//170883e2bbd68a88-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:50:09 2016
//
//
// Buffer Definitions: 
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n142_n157_n161_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_5F691EA08298950_cp2_Param_texture    texture  float4          2d    1        1
// p_default_Setup_n10_n100_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n10_n63_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n10_D3C0D0305579947_cp1_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n11_D3C0D0305579947_cp1_Param_texture    texture  float4          2d    5        1
// p_default_Material_n136_n192_fogCube_texture    texture  float4        cube    6        1
// p_default_Material_n135_DepthBufferTexture_texture    texture  float4          2d    7        1
// p_default_Setup_n9_n100_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n11_n63_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n11_n100_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n11_n55_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n9_D3C0D0305579947_cp1_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n9_n63_Texture_texture    texture  float4          2d   13        1
// p_default_Setup_n9_n55_Texture_texture    texture  float4          2d   14        1
// p_default_Setup_n10_n55_Texture_texture    texture  float4          2d   15        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    0   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[23], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2041], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texturecube (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_output o0.xyzw
// dcl_temps 28
dcl_temps 30
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r29.xyzw, l(0, 0, 0, 0), t125.xyzw
add r29.w, v0.w, -r29.y
mul r29.w, r29.w, r29.x
mul r29.w, r29.w, l(0.5)
add r3.x, r3.x, -r29.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r29.xyzw, l(0, 0, 0, 0), t125.xyzw
add r29.w, v0.w, -r29.y
mul r29.w, r29.w, r29.x
mul r29.w, r29.w, cb2[81].x
add r5.x, r5.x, -r29.w


dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
ishl r0.w, v4.x, l(3)
deriv_rty_fine r6.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r1.w, cb2[15].xyzw, r3.xyzw
dp4 r2.z, cb2[16].xyzw, r3.xyzw
dp4 r2.w, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r1.w
deriv_rty_fine r3.yz, r2.zzwz
deriv_rtx_fine r8.z, r1.w
deriv_rtx_fine r8.xy, r2.zwzz
dp3 r1.w, r8.zxyz, r0.xyzx
mad r8.xyz, -r1.wwww, r0.yzxy, r8.xyzx
dp3 r1.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r1.wwww, r0.xyzx, r3.xyzx
mul r1.w, r6.x, r2.y
mad r1.w, r2.x, r6.y, -r1.w
lt r2.x, r1.w, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.yz, r2.xxxx, r6.yyzy
mul r6.xyz, r2.zzzz, r3.xyzx
mad r2.yzw, r8.zzxy, r2.yyyy, r6.xxyz
lt r1.w, l(0.000000), |r1.w|
dp3 r3.w, r2.yzwy, r2.yzwy
rsq r3.w, r3.w
mul r6.xyz, r2.yzwy, r3.wwww
movc r2.yzw, r1.wwww, r6.xxyz, r2.yyzw
mul r6.xyz, r0.zxyz, r2.zwyz
mad r6.xyz, r0.yzxy, r2.wyzw, -r6.xyzx
mul r9.xyz, r0.zxyz, r8.xyzx
mad r8.xyz, r0.yzxy, r8.yzxy, -r9.xyzx
dp3 r1.w, r3.xyzx, r8.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r1.w, r1.w, r2.x
mul r3.xyz, r1.wwww, r6.xyzx
mul r6.xy, v2.zwzz, cb3[16].zwzz
sample_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t1.yzwx, s11
dp3_sat r2.x, r0.xyzx, r7.xyzx
log r2.x, r2.x
mul r6.xy, r2.xxxx, cb3[20].xzxx
exp r6.xy, r6.xyxx
max r3.w, cb3[20].w, l(0.008000)
mul r6.zw, v2.xxxy, cb3[13].xxxy
mul r8.xy, v2.xyxx, cb3[11].xyxx
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t12.yzwx, s13
mul_sat r6.x, r6.x, cb3[20].y
mul r8.zw, cb2[24].xxxx, cb3[12].xxxy
mad r8.zw, v2.xxxy, cb3[12].zzzw, r8.zzzw
mul r9.xyzw, cb2[24].xxxx, cb3[8].xyzw
mad r9.xy, v2.xyxx, cb3[11].zwzz, r9.xyxx
mad r9.zw, cb3[13].zzzw, v2.xxxy, r9.zzzw
sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t14.xyzw, s11
mad r10.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r7.w, r10.xyxx, r10.xyxx
add r7.w, -r7.w, l(1.000000)
max r7.w, r7.w, l(0.000000)
sqrt r10.z, r7.w
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.zwzz, t13.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.w, r8.zwzz, t8.yzwx, s11
add r6.x, -r6.x, l(1.000000)
mul_sat r9.xyz, r9.xyzx, cb3[6].xyzx
max r8.z, r9.w, l(0.000000)
min r8.z, r8.z, l(0.990000)
add r8.w, -r3.w, r6.x
mov r11.x, cb3[21].y
mov r11.z, l(1.000000)
mad_sat r11.yw, cb5[r0.w + 0].xxxx, l(0.000000, 2.000000, 0.000000, 2.000000), -v2.yyyw
add_sat r0.w, cb3[21].x, l(1.000000)
add r4.w, r4.w, l(0.100000)
mad r4.w, r11.y, r4.w, l(-0.100000)
add r4.w, -r4.w, l(1.000000)
add r6.x, r6.x, -r8.w
add r8.w, -r8.w, r8.z
div r6.x, l(1.000000, 1.000000, 1.000000, 1.000000), r6.x
mul_sat r6.x, r6.x, r8.w
mad r8.w, r6.x, l(-2.000000), l(3.000000)
mul r6.x, r6.x, r6.x
mul r6.x, r6.x, r8.w
add r3.w, -r3.w, r4.w
add r4.w, -r3.w, r4.w
add r3.w, -r3.w, r8.z
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mul_sat r3.w, r3.w, r4.w
mad r4.w, r3.w, l(-2.000000), l(3.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r4.w
min r3.w, r3.w, r6.x
mul r4.w, r3.w, r9.w
mul r4.w, r0.w, r4.w
mad r3.w, r9.w, r3.w, l(-1.000000)
mad_sat r0.w, r0.w, r3.w, l(1.000000)
add r3.w, cb3[22].z, l(-1.000000)
mad r3.w, r4.w, r3.w, l(1.000000)
mad r12.xyz, cb3[0].xyzx, r7.wwww, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r12.xyz, r4.wwww, r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r10.xyz, r10.xyzx, r11.xxzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r10.xyz, r4.wwww, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r2.x, r2.x, cb3[7].w
exp r2.x, r2.x
max r4.w, cb3[17].w, l(0.008000)
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.zwzz, t4.xyzw, s13
mul_sat r2.x, r2.x, cb3[17].z
mul r8.zw, cb2[24].xxxx, cb3[16].xxxy
mad r8.zw, v2.xxxy, cb3[15].zzzw, r8.zzzw
mad r6.zw, cb2[24].xxxx, cb3[14].xxxy, r6.zzzw
mul r11.xy, cb2[24].xxxx, cb3[15].xyxx
mad r11.xy, v2.xyxx, cb3[14].zwzz, r11.xyxx
add r2.x, -r2.x, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r8.zw, r8.zwzz, t15.zwxy, s11
mad r13.xy, r8.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r7.w, r13.xyxx, r13.xyxx
add r7.w, -r7.w, l(1.000000)
max r7.w, r7.w, l(0.000000)
sqrt r13.z, r7.w
sample_indexable(texture2d)(float,float,float,float) r7.w, r11.xyxx, t2.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r6.zwzz, t3.xyzw, s11
mul r11.xyz, r14.xyzx, cb3[4].xyzx
max r6.z, r14.w, l(0.000000)
min r6.z, r6.z, l(0.990000)
add r6.w, -r4.w, r2.x
mov r14.x, cb3[19].z
mov r14.z, l(1.000000)
add r2.x, r2.x, -r6.w
add r6.w, -r6.w, r6.z
div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
mul_sat r2.x, r2.x, r6.w
mad r6.w, r2.x, l(-2.000000), l(3.000000)
mul r2.x, r2.x, r2.x
mul r2.x, r2.x, r6.w
add_sat r6.w, r1.w, cb3[19].x
add r6.x, r6.x, l(0.100000)
mad r6.x, r11.w, r6.x, l(-0.100000)
add r6.x, -r6.x, l(1.000000)
add r4.w, -r4.w, r6.x
add r6.x, -r4.w, r6.x
add r4.w, -r4.w, r6.z
div r6.x, l(1.000000, 1.000000, 1.000000, 1.000000), r6.x
mul_sat r4.w, r4.w, r6.x
mad r6.x, r4.w, l(-2.000000), l(3.000000)
mul r4.w, r4.w, r4.w
mul r4.w, r4.w, r6.x
min r2.x, r2.x, r4.w
mul r4.w, r2.x, r14.w
mul r4.w, r6.w, r4.w
mad r2.x, r14.w, r2.x, -r0.w
mad_sat r0.w, r6.w, r2.x, r0.w
add r2.x, -r3.w, cb3[19].w
mad r2.x, r4.w, r2.x, r3.w
mad_sat r6.xzw, r11.xxyz, r4.wwww, r9.xxyz
mad r9.xyz, cb3[3].xyzx, r7.wwww, -r12.xyzx
mad r9.xyz, r4.wwww, r9.xyzx, r12.xyzx
mad r11.xyz, r13.xyzx, r14.xxzx, -r10.xyzx
mad r10.xyz, r4.wwww, r11.xyzx, r10.xyzx
max r3.w, cb3[18].w, l(0.008000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.zwzz, t5.yzwx, s13
mul_sat r6.y, r6.y, cb3[19].y
mad r8.xy, cb2[24].xxxx, cb3[17].xyxx, r8.xyxx
mul r8.zw, cb2[24].xxxx, cb3[9].zzzw
mad r8.zw, cb3[10].xxxy, v2.xxxy, r8.zzzw
mul r11.xy, cb2[24].xxxx, cb3[10].zwzz
mad r11.xy, v2.xyxx, cb3[9].xyxx, r11.xyxx
add r6.y, -r6.y, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t11.xyzw, s11
mad r12.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r7.w, r12.xyxx, r12.xyxx
add r7.w, -r7.w, l(1.000000)
max r7.w, r7.w, l(0.000000)
sqrt r12.z, r7.w
sample_indexable(texture2d)(float,float,float,float) r7.w, r11.xyxx, t10.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r8.zwzz, t9.xyzw, s11
mul r8.xyz, r8.xyzx, cb3[1].xyzx
max r9.w, r8.w, l(0.000000)
min r9.w, r9.w, l(0.990000)
add r10.w, -r3.w, r6.y
mov r11.x, cb3[18].y
mov r11.z, l(1.000000)
add r6.y, r6.y, -r10.w
add r10.w, r9.w, -r10.w
div r6.y, l(1.000000, 1.000000, 1.000000, 1.000000), r6.y
mul_sat r6.y, r6.y, r10.w
mad r10.w, r6.y, l(-2.000000), l(3.000000)
mul r6.y, r6.y, r6.y
mul r6.y, r6.y, r10.w
add_sat r1.w, r1.w, cb3[18].z
add r4.w, r4.w, l(0.100000)
mad r4.w, r11.w, r4.w, l(-0.100000)
add r4.w, -r4.w, l(1.000000)
add r3.w, -r3.w, r4.w
add r4.w, -r3.w, r4.w
add r3.w, -r3.w, r9.w
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mul_sat r3.w, r3.w, r4.w
mad r4.w, r3.w, l(-2.000000), l(3.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r4.w
min r3.w, r3.w, r6.y
mul r4.w, r3.w, r8.w
mul r4.w, r1.w, r4.w
mad r3.w, r8.w, r3.w, -r0.w
mad_sat r0.w, r1.w, r3.w, r0.w
add r1.w, -r2.x, cb3[18].x
mad r1.w, r4.w, r1.w, r2.x
mad_sat r6.xyz, r8.xyzx, r4.wwww, r6.xzwx
mad r8.xyz, cb3[2].xyzx, r7.wwww, -r9.xyzx
mad r8.xyz, r4.wwww, r8.xyzx, r9.xyzx
mad r9.xyz, r12.xyzx, r11.xxzx, -r10.xyzx
mad r9.xyz, r4.wwww, r9.xyzx, r10.xyzx
mul r0.w, r0.w, v1.w
mul r3.xyz, r3.xyzx, r9.yyyy
mad r2.xyz, r9.xxxx, r2.yzwy, r3.xyzx
mad r0.xyz, r9.zzzz, r0.xyzx, r2.xyzx
dp3 r2.x, r0.xyzx, r0.xyzx
rsq r2.x, r2.x
mul r2.xyz, r0.xyzx, r2.xxxx
ftou r0.xyz, cb4[93].xyzx
dp3_sat r3.x, r7.xyzx, r2.xyzx
max r3.y, |r5.y|, |r5.x|
add r3.yzw, -r3.yyyy, cb2[70].yyzw
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.x
mov r5.w, l(1.000000)
mov r9.xyz, r5.xyzx
mov r9.w, l(1.000000)
mov r10.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, r0.y
  breakc_nz r7.w
  iadd r7.w, r0.z, r6.w
  ftou r7.w, cb4[r7.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r7.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r7.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r7.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r7.w, l(172), t54.xxxx
  dp3 r14.x, -r12.xyzx, cb2[0].xyzx
  dp3 r14.y, -r12.xyzx, cb2[1].xyzx
  dp3 r14.z, -r12.xyzx, cb2[2].xyzx
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r7.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(240), t54.xyzw
    mov r18.x, r12.x
    mov r18.y, r15.x
    mov r18.z, r16.x
    mov r18.w, r17.x
    dp4 r18.x, r5.xyzw, r18.xyzw
    mov r19.x, r12.y
    mov r19.y, r15.y
    mov r19.z, r16.y
    mov r19.w, r17.y
    dp4 r18.y, r5.xyzw, r19.xyzw
    mov r19.x, r12.z
    mov r19.y, r15.z
    mov r19.z, r16.z
    mov r19.w, r17.z
    dp4 r18.z, r5.xyzw, r19.xyzw
    mov r17.x, r12.w
    mov r17.y, r15.w
    mov r17.z, r16.w
    dp4 r10.w, r5.xyzw, r17.xyzw
    add r12.xyzw, -r10.wwww, cb2[53].xyzw
    min r12.yzw, r3.yyzw, r12.yyzw
    lt r12.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r12.yyzw
    movc r15.xyz, r12.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r16.xyz, r12.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r15.xyz, r12.zzzz, cb2[49].xyzx, r15.xyzx
    movc r16.xyz, r12.zzzz, cb2[50].xyzx, r16.xyzx
    movc r15.xyz, r12.wwww, cb2[51].xyzx, r15.xyzx
    movc r12.yzw, r12.wwww, cb2[52].xxyz, r16.xxyz
    mad r12.yzw, r18.xxyz, r15.xxyz, r12.yyzw
    lt r10.w, l(0.000000), r12.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r12.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.x, r15.xyxx, t43.xxxx, s14, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.w, r15.zwzz, t43.xxxx, s14, r12.w
    add r12.x, r12.x, r13.w
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r12.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r15.xyxx, t43.xxxx, s14, r12.w
    add r12.x, r12.y, r12.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r15.zwzz, t43.xxxx, s14, r12.w
    add r12.x, r12.y, r12.x
    mul r12.x, r12.x, l(0.250000)
    movc r10.w, r10.w, r12.x, l(1.000000)
  else 
    mov r10.w, l(1.000000)
  endif 
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r7.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(288), t54.xyzw
    dp4 r7.w, r12.xyzw, r9.xyzw
    dp4 r11.w, r15.xyzw, r9.xyzw
    dp4 r12.x, r16.xyzw, r9.xyzw
    div r15.x, r7.w, r12.x
    div r15.y, r11.w, r12.x
    sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r12.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r7.w, r14.xyzx, r2.xyzx
  add r14.xyz, r7.xyzx, r14.xyzx
  dp3 r11.w, r14.xyzx, r14.xyzx
  rsq r11.w, r11.w
  mul r14.xyz, r11.wwww, r14.xyzx
  dp3_sat r11.w, r7.xyzx, r14.xyzx
  dp3_sat r12.w, r14.xyzx, r2.xyzx
  log r13.w, r12.w
  mul r13.w, r1.w, r13.w
  exp r13.w, r13.w
  max r11.w, r11.w, l(1.192092896E-007)
  min r14.x, r3.x, r7.w
  add r12.w, r12.w, r12.w
  mul r14.y, r12.w, r14.x
  ge r14.y, r11.w, r14.y
  eq r14.x, r3.x, r14.x
  div r14.z, r7.w, r3.x
  movc r14.x, r14.x, l(1.000000), r14.z
  mul r12.w, r12.w, r14.x
  div r11.w, r12.w, r11.w
  movc r11.w, r14.y, r11.w, r4.w
  mul r11.w, r13.w, r11.w
  mul r14.xyz, r13.xyzx, r7.wwww
  mul r14.xyz, r12.xyzx, r14.xyzx
  mul r13.xyz, r13.xyzx, r11.wwww
  mul r12.xyz, r12.xyzx, r13.xyzx
  mul r12.xyz, r10.wwww, r12.xyzx
  mad r10.xyz, r14.xyzx, r10.wwww, r10.xyzx
  mad r11.xyz, r12.xyzx, r8.wwww, r11.xyzx
  iadd r6.w, r6.w, l(1)
endloop 
dp3 r0.y, r9.xyzx, r9.xyzx
sqrt r0.y, r0.y
mov r12.xyz, r9.xyzx
mov r12.w, l(1.000000)
mov r9.w, l(1.000000)
mov r3.yzw, r10.xxyz
mov r13.xyz, r11.xyzx
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r0.z
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r14.xyz, r3.yzwy
  mov r15.xyz, r13.xyzx
  mov r8.w, r5.w
  mov r10.w, r6.w
  mov r11.w, r7.w
  loop 
    ult r13.w, r8.w, r0.x
    ieq r16.xy, r11.wwww, l(0, 1, 0, 0)
    or r14.w, r16.y, r16.x
    and r13.w, r13.w, r14.w
    breakc_z r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xzw, r10.w, l(0), t54.xxyz
    if_nz r16.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r10.w, l(12), t54.xyzw
      add r18.xyz, r9.xyzx, -r16.xzwx
      dp3 r13.w, r18.xyzx, r17.yzwy
      max r13.w, r13.w, l(0.000000)
      min r13.w, r17.x, r13.w
      mad r16.xzw, r13.wwww, r17.yyzw, r16.xxzw
    endif 
    add r16.xyz, -r5.xyzx, r16.xzwx
    dp3 r13.w, r16.xyzx, r16.xyzx
    sqrt r13.w, r13.w
    div r16.xyz, r16.xyzx, r13.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyz, r10.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(124), t54.xxxx
    dp3 r18.x, r16.xyzx, cb2[0].xyzx
    dp3 r18.y, r16.xyzx, cb2[1].xyzx
    dp3 r18.z, r16.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.yz, r10.w, l(40), t54.xxyx
    mad_sat r16.x, r13.w, r15.w, r16.y
    sample_l_indexable(texture2d)(float,float,float,float) r13.w, r16.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r15.w, r18.xyzx, r2.xyzx
    add r16.xyz, r7.xyzx, r18.xyzx
    dp3 r16.w, r16.xyzx, r16.xyzx
    rsq r16.w, r16.w
    mul r16.xyz, r16.wwww, r16.xyzx
    dp3_sat r16.w, r7.xyzx, r16.xyzx
    dp3_sat r16.x, r16.xyzx, r2.xyzx
    log r16.y, r16.x
    mul r16.y, r1.w, r16.y
    exp r16.y, r16.y
    max r16.z, r16.w, l(1.192092896E-007)
    min r16.w, r3.x, r15.w
    add r16.x, r16.x, r16.x
    mul r17.w, r16.x, r16.w
    ge r17.w, r16.z, r17.w
    eq r16.w, r3.x, r16.w
    div r18.x, r15.w, r3.x
    movc r16.w, r16.w, l(1.000000), r18.x
    mul r16.x, r16.x, r16.w
    div r16.x, r16.x, r16.z
    movc r16.x, r17.w, r16.x, r4.w
    mul r16.x, r16.y, r16.x
    mul r16.yzw, r17.xxyz, r15.wwww
    mul r17.xyz, r17.xyzx, r16.xxxx
    mul r17.xyz, r13.wwww, r17.xyzx
    mad r14.xyz, r16.yzwy, r13.wwww, r14.xyzx
    mad r15.xyz, r17.xyzx, r14.wwww, r15.xyzx
    iadd r8.w, r8.w, l(1)
    ult r13.w, r8.w, r0.x
    if_nz r13.w
      ftou r10.w, cb4[r8.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r16.xyz, r14.xyzx
  mov r17.xyz, r15.xyzx
  mov r6.w, r8.w
  mov r7.w, r10.w
  mov r13.w, r11.w
  loop 
    ult r14.w, r6.w, r0.x
    ieq r18.xy, r13.wwww, l(2, 3, 0, 0)
    or r15.w, r18.y, r18.x
    and r14.w, r14.w, r15.w
    breakc_z r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xzw, r7.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r7.w, l(0), t54.xyzx
    if_nz r18.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r7.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r7.w, l(12), t54.xxxx
      add r21.xyz, r9.xyzx, -r19.xyzx
      dp3 r15.w, r21.xyzx, r20.xyzx
      max r15.w, r15.w, l(0.000000)
      min r14.w, r14.w, r15.w
      mad r19.xyz, r14.wwww, r20.xyzx, r19.xyzx
    endif 
    add r19.xyz, -r5.xyzx, r19.xyzx
    dp3 r14.w, r19.xyzx, r19.xyzx
    sqrt r14.w, r14.w
    div r19.xyz, r19.xyzx, r14.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r7.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r7.w, l(124), t54.xxxx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r7.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(44), t54.xyzw
    mov r22.w, r23.x
    mad r22.xy, r14.wwww, r22.xyxx, r22.zwzz
    dp3 r16.w, r19.xyzx, -r18.xzwx
    mad_sat r17.w, r16.w, r23.y, r23.z
    mul r18.x, r17.w, r17.w
    mad r17.w, -r17.w, l(2.000000), l(3.000000)
    mul r17.w, r17.w, r18.x
    mul r17.w, r17.w, r17.w
    mul r14.w, r14.w, r16.w
    lt r14.w, r14.w, r23.w
    movc r14.w, r14.w, l(0), r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    mul r14.w, r14.w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(172), t54.xxxx
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r7.w, l(288), t54.xyzw
      dp4 r17.w, r18.xyzw, r12.xyzw
      dp4 r18.x, r19.xyzw, r12.xyzw
      dp4 r18.y, r22.xyzw, r12.xyzw
      div r19.x, r17.w, r18.y
      div r19.y, r18.x, r18.y
      utof r19.z, r16.w
      sample_l_indexable(texture2darray)(float,float,float,float) r18.xyz, r19.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r18.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r16.w, r18.xyzx, r18.xyzx
    mul r16.w, r14.w, r16.w
    lt r16.w, cb2[24].w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(156), t54.xxxx
    ine r17.w, r17.w, l(0)
    and r16.w, r16.w, r17.w
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r7.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.w, l(240), t54.xyzw
      mov r25.x, r19.x
      mov r25.y, r22.x
      mov r25.z, r23.x
      mov r25.w, r24.x
      dp4 r25.x, r9.xyzw, r25.xyzw
      mov r26.x, r19.y
      mov r26.y, r22.y
      mov r26.z, r23.y
      mov r26.w, r24.y
      dp4 r25.y, r9.xyzw, r26.xyzw
      mov r26.x, r19.z
      mov r26.y, r22.z
      mov r26.z, r23.z
      mov r26.w, r24.z
      dp4 r16.w, r9.xyzw, r26.xyzw
      mov r24.x, r19.w
      mov r24.y, r22.w
      mov r24.z, r23.w
      dp4 r17.w, r9.xyzw, r24.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(80), t54.xyzw
      mad_sat r19.xy, r0.yyyy, r19.xyxx, r19.zwzz
      div r22.xyzw, r25.xyxy, r17.wwww
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r22.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r23.xyxx, t43.xxxx, s14, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r23.zwzz, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      mad r22.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r22.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r22.xyxx, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r22.zwzz, t43.xxxx, s14, r16.w
      add r16.w, r16.w, r17.w
      mul r16.w, r16.w, l(0.250000)
      mad r16.w, r16.w, r19.x, r19.y
    else 
      mov r16.w, l(1.000000)
    endif 
    dp3_sat r17.w, r21.xyzx, r2.xyzx
    add r19.xyz, r7.xyzx, r21.xyzx
    dp3 r18.w, r19.xyzx, r19.xyzx
    rsq r18.w, r18.w
    mul r19.xyz, r18.wwww, r19.xyzx
    dp3_sat r18.w, r7.xyzx, r19.xyzx
    dp3_sat r19.x, r19.xyzx, r2.xyzx
    log r19.y, r19.x
    mul r19.y, r1.w, r19.y
    exp r19.y, r19.y
    max r18.w, r18.w, l(1.192092896E-007)
    min r19.z, r3.x, r17.w
    add r19.x, r19.x, r19.x
    mul r19.w, r19.x, r19.z
    ge r19.w, r18.w, r19.w
    eq r19.z, r3.x, r19.z
    div r20.w, r17.w, r3.x
    movc r19.z, r19.z, l(1.000000), r20.w
    mul r19.x, r19.x, r19.z
    div r18.w, r19.x, r18.w
    movc r18.w, r19.w, r18.w, r4.w
    mul r18.w, r19.y, r18.w
    mul r19.xyz, r20.xyzx, r17.wwww
    mul r19.xyz, r18.xyzx, r19.xyzx
    mul r19.xyz, r16.wwww, r19.xyzx
    mul r20.xyz, r20.xyzx, r18.wwww
    mul r18.xyz, r18.xyzx, r20.xyzx
    mul r18.xyz, r16.wwww, r18.xyzx
    mul r18.xyz, r14.wwww, r18.xyzx
    mad r16.xyz, r19.xyzx, r14.wwww, r16.xyzx
    mad r17.xyz, r18.xyzx, r15.wwww, r17.xyzx
    iadd r6.w, r6.w, l(1)
    ult r14.w, r6.w, r0.x
    if_nz r14.w
      ftou r7.w, cb4[r6.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r3.yzw, r16.xxyz
  mov r13.xyz, r17.xyzx
  mov r14.w, r6.w
  mov r15.w, r7.w
  mov r16.w, r13.w
  loop 
    ult r17.w, r14.w, r0.x
    ieq r18.x, r16.w, l(4)
    and r17.w, r17.w, r18.x
    breakc_z r17.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r15.w, l(0), t54.xyzx
    add r18.xyz, -r5.xyzx, r18.xyzx
    dp3 r17.w, r18.xyzx, r18.xyzx
    sqrt r17.w, r17.w
    div r19.xyz, r18.xyzx, r17.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r15.w, l(64), t54.xyzx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r15.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r15.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r15.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r15.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r15.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r15.w, l(176), t54.xyzx
    dp3 r27.x, r18.xyzx, r23.yzwy
    dp3 r27.y, r18.xyzx, r19.xyzx
    dp3 r27.z, r18.xyzx, r24.xyzx
    add r18.xyz, -r25.xyzx, |r27.xyzx|
    mul_sat r18.xyz, r26.xyzx, r18.xyzx
    max r17.w, r18.y, r18.x
    max r22.x, r18.z, r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r18.x, r21.xyzx, r2.xyzx
    add r18.yzw, r7.xxyz, r21.xxyz
    dp3 r19.x, r18.yzwy, r18.yzwy
    rsq r19.x, r19.x
    mul r18.yzw, r18.yyzw, r19.xxxx
    dp3_sat r19.x, r7.xyzx, r18.yzwy
    dp3_sat r18.y, r18.yzwy, r2.xyzx
    log r18.z, r18.y
    mul r18.z, r1.w, r18.z
    exp r18.z, r18.z
    max r18.w, r19.x, l(1.192092896E-007)
    min r19.x, r3.x, r18.x
    add r18.y, r18.y, r18.y
    mul r19.y, r18.y, r19.x
    ge r19.y, r18.w, r19.y
    eq r19.x, r3.x, r19.x
    div r19.z, r18.x, r3.x
    movc r19.x, r19.x, l(1.000000), r19.z
    mul r18.y, r18.y, r19.x
    div r18.y, r18.y, r18.w
    movc r18.y, r19.y, r18.y, r4.w
    mul r18.y, r18.z, r18.y
    mul r18.xzw, r20.xxyz, r18.xxxx
    mul r19.xyz, r20.xyzx, r18.yyyy
    mul r19.xyz, r17.wwww, r19.xyzx
    mad r3.yzw, r18.xxzw, r17.wwww, r3.yyzw
    mad r13.xyz, r19.xyzx, r23.xxxx, r13.xyzx
    iadd r14.w, r14.w, l(1)
    ult r17.w, r14.w, r0.x
    if_nz r17.w
      ftou r15.w, cb4[r14.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r15.w, r16.w, l(5)
  iadd r5.w, r14.w, -r15.w
endloop 
add r0.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r3.x, r0.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r4.x, r1.xyxx, t7.xyzw, s10
mad r4.x, r4.x, cb2[20].x, cb2[20].y
max r4.x, r4.x, l(0.000001)
div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
add r3.x, -r3.x, r4.x
max r3.x, r3.x, l(0.000000)
mul_sat r3.x, r3.x, cb3[5].y
mul_sat o0.w, r0.w, r3.x
add r0.w, r1.w, l(2.000000)
mul r0.w, r0.w, l(0.010000)
mul r4.xyw, r0.wwww, r8.xyxz
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t0.yzwx, s10
add r1.w, cb3[21].w, cb3[21].z
add_sat r1.w, -r1.w, l(1.000000)
mul r3.x, r0.w, r0.w
mad r0.w, cb3[21].z, r0.w, r1.w
mad_sat r0.w, r3.x, cb3[21].w, r0.w
add r5.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r5.xyz, r0.wwww, r5.xyzx, cb2[94].xyzx
mul r7.xyzw, r2.yzzz, r2.xxyz
mul r0.w, r2.y, r2.y
mad r2.w, r2.x, r2.x, -r0.w
dp4 r8.x, r7.xyzw, cb6[0].xyzw
dp4 r8.y, r7.xyzw, cb6[2].xyzw
dp4 r8.z, r7.xyzw, cb6[4].xyzw
dp4 r7.x, r2.xyzw, cb6[1].xyzw
dp4 r7.y, r2.xyzw, cb6[3].xyzw
dp4 r7.z, r2.xyzw, cb6[5].xyzw
add r7.xyz, r7.xyzx, r8.xyzx
add r7.xyz, r7.xyzx, cb6[6].xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.w, r2.z, l(0.500000), l(0.500000)
add r8.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r8.xyz, r0.wwww, r8.xyzx, cb2[38].xyzx
add r7.xyz, r7.xyzx, r8.xyzx
mul r8.xyz, r13.xyzx, r5.xyzx
mul r0.w, cb6[7].x, l(3.14159274)
ftoi r1.w, cb4[94].x
mov r10.w, l(1.000000)
mov r11.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r15.xyzw, l(0,0,0,0)
mov r3.x, l(1.000000)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r1.w
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r16.xyz, r12.xyzx
  mov r17.xyz, r13.xyzx
  mov r18.xyz, r14.xyzx
  mov r19.xyzw, r15.xyzw
  mov r8.w, r3.x
  mov r9.w, r5.w
  mov r14.w, r6.w
  mov r18.w, r7.w
  loop 
    ult r20.x, r9.w, r1.w
    ieq r20.yz, r18.wwww, l(0, 0, 1, 0)
    or r20.y, r20.z, r20.y
    and r20.x, r20.y, r20.x
    breakc_z r20.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r14.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyw, r14.w, l(16), t54.xyxz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.x, r14.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.yz, r14.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r14.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r14.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r14.w, l(332), t54.xxxx
    and r22.w, r22.w, l(3)
    add r21.xyz, r9.xyzx, -r21.xyzx
    dp3 r23.w, r21.xyzx, r20.xywx
    max r23.w, r23.w, l(0.000000)
    min r21.w, r21.w, r23.w
    mad r20.xyw, -r21.wwww, r20.xyxw, r21.xyxz
    movc r20.xyz, r20.zzzz, r20.xywx, r21.xyzx
    dp3 r20.x, r20.xyzx, r20.xyzx
    sqrt r20.x, r20.x
    mad_sat r23.x, r20.x, r22.x, r23.y
    sample_l_indexable(texture2d)(float,float,float,float) r20.x, r23.xzxx, t44.zxyw, s13, l(0.000000)
    ine r20.y, r22.z, l(1)
    movc r20.x, r20.y, l(0), r20.x
    ine r20.y, r22.w, l(2)
    if_nz r20.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.y, r14.w, l(372), t54.xxxx
      mul r20.z, r20.x, r20.x
      mul r20.y, r20.y, r20.z
      ieq r20.zw, r22.wwww, l(0, 0, 1, 3)
      mul r21.x, r0.w, r24.x
      itof r2.w, r22.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.yzw, r2.xyzw, t57.wxyz, s12, l(4.000000)
      mul r21.xyz, r21.yzwy, r21.xxxx
      mul r10.xyz, r24.yzwy, r21.xyzx
      mad r21.xyz, r20.yyyy, r10.xyzx, r18.xyzx
      mov r17.w, r19.z
      mad r22.xyzw, r20.yyyy, r10.wxyz, r17.wxyz
      max r23.w, r19.w, r20.y
      mov r16.w, r19.x
      mad r25.xyzw, r20.yyyy, r10.xyzw, r16.xyzw
      max r26.x, r19.y, r20.y
      mov r23.x, r16.w
      mov r23.z, r22.x
      mov r19.x, r25.w
      mov r19.z, r17.w
      movc r27.xzw, r20.zzzz, r23.xxzw, r19.xxzw
      mov r22.x, r19.y
      mov r26.yzw, r17.xxyz
      movc r26.xyzw, r20.zzzz, r22.xyzw, r26.xyzw
      or r10.x, r20.w, r20.z
      movc r16.xyz, r10.xxxx, r16.xyzx, r25.xyzx
      movc r17.xyz, r20.wwww, r17.xyzx, r26.yzwy
      movc r18.xyz, r20.wwww, r21.xyzx, r18.xyzx
      mov r19.x, r23.x
      mov r19.y, r22.x
      mov r27.y, r26.x
      movc r19.xyzw, r20.wwww, r19.xyzw, r27.xyzw
    else 
      add_sat r10.x, -r20.x, l(1.000000)
      mul r10.x, r10.x, r10.x
      add r10.y, -r24.x, l(1.000000)
      mad r10.x, r10.x, r10.y, r24.x
      mul r8.w, r8.w, r10.x
    endif 
    iadd r9.w, r9.w, l(1)
    ult r10.x, r9.w, r1.w
    if_nz r10.x
      ftou r14.w, cb4[r9.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r14.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r12.xyz, r16.xyzx
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r15.xyzw, r19.xyzw
  mov r3.x, r8.w
  mov r6.w, r9.w
  mov r7.w, r14.w
  mov r10.x, r18.w
  loop 
    ult r10.y, r6.w, r1.w
    ieq r10.z, r10.x, l(4)
    and r10.y, r10.z, r10.y
    breakc_z r10.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r7.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r7.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.yz, r7.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r7.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r7.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r7.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r20.xyz, r9.xyzx, -r20.xyzx
    dp3 r24.y, r20.xyzx, r24.xyzx
    dp3 r24.z, r20.xyzx, r21.xyzx
    dp3 r24.w, r20.xyzx, r25.xyzx
    mul r20.xyz, r26.xyzx, r27.xyzx
    mad r21.xyz, r27.xyzx, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r21.xyz, r27.xyzx, r21.xyzx
    mul r21.xyz, r21.xyzx, r24.yzwy
    max r21.xyz, r21.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r21.xyz, r21.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r24.yzw, r21.xxyz, r21.xxyz
    mad r17.w, -r21.x, r21.x, l(1.000000)
    mad r17.w, r24.w, r17.w, r24.y
    add r20.w, -r17.w, l(1.000000)
    mad_sat r17.w, r24.z, r20.w, r17.w
    sqrt r17.w, r17.w
    max r24.x, r24.y, l(0.000010)
    dp3 r20.x, r20.xyzx, r24.xzwx
    mad r20.y, r21.y, r21.y, r24.x
    mad r20.y, r21.z, r21.z, r20.y
    div r20.x, r20.x, r20.y
    add r20.y, r20.x, l(1.000000)
    mad_sat r22.x, r17.w, r20.y, -r20.x
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    ine r10.z, r10.z, l(1)
    movc r10.z, r10.z, l(0), r17.w
    ine r17.w, r16.w, l(2)
    if_nz r17.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(372), t54.xxxx
      mul r20.x, r10.z, r10.z
      mul r17.w, r17.w, r20.x
      ieq r20.xy, r16.wwww, l(1, 3, 0, 0)
      mul r16.w, r0.w, r23.x
      itof r2.w, r10.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.xyz, r2.xyzw, t57.xyzw, s12, l(4.000000)
      mul r21.xyz, r16.wwww, r21.xyzx
      mul r11.xyz, r23.yzwy, r21.xyzx
      mad r21.xyz, r17.wwww, r11.xyzx, r14.xyzx
      mov r13.w, r15.z
      mad r22.xyzw, r17.wwww, r11.wxyz, r13.wxyz
      max r24.w, r15.w, r17.w
      mov r12.w, r15.x
      mad r25.xyzw, r17.wwww, r11.xyzw, r12.xyzw
      max r26.x, r15.y, r17.w
      mov r24.x, r12.w
      mov r24.z, r22.x
      mov r15.x, r25.w
      mov r15.z, r13.w
      movc r27.xzw, r20.xxxx, r24.xxzw, r15.xxzw
      mov r22.x, r15.y
      mov r26.yzw, r13.xxyz
      movc r26.xyzw, r20.xxxx, r22.xyzw, r26.xyzw
      or r2.w, r20.y, r20.x
      movc r12.xyz, r2.wwww, r12.xyzx, r25.xyzx
      movc r13.xyz, r20.yyyy, r13.xyzx, r26.yzwy
      movc r14.xyz, r20.yyyy, r21.xyzx, r14.xyzx
      mov r15.x, r24.x
      mov r15.y, r22.x
      mov r27.y, r26.x
      movc r15.xyzw, r20.yyyy, r15.xyzw, r27.xyzw
    else 
      add_sat r2.w, -r10.z, l(1.000000)
      mul r2.w, r2.w, r2.w
      add r10.y, -r23.x, l(1.000000)
      mad r2.w, r2.w, r10.y, r23.x
      mul r3.x, r2.w, r3.x
    endif 
    iadd r6.w, r6.w, l(1)
    ult r2.w, r6.w, r1.w
    if_nz r2.w
      ftou r7.w, cb4[r6.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.x, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r11.xyz, r10.xxxx, l(0, 4, 1, 0)
  and r2.w, r11.y, r11.x
  and r2.w, r11.z, r2.w
  iadd r5.w, -r2.w, r6.w
endloop 
max r0.w, r15.z, l(1.192092896E-007)
div r2.xyz, r13.xyzx, r0.wwww
mov_sat r15.yw, r15.yyyw
add r2.xyz, -r7.xyzx, r2.xyzx
mad r2.xyz, r15.wwww, r2.xyzx, r7.xyzx
max r0.w, r15.x, l(1.192092896E-007)
div r7.xyz, r12.xyzx, r0.wwww
add r7.xyz, -r2.xyzx, r7.xyzx
mad r2.xyz, r15.yyyy, r7.xyzx, r2.xyzx
add r2.xyz, r14.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, r3.xxxx, r3.yzwy
mul r2.xyz, r2.xyzx, r5.xyzx
mul r3.xyz, r4.xywx, r8.xyzx
mad r2.xyz, r2.xyzx, r6.xyzx, r3.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r3.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r0.xyzx, r0.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r4.xy, r0.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r0.y, r4.x
  mad r5.y, -cb2[25].w, r0.x, r4.y
  mov r5.z, r0.z
  sample_indexable(texturecube)(float,float,float,float) r0.xyz, r5.xyzx, t6.xyzw, s11
  add r0.xyz, r0.xyzx, -cb2[95].xyzx
  mad r0.xyz, cb2[26].wwww, r0.xyzx, cb2[95].xyzx
else 
  mov r0.xyz, cb2[95].xyzx
endif 
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, cb2[26].yyyy
exp r0.xyz, r0.xyzx
mad r4.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r0.xyz, cb2[26].xxxx, r0.xyzx, -r2.xyzx
mad r0.xyz, r1.wwww, r0.xyzx, r2.xyzx
mad r2.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 946 instruction slots used
