//5ed4c9d0214f424c-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 12 19:53:48 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4 [unused]
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n141_n198_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_417A28103691104_cp1_Param_texture    texture  float4          2d    1        1
// p_default_Setup_n3_n67_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n3_n71_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n3_1BB3530022408697_cp0_Param_texture    texture  float4          2d    4        1
// p_default_Material_n145_n161_n169_661830C016465534_cp0_Param_texture    texture  float4          2d    5        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[7], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 29
dcl_temps 31
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, l(0.5)
add r3.x, r3.x, -r30.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r5.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r1.w, cb2[15].xyzw, r3.xyzw
dp4 r2.z, cb2[16].xyzw, r3.xyzw
dp4 r2.w, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r1.w
deriv_rty_fine r3.yz, r2.zzwz
deriv_rtx_fine r6.z, r1.w
deriv_rtx_fine r6.xy, r2.zwzz
mul r7.xyzw, v1.xyxy, cb3[4].zwxy
sample_indexable(texture2d)(float,float,float,float) r1.w, r7.xyxx, t1.yzwx, s11
dp3 r2.z, r6.zxyz, r0.yzwy
mad r6.xyz, -r2.zzzz, r0.zwyz, r6.xyzx
dp3 r2.z, r3.xyzx, r0.yzwy
mad r3.xyz, -r2.zzzz, r0.yzwy, r3.xyzx
mul r2.z, r5.x, r2.y
mad r2.x, r2.x, r5.y, -r2.z
lt r2.z, r2.x, l(0.000000)
movc r2.z, r2.z, l(-1.000000), l(1.000000)
mov r5.z, -r2.y
mul r2.yw, r2.zzzz, r5.yyyz
mul r5.xyz, r2.wwww, r3.xyzx
mad r5.xyz, r6.zxyz, r2.yyyy, r5.xyzx
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r5.xyzx, r5.xyzx
rsq r2.y, r2.y
mul r8.xyz, r2.yyyy, r5.xyzx
movc r2.xyw, r2.xxxx, r8.xyxz, r5.xyxz
mul r5.xyz, r0.wyzw, r2.ywxy
mad r5.xyz, r0.zwyz, r2.wxyw, -r5.xyzx
mul r8.xyz, r0.wyzw, r6.xyzx
mad r0.yzw, r0.zzwy, r6.yyzx, -r8.xxyz
dp3 r0.y, r3.xyzx, r0.yzwy
lt r0.y, r0.y, l(0.000000)
movc r0.y, r0.y, l(-1.000000), l(1.000000)
mul r0.y, r0.y, r2.z
mul r0.yzw, r0.yyyy, r5.xxyz
mul r3.xyzw, v1.xyxy, cb3[3].zwxy
sample_indexable(texture2d)(float,float,float,float) r5.xy, r7.zwzz, t3.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r3.zwzz, t2.xyzw, s11
mul r5.xzw, r5.xxxx, cb3[1].xxyz
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t4.xyzw, s11
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r6.xyzw, r6.xyzw, cb3[0].xyzw
mul r3.zw, r3.xxxy, r3.xxxy
mad r2.z, -r3.x, r3.x, l(1.000000)
mad r2.z, -r3.y, r3.y, r2.z
max r3.z, r3.w, r3.z
mul r3.z, r3.z, l(0.0000610351563)
max r2.z, r2.z, r3.z
rsq r2.z, r2.z
mul r3.xy, r3.xyxx, -r2.zzzz
add r2.z, cb3[5].y, -cb3[6].x
mad r2.z, r5.y, r2.z, cb3[6].x
mul r3.xy, r3.xyxx, cb3[5].xxxx
add_sat r3.z, cb3[1].w, cb3[2].w
mul r3.z, r3.z, r6.w
mul r5.xyz, r5.xzwx, r3.zzzz
add r2.z, r2.z, l(-1.000000)
mad r7.xy, r3.zzzz, r2.zzzz, l(1.000000, 3.000000, 0.000000, 0.000000)
mul r6.xyz, r6.xyzx, r3.zzzz
mul r3.xy, r3.xyxx, r3.zzzz
mul r0.yzw, r0.yyzw, r3.yyyy
mad r0.yzw, r3.xxxx, r2.xxyw, r0.yyzw
mad r0.xyz, v2.xyzx, r0.xxxx, -r0.yzwy
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r2.xy, r2.xyxx, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, cb2[81].x
add r2.x, r2.x, -r30.w


dp3 r3.x, -r2.xyzx, -r2.xyzx
rsq r3.x, r3.x
mul r3.xyw, -r2.xyxz, r3.xxxx
dp3 r8.x, r3.xywx, cb2[0].xyzx
dp3 r8.y, r3.xywx, cb2[1].xyzx
dp3 r8.z, r3.xywx, cb2[2].xyzx
ftou r3.xyw, cb4[93].xyxz
dp3_sat r4.w, r8.xyzx, r0.xyzx
max r5.w, |r2.y|, |r2.x|
add r9.xyz, -r5.wwww, cb2[70].yzwy
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mov r2.w, l(1.000000)
mov r10.xyz, r2.xyzx
mov r10.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r6.w, l(0)
loop 
  uge r7.z, r6.w, r3.y
  breakc_nz r7.z
  iadd r7.z, r3.w, r6.w
  ftou r7.z, cb4[r7.z + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r7.z, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r7.z, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r7.z, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.z, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.z, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r7.z, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.z, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.z, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.z, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r2.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r2.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r2.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r8.w, r2.xyzw, r18.xyzw
    add r13.xyzw, -r8.wwww, cb2[53].xyzw
    min r13.yzw, r9.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r8.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.xyxx, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    mul r11.w, r11.w, l(0.250000)
    movc r8.w, r8.w, r11.w, l(1.000000)
  else 
    mov r8.w, l(1.000000)
  endif 
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r7.z, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.z, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.z, l(288), t54.xyzw
    dp4 r7.z, r13.xyzw, r10.xyzw
    dp4 r9.w, r16.xyzw, r10.xyzw
    dp4 r11.w, r17.xyzw, r10.xyzw
    div r13.x, r7.z, r11.w
    div r13.y, r9.w, r11.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r7.z, r15.xyzx, r0.xyzx
  add r15.xyz, r8.xyzx, r15.xyzx
  dp3 r9.w, r15.xyzx, r15.xyzx
  rsq r9.w, r9.w
  mul r15.xyz, r9.wwww, r15.xyzx
  dp3_sat r9.w, r8.xyzx, r15.xyzx
  dp3_sat r11.w, r15.xyzx, r0.xyzx
  log r12.w, r11.w
  mul r12.w, r7.x, r12.w
  exp r12.w, r12.w
  max r9.w, r9.w, l(1.192092896E-007)
  min r13.w, r4.w, r7.z
  add r11.w, r11.w, r11.w
  mul r14.w, r11.w, r13.w
  ge r14.w, r9.w, r14.w
  eq r13.w, r4.w, r13.w
  div r15.x, r7.z, r4.w
  movc r13.w, r13.w, l(1.000000), r15.x
  mul r11.w, r11.w, r13.w
  div r9.w, r11.w, r9.w
  movc r9.w, r14.w, r9.w, r5.w
  mul r9.w, r12.w, r9.w
  mul r15.xyz, r14.xyzx, r7.zzzz
  mul r15.xyz, r13.xyzx, r15.xyzx
  mul r14.xyz, r14.xyzx, r9.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r8.wwww, r13.xyzx
  mad r11.xyz, r15.xyzx, r8.wwww, r11.xyzx
  mad r12.xyz, r13.xyzx, r7.wwww, r12.xyzx
  iadd r6.w, r6.w, l(1)
endloop 
dp3 r2.w, r10.xyzx, r10.xyzx
sqrt r2.w, r2.w
mov r9.xyz, r10.xyzx
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r13.xyz, r11.xyzx
mov r14.xyz, r12.xyzx
mov r3.y, l(0)
loop 
  uge r6.w, r3.y, r3.w
  breakc_nz r6.w
  ftou r6.w, cb4[r3.y + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.z, r6.w, l(140), t54.xxxx
  mov r15.xyz, r13.xyzx
  mov r16.xyz, r14.xyzx
  mov r7.w, r3.y
  mov r8.w, r6.w
  mov r11.w, r7.z
  loop 
    ult r12.w, r7.w, r3.x
    ieq r17.xy, r11.wwww, l(0, 1, 0, 0)
    or r13.w, r17.y, r17.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xzw, r8.w, l(0), t54.xxyz
    if_nz r17.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.w, l(12), t54.xyzw
      add r19.xyz, r10.xyzx, -r17.xzwx
      dp3 r12.w, r19.xyzx, r18.yzwy
      max r12.w, r12.w, l(0.000000)
      min r12.w, r18.x, r12.w
      mad r17.xzw, r12.wwww, r18.yyzw, r17.xxzw
    endif 
    add r17.xyz, -r2.xyzx, r17.xzwx
    dp3 r12.w, r17.xyzx, r17.xyzx
    sqrt r12.w, r12.w
    div r17.xyz, r17.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r8.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.w, l(124), t54.xxxx
    dp3 r19.x, r17.xyzx, cb2[0].xyzx
    dp3 r19.y, r17.xyzx, cb2[1].xyzx
    dp3 r19.z, r17.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.yz, r8.w, l(40), t54.xxyx
    mad_sat r17.x, r12.w, r14.w, r17.y
    sample_l_indexable(texture2d)(float,float,float,float) r12.w, r17.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r14.w, r19.xyzx, r0.xyzx
    add r17.xyz, r8.xyzx, r19.xyzx
    dp3 r15.w, r17.xyzx, r17.xyzx
    rsq r15.w, r15.w
    mul r17.xyz, r15.wwww, r17.xyzx
    dp3_sat r15.w, r8.xyzx, r17.xyzx
    dp3_sat r16.w, r17.xyzx, r0.xyzx
    log r17.x, r16.w
    mul r17.x, r7.x, r17.x
    exp r17.x, r17.x
    max r15.w, r15.w, l(1.192092896E-007)
    min r17.y, r4.w, r14.w
    add r16.w, r16.w, r16.w
    mul r17.z, r16.w, r17.y
    ge r17.z, r15.w, r17.z
    eq r17.y, r4.w, r17.y
    div r17.w, r14.w, r4.w
    movc r17.y, r17.y, l(1.000000), r17.w
    mul r16.w, r16.w, r17.y
    div r15.w, r16.w, r15.w
    movc r15.w, r17.z, r15.w, r5.w
    mul r15.w, r17.x, r15.w
    mul r17.xyz, r18.xyzx, r14.wwww
    mul r18.xyz, r18.xyzx, r15.wwww
    mul r18.xyz, r12.wwww, r18.xyzx
    mad r15.xyz, r17.xyzx, r12.wwww, r15.xyzx
    mad r16.xyz, r18.xyzx, r13.wwww, r16.xyzx
    iadd r7.w, r7.w, l(1)
    ult r12.w, r7.w, r3.x
    if_nz r12.w
      ftou r8.w, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r6.w, r7.w
  mov r7.z, r8.w
  mov r12.w, r11.w
  loop 
    ult r13.w, r6.w, r3.x
    ieq r19.xy, r12.wwww, l(2, 3, 0, 0)
    or r14.w, r19.y, r19.x
    and r13.w, r13.w, r14.w
    breakc_z r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r7.z, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r7.z, l(0), t54.xyzx
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.z, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.z, l(12), t54.xxxx
      add r22.xyz, r10.xyzx, -r20.xyzx
      dp3 r14.w, r22.xyzx, r21.xyzx
      max r14.w, r14.w, l(0.000000)
      min r13.w, r13.w, r14.w
      mad r20.xyz, r13.wwww, r21.xyzx, r20.xyzx
    endif 
    add r20.xyz, -r2.xyzx, r20.xyzx
    dp3 r13.w, r20.xyzx, r20.xyzx
    sqrt r13.w, r13.w
    div r20.xyz, r20.xyzx, r13.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.z, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r7.z, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r7.z, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.z, l(44), t54.xyzw
    mov r23.w, r24.x
    mad r23.xy, r13.wwww, r23.xyxx, r23.zwzz
    dp3 r15.w, r20.xyzx, -r19.xzwx
    mad_sat r16.w, r15.w, r24.y, r24.z
    mul r17.w, r16.w, r16.w
    mad r16.w, -r16.w, l(2.000000), l(3.000000)
    mul r16.w, r16.w, r17.w
    mul r16.w, r16.w, r16.w
    mul r13.w, r13.w, r15.w
    lt r13.w, r13.w, r24.w
    movc r13.w, r13.w, l(0), r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    mul r13.w, r13.w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r7.z, l(172), t54.xxxx
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r7.z, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.z, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r7.z, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.z, l(288), t54.xyzw
      dp4 r16.w, r19.xyzw, r9.xyzw
      dp4 r17.w, r20.xyzw, r9.xyzw
      dp4 r18.w, r23.xyzw, r9.xyzw
      div r19.x, r16.w, r18.w
      div r19.y, r17.w, r18.w
      utof r19.z, r15.w
      sample_l_indexable(texture2darray)(float,float,float,float) r19.xyz, r19.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r19.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r15.w, r19.xyzx, r19.xyzx
    mul r15.w, r13.w, r15.w
    lt r15.w, cb2[24].w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.z, l(156), t54.xxxx
    ine r16.w, r16.w, l(0)
    and r15.w, r15.w, r16.w
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r7.z, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.z, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.z, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r7.z, l(240), t54.xyzw
      mov r26.x, r20.x
      mov r26.y, r23.x
      mov r26.z, r24.x
      mov r26.w, r25.x
      dp4 r26.x, r10.xyzw, r26.xyzw
      mov r27.x, r20.y
      mov r27.y, r23.y
      mov r27.z, r24.y
      mov r27.w, r25.y
      dp4 r26.y, r10.xyzw, r27.xyzw
      mov r27.x, r20.z
      mov r27.y, r23.z
      mov r27.z, r24.z
      mov r27.w, r25.z
      dp4 r15.w, r10.xyzw, r27.xyzw
      mov r25.x, r20.w
      mov r25.y, r23.w
      mov r25.z, r24.w
      dp4 r16.w, r10.xyzw, r25.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r7.z, l(80), t54.xyzw
      mad_sat r20.xy, r2.wwww, r20.xyxx, r20.zwzz
      div r23.xyzw, r26.xyxy, r16.wwww
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r23.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r24.xyxx, t43.xxxx, s14, r15.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r24.zwzz, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r23.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r23.xyxx, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r23.zwzz, t43.xxxx, s14, r15.w
      add r15.w, r15.w, r16.w
      mul r15.w, r15.w, l(0.250000)
      mad r15.w, r15.w, r20.x, r20.y
    else 
      mov r15.w, l(1.000000)
    endif 
    dp3_sat r16.w, r22.xyzx, r0.xyzx
    add r20.xyz, r8.xyzx, r22.xyzx
    dp3 r17.w, r20.xyzx, r20.xyzx
    rsq r17.w, r17.w
    mul r20.xyz, r17.wwww, r20.xyzx
    dp3_sat r17.w, r8.xyzx, r20.xyzx
    dp3_sat r18.w, r20.xyzx, r0.xyzx
    log r19.w, r18.w
    mul r19.w, r7.x, r19.w
    exp r19.w, r19.w
    max r17.w, r17.w, l(1.192092896E-007)
    min r20.x, r4.w, r16.w
    add r18.w, r18.w, r18.w
    mul r20.y, r18.w, r20.x
    ge r20.y, r17.w, r20.y
    eq r20.x, r4.w, r20.x
    div r20.z, r16.w, r4.w
    movc r20.x, r20.x, l(1.000000), r20.z
    mul r18.w, r18.w, r20.x
    div r17.w, r18.w, r17.w
    movc r17.w, r20.y, r17.w, r5.w
    mul r17.w, r19.w, r17.w
    mul r20.xyz, r21.xyzx, r16.wwww
    mul r20.xyz, r19.xyzx, r20.xyzx
    mul r20.xyz, r15.wwww, r20.xyzx
    mul r21.xyz, r21.xyzx, r17.wwww
    mul r19.xyz, r19.xyzx, r21.xyzx
    mul r19.xyz, r15.wwww, r19.xyzx
    mul r19.xyz, r13.wwww, r19.xyzx
    mad r17.xyz, r20.xyzx, r13.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r14.wwww, r18.xyzx
    iadd r6.w, r6.w, l(1)
    ult r13.w, r6.w, r3.x
    if_nz r13.w
      ftou r7.z, cb4[r6.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r7.z, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r13.w, r6.w
  mov r14.w, r7.z
  mov r15.w, r12.w
  loop 
    ult r16.w, r13.w, r3.x
    ieq r17.w, r15.w, l(4)
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r14.w, l(0), t54.xyzx
    add r19.xyz, -r2.xyzx, r19.xyzx
    dp3 r16.w, r19.xyzx, r19.xyzx
    sqrt r16.w, r16.w
    div r20.xyz, r19.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r14.w, l(64), t54.xyzx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r14.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r14.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r14.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r14.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r14.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r14.w, l(176), t54.xyzx
    dp3 r28.x, r19.xyzx, r24.yzwy
    dp3 r28.y, r19.xyzx, r20.xyzx
    dp3 r28.z, r19.xyzx, r25.xyzx
    add r19.xyz, -r26.xyzx, |r28.xyzx|
    mul_sat r19.xyz, r27.xyzx, r19.xyzx
    max r16.w, r19.y, r19.x
    max r23.x, r19.z, r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r17.w, r22.xyzx, r0.xyzx
    add r19.xyz, r8.xyzx, r22.xyzx
    dp3 r18.w, r19.xyzx, r19.xyzx
    rsq r18.w, r18.w
    mul r19.xyz, r18.wwww, r19.xyzx
    dp3_sat r18.w, r8.xyzx, r19.xyzx
    dp3_sat r19.x, r19.xyzx, r0.xyzx
    log r19.y, r19.x
    mul r19.y, r7.x, r19.y
    exp r19.y, r19.y
    max r18.w, r18.w, l(1.192092896E-007)
    min r19.z, r4.w, r17.w
    add r19.x, r19.x, r19.x
    mul r19.w, r19.x, r19.z
    ge r19.w, r18.w, r19.w
    eq r19.z, r4.w, r19.z
    div r20.x, r17.w, r4.w
    movc r19.z, r19.z, l(1.000000), r20.x
    mul r19.x, r19.x, r19.z
    div r18.w, r19.x, r18.w
    movc r18.w, r19.w, r18.w, r5.w
    mul r18.w, r19.y, r18.w
    mul r19.xyz, r21.xyzx, r17.wwww
    mul r20.xyz, r21.xyzx, r18.wwww
    mul r20.xyz, r16.wwww, r20.xyzx
    mad r13.xyz, r19.xyzx, r16.wwww, r13.xyzx
    mad r14.xyz, r20.xyzx, r24.xxxx, r14.xyzx
    iadd r13.w, r13.w, l(1)
    ult r16.w, r13.w, r3.x
    if_nz r16.w
      ftou r14.w, cb4[r13.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r14.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r14.w, r15.w, l(5)
  iadd r3.y, r13.w, -r14.w
endloop 
max r1.w, r1.w, l(0.000000)
mov r2.x, v3.x
mul o0.w, r1.w, cb1[r2.x + 3].x
mad r2.xyz, r3.zzzz, cb3[2].xyzx, r13.xyzx
mul r1.w, r7.y, l(0.010000)
mul r3.xyz, r1.wwww, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r1.xyxx, t5.yzwx, s10
add r2.w, cb3[5].w, cb3[5].z
add_sat r2.w, -r2.w, l(1.000000)
mul r3.w, r1.w, r1.w
mad r1.w, cb3[5].z, r1.w, r2.w
mad_sat r1.w, r3.w, cb3[5].w, r1.w
add r5.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r5.xyz, r1.wwww, r5.xyzx, cb2[94].xyzx
mul r7.xyzw, r0.yzzz, r0.xxyz
mul r1.w, r0.y, r0.y
mad r0.w, r0.x, r0.x, -r1.w
dp4 r8.x, r7.xyzw, cb6[0].xyzw
dp4 r8.y, r7.xyzw, cb6[2].xyzw
dp4 r8.z, r7.xyzw, cb6[4].xyzw
dp4 r7.x, r0.xyzw, cb6[1].xyzw
dp4 r7.y, r0.xyzw, cb6[3].xyzw
dp4 r7.z, r0.xyzw, cb6[5].xyzw
add r7.xyz, r7.xyzx, r8.xyzx
add r7.xyz, r7.xyzx, cb6[6].xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.w, r0.z, l(0.500000), l(0.500000)
add r8.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r8.xyz, r1.wwww, r8.xyzx, cb2[38].xyzx
add r7.xyz, r7.xyzx, r8.xyzx
mul r8.xyz, r14.xyzx, r5.xyzx
mul r1.w, cb6[7].x, l(3.14159274)
ftoi r2.w, cb4[94].x
mov r9.w, l(1.000000)
mov r11.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r15.xyzw, l(0,0,0,0)
mov r3.w, l(1.000000)
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, r2.w
  breakc_nz r5.w
  ftou r5.w, cb4[r4.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r5.w, l(140), t54.xxxx
  mov r16.xyz, r12.xyzx
  mov r17.xyz, r13.xyzx
  mov r18.xyz, r14.xyzx
  mov r19.xyzw, r15.xyzw
  mov r7.w, r3.w
  mov r8.w, r4.w
  mov r10.w, r5.w
  mov r14.w, r6.w
  loop 
    ult r18.w, r8.w, r2.w
    ieq r20.xy, r14.wwww, l(0, 1, 0, 0)
    or r20.x, r20.y, r20.x
    and r18.w, r18.w, r20.x
    breakc_z r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r10.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r10.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r10.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xy, r10.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r10.w, l(332), t54.xxxx
    and r22.w, r22.w, l(3)
    add r21.xyz, r10.xyzx, -r21.xyzx
    dp3 r24.z, r21.xyzx, r20.xzwx
    max r24.z, r24.z, l(0.000000)
    min r21.w, r21.w, r24.z
    mad r20.xzw, -r21.wwww, r20.xxzw, r21.xxyz
    movc r20.xyz, r20.yyyy, r20.xzwx, r21.xyzx
    dp3 r20.x, r20.xyzx, r20.xyzx
    sqrt r20.x, r20.x
    mad_sat r22.x, r20.x, r18.w, r22.y
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r22.xzxx, t44.xywz, s13, l(0.000000)
    ine r20.x, r24.y, l(1)
    movc r18.w, r20.x, l(0), r18.w
    ine r20.x, r22.w, l(2)
    if_nz r20.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.x, r10.w, l(372), t54.xxxx
      mul r20.y, r18.w, r18.w
      mul r20.x, r20.x, r20.y
      ieq r20.yz, r22.wwww, l(0, 1, 3, 0)
      mul r20.w, r1.w, r23.x
      itof r0.w, r24.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.xyz, r0.xyzw, t57.xyzw, s12, l(4.000000)
      mul r21.xyz, r20.wwww, r21.xyzx
      mul r9.xyz, r23.yzwy, r21.xyzx
      mad r21.xyz, r20.xxxx, r9.xyzx, r18.xyzx
      mov r17.w, r19.z
      mad r22.xyzw, r20.xxxx, r9.wxyz, r17.wxyz
      max r24.w, r19.w, r20.x
      mov r16.w, r19.x
      mad r25.xyzw, r20.xxxx, r9.xyzw, r16.xyzw
      max r26.x, r19.y, r20.x
      mov r24.x, r16.w
      mov r24.z, r22.x
      mov r19.x, r25.w
      mov r19.z, r17.w
      movc r27.xzw, r20.yyyy, r24.xxzw, r19.xxzw
      mov r22.x, r19.y
      mov r26.yzw, r17.xxyz
      movc r26.xyzw, r20.yyyy, r22.xyzw, r26.xyzw
      or r9.x, r20.z, r20.y
      movc r16.xyz, r9.xxxx, r16.xyzx, r25.xyzx
      movc r17.xyz, r20.zzzz, r17.xyzx, r26.yzwy
      movc r18.xyz, r20.zzzz, r21.xyzx, r18.xyzx
      mov r19.x, r24.x
      mov r19.y, r22.x
      mov r27.y, r26.x
      movc r19.xyzw, r20.zzzz, r19.xyzw, r27.xyzw
    else 
      add_sat r9.x, -r18.w, l(1.000000)
      mul r9.x, r9.x, r9.x
      add r9.y, -r23.x, l(1.000000)
      mad r9.x, r9.x, r9.y, r23.x
      mul r7.w, r7.w, r9.x
    endif 
    iadd r8.w, r8.w, l(1)
    ult r9.x, r8.w, r2.w
    if_nz r9.x
      ftou r10.w, cb4[r8.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r12.xyz, r16.xyzx
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r15.xyzw, r19.xyzw
  mov r3.w, r7.w
  mov r5.w, r8.w
  mov r6.w, r10.w
  mov r9.x, r14.w
  loop 
    ult r9.y, r5.w, r2.w
    ieq r9.z, r9.x, l(4)
    and r9.y, r9.z, r9.y
    breakc_z r9.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r6.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r6.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r6.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r6.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.yz, r6.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r6.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r6.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r6.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r6.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r6.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r20.xyz, r10.xyzx, -r20.xyzx
    dp3 r24.y, r20.xyzx, r24.xyzx
    dp3 r24.z, r20.xyzx, r21.xyzx
    dp3 r24.w, r20.xyzx, r25.xyzx
    mul r20.xyz, r26.xyzx, r27.xyzx
    mad r21.xyz, r27.xyzx, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r21.xyz, r27.xyzx, r21.xyzx
    mul r21.xyz, r21.xyzx, r24.yzwy
    max r21.xyz, r21.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r21.xyz, r21.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r24.yzw, r21.xxyz, r21.xxyz
    mad r17.w, -r21.x, r21.x, l(1.000000)
    mad r17.w, r24.w, r17.w, r24.y
    add r18.w, -r17.w, l(1.000000)
    mad_sat r17.w, r24.z, r18.w, r17.w
    sqrt r17.w, r17.w
    max r24.x, r24.y, l(0.000010)
    dp3 r18.w, r20.xyzx, r24.xzwx
    mad r20.x, r21.y, r21.y, r24.x
    mad r20.x, r21.z, r21.z, r20.x
    div r18.w, r18.w, r20.x
    add r20.x, r18.w, l(1.000000)
    mad_sat r22.x, r17.w, r20.x, -r18.w
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    ine r9.z, r9.z, l(1)
    movc r9.z, r9.z, l(0), r17.w
    ine r17.w, r16.w, l(2)
    if_nz r17.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r6.w, l(372), t54.xxxx
      mul r18.w, r9.z, r9.z
      mul r17.w, r17.w, r18.w
      ieq r20.xy, r16.wwww, l(1, 3, 0, 0)
      mul r16.w, r1.w, r23.x
      itof r0.w, r9.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.xyz, r0.xyzw, t57.xyzw, s12, l(4.000000)
      mul r21.xyz, r16.wwww, r21.xyzx
      mul r11.xyz, r23.yzwy, r21.xyzx
      mad r21.xyz, r17.wwww, r11.xyzx, r14.xyzx
      mov r13.w, r15.z
      mad r22.xyzw, r17.wwww, r11.wxyz, r13.wxyz
      max r24.w, r15.w, r17.w
      mov r12.w, r15.x
      mad r25.xyzw, r17.wwww, r11.xyzw, r12.xyzw
      max r26.x, r15.y, r17.w
      mov r24.x, r12.w
      mov r24.z, r22.x
      mov r15.x, r25.w
      mov r15.z, r13.w
      movc r27.xzw, r20.xxxx, r24.xxzw, r15.xxzw
      mov r22.x, r15.y
      mov r26.yzw, r13.xxyz
      movc r26.xyzw, r20.xxxx, r22.xyzw, r26.xyzw
      or r0.w, r20.y, r20.x
      movc r12.xyz, r0.wwww, r12.xyzx, r25.xyzx
      movc r13.xyz, r20.yyyy, r13.xyzx, r26.yzwy
      movc r14.xyz, r20.yyyy, r21.xyzx, r14.xyzx
      mov r15.x, r24.x
      mov r15.y, r22.x
      mov r27.y, r26.x
      movc r15.xyzw, r20.yyyy, r15.xyzw, r27.xyzw
    else 
      add_sat r0.w, -r9.z, l(1.000000)
      mul r0.w, r0.w, r0.w
      add r9.y, -r23.x, l(1.000000)
      mad r0.w, r0.w, r9.y, r23.x
      mul r3.w, r0.w, r3.w
    endif 
    iadd r5.w, r5.w, l(1)
    ult r0.w, r5.w, r2.w
    if_nz r0.w
      ftou r6.w, cb4[r5.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.x, r6.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r11.xyz, r9.xxxx, l(0, 4, 1, 0)
  and r0.w, r11.y, r11.x
  and r0.w, r11.z, r0.w
  iadd r4.w, -r0.w, r5.w
endloop 
max r0.xw, r15.zzzx, l(1.192092896E-007, 0.000000, 0.000000, 1.192092896E-007)
div r0.xyz, r13.xyzx, r0.xxxx
mov_sat r15.yw, r15.yyyw
add r0.xyz, -r7.xyzx, r0.xyzx
mad r0.xyz, r15.wwww, r0.xyzx, r7.xyzx
div r7.xyz, r12.xyzx, r0.wwww
add r7.xyz, -r0.xyzx, r7.xyzx
mad r0.xyz, r15.yyyy, r7.xyzx, r0.xyzx
add r0.xyz, r14.xyzx, r0.xyzx
mad r0.xyz, r0.xyzx, r3.wwww, r2.xyzx
mul r0.xyz, r0.xyzx, r5.xyzx
mul r2.xyz, r3.xyzx, r8.xyzx
mad r0.xyz, r0.xyzx, r6.xyzx, r2.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r0.w, cb2[95].w, l(0.000000)
movc r2.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
add r3.xyz, r4.xyzx, -cb2[10].xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r4.xy, r3.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r3.y, r4.x
  mad r5.y, -cb2[25].w, r3.x, r4.y
  mov r5.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r5.xyzx, t0.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r1.wwww, r3.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 793 instruction slots used
