//bc769e97041c7612-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:49:49 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n181_n199_n206_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Material_n179_n186_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n34_n74_4DF3FB3016561432_cp3_Param_texture    texture  float4          2d    2        1
// p_default_Setup_n34_n57_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n34_n69_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n34_n75_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n13_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n45_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n34_47D689602565118_cp5_Param_texture    texture  float4          2d   10        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float     z 
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// TEXCOORD                 3   xyz         4     NONE   float       
// TEXCOORD                 4   xyz         5     NONE   float       
// PSIZE                    0   x           6     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[15], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.z
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps constant v6.x
dcl_output o0.xyzw
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v3.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r2.x, r2.x, -r33.w


dp3 r1.z, -r2.xyzx, -r2.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
deriv_rty_fine r3.xy, v2.xyxx
deriv_rtx_fine r1.zw, v2.xxxy
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w
mov r5.w, l(1.000000)
dp4 r6.x, cb2[15].xyzw, r5.xyzw
dp4 r6.y, cb2[16].xyzw, r5.xyzw
dp4 r6.z, cb2[17].xyzw, r5.xyzw
deriv_rty_fine r5.xyz, r6.xyzx
deriv_rtx_fine r7.xyz, r6.yzxy
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t7.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.zwzz, t8.xywz, s11
mul r8.xyzw, v2.xyzw, cb3[9].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t9.xyzw, s11
mov_sat r5.w, v1.z
mul r9.xyzw, v2.xyzw, cb3[8].zwxy
mul r6.w, r8.x, cb3[1].w
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.xyxx, t4.xyzw, s11
dp3 r7.w, r7.zxyz, r0.yzwy
mad r7.xyz, -r7.wwww, r0.zwyz, r7.xyzx
dp3 r7.w, r5.xyzx, r0.yzwy
mad r5.xyz, -r7.wwww, r0.yzwy, r5.xyzx
mul r3.x, r3.x, r1.w
mad r1.z, r1.z, r3.y, -r3.x
lt r3.x, r1.z, l(0.000000)
movc r3.x, r3.x, l(-1.000000), l(1.000000)
mov r3.z, -r1.w
mul r3.yz, r3.yyzy, r3.xxxx
mul r11.xyz, r3.zzzz, r5.xyzx
mad r11.xyz, r7.zxyz, r3.yyyy, r11.xyzx
lt r1.z, l(0.000000), |r1.z|
dp3 r1.w, r11.xyzx, r11.xyzx
rsq r1.w, r1.w
mul r12.xyz, r1.wwww, r11.xyzx
movc r11.xyz, r1.zzzz, r12.xyzx, r11.xyzx
mul r12.xyz, r0.wyzw, r11.yzxy
mad r12.xyz, r0.zwyz, r11.zxyz, -r12.xyzx
mul r13.xyz, r0.wyzw, r7.xyzx
mad r7.xyz, r0.zwyz, r7.yzxy, -r13.xyzx
dp3 r1.z, r5.xyzx, r7.xyzx
lt r1.z, r1.z, l(0.000000)
movc r1.z, r1.z, l(-1.000000), l(1.000000)
mul r1.z, r1.z, r3.x
mul r3.xyz, r1.zzzz, r12.xyzx
add r1.z, -cb3[2].w, cb3[13].y
mad r1.z, r8.y, r1.z, cb3[2].w
mul r7.xyzw, r10.xyzw, cb3[0].xyzw
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r9.zwzz, t6.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.yz, r8.zwzz, t5.zxyw, s11
mul r9.xyzw, v2.zwxy, cb3[7].xyzw
sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t3.xyzw, s11
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r10.xy, r9.xyxx, r9.xyxx
mad r1.w, -r9.x, r9.x, l(1.000000)
mad r1.w, -r9.y, r9.y, r1.w
max r8.w, r10.y, r10.x
mul r8.w, r8.w, l(0.0000610351563)
max r1.w, r1.w, r8.w
rsq r1.w, r1.w
mul r9.xy, r9.xyxx, -r1.wwww
mul r10.xy, v2.zwzz, cb3[6].xyxx
mul r1.w, r8.y, cb3[10].y
mul r9.xy, r9.xyxx, cb3[5].wwww
sample_indexable(texture2d)(float,float,float,float) r10.y, r10.xyxx, t10.yxzw, s11
add r8.w, cb3[10].x, -cb3[11].w
mad r8.z, r8.z, r8.w, cb3[11].w
sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t2.yzwx, s11
mul r8.w, r8.w, cb3[13].z
dp3 r0.w, -r4.xyzx, r0.yzwy
add r0.w, r0.w, r0.w
mad r0.yz, r0.yyzy, -r0.wwww, -r4.xxyx
mul r0.yz, r0.yyzy, cb3[4].wwww
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t2.xyzw, s11
mul_sat r0.y, r8.w, r0.y
add r0.z, -r8.z, l(1.000000)
mad r0.z, r0.y, r0.z, r8.z
mad r0.w, -cb3[10].y, r8.y, cb3[3].w
mad r0.y, r0.y, r0.w, r1.w
mad r0.w, r4.w, cb3[11].y, cb3[11].x
mul_sat r10.x, r0.w, r5.w
mov r10.z, l(1.000000)
dp3_sat r0.w, cb3[5].xyzx, r10.xyzx
mad r5.xyz, r5.xyzx, cb3[4].xyzx, -r7.xyzx
mad r5.xyz, r0.wwww, r5.xyzx, r7.xyzx
mul r7.xy, r9.xyxx, r0.wwww
mad r0.y, -cb3[1].w, r8.x, r0.y
mad r0.y, r0.w, r0.y, r6.w
add r0.z, -r1.z, r0.z
mad r0.z, r0.w, r0.z, r1.z
mul r8.xyz, r3.xyzx, r7.yyyy
mad r7.xyz, r7.xxxx, r11.xyzx, r8.xyzx
mad r7.xyz, v3.xyzx, r0.xxxx, -r7.xyzx
dp3 r0.x, r7.xyzx, r7.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, r7.xyzx
mov r8.x, cb2[0].y
mov r8.y, cb2[1].y
mov r8.z, cb2[2].y
max r0.x, |r2.y|, |r2.x|
add r9.xyz, -r0.xxxx, cb2[70].yzwy
mad r8.xyz, r8.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r0.x, r0.z, cb3[12].w
add r0.w, -cb3[12].x, l(1.000000)
mul r1.zw, r3.wwww, cb3[12].zzzy
mul r4.w, r0.z, cb3[11].z
mul r3.w, r3.w, cb3[13].x
add r6.xyz, r6.xyzx, -r8.xyzx
dp3 r5.w, r6.xyzx, r6.xyzx
rsq r5.w, r5.w
mul r8.xyz, r5.wwww, r6.xyzx
mul r3.xyz, r3.xyzx, cb3[6].wwww
mad r3.xyz, r11.xyzx, cb3[6].zzzz, r3.xyzx
mad r10.xyz, r1.zzzz, r7.xyzx, r3.xyzx
dp3 r1.z, r10.xyzx, r10.xyzx
rsq r1.z, r1.z
mul r10.xyz, r1.zzzz, r10.xyzx
mad r11.xyz, r1.wwww, r7.xyzx, r3.xyzx
dp3 r1.z, r11.xyzx, r11.xyzx
rsq r1.z, r1.z
mul r11.xyz, r1.zzzz, r11.xyzx
mad r6.xyz, r6.xyzx, r5.wwww, r4.xyzx
dp3 r1.z, r6.xyzx, r6.xyzx
rsq r1.z, r1.z
mul r6.xyz, r1.zzzz, r6.xyzx
dp3_sat r1.z, r8.xyzx, r7.xyzx
mad r3.xyz, r3.wwww, r7.xyzx, r3.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
dp3 r1.w, r6.xyzx, r3.xyzx
mad r1.w, -r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r1.w, r1.w
log r1.w, r1.w
mul r0.x, r0.x, r1.w
exp r0.x, r0.x
mul r0.x, r1.z, r0.x
mul r3.xyz, r0.xxxx, cb3[2].xyzx
mul r3.xyz, r3.xyzx, l(0.170138, 0.157281, 0.136099, 0.000000)
add r0.x, -cb3[10].w, cb3[10].z
mov r2.w, l(1.000000)
mov r6.xyz, r2.xyzx
mov r6.w, l(1.000000)
mov r8.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r1.z, l(0)
loop 
  uge r1.w, r1.z, cb7[0].y
  breakc_nz r1.w
  iadd r1.w, r1.z, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r1.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r1.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r3.w, r1.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r1.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r1.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r5.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r1.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r1.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r1.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r1.w, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r2.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r2.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r2.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r5.w, r2.xyzw, r18.xyzw
    add r13.xyzw, -r5.wwww, cb2[53].xyzw
    min r13.yzw, r9.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r5.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r9.w, r9.w, r10.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r16.xyxx, t43.xxxx, s14, r13.w
    add r9.w, r9.w, r10.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r9.w, r9.w, r10.w
    mul r9.w, r9.w, l(0.250000)
    movc r5.w, r5.w, r9.w, l(1.000000)
  else 
    mov r5.w, l(1.000000)
  endif 
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r1.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r1.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r1.w, l(288), t54.xyzw
    dp4 r1.w, r13.xyzw, r6.xyzw
    dp4 r8.w, r16.xyzw, r6.xyzw
    dp4 r9.w, r17.xyzw, r6.xyzw
    div r13.x, r1.w, r9.w
    div r13.y, r8.w, r9.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r1.w, r15.xyzx, r7.xyzx
  mad_sat r8.w, r1.w, r0.w, cb3[12].x
  add r15.xyz, r4.xyzx, r15.xyzx
  dp3 r9.w, r15.xyzx, r15.xyzx
  rsq r9.w, r9.w
  mul r15.xyz, r9.wwww, r15.xyzx
  mov_sat r1.w, r1.w
  dp3 r9.w, r15.xyzx, r10.xyzx
  mad r9.w, -r9.w, r9.w, l(1.000000)
  max r9.w, r9.w, l(0.000000)
  sqrt r9.w, r9.w
  log r9.w, r9.w
  mul r9.w, r0.z, r9.w
  exp r9.w, r9.w
  mul r9.w, r1.w, r9.w
  dp3 r10.w, r15.xyzx, r11.xyzx
  mad r10.w, -r10.w, r10.w, l(1.000000)
  max r10.w, r10.w, l(0.000000)
  sqrt r10.w, r10.w
  log r10.w, r10.w
  mul r10.w, r4.w, r10.w
  exp r10.w, r10.w
  mul r1.w, r1.w, r10.w
  mul r15.xyz, r1.wwww, cb3[3].xyzx
  mad r15.xyz, r9.wwww, cb3[1].xyzx, r15.xyzx
  mad r16.xyz, r15.xyzx, r0.xxxx, cb3[10].wwww
  mad r15.xyz, r3.xyzx, r16.xyzx, r15.xyzx
  mul r16.xyz, r14.xyzx, r8.wwww
  mul r16.xyz, r13.xyzx, r16.xyzx
  mul r14.xyz, r14.xyzx, r15.xyzx
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r5.wwww, r13.xyzx
  mad r8.xyz, r16.xyzx, r5.wwww, r8.xyzx
  mad r12.xyz, r13.xyzx, r3.wwww, r12.xyzx
  iadd r1.z, r1.z, l(1)
endloop 
if_nz cb7[0].x
  mul r1.zw, v0.xxxy, l(0.000000, 0.000000, 0.062500, 0.062500)
  round_ni r1.zw, r1.zzzw
  utof r2.w, cb7[0].z
  mad r1.z, r1.w, r2.w, r1.z
  ftou r1.z, r1.z
  ishl r1.z, r1.z, l(1)
  dp3 r1.w, r6.xyzx, r6.xyzx
  sqrt r1.w, r1.w
  mov r9.xyz, r6.xyzx
  mov r9.w, l(1.000000)
  mov r6.w, l(1.000000)
  mov r13.xyz, r8.xyzx
  mov r14.xyz, r12.xyzx
  mov r2.w, l(0)
  loop 
    uge r3.w, r2.w, l(2)
    breakc_nz r3.w
    iadd r3.w, r1.z, r2.w
    ld_indexable(buffer)(uint,uint,uint,uint) r15.xyzw, r3.wwww, t55.xyzw
    ushr r16.xyzw, r15.xyzw, l(30, 30, 30, 30)
    iadd r3.w, r16.y, r16.x
    iadd r3.w, r16.z, r3.w
    iadd r3.w, r16.w, r3.w
    mov r16.xyz, r13.xyzx
    mov r17.xyz, r14.xyzx
    mov r5.w, l(0)
    loop 
      uge r8.w, r5.w, r3.w
      breakc_nz r8.w
      ult r18.xyz, r5.wwww, l(3, 6, 9, 0)
      iadd r19.xyz, r5.wwww, l(-3, -6, -9, 0)
      movc r8.w, r18.z, r19.y, r19.z
      movc r8.w, r18.y, r19.x, r8.w
      movc r8.w, r18.x, r5.w, r8.w
      movc r10.w, r18.z, r15.z, r15.w
      movc r10.w, r18.y, r15.y, r10.w
      movc r10.w, r18.x, r15.x, r10.w
      imul null, r8.w, r8.w, l(10)
      ushr r8.w, r10.w, r8.w
      and r8.w, r8.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(140), t54.xxxx
      mov r18.xyz, r16.xyzx
      mov r19.xyz, r17.xyzx
      mov r11.w, r5.w
      mov r12.w, r8.w
      mov r13.w, r10.w
      loop 
        ult r14.w, r11.w, r3.w
        ieq r20.xy, r13.wwww, l(0, 1, 0, 0)
        or r16.w, r20.y, r20.x
        and r14.w, r14.w, r16.w
        breakc_z r14.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r12.w, l(0), t54.xxyz
        if_nz r20.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r12.w, l(12), t54.xyzw
          add r22.xyz, r6.xyzx, -r20.xzwx
          dp3 r14.w, r22.xyzx, r21.yzwy
          max r14.w, r14.w, l(0.000000)
          min r14.w, r21.x, r14.w
          mad r20.xzw, r14.wwww, r21.yyzw, r20.xxzw
        endif 
        add r20.xyz, -r2.xyzx, r20.xzwx
        dp3 r14.w, r20.xyzx, r20.xyzx
        sqrt r14.w, r14.w
        div r20.xyz, r20.xyzx, r14.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r12.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(124), t54.xxxx
        dp3 r22.x, r20.xyzx, cb2[0].xyzx
        dp3 r22.y, r20.xyzx, cb2[1].xyzx
        dp3 r22.z, r20.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r12.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r12.w, l(40), t54.xxyx
        mad_sat r20.x, r14.w, r17.w, r20.y
        sample_l_indexable(texture2d)(float,float,float,float) r14.w, r20.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r17.w, r22.xyzx, r7.xyzx
        mad_sat r18.w, r17.w, r0.w, cb3[12].x
        add r20.xyz, r4.xyzx, r22.xyzx
        dp3 r19.w, r20.xyzx, r20.xyzx
        rsq r19.w, r19.w
        mul r20.xyz, r19.wwww, r20.xyzx
        mov_sat r17.w, r17.w
        dp3 r19.w, r20.xyzx, r10.xyzx
        mad r19.w, -r19.w, r19.w, l(1.000000)
        max r19.w, r19.w, l(0.000000)
        sqrt r19.w, r19.w
        log r19.w, r19.w
        mul r19.w, r0.z, r19.w
        exp r19.w, r19.w
        mul r19.w, r17.w, r19.w
        dp3 r20.x, r20.xyzx, r11.xyzx
        mad r20.x, -r20.x, r20.x, l(1.000000)
        max r20.x, r20.x, l(0.000000)
        sqrt r20.x, r20.x
        log r20.x, r20.x
        mul r20.x, r4.w, r20.x
        exp r20.x, r20.x
        mul r17.w, r17.w, r20.x
        mul r20.xyz, r17.wwww, cb3[3].xyzx
        mad r20.xyz, r19.wwww, cb3[1].xyzx, r20.xyzx
        mad r22.xyz, r20.xyzx, r0.xxxx, cb3[10].wwww
        mad r20.xyz, r3.xyzx, r22.xyzx, r20.xyzx
        mul r22.xyz, r21.xyzx, r18.wwww
        mul r20.xyz, r21.xyzx, r20.xyzx
        mul r20.xyz, r14.wwww, r20.xyzx
        mad r18.xyz, r22.xyzx, r14.wwww, r18.xyzx
        mad r19.xyz, r20.xyzx, r16.wwww, r19.xyzx
        iadd r14.w, r11.w, l(1)
        ult r16.w, r14.w, r3.w
        if_nz r16.w
          ult r20.xyz, r14.wwww, l(3, 6, 9, 0)
          iadd r21.xyz, r11.wwww, l(-2, -5, -8, 0)
          movc r16.w, r20.z, r21.y, r21.z
          movc r16.w, r20.y, r21.x, r16.w
          movc r16.w, r20.x, r14.w, r16.w
          movc r17.w, r20.z, r15.z, r15.w
          movc r17.w, r20.y, r15.y, r17.w
          movc r17.w, r20.x, r15.x, r17.w
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r17.w, r16.w
          and r12.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r12.w, l(140), t54.xxxx
        endif 
        mov r11.w, r14.w
      endloop 
      mov r20.xyz, r18.xyzx
      mov r21.xyz, r19.xyzx
      mov r8.w, r11.w
      mov r10.w, r12.w
      mov r14.w, r13.w
      loop 
        ult r16.w, r8.w, r3.w
        ieq r22.xy, r14.wwww, l(2, 3, 0, 0)
        or r17.w, r22.y, r22.x
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r10.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r10.w, l(0), t54.xyzx
        if_nz r22.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r10.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(12), t54.xxxx
          add r25.xyz, r6.xyzx, -r23.xyzx
          dp3 r17.w, r25.xyzx, r24.xyzx
          max r17.w, r17.w, l(0.000000)
          min r16.w, r16.w, r17.w
          mad r23.xyz, r16.wwww, r24.xyzx, r23.xyzx
        endif 
        add r23.xyz, -r2.xyzx, r23.xyzx
        dp3 r16.w, r23.xyzx, r23.xyzx
        sqrt r16.w, r16.w
        div r23.xyz, r23.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r10.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r10.w, l(124), t54.xxxx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r10.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r10.w, l(44), t54.xyzw
        mov r26.w, r27.x
        mad r26.xy, r16.wwww, r26.xyxx, r26.zwzz
        dp3 r18.w, r23.xyzx, -r22.xzwx
        mad_sat r19.w, r18.w, r27.y, r27.z
        mul r20.w, r19.w, r19.w
        mad r19.w, -r19.w, l(2.000000), l(3.000000)
        mul r19.w, r19.w, r20.w
        mul r19.w, r19.w, r19.w
        mul r16.w, r16.w, r18.w
        lt r16.w, r16.w, r27.w
        movc r16.w, r16.w, l(0), r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        mul r16.w, r16.w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(172), t54.xxxx
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r10.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r10.w, l(288), t54.xyzw
          dp4 r19.w, r22.xyzw, r9.xyzw
          dp4 r20.w, r23.xyzw, r9.xyzw
          dp4 r21.w, r26.xyzw, r9.xyzw
          div r22.x, r19.w, r21.w
          div r22.y, r20.w, r21.w
          utof r22.z, r18.w
          sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r22.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r22.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r18.w, r22.xyzx, r22.xyzx
        mul r18.w, r16.w, r18.w
        lt r18.w, cb2[24].w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(156), t54.xxxx
        ine r19.w, r19.w, l(0)
        and r18.w, r18.w, r19.w
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r10.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r10.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r10.w, l(240), t54.xyzw
          mov r29.x, r23.x
          mov r29.y, r26.x
          mov r29.z, r27.x
          mov r29.w, r28.x
          dp4 r29.x, r6.xyzw, r29.xyzw
          mov r30.x, r23.y
          mov r30.y, r26.y
          mov r30.z, r27.y
          mov r30.w, r28.y
          dp4 r29.y, r6.xyzw, r30.xyzw
          mov r30.x, r23.z
          mov r30.y, r26.z
          mov r30.z, r27.z
          mov r30.w, r28.z
          dp4 r18.w, r6.xyzw, r30.xyzw
          mov r28.x, r23.w
          mov r28.y, r26.w
          mov r28.z, r27.w
          dp4 r19.w, r6.xyzw, r28.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(80), t54.xyzw
          mad_sat r23.xy, r1.wwww, r23.xyxx, r23.zwzz
          div r26.xyzw, r29.xyxy, r19.wwww
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r27.xyxx, t43.xxxx, s14, r18.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r27.zwzz, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r26.xyxx, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r26.zwzz, t43.xxxx, s14, r18.w
          add r18.w, r18.w, r19.w
          mul r18.w, r18.w, l(0.250000)
          mad r18.w, r18.w, r23.x, r23.y
        else 
          mov r18.w, l(1.000000)
        endif 
        dp3 r19.w, r25.xyzx, r7.xyzx
        mad_sat r20.w, r19.w, r0.w, cb3[12].x
        add r23.xyz, r4.xyzx, r25.xyzx
        dp3 r21.w, r23.xyzx, r23.xyzx
        rsq r21.w, r21.w
        mul r23.xyz, r21.wwww, r23.xyzx
        mov_sat r19.w, r19.w
        dp3 r21.w, r23.xyzx, r10.xyzx
        mad r21.w, -r21.w, r21.w, l(1.000000)
        max r21.w, r21.w, l(0.000000)
        sqrt r21.w, r21.w
        log r21.w, r21.w
        mul r21.w, r0.z, r21.w
        exp r21.w, r21.w
        mul r21.w, r19.w, r21.w
        dp3 r22.w, r23.xyzx, r11.xyzx
        mad r22.w, -r22.w, r22.w, l(1.000000)
        max r22.w, r22.w, l(0.000000)
        sqrt r22.w, r22.w
        log r22.w, r22.w
        mul r22.w, r4.w, r22.w
        exp r22.w, r22.w
        mul r19.w, r19.w, r22.w
        mul r23.xyz, r19.wwww, cb3[3].xyzx
        mad r23.xyz, r21.wwww, cb3[1].xyzx, r23.xyzx
        mad r25.xyz, r23.xyzx, r0.xxxx, cb3[10].wwww
        mad r23.xyz, r3.xyzx, r25.xyzx, r23.xyzx
        mul r25.xyz, r24.xyzx, r20.wwww
        mul r25.xyz, r22.xyzx, r25.xyzx
        mul r25.xyz, r18.wwww, r25.xyzx
        mul r23.xyz, r24.xyzx, r23.xyzx
        mul r22.xyz, r22.xyzx, r23.xyzx
        mul r22.xyz, r18.wwww, r22.xyzx
        mul r22.xyz, r16.wwww, r22.xyzx
        mad r20.xyz, r25.xyzx, r16.wwww, r20.xyzx
        mad r21.xyz, r22.xyzx, r17.wwww, r21.xyzx
        iadd r16.w, r8.w, l(1)
        ult r17.w, r16.w, r3.w
        if_nz r17.w
          ult r22.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r8.wwww, l(-2, -5, -8, 0)
          movc r17.w, r22.z, r23.y, r23.z
          movc r17.w, r22.y, r23.x, r17.w
          movc r17.w, r22.x, r16.w, r17.w
          movc r18.w, r22.z, r15.z, r15.w
          movc r18.w, r22.y, r15.y, r18.w
          movc r18.w, r22.x, r15.x, r18.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r18.w, r17.w
          and r10.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(140), t54.xxxx
        endif 
        mov r8.w, r16.w
      endloop 
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      mov r16.w, r8.w
      mov r17.w, r10.w
      mov r18.w, r14.w
      loop 
        ult r19.w, r16.w, r3.w
        ieq r20.w, r18.w, l(4)
        and r19.w, r19.w, r20.w
        breakc_z r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r17.w, l(0), t54.xyzx
        add r22.xyz, -r2.xyzx, r22.xyzx
        dp3 r19.w, r22.xyzx, r22.xyzx
        sqrt r19.w, r19.w
        div r23.xyz, r22.xyzx, r19.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r17.w, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r17.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r17.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r17.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r17.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r17.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r17.w, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r19.w, r22.y, r22.x
        max r26.x, r22.z, r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r20.w, r25.xyzx, r7.xyzx
        mad_sat r21.w, r20.w, r0.w, cb3[12].x
        add r22.xyz, r4.xyzx, r25.xyzx
        dp3 r22.w, r22.xyzx, r22.xyzx
        rsq r22.w, r22.w
        mul r22.xyz, r22.wwww, r22.xyzx
        mov_sat r20.w, r20.w
        dp3 r22.w, r22.xyzx, r10.xyzx
        mad r22.w, -r22.w, r22.w, l(1.000000)
        max r22.w, r22.w, l(0.000000)
        sqrt r22.w, r22.w
        log r22.w, r22.w
        mul r22.w, r0.z, r22.w
        exp r22.w, r22.w
        mul r22.w, r20.w, r22.w
        dp3 r22.x, r22.xyzx, r11.xyzx
        mad r22.x, -r22.x, r22.x, l(1.000000)
        max r22.x, r22.x, l(0.000000)
        sqrt r22.x, r22.x
        log r22.x, r22.x
        mul r22.x, r4.w, r22.x
        exp r22.x, r22.x
        mul r20.w, r20.w, r22.x
        mul r22.xyz, r20.wwww, cb3[3].xyzx
        mad r22.xyz, r22.wwww, cb3[1].xyzx, r22.xyzx
        mad r23.xyz, r22.xyzx, r0.xxxx, cb3[10].wwww
        mad r22.xyz, r3.xyzx, r23.xyzx, r22.xyzx
        mul r23.xyz, r24.xyzx, r21.wwww
        mul r22.xyz, r24.xyzx, r22.xyzx
        mul r22.xyz, r19.wwww, r22.xyzx
        mad r16.xyz, r23.xyzx, r19.wwww, r16.xyzx
        mad r17.xyz, r22.xyzx, r27.xxxx, r17.xyzx
        iadd r19.w, r16.w, l(1)
        ult r20.w, r19.w, r3.w
        if_nz r20.w
          ult r22.xyz, r19.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r20.w, r22.z, r23.y, r23.z
          movc r20.w, r22.y, r23.x, r20.w
          movc r20.w, r22.x, r19.w, r20.w
          movc r21.w, r22.z, r15.z, r15.w
          movc r21.w, r22.y, r15.y, r21.w
          movc r21.w, r22.x, r15.x, r21.w
          imul null, r20.w, r20.w, l(10)
          ushr r20.w, r21.w, r20.w
          and r17.w, r20.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
        endif 
        mov r16.w, r19.w
      endloop 
      uge r17.w, r18.w, l(5)
      iadd r5.w, r16.w, -r17.w
    endloop 
    ult r3.w, r3.w, l(12)
    if_nz r3.w
      mov r13.xyz, r16.xyzx
      mov r14.xyz, r17.xyzx
      break 
    endif 
    iadd r2.w, r2.w, l(1)
    mov r13.xyz, r16.xyzx
    mov r14.xyz, r17.xyzx
  endloop 
  mov r8.xyz, r13.xyzx
  mov r12.xyz, r14.xyzx
endif 
max r0.x, r7.w, l(0.000000)
mul r1.zw, v0.xxxy, l(0.000000, 0.000000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.zwzz, t1.yzwx, s11
mov r1.z, v6.x
mad r0.w, r0.w, cb1[r1.z + 3].y, cb1[r1.z + 3].z
add r0.z, r0.z, l(2.000000)
mul r0.y, r0.y, r0.z
mul r0.y, r0.y, l(0.010000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t0.yzxw, s10
add r1.x, cb3[13].w, cb3[14].x
add_sat r1.x, -r1.x, l(1.000000)
mul r1.y, r0.z, r0.z
mad r0.z, cb3[13].w, r0.z, r1.x
mad_sat r0.z, r1.y, cb3[14].x, r0.z
add r1.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r1.xyz, r0.zzzz, r1.xyzx, cb2[94].xyzx
mul r2.xyz, r12.xyzx, r1.xyzx
ftoi r3.xy, v0.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyzw, t53.xyzw
add r3.xyz, r3.xyzx, r8.xyzx
mul r1.xyz, r1.xyzx, r3.xyzx
mul r2.xyz, r0.yyyy, r2.xyzx
mad r1.xyz, r1.xyzx, r5.xyzx, r2.xyzx
max o0.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.y, r0.x, -cb1[2].x
min r0.y, r0.w, r0.y
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 687 instruction slots used
