//a0e91c5a3c4fa4fc-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:55:45 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n229_n250_n260_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n9_n124_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n33_n60_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n1_470EB2D06866788_cp8_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n11_n60_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n27_n62_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n11_n62_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n27_n60_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n41_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n27_470EB2D06866788_cp8_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n24_NormalBufferTexture_texture    texture  float4          2d   11        1
// p_default_Setup_n45_BD8AA44026454365_cp7_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n9_n145_Texture_texture    texture  float4          2d   13        1
// p_default_Setup_n9_n132_Texture_texture    texture  float4          2d   14        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n1_n60_Texture_texture    texture  float4          2d   16        1
// p_default_Setup_n1_n62_Texture_texture    texture  float4          2d   17        1
// p_default_Setup_n9_n130_Texture_texture    texture  float4          2d   18        1
// p_default_Setup_n23_n60_Texture_texture    texture  float4          2d   19        1
// p_default_Setup_n23_n62_Texture_texture    texture  float4          2d   20        1
// p_default_Setup_n33_n62_Texture_texture    texture  float4          2d   21        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2048], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[31], immediateIndexed
dcl_constantbuffer cb5[2045], dynamicIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 33
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w
mov r2.w, l(1.000000)

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, l(0.5)
add r2.x, r2.x, -r34.w


dp4 r3.x, cb2[15].xyzw, r2.xyzw
dp4 r3.y, cb2[16].xyzw, r2.xyzw
dp4 r3.z, cb2[17].xyzw, r2.xyzw
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r2.x, r2.x, -r34.w


dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, -r2.xyzx
dp3 r5.x, r4.xyzx, cb2[0].xyzx
dp3 r5.y, r4.xyzx, cb2[1].xyzx
dp3 r5.z, r4.xyzx, cb2[2].xyzx
ishl r0.w, v4.x, l(3)
mul r4.xyzw, v2.xyxy, cb3[20].zwxy
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r4.xyxx, t5.xyzw, s11
mul r7.xyzw, v2.xyxy, cb3[19].zwxy
sample_indexable(texture2d)(float,float,float,float) r1.xy, r7.xyxx, t7.xyzw, s11
mul r8.xyzw, r6.xyzw, cb3[1].xyzw
mul r1.x, r1.x, cb3[29].x
add r3.w, -cb3[9].w, cb3[29].y
mad r1.y, r1.y, r3.w, cb3[9].w
mul r9.xyz, r1.xxxx, cb3[6].xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.zwzz, t9.xyzw, s11
mov_sat r1.x, v1.w
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r1.zwzz, t11.xyzw, s10
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t12.yzwx, s11
add r4.xy, -cb3[28].xzxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mov_sat r4.x, r4.x
mad_sat r3.w, cb3[28].x, r3.w, r4.x
mul r11.xyzw, v2.xyxy, cb3[18].xyzw
sample_indexable(texture2d)(float,float,float,float) r4.x, r11.xyxx, t15.xyzw, s11
mul r12.xyzw, v2.xyzw, cb3[21].zwxy
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r12.xyxx, t2.xyzw, s11
mul r14.xyzw, v2.xyxy, cb3[23].xyzw
sample_indexable(texture2d)(float,float,float,float) r11.xy, r14.xyxx, t21.xyzw, s11
mul r15.xyz, r13.xyzx, cb3[4].xyzx
mul r5.w, r11.x, cb3[27].y
add r6.w, -cb3[27].w, cb3[27].z
mad r6.w, r11.y, r6.w, cb3[27].w
mad_sat r7.x, r7.x, cb3[26].w, cb3[27].x
mul r16.xyz, r8.xyzx, r15.xyzx
mad r13.xyz, -r13.xyzx, cb3[4].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r17.xyz, -r6.xyzx, cb3[1].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r17.xyz, -r13.xyzx, r17.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r15.xyz, r15.xyzx, r17.xyzx
mad r13.xyz, r13.xyzx, r16.xyzx, r15.xyzx
mad r6.xyz, -r6.xyzx, cb3[1].xyzx, r13.xyzx
mad r6.xyz, r7.xxxx, r6.xyzx, r8.xyzx
add r6.w, -r1.y, r6.w
mad r1.y, r7.x, r6.w, r1.y
mad r8.xyz, cb3[12].xyzx, r5.wwww, -r9.xyzx
mad r8.xyz, r7.xxxx, r8.xyzx, r9.xyzx
mul r9.xyzw, v2.xyxy, cb3[15].xyzw
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r9.xyxx, t19.xyzw, s11
mul r15.xyzw, v2.xyzw, cb3[14].zwxy
sample_indexable(texture2d)(float,float,float,float) r7.xw, r15.xyxx, t20.xzwy, s11
mul r16.xyz, r13.xyzx, cb3[0].xyzx
mul r5.w, r7.x, cb3[25].w
add r6.w, -cb3[26].z, cb3[26].x
mad r6.w, r7.w, r6.w, cb3[26].z
mad_sat r7.x, r7.y, cb3[24].y, cb3[24].z
mul r17.xyz, r6.xyzx, r16.xyzx
mad r13.xyz, -r13.xyzx, cb3[0].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r18.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r18.xyz, -r13.xyzx, r18.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r16.xyz, r16.xyzx, r18.xyzx
mad r13.xyz, r13.xyzx, r17.xyzx, r16.xyzx
add r13.xyz, -r6.xyzx, r13.xyzx
mad r6.xyz, r7.xxxx, r13.xyzx, r6.xyzx
add r6.w, -r1.y, r6.w
mad r1.y, r7.x, r6.w, r1.y
mad r13.xyz, cb3[9].xyzx, r5.wwww, -r8.xyzx
mad r7.xyw, r7.xxxx, r13.xyxz, r8.xyxz
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r4.zwzz, t8.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r4.zw, r14.zwzz, t6.zwxy, s11
sample_indexable(texture2d)(float,float,float,float) r11.y, r11.zwzz, t10.yxzw, s11
mul r4.z, r4.z, cb3[12].w
add r5.w, cb3[13].w, -cb3[24].x
mad r4.w, r4.w, r5.w, cb3[24].x
mad_sat r11.x, r7.z, cb3[10].w, cb3[11].w
mov r11.z, l(1.000000)
dp3_sat r5.w, cb3[5].xyzx, r11.xyzx
mad r8.xyz, r8.xyzx, cb3[3].xyzx, -r6.xyzx
mad r6.xyz, r5.wwww, r8.xyzx, r6.xyzx
add r4.w, -r1.y, r4.w
mad r1.y, r5.w, r4.w, r1.y
mad r8.xyz, cb3[7].xyzx, r4.zzzz, -r7.xywx
mad r7.xyz, r5.wwww, r8.xyzx, r7.xywx
mul r11.xyzw, v2.xyzw, cb3[17].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r11.xyxx, t16.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r4.zw, r9.zwzz, t17.zwxy, s11
mul r9.xy, v2.xyxx, cb3[22].xyxx
sample_indexable(texture2d)(float,float,float,float) r9.y, r9.xyxx, t4.yxzw, s11
mul r4.z, r4.z, cb3[30].x
add r5.w, cb3[5].w, -cb3[8].w
mad r4.w, r4.w, r5.w, cb3[8].w
mad_sat r9.x, r4.x, cb3[7].w, cb3[6].w
mov r9.z, l(1.000000)
dp3_sat r4.x, cb3[13].xyzx, r9.xyzx
mad r8.xyz, r8.xyzx, cb3[2].xyzx, -r6.xyzx
mad r6.xyz, r4.xxxx, r8.xyzx, r6.xyzx
add r4.w, -r1.y, r4.w
mad r1.y, r4.x, r4.w, r1.y
mad r8.xyz, cb3[8].xyzx, r4.zzzz, -r7.xyzx
mad r4.xzw, r4.xxxx, r8.xxyz, r7.xxyz
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r11.zwzz, t1.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r5.w, r15.zwzz, t18.yzwx, s11
max r6.w, cb3[25].y, l(0.010000)
max r8.x, cb3[24].w, l(0.010000)
add r8.y, cb3[24].w, cb3[25].y
mul r9.xy, cb2[24].xxxx, cb3[22].zwzz
mad r9.xy, cb3[16].xyxx, v2.zwzz, r9.xyxx
mad r9.zw, cb2[24].xxxx, cb3[16].zzzw, r12.zzzw
sample_indexable(texture2d)(float,float,float,float) r8.z, r9.xyxx, t14.yzxw, s11
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.zwzz, t13.xyzw, s11
mul r9.xyz, r9.xyzx, cb3[11].xyzx
add r9.w, r8.y, cb3[26].y
add r9.w, r9.w, cb3[25].x
add r9.w, r9.w, l(1.000000)
mad r11.xyz, cb3[10].xyzx, r8.zzzz, -r7.xyzx
mad r11.xyz, r7.wwww, r11.xyzx, r7.xyzx
mul r12.xyz, r6.xyzx, cb3[25].zzzz
mad r8.z, -cb5[r0.w + 4].x, r9.w, l(1.000000)
add r9.w, r8.z, cb3[25].y
add r10.w, r9.w, cb3[24].w
add r12.w, r5.w, -r8.z
add r8.y, -r8.z, -r8.y
add r13.x, r5.w, -r9.w
add r13.y, r10.w, cb3[25].x
add r13.z, r10.w, cb3[26].y
div_sat r8.y, r8.y, cb3[26].y
div r6.w, r12.w, r6.w
add r6.w, -r6.w, l(1.000000)
div r8.x, r13.x, r8.x
add r12.w, -r8.y, l(1.000000)
add r8.x, -r8.x, l(1.000000)
lt r13.x, r13.y, r5.w
movc r13.x, r13.x, l(0), l(1.000000)
mul r14.xyz, r8.xxxx, r9.xyzx
mul r9.xyz, r12.xyzx, r6.wwww
lt r6.w, r8.z, r5.w
movc r6.xyz, r6.wwww, r9.xyzx, r6.xyzx
lt r8.x, r9.w, r5.w
mov r14.w, l(1.000000)
mov r6.w, l(0)
movc r6.xyzw, r8.xxxx, r14.xyzw, r6.xyzw
lt r8.x, r10.w, r5.w
mov r11.w, r7.w
mov r9.xyz, r6.xyzx
mov r9.w, l(1.000000)
movc r9.xyzw, r8.xxxx, r11.xyzw, r9.xyzw
add r6.xyz, r7.xyzx, -r9.xyzx
mad r6.xyz, r8.yyyy, r6.xyzx, r9.xyzx
lt r5.w, r13.z, r5.w
movc r6.xyz, r5.wwww, r7.xyzx, r6.xyzx
mul r5.w, r6.w, r9.w
mul r5.w, r12.w, r5.w
mad r4.xzw, r5.wwww, -r4.xxzw, r4.xxzw
mul r5.w, r8.w, r13.x
dp3 r6.w, r10.xyzx, r5.xyzx
max r7.x, |r2.y|, |r2.x|
add r7.xyz, -r7.xxxx, cb2[70].yzwy
add r7.w, -r6.w, l(1.000000)
max r7.w, r7.w, l(0.000000)
log r8.x, r7.w
mul r8.x, r8.x, cb3[28].y
exp r8.x, r8.x
mov_sat r8.y, r6.w
div r8.z, l(1.000000, 1.000000, 1.000000, 1.000000), r8.y
mov r2.w, l(1.000000)
mov r9.xyz, r2.xyzx
mov r9.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r8.w, l(0)
loop 
  uge r10.w, r8.w, cb7[0].y
  breakc_nz r10.w
  iadd r10.w, r8.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r10.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r10.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r10.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r10.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r10.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r10.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r10.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r10.w, l(240), t54.xyzw
    mov r20.x, r16.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r13.x, r2.xyzw, r20.xyzw
    mov r20.x, r16.y
    mov r20.y, r17.y
    mov r20.z, r18.y
    mov r20.w, r19.y
    dp4 r13.y, r2.xyzw, r20.xyzw
    mov r20.x, r16.z
    mov r20.y, r17.z
    mov r20.z, r18.z
    mov r20.w, r19.z
    dp4 r13.z, r2.xyzw, r20.xyzw
    mov r19.x, r16.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r12.w, r2.xyzw, r19.xyzw
    add r16.xyzw, -r12.wwww, cb2[53].xyzw
    min r16.yzw, r7.xxyz, r16.yyzw
    lt r16.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r16.yyzw
    movc r17.xyz, r16.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r18.xyz, r16.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r17.xyz, r16.zzzz, cb2[49].xyzx, r17.xyzx
    movc r18.xyz, r16.zzzz, cb2[50].xyzx, r18.xyzx
    movc r17.xyz, r16.wwww, cb2[51].xyzx, r17.xyzx
    movc r16.yzw, r16.wwww, cb2[52].xxyz, r18.xxyz
    mad r13.xyz, r13.xyzx, r17.xyzx, r16.yzwy
    lt r12.w, l(0.000000), r16.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r16.xyxx, t43.xxxx, s14, r13.z
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r16.zwzz, t43.xxxx, s14, r13.z
    add r14.w, r14.w, r15.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.xyxx, t43.xxxx, s14, r13.z
    add r13.x, r13.x, r14.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.y, r16.zwzz, t43.xxxx, s14, r13.z
    add r13.x, r13.y, r13.x
    mul r13.x, r13.x, l(0.250000)
    movc r12.w, r12.w, r13.x, l(1.000000)
  else 
    mov r12.w, l(1.000000)
  endif 
  if_nz r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r10.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r10.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r10.w, l(288), t54.xyzw
    dp4 r10.w, r13.xyzw, r9.xyzw
    dp4 r13.x, r16.xyzw, r9.xyzw
    dp4 r13.y, r17.xyzw, r9.xyzw
    div r16.x, r10.w, r13.y
    div r16.y, r13.x, r13.y
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r10.w, r10.xyzx, r15.xyzx
  mov_sat r13.w, r10.w
  mad_sat r10.w, r10.w, r4.y, cb3[28].z
  add r15.xyz, r5.xyzx, r15.xyzx
  dp3 r14.w, r15.xyzx, r15.xyzx
  rsq r14.w, r14.w
  mul r15.xyz, r14.wwww, r15.xyzx
  dp3_sat r14.w, r5.xyzx, r15.xyzx
  dp3_sat r15.x, r15.xyzx, r10.xyzx
  log r15.y, r15.x
  mul r15.y, r1.y, r15.y
  exp r15.y, r15.y
  max r14.w, r14.w, l(1.192092896E-007)
  min r15.z, r8.y, r13.w
  add r15.x, r15.x, r15.x
  mul r15.w, r15.x, r15.z
  ge r15.w, r14.w, r15.w
  eq r15.z, r8.y, r15.z
  div r16.x, r13.w, r8.y
  movc r15.z, r15.z, l(1.000000), r16.x
  mul r15.x, r15.x, r15.z
  div r14.w, r15.x, r14.w
  movc r14.w, r15.w, r14.w, r8.z
  mul r15.x, r15.y, r14.w
  mul r10.w, r8.x, r10.w
  mad r10.w, r10.w, l(5.000000), -r15.x
  mad r10.w, cb3[28].w, r10.w, r15.x
  mad r14.w, r14.w, r15.y, -r10.w
  mad r10.w, r1.x, r14.w, r10.w
  mul r15.xyz, r14.xyzx, r13.wwww
  mul r15.xyz, r13.xyzx, r15.xyzx
  mul r14.xyz, r14.xyzx, r10.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r12.wwww, r13.xyzx
  mad r11.xyz, r15.xyzx, r12.wwww, r11.xyzx
  mad r12.xyz, r13.xyzx, r11.wwww, r12.xyzx
  iadd r8.w, r8.w, l(1)
endloop 
if_nz cb7[0].x
  mul r7.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r7.xy, r7.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r7.y, r2.w, r7.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r7.x, r9.xyzx, r9.xyzx
  sqrt r7.x, r7.x
  mov r13.xyz, r9.xyzx
  mov r13.w, l(1.000000)
  mov r9.w, l(1.000000)
  mov r14.xyz, r11.xyzx
  mov r15.xyz, r12.xyzx
  mov r7.y, l(0)
  loop 
    uge r7.z, r7.y, l(2)
    breakc_nz r7.z
    iadd r7.z, r2.w, r7.y
    ld_indexable(buffer)(uint,uint,uint,uint) r16.xyzw, r7.zzzz, t55.xyzw
    ushr r17.xyzw, r16.xyzw, l(30, 30, 30, 30)
    iadd r7.z, r17.y, r17.x
    iadd r7.z, r17.z, r7.z
    iadd r7.z, r17.w, r7.z
    mov r17.xyz, r14.xyzx
    mov r18.xyz, r15.xyzx
    mov r8.w, l(0)
    loop 
      uge r10.w, r8.w, r7.z
      breakc_nz r10.w
      ult r19.xyz, r8.wwww, l(3, 6, 9, 0)
      iadd r20.xyz, r8.wwww, l(-3, -6, -9, 0)
      movc r10.w, r19.z, r20.y, r20.z
      movc r10.w, r19.y, r20.x, r10.w
      movc r10.w, r19.x, r8.w, r10.w
      movc r11.w, r19.z, r16.z, r16.w
      movc r11.w, r19.y, r16.y, r11.w
      movc r11.w, r19.x, r16.x, r11.w
      imul null, r10.w, r10.w, l(10)
      ushr r10.w, r11.w, r10.w
      and r10.w, r10.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(140), t54.xxxx
      mov r19.xyz, r17.xyzx
      mov r20.xyz, r18.xyzx
      mov r12.w, r8.w
      mov r14.w, r10.w
      mov r15.w, r11.w
      loop 
        ult r17.w, r12.w, r7.z
        ieq r21.xy, r15.wwww, l(0, 1, 0, 0)
        or r18.w, r21.y, r21.x
        and r17.w, r17.w, r18.w
        breakc_z r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r14.w, l(0), t54.xxyz
        if_nz r21.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r14.w, l(12), t54.xyzw
          add r23.xyz, r9.xyzx, -r21.xzwx
          dp3 r17.w, r23.xyzx, r22.yzwy
          max r17.w, r17.w, l(0.000000)
          min r17.w, r22.x, r17.w
          mad r21.xzw, r17.wwww, r22.yyzw, r21.xxzw
        endif 
        add r21.xyz, -r2.xyzx, r21.xzwx
        dp3 r17.w, r21.xyzx, r21.xyzx
        sqrt r17.w, r17.w
        div r21.xyz, r21.xyzx, r17.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r14.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r14.w, l(124), t54.xxxx
        dp3 r23.x, r21.xyzx, cb2[0].xyzx
        dp3 r23.y, r21.xyzx, cb2[1].xyzx
        dp3 r23.z, r21.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r14.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r14.w, l(40), t54.xxyx
        mad_sat r21.x, r17.w, r19.w, r21.y
        sample_l_indexable(texture2d)(float,float,float,float) r17.w, r21.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r19.w, r10.xyzx, r23.xyzx
        mov_sat r20.w, r19.w
        mad_sat r19.w, r19.w, r4.y, cb3[28].z
        add r21.xyz, r5.xyzx, r23.xyzx
        dp3 r21.w, r21.xyzx, r21.xyzx
        rsq r21.w, r21.w
        mul r21.xyz, r21.wwww, r21.xyzx
        dp3_sat r21.w, r5.xyzx, r21.xyzx
        dp3_sat r21.x, r21.xyzx, r10.xyzx
        log r21.y, r21.x
        mul r21.y, r1.y, r21.y
        exp r21.y, r21.y
        max r21.z, r21.w, l(1.192092896E-007)
        min r21.w, r8.y, r20.w
        add r21.x, r21.x, r21.x
        mul r22.w, r21.x, r21.w
        ge r22.w, r21.z, r22.w
        eq r21.w, r8.y, r21.w
        div r23.x, r20.w, r8.y
        movc r21.w, r21.w, l(1.000000), r23.x
        mul r21.x, r21.x, r21.w
        div r21.x, r21.x, r21.z
        movc r21.x, r22.w, r21.x, r8.z
        mul r21.z, r21.y, r21.x
        mul r19.w, r8.x, r19.w
        mad r19.w, r19.w, l(5.000000), -r21.z
        mad r19.w, cb3[28].w, r19.w, r21.z
        mad r21.x, r21.x, r21.y, -r19.w
        mad r19.w, r1.x, r21.x, r19.w
        mul r21.xyz, r22.xyzx, r20.wwww
        mul r22.xyz, r22.xyzx, r19.wwww
        mul r22.xyz, r17.wwww, r22.xyzx
        mad r19.xyz, r21.xyzx, r17.wwww, r19.xyzx
        mad r20.xyz, r22.xyzx, r18.wwww, r20.xyzx
        iadd r17.w, r12.w, l(1)
        ult r18.w, r17.w, r7.z
        if_nz r18.w
          ult r21.xyz, r17.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r12.wwww, l(-2, -5, -8, 0)
          movc r18.w, r21.z, r22.y, r22.z
          movc r18.w, r21.y, r22.x, r18.w
          movc r18.w, r21.x, r17.w, r18.w
          movc r19.w, r21.z, r16.z, r16.w
          movc r19.w, r21.y, r16.y, r19.w
          movc r19.w, r21.x, r16.x, r19.w
          imul null, r18.w, r18.w, l(10)
          ushr r18.w, r19.w, r18.w
          and r14.w, r18.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r14.w, l(140), t54.xxxx
        endif 
        mov r12.w, r17.w
      endloop 
      mov r21.xyz, r19.xyzx
      mov r22.xyz, r20.xyzx
      mov r10.w, r12.w
      mov r11.w, r14.w
      mov r17.w, r15.w
      loop 
        ult r18.w, r10.w, r7.z
        ieq r23.xy, r17.wwww, l(2, 3, 0, 0)
        or r19.w, r23.y, r23.x
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xzw, r11.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r11.w, l(0), t54.xyzx
        if_nz r23.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r11.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r11.w, l(12), t54.xxxx
          add r26.xyz, r9.xyzx, -r24.xyzx
          dp3 r19.w, r26.xyzx, r25.xyzx
          max r19.w, r19.w, l(0.000000)
          min r18.w, r18.w, r19.w
          mad r24.xyz, r18.wwww, r25.xyzx, r24.xyzx
        endif 
        add r24.xyz, -r2.xyzx, r24.xyzx
        dp3 r18.w, r24.xyzx, r24.xyzx
        sqrt r18.w, r18.w
        div r24.xyz, r24.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r11.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r11.w, l(124), t54.xxxx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r11.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r11.w, l(44), t54.xyzw
        mov r27.w, r28.x
        mad r27.xy, r18.wwww, r27.xyxx, r27.zwzz
        dp3 r20.w, r24.xyzx, -r23.xzwx
        mad_sat r21.w, r20.w, r28.y, r28.z
        mul r22.w, r21.w, r21.w
        mad r21.w, -r21.w, l(2.000000), l(3.000000)
        mul r21.w, r21.w, r22.w
        mul r21.w, r21.w, r21.w
        mul r18.w, r18.w, r20.w
        lt r18.w, r18.w, r28.w
        movc r18.w, r18.w, l(0), r21.w
        sample_l_indexable(texture2d)(float,float,float,float) r20.w, r27.xyxx, t44.xywz, s13, l(0.000000)
        mul r18.w, r18.w, r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r11.w, l(172), t54.xxxx
        if_nz r20.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r11.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r11.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r11.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r11.w, l(288), t54.xyzw
          dp4 r21.w, r23.xyzw, r13.xyzw
          dp4 r22.w, r24.xyzw, r13.xyzw
          dp4 r23.x, r27.xyzw, r13.xyzw
          div r24.x, r21.w, r23.x
          div r24.y, r22.w, r23.x
          utof r24.z, r20.w
          sample_l_indexable(texture2darray)(float,float,float,float) r23.xyz, r24.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r23.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r20.w, r23.xyzx, r23.xyzx
        mul r20.w, r18.w, r20.w
        lt r20.w, cb2[24].w, r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r11.w, l(156), t54.xxxx
        ine r21.w, r21.w, l(0)
        and r20.w, r20.w, r21.w
        if_nz r20.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r11.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r11.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r11.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r11.w, l(240), t54.xyzw
          mov r30.x, r24.x
          mov r30.y, r27.x
          mov r30.z, r28.x
          mov r30.w, r29.x
          dp4 r30.x, r9.xyzw, r30.xyzw
          mov r31.x, r24.y
          mov r31.y, r27.y
          mov r31.z, r28.y
          mov r31.w, r29.y
          dp4 r30.y, r9.xyzw, r31.xyzw
          mov r31.x, r24.z
          mov r31.y, r27.z
          mov r31.z, r28.z
          mov r31.w, r29.z
          dp4 r20.w, r9.xyzw, r31.xyzw
          mov r29.x, r24.w
          mov r29.y, r27.w
          mov r29.z, r28.w
          dp4 r21.w, r9.xyzw, r29.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r11.w, l(80), t54.xyzw
          mad_sat r24.xy, r7.xxxx, r24.xyxx, r24.zwzz
          div r27.xyzw, r30.xyxy, r21.wwww
          mad r28.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r27.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r28.xyxx, t43.xxxx, s14, r20.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r22.w, r28.zwzz, t43.xxxx, s14, r20.w
          add r21.w, r21.w, r22.w
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r27.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r22.w, r27.xyxx, t43.xxxx, s14, r20.w
          add r21.w, r21.w, r22.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r27.zwzz, t43.xxxx, s14, r20.w
          add r20.w, r20.w, r21.w
          mul r20.w, r20.w, l(0.250000)
          mad r20.w, r20.w, r24.x, r24.y
        else 
          mov r20.w, l(1.000000)
        endif 
        dp3 r21.w, r10.xyzx, r26.xyzx
        mov_sat r22.w, r21.w
        mad_sat r21.w, r21.w, r4.y, cb3[28].z
        add r24.xyz, r5.xyzx, r26.xyzx
        dp3 r23.w, r24.xyzx, r24.xyzx
        rsq r23.w, r23.w
        mul r24.xyz, r23.wwww, r24.xyzx
        dp3_sat r23.w, r5.xyzx, r24.xyzx
        dp3_sat r24.x, r24.xyzx, r10.xyzx
        log r24.y, r24.x
        mul r24.y, r1.y, r24.y
        exp r24.y, r24.y
        max r23.w, r23.w, l(1.192092896E-007)
        min r24.z, r8.y, r22.w
        add r24.x, r24.x, r24.x
        mul r24.w, r24.x, r24.z
        ge r24.w, r23.w, r24.w
        eq r24.z, r8.y, r24.z
        div r25.w, r22.w, r8.y
        movc r24.z, r24.z, l(1.000000), r25.w
        mul r24.x, r24.x, r24.z
        div r23.w, r24.x, r23.w
        movc r23.w, r24.w, r23.w, r8.z
        mul r24.x, r24.y, r23.w
        mul r21.w, r8.x, r21.w
        mad r21.w, r21.w, l(5.000000), -r24.x
        mad r21.w, cb3[28].w, r21.w, r24.x
        mad r23.w, r23.w, r24.y, -r21.w
        mad r21.w, r1.x, r23.w, r21.w
        mul r24.xyz, r25.xyzx, r22.wwww
        mul r24.xyz, r23.xyzx, r24.xyzx
        mul r24.xyz, r20.wwww, r24.xyzx
        mul r25.xyz, r25.xyzx, r21.wwww
        mul r23.xyz, r23.xyzx, r25.xyzx
        mul r23.xyz, r20.wwww, r23.xyzx
        mul r23.xyz, r18.wwww, r23.xyzx
        mad r21.xyz, r24.xyzx, r18.wwww, r21.xyzx
        mad r22.xyz, r23.xyzx, r19.wwww, r22.xyzx
        iadd r18.w, r10.w, l(1)
        ult r19.w, r18.w, r7.z
        if_nz r19.w
          ult r23.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r24.xyz, r10.wwww, l(-2, -5, -8, 0)
          movc r19.w, r23.z, r24.y, r24.z
          movc r19.w, r23.y, r24.x, r19.w
          movc r19.w, r23.x, r18.w, r19.w
          movc r20.w, r23.z, r16.z, r16.w
          movc r20.w, r23.y, r16.y, r20.w
          movc r20.w, r23.x, r16.x, r20.w
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r20.w, r19.w
          and r11.w, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r11.w, l(140), t54.xxxx
        endif 
        mov r10.w, r18.w
      endloop 
      mov r17.xyz, r21.xyzx
      mov r18.xyz, r22.xyzx
      mov r18.w, r10.w
      mov r19.w, r11.w
      mov r20.w, r17.w
      loop 
        ult r21.w, r18.w, r7.z
        ieq r22.w, r20.w, l(4)
        and r21.w, r21.w, r22.w
        breakc_z r21.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r19.w, l(0), t54.xyzx
        add r23.xyz, -r2.xyzx, r23.xyzx
        dp3 r21.w, r23.xyzx, r23.xyzx
        sqrt r21.w, r21.w
        div r24.xyz, r23.xyzx, r21.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r19.w, l(64), t54.xyzx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r19.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.y, r19.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r19.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r19.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r19.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r19.w, l(176), t54.xyzx
        dp3 r32.x, r23.xyzx, r28.yzwy
        dp3 r32.y, r23.xyzx, r24.xyzx
        dp3 r32.z, r23.xyzx, r29.xyzx
        add r23.xyz, -r30.xyzx, |r32.xyzx|
        mul_sat r23.xyz, r31.xyzx, r23.xyzx
        max r21.w, r23.y, r23.x
        max r27.x, r23.z, r21.w
        sample_l_indexable(texture2d)(float,float,float,float) r21.w, r27.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r22.w, r10.xyzx, r26.xyzx
        mov_sat r23.x, r22.w
        mad_sat r22.w, r22.w, r4.y, cb3[28].z
        add r23.yzw, r5.xxyz, r26.xxyz
        dp3 r24.x, r23.yzwy, r23.yzwy
        rsq r24.x, r24.x
        mul r23.yzw, r23.yyzw, r24.xxxx
        dp3_sat r24.x, r5.xyzx, r23.yzwy
        dp3_sat r23.y, r23.yzwy, r10.xyzx
        log r23.z, r23.y
        mul r23.z, r1.y, r23.z
        exp r23.z, r23.z
        max r23.w, r24.x, l(1.192092896E-007)
        min r24.x, r8.y, r23.x
        add r23.y, r23.y, r23.y
        mul r24.y, r23.y, r24.x
        ge r24.y, r23.w, r24.y
        eq r24.x, r8.y, r24.x
        div r24.z, r23.x, r8.y
        movc r24.x, r24.x, l(1.000000), r24.z
        mul r23.y, r23.y, r24.x
        div r23.y, r23.y, r23.w
        movc r23.y, r24.y, r23.y, r8.z
        mul r23.w, r23.z, r23.y
        mul r22.w, r8.x, r22.w
        mad r22.w, r22.w, l(5.000000), -r23.w
        mad r22.w, cb3[28].w, r22.w, r23.w
        mad r23.y, r23.y, r23.z, -r22.w
        mad r22.w, r1.x, r23.y, r22.w
        mul r23.xyz, r25.xyzx, r23.xxxx
        mul r24.xyz, r25.xyzx, r22.wwww
        mul r24.xyz, r21.wwww, r24.xyzx
        mad r17.xyz, r23.xyzx, r21.wwww, r17.xyzx
        mad r18.xyz, r24.xyzx, r28.xxxx, r18.xyzx
        iadd r21.w, r18.w, l(1)
        ult r22.w, r21.w, r7.z
        if_nz r22.w
          ult r23.xyz, r21.wwww, l(3, 6, 9, 0)
          iadd r24.xyz, r18.wwww, l(-2, -5, -8, 0)
          movc r22.w, r23.z, r24.y, r24.z
          movc r22.w, r23.y, r24.x, r22.w
          movc r22.w, r23.x, r21.w, r22.w
          movc r23.z, r23.z, r16.z, r16.w
          movc r23.y, r23.y, r16.y, r23.z
          movc r23.x, r23.x, r16.x, r23.y
          imul null, r22.w, r22.w, l(10)
          ushr r22.w, r23.x, r22.w
          and r19.w, r22.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r19.w, l(140), t54.xxxx
        endif 
        mov r18.w, r21.w
      endloop 
      uge r19.w, r20.w, l(5)
      iadd r8.w, r18.w, -r19.w
    endloop 
    ult r7.z, r7.z, l(12)
    if_nz r7.z
      mov r14.xyz, r17.xyzx
      mov r15.xyz, r18.xyzx
      break 
    endif 
    iadd r7.y, r7.y, l(1)
    mov r14.xyz, r17.xyzx
    mov r15.xyz, r18.xyzx
  endloop 
  mov r11.xyz, r14.xyzx
  mov r12.xyz, r15.xyzx
endif 
max o0.w, r5.w, l(0.000000)
add r1.x, r1.y, l(2.000000)
mul r1.x, r1.x, l(0.010000)
mul r2.xyz, r1.xxxx, r4.xzwx
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.zwzz, t0.xyzw, s10
add r1.y, cb3[29].w, cb3[29].z
add_sat r1.y, -r1.y, l(1.000000)
mul r1.z, r1.x, r1.x
mad r1.x, cb3[29].z, r1.x, r1.y
mad_sat r1.x, r1.z, cb3[29].w, r1.x
add r1.yzw, -cb2[94].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad_sat r1.xyz, r1.xxxx, r1.yzwy, cb2[94].xyzx
add r7.xyz, r3.xyzx, -cb2[10].xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
add r0.w, r3.z, -cb0[r0.w + 7].z
add r2.w, -cb2[73].x, cb2[73].y
add r1.w, r1.w, -cb2[73].x
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul_sat r1.w, r1.w, r2.w
mad r2.w, r1.w, l(-2.000000), l(3.000000)
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r2.w
add r0.w, r0.w, cb3[30].z
max r0.w, r0.w, l(0.000000)
add r3.xy, -cb2[74].zxzz, cb2[74].wyww
mad r3.xy, r1.wwww, r3.xyxx, cb2[74].zxzz
mul r0.w, r0.w, cb3[30].y
mul r0.w, r0.w, l(0.005000)
mov_sat r1.w, r10.z
min r2.w, r7.w, l(1.000000)
log r2.w, r2.w
mul r2.w, r2.w, r3.x
exp r2.w, r2.w
mul r3.x, r1.w, r3.y
mul r0.w, r0.w, r3.x
lt r3.x, r10.z, l(0.000000)
movc r2.w, r3.x, l(0), r2.w
mad r0.w, r2.w, r1.w, r0.w
mul r7.xyz, r0.wwww, cb2[72].xyzx
mul r8.xyz, r12.xyzx, r1.xyzx
ftoi r9.xy, v0.xyxx
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyzw, t53.xyzw
mad r9.xyz, r3.wwww, r9.xyzx, r11.xyzx
mul r1.yzw, r1.xxyz, r9.xxyz
mad r1.yzw, r3.yyyy, r7.xxyz, r1.yyzw
mul r0.w, r3.w, r1.x
max r1.x, r6.w, l(1.000000012E-007)
add r1.x, -r1.x, l(1.000000)
mul r2.w, r1.x, r1.x
mul r2.w, r2.w, r2.w
mul r1.x, r1.x, r2.w
mad r1.x, r1.x, l(0.960000), l(0.040000)
mul r3.xyz, r10.xyzx, r6.wwww
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r5.xyzx
dp3 r2.w, r4.xzwx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.x, r3.xyzx, r0.xyzx
mad_sat r0.x, cb3[30].w, r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mul r2.xyz, r2.xyzx, r8.xyzx
mul r0.y, r0.w, r1.x
mul r0.x, r0.x, r0.y
mul r0.x, r2.w, r0.x
mad r0.yzw, r1.yyzw, r6.xxyz, r2.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
ret 
// Approximately 756 instruction slots used
