//9f0e02f50864970f-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 20:58:28 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n133_n151_n158_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Material_n131_n138_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    3        1
// p_default_Setup_n45_Texture_texture    texture  float4          2d    4        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// TEXCOORD                 3   xyz         4     NONE   float       
// TEXCOORD                 4   xyz         5     NONE   float       
// PSIZE                    0   x           6     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[9], immediateIndexed
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps constant v6.x
dcl_output o0.xyzw
// dcl_temps 31
dcl_temps 33
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
deriv_rty_fine r2.xy, v2.xyxx
deriv_rtx_fine r1.zw, v2.xxxy
mul r3.xy, r1.xyxx, v0.wwww
mov r3.z, v0.w
mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r4.xyzx
deriv_rtx_fine r5.xyz, r4.yzxy
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t2.yzwx, s11
mul r6.xyzw, v2.xyxy, cb3[4].xyzw
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t4.xyzw, s11
mov_sat r2.w, v1.w
mul r3.w, r6.x, cb3[7].y
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r6.zwzz, t3.xyzw, s11
dp3 r4.w, r5.zxyz, r0.xyzx
mad r5.xyz, -r4.wwww, r0.yzxy, r5.xyzx
dp3 r4.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r4.wwww, r0.xyzx, r3.xyzx
mul r2.x, r2.x, r1.w
mad r1.z, r1.z, r2.y, -r2.x
lt r2.x, r1.z, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mov r2.z, -r1.w
mul r2.yz, r2.yyzy, r2.xxxx
mul r6.xzw, r2.zzzz, r3.xxyz
mad r6.xzw, r5.zzxy, r2.yyyy, r6.xxzw
lt r1.z, l(0.000000), |r1.z|
dp3 r1.w, r6.xzwx, r6.xzwx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r6.xzwx
movc r6.xzw, r1.zzzz, r8.xxyz, r6.xxzw
mul r8.xyz, r0.zxyz, r6.zwxz
mad r8.xyz, r0.yzxy, r6.wxzw, -r8.xyzx
mul r9.xyz, r0.zxyz, r5.xyzx
mad r5.xyz, r0.yzxy, r5.yzxy, -r9.xyzx
dp3 r1.z, r3.xyzx, r5.xyzx
lt r1.z, r1.z, l(0.000000)
movc r1.z, r1.z, l(-1.000000), l(1.000000)
mul r1.z, r1.z, r2.x
mul r2.xyz, r1.zzzz, r8.xyzx
add r1.z, -cb3[5].z, cb3[8].x
mad r1.z, r6.y, r1.z, cb3[5].z
mul r5.xyzw, r7.xyzw, cb3[0].xyzw
mad r1.w, r3.w, cb3[6].x, -r3.w
mad r1.w, r2.w, r1.w, r3.w
mad r3.xyz, r5.xyzx, cb3[1].wwww, -r5.xyzx
mad r3.xyz, r2.wwww, r3.xyzx, r5.xyzx
mad r3.w, r1.z, cb3[6].z, -r1.z
mad r1.z, r2.w, r3.w, r1.z
mad r1.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r7.xy, r1.xyxx, v0.wwww
mov r7.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, cb2[81].x
add r7.x, r7.x, -r32.w


dp3 r1.x, -r7.xyzx, -r7.xyzx
rsq r1.x, r1.x
mul r5.xyz, r1.xxxx, -r7.xyzx
dp3 r8.x, r5.xyzx, cb2[0].xyzx
dp3 r8.y, r5.xyzx, cb2[1].xyzx
dp3 r8.z, r5.xyzx, cb2[2].xyzx
mov r5.x, cb2[0].y
mov r5.y, cb2[1].y
mov r5.z, cb2[2].y
max r1.x, |r7.y|, |r7.x|
add r9.xyz, -r1.xxxx, cb2[70].yzwy
mad r5.xyz, r5.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r1.x, r1.z, cb3[7].z
add r1.y, -cb3[6].y, l(1.000000)
mul r2.w, r0.w, cb3[6].w
mul r3.w, r1.z, cb3[5].w
mul r10.xy, r0.wwww, cb3[7].xwxx
add r4.xyz, r4.xyzx, -r5.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r4.xyzx
mul r2.xyz, r2.xyzx, cb3[5].yyyy
mad r2.xyz, r6.xzwx, cb3[5].xxxx, r2.xyzx
mad r6.xyz, r10.xxxx, r0.xyzx, r2.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
rsq r4.w, r4.w
mul r6.xyz, r4.wwww, r6.xyzx
mad r10.xzw, r2.wwww, r0.xxyz, r2.xxyz
dp3 r2.w, r10.xzwx, r10.xzwx
rsq r2.w, r2.w
mul r10.xzw, r2.wwww, r10.xxzw
mad r4.xyz, r4.xyzx, r0.wwww, r8.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
dp3_sat r0.w, r5.xyzx, r0.xyzx
mad r2.xyz, r10.yyyy, r0.xyzx, r2.xyzx
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, r2.xyzx
dp3 r2.x, r4.xyzx, r2.xyzx
mad r2.x, -r2.x, r2.x, l(1.000000)
max r2.x, r2.x, l(0.000000)
sqrt r2.x, r2.x
log r2.x, r2.x
mul r1.x, r1.x, r2.x
exp r1.x, r1.x
mul r0.w, r0.w, r1.x
mul r2.xyz, r0.wwww, cb3[3].xyzx
mul r2.xyz, r2.xyzx, l(0.170138, 0.157281, 0.136099, 0.000000)
add r0.w, cb3[2].w, -cb3[3].w
mov r7.w, l(1.000000)
mov r4.xyz, r7.xyzx
mov r4.w, l(1.000000)
mov r5.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r1.x, l(0)
loop 
  uge r2.w, r1.x, cb7[0].y
  breakc_nz r2.w
  iadd r2.w, r1.x, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r2.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r2.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r2.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r2.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r2.w, l(172), t54.xxxx
  dp3 r14.x, -r12.xyzx, cb2[0].xyzx
  dp3 r14.y, -r12.xyzx, cb2[1].xyzx
  dp3 r14.z, -r12.xyzx, cb2[2].xyzx
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r2.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r2.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r2.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r2.w, l(240), t54.xyzw
    mov r18.x, r12.x
    mov r18.y, r15.x
    mov r18.z, r16.x
    mov r18.w, r17.x
    dp4 r18.x, r7.xyzw, r18.xyzw
    mov r19.x, r12.y
    mov r19.y, r15.y
    mov r19.z, r16.y
    mov r19.w, r17.y
    dp4 r18.y, r7.xyzw, r19.xyzw
    mov r19.x, r12.z
    mov r19.y, r15.z
    mov r19.z, r16.z
    mov r19.w, r17.z
    dp4 r18.z, r7.xyzw, r19.xyzw
    mov r17.x, r12.w
    mov r17.y, r15.w
    mov r17.z, r16.w
    dp4 r8.w, r7.xyzw, r17.xyzw
    add r12.xyzw, -r8.wwww, cb2[53].xyzw
    min r12.yzw, r9.xxyz, r12.yyzw
    lt r12.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r12.yyzw
    movc r15.xyz, r12.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r16.xyz, r12.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r15.xyz, r12.zzzz, cb2[49].xyzx, r15.xyzx
    movc r16.xyz, r12.zzzz, cb2[50].xyzx, r16.xyzx
    movc r15.xyz, r12.wwww, cb2[51].xyzx, r15.xyzx
    movc r12.yzw, r12.wwww, cb2[52].xxyz, r16.xxyz
    mad r12.yzw, r18.xxyz, r15.xxyz, r12.yyzw
    lt r8.w, l(0.000000), r12.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r12.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.y, r15.xyxx, t43.xxxx, s14, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r15.zwzz, t43.xxxx, s14, r12.w
    add r10.y, r10.y, r11.w
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r12.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r15.xyxx, t43.xxxx, s14, r12.w
    add r10.y, r10.y, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r15.zwzz, t43.xxxx, s14, r12.w
    add r10.y, r10.y, r11.w
    mul r10.y, r10.y, l(0.250000)
    movc r8.w, r8.w, r10.y, l(1.000000)
  else 
    mov r8.w, l(1.000000)
  endif 
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r2.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r2.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r2.w, l(288), t54.xyzw
    dp4 r2.w, r12.xyzw, r4.xyzw
    dp4 r9.w, r15.xyzw, r4.xyzw
    dp4 r10.y, r16.xyzw, r4.xyzw
    div r12.x, r2.w, r10.y
    div r12.y, r9.w, r10.y
    sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r12.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r2.w, r14.xyzx, r0.xyzx
  mad_sat r9.w, r2.w, r1.y, cb3[6].y
  add r14.xyz, r8.xyzx, r14.xyzx
  dp3 r10.y, r14.xyzx, r14.xyzx
  rsq r10.y, r10.y
  mul r14.xyz, r10.yyyy, r14.xyzx
  mov_sat r2.w, r2.w
  dp3 r10.y, r14.xyzx, r6.xyzx
  mad r10.y, -r10.y, r10.y, l(1.000000)
  max r10.y, r10.y, l(0.000000)
  sqrt r10.y, r10.y
  log r10.y, r10.y
  mul r10.y, r1.z, r10.y
  exp r10.y, r10.y
  mul r10.y, r2.w, r10.y
  dp3 r11.w, r14.xyzx, r10.xzwx
  mad r11.w, -r11.w, r11.w, l(1.000000)
  max r11.w, r11.w, l(0.000000)
  sqrt r11.w, r11.w
  log r11.w, r11.w
  mul r11.w, r3.w, r11.w
  exp r11.w, r11.w
  mul r2.w, r2.w, r11.w
  mul r14.xyz, r2.wwww, cb3[1].xyzx
  mad r14.xyz, r10.yyyy, cb3[2].xyzx, r14.xyzx
  mad r15.xyz, r14.xyzx, r0.wwww, cb3[3].wwww
  mad r14.xyz, r2.xyzx, r15.xyzx, r14.xyzx
  mul r15.xyz, r13.xyzx, r9.wwww
  mul r15.xyz, r12.xyzx, r15.xyzx
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r12.xyz, r12.xyzx, r13.xyzx
  mul r12.xyz, r8.wwww, r12.xyzx
  mad r5.xyz, r15.xyzx, r8.wwww, r5.xyzx
  mad r11.xyz, r12.xyzx, r6.wwww, r11.xyzx
  iadd r1.x, r1.x, l(1)
endloop 
if_nz cb7[0].x
  mul r9.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r9.xy, r9.xyxx
  utof r1.x, cb7[0].z
  mad r1.x, r9.y, r1.x, r9.x
  ftou r1.x, r1.x
  ishl r1.x, r1.x, l(1)
  dp3 r2.w, r4.xyzx, r4.xyzx
  sqrt r2.w, r2.w
  mov r9.xyz, r4.xyzx
  mov r9.w, l(1.000000)
  mov r4.w, l(1.000000)
  mov r12.xyz, r5.xyzx
  mov r13.xyz, r11.xyzx
  mov r6.w, l(0)
  loop 
    uge r7.w, r6.w, l(2)
    breakc_nz r7.w
    iadd r7.w, r1.x, r6.w
    ld_indexable(buffer)(uint,uint,uint,uint) r14.xyzw, r7.wwww, t55.xyzw
    ushr r15.xyzw, r14.xyzw, l(30, 30, 30, 30)
    iadd r7.w, r15.y, r15.x
    iadd r7.w, r15.z, r7.w
    iadd r7.w, r15.w, r7.w
    mov r15.xyz, r12.xyzx
    mov r16.xyz, r13.xyzx
    mov r8.w, l(0)
    loop 
      uge r10.y, r8.w, r7.w
      breakc_nz r10.y
      ult r17.xyz, r8.wwww, l(3, 6, 9, 0)
      iadd r18.xyz, r8.wwww, l(-3, -6, -9, 0)
      movc r10.y, r17.z, r18.y, r18.z
      movc r10.y, r17.y, r18.x, r10.y
      movc r10.y, r17.x, r8.w, r10.y
      movc r11.w, r17.z, r14.z, r14.w
      movc r11.w, r17.y, r14.y, r11.w
      movc r11.w, r17.x, r14.x, r11.w
      imul null, r10.y, r10.y, l(10)
      ushr r10.y, r11.w, r10.y
      and r10.y, r10.y, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.y, l(140), t54.xxxx
      mov r17.xyz, r15.xyzx
      mov r18.xyz, r16.xyzx
      mov r12.w, r8.w
      mov r13.w, r10.y
      mov r15.w, r11.w
      loop 
        ult r16.w, r12.w, r7.w
        ieq r19.xy, r15.wwww, l(0, 1, 0, 0)
        or r17.w, r19.y, r19.x
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r13.w, l(0), t54.xxyz
        if_nz r19.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r13.w, l(12), t54.xyzw
          add r21.xyz, r4.xyzx, -r19.xzwx
          dp3 r16.w, r21.xyzx, r20.yzwy
          max r16.w, r16.w, l(0.000000)
          min r16.w, r20.x, r16.w
          mad r19.xzw, r16.wwww, r20.yyzw, r19.xxzw
        endif 
        add r19.xyz, -r7.xyzx, r19.xzwx
        dp3 r16.w, r19.xyzx, r19.xyzx
        sqrt r16.w, r16.w
        div r19.xyz, r19.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r13.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r13.w, l(124), t54.xxxx
        dp3 r21.x, r19.xyzx, cb2[0].xyzx
        dp3 r21.y, r19.xyzx, cb2[1].xyzx
        dp3 r21.z, r19.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r13.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.yz, r13.w, l(40), t54.xxyx
        mad_sat r19.x, r16.w, r18.w, r19.y
        sample_l_indexable(texture2d)(float,float,float,float) r16.w, r19.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r18.w, r21.xyzx, r0.xyzx
        mad_sat r19.x, r18.w, r1.y, cb3[6].y
        add r19.yzw, r8.xxyz, r21.xxyz
        dp3 r20.w, r19.yzwy, r19.yzwy
        rsq r20.w, r20.w
        mul r19.yzw, r19.yyzw, r20.wwww
        mov_sat r18.w, r18.w
        dp3 r20.w, r19.yzwy, r6.xyzx
        mad r20.w, -r20.w, r20.w, l(1.000000)
        max r20.w, r20.w, l(0.000000)
        sqrt r20.w, r20.w
        log r20.w, r20.w
        mul r20.w, r1.z, r20.w
        exp r20.w, r20.w
        mul r20.w, r18.w, r20.w
        dp3 r19.y, r19.yzwy, r10.xzwx
        mad r19.y, -r19.y, r19.y, l(1.000000)
        max r19.y, r19.y, l(0.000000)
        sqrt r19.y, r19.y
        log r19.y, r19.y
        mul r19.y, r3.w, r19.y
        exp r19.y, r19.y
        mul r18.w, r18.w, r19.y
        mul r19.yzw, r18.wwww, cb3[1].xxyz
        mad r19.yzw, r20.wwww, cb3[2].xxyz, r19.yyzw
        mad r21.xyz, r19.yzwy, r0.wwww, cb3[3].wwww
        mad r19.yzw, r2.xxyz, r21.xxyz, r19.yyzw
        mul r21.xyz, r20.xyzx, r19.xxxx
        mul r19.xyz, r20.xyzx, r19.yzwy
        mul r19.xyz, r16.wwww, r19.xyzx
        mad r17.xyz, r21.xyzx, r16.wwww, r17.xyzx
        mad r18.xyz, r19.xyzx, r17.wwww, r18.xyzx
        iadd r16.w, r12.w, l(1)
        ult r17.w, r16.w, r7.w
        if_nz r17.w
          ult r19.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r20.xyz, r12.wwww, l(-2, -5, -8, 0)
          movc r17.w, r19.z, r20.y, r20.z
          movc r17.w, r19.y, r20.x, r17.w
          movc r17.w, r19.x, r16.w, r17.w
          movc r18.w, r19.z, r14.z, r14.w
          movc r18.w, r19.y, r14.y, r18.w
          movc r18.w, r19.x, r14.x, r18.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r18.w, r17.w
          and r13.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r13.w, l(140), t54.xxxx
        endif 
        mov r12.w, r16.w
      endloop 
      mov r19.xyz, r17.xyzx
      mov r20.xyz, r18.xyzx
      mov r10.y, r12.w
      mov r11.w, r13.w
      mov r16.w, r15.w
      loop 
        ult r17.w, r10.y, r7.w
        ieq r21.xy, r16.wwww, l(2, 3, 0, 0)
        or r18.w, r21.y, r21.x
        and r17.w, r17.w, r18.w
        breakc_z r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r11.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r11.w, l(0), t54.xyzx
        if_nz r21.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r11.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r11.w, l(12), t54.xxxx
          add r24.xyz, r4.xyzx, -r22.xyzx
          dp3 r18.w, r24.xyzx, r23.xyzx
          max r18.w, r18.w, l(0.000000)
          min r17.w, r17.w, r18.w
          mad r22.xyz, r17.wwww, r23.xyzx, r22.xyzx
        endif 
        add r22.xyz, -r7.xyzx, r22.xyzx
        dp3 r17.w, r22.xyzx, r22.xyzx
        sqrt r17.w, r17.w
        div r22.xyz, r22.xyzx, r17.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r11.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r11.w, l(124), t54.xxxx
        dp3 r24.x, r22.xyzx, cb2[0].xyzx
        dp3 r24.y, r22.xyzx, cb2[1].xyzx
        dp3 r24.z, r22.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r11.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r11.w, l(44), t54.xyzw
        mov r25.w, r26.x
        mad r25.xy, r17.wwww, r25.xyxx, r25.zwzz
        dp3 r19.w, r22.xyzx, -r21.xzwx
        mad_sat r20.w, r19.w, r26.y, r26.z
        mul r21.x, r20.w, r20.w
        mad r20.w, -r20.w, l(2.000000), l(3.000000)
        mul r20.w, r20.w, r21.x
        mul r20.w, r20.w, r20.w
        mul r17.w, r17.w, r19.w
        lt r17.w, r17.w, r26.w
        movc r17.w, r17.w, l(0), r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r25.xyxx, t44.xywz, s13, l(0.000000)
        mul r17.w, r17.w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r11.w, l(172), t54.xxxx
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r11.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r11.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r11.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r11.w, l(288), t54.xyzw
          dp4 r20.w, r21.xyzw, r9.xyzw
          dp4 r21.x, r22.xyzw, r9.xyzw
          dp4 r21.y, r25.xyzw, r9.xyzw
          div r22.x, r20.w, r21.y
          div r22.y, r21.x, r21.y
          utof r22.z, r19.w
          sample_l_indexable(texture2darray)(float,float,float,float) r21.xyz, r22.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r21.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r19.w, r21.xyzx, r21.xyzx
        mul r19.w, r17.w, r19.w
        lt r19.w, cb2[24].w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r11.w, l(156), t54.xxxx
        ine r20.w, r20.w, l(0)
        and r19.w, r19.w, r20.w
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r11.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r11.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r11.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r11.w, l(240), t54.xyzw
          mov r28.x, r22.x
          mov r28.y, r25.x
          mov r28.z, r26.x
          mov r28.w, r27.x
          dp4 r28.x, r4.xyzw, r28.xyzw
          mov r29.x, r22.y
          mov r29.y, r25.y
          mov r29.z, r26.y
          mov r29.w, r27.y
          dp4 r28.y, r4.xyzw, r29.xyzw
          mov r29.x, r22.z
          mov r29.y, r25.z
          mov r29.z, r26.z
          mov r29.w, r27.z
          dp4 r19.w, r4.xyzw, r29.xyzw
          mov r27.x, r22.w
          mov r27.y, r25.w
          mov r27.z, r26.w
          dp4 r20.w, r4.xyzw, r27.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r11.w, l(80), t54.xyzw
          mad_sat r22.xy, r2.wwww, r22.xyxx, r22.zwzz
          div r25.xyzw, r28.xyxy, r20.wwww
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r25.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r26.xyxx, t43.xxxx, s14, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r26.zwzz, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          mad r25.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r25.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r25.xyxx, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r25.zwzz, t43.xxxx, s14, r19.w
          add r19.w, r19.w, r20.w
          mul r19.w, r19.w, l(0.250000)
          mad r19.w, r19.w, r22.x, r22.y
        else 
          mov r19.w, l(1.000000)
        endif 
        dp3 r20.w, r24.xyzx, r0.xyzx
        mad_sat r21.w, r20.w, r1.y, cb3[6].y
        add r22.xyz, r8.xyzx, r24.xyzx
        dp3 r22.w, r22.xyzx, r22.xyzx
        rsq r22.w, r22.w
        mul r22.xyz, r22.wwww, r22.xyzx
        mov_sat r20.w, r20.w
        dp3 r22.w, r22.xyzx, r6.xyzx
        mad r22.w, -r22.w, r22.w, l(1.000000)
        max r22.w, r22.w, l(0.000000)
        sqrt r22.w, r22.w
        log r22.w, r22.w
        mul r22.w, r1.z, r22.w
        exp r22.w, r22.w
        mul r22.w, r20.w, r22.w
        dp3 r22.x, r22.xyzx, r10.xzwx
        mad r22.x, -r22.x, r22.x, l(1.000000)
        max r22.x, r22.x, l(0.000000)
        sqrt r22.x, r22.x
        log r22.x, r22.x
        mul r22.x, r3.w, r22.x
        exp r22.x, r22.x
        mul r20.w, r20.w, r22.x
        mul r22.xyz, r20.wwww, cb3[1].xyzx
        mad r22.xyz, r22.wwww, cb3[2].xyzx, r22.xyzx
        mad r24.xyz, r22.xyzx, r0.wwww, cb3[3].wwww
        mad r22.xyz, r2.xyzx, r24.xyzx, r22.xyzx
        mul r24.xyz, r23.xyzx, r21.wwww
        mul r24.xyz, r21.xyzx, r24.xyzx
        mul r24.xyz, r19.wwww, r24.xyzx
        mul r22.xyz, r23.xyzx, r22.xyzx
        mul r21.xyz, r21.xyzx, r22.xyzx
        mul r21.xyz, r19.wwww, r21.xyzx
        mul r21.xyz, r17.wwww, r21.xyzx
        mad r19.xyz, r24.xyzx, r17.wwww, r19.xyzx
        mad r20.xyz, r21.xyzx, r18.wwww, r20.xyzx
        iadd r17.w, r10.y, l(1)
        ult r18.w, r17.w, r7.w
        if_nz r18.w
          ult r21.xyz, r17.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r10.yyyy, l(-2, -5, -8, 0)
          movc r18.w, r21.z, r22.y, r22.z
          movc r18.w, r21.y, r22.x, r18.w
          movc r18.w, r21.x, r17.w, r18.w
          movc r19.w, r21.z, r14.z, r14.w
          movc r19.w, r21.y, r14.y, r19.w
          movc r19.w, r21.x, r14.x, r19.w
          imul null, r18.w, r18.w, l(10)
          ushr r18.w, r19.w, r18.w
          and r11.w, r18.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r11.w, l(140), t54.xxxx
        endif 
        mov r10.y, r17.w
      endloop 
      mov r15.xyz, r19.xyzx
      mov r16.xyz, r20.xyzx
      mov r17.w, r10.y
      mov r18.w, r11.w
      mov r19.w, r16.w
      loop 
        ult r20.w, r17.w, r7.w
        ieq r21.x, r19.w, l(4)
        and r20.w, r20.w, r21.x
        breakc_z r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r18.w, l(0), t54.xyzx
        add r21.xyz, -r7.xyzx, r21.xyzx
        dp3 r20.w, r21.xyzx, r21.xyzx
        sqrt r20.w, r20.w
        div r22.xyz, r21.xyzx, r20.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r18.w, l(64), t54.xyzx
        dp3 r24.x, r22.xyzx, cb2[0].xyzx
        dp3 r24.y, r22.xyzx, cb2[1].xyzx
        dp3 r24.z, r22.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r18.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.y, r18.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r18.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r18.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r18.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r18.w, l(176), t54.xyzx
        dp3 r30.x, r21.xyzx, r26.yzwy
        dp3 r30.y, r21.xyzx, r22.xyzx
        dp3 r30.z, r21.xyzx, r27.xyzx
        add r21.xyz, -r28.xyzx, |r30.xyzx|
        mul_sat r21.xyz, r29.xyzx, r21.xyzx
        max r20.w, r21.y, r21.x
        max r25.x, r21.z, r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r20.w, r25.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r21.x, r24.xyzx, r0.xyzx
        mad_sat r21.y, r21.x, r1.y, cb3[6].y
        add r22.xyz, r8.xyzx, r24.xyzx
        dp3 r21.z, r22.xyzx, r22.xyzx
        rsq r21.z, r21.z
        mul r22.xyz, r21.zzzz, r22.xyzx
        mov_sat r21.x, r21.x
        dp3 r21.z, r22.xyzx, r6.xyzx
        mad r21.z, -r21.z, r21.z, l(1.000000)
        max r21.z, r21.z, l(0.000000)
        sqrt r21.z, r21.z
        log r21.z, r21.z
        mul r21.z, r1.z, r21.z
        exp r21.z, r21.z
        mul r21.z, r21.x, r21.z
        dp3 r21.w, r22.xyzx, r10.xzwx
        mad r21.w, -r21.w, r21.w, l(1.000000)
        max r21.w, r21.w, l(0.000000)
        sqrt r21.w, r21.w
        log r21.w, r21.w
        mul r21.w, r3.w, r21.w
        exp r21.w, r21.w
        mul r21.x, r21.x, r21.w
        mul r22.xyz, r21.xxxx, cb3[1].xyzx
        mad r21.xzw, r21.zzzz, cb3[2].xxyz, r22.xxyz
        mad r22.xyz, r21.xzwx, r0.wwww, cb3[3].wwww
        mad r21.xzw, r2.xxyz, r22.xxyz, r21.xxzw
        mul r22.xyz, r23.xyzx, r21.yyyy
        mul r21.xyz, r23.xyzx, r21.xzwx
        mul r21.xyz, r20.wwww, r21.xyzx
        mad r15.xyz, r22.xyzx, r20.wwww, r15.xyzx
        mad r16.xyz, r21.xyzx, r26.xxxx, r16.xyzx
        iadd r20.w, r17.w, l(1)
        ult r21.x, r20.w, r7.w
        if_nz r21.x
          ult r21.xyz, r20.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r17.wwww, l(-2, -5, -8, 0)
          movc r21.w, r21.z, r22.y, r22.z
          movc r21.w, r21.y, r22.x, r21.w
          movc r21.w, r21.x, r20.w, r21.w
          movc r21.z, r21.z, r14.z, r14.w
          movc r21.y, r21.y, r14.y, r21.z
          movc r21.x, r21.x, r14.x, r21.y
          imul null, r21.y, r21.w, l(10)
          ushr r21.x, r21.x, r21.y
          and r18.w, r21.x, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r18.w, l(140), t54.xxxx
        endif 
        mov r17.w, r20.w
      endloop 
      uge r18.w, r19.w, l(5)
      iadd r8.w, r17.w, -r18.w
    endloop 
    ult r7.w, r7.w, l(12)
    if_nz r7.w
      mov r12.xyz, r15.xyzx
      mov r13.xyz, r16.xyzx
      break 
    endif 
    iadd r6.w, r6.w, l(1)
    mov r12.xyz, r15.xyzx
    mov r13.xyz, r16.xyzx
  endloop 
  mov r5.xyz, r12.xyzx
  mov r11.xyz, r13.xyzx
endif 
max r0.x, r5.w, l(0.000000)
mul r0.yz, v0.xxyx, l(0.000000, 0.250000, 0.250000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t1.yxzw, s11
mov r0.z, v6.x
mad r0.y, r0.y, cb1[r0.z + 3].y, cb1[r0.z + 3].z
add r0.z, r1.z, l(2.000000)
mul r0.z, r1.w, r0.z
mul r0.z, r0.z, l(0.010000)
ftoi r1.xy, v0.xyxx
mov r1.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.w, r1.xyww, t0.yzwx
add r2.x, cb3[8].z, cb3[8].y
add_sat r2.x, -r2.x, l(1.000000)
mul r2.y, r0.w, r0.w
mad r0.w, cb3[8].y, r0.w, r2.x
mad_sat r0.w, r2.y, cb3[8].z, r0.w
add r2.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r2.xyz, r0.wwww, r2.xyzx, cb2[94].xyzx
mul r4.xyz, r11.xyzx, r2.xyzx
ld_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyzw, t53.xyzw
add r1.xyz, r1.xyzx, r5.xyzx
mul r1.xyz, r1.xyzx, r2.xyzx
mul r2.xyz, r0.zzzz, r4.xyzx
mad r1.xyz, r1.xyzx, r3.xyzx, r2.xyzx
max o0.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.z, r0.x, -cb1[2].x
min r0.y, r0.y, r0.z
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 643 instruction slots used
