//3e80cc9732df4272-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 20:58:32 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n264_n285_n295_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n1_n139_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n22_Texture_texture    texture  float4          2d    2        1
// p_default_Material_n270_n272_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n8_n182_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n32_n61_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n8_n169_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n20_n59_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n10_n59_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n8_n167_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n10_n61_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n8_n162_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n45_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n20_n61_Texture_texture    texture  float4          2d   13        1
// p_default_Setup_n44_BD8AA44026454365_cp7_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n3_n94_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n1_n59_Texture_texture    texture  float4          2d   16        1
// p_default_Setup_n38_Texture_texture    texture  float4          2d   17        1
// p_default_Setup_n41_Texture_texture    texture  float4          2d   18        1
// p_default_Setup_n1_n61_Texture_texture    texture  float4          2d   19        1
// p_default_Setup_n24_NormalBufferTexture_texture    texture  float4          2d   20        1
// p_default_Setup_n32_n59_Texture_texture    texture  float4          2d   21        1
// p_default_Setup_n3_n114_Texture_texture    texture  float4          2d   22        1
// p_default_Setup_n3_471057409100914_cp8_Param_texture    texture  float4          2d   23        1
// p_default_Setup_n27_n61_Texture_texture    texture  float4          2d   24        1
// p_default_Setup_n27_n59_Texture_texture    texture  float4          2d   25        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2048], dynamicIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[35], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w
mov r2.w, l(1.000000)

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, l(0.5)
add r2.x, r2.x, -r33.w


dp4 r3.x, cb2[15].xyzw, r2.xyzw
dp4 r3.y, cb2[16].xyzw, r2.xyzw
dp4 r3.z, cb2[17].xyzw, r2.xyzw
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r2.x, r2.x, -r33.w


dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, -r2.xyzx
dp3 r5.x, r4.xyzx, cb2[0].xyzx
dp3 r5.y, r4.xyzx, cb2[1].xyzx
dp3 r5.z, r4.xyzx, cb2[2].xyzx
sample_indexable(texture2d)(float,float,float,float) r0.w, v1.xyxx, t2.yzwx, s11
mul r4.xyzw, v1.xyzw, cb3[17].xyzw
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r4.xyxx, t8.xyzw, s11
mul r7.xyzw, v1.xyzw, cb3[18].xyzw
sample_indexable(texture2d)(float,float,float,float) r1.xy, r7.xyxx, t10.xyzw, s11
mul r8.xyzw, r6.xyzw, cb3[5].xyzw
mul r1.x, r1.x, cb3[31].w
add r3.w, cb3[32].x, -cb3[33].x
mad r1.y, r1.y, r3.w, cb3[33].x
mul r9.xyz, r1.xxxx, cb3[8].xyzx
mul r10.xyzw, v1.xyzw, cb3[19].zwxy
sample_indexable(texture2d)(float,float,float,float) r1.x, r10.xyxx, t12.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r3.w, v1.xyxx, t14.yzwx, s11
add_sat r4.x, -cb3[28].y, l(1.000000)
mad_sat r3.w, cb3[28].y, r3.w, r4.x
sample_indexable(texture2d)(float,float,float,float) r4.x, v1.xyxx, t17.xyzw, s11
mul r11.xyzw, v1.xyxy, cb3[22].xyzw
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t18.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r1.zwzz, t20.xyzw, s10
mul r14.xyzw, v1.xyxy, cb3[23].xyzw
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r14.xyxx, t22.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r1.zw, r11.zwzz, t15.zwxy, s11
mul r7.xy, v1.xyxx, cb3[24].xyxx
mul r11.xyz, r15.xyzx, cb3[14].xyzx
sample_indexable(texture2d)(float,float,float,float) r16.y, r7.xyxx, t23.yxzw, s11
add r4.y, cb3[11].w, -cb3[26].y
mad r1.w, r1.w, r4.y, cb3[26].y
mad r4.x, r4.x, cb3[6].w, cb3[7].w
mul_sat r16.x, r4.x, cb3[0].x
mov r16.z, l(1.000000)
dp3_sat r4.x, cb3[13].xyzx, r16.xyzx
mul r16.xyz, r8.xyzx, r11.xyzx
mad r15.xyz, -cb3[14].xyzx, r15.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r17.xyz, -r6.xyzx, cb3[5].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r17.xyz, -r15.xyzx, r17.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r11.xyz, r11.xyzx, r17.xyzx
mad r11.xyz, r15.xyzx, r16.xyzx, r11.xyzx
mad r6.xyz, -r6.xyzx, cb3[5].xyzx, r11.xyzx
mad r6.xyz, r4.xxxx, r6.xyzx, r8.xyzx
add r1.w, -r1.y, r1.w
mad r1.y, r4.x, r1.w, r1.y
mad r8.xyz, cb3[13].wwww, r1.zzzz, -r9.xyzx
mad r8.xyz, r4.xxxx, r8.xyzx, r9.xyzx
add r1.z, -r4.x, l(1.000000)
mul r1.x, r1.z, r1.x
mul r9.xyz, r1.zzzz, r12.xyzx
mul r1.zw, v1.xxxy, cb3[15].xxxy
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r1.zwzz, t21.xyzw, s11
mul r12.xyzw, v1.xyzw, cb3[16].xyzw
sample_indexable(texture2d)(float,float,float,float) r1.zw, r12.xyxx, t5.zwxy, s11
mul r11.xyz, r11.xyzx, cb3[3].xyzx
mul r1.z, r1.z, cb3[29].w
add r4.y, -cb3[27].x, cb3[27].y
mad r1.w, r1.w, r4.y, cb3[27].x
mad_sat r4.y, r9.x, cb3[31].y, cb3[30].z
mad r11.xyz, r11.xyzx, r6.xyzx, -r6.xyzx
mad r6.xyz, r4.yyyy, r11.xyzx, r6.xyzx
add r1.w, -r1.y, r1.w
mad r1.y, r4.y, r1.w, r1.y
mad r11.xyz, cb3[11].xyzx, r1.zzzz, -r8.xyzx
mad r8.xyz, r4.yyyy, r11.xyzx, r8.xyzx
mul r11.xyzw, v1.xyxy, cb3[20].zwxy
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r11.xyxx, t7.xyzw, s11
mul r16.xyzw, v1.xyxy, cb3[21].zwxy
sample_indexable(texture2d)(float,float,float,float) r1.zw, r16.xyxx, t13.zwxy, s11
mul r15.xyz, r15.xyzx, cb3[2].xyzx
mul r1.z, r1.z, cb3[30].y
add r4.y, cb3[30].w, -cb3[31].x
mad r1.w, r1.w, r4.y, cb3[31].x
mad_sat r4.y, r9.y, cb3[28].z, cb3[29].z
mad r6.xyz, r15.xyzx, r4.yyyy, r6.xyzx
add r1.w, -r1.y, r1.w
mad r1.y, r4.y, r1.w, r1.y
mad r9.xyw, cb3[10].xyxz, r1.zzzz, -r8.xyxz
mad r8.xyz, r4.yyyy, r9.xywx, r8.xyzx
mul r15.xyzw, v1.xyxy, cb3[25].zwxy
sample_indexable(texture2d)(float,float,float,float) r9.xyw, r15.xyxx, t25.xywz, s11
sample_indexable(texture2d)(float,float,float,float) r1.zw, r15.zwzz, t24.zwxy, s11
mul r1.z, r1.z, cb3[26].z
add r4.y, -cb3[26].w, cb3[34].x
mad r1.w, r1.w, r4.y, cb3[26].w
mad_sat r4.y, r9.z, cb3[8].w, cb3[12].w
mad r9.xyz, r9.xywx, cb3[4].xyzx, -r6.xyzx
mad r6.xyz, r4.yyyy, r9.xyzx, r6.xyzx
add r1.w, -r1.y, r1.w
mad r1.y, r4.y, r1.w, r1.y
mad r9.xyz, cb3[12].xyzx, r1.zzzz, -r8.xyzx
mad r8.xyz, r4.yyyy, r9.xyzx, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.z, r14.zwzz, t1.yzxw, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r16.zwzz, t19.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r11.zwzz, t16.xyzw, s11
mul r9.xyz, r9.xyzx, cb3[1].xyzx
mul r1.w, r7.x, cb3[31].z
add r4.y, -cb3[9].w, cb3[10].w
mad r4.y, r7.y, r4.y, cb3[9].w
mad_sat r1.x, r1.x, cb3[14].w, cb3[26].x
add r1.z, -r3.w, r1.z
mad r1.z, r1.x, r1.z, r3.w
mad r9.xyz, r9.xyzx, r6.xyzx, -r6.xyzx
mad r6.xyz, r1.xxxx, r9.xyzx, r6.xyzx
add r3.w, -r1.y, r4.y
mad r1.y, r1.x, r3.w, r1.y
mad r9.xyz, cb3[9].xyzx, r1.wwww, -r8.xyzx
mad r8.xyz, r1.xxxx, r9.xyzx, r8.xyzx
mov_sat r1.x, cb3[0].w
mad r9.xyz, r8.xyzx, cb3[27].wwww, -r8.xyzx
mad r8.xyz, r1.xxxx, r9.xyzx, r8.xyzx
mad r9.xyz, r6.xyzx, cb3[28].xxxx, -r6.xyzx
mad r6.xyz, r1.xxxx, r9.xyzx, r6.xyzx
mad r1.w, r1.y, cb3[27].z, -r1.y
mad r1.y, r1.x, r1.w, r1.y
max r1.x, r4.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r4.zwzz, t11.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r1.w, r12.zwzz, t9.yzwx, s11
add r3.w, cb3[28].w, cb3[29].x
max r5.w, cb3[29].x, l(0.010000)
max r6.w, cb3[28].w, l(0.010000)
mad r7.xy, cb2[24].xxxx, cb3[15].zwzz, r10.zwzz
mad r7.zw, cb2[24].xxxx, cb3[24].zzzw, r7.zzzw
sample_indexable(texture2d)(float,float,float,float) r7.x, r7.xyxx, t6.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.yzw, r7.zwzz, t4.wxyz, s11
add r9.x, r3.w, cb3[30].x
add r9.x, r9.x, l(1.000000)
mul r7.yzw, r7.yyzw, cb3[6].xxyz
mad r9.yzw, cb3[7].xxyz, r7.xxxx, -r4.xxyz
mad r10.xyz, r4.wwww, r9.yzwy, r4.xyzx
mul r9.yzw, r6.xxyz, cb3[29].yyyy
mad r7.x, -cb3[33].y, r9.x, l(1.000000)
add r9.x, r7.x, cb3[29].x
add r11.x, r1.w, -r7.x
add r11.y, r9.x, cb3[28].w
add r3.w, -r3.w, -r7.x
add r11.z, r11.y, cb3[30].x
add r11.w, r1.w, -r9.x
div_sat r3.w, r3.w, cb3[30].x
div r5.w, r11.x, r5.w
add r5.w, -r5.w, l(1.000000)
add r11.x, -r3.w, l(1.000000)
div r6.w, r11.w, r6.w
add r6.w, -r6.w, l(1.000000)
mul r12.xyz, r6.wwww, r7.yzwy
mul r7.yzw, r9.yyzw, r5.wwww
lt r5.w, r7.x, r1.w
movc r6.xyz, r5.wwww, r7.yzwy, r6.xyzx
lt r5.w, r9.x, r1.w
mov r12.w, l(1.000000)
mov r6.w, l(0)
movc r6.xyzw, r5.wwww, r12.xyzw, r6.xyzw
lt r5.w, r11.y, r1.w
mov r10.w, r4.w
mov r7.xyz, r6.xyzx
mov r7.w, l(1.000000)
movc r7.xyzw, r5.wwww, r10.xyzw, r7.xyzw
add r6.xyz, r4.xyzx, -r7.xyzx
mad r6.xyz, r3.wwww, r6.xyzx, r7.xyzx
lt r1.w, r11.z, r1.w
movc r4.xyz, r1.wwww, r4.xyzx, r6.xyzx
mul r1.w, r6.w, r7.w
mul r1.w, r11.x, r1.w
mad r6.xyz, r1.wwww, -r8.xyzx, r8.xyzx
dp3 r1.w, r13.xyzx, r5.xyzx
max r3.w, |r2.y|, |r2.x|
add r7.xyz, -r3.wwww, cb2[70].yzwy
add r3.w, -r1.w, l(1.000000)
add r4.w, -cb3[32].z, l(1.000000)
max r3.w, r3.w, l(0.000000)
log r5.w, r3.w
mul r5.w, r5.w, cb3[32].y
exp r5.w, r5.w
mov_sat r6.w, r1.w
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
mov r2.w, l(1.000000)
mov r9.xyz, r2.xyzx
mov r9.w, l(1.000000)
mov r8.xyz, l(0,0,0,0)
mov r10.xyzw, l(0,0,0,0)
loop 
  uge r11.x, r10.w, cb7[0].y
  breakc_nz r11.x
  iadd r11.x, r10.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.yzw, r11.x, l(16), t54.xxyz
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r11.x, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r11.x, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r11.x, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.x, r11.x, l(172), t54.xxxx
  dp3 r15.x, -r11.yzwy, cb2[0].xyzx
  dp3 r15.y, -r11.yzwy, cb2[1].xyzx
  dp3 r15.z, -r11.yzwy, cb2[2].xyzx
  if_nz r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r11.x, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r11.x, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r11.x, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r11.x, l(240), t54.xyzw
    mov r20.x, r16.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r20.x, r2.xyzw, r20.xyzw
    mov r21.x, r16.y
    mov r21.y, r17.y
    mov r21.z, r18.y
    mov r21.w, r19.y
    dp4 r20.y, r2.xyzw, r21.xyzw
    mov r21.x, r16.z
    mov r21.y, r17.z
    mov r21.z, r18.z
    mov r21.w, r19.z
    dp4 r20.z, r2.xyzw, r21.xyzw
    mov r19.x, r16.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r11.y, r2.xyzw, r19.xyzw
    add r16.xyzw, -r11.yyyy, cb2[53].xyzw
    min r11.yzw, r7.xxyz, r16.yyzw
    lt r11.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r11.yyzw
    movc r14.yzw, r11.yyyy, cb2[47].xxyz, cb2[47].wwww
    movc r16.yzw, r11.yyyy, cb2[48].xxyz, cb2[48].wwww
    movc r14.yzw, r11.zzzz, cb2[49].xxyz, r14.yyzw
    movc r16.yzw, r11.zzzz, cb2[50].xxyz, r16.yyzw
    movc r14.yzw, r11.wwww, cb2[51].xxyz, r14.yyzw
    movc r11.yzw, r11.wwww, cb2[52].xxyz, r16.yyzw
    mad r11.yzw, r20.xxyz, r14.yyzw, r11.yyzw
    lt r13.w, l(0.000000), r16.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r11.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.y, r16.xyxx, t43.xxxx, s14, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.z, r16.zwzz, t43.xxxx, s14, r11.w
    add r14.y, r14.z, r14.y
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r11.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.y, r16.xyxx, t43.xxxx, s14, r11.w
    add r11.y, r11.y, r14.y
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.z, r16.zwzz, t43.xxxx, s14, r11.w
    add r11.y, r11.z, r11.y
    mul r11.y, r11.y, l(0.250000)
    movc r11.y, r13.w, r11.y, l(1.000000)
  else 
    mov r11.y, l(1.000000)
  endif 
  if_nz r14.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r11.x, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r11.x, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r11.x, l(288), t54.xyzw
    dp4 r11.x, r14.xyzw, r9.xyzw
    dp4 r11.z, r16.xyzw, r9.xyzw
    dp4 r11.w, r17.xyzw, r9.xyzw
    div r14.xy, r11.xzxx, r11.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.xzw, r14.xyxx, t40.xwyz, s12, l(0.000000)
  else 
    mov r11.xzw, l(1.000000,0,1.000000,1.000000)
  endif 
  dp3 r13.w, r13.xyzx, r15.xyzx
  mov_sat r14.x, r13.w
  mad_sat r13.w, r13.w, r4.w, cb3[32].z
  add r14.yzw, r5.xxyz, r15.xxyz
  dp3 r15.x, r14.yzwy, r14.yzwy
  rsq r15.x, r15.x
  mul r14.yzw, r14.yyzw, r15.xxxx
  dp3_sat r15.x, r5.xyzx, r14.yzwy
  dp3_sat r14.y, r14.yzwy, r13.xyzx
  log r14.z, r14.y
  mul r14.z, r1.y, r14.z
  exp r14.z, r14.z
  max r14.w, r15.x, l(1.192092896E-007)
  min r15.x, r6.w, r14.x
  add r14.y, r14.y, r14.y
  mul r15.y, r14.y, r15.x
  ge r15.y, r14.w, r15.y
  eq r15.x, r6.w, r15.x
  div r15.z, r14.x, r6.w
  movc r15.x, r15.x, l(1.000000), r15.z
  mul r14.y, r14.y, r15.x
  div r14.y, r14.y, r14.w
  movc r14.y, r15.y, r14.y, r7.w
  mul r14.w, r14.z, r14.y
  mul r13.w, r5.w, r13.w
  mad r13.w, r13.w, l(5.000000), -r14.w
  mad r13.w, cb3[32].w, r13.w, r14.w
  mad r15.x, r14.y, r14.z, -r13.w
  mad r13.w, r1.x, r15.x, r13.w
  mad r13.w, -r14.y, r14.z, r13.w
  mad r13.w, r0.w, r13.w, r14.w
  mul r14.xyz, r12.xyzx, r14.xxxx
  mul r14.xyz, r11.xzwx, r14.xyzx
  mul r12.xyz, r12.xyzx, r13.wwww
  mul r11.xzw, r11.xxzw, r12.xxyz
  mul r11.xzw, r11.yyyy, r11.xxzw
  mad r8.xyz, r14.xyzx, r11.yyyy, r8.xyzx
  mad r10.xyz, r11.xzwx, r12.wwww, r10.xyzx
  iadd r10.w, r10.w, l(1)
endloop 
if_nz cb7[0].x
  mul r7.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r7.xy, r7.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r7.y, r2.w, r7.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r7.x, r9.xyzx, r9.xyzx
  sqrt r7.x, r7.x
  mov r11.xyz, r9.xyzx
  mov r11.w, l(1.000000)
  mov r9.w, l(1.000000)
  mov r12.xyz, r8.xyzx
  mov r14.xyz, r10.xyzx
  mov r7.y, l(0)
  loop 
    uge r7.z, r7.y, l(2)
    breakc_nz r7.z
    iadd r7.z, r2.w, r7.y
    ld_indexable(buffer)(uint,uint,uint,uint) r15.xyzw, r7.zzzz, t55.xyzw
    ushr r16.xyzw, r15.xyzw, l(30, 30, 30, 30)
    iadd r7.z, r16.y, r16.x
    iadd r7.z, r16.z, r7.z
    iadd r7.z, r16.w, r7.z
    mov r16.xyz, r12.xyzx
    mov r17.xyz, r14.xyzx
    mov r10.w, l(0)
    loop 
      uge r12.w, r10.w, r7.z
      breakc_nz r12.w
      ult r18.xyz, r10.wwww, l(3, 6, 9, 0)
      iadd r19.xyz, r10.wwww, l(-3, -6, -9, 0)
      movc r12.w, r18.z, r19.y, r19.z
      movc r12.w, r18.y, r19.x, r12.w
      movc r12.w, r18.x, r10.w, r12.w
      movc r13.w, r18.z, r15.z, r15.w
      movc r13.w, r18.y, r15.y, r13.w
      movc r13.w, r18.x, r15.x, r13.w
      imul null, r12.w, r12.w, l(10)
      ushr r12.w, r13.w, r12.w
      and r12.w, r12.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r12.w, l(140), t54.xxxx
      mov r18.xyz, r16.xyzx
      mov r19.xyz, r17.xyzx
      mov r14.w, r10.w
      mov r16.w, r12.w
      mov r17.w, r13.w
      loop 
        ult r18.w, r14.w, r7.z
        ieq r20.xy, r17.wwww, l(0, 1, 0, 0)
        or r19.w, r20.y, r20.x
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r16.w, l(0), t54.xxyz
        if_nz r20.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r16.w, l(12), t54.xyzw
          add r22.xyz, r9.xyzx, -r20.xzwx
          dp3 r18.w, r22.xyzx, r21.yzwy
          max r18.w, r18.w, l(0.000000)
          min r18.w, r21.x, r18.w
          mad r20.xzw, r18.wwww, r21.yyzw, r20.xxzw
        endif 
        add r20.xyz, -r2.xyzx, r20.xzwx
        dp3 r18.w, r20.xyzx, r20.xyzx
        sqrt r18.w, r18.w
        div r20.xyz, r20.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r16.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r16.w, l(124), t54.xxxx
        dp3 r22.x, r20.xyzx, cb2[0].xyzx
        dp3 r22.y, r20.xyzx, cb2[1].xyzx
        dp3 r22.z, r20.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.x, r16.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.yz, r16.w, l(40), t54.xxyx
        mad_sat r23.x, r18.w, r20.x, r23.y
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r23.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r20.x, r13.xyzx, r22.xyzx
        mov_sat r20.y, r20.x
        mad_sat r20.x, r20.x, r4.w, cb3[32].z
        add r22.xyz, r5.xyzx, r22.xyzx
        dp3 r20.z, r22.xyzx, r22.xyzx
        rsq r20.z, r20.z
        mul r22.xyz, r20.zzzz, r22.xyzx
        dp3_sat r20.z, r5.xyzx, r22.xyzx
        dp3_sat r20.w, r22.xyzx, r13.xyzx
        log r21.w, r20.w
        mul r21.w, r1.y, r21.w
        exp r21.w, r21.w
        max r20.z, r20.z, l(1.192092896E-007)
        min r22.x, r6.w, r20.y
        add r20.w, r20.w, r20.w
        mul r22.y, r20.w, r22.x
        ge r22.y, r20.z, r22.y
        eq r22.x, r6.w, r22.x
        div r22.z, r20.y, r6.w
        movc r22.x, r22.x, l(1.000000), r22.z
        mul r20.w, r20.w, r22.x
        div r20.z, r20.w, r20.z
        movc r20.z, r22.y, r20.z, r7.w
        mul r20.w, r21.w, r20.z
        mul r20.x, r5.w, r20.x
        mad r20.x, r20.x, l(5.000000), -r20.w
        mad r20.x, cb3[32].w, r20.x, r20.w
        mad r22.x, r20.z, r21.w, -r20.x
        mad r20.x, r1.x, r22.x, r20.x
        mad r20.x, -r20.z, r21.w, r20.x
        mad r20.x, r0.w, r20.x, r20.w
        mul r20.yzw, r21.xxyz, r20.yyyy
        mul r21.xyz, r21.xyzx, r20.xxxx
        mul r21.xyz, r18.wwww, r21.xyzx
        mad r18.xyz, r20.yzwy, r18.wwww, r18.xyzx
        mad r19.xyz, r21.xyzx, r19.wwww, r19.xyzx
        iadd r18.w, r14.w, l(1)
        ult r19.w, r18.w, r7.z
        if_nz r19.w
          ult r20.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r21.xyz, r14.wwww, l(-2, -5, -8, 0)
          movc r19.w, r20.z, r21.y, r21.z
          movc r19.w, r20.y, r21.x, r19.w
          movc r19.w, r20.x, r18.w, r19.w
          movc r20.z, r20.z, r15.z, r15.w
          movc r20.y, r20.y, r15.y, r20.z
          movc r20.x, r20.x, r15.x, r20.y
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r20.x, r19.w
          and r16.w, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r16.w, l(140), t54.xxxx
        endif 
        mov r14.w, r18.w
      endloop 
      mov r20.xyz, r18.xyzx
      mov r21.xyz, r19.xyzx
      mov r12.w, r14.w
      mov r13.w, r16.w
      mov r18.w, r17.w
      loop 
        ult r19.w, r12.w, r7.z
        ieq r22.xy, r18.wwww, l(2, 3, 0, 0)
        or r20.w, r22.y, r22.x
        and r19.w, r19.w, r20.w
        breakc_z r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r13.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r13.w, l(0), t54.xyzx
        if_nz r22.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r13.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r13.w, l(12), t54.xxxx
          add r25.xyz, r9.xyzx, -r23.xyzx
          dp3 r20.w, r25.xyzx, r24.xyzx
          max r20.w, r20.w, l(0.000000)
          min r19.w, r19.w, r20.w
          mad r23.xyz, r19.wwww, r24.xyzx, r23.xyzx
        endif 
        add r23.xyz, -r2.xyzx, r23.xyzx
        dp3 r19.w, r23.xyzx, r23.xyzx
        sqrt r19.w, r19.w
        div r23.xyz, r23.xyzx, r19.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r13.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r13.w, l(124), t54.xxxx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r13.w, l(44), t54.xyzw
        mov r26.w, r27.x
        mad r26.xy, r19.wwww, r26.xyxx, r26.zwzz
        dp3 r21.w, r23.xyzx, -r22.xzwx
        mad_sat r22.x, r21.w, r27.y, r27.z
        mul r22.y, r22.x, r22.x
        mad r22.x, -r22.x, l(2.000000), l(3.000000)
        mul r22.x, r22.x, r22.y
        mul r22.x, r22.x, r22.x
        mul r19.w, r19.w, r21.w
        lt r19.w, r19.w, r27.w
        movc r19.w, r19.w, l(0), r22.x
        sample_l_indexable(texture2d)(float,float,float,float) r21.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        mul r19.w, r19.w, r21.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r13.w, l(172), t54.xxxx
        if_nz r21.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r13.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r13.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r13.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r13.w, l(288), t54.xyzw
          dp4 r22.x, r22.xyzw, r11.xyzw
          dp4 r22.y, r23.xyzw, r11.xyzw
          dp4 r22.z, r26.xyzw, r11.xyzw
          div r23.xy, r22.xyxx, r22.zzzz
          utof r23.z, r21.w
          sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r23.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r22.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r21.w, r22.xyzx, r22.xyzx
        mul r21.w, r19.w, r21.w
        lt r21.w, cb2[24].w, r21.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r13.w, l(156), t54.xxxx
        ine r22.w, r22.w, l(0)
        and r21.w, r21.w, r22.w
        if_nz r21.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r13.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r13.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r13.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r13.w, l(240), t54.xyzw
          mov r29.x, r23.x
          mov r29.y, r26.x
          mov r29.z, r27.x
          mov r29.w, r28.x
          dp4 r29.x, r9.xyzw, r29.xyzw
          mov r30.x, r23.y
          mov r30.y, r26.y
          mov r30.z, r27.y
          mov r30.w, r28.y
          dp4 r29.y, r9.xyzw, r30.xyzw
          mov r30.x, r23.z
          mov r30.y, r26.z
          mov r30.z, r27.z
          mov r30.w, r28.z
          dp4 r21.w, r9.xyzw, r30.xyzw
          mov r28.x, r23.w
          mov r28.y, r26.w
          mov r28.z, r27.w
          dp4 r22.w, r9.xyzw, r28.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r13.w, l(80), t54.xyzw
          mad_sat r23.xy, r7.xxxx, r23.xyxx, r23.zwzz
          div r26.xyzw, r29.xyxy, r22.wwww
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r22.w, r27.xyxx, t43.xxxx, s14, r21.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r23.z, r27.zwzz, t43.xxxx, s14, r21.w
          add r22.w, r22.w, r23.z
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r23.z, r26.xyxx, t43.xxxx, s14, r21.w
          add r22.w, r22.w, r23.z
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r26.zwzz, t43.xxxx, s14, r21.w
          add r21.w, r21.w, r22.w
          mul r21.w, r21.w, l(0.250000)
          mad r21.w, r21.w, r23.x, r23.y
        else 
          mov r21.w, l(1.000000)
        endif 
        dp3 r22.w, r13.xyzx, r25.xyzx
        mov_sat r23.x, r22.w
        mad_sat r22.w, r22.w, r4.w, cb3[32].z
        add r23.yzw, r5.xxyz, r25.xxyz
        dp3 r24.w, r23.yzwy, r23.yzwy
        rsq r24.w, r24.w
        mul r23.yzw, r23.yyzw, r24.wwww
        dp3_sat r24.w, r5.xyzx, r23.yzwy
        dp3_sat r23.y, r23.yzwy, r13.xyzx
        log r23.z, r23.y
        mul r23.z, r1.y, r23.z
        exp r23.z, r23.z
        max r23.w, r24.w, l(1.192092896E-007)
        min r24.w, r6.w, r23.x
        add r23.y, r23.y, r23.y
        mul r25.x, r23.y, r24.w
        ge r25.x, r23.w, r25.x
        eq r24.w, r6.w, r24.w
        div r25.y, r23.x, r6.w
        movc r24.w, r24.w, l(1.000000), r25.y
        mul r23.y, r23.y, r24.w
        div r23.y, r23.y, r23.w
        movc r23.y, r25.x, r23.y, r7.w
        mul r23.w, r23.z, r23.y
        mul r22.w, r5.w, r22.w
        mad r22.w, r22.w, l(5.000000), -r23.w
        mad r22.w, cb3[32].w, r22.w, r23.w
        mad r24.w, r23.y, r23.z, -r22.w
        mad r22.w, r1.x, r24.w, r22.w
        mad r22.w, -r23.y, r23.z, r22.w
        mad r22.w, r0.w, r22.w, r23.w
        mul r23.xyz, r24.xyzx, r23.xxxx
        mul r23.xyz, r22.xyzx, r23.xyzx
        mul r23.xyz, r21.wwww, r23.xyzx
        mul r24.xyz, r24.xyzx, r22.wwww
        mul r22.xyz, r22.xyzx, r24.xyzx
        mul r22.xyz, r21.wwww, r22.xyzx
        mul r22.xyz, r19.wwww, r22.xyzx
        mad r20.xyz, r23.xyzx, r19.wwww, r20.xyzx
        mad r21.xyz, r22.xyzx, r20.wwww, r21.xyzx
        iadd r19.w, r12.w, l(1)
        ult r20.w, r19.w, r7.z
        if_nz r20.w
          ult r22.xyz, r19.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r12.wwww, l(-2, -5, -8, 0)
          movc r20.w, r22.z, r23.y, r23.z
          movc r20.w, r22.y, r23.x, r20.w
          movc r20.w, r22.x, r19.w, r20.w
          movc r21.w, r22.z, r15.z, r15.w
          movc r21.w, r22.y, r15.y, r21.w
          movc r21.w, r22.x, r15.x, r21.w
          imul null, r20.w, r20.w, l(10)
          ushr r20.w, r21.w, r20.w
          and r13.w, r20.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r13.w, l(140), t54.xxxx
        endif 
        mov r12.w, r19.w
      endloop 
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      mov r19.w, r12.w
      mov r20.w, r13.w
      mov r21.w, r18.w
      loop 
        ult r22.x, r19.w, r7.z
        ieq r22.y, r21.w, l(4)
        and r22.x, r22.y, r22.x
        breakc_z r22.x
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r20.w, l(0), t54.xyzx
        add r22.xyz, -r2.xyzx, r22.xyzx
        dp3 r22.w, r22.xyzx, r22.xyzx
        sqrt r22.w, r22.w
        div r23.xyz, r22.xyzx, r22.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r20.w, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r20.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r20.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r20.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r20.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r20.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r20.w, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r22.x, r22.y, r22.x
        max r26.x, r22.z, r22.x
        sample_l_indexable(texture2d)(float,float,float,float) r22.x, r26.xyxx, t44.zxyw, s13, l(0.000000)
        dp3 r22.y, r13.xyzx, r25.xyzx
        mov_sat r22.z, r22.y
        mad_sat r22.y, r22.y, r4.w, cb3[32].z
        add r23.xyz, r5.xyzx, r25.xyzx
        dp3 r22.w, r23.xyzx, r23.xyzx
        rsq r22.w, r22.w
        mul r23.xyz, r22.wwww, r23.xyzx
        dp3_sat r22.w, r5.xyzx, r23.xyzx
        dp3_sat r23.x, r23.xyzx, r13.xyzx
        log r23.y, r23.x
        mul r23.y, r1.y, r23.y
        exp r23.y, r23.y
        max r22.w, r22.w, l(1.192092896E-007)
        min r23.z, r6.w, r22.z
        add r23.x, r23.x, r23.x
        mul r23.w, r23.x, r23.z
        ge r23.w, r22.w, r23.w
        eq r23.z, r6.w, r23.z
        div r24.w, r22.z, r6.w
        movc r23.z, r23.z, l(1.000000), r24.w
        mul r23.x, r23.x, r23.z
        div r22.w, r23.x, r22.w
        movc r22.w, r23.w, r22.w, r7.w
        mul r23.x, r23.y, r22.w
        mul r22.y, r5.w, r22.y
        mad r22.y, r22.y, l(5.000000), -r23.x
        mad r22.y, cb3[32].w, r22.y, r23.x
        mad r23.z, r22.w, r23.y, -r22.y
        mad r22.y, r1.x, r23.z, r22.y
        mad r22.y, -r22.w, r23.y, r22.y
        mad r22.y, r0.w, r22.y, r23.x
        mul r23.xyz, r24.xyzx, r22.zzzz
        mul r22.yzw, r24.xxyz, r22.yyyy
        mul r22.yzw, r22.xxxx, r22.yyzw
        mad r16.xyz, r23.xyzx, r22.xxxx, r16.xyzx
        mad r17.xyz, r22.yzwy, r27.xxxx, r17.xyzx
        iadd r22.x, r19.w, l(1)
        ult r22.y, r22.x, r7.z
        if_nz r22.y
          ult r22.yzw, r22.xxxx, l(0, 3, 6, 9)
          iadd r23.xyz, r19.wwww, l(-2, -5, -8, 0)
          movc r23.y, r22.w, r23.y, r23.z
          movc r23.x, r22.z, r23.x, r23.y
          movc r23.x, r22.y, r22.x, r23.x
          movc r22.w, r22.w, r15.z, r15.w
          movc r22.z, r22.z, r15.y, r22.w
          movc r22.y, r22.y, r15.x, r22.z
          imul null, r22.z, r23.x, l(10)
          ushr r22.y, r22.y, r22.z
          and r20.w, r22.y, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r20.w, l(140), t54.xxxx
        endif 
        mov r19.w, r22.x
      endloop 
      uge r20.w, r21.w, l(5)
      iadd r10.w, r19.w, -r20.w
    endloop 
    ult r7.z, r7.z, l(12)
    if_nz r7.z
      mov r12.xyz, r16.xyzx
      mov r14.xyz, r17.xyzx
      break 
    endif 
    iadd r7.y, r7.y, l(1)
    mov r12.xyz, r16.xyzx
    mov r14.xyz, r17.xyzx
  endloop 
  mov r8.xyz, r12.xyzx
  mov r10.xyz, r14.xyzx
endif 
max r1.x, r8.w, l(0.000000)
mul r2.xy, v0.xyxx, l(0.250000, 0.250000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t3.xyzw, s11
mov r2.y, v3.x
mad r2.x, r2.x, cb1[r2.y + 3].y, cb1[r2.y + 3].z
add r1.y, r1.y, l(2.000000)
mul r1.y, r1.y, l(0.010000)
mul r2.yzw, r1.yyyy, r6.xxyz
ftoi r7.xy, v0.xyxx
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r1.y, r7.xyww, t0.yxzw
add r4.w, cb3[33].w, cb3[33].z
add_sat r4.w, -r4.w, l(1.000000)
mul r5.w, r1.y, r1.y
mad r1.y, cb3[33].z, r1.y, r4.w
mad_sat r1.y, r5.w, cb3[33].w, r1.y
add r9.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r9.xyz, r1.yyyy, r9.xyzx, cb2[94].xyzx
ishl r1.y, v3.x, l(3)
add r11.xyz, r3.xyzx, -cb2[10].xyzx
dp3 r3.x, r11.xyzx, r11.xyzx
sqrt r3.x, r3.x
add r1.y, r3.z, -cb0[r1.y + 7].z
add r3.y, -cb2[73].x, cb2[73].y
add r3.x, r3.x, -cb2[73].x
div r3.y, l(1.000000, 1.000000, 1.000000, 1.000000), r3.y
mul_sat r3.x, r3.y, r3.x
mad r3.y, r3.x, l(-2.000000), l(3.000000)
mul r3.x, r3.x, r3.x
mul r3.x, r3.x, r3.y
add r1.y, r1.y, cb3[34].z
max r1.y, r1.y, l(0.000000)
add r3.yz, -cb2[74].zzxz, cb2[74].wwyw
mad r3.xy, r3.xxxx, r3.yzyy, cb2[74].zxzz
mul r1.y, r1.y, cb3[34].y
mul r1.y, r1.y, l(0.005000)
mov_sat r3.z, r13.z
min r3.w, r3.w, l(1.000000)
log r3.w, r3.w
mul r3.x, r3.w, r3.x
exp r3.x, r3.x
mul r3.w, r3.z, r3.y
mul r1.y, r1.y, r3.w
lt r3.w, r13.z, l(0.000000)
movc r3.x, r3.w, l(0), r3.x
mad r1.y, r3.x, r3.z, r1.y
mul r3.xzw, r1.yyyy, cb2[72].xxyz
mul r3.xyz, r3.xzwx, r3.yyyy
mul r10.xyz, r10.xyzx, r9.xyzx
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyzw, t53.xyzw
mad r7.xyz, r1.zzzz, r7.xyzx, r8.xyzx
mul r7.xyz, r7.xyzx, r9.xyzx
mad r3.xyz, r3.xyzx, r0.wwww, r7.xyzx
mul r0.w, r1.z, r9.x
max r1.y, r1.w, l(1.000000012E-007)
add r1.y, -r1.y, l(1.000000)
mul r1.z, r1.y, r1.y
mul r1.z, r1.z, r1.z
mul r1.y, r1.y, r1.z
mad r1.y, r1.y, l(0.960000), l(0.040000)
mul r7.xyz, r13.xyzx, r1.wwww
mad r5.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r5.xyzx
dp3 r1.z, r6.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.x, r5.xyzx, r0.xyzx
mad_sat r0.x, cb3[34].w, r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mul r2.yzw, r2.yyzw, r10.xxyz
mul r0.y, r0.w, r1.y
mul r0.x, r0.x, r0.y
mul r0.x, r1.z, r0.x
mad r0.yzw, r3.xxyz, r4.xxyz, r2.yyzw
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
add r0.x, r1.x, -cb1[2].x
min r0.x, r2.x, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r1.x
ret 
// Approximately 786 instruction slots used
