r17.xyz, r14.zzzz, cb2[49].xyzx, r17.xyzx
    movc r18.xyz, r14.zzzz, cb2[50].xyzx, r18.xyzx
    movc r17.xyz, r14.wwww, cb2[51].xyzx, r17.xyzx
    movc r14.yzw, r14.wwww, cb2[52].xxyz, r18.xxyz
    mad r14.yzw, r20.xxyz, r17.xxyz, r14.yyzw
    lt r2.w, l(0.000000), r14.x
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r7.w, r17.xyxx, t43.xxxx, s14, r14.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r17.zwzz, t43.xxxx, s14, r14.w
    add r7.w, r7.w, r9.w
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r17.xyxx, t43.xxxx, s14, r14.w
    add r7.w, r7.w, r9.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r17.zwzz, t43.xxxx, s14, r14.w
    add r7.w, r7.w, r9.w
    mul r7.w, r7.w, l(0.250000)
    movc r2.w, r2.w, r7.w, l(1.000000)
  else 
    mov r2.w, l(1.000000)
  endif 
  if_nz r6.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r1.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r1.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r1.w, l(288), t54.xyzw
    dp4 r1.w, r14.xyzw, r8.xyzw
    dp4 r6.w, r17.xyzw, r8.xyzw
    dp4 r7.w, r18.xyzw, r8.xyzw
    div r14.x, r1.w, r7.w
    div r14.y, r6.w, r7.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r14.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r1.w, r16.xyzx, r10.xyzx
  add r17.xyz, r7.xyzx, r16.xyzx
  dp3 r6.w, r17.xyzx, r17.xyzx
  rsq r6.w, r6.w
  mul r17.xyz, r6.wwww, r17.xyzx
  dp3_sat r6.w, r16.xyzx, r3.xyzx
  dp3_sat r7.w, r7.xyzx, r17.xyzx
  dp3_sat r9.w, r17.xyzx, r3.xyzx
  log r10.w, r9.w
  mul r10.w, r0.y, r10.w
  exp r10.w, r10.w
  max r7.w, r7.w, l(1.192092896E-007)
  min r11.w, r0.x, r6.w
  add r9.w, r9.w, r9.w
  mul r12.w, r9.w, r11.w
  ge r12.w, r7.w, r12.w
  eq r11.w, r0.x, r11.w
  div r6.w, r6.w, r0.x
  movc r6.w, r11.w, l(1.000000), r6.w
  mul r6.w, r9.w, r6.w
  div r6.w, r6.w, r7.w
  movc r6.w, r12.w, r6.w, r0.z
  mul r6.w, r10.w, r6.w
  mul r16.xyz, r2.wwww, r14.xyzx
  mul r15.xyz, r15.xyzx, r6.wwww
  mul r14.xyz, r14.xyzx, r15.xyzx
  mul r14.xyz, r2.wwww, r14.xyzx
  mad r12.xyz, r14.xyzx, r2.yyyy, r12.xyzx
  mad r13.xyz, r16.xyzx, r1.wwww, r13.xyzx
  iadd r0.w, r0.w, l(1)
endloop 
if_nz cb7[0].x
  mul r2.yw, v0.xxxy, l(0.000000, 0.062500, 0.000000, 0.062500)
  round_ni r2.yw, r2.yyyw
  utof r0.w, cb7[0].z
  mad r0.w, r2.w, r0.w, r2.y
  ftou r0.w, r0.w
  ishl r0.w, r0.w, l(1)
  dp3 r1.w, r8.xyzx, r8.xyzx
  sqrt r1.w, r1.w
  mov r6.xyz, r8.xyzx
  mov r6.w, l(1.000000)
  mov r8.w, l(1.000000)
  mov r14.xyz, r12.xyzx
  mov r15.xyz, r13.xyzx
  mov r2.y, l(0)
  loop 
    uge r2.w, r2.y, l(2)
    breakc_nz r2.w
    iadd r2.w, r0.w, r2.y
    ld_indexable(buffer)(uint,uint,uint,uint) r16.xyzw, r2.wwww, t55.xyzw
    ushr r17.xyzw, r16.xyzw, l(30, 30, 30, 30)
    iadd r2.w, r17.y, r17.x
    iadd r2.w, r17.z, r2.w
    iadd r2.w, r17.w, r2.w
    mov r17.xyz, r14.xyzx
    mov r18.xyz, r15.xyzx
    mov r5.w, l(0)
    loop 
      uge r7.w, r5.w, r2.w
      breakc_nz r7.w
      ult r19.xyz, r5.wwww, l(3, 6, 9, 0)
      iadd r20.xyz, r5.wwww, l(-3, -6, -9, 0)
      movc r7.w, r19.z, r20.y, r20.z
      movc r7.w, r19.y, r20.x, r7.w
      movc r7.w, r19.x, r5.w, r7.w
      movc r9.w, r19.z, r16.z, r16.w
      movc r9.w, r19.y, r16.y, r9.w
      movc r9.w, r19.x, r16.x, r9.w
      imul null, r7.w, r7.w, l(10)
      ushr r7.w, r9.w, r7.w
      and r7.w, r7.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.w, l(140), t54.xxxx
      mov r19.xyz, r17.xyzx
      mov r20.xyz, r18.xyzx
      mov r10.w, r5.w
      mov r11.w, r7.w
      mov r12.w, r9.w
      loop 
        ult r13.w, r10.w, r2.w
        ieq r21.xy, r12.wwww, l(0, 1, 0, 0)
        or r14.w, r21.y, r21.x
        and r13.w, r13.w, r14.w
        breakc_z r13.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r11.w, l(0), t54.xxyz
        if_nz r21.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r11.w, l(12), t54.xyzw
          add r23.xyz, r8.xyzx, -r21.xzwx
          dp3 r13.w, r23.xyzx, r22.yzwy
          max r13.w, r13.w, l(0.000000)
          min r13.w, r22.x, r13.w
          mad r21.xzw, r13.wwww, r22.yyzw, r21.xxzw
        endif 
        add r21.xyz, -r5.xyzx, r21.xzwx
        dp3 r13.w, r21.xyzx, r21.xyzx
        sqrt r13.w, r13.w
        div r21.xyz, r21.xyzx, r13.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r11.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r11.w, l(124), t54.xxxx
        dp3 r23.x, r21.xyzx, cb2[0].xyzx
        dp3 r23.y, r21.xyzx, cb2[1].xyzx
        dp3 r23.z, r21.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r11.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r11.w, l(40), t54.xxyx
        mad_sat r21.x, r13.w, r15.w, r21.y
        sample_l_indexable(texture2d)(float,float,float,float) r13.w, r21.xzxx, t44.xywz, s13, l(0.000000)
        dp3_sat r15.w, r23.xyzx, r10.xyzx
        add r21.xyz, r7.xyzx, r23.xyzx
        dp3 r17.w, r21.xyzx, r21.xyzx
        rsq r17.w, r17.w
        mul r21.xyz, r17.wwww, r21.xyzx
        dp3_sat r17.w, r23.xyzx, r3.xyzx
        dp3_sat r18.w, r7.xyzx, r21.xyzx
        dp3_sat r19.w, r21.xyzx, r3.xyzx
        log r20.w, r19.w
        mul r20.w, r0.y, r20.w
        exp r20.w, r20.w
        max r18.w, r18.w, l(1.192092896E-007)
        min r21.x, r0.x, r17.w
        add r19.w, r19.w, r19.w
        mul r21.y, r19.w, r21.x
        ge r21.y, r18.w, r21.y
        eq r21.x, r0.x, r21.x
        div r17.w, r17.w, r0.x
        movc r17.w, r21.x, l(1.000000), r17.w
        mul r17.w, r19.w, r17.w
        div r17.w, r17.w, r18.w
        movc r17.w, r21.y, r17.w, r0.z
        mul r17.w, r20.w, r17.w
        mul r21.xyz, r22.xyzx, r17.wwww
        mul r21.xyz, r13.wwww, r21.xyzx
        mad r19.xyz, r21.xyzx, r14.wwww, r19.xyzx
        mad r20.xyz, r13.wwww, r15.wwww, r20.xyzx
        iadd r13.w, r10.w, l(1)
        ult r14.w, r13.w, r2.w
        if_nz r14.w
          ult r21.xyz, r13.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r10.wwww, l(-2, -5, -8, 0)
          movc r14.w, r21.z, r22.y, r22.z
          movc r14.w, r21.y, r22.x, r14.w
          movc r14.w, r21.x, r13.w, r14.w
          movc r15.w, r21.z, r16.z, r16.w
          movc r15.w, r21.y, r16.y, r15.w
          movc r15.w, r21.x, r16.x, r15.w
          imul null, r14.w, r14.w, l(10)
          ushr r14.w, r15.w, r14.w
          and r11.w, r14.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r11.w, l(140), t54.xxxx
        endif 
        mov r10.w, r13.w
      endloop 
      mov r21.xyz, r19.xyzx
      mov r22.xyz, r20.xyzx
      mov r7.w, r10.w
      mov r9.w, r11.w
      mov r13.w, r12.w
      loop 
        ult r14.w, r7.w, r2.w
        ieq r23.xy, r13.wwww, l(2, 3, 0, 0)
        or r15.w, r23.y, r23.x
        and r14.w, r14.w, r15.w
        breakc_z r14.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xzw, r9.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r9.w, l(0), t54.xyzx
        if_nz r23.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r9.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r9.w, l(12), t54.xxxx
          add r26.xyz, r8.xyzx, -r24.xyzx
          dp3 r15.w, r26.xyzx, r25.xyzx
          max r15.w, r15.w, l(0.000000)
          min r14.w, r14.w, r15.w
          mad r24.xyz, r14.wwww, r25.xyzx, r24.xyzx
        endif 
        add r24.xyz, -r5.xyzx, r24.xyzx
        dp3 r14.w, r24.xyzx, r24.xyzx
        sqrt r14.w, r14.w
        div r24.xyz, r24.xyzx, r14.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r9.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r9.w, l(124), t54.xxxx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r9.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(44), t54.xyzw
        mov r27.w, r28.x
        mad r27.xy, r14.wwww, r27.xyxx, r27.zwzz
        dp3 r17.w, r24.xyzx, -r23.xzwx
        mad_sat r18.w, r17.w, r28.y, r28.z
        mul r19.w, r18.w, r18.w
        mad r18.w, -r18.w, l(2.000000), l(3.000000)
        mul r18.w, r18.w, r19.w
        mul r18.w, r18.w, r18.w
        mul r14.w, r14.w, r17.w
        lt r14.w, r14.w, r28.w
        movc r14.w, r14.w, l(0), r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r17.w, r27.xyxx, t44.xywz, s13, l(0.000000)
        mul r14.w, r14.w, r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r9.w, l(172), t54.xxxx
        if_nz r17.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r9.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r9.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r9.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r9.w, l(288), t54.xyzw
          dp4 r18.w, r23.xyzw, r6.xyzw
          dp4 r19.w, r24.xyzw, r6.xyzw
          dp4 r20.w, r27.xyzw, r6.xyzw
          div r23.x, r18.w, r20.w
          div r23.y, r19.w, r20.w
          utof r23.z, r17.w
          sample_l_indexable(texture2darray)(float,float,float,float) r23.xyz, r23.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r23.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r17.w, r23.xyzx, r23.xyzx
        mul r17.w, r14.w, r17.w
        lt r17.w, cb2[24].w, r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(156), t54.xxxx
        ine r18.w, r18.w, l(0)
        and r17.w, r17.w, r18.w
        if_nz r17.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r9.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r9.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r9.w, l(240), t54.xyzw
          mov r30.x, r24.x
          mov r30.y, r27.x
          mov r30.z, r28.x
          mov r30.w, r29.x
          dp4 r30.x, r8.xyzw, r30.xyzw
          mov r31.x, r24.y
          mov r31.y, r27.y
          mov r31.z, r28.y
          mov r31.w, r29.y
          dp4 r30.y, r8.xyzw, r31.xyzw
          mov r31.x, r24.z
          mov r31.y, r27.z
          mov r31.z, r28.z
          mov r31.w, r29.z
          dp4 r17.w, r8.xyzw, r31.xyzw
          mov r29.x, r24.w
          mov r29.y, r27.w
          mov r29.z, r28.w
          dp4 r18.w, r8.xyzw, r29.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r9.w, l(80), t54.xyzw
          mad_sat r24.xy, r1.wwww, r24.xyxx, r24.zwzz
          div r27.xyzw, r30.xyxy, r18.wwww
          mad r28.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r27.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r28.xyxx, t43.xxxx, s14, r17.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r28.zwzz, t43.xxxx, s14, r17.w
          add r18.w, r18.w, r19.w
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r27.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r27.xyxx, t43.xxxx, s14, r17.w
          add r18.w, r18.w, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r27.zwzz, t43.xxxx, s14, r17.w
          add r17.w, r17.w, r18.w
          mul r17.w, r17.w, l(0.250000)
          mad r17.w, r17.w, r24.x, r24.y
        else 
          mov r17.w, l(1.000000)
        endif 
        dp3_sat r18.w, r26.xyzx, r10.xyzx
        add r24.xyz, r7.xyzx, r26.xyzx
        dp3 r19.w, r24.xyzx, r24.xyzx
        rsq r19.w, r19.w
        mul r24.xyz, r19.wwww, r24.xyzx
        dp3_sat r19.w, r26.xyzx, r3.xyzx
        dp3_sat r20.w, r7.xyzx, r24.xyzx
        dp3_sat r21.w, r24.xyzx, r3.xyzx
        log r22.w, r21.w
        mul r22.w, r0.y, r22.w
        exp r22.w, r22.w
        max r20.w, r20.w, l(1.192092896E-007)
        min r23.w, r0.x, r19.w
        add r21.w, r21.w, r21.w
        mul r24.x, r21.w, r23.w
        ge r24.x, r20.w, r24.x
        eq r23.w, r0.x, r23.w
        div r19.w, r19.w, r0.x
        movc r19.w, r23.w, l(1.000000), r19.w
        mul r19.w, r21.w, r19.w
        div r19.w, r19.w, r20.w
        movc r19.w, r24.x, r19.w, r0.z
        mul r19.w, r22.w, r19.w
        mul r24.xyz, r14.wwww, r23.xyzx
        mul r24.xyz, r17.wwww, r24.xyzx
        mul r25.xyz, r25.xyzx, r19.wwww
        mul r23.xyz, r23.xyzx, r25.xyzx
        mul r23.xyz, r17.wwww, r23.xyzx
        mul r23.xyz, r14.wwww, r23.xyzx
        mad r21.xyz, r23.xyzx, r15.wwww, r21.xyzx
        mad r22.xyz, r24.xyzx, r18.wwww, r22.xyzx
        iadd r14.w, r7.w, l(1)
        ult r15.w, r14.w, r2.w
        if_nz r15.w
          ult r23.xyz, r14.wwww, l(3, 6, 9, 0)
          iadd r24.xyz, r7.wwww, l(-2, -5, -8, 0)
          movc r15.w, r23.z, r24.y, r24.z
          movc r15.w, r23.y, r24.x, r15.w
          movc r15.w, r23.x, r14.w, r15.w
          movc r17.w, r23.z, r16.z, r16.w
          movc r17.w, r23.y, r16.y, r17.w
          movc r17.w, r23.x, r16.x, r17.w
          imul null, r15.w, r15.w, l(10)
          ushr r15.w, r17.w, r15.w
          and r9.w, r15.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r9.w, l(140), t54.xxxx
        endif 
        mov r7.w, r14.w
      endloop 
      mov r17.xyz, r21.xyzx
      mov r18.xyz, r22.xyzx
      mov r14.w, r7.w
      mov r15.w, r9.w
      mov r17.w, r13.w
      loop 
        ult r18.w, r14.w, r2.w
        ieq r19.w, r17.w, l(4)
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r15.w, l(0), t54.xyzx
        add r23.xyz, -r5.xyzx, r23.xyzx
        dp3 r18.w, r23.xyzx, r23.xyzx
        sqrt r18.w, r18.w
        div r24.xyz, r23.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r15.w, l(64), t54.xyzx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r15.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.y, r15.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r15.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r15.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r15.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r15.w, l(176), t54.xyzx
        dp3 r32.x, r23.xyzx, r28.yzwy
        dp3 r32.y, r23.xyzx, r24.xyzx
        dp3 r32.z, r23.xyzx, r29.xyzx
        add r23.xyz, -r30.xyzx, |r32.xyzx|
        mul_sat r23.xyz, r31.xyzx, r23.xyzx
        max r18.w, r23.y, r23.x
        max r27.x, r23.z, r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r27.xyxx, t44.xywz, s13, l(0.000000)
        dp3_sat r19.w, r26.xyzx, r10.xyzx
        add r23.xyz, r7.xyzx, r26.xyzx
        dp3 r20.w, r23.xyzx, r23.xyzx
        rsq r20.w, r20.w
        mul r23.xyz, r20.wwww, r23.xyzx
        dp3_sat r20.w, r26.xyzx, r3.xyzx
        dp3_sat r21.w, r7.xyzx, r23.xyzx
        dp3_sat r22.w, r23.xyzx, r3.xyzx
        log r23.x, r22.w
        mul r23.x, r0.y, r23.x
        exp r23.x, r23.x
        max r21.w, r21.w, l(1.192092896E-007)
        min r23.y, r0.x, r20.w
        add r22.w, r22.w, r22.w
        mul r23.z, r22.w, r23.y
        ge r23.z, r21.w, r23.z
        eq r23.y, r0.x, r23.y
        div r20.w, r20.w, r0.x
        movc r20.w, r23.y, l(1.000000), r20.w
        mul r20.w, r22.w, r20.w
        div r20.w, r20.w, r21.w
        movc r20.w, r23.z, r20.w, r0.z
        mul r20.w, r23.x, r20.w
        mul r23.xyz, r25.xyzx, r20.wwww
        mul r23.xyz, r18.wwww, r23.xyzx
        mad r17.xyz, r23.xyzx, r28.xxxx, r17.xyzx
        mad r18.xyz, r18.wwww, r19.wwww, r18.xyzx
        iadd r18.w, r14.w, l(1)
        ult r19.w, r18.w, r2.w
        if_nz r19.w
          ult r23.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r24.xyz, r14.wwww, l(-2, -5, -8, 0)
          movc r19.w, r23.z, r24.y, r24.z
          movc r19.w, r23.y, r24.x, r19.w
          movc r19.w, r23.x, r18.w, r19.w
          movc r20.w, r23.z, r16.z, r16.w
          movc r20.w, r23.y, r16.y, r20.w
          movc r20.w, r23.x, r16.x, r20.w
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r20.w, r19.w
          and r15.w, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r15.w, l(140), t54.xxxx
        endif 
        mov r14.w, r18.w
      endloop 
      uge r15.w, r17.w, l(5)
      iadd r5.w, r14.w, -r15.w
    endloop 
    ult r2.w, r2.w, l(12)
    if_nz r2.w
      mov r14.xyz, r17.xyzx
      mov r15.xyz, r18.xyzx
      break 
    endif 
    iadd r2.y, r2.y, l(1)
    mov r14.xyz, r17.xyzx
    mov r15.xyz, r18.xyzx
  endloop 
  mov r12.xyz, r14.xyzx
  mov r13.xyz, r15.xyzx
endif 
sample_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t2.yzxw, s10
mad r0.z, r0.z, cb2[20].x, cb2[20].y
max r0.z, r0.z, l(0.000001)
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
add r0.z, -r2.z, r0.z
max r0.z, r0.z, l(0.000000)
mul_sat r0.z, r0.z, cb3[1].y
mov r0.w, v3.x
mul o0.w, r0.z, cb1[r0.w + 3].x
add r0.z, -r0.x, l(1.000000)
mad r0.x, -r0.x, cb3[9].w, l(1.000000)
log r0.z, r0.z
mul r0.z, r0.z, cb3[11].w
exp r0.z, r0.z
mul r2.yzw, r0.zzzz, cb3[13].xxyz
add r0.y, r0.y, l(2.000000)
mul r0.y, r0.y, l(0.010000)
mul r0.yzw, r0.yyyy, r11.xxyz
mad r2.yzw, r13.xxyz, r2.yyzw, r0.xxxx
add r2.yzw, r2.yyzw, l(0.000000, -1.000000, -1.000000, -1.000000)
mad r2.xyz, r2.xxxx, r2.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
ftoi r5.xy, v0.xyxx
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.x, r5.xyzw, t15.xyzw
add r1.w, cb3[22].w, cb3[22].z
add_sat r1.w, -r1.w, l(1.000000)
mul r2.w, r0.x, r0.x
mad r0.x, cb3[22].z, r0.x, r1.w
mad_sat r0.x, r2.w, cb3[22].w, r0.x
add r5.xyz, -cb3[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r5.xyz, r0.xxxx, r5.xyzx, cb3[9].xyzx
mul r6.xyzw, r3.yzzz, r3.xxyz
mul r0.x, r3.y, r3.y
mad r3.w, r3.x, r3.x, -r0.x
dp4 r7.x, r6.xyzw, cb6[0].xyzw
dp4 r7.y, r6.xyzw, cb6[2].xyzw
dp4 r7.z, r6.xyzw, cb6[4].xyzw
dp4 r6.x, r3.xyzw, cb6[1].xyzw
dp4 r6.y, r3.xyzw, cb6[3].xyzw
dp4 r6.z, r3.xyzw, cb6[5].xyzw
add r3.xyw, r6.xyxz, r7.xyxz
add r3.xyw, r3.xyxw, cb6[6].xyxz
max r3.xyw, r3.xyxw, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.x, r3.z, l(0.500000), l(0.500000)
add r6.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r6.xyz, r0.xxxx, r6.xyzx, cb2[38].xyzx
add r3.xyz, r3.xywx, r6.xyzx
mul r5.xyz, r12.xyzx, r5.xyzx
mul r2.xyz, r2.xyzx, r9.xyzx
mul r0.xyz, r0.yzwy, r5.xyzx
mad r0.xyz, r3.xyzx, r2.xyzx, r0.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r0.w, cb2[95].w, l(0.000000)
movc r2.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r3.x, r4.z, cb2[9].y, cb2[25].y
mov r3.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r4.xywx, r4.xywx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r3.xy, r4.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r4.y, r3.x
  mad r5.y, -cb2[25].w, r4.x, r3.y
  mov r5.z, r4.w
  sample_indexable(texturecube)(float,float,float,float) r4.xyz, r5.xyzx, t0.xyzw, s11
  add r4.xyz, r4.xyzx, -cb2[95].xyzx
  mad r4.xyz, cb2[26].wwww, r4.xyzx, cb2[95].xyzx
else 
  mov r4.xyz, cb2[95].xyzx
endif 
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, cb2[26].yyyy
exp r4.xyz, r4.xyzx
mad r3.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r4.xyzx, -r0.xyzx
mad r0.xyz, r1.wwww, r3.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 766 instruction slots used
