//003295b2323bdeea-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 13:16:40 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n240_n285_n289_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n5_1BB3530022408697_cp0_Param_texture    texture  float4          2d    1        1
// p_default_Setup_F10FEF204491676_cp0_Param_texture    texture  float4          2d    2        1
// p_default_Setup_n29_NormalBufferTexture_texture    texture  float4          2d    3        1
// p_default_Setup_n5_n75_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n5_8B09DC7019763283_cp1_Param_texture    texture  float4          2d    5        1
// p_default_Setup_n5_n71_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n15_n130_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d    8        1
// p_default_Setup_n15_n71_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n15_n75_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n15_n154_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n15_n161_Texture_texture    texture  float4          2d   13        1
// p_default_Setup_n3_1BB3530022408697_cp0_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n3_n75_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n15_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   16        1
// p_default_Setup_n3_n71_Texture_texture    texture  float4          2d   17        1
// p_default_Setup_n6_9075B4F026705685_cp2_Param_texture    texture  float4          2d   18        1
// p_default_Setup_n5_9075B4F026705685_cp2_Param_texture    texture  float4          2d   19        1
// p_default_Setup_n3_n99_458FBB301198422_cp2_Param_texture    texture  float4          2d   20        1
// p_default_Setup_n15_1BB3530022408697_cp0_Param_texture    texture  float4          2d   21        1
// p_default_Setup_n15_9075B4F026705685_cp2_Param_texture    texture  float4          2d   22        1
// p_default_Setup_n6_1BB3530022408697_cp0_Param_texture    texture  float4          2d   23        1
// p_default_Setup_n6_n71_Texture_texture    texture  float4          2d   24        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2045], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 37
dcl_temps 39
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, v0.w, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, cb2[81].x
add r2.x, r2.x, -r38.w


dp3 r1.z, -r2.xyzx, -r2.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
deriv_rty_fine r3.xyzw, v1.zxwy
deriv_rtx_fine r5.xyzw, v1.zwxy
mul r6.xy, r1.xyxx, v0.wwww
mov r6.z, v0.w
mov r6.w, l(1.000000)
dp4 r1.z, cb2[15].xyzw, r6.xyzw
dp4 r1.w, cb2[16].xyzw, r6.xyzw
dp4 r4.w, cb2[17].xyzw, r6.xyzw
deriv_rty_fine r6.xy, r1.zwzz
deriv_rty_fine r6.z, r4.w
deriv_rtx_fine r7.xy, r1.zwzz
deriv_rtx_fine r7.z, r4.w
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t3.xyzw, s10
mul r8.xyzw, v1.zwxy, cb3[31].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t8.xzyw, s11
dp3 r1.w, r7.xyzx, r0.yzwy
mad r7.xyz, -r1.wwww, r0.yzwy, r7.xyzx
dp3 r1.w, r6.xyzx, r0.yzwy
mad r6.xyz, -r1.wwww, r0.yzwy, r6.xyzx
mul r9.xy, r3.xyxx, r5.ywyy
mad r5.xz, r5.xxzx, r3.zzwz, -r9.xxyx
lt r9.xy, r5.xzxx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r9.xy, r9.xyxx, l(-1.000000,-1.000000,0,0), l(1.000000,1.000000,0,0)
mov r3.xy, -r5.ywyy
mul r3.xyzw, r3.zxwy, r9.xxyy
mul r10.xyz, r3.yyyy, r6.xyzx
mad r10.xyz, r7.xyzx, r3.xxxx, r10.xyzx
lt r3.xy, l(0.000000, 0.000000, 0.000000, 0.000000), |r5.xzxx|
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, r10.xyzx
movc r5.xyz, r3.xxxx, r5.xyzx, r10.xyzx
mul r10.xyz, r0.wyzw, r5.yzxy
mad r10.xyz, r0.zwyz, r5.zxyz, -r10.xyzx
mul r11.xyz, r0.wyzw, r7.yzxy
mad r11.xyz, r0.zwyz, r7.zxyz, -r11.xyzx
dp3 r1.w, r6.xyzx, r11.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r9.xy, r1.wwww, r9.xyxx
mul r9.xzw, r9.xxxx, r10.xxyz
mul r6.xyz, r3.wwww, r6.xyzx
mad r3.xzw, r7.xxyz, r3.zzzz, r6.xxyz
dp3 r1.w, r3.xzwx, r3.xzwx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, r3.xzwx
movc r3.xyz, r3.yyyy, r6.xyzx, r3.xzwx
mul r6.xyz, r0.wyzw, r3.yzxy
mad r6.xyz, r0.zwyz, r3.zxyz, -r6.xyzx
mul r6.xyz, r9.yyyy, r6.xyzx
mul r7.xy, v1.xyxx, cb3[23].xyxx
mul r7.zw, v1.xxxy, cb3[28].xxxy
mul r10.xy, v1.xyxx, cb3[21].zwzz
sample_indexable(texture2d)(float,float,float,float) r10.xy, r10.xyxx, t15.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r7.zwzz, t17.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t14.xyzw, s11
mad r7.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r7.zw, r7.xxxy, r7.xxxy
mad r1.w, -r7.x, r7.x, l(1.000000)
mad r1.w, -r7.y, r7.y, r1.w
max r3.w, r7.w, r7.z
mul r3.w, r3.w, l(0.0000610351563)
max r1.w, r1.w, r3.w
rsq r1.w, r1.w
mul r7.xy, r7.xyxx, -r1.wwww
add r1.w, cb3[35].w, -cb3[36].x
mad r1.w, r10.y, r1.w, cb3[36].x
mul r7.zw, cb2[24].xxxx, cb3[27].xxxy
mad r7.zw, v1.xxxy, cb3[25].xxxy, r7.zzzw
sample_indexable(texture2d)(float,float,float,float) r7.zw, r7.zwzz, t20.zwxy, s11
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r10.yz, r7.zzwz, r7.zzwz
mad r3.w, -r7.z, r7.z, l(1.000000)
mad r3.w, -r7.w, r7.w, r3.w
max r4.w, r10.z, r10.y
mul r4.w, r4.w, l(0.0000610351563)
max r3.w, r3.w, r4.w
rsq r3.w, r3.w
mul r7.zw, r7.zzzw, -r3.wwww
mul r7.zw, r7.zzzw, cb3[33].yyyy
mad r7.xy, r7.xyxx, cb3[35].xxxx, r7.zwzz
add_sat r3.w, cb3[33].z, cb3[34].y
mul r10.yzw, r3.wwww, cb3[18].xxyz
mad r12.xyz, cb3[10].xyzx, r10.xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r12.xyz, r3.wwww, r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r1.w, r1.w, l(-1.000000)
mad r1.w, r3.w, r1.w, l(1.000000)
mad r11.xyz, r11.xyzx, cb3[0].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r11.xyz, r3.wwww, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r7.xy, r7.xyxx, r3.wwww
mul r13.xyzw, v1.xyxy, cb3[20].xyzw
sample_indexable(texture2d)(float,float,float,float) r4.w, r13.xyxx, t13.yzwx, s11
dp3 r5.w, r0.yzwy, r4.xyzx
add_sat r6.w, -r5.w, l(1.000000)
log r6.w, r6.w
mul r6.w, r6.w, cb3[16].w
exp r6.w, r6.w
sample_indexable(texture2d)(float,float,float,float) r7.z, r13.zwzz, t12.yzxw, s11
mul r13.xy, v1.xyxx, cb3[27].zwzz
mul r14.xyzw, v1.xyxy, cb3[22].zwxy
mul r15.xyzw, v1.xyxy, cb3[29].xyzw
mul r13.zw, v1.xxxy, cb3[30].zzzw
mad r14.xy, cb2[24].xxxx, cb3[21].xyxx, r14.xyxx
sample_indexable(texture2d)(float,float,float,float) r16.y, r13.xyxx, t22.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r13.xy, r14.zwzz, t11.xyzw, s11
add r17.xyz, -cb3[12].xyzx, cb3[13].xyzx
mad r17.xyz, r7.zzzz, r17.xyzx, cb3[12].xyzx
sample_indexable(texture2d)(float,float,float,float) r18.xyz, r15.xyxx, t10.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.zw, r14.xyxx, t16.zwxy, s11
mad r14.xy, r7.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.zw, r13.zwzz, t21.zwxy, s11
mad r19.xy, r7.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r7.z, r19.xyxx, r19.xyxx
add r7.z, -r7.z, l(1.000000)
max r7.z, r7.z, l(0.000000)
sqrt r19.z, r7.z
add r7.z, -cb3[32].w, cb3[32].z
mad r7.z, r13.y, r7.z, cb3[32].w
mul r13.yz, r19.xxyx, r19.xxyx
mad r7.w, -r19.x, r19.x, l(1.000000)
mad r7.w, -r19.y, r19.y, r7.w
max r9.y, r13.z, r13.y
mul r9.y, r9.y, l(0.0000610351563)
max r7.w, r7.w, r9.y
rsq r7.w, r7.w
mul r13.yz, r19.xxyx, -r7.wwww
mov r14.z, l(0)
add r14.xyz, r14.xyzx, r19.xyzx
dp3 r7.w, r14.xyzx, r14.xyzx
rsq r7.w, r7.w
mul r14.xyz, r7.wwww, r14.xyzx
dp3 r7.w, r4.xyzx, r14.xyzx
mul r14.xy, r14.xyxx, r7.wwww
mad r14.xy, r14.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r4.xyxx
mul r14.xy, r14.xyxx, cb3[17].wwww
mad r14.xy, cb3[32].xyxx, v1.xyxx, r14.xyxx
sample_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t7.xyzw, s11
mul r14.xyz, r14.xyzx, cb3[15].xyzx
mul r14.xyz, r17.xyzx, r14.xyzx
mad r17.xyz, r18.xyzx, cb3[3].xyzx, -r14.xyzx
mad r14.xyz, r6.wwww, r17.xyzx, r14.xyzx
mad_sat r16.x, r8.x, cb3[12].w, cb3[18].w
mov r16.z, l(1.000000)
dp3_sat r6.w, cb3[14].xyzx, r16.xyzx
mad r16.xyz, -r3.wwww, cb3[18].xyzx, cb3[7].xyzx
mad r10.xyz, r6.wwww, r16.xyzx, r10.yzwy
mul r3.w, r4.w, r6.w
mad r16.xyz, cb3[5].xyzx, r13.xxxx, -r12.xyzx
mad r12.xyz, r6.wwww, r16.xyzx, r12.xyzx
add r4.w, -r1.w, r7.z
mad r1.w, r6.w, r4.w, r1.w
mad r7.zw, r13.yyyz, cb3[19].wwww, -r7.xxxy
mad r7.xy, r6.wwww, r7.zwzz, r7.xyxx
add r13.xyz, -r11.xyzx, r14.xyzx
mad r11.xyz, r6.wwww, r13.xyzx, r11.xyzx
ishl r4.w, v3.x, l(3)
dp3 r4.w, cb0[r4.w + 4].xyzx, cb0[r4.w + 4].xyzx
sqrt r4.w, r4.w
mul r7.zw, r0.yyyz, r5.wwww
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r4.xxxy
mul r13.xy, r4.wwww, v1.xyxx
mul r8.xz, r4.wwww, r8.zzwz
mul r7.zw, r7.zzzw, cb3[7].wwww
sample_indexable(texture2d)(float,float,float,float) r5.w, r15.zwzz, t5.yzwx, s11
mul r13.zw, r13.xxxy, cb3[25].zzzw
mul r14.xy, r13.xyxx, cb3[24].zwzz
mul r14.zw, r13.xxxy, cb3[28].zzzw
sample_indexable(texture2d)(float,float,float,float) r14.zw, r14.zwzz, t4.zwxy, s11
sample_indexable(texture2d)(float,float,float,float) r8.z, r8.xzxx, t19.ywxz, s11
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r14.xyxx, t6.xyzw, s11
mul r5.w, r5.w, cb3[6].w
sample_indexable(texture2d)(float,float,float,float) r13.zw, r13.zwzz, t1.zwxy, s11
mad r13.zw, r13.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r16.xyz, r14.zzzz, cb3[9].xyzx
mul r14.xy, r13.zwzz, r13.zwzz
mad r9.y, -r13.z, r13.z, l(1.000000)
mad r9.y, -r13.w, r13.w, r9.y
max r10.w, r14.y, r14.x
mul r10.w, r10.w, l(0.0000610351563)
max r9.y, r9.y, r10.w
rsq r9.y, r9.y
mul r13.zw, r13.zzzw, -r9.yyyy
add r9.y, cb3[10].w, -cb3[11].w
mad r9.y, r14.w, r9.y, cb3[11].w
sample_indexable(texture2d)(float,float,float,float) r7.z, r7.zwzz, t5.xzyw, s11
mul_sat r5.w, r5.w, r7.z
mad r14.xyz, -cb3[9].xyzx, r14.zzzz, cb3[19].xyzx
mad r14.xyz, r5.wwww, r14.xyzx, r16.xyzx
add r7.z, -r9.y, cb3[5].w
mad r5.w, r5.w, r7.z, r9.y
mad_sat r8.x, r8.y, cb3[8].w, cb3[4].w
mov r8.w, l(1.000000)
dp3_sat r7.z, cb3[6].xyzx, r8.xzwx
add r8.xzw, -r10.xxyz, cb3[4].xxyz
mad r8.xzw, r7.zzzz, r8.xxzw, r10.xxyz
mad r10.xyz, r15.xyzx, cb3[2].xyzx, -r11.xyzx
mad r10.xyz, r7.zzzz, r10.xyzx, r11.xyzx
mad r11.xy, r13.zwzz, cb3[9].wwww, -r7.xyxx
mad r7.xy, r7.zzzz, r11.xyxx, r7.xyxx
add r11.xyz, -r12.xyzx, r14.xyzx
mad r11.xyz, r7.zzzz, r11.xyzx, r12.xyzx
add r5.w, -r1.w, r5.w
mad r1.w, r7.z, r5.w, r1.w
mul r7.zw, v1.xxxy, cb3[26].zzzw
mul r7.zw, r4.wwww, r7.zzzw
mul r12.xy, r13.xyxx, cb3[23].zwzz
mul r12.zw, r13.xxxy, cb3[26].xxxy
sample_indexable(texture2d)(float,float,float,float) r13.y, r7.zwzz, t18.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r14.xyz, r12.zwzz, t24.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.zw, r12.xyxx, t23.zwxy, s11
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r12.xy, r7.zwzz, r7.zwzz
mad r4.w, -r7.z, r7.z, l(1.000000)
mad r4.w, -r7.w, r7.w, r4.w
max r5.w, r12.y, r12.x
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r7.zw, r7.zzzw, -r4.wwww
mad_sat r13.x, r8.y, cb3[15].w, cb3[14].w
mov r13.z, l(1.000000)
dp3_sat r4.w, cb3[8].xyzx, r13.xyzx
add r12.xyz, -r8.xzwx, cb3[11].xyzx
mad r8.xyz, r4.wwww, r12.xyzx, r8.xzwx
mad r12.xyz, r14.xyzx, cb3[1].xyzx, -r10.xyzx
mad r10.xyz, r4.wwww, r12.xyzx, r10.xyzx
mad r7.zw, r7.zzzw, cb3[13].wwww, -r7.xxxy
mad r7.xy, r4.wwww, r7.zwzz, r7.xyxx
mul r7.zw, cb2[24].xxxx, cb3[30].xxxy
mad r7.zw, v1.zzzw, cb3[24].xxxy, r7.zzzw
sample_indexable(texture2d)(float,float,float,float) r7.zw, r7.zwzz, t2.zwxy, s11
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r12.xy, r7.zwzz, r7.zwzz
mad r4.w, -r7.z, r7.z, l(1.000000)
mad r4.w, -r7.w, r7.w, r4.w
max r5.w, r12.y, r12.x
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r7.zw, r7.zzzw, -r4.wwww
mul r7.zw, r7.zzzw, cb3[33].xxxx
mul r6.xyz, r6.xyzx, r7.yyyy
mad r3.xyz, r7.xxxx, r3.xyzx, r6.xyzx
mul r6.xyz, r9.xzwx, r7.wwww
mad r5.xyz, r7.zzzz, r5.xyzx, r6.xyzx
add r3.xyz, r3.xyzx, r5.xyzx
mad r3.xyz, v2.xyzx, r0.xxxx, -r3.xyzx
dp3 r0.x, r3.xyzx, r3.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, r3.xyzx
max r0.x, |r2.y|, |r2.x|
add r5.xyz, -r0.xxxx, cb2[70].yzwy
add r0.x, cb3[34].x, l(1.000000)
dp3_sat r4.w, r4.xyzx, r3.xyzx
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mov r2.w, l(1.000000)
mov r7.xyz, r2.xyzx
mov r7.w, l(1.000000)
mov r6.xyz, l(0,0,0,0)
mov r9.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r8.w, l(0)
loop 
  uge r9.w, r8.w, cb7[0].y
  breakc_nz r9.w
  iadd r9.w, r8.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r9.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r9.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r9.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r9.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r9.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r9.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r9.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r9.w, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r2.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r2.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r2.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r11.w, r2.xyzw, r18.xyzw
    add r13.xyzw, -r11.wwww, cb2[53].xyzw
    min r13.yzw, r5.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r11.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r13.x, r13.x, r14.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.y, r16.xyxx, t43.xxxx, s14, r13.w
    add r13.x, r13.y, r13.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.y, r16.zwzz, t43.xxxx, s14, r13.w
    add r13.x, r13.y, r13.x
    mul r13.x, r13.x, l(0.250000)
    movc r11.w, r11.w, r13.x, l(1.000000)
  else 
    mov r11.w, l(1.000000)
  endif 
  if_nz r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r9.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r9.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r9.w, l(288), t54.xyzw
    dp4 r9.w, r13.xyzw, r7.xyzw
    dp4 r12.w, r16.xyzw, r7.xyzw
    dp4 r13.x, r17.xyzw, r7.xyzw
    div r16.x, r9.w, r13.x
    div r16.y, r12.w, r13.x
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r9.w, -r4.xyzx, r15.xyzx
  add r9.w, r9.w, cb3[34].x
  div r9.w, r9.w, r0.x
  max r9.w, r9.w, l(0.000000)
  dp3_sat r12.w, r15.xyzx, r1.xyzx
  dp3_sat r13.w, r15.xyzx, r3.xyzx
  add r15.xyz, r4.xyzx, r15.xyzx
  dp3 r14.w, r15.xyzx, r15.xyzx
  rsq r14.w, r14.w
  mul r15.xyz, r14.wwww, r15.xyzx
  dp3_sat r14.w, r4.xyzx, r15.xyzx
  dp3_sat r15.x, r15.xyzx, r3.xyzx
  log r15.y, r15.x
  mul r15.y, r1.w, r15.y
  exp r15.y, r15.y
  max r14.w, r14.w, l(1.192092896E-007)
  min r15.z, r4.w, r13.w
  add r15.x, r15.x, r15.x
  mul r15.w, r15.x, r15.z
  ge r15.w, r14.w, r15.w
  eq r15.z, r4.w, r15.z
  div r16.x, r13.w, r4.w
  movc r15.z, r15.z, l(1.000000), r16.x
  mul r15.x, r15.x, r15.z
  div r14.w, r15.x, r14.w
  movc r14.w, r15.w, r14.w, r5.w
  mul r14.w, r15.y, r14.w
  mul r15.xyz, r11.wwww, r13.xyzx
  mad r9.w, r9.w, r3.w, -r13.w
  mad r9.w, r6.w, r9.w, r13.w
  mul r16.xyz, r14.xyzx, r9.wwww
  mul r16.xyz, r13.xyzx, r16.xyzx
  mul r14.xyz, r14.xyzx, r14.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r11.wwww, r13.xyzx
  mad r6.xyz, r16.xyzx, r11.wwww, r6.xyzx
  mad r9.xyz, r13.xyzx, r10.wwww, r9.xyzx
  mad r12.xyz, r15.xyzx, r12.wwww, r12.xyzx
  iadd r8.w, r8.w, l(1)
endloop 
if_nz cb7[0].x
  mul r5.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r5.xy, r5.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r5.y, r2.w, r5.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r5.x, r7.xyzx, r7.xyzx
  sqrt r5.x, r5.x
  mov r13.xyz, r7.xyzx
  mov r13.w, l(1.000000)
  mov r7.w, l(1.000000)
  mov r14.xyz, r6.xyzx
  mov r15.xyz, r9.xyzx
  mov r16.xyz, r12.xyzx
  mov r5.y, l(0)
  loop 
    uge r5.z, r5.y, l(2)
    breakc_nz r5.z
    iadd r5.z, r2.w, r5.y
    ld_indexable(buffer)(uint,uint,uint,uint) r17.xyzw, r5.zzzz, t55.xyzw
    ushr r18.xyzw, r17.xyzw, l(30, 30, 30, 30)
    iadd r5.z, r18.y, r18.x
    iadd r5.z, r18.z, r5.z
    iadd r5.z, r18.w, r5.z
    mov r18.xyz, r14.xyzx
    mov r19.xyz, r15.xyzx
    mov r20.xyz, r16.xyzx
    mov r8.w, l(0)
    loop 
      uge r9.w, r8.w, r5.z
      breakc_nz r9.w
      ult r21.xyz, r8.wwww, l(3, 6, 9, 0)
      iadd r22.xyz, r8.wwww, l(-3, -6, -9, 0)
      movc r9.w, r21.z, r22.y, r22.z
      movc r9.w, r21.y, r22.x, r9.w
      movc r9.w, r21.x, r8.w, r9.w
      movc r10.w, r21.z, r17.z, r17.w
      movc r10.w, r21.y, r17.y, r10.w
      movc r10.w, r21.x, r17.x, r10.w
      imul null, r9.w, r9.w, l(10)
      ushr r9.w, r10.w, r9.w
      and r9.w, r9.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
      mov r21.xyz, r18.xyzx
      mov r22.xyz, r19.xyzx
      mov r23.xyz, r20.xyzx
      mov r11.w, r8.w
      mov r12.w, r9.w
      mov r14.w, r10.w
      loop 
        ult r15.w, r11.w, r5.z
        ieq r24.xy, r14.wwww, l(0, 1, 0, 0)
        or r16.w, r24.y, r24.x
        and r15.w, r15.w, r16.w
        breakc_z r15.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xzw, r12.w, l(0), t54.xxyz
        if_nz r24.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r12.w, l(12), t54.xyzw
          add r26.xyz, r7.xyzx, -r24.xzwx
          dp3 r15.w, r26.xyzx, r25.yzwy
          max r15.w, r15.w, l(0.000000)
          min r15.w, r25.x, r15.w
          mad r24.xzw, r15.wwww, r25.yyzw, r24.xxzw
        endif 
        add r24.xyz, -r2.xyzx, r24.xzwx
        dp3 r15.w, r24.xyzx, r24.xyzx
        sqrt r15.w, r15.w
        div r24.xyz, r24.xyzx, r15.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r12.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(124), t54.xxxx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r12.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r12.w, l(40), t54.xxyx
        mad_sat r24.x, r15.w, r18.w, r24.y
        sample_l_indexable(texture2d)(float,float,float,float) r15.w, r24.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r18.w, -r4.xyzx, r26.xyzx
        add r18.w, r18.w, cb3[34].x
        div r18.w, r18.w, r0.x
        max r18.w, r18.w, l(0.000000)
        dp3_sat r19.w, r26.xyzx, r1.xyzx
        dp3_sat r20.w, r26.xyzx, r3.xyzx
        add r24.xyz, r4.xyzx, r26.xyzx
        dp3 r21.w, r24.xyzx, r24.xyzx
        rsq r21.w, r21.w
        mul r24.xyz, r21.wwww, r24.xyzx
        dp3_sat r21.w, r4.xyzx, r24.xyzx
        dp3_sat r22.w, r24.xyzx, r3.xyzx
        log r23.w, r22.w
        mul r23.w, r1.w, r23.w
        exp r23.w, r23.w
        max r21.w, r21.w, l(1.192092896E-007)
        min r24.x, r4.w, r20.w
        add r22.w, r22.w, r22.w
        mul r24.y, r22.w, r24.x
        ge r24.y, r21.w, r24.y
        eq r24.x, r4.w, r24.x
        div r24.z, r20.w, r4.w
        movc r24.x, r24.x, l(1.000000), r24.z
        mul r22.w, r22.w, r24.x
        div r21.w, r22.w, r21.w
        movc r21.w, r24.y, r21.w, r5.w
        mul r21.w, r23.w, r21.w
        mad r18.w, r18.w, r3.w, -r20.w
        mad r18.w, r6.w, r18.w, r20.w
        mul r24.xyz, r25.xyzx, r18.wwww
        mul r25.xyz, r25.xyzx, r21.wwww
        mul r25.xyz, r15.wwww, r25.xyzx
        mad r21.xyz, r24.xyzx, r15.wwww, r21.xyzx
        mad r22.xyz, r25.xyzx, r16.wwww, r22.xyzx
        mad r23.xyz, r15.wwww, r19.wwww, r23.xyzx
        iadd r15.w, r11.w, l(1)
        ult r16.w, r15.w, r5.z
        if_nz r16.w
          ult r24.xyz, r15.wwww, l(3, 6, 9, 0)
          iadd r25.xyz, r11.wwww, l(-2, -5, -8, 0)
          movc r16.w, r24.z, r25.y, r25.z
          movc r16.w, r24.y, r25.x, r16.w
          movc r16.w, r24.x, r15.w, r16.w
          movc r18.w, r24.z, r17.z, r17.w
          movc r18.w, r24.y, r17.y, r18.w
          movc r18.w, r24.x, r17.x, r18.w
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r18.w, r16.w
          and r12.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r12.w, l(140), t54.xxxx
        endif 
        mov r11.w, r15.w
      endloop 
      mov r24.xyz, r21.xyzx
      mov r25.xyz, r22.xyzx
      mov r26.xyz, r23.xyzx
      mov r9.w, r11.w
      mov r10.w, r12.w
      mov r15.w, r14.w
      loop 
        ult r16.w, r9.w, r5.z
        ieq r27.xy, r15.wwww, l(2, 3, 0, 0)
        or r18.w, r27.y, r27.x
        and r16.w, r16.w, r18.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xzw, r10.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r10.w, l(0), t54.xyzx
        if_nz r27.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r10.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(12), t54.xxxx
          add r30.xyz, r7.xyzx, -r28.xyzx
          dp3 r18.w, r30.xyzx, r29.xyzx
          max r18.w, r18.w, l(0.000000)
          min r16.w, r16.w, r18.w
          mad r28.xyz, r16.wwww, r29.xyzx, r28.xyzx
        endif 
        add r28.xyz, -r2.xyzx, r28.xyzx
        dp3 r16.w, r28.xyzx, r28.xyzx
        sqrt r16.w, r16.w
        div r28.xyz, r28.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r10.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(124), t54.xxxx
        dp3 r30.x, r28.xyzx, cb2[0].xyzx
        dp3 r30.y, r28.xyzx, cb2[1].xyzx
        dp3 r30.z, r28.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r10.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r10.w, l(44), t54.xyzw
        mov r31.w, r32.x
        mad r31.xy, r16.wwww, r31.xyxx, r31.zwzz
        dp3 r19.w, r28.xyzx, -r27.xzwx
        mad_sat r20.w, r19.w, r32.y, r32.z
        mul r21.w, r20.w, r20.w
        mad r20.w, -r20.w, l(2.000000), l(3.000000)
        mul r20.w, r20.w, r21.w
        mul r20.w, r20.w, r20.w
        mul r16.w, r16.w, r19.w
        lt r16.w, r16.w, r32.w
        movc r16.w, r16.w, l(0), r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r31.xyxx, t44.xywz, s13, l(0.000000)
        mul r16.w, r16.w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(172), t54.xxxx
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r10.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r10.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r10.w, l(288), t54.xyzw
          dp4 r20.w, r27.xyzw, r13.xyzw
          dp4 r21.w, r28.xyzw, r13.xyzw
          dp4 r22.w, r31.xyzw, r13.xyzw
          div r27.x, r20.w, r22.w
          div r27.y, r21.w, r22.w
          utof r27.z, r19.w
          sample_l_indexable(texture2darray)(float,float,float,float) r27.xyz, r27.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r27.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r19.w, r27.xyzx, r27.xyzx
        mul r19.w, r16.w, r19.w
        lt r19.w, cb2[24].w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r10.w, l(156), t54.xxxx
        ine r20.w, r20.w, l(0)
        and r19.w, r19.w, r20.w
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r10.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r10.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r10.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r10.w, l(240), t54.xyzw
          mov r34.x, r28.x
          mov r34.y, r31.x
          mov r34.z, r32.x
          mov r34.w, r33.x
          dp4 r34.x, r7.xyzw, r34.xyzw
          mov r35.x, r28.y
          mov r35.y, r31.y
          mov r35.z, r32.y
          mov r35.w, r33.y
          dp4 r34.y, r7.xyzw, r35.xyzw
          mov r35.x, r28.z
          mov r35.y, r31.z
          mov r35.z, r32.z
          mov r35.w, r33.z
          dp4 r19.w, r7.xyzw, r35.xyzw
          mov r33.x, r28.w
          mov r33.y, r31.w
          mov r33.z, r32.w
          dp4 r20.w, r7.xyzw, r33.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r10.w, l(80), t54.xyzw
          mad_sat r28.xy, r5.xxxx, r28.xyxx, r28.zwzz
          div r31.xyzw, r34.xyxy, r20.wwww
          mad r32.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r31.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r32.xyxx, t43.xxxx, s14, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r32.zwzz, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          mad r31.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r31.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r31.xyxx, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r31.zwzz, t43.xxxx, s14, r19.w
          add r19.w, r19.w, r20.w
          mul r19.w, r19.w, l(0.250000)
          mad r19.w, r19.w, r28.x, r28.y
        else 
          mov r19.w, l(1.000000)
        endif 
        dp3 r20.w, -r4.xyzx, r30.xyzx
        add r20.w, r20.w, cb3[34].x
        div r20.w, r20.w, r0.x
        max r20.w, r20.w, l(0.000000)
        dp3_sat r21.w, r30.xyzx, r1.xyzx
        dp3_sat r22.w, r30.xyzx, r3.xyzx
        add r28.xyz, r4.xyzx, r30.xyzx
        dp3 r23.w, r28.xyzx, r28.xyzx
        rsq r23.w, r23.w
        mul r28.xyz, r23.wwww, r28.xyzx
        dp3_sat r23.w, r4.xyzx, r28.xyzx
        dp3_sat r24.w, r28.xyzx, r3.xyzx
        log r25.w, r24.w
        mul r25.w, r1.w, r25.w
        exp r25.w, r25.w
        max r23.w, r23.w, l(1.192092896E-007)
        min r26.w, r4.w, r22.w
        add r24.w, r24.w, r24.w
        mul r27.w, r24.w, r26.w
        ge r27.w, r23.w, r27.w
        eq r26.w, r4.w, r26.w
        div r28.x, r22.w, r4.w
        movc r26.w, r26.w, l(1.000000), r28.x
        mul r24.w, r24.w, r26.w
        div r23.w, r24.w, r23.w
        movc r23.w, r27.w, r23.w, r5.w
        mul r23.w, r25.w, r23.w
        mul r28.xyz, r16.wwww, r27.xyzx
        mul r28.xyz, r19.wwww, r28.xyzx
        mad r20.w, r20.w, r3.w, -r22.w
        mad r20.w, r6.w, r20.w, r22.w
        mul r30.xyz, r29.xyzx, r20.wwww
        mul r30.xyz, r27.xyzx, r30.xyzx
        mul r30.xyz, r19.wwww, r30.xyzx
        mul r29.xyz, r29.xyzx, r23.wwww
        mul r27.xyz, r27.xyzx, r29.xyzx
        mul r27.xyz, r19.wwww, r27.xyzx
        mul r27.xyz, r16.wwww, r27.xyzx
        mad r24.xyz, r30.xyzx, r16.wwww, r24.xyzx
        mad r25.xyz, r27.xyzx, r18.wwww, r25.xyzx
        mad r26.xyz, r28.xyzx, r21.wwww, r26.xyzx
        iadd r16.w, r9.w, l(1)
        ult r18.w, r16.w, r5.z
        if_nz r18.w
          ult r27.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r28.xyz, r9.wwww, l(-2, -5, -8, 0)
          movc r18.w, r27.z, r28.y, r28.z
          movc r18.w, r27.y, r28.x, r18.w
          movc r18.w, r27.x, r16.w, r18.w
          movc r19.w, r27.z, r17.z, r17.w
          movc r19.w, r27.y, r17.y, r19.w
          movc r19.w, r27.x, r17.x, r19.w
          imul null, r18.w, r18.w, l(10)
          ushr r18.w, r19.w, r18.w
          and r10.w, r18.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(140), t54.xxxx
        endif 
        mov r9.w, r16.w
      endloop 
      mov r18.xyz, r24.xyzx
      mov r19.xyz, r25.xyzx
      mov r20.xyz, r26.xyzx
      mov r16.w, r9.w
      mov r18.w, r10.w
      mov r19.w, r15.w
      loop 
        ult r20.w, r16.w, r5.z
        ieq r21.w, r19.w, l(4)
        and r20.w, r20.w, r21.w
        breakc_z r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r18.w, l(0), t54.xyzx
        add r27.xyz, -r2.xyzx, r27.xyzx
        dp3 r20.w, r27.xyzx, r27.xyzx
        sqrt r20.w, r20.w
        div r28.xyz, r27.xyzx, r20.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r18.w, l(64), t54.xyzx
        dp3 r30.x, r28.xyzx, cb2[0].xyzx
        dp3 r30.y, r28.xyzx, cb2[1].xyzx
        dp3 r30.z, r28.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r18.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.y, r18.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r18.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyz, r18.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyz, r18.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyz, r18.w, l(176), t54.xyzx
        dp3 r36.x, r27.xyzx, r32.yzwy
        dp3 r36.y, r27.xyzx, r28.xyzx
        dp3 r36.z, r27.xyzx, r33.xyzx
        add r27.xyz, -r34.xyzx, |r36.xyzx|
        mul_sat r27.xyz, r35.xyzx, r27.xyzx
        max r20.w, r27.y, r27.x
        max r31.x, r27.z, r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r20.w, r31.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r21.w, -r4.xyzx, r30.xyzx
        add r21.w, r21.w, cb3[34].x
        div r21.w, r21.w, r0.x
        max r21.w, r21.w, l(0.000000)
        dp3_sat r22.w, r30.xyzx, r1.xyzx
        dp3_sat r23.w, r30.xyzx, r3.xyzx
        add r27.xyz, r4.xyzx, r30.xyzx
        dp3 r24.w, r27.xyzx, r27.xyzx
        rsq r24.w, r24.w
        mul r27.xyz, r24.wwww, r27.xyzx
        dp3_sat r24.w, r4.xyzx, r27.xyzx
        dp3_sat r25.w, r27.xyzx, r3.xyzx
        log r26.w, r25.w
        mul r26.w, r1.w, r26.w
        exp r26.w, r26.w
        max r24.w, r24.w, l(1.192092896E-007)
        min r27.x, r4.w, r23.w
        add r25.w, r25.w, r25.w
        mul r27.y, r25.w, r27.x
        ge r27.y, r24.w, r27.y
        eq r27.x, r4.w, r27.x
        div r27.z, r23.w, r4.w
        movc r27.x, r27.x, l(1.000000), r27.z
        mul r25.w, r25.w, r27.x
        div r24.w, r25.w, r24.w
        movc r24.w, r27.y, r24.w, r5.w
        mul r24.w, r26.w, r24.w
        mad r21.w, r21.w, r3.w, -r23.w
        mad r21.w, r6.w, r21.w, r23.w
        mul r27.xyz, r29.xyzx, r21.wwww
        mul r28.xyz, r29.xyzx, r24.wwww
        mul r28.xyz, r20.wwww, r28.xyzx
        mad r18.xyz, r27.xyzx, r20.wwww, r18.xyzx
        mad r19.xyz, r28.xyzx, r32.xxxx, r19.xyzx
        mad r20.xyz, r20.wwww, r22.wwww, r20.xyzx
        iadd r20.w, r16.w, l(1)
        ult r21.w, r20.w, r5.z
        if_nz r21.w
          ult r27.xyz, r20.wwww, l(3, 6, 9, 0)
          iadd r28.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r21.w, r27.z, r28.y, r28.z
          movc r21.w, r27.y, r28.x, r21.w
          movc r21.w, r27.x, r20.w, r21.w
          movc r22.w, r27.z, r17.z, r17.w
          movc r22.w, r27.y, r17.y, r22.w
          movc r22.w, r27.x, r17.x, r22.w
          imul null, r21.w, r21.w, l(10)
          ushr r21.w, r22.w, r21.w
          and r18.w, r21.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r18.w, l(140), t54.xxxx
        endif 
        mov r16.w, r20.w
      endloop 
      uge r18.w, r19.w, l(5)
      iadd r8.w, r16.w, -r18.w
    endloop 
    ult r5.z, r5.z, l(12)
    if_nz r5.z
      mov r14.xyz, r18.xyzx
      mov r15.xyz, r19.xyzx
      mov r16.xyz, r20.xyzx
      break 
    endif 
    iadd r5.y, r5.y, l(1)
    mov r14.xyz, r18.xyzx
    mov r15.xyz, r19.xyzx
    mov r16.xyz, r20.xyzx
  endloop 
  mov r6.xyz, r14.xyzx
  mov r9.xyz, r15.xyzx
  mov r12.xyz, r16.xyzx
endif 
dp3 r0.x, r4.xyzx, r1.xyzx
mov_sat r2.x, r0.x
add r2.y, -r2.x, l(1.000000)
mad r2.x, -r2.x, cb3[34].z, l(1.000000)
log r2.y, r2.y
mul r2.y, r2.y, cb3[34].w
exp r2.y, r2.y
mul r2.yzw, r2.yyyy, cb3[17].xxyz
add r3.xyz, r8.xyzx, r6.xyzx
add r1.w, r1.w, l(2.000000)
mul r1.w, r1.w, l(0.010000)
mul r5.xyz, r1.wwww, r11.xyzx
mad r2.xyz, r12.xyzx, r2.yzwy, r2.xxxx
add r2.xyz, r2.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r2.xyz, r6.wwww, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ftoi r6.xy, v0.xyxx
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r1.w, r6.xyww, t0.yzwx
add r2.w, cb3[36].z, cb3[36].y
add_sat r2.w, -r2.w, l(1.000000)
mul r3.w, r1.w, r1.w
mad r1.w, cb3[36].y, r1.w, r2.w
mad_sat r1.w, r3.w, cb3[36].z, r1.w
add r7.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r7.xyz, r1.wwww, r7.xyzx, cb2[94].xyzx
mul r8.xyz, r9.xyzx, r7.xyzx
ld_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyzw, t53.xyzw
add r3.xyz, r3.xyzx, r6.xyzx
mul r3.xyz, r3.xyzx, r7.xyzx
mul r2.xyz, r2.xyzx, r10.xyzx
max r1.w, r0.x, l(1.000000012E-007)
add r1.w, -r1.w, l(1.000000)
mul r2.w, r1.w, r1.w
mul r2.w, r2.w, r2.w
mul r1.w, r1.w, r2.w
mad r1.w, r1.w, l(0.960000), l(0.040000)
mul r1.xyz, r1.xyzx, r0.xxxx
mad r1.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r0.x, r11.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.y, r1.xyzx, r0.yzwy
mad_sat r0.y, cb3[36].w, r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
mul r1.xyz, r5.xyzx, r8.xyzx
mul r0.z, r1.w, r7.x
mul r0.y, r0.y, r0.z
mul r0.x, r0.x, r0.y
mad r0.yzw, r3.xxyz, r2.xxyz, r1.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 847 instruction slots used
