//6674e7f9737b5321-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 13 00:07:22 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48 [unused]
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n248_n269_n276_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Material_n254_n256_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n15_n115_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n15_n128_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n6_n95_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n11_n60_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n1_n62_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n11_n62_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n1_n60_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n41_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n1_470EB2D06866788_cp8_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n38_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n24_NormalBufferTexture_texture    texture  float4          2d   12        1
// p_default_Setup_n45_BD8AA44026454365_cp7_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n15_n133_4DF3FB3016561432_cp3_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n6_n115_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d   16        1
// p_default_Setup_n6_471057409100914_cp8_Param_texture    texture  float4          2d   17        1
// p_default_Setup_n27_n62_Texture_texture    texture  float4          2d   18        1
// p_default_Setup_n27_n60_Texture_texture    texture  float4          2d   19        1
// p_default_Setup_n27_470EB2D06866788_cp8_Param_texture    texture  float4          2d   20        1
// p_default_Setup_n33_n60_Texture_texture    texture  float4          2d   21        1
// p_default_Setup_n33_n62_Texture_texture    texture  float4          2d   22        1
// p_default_Setup_n5_n95_Texture_texture    texture  float4          2d   23        1
// p_default_Setup_n5_471057409100914_cp8_Param_texture    texture  float4          2d   24        1
// p_default_Setup_n23_n62_Texture_texture    texture  float4          2d   25        1
// p_default_Setup_n5_n115_Texture_texture    texture  float4          2d   26        1
// p_default_Setup_n23_n60_Texture_texture    texture  float4          2d   27        1
// p_default_Setup_n15_47D689602565118_cp5_Param_texture    texture  float4          2d   28        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[40], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r2.x, r2.x, -r33.w


dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
mul r3.xyzw, v2.xyxy, cb3[28].xyzw
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r3.xyxx, t5.xyzw, s11
mul r6.xyzw, v2.xyxy, cb3[19].zwxy
sample_indexable(texture2d)(float,float,float,float) r1.zw, r6.xyxx, t7.zwxy, s11
mul r5.xyzw, r5.xyzw, cb3[0].xyzw
mul r0.w, r1.z, cb3[36].z
add r1.z, -cb3[38].z, cb3[38].y
mad r1.z, r1.w, r1.z, cb3[38].z
mul r7.xyz, r0.wwww, cb3[12].xyzx
mul r8.xyzw, v2.xyxy, cb3[20].xyzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t9.xyzw, s11
mov_sat r10.xyzw, v1.xyzw
sample_indexable(texture2d)(float,float,float,float) r11.xyz, v2.xyxx, t11.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r1.xyxx, t12.xyzw, s10
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t13.yzwx, s11
add_sat r1.w, -cb3[34].y, l(1.000000)
mad_sat r0.w, cb3[34].y, r0.w, r1.w
mul r13.xyzw, v2.xyxy, cb3[21].xyzw
sample_indexable(texture2d)(float,float,float,float) r1.w, r13.xyxx, t16.yzwx, s11
mul r14.xyzw, v2.xyxy, cb3[27].zwxy
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r14.xyxx, t26.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.zwzz, t23.xyzw, s11
mul r16.xyzw, v2.xyxy, cb3[26].zwxy
sample_indexable(texture2d)(float,float,float,float) r17.y, r16.xyxx, t24.yxzw, s11
add r3.z, cb3[32].y, -cb3[33].x
mad r3.y, r3.y, r3.z, cb3[33].x
mad r3.z, r11.x, cb3[30].w, cb3[31].y
mul_sat r17.x, r3.z, r10.x
mov r17.z, l(1.000000)
dp3_sat r3.z, cb3[10].xyzx, r17.xyzx
mad r15.xyz, cb3[9].xyzx, r15.xyzx, -r5.xyzx
mad r5.xyz, r3.zzzz, r15.xyzx, r5.xyzx
add r3.y, -r1.z, r3.y
mad r1.z, r3.z, r3.y, r1.z
mad r3.xyw, cb3[32].zzzz, r3.xxxx, -r7.xyxz
mad r3.xyw, r3.zzzz, r3.xyxw, r7.xyxz
mul r7.xyzw, v2.xyxy, cb3[23].xyzw
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r7.xyxx, t15.xyzw, s11
mul r17.xyzw, v2.xyxy, cb3[22].xyzw
sample_indexable(texture2d)(float,float,float,float) r6.xy, r17.xyxx, t4.xyzw, s11
mul r18.xyzw, v2.xyxy, cb3[25].zwxy
sample_indexable(texture2d)(float,float,float,float) r19.y, r18.xyxx, t17.yxzw, s11
add r4.w, cb3[5].w, -cb3[10].w
mad r4.w, r6.y, r4.w, cb3[10].w
mad r6.y, r11.y, cb3[16].w, cb3[13].w
mul_sat r19.x, r6.y, r10.y
mov r19.z, l(1.000000)
dp3_sat r6.y, cb3[14].xyzx, r19.xyzx
mad r11.xyw, cb3[6].xyxz, r15.xyxz, -r5.xyxz
mad r5.xyz, r6.yyyy, r11.xywx, r5.xyzx
add r4.w, -r1.z, r4.w
mad r1.z, r6.y, r4.w, r1.z
mad r11.xyw, cb3[6].wwww, r6.xxxx, -r3.xyxw
mad r3.xyw, r6.yyyy, r11.xyxw, r3.xyxw
max r4.w, r3.z, r6.y
sample_indexable(texture2d)(float,float,float,float) r11.xyw, r13.zwzz, t2.xywz, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r17.zwzz, t3.xyzw, s11
mul r6.x, r7.x, cb3[35].w
sample_indexable(texture2d)(float,float,float,float) r13.y, r6.zwzz, t28.yxzw, s11
add r6.z, -cb3[35].x, cb3[35].y
mad r6.z, r7.y, r6.z, cb3[35].x
sample_indexable(texture2d)(float,float,float,float) r6.w, r7.zwzz, t14.yzwx, s11
mul r6.w, r6.w, cb3[32].x
dp3 r7.y, -r4.xyzx, r0.xyzx
add r7.y, r7.y, r7.y
mad r7.yz, r0.xxyx, -r7.yyyy, -r4.xxyx
mul r7.yz, r7.yyzy, cb3[32].wwww
sample_indexable(texture2d)(float,float,float,float) r7.y, r7.yzyy, t14.xyzw, s11
mul_sat r6.w, r6.w, r7.y
add r7.y, -r6.z, l(1.000000)
mad r6.z, r6.w, r7.y, r6.z
mad r7.x, -cb3[35].w, r7.x, cb3[33].y
mad r6.x, r6.w, r7.x, r6.x
mad r6.w, r11.z, cb3[35].z, cb3[36].y
mul_sat r13.x, r6.w, r10.z
mov r13.z, l(1.000000)
dp3_sat r6.w, cb3[17].xyzx, r13.xyzx
mad r7.xyz, r11.xywx, cb3[16].xyzx, -r5.xyzx
mad r5.xyz, r6.wwww, r7.xyzx, r5.xyzx
add r7.xyz, -r3.xywx, r6.xxxx
mad r3.xyw, r6.wwww, r7.xyxz, r3.xyxw
add r6.x, -r1.z, r6.z
mad r1.z, r6.w, r6.x, r1.z
add r3.z, r3.z, r6.y
add r3.z, r6.w, r3.z
min r3.z, r3.z, l(1.000000)
max r4.w, r4.w, r6.w
add r3.z, -r3.z, l(1.000000)
mul r1.w, r1.w, r3.z
mul r6.xyz, r3.zzzz, r9.xyzx
mul r7.xyzw, v2.xyxy, cb3[29].zwxy
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t21.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.zwzz, t22.xyzw, s11
mul r3.z, r7.x, cb3[15].w
add r6.w, cb3[17].w, -cb3[30].x
mad r6.w, r7.y, r6.w, cb3[30].x
mad_sat r6.x, r6.x, cb3[7].w, cb3[12].w
mad r7.xyz, r9.xyzx, cb3[4].xyzx, -r5.xyzx
mad r5.xyz, r6.xxxx, r7.xyzx, r5.xyzx
add r6.w, -r1.z, r6.w
mad r1.z, r6.x, r6.w, r1.z
mad r7.xyz, cb3[5].xyzx, r3.zzzz, -r3.xywx
mad r3.xyz, r6.xxxx, r7.xyzx, r3.xywx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r14.zwzz, t27.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xw, r16.zwzz, t25.xzwy, s11
mul r3.w, r6.x, cb3[11].w
add r6.x, -cb3[8].w, cb3[9].w
mad r6.x, r6.w, r6.x, cb3[8].w
mad_sat r6.y, r6.y, cb3[14].w, cb3[36].x
mad r7.xyz, r7.xyzx, cb3[2].xyzx, -r5.xyzx
mad r5.xyz, r6.yyyy, r7.xyzx, r5.xyzx
add r6.x, -r1.z, r6.x
mad r1.z, r6.y, r6.x, r1.z
mad r7.xyz, cb3[15].xyzx, r3.wwww, -r3.xyzx
mad r3.xyz, r6.yyyy, r7.xyzx, r3.xyzx
mul r7.xyzw, v2.xyxy, cb3[24].zwxy
sample_indexable(texture2d)(float,float,float,float) r6.xyw, r7.xyxx, t19.xywz, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.zwzz, t18.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r9.y, r18.zwzz, t20.yxzw, s11
mul r3.w, r7.x, cb3[31].x
add r7.x, -cb3[30].y, cb3[30].z
mad r7.x, r7.y, r7.x, cb3[30].y
mad_sat r9.x, r6.z, cb3[31].w, cb3[31].z
mov r9.z, l(1.000000)
dp3_sat r6.z, cb3[8].xyzx, r9.xyzx
mad r6.xyw, r6.xyxw, cb3[3].xyxz, -r5.xyxz
mad r5.xyz, r6.zzzz, r6.xywx, r5.xyzx
add r6.x, -r1.z, r7.x
mad r1.z, r6.z, r6.x, r1.z
mad r6.xyw, cb3[7].xyxz, r3.wwww, -r3.xyxz
mad r3.xyz, r6.zzzz, r6.xywx, r3.xyzx
mul r6.xyzw, v2.xyxy, cb3[18].zwxy
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r6.xyxx, t8.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.zwzz, t6.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.y, r8.zwzz, t10.yxzw, s11
mul r3.w, r6.x, cb3[34].x
add r6.x, -cb3[33].z, cb3[33].w
mad r6.x, r6.y, r6.x, cb3[33].z
mad_sat r8.x, r1.w, cb3[34].w, cb3[34].z
mov r8.zw, l(0,0,1.000000,1.000000)
dp3_sat r1.w, cb3[13].xyzx, r8.xyzx
mad r6.yzw, r7.xxyz, cb3[1].xxyz, -r5.xxyz
mad r5.xyz, r1.wwww, r6.yzwy, r5.xyzx
add r6.x, -r1.z, r6.x
mad r1.z, r1.w, r6.x, r1.z
mad r6.xyz, cb3[11].xyzx, r3.wwww, -r3.xyzx
mad r3.xyz, r1.wwww, r6.xyzx, r3.xyzx
mad r6.xyz, r3.xyzx, cb3[37].xxxx, -r3.xyzx
mad r3.xyz, r10.wwww, r6.xyzx, r3.xyzx
mad r6.xyz, r5.xyzx, cb3[37].yyyy, -r5.xyzx
mad r5.xyz, r10.wwww, r6.xyzx, r5.xyzx
mad r1.w, r1.z, cb3[36].w, -r1.z
mad r1.z, r10.w, r1.w, r1.z
max r1.w, r4.w, r10.w
dp3 r3.w, r12.xyzx, r4.xyzx
max r4.w, |r2.y|, |r2.x|
add r6.xyz, -r4.wwww, cb2[70].yzwy
add r4.w, -r3.w, l(1.000000)
add r6.w, -cb3[37].w, l(1.000000)
max r4.w, r4.w, l(0.000000)
log r4.w, r4.w
mul r4.w, r4.w, cb3[37].z
exp r4.w, r4.w
mov_sat r7.x, r3.w
div r7.y, l(1.000000, 1.000000, 1.000000, 1.000000), r7.x
mov r2.w, l(1.000000)
mov r8.xyz, r2.xyzx
mov r9.xyz, l(0,0,0,0)
mov r10.xyz, l(0,0,0,0)
mov r7.z, l(0)
loop 
  uge r7.w, r7.z, cb7[0].y
  breakc_nz r7.w
  iadd r7.w, r7.z, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyz, r7.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r7.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r7.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r7.w, l(172), t54.xxxx
  dp3 r14.x, -r11.xyzx, cb2[0].xyzx
  dp3 r14.y, -r11.xyzx, cb2[1].xyzx
  dp3 r14.z, -r11.xyzx, cb2[2].xyzx
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(240), t54.xyzw
    mov r19.x, r15.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r11.x, r2.xyzw, r19.xyzw
    mov r19.x, r15.y
    mov r19.y, r16.y
    mov r19.z, r17.y
    mov r19.w, r18.y
    dp4 r11.y, r2.xyzw, r19.xyzw
    mov r19.x, r15.z
    mov r19.y, r16.z
    mov r19.z, r17.z
    mov r19.w, r18.z
    dp4 r11.z, r2.xyzw, r19.xyzw
    mov r18.x, r15.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r10.w, r2.xyzw, r18.xyzw
    add r15.xyzw, -r10.wwww, cb2[53].xyzw
    min r15.yzw, r6.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r16.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r15.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r15.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r15.wwww, cb2[51].xyzx, r16.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r17.xxyz
    mad r11.xyz, r11.xyzx, r16.xyzx, r15.yzwy
    lt r10.w, l(0.000000), r15.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r11.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r15.xyxx, t43.xxxx, s14, r11.z
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.w, r15.zwzz, t43.xxxx, s14, r11.z
    add r12.w, r12.w, r13.w
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r11.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.x, r15.xyxx, t43.xxxx, s14, r11.z
    add r11.x, r11.x, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.y, r15.zwzz, t43.xxxx, s14, r11.z
    add r11.x, r11.y, r11.x
    mul r11.x, r11.x, l(0.250000)
    movc r10.w, r10.w, r11.x, l(1.000000)
  else 
    mov r10.w, l(1.000000)
  endif 
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyzw, r7.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(288), t54.xyzw
    dp4 r7.w, r11.xyzw, r8.xyzw
    dp4 r11.x, r15.xyzw, r8.xyzw
    dp4 r11.y, r16.xyzw, r8.xyzw
    div r15.x, r7.w, r11.y
    div r15.y, r11.x, r11.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r11.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r7.w, r12.xyzx, r14.xyzx
  mov_sat r11.w, r7.w
  mad_sat r7.w, r7.w, r6.w, cb3[37].w
  add r14.xyz, r4.xyzx, r14.xyzx
  dp3 r12.w, r14.xyzx, r14.xyzx
  rsq r12.w, r12.w
  mul r14.xyz, r12.wwww, r14.xyzx
  dp3_sat r12.w, r4.xyzx, r14.xyzx
  dp3_sat r13.w, r14.xyzx, r12.xyzx
  log r14.x, r13.w
  mul r14.x, r1.z, r14.x
  exp r14.x, r14.x
  max r12.w, r12.w, l(1.192092896E-007)
  min r14.y, r7.x, r11.w
  add r13.w, r13.w, r13.w
  mul r14.z, r13.w, r14.y
  ge r14.z, r12.w, r14.z
  eq r14.y, r7.x, r14.y
  div r14.w, r11.w, r7.x
  movc r14.y, r14.y, l(1.000000), r14.w
  mul r13.w, r13.w, r14.y
  div r12.w, r13.w, r12.w
  movc r12.w, r14.z, r12.w, r7.y
  mul r13.w, r14.x, r12.w
  mul r7.w, r4.w, r7.w
  mad r7.w, r7.w, l(5.000000), -r13.w
  mad r7.w, cb3[38].x, r7.w, r13.w
  mad r12.w, r12.w, r14.x, -r7.w
  mad r7.w, r1.w, r12.w, r7.w
  mul r14.xyz, r13.xyzx, r11.wwww
  mul r14.xyz, r11.xyzx, r14.xyzx
  mul r13.xyz, r13.xyzx, r7.wwww
  mul r11.xyz, r11.xyzx, r13.xyzx
  mul r11.xyz, r10.wwww, r11.xyzx
  mad r9.xyz, r14.xyzx, r10.wwww, r9.xyzx
  mad r10.xyz, r11.xyzx, r9.wwww, r10.xyzx
  iadd r7.z, r7.z, l(1)
endloop 
if_nz cb7[0].x
  mul r6.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r6.xy, r6.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r6.y, r2.w, r6.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r6.x, r8.xyzx, r8.xyzx
  sqrt r6.x, r6.x
  mov r11.xyz, r8.xyzx
  mov r11.w, l(1.000000)
  mov r8.w, l(1.000000)
  mov r13.xyz, r9.xyzx
  mov r14.xyz, r10.xyzx
  mov r6.y, l(0)
  loop 
    uge r6.z, r6.y, l(2)
    breakc_nz r6.z
    iadd r6.z, r2.w, r6.y
    ld_indexable(buffer)(uint,uint,uint,uint) r15.xyzw, r6.zzzz, t55.xyzw
    ushr r16.xyzw, r15.xyzw, l(30, 30, 30, 30)
    iadd r6.z, r16.y, r16.x
    iadd r6.z, r16.z, r6.z
    iadd r6.z, r16.w, r6.z
    mov r16.xyz, r13.xyzx
    mov r17.xyz, r14.xyzx
    mov r7.z, l(0)
    loop 
      uge r7.w, r7.z, r6.z
      breakc_nz r7.w
      ult r18.xyz, r7.zzzz, l(3, 6, 9, 0)
      iadd r19.xyz, r7.zzzz, l(-3, -6, -9, 0)
      movc r7.w, r18.z, r19.y, r19.z
      movc r7.w, r18.y, r19.x, r7.w
      movc r7.w, r18.x, r7.z, r7.w
      movc r9.w, r18.z, r15.z, r15.w
      movc r9.w, r18.y, r15.y, r9.w
      movc r9.w, r18.x, r15.x, r9.w
      imul null, r7.w, r7.w, l(10)
      ushr r7.w, r9.w, r7.w
      and r7.w, r7.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.w, l(140), t54.xxxx
      mov r18.xyz, r16.xyzx
      mov r19.xyz, r17.xyzx
      mov r10.w, r7.z
      mov r12.w, r7.w
      mov r13.w, r9.w
      loop 
        ult r14.w, r10.w, r6.z
        ieq r20.xy, r13.wwww, l(0, 1, 0, 0)
        or r16.w, r20.y, r20.x
        and r14.w, r14.w, r16.w
        breakc_z r14.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r12.w, l(0), t54.xxyz
        if_nz r20.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r12.w, l(12), t54.xyzw
          add r22.xyz, r8.xyzx, -r20.xzwx
          dp3 r14.w, r22.xyzx, r21.yzwy
          max r14.w, r14.w, l(0.000000)
          min r14.w, r21.x, r14.w
          mad r20.xzw, r14.wwww, r21.yyzw, r20.xxzw
        endif 
        add r20.xyz, -r2.xyzx, r20.xzwx
        dp3 r14.w, r20.xyzx, r20.xyzx
        sqrt r14.w, r14.w
        div r20.xyz, r20.xyzx, r14.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r12.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(124), t54.xxxx
        dp3 r22.x, r20.xyzx, cb2[0].xyzx
        dp3 r22.y, r20.xyzx, cb2[1].xyzx
        dp3 r22.z, r20.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r12.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r12.w, l(40), t54.xxyx
        mad_sat r20.x, r14.w, r17.w, r20.y
        sample_l_indexable(texture2d)(float,float,float,float) r14.w, r20.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r17.w, r12.xyzx, r22.xyzx
        mov_sat r18.w, r17.w
        mad_sat r17.w, r17.w, r6.w, cb3[37].w
        add r20.xyz, r4.xyzx, r22.xyzx
        dp3 r19.w, r20.xyzx, r20.xyzx
        rsq r19.w, r19.w
        mul r20.xyz, r19.wwww, r20.xyzx
        dp3_sat r19.w, r4.xyzx, r20.xyzx
        dp3_sat r20.x, r20.xyzx, r12.xyzx
        log r20.y, r20.x
        mul r20.y, r1.z, r20.y
        exp r20.y, r20.y
        max r19.w, r19.w, l(1.192092896E-007)
        min r20.z, r7.x, r18.w
        add r20.x, r20.x, r20.x
        mul r20.w, r20.x, r20.z
        ge r20.w, r19.w, r20.w
        eq r20.z, r7.x, r20.z
        div r21.w, r18.w, r7.x
        movc r20.z, r20.z, l(1.000000), r21.w
        mul r20.x, r20.x, r20.z
        div r19.w, r20.x, r19.w
        movc r19.w, r20.w, r19.w, r7.y
        mul r20.x, r20.y, r19.w
        mul r17.w, r4.w, r17.w
        mad r17.w, r17.w, l(5.000000), -r20.x
        mad r17.w, cb3[38].x, r17.w, r20.x
        mad r19.w, r19.w, r20.y, -r17.w
        mad r17.w, r1.w, r19.w, r17.w
        mul r20.xyz, r21.xyzx, r18.wwww
        mul r21.xyz, r21.xyzx, r17.wwww
        mul r21.xyz, r14.wwww, r21.xyzx
        mad r18.xyz, r20.xyzx, r14.wwww, r18.xyzx
        mad r19.xyz, r21.xyzx, r16.wwww, r19.xyzx
        iadd r14.w, r10.w, l(1)
        ult r16.w, r14.w, r6.z
        if_nz r16.w
          ult r20.xyz, r14.wwww, l(3, 6, 9, 0)
          iadd r21.xyz, r10.wwww, l(-2, -5, -8, 0)
          movc r16.w, r20.z, r21.y, r21.z
          movc r16.w, r20.y, r21.x, r16.w
          movc r16.w, r20.x, r14.w, r16.w
          movc r17.w, r20.z, r15.z, r15.w
          movc r17.w, r20.y, r15.y, r17.w
          movc r17.w, r20.x, r15.x, r17.w
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r17.w, r16.w
          and r12.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r12.w, l(140), t54.xxxx
        endif 
        mov r10.w, r14.w
      endloop 
      mov r20.xyz, r18.xyzx
      mov r21.xyz, r19.xyzx
      mov r7.w, r10.w
      mov r9.w, r12.w
      mov r14.w, r13.w
      loop 
        ult r16.w, r7.w, r6.z
        ieq r22.xy, r14.wwww, l(2, 3, 0, 0)
        or r17.w, r22.y, r22.x
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r9.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r9.w, l(0), t54.xyzx
        if_nz r22.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r9.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r9.w, l(12), t54.xxxx
          add r25.xyz, r8.xyzx, -r23.xyzx
          dp3 r17.w, r25.xyzx, r24.xyzx
          max r17.w, r17.w, l(0.000000)
          min r16.w, r16.w, r17.w
          mad r23.xyz, r16.wwww, r24.xyzx, r23.xyzx
        endif 
        add r23.xyz, -r2.xyzx, r23.xyzx
        dp3 r16.w, r23.xyzx, r23.xyzx
        sqrt r16.w, r16.w
        div r23.xyz, r23.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r9.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r9.w, l(124), t54.xxxx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r9.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r9.w, l(44), t54.xyzw
        mov r26.w, r27.x
        mad r26.xy, r16.wwww, r26.xyxx, r26.zwzz
        dp3 r18.w, r23.xyzx, -r22.xzwx
        mad_sat r19.w, r18.w, r27.y, r27.z
        mul r20.w, r19.w, r19.w
        mad r19.w, -r19.w, l(2.000000), l(3.000000)
        mul r19.w, r19.w, r20.w
        mul r19.w, r19.w, r19.w
        mul r16.w, r16.w, r18.w
        lt r16.w, r16.w, r27.w
        movc r16.w, r16.w, l(0), r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        mul r16.w, r16.w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(172), t54.xxxx
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r9.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r9.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r9.w, l(288), t54.xyzw
          dp4 r19.w, r22.xyzw, r11.xyzw
          dp4 r20.w, r23.xyzw, r11.xyzw
          dp4 r21.w, r26.xyzw, r11.xyzw
          div r22.x, r19.w, r21.w
          div r22.y, r20.w, r21.w
          utof r22.z, r18.w
          sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r22.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r22.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r18.w, r22.xyzx, r22.xyzx
        mul r18.w, r16.w, r18.w
        lt r18.w, cb2[24].w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r9.w, l(156), t54.xxxx
        ine r19.w, r19.w, l(0)
        and r18.w, r18.w, r19.w
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r9.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r9.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r9.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(240), t54.xyzw
          mov r29.x, r23.x
          mov r29.y, r26.x
          mov r29.z, r27.x
          mov r29.w, r28.x
          dp4 r29.x, r8.xyzw, r29.xyzw
          mov r30.x, r23.y
          mov r30.y, r26.y
          mov r30.z, r27.y
          mov r30.w, r28.y
          dp4 r29.y, r8.xyzw, r30.xyzw
          mov r30.x, r23.z
          mov r30.y, r26.z
          mov r30.z, r27.z
          mov r30.w, r28.z
          dp4 r18.w, r8.xyzw, r30.xyzw
          mov r28.x, r23.w
          mov r28.y, r26.w
          mov r28.z, r27.w
          dp4 r19.w, r8.xyzw, r28.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r9.w, l(80), t54.xyzw
          mad_sat r23.xy, r6.xxxx, r23.xyxx, r23.zwzz
          div r26.xyzw, r29.xyxy, r19.wwww
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r27.xyxx, t43.xxxx, s14, r18.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r27.zwzz, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r26.xyxx, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r26.zwzz, t43.xxxx, s14, r18.w
          add r18.w, r18.w, r19.w
          mul r18.w, r18.w, l(0.250000)
          mad r18.w, r18.w, r23.x, r23.y
        else 
          mov r18.w, l(1.000000)
        endif 
        dp3 r19.w, r12.xyzx, r25.xyzx
        mov_sat r20.w, r19.w
        mad_sat r19.w, r19.w, r6.w, cb3[37].w
        add r23.xyz, r4.xyzx, r25.xyzx
        dp3 r21.w, r23.xyzx, r23.xyzx
        rsq r21.w, r21.w
        mul r23.xyz, r21.wwww, r23.xyzx
        dp3_sat r21.w, r4.xyzx, r23.xyzx
        dp3_sat r22.w, r23.xyzx, r12.xyzx
        log r23.x, r22.w
        mul r23.x, r1.z, r23.x
        exp r23.x, r23.x
        max r21.w, r21.w, l(1.192092896E-007)
        min r23.y, r7.x, r20.w
        add r22.w, r22.w, r22.w
        mul r23.z, r22.w, r23.y
        ge r23.z, r21.w, r23.z
        eq r23.y, r7.x, r23.y
        div r23.w, r20.w, r7.x
        movc r23.y, r23.y, l(1.000000), r23.w
        mul r22.w, r22.w, r23.y
        div r21.w, r22.w, r21.w
        movc r21.w, r23.z, r21.w, r7.y
        mul r22.w, r23.x, r21.w
        mul r19.w, r4.w, r19.w
        mad r19.w, r19.w, l(5.000000), -r22.w
        mad r19.w, cb3[38].x, r19.w, r22.w
        mad r21.w, r21.w, r23.x, -r19.w
        mad r19.w, r1.w, r21.w, r19.w
        mul r23.xyz, r24.xyzx, r20.wwww
        mul r23.xyz, r22.xyzx, r23.xyzx
        mul r23.xyz, r18.wwww, r23.xyzx
        mul r24.xyz, r24.xyzx, r19.wwww
        mul r22.xyz, r22.xyzx, r24.xyzx
        mul r22.xyz, r18.wwww, r22.xyzx
        mul r22.xyz, r16.wwww, r22.xyzx
        mad r20.xyz, r23.xyzx, r16.wwww, r20.xyzx
        mad r21.xyz, r22.xyzx, r17.wwww, r21.xyzx
        iadd r16.w, r7.w, l(1)
        ult r17.w, r16.w, r6.z
        if_nz r17.w
          ult r22.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r7.wwww, l(-2, -5, -8, 0)
          movc r17.w, r22.z, r23.y, r23.z
          movc r17.w, r22.y, r23.x, r17.w
          movc r17.w, r22.x, r16.w, r17.w
          movc r18.w, r22.z, r15.z, r15.w
          movc r18.w, r22.y, r15.y, r18.w
          movc r18.w, r22.x, r15.x, r18.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r18.w, r17.w
          and r9.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r9.w, l(140), t54.xxxx
        endif 
        mov r7.w, r16.w
      endloop 
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      mov r16.w, r7.w
      mov r17.w, r9.w
      mov r18.w, r14.w
      loop 
        ult r19.w, r16.w, r6.z
        ieq r20.w, r18.w, l(4)
        and r19.w, r19.w, r20.w
        breakc_z r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r17.w, l(0), t54.xyzx
        add r22.xyz, -r2.xyzx, r22.xyzx
        dp3 r19.w, r22.xyzx, r22.xyzx
        sqrt r19.w, r19.w
        div r23.xyz, r22.xyzx, r19.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r17.w, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r17.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r17.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r17.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r17.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r17.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r17.w, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r19.w, r22.y, r22.x
        max r26.x, r22.z, r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r20.w, r12.xyzx, r25.xyzx
        mov_sat r21.w, r20.w
        mad_sat r20.w, r20.w, r6.w, cb3[37].w
        add r22.xyz, r4.xyzx, r25.xyzx
        dp3 r22.w, r22.xyzx, r22.xyzx
        rsq r22.w, r22.w
        mul r22.xyz, r22.wwww, r22.xyzx
        dp3_sat r22.w, r4.xyzx, r22.xyzx
        dp3_sat r22.x, r22.xyzx, r12.xyzx
        log r22.y, r22.x
        mul r22.y, r1.z, r22.y
        exp r22.y, r22.y
        max r22.z, r22.w, l(1.192092896E-007)
        min r22.w, r7.x, r21.w
        add r22.x, r22.x, r22.x
        mul r23.x, r22.x, r22.w
        ge r23.x, r22.z, r23.x
        eq r22.w, r7.x, r22.w
        div r23.y, r21.w, r7.x
        movc r22.w, r22.w, l(1.000000), r23.y
        mul r22.x, r22.x, r22.w
        div r22.x, r22.x, r22.z
        movc r22.x, r23.x, r22.x, r7.y
        mul r22.z, r22.y, r22.x
        mul r20.w, r4.w, r20.w
        mad r20.w, r20.w, l(5.000000), -r22.z
        mad r20.w, cb3[38].x, r20.w, r22.z
        mad r22.x, r22.x, r22.y, -r20.w
        mad r20.w, r1.w, r22.x, r20.w
        mul r22.xyz, r24.xyzx, r21.wwww
        mul r23.xyz, r24.xyzx, r20.wwww
        mul r23.xyz, r19.wwww, r23.xyzx
        mad r16.xyz, r22.xyzx, r19.wwww, r16.xyzx
        mad r17.xyz, r23.xyzx, r27.xxxx, r17.xyzx
        iadd r19.w, r16.w, l(1)
        ult r20.w, r19.w, r6.z
        if_nz r20.w
          ult r22.xyz, r19.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r20.w, r22.z, r23.y, r23.z
          movc r20.w, r22.y, r23.x, r20.w
          movc r20.w, r22.x, r19.w, r20.w
          movc r21.w, r22.z, r15.z, r15.w
          movc r21.w, r22.y, r15.y, r21.w
          movc r21.w, r22.x, r15.x, r21.w
          imul null, r20.w, r20.w, l(10)
          ushr r20.w, r21.w, r20.w
          and r17.w, r20.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
        endif 
        mov r16.w, r19.w
      endloop 
      uge r17.w, r18.w, l(5)
      iadd r7.z, r16.w, -r17.w
    endloop 
    ult r6.z, r6.z, l(12)
    if_nz r6.z
      mov r13.xyz, r16.xyzx
      mov r14.xyz, r17.xyzx
      break 
    endif 
    iadd r6.y, r6.y, l(1)
    mov r13.xyz, r16.xyzx
    mov r14.xyz, r17.xyzx
  endloop 
  mov r9.xyz, r13.xyzx
  mov r10.xyz, r14.xyzx
endif 
max r1.w, r5.w, l(0.000000)
mul r2.xy, v0.xyxx, l(0.250000, 0.250000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t1.xyzw, s11
mov r2.y, v4.x
mad r2.x, r2.x, cb1[r2.y + 3].y, cb1[r2.y + 3].z
add r1.z, r1.z, l(2.000000)
mul r1.z, r1.z, l(0.010000)
mul r2.yzw, r1.zzzz, r3.xxyz
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t0.xyzw, s10
add r1.y, cb3[38].w, cb3[39].x
add_sat r1.y, -r1.y, l(1.000000)
mul r1.z, r1.x, r1.x
mad r1.x, cb3[38].w, r1.x, r1.y
mad_sat r1.x, r1.z, cb3[39].x, r1.x
add r6.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r1.xyz, r1.xxxx, r6.xyzx, cb2[94].xyzx
mul r6.xyz, r10.xyzx, r1.xyzx
ftoi r7.xy, v0.xyxx
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyzw, t53.xyzw
mad r7.xyz, r0.wwww, r7.xyzx, r9.xyzx
mul r7.xyz, r1.xyzx, r7.xyzx
mul r0.w, r0.w, r1.x
max r1.x, r3.w, l(1.000000012E-007)
add r1.x, -r1.x, l(1.000000)
mul r1.y, r1.x, r1.x
mul r1.y, r1.y, r1.y
mul r1.x, r1.x, r1.y
mad r1.x, r1.x, l(0.960000), l(0.040000)
mul r8.xyz, r12.xyzx, r3.wwww
mad r4.xyz, r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r1.y, r3.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.x, r4.xyzx, r0.xyzx
mad_sat r0.x, cb3[39].y, r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mul r2.yzw, r2.yyzw, r6.xxyz
mul r0.y, r0.w, r1.x
mul r0.x, r0.x, r0.y
mul r0.x, r1.y, r0.x
mad r0.yzw, r7.xxyz, r5.xxyz, r2.yyzw
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
add r0.x, r1.w, -cb1[2].x
min r0.x, r2.x, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r1.w
ret 
// Approximately 737 instruction slots used
