//311f2f86c703706a-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sun Feb 07 18:21:40 2016
//
//
// Buffer Definitions: 
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n170_n230_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_5F691EA08298950_cp2_Param_texture    texture  float4          2d    1        1
// p_default_Material_n169_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Material_n144_DepthBufferTexture_texture    texture  float4          2d    3        1
// p_default_Material_n138_n186_n190_661830C016465534_cp0_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n12_n55_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n12_n65_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n12_n63_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n12_D3C0D0305579947_cp1_Param_texture    texture  float4          2d    8        1
// p_default_Material_41DEFF20563185_Param_texture    texture  float4          2d    9        1
// p_default_Setup_n11_n55_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n11_n65_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n11_n63_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n9_D3C0D0305579947_cp1_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n11_D3C0D0305579947_cp1_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n9_n63_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n9_n65_Texture_texture    texture  float4          2d   16        1
// p_default_Setup_n9_n55_Texture_texture    texture  float4          2d   17        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    0   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[31], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw
// dcl_temps 31
dcl_temps 33
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, l(0.5)
add r3.x, r3.x, -r32.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, cb2[81].x
add r5.x, r5.x, -r32.w


dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r1.w, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r0.w
deriv_rty_fine r3.y, r1.w
deriv_rty_fine r3.z, r2.z
deriv_rtx_fine r8.z, r0.w
deriv_rtx_fine r8.x, r1.w
deriv_rtx_fine r8.y, r2.z
dp3 r0.w, r8.zxyz, r0.xyzx
mad r8.xyz, -r0.wwww, r0.yzxy, r8.xyzx
dp3 r0.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r0.wwww, r0.xyzx, r3.xyzx
mul r0.w, r6.x, r2.y
mad r0.w, r2.x, r6.y, -r0.w
lt r1.w, r0.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.xy, r1.wwww, r6.yzyy
mul r2.yzw, r2.yyyy, r3.xxyz
mad r2.xyz, r8.zxyz, r2.xxxx, r2.yzwy
lt r0.w, l(0.000000), |r0.w|
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r6.xyz, r2.wwww, r2.xyzx
movc r2.xyz, r0.wwww, r6.xyzx, r2.xyzx
mul r6.xyz, r0.zxyz, r2.yzxy
mad r6.xyz, r0.yzxy, r2.zxyz, -r6.xyzx
mul r9.xyz, r0.zxyz, r8.xyzx
mad r8.xyz, r0.yzxy, r8.yzxy, -r9.xyzx
dp3 r0.w, r3.xyzx, r8.xyzx
lt r0.w, r0.w, l(0.000000)
movc r0.w, r0.w, l(-1.000000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r3.xyz, r0.wwww, r6.xyzx
mul r6.xy, v2.zwzz, cb3[13].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.w, r6.xyxx, t1.xywz, s11
dp3_sat r1.w, r0.xyzx, r7.xyzx
log r1.w, r1.w
mul r2.w, r1.w, cb3[11].w
exp r2.w, r2.w
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.zwzz, t13.yzwx, s13
max r4.w, cb3[24].w, l(0.008000)
mul_sat r2.w, r2.w, cb3[29].z
mul r6.xy, cb2[24].xxxx, cb3[18].zwzz
mad r6.xy, v2.xyxx, cb3[16].zwzz, r6.xyxx
add r3.w, -r3.w, l(1.000000)
mul r6.zw, cb2[24].xxxx, cb3[20].xxxy
mad r6.zw, cb3[22].xxxy, v2.xxxy, r6.zzzw
mul r8.xy, cb2[24].xxxx, cb3[13].zwzz
mad r8.xy, v2.xyxx, cb3[17].xyxx, r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t17.xyzw, s11
mad r9.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.x, r9.xyxx, r9.xyxx
add r6.x, -r6.x, l(1.000000)
max r6.x, r6.x, l(0.000000)
sqrt r9.z, r6.x
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r6.zwzz, t16.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.w, r8.xyxx, t15.yzwx, s11
add r2.w, -r2.w, l(1.000000)
mul_sat r6.xyz, r6.xyzx, cb3[7].xyzx
add r8.x, -r4.w, r3.w
max r8.y, r6.w, l(0.000000)
min r8.y, r8.y, l(0.990000)
add r4.w, -r4.w, r2.w
mov r10.x, cb3[24].z
mov r10.z, l(1.000000)
add_sat r8.z, cb3[24].y, l(1.000000)
add r3.w, r3.w, -r8.x
add r8.x, -r8.x, r8.y
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
mul_sat r3.w, r3.w, r8.x
mad r8.x, r3.w, l(-2.000000), l(3.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r8.x
add r2.w, r2.w, -r4.w
add r4.w, -r4.w, r8.y
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul_sat r2.w, r2.w, r4.w
mad r4.w, r2.w, l(-2.000000), l(3.000000)
mul r2.w, r2.w, r2.w
mul r2.w, r2.w, r4.w
min r2.w, r3.w, r2.w
mul r3.w, r2.w, r6.w
mul r3.w, r8.z, r3.w
mad r2.w, r6.w, r2.w, l(-1.000000)
mad_sat r2.w, r8.z, r2.w, l(1.000000)
add r4.w, cb3[26].x, l(-1.000000)
mad r4.w, r3.w, r4.w, l(1.000000)
mad r8.xyz, cb3[8].xyzx, r7.wwww, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r8.xyz, r3.wwww, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r9.xyz, r9.xyzx, r10.xxzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r9.xyz, r3.wwww, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r3.w, r1.w, cb3[25].y
exp r3.w, r3.w
max r6.w, cb3[26].y, l(0.008000)
sample_indexable(texture2d)(float,float,float,float) r7.w, v2.zwzz, t14.yzwx, s13
mul_sat r3.w, r3.w, cb3[25].z
add r7.w, -r7.w, l(1.000000)
mul r10.xy, cb2[24].xxxx, cb3[16].xyxx
mad r10.xy, v2.xyxx, cb3[15].zwzz, r10.xyxx
mul r10.zw, cb2[24].xxxx, cb3[15].xxxy
mad r10.zw, cb3[19].xxxy, v2.xxxy, r10.zzzw
mul r11.xy, cb2[24].xxxx, cb3[14].zwzz
mad r11.xy, v2.xyxx, cb3[14].xyxx, r11.xyxx
sample_indexable(texture2d)(float,float,float,float) r8.w, r11.xyxx, t12.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r10.zwzz, t11.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r10.xy, r10.xyxx, t10.xyzw, s11
mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r9.w, r10.xyxx, r10.xyxx
add r9.w, -r9.w, l(1.000000)
max r9.w, r9.w, l(0.000000)
sqrt r10.z, r9.w
add r3.w, -r3.w, l(1.000000)
mul r11.xyz, r11.xyzx, cb3[4].xyzx
max r9.w, r11.w, l(0.000000)
min r9.w, r9.w, l(0.990000)
add r10.w, -r6.w, r7.w
add r6.w, -r6.w, r3.w
mov r12.x, cb3[27].w
mov r12.z, l(1.000000)
add r7.w, r7.w, -r10.w
add r10.w, r9.w, -r10.w
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r7.w
mul_sat r7.w, r7.w, r10.w
mad r10.w, r7.w, l(-2.000000), l(3.000000)
mul r7.w, r7.w, r7.w
mul r7.w, r7.w, r10.w
add r3.w, r3.w, -r6.w
add r6.w, -r6.w, r9.w
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
mul_sat r3.w, r3.w, r6.w
mad r6.w, r3.w, l(-2.000000), l(3.000000)
mul r3.w, r3.w, r3.w
mul r3.w, r3.w, r6.w
min r3.w, r7.w, r3.w
mul r6.w, r3.w, r11.w
add_sat r7.w, r0.w, cb3[27].z
mul r13.y, r6.w, r7.w
mad r3.w, r11.w, r3.w, -r2.w
mad_sat r2.w, r7.w, r3.w, r2.w
add r3.w, -r4.w, cb3[28].x
mad r3.w, r13.y, r3.w, r4.w
mad_sat r6.xyz, r11.xyzx, r13.yyyy, r6.xyzx
mad r11.xyz, cb3[5].xyzx, r8.wwww, -r8.xyzx
mad r8.xyz, r13.yyyy, r11.xyzx, r8.xyzx
mad r10.xyz, r10.xyzx, r12.xxzx, -r9.xyzx
mad r9.xyz, r13.yyyy, r10.xyzx, r9.xyzx
max r4.w, r13.y, l(0.000000)
mul r1.w, r1.w, cb3[24].x
exp r1.w, r1.w
max r6.w, cb3[29].w, l(0.008000)
mul r10.xyzw, v2.xyxy, cb3[21].zwxy
sample_indexable(texture2d)(float,float,float,float) r7.w, v2.zwzz, t8.yzwx, s13
mul_sat r1.w, r1.w, cb3[12].w
add r7.w, -r7.w, l(1.000000)
mul r11.xy, cb2[24].xxxx, cb3[19].zwzz
mad r11.xy, v2.xyxx, cb3[20].zwzz, r11.xyxx
mad r10.xy, cb2[24].xxxx, cb3[22].zwzz, r10.xyxx
mad r10.zw, cb2[24].xxxx, cb3[23].xxxy, r10.zzzw
sample_indexable(texture2d)(float,float,float,float) r8.w, r10.zwzz, t7.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r10.xyxx, t6.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r11.xy, r11.xyxx, t5.xyzw, s11
mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r9.w, r11.xyxx, r11.xyxx
add r9.w, -r9.w, l(1.000000)
max r9.w, r9.w, l(0.000000)
sqrt r11.z, r9.w
add r1.w, -r1.w, l(1.000000)
max r9.w, r10.w, l(0.000000)
min r9.w, r9.w, l(0.990000)
add r11.w, -r6.w, r7.w
add r6.w, -r6.w, r1.w
mov r12.x, cb3[30].x
mov r12.z, l(1.000000)
add r7.w, r7.w, -r11.w
add r11.w, r9.w, -r11.w
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r7.w
mul_sat r7.w, r7.w, r11.w
mad r11.w, r7.w, l(-2.000000), l(3.000000)
mul r7.w, r7.w, r7.w
mul r7.w, r7.w, r11.w
add r1.w, r1.w, -r6.w
add r6.w, -r6.w, r9.w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mul_sat r1.w, r1.w, r6.w
mad r6.w, r1.w, l(-2.000000), l(3.000000)
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r6.w
min r1.w, r7.w, r1.w
mul r6.w, r1.w, r10.w
add_sat r0.w, r0.w, cb3[23].z
mul r13.z, r0.w, r6.w
mad r1.w, r10.w, r1.w, -r2.w
mad_sat r0.w, r0.w, r1.w, r2.w
add r1.w, -r3.w, cb3[23].w
mad r1.w, r13.z, r1.w, r3.w
mad r10.xyz, r10.xyzx, cb3[1].xyzx, -r6.xyzx
mad_sat r6.xyz, r13.zzzz, r10.xyzx, r6.xyzx
mad r10.xyz, cb3[6].xyzx, r8.wwww, -r8.xyzx
mad r8.xyz, r13.zzzz, r10.xyzx, r8.xyzx
mad r10.xyz, r11.xyzx, r12.xxzx, -r9.xyzx
mad r9.xyz, r13.zzzz, r10.xyzx, r9.xyzx
mul r0.w, r0.w, v1.w
mul r3.xyz, r3.xyzx, r9.yyyy
mad r2.xyz, r9.xxxx, r2.xyzx, r3.xyzx
mad r0.xyz, r9.zzzz, r0.xyzx, r2.xyzx
dp3 r2.x, r0.xyzx, r0.xyzx
rsq r2.x, r2.x
mul r2.xyz, r0.xyzx, r2.xxxx
max r0.x, r4.w, r13.z
add r0.x, -r0.x, l(1.000000)
max r13.x, r0.x, l(0.000000)
ftou r0.xyz, cb4[93].xyzx
dp3_sat r3.x, r7.xyzx, r2.xyzx
max r3.y, |r5.y|, |r5.x|
add r3.yzw, -r3.yyyy, cb2[70].yyzw
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.x
mov r5.w, l(1.000000)
mov r10.xyz, r5.xyzx
mov r10.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, r0.y
  breakc_nz r7.w
  iadd r7.w, r0.z, r6.w
  ftou r7.w, cb4[r7.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r7.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r7.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.z, r7.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.w, l(172), t54.xxxx
  dp3 r16.x, -r14.xyzx, cb2[0].xyzx
  dp3 r16.y, -r14.xyzx, cb2[1].xyzx
  dp3 r16.z, -r14.xyzx, cb2[2].xyzx
  if_nz r9.z
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r7.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(240), t54.xyzw
    mov r20.x, r14.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r20.x, r5.xyzw, r20.xyzw
    mov r21.x, r14.y
    mov r21.y, r17.y
    mov r21.z, r18.y
    mov r21.w, r19.y
    dp4 r20.y, r5.xyzw, r21.xyzw
    mov r21.x, r14.z
    mov r21.y, r17.z
    mov r21.z, r18.z
    mov r21.w, r19.z
    dp4 r20.z, r5.xyzw, r21.xyzw
    mov r19.x, r14.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r9.z, r5.xyzw, r19.xyzw
    add r14.xyzw, -r9.zzzz, cb2[53].xyzw
    min r14.yzw, r3.yyzw, r14.yyzw
    lt r14.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r14.yyzw
    movc r17.xyz, r14.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r18.xyz, r14.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r17.xyz, r14.zzzz, cb2[49].xyzx, r17.xyzx
    movc r18.xyz, r14.zzzz, cb2[50].xyzx, r18.xyzx
    movc r17.xyz, r14.wwww, cb2[51].xyzx, r17.xyzx
    movc r14.yzw, r14.wwww, cb2[52].xxyz, r18.xxyz
    mad r14.yzw, r20.xxyz, r17.xxyz, r14.yyzw
    lt r9.z, l(0.000000), r14.x
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r17.xyxx, t43.xxxx, s14, r14.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r17.zwzz, t43.xxxx, s14, r14.w
    add r11.w, r11.w, r12.w
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r17.xyxx, t43.xxxx, s14, r14.w
    add r11.w, r11.w, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r17.zwzz, t43.xxxx, s14, r14.w
    add r11.w, r11.w, r12.w
    mul r11.w, r11.w, l(0.250000)
    movc r9.z, r9.z, r11.w, l(1.000000)
  else 
    mov r9.z, l(1.000000)
  endif 
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r7.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(288), t54.xyzw
    dp4 r7.w, r14.xyzw, r10.xyzw
    dp4 r9.w, r17.xyzw, r10.xyzw
    dp4 r11.w, r18.xyzw, r10.xyzw
    div r14.x, r7.w, r11.w
    div r14.y, r9.w, r11.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r14.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r14.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r7.w, r16.xyzx, r2.xyzx
  add r16.xyz, r7.xyzx, r16.xyzx
  dp3 r9.w, r16.xyzx, r16.xyzx
  rsq r9.w, r9.w
  mul r16.xyz, r9.wwww, r16.xyzx
  dp3_sat r9.w, r7.xyzx, r16.xyzx
  dp3_sat r11.w, r16.xyzx, r2.xyzx
  log r12.w, r11.w
  mul r12.w, r1.w, r12.w
  exp r12.w, r12.w
  max r9.w, r9.w, l(1.192092896E-007)
  min r13.w, r3.x, r7.w
  add r11.w, r11.w, r11.w
  mul r14.w, r11.w, r13.w
  ge r14.w, r9.w, r14.w
  eq r13.w, r3.x, r13.w
  div r15.w, r7.w, r3.x
  movc r13.w, r13.w, l(1.000000), r15.w
  mul r11.w, r11.w, r13.w
  div r9.w, r11.w, r9.w
  movc r9.w, r14.w, r9.w, r4.w
  mul r9.w, r12.w, r9.w
  mul r16.xyz, r15.xyzx, r7.wwww
  mul r16.xyz, r14.xyzx, r16.xyzx
  mul r15.xyz, r15.xyzx, r9.wwww
  mul r14.xyz, r14.xyzx, r15.xyzx
  mul r14.xyz, r9.zzzz, r14.xyzx
  mad r11.xyz, r16.xyzx, r9.zzzz, r11.xyzx
  mad r12.xyz, r14.xyzx, r8.wwww, r12.xyzx
  iadd r6.w, r6.w, l(1)
endloop 
dp3 r0.y, r10.xyzx, r10.xyzx
sqrt r0.y, r0.y
mov r14.xyz, r10.xyzx
mov r14.w, l(1.000000)
mov r10.w, l(1.000000)
mov r3.yzw, r11.xxyz
mov r15.xyz, r12.xyzx
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r0.z
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r16.xyz, r3.yzwy
  mov r17.xyz, r15.xyzx
  mov r8.w, r5.w
  mov r9.z, r6.w
  mov r9.w, r7.w
  loop 
    ult r11.w, r8.w, r0.x
    ieq r18.xy, r9.wwww, l(0, 1, 0, 0)
    or r12.w, r18.y, r18.x
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xzw, r9.z, l(0), t54.xxyz
    if_nz r18.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r9.z, l(12), t54.xyzw
      add r20.xyz, r10.xyzx, -r18.xzwx
      dp3 r11.w, r20.xyzx, r19.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r19.x, r11.w
      mad r18.xzw, r11.wwww, r19.yyzw, r18.xxzw
    endif 
    add r18.xyz, -r5.xyzx, r18.xzwx
    dp3 r11.w, r18.xyzx, r18.xyzx
    sqrt r11.w, r11.w
    div r18.xyz, r18.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r9.z, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r9.z, l(124), t54.xxxx
    dp3 r20.x, r18.xyzx, cb2[0].xyzx
    dp3 r20.y, r18.xyzx, cb2[1].xyzx
    dp3 r20.z, r18.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r9.z, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.yz, r9.z, l(40), t54.xxyx
    mad_sat r18.x, r11.w, r13.w, r18.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r18.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r13.w, r20.xyzx, r2.xyzx
    add r18.xyz, r7.xyzx, r20.xyzx
    dp3 r15.w, r18.xyzx, r18.xyzx
    rsq r15.w, r15.w
    mul r18.xyz, r15.wwww, r18.xyzx
    dp3_sat r15.w, r7.xyzx, r18.xyzx
    dp3_sat r16.w, r18.xyzx, r2.xyzx
    log r17.w, r16.w
    mul r17.w, r1.w, r17.w
    exp r17.w, r17.w
    max r15.w, r15.w, l(1.192092896E-007)
    min r18.x, r3.x, r13.w
    add r16.w, r16.w, r16.w
    mul r18.y, r16.w, r18.x
    ge r18.y, r15.w, r18.y
    eq r18.x, r3.x, r18.x
    div r18.z, r13.w, r3.x
    movc r18.x, r18.x, l(1.000000), r18.z
    mul r16.w, r16.w, r18.x
    div r15.w, r16.w, r15.w
    movc r15.w, r18.y, r15.w, r4.w
    mul r15.w, r17.w, r15.w
    mul r18.xyz, r19.xyzx, r13.wwww
    mul r19.xyz, r19.xyzx, r15.wwww
    mul r19.xyz, r11.wwww, r19.xyzx
    mad r16.xyz, r18.xyzx, r11.wwww, r16.xyzx
    mad r17.xyz, r19.xyzx, r12.wwww, r17.xyzx
    iadd r8.w, r8.w, l(1)
    ult r11.w, r8.w, r0.x
    if_nz r11.w
      ftou r9.z, cb4[r8.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r9.z, l(140), t54.xxxx
    endif 
  endloop 
  mov r18.xyz, r16.xyzx
  mov r19.xyz, r17.xyzx
  mov r6.w, r8.w
  mov r7.w, r9.z
  mov r11.w, r9.w
  loop 
    ult r12.w, r6.w, r0.x
    ieq r20.xy, r11.wwww, l(2, 3, 0, 0)
    or r13.w, r20.y, r20.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r7.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.w, l(0), t54.xyzx
    if_nz r20.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r7.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r7.w, l(12), t54.xxxx
      add r23.xyz, r10.xyzx, -r21.xyzx
      dp3 r13.w, r23.xyzx, r22.xyzx
      max r13.w, r13.w, l(0.000000)
      min r12.w, r12.w, r13.w
      mad r21.xyz, r12.wwww, r22.xyzx, r21.xyzx
    endif 
    add r21.xyz, -r5.xyzx, r21.xyzx
    dp3 r12.w, r21.xyzx, r21.xyzx
    sqrt r12.w, r12.w
    div r21.xyz, r21.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r7.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.w, l(124), t54.xxxx
    dp3 r23.x, r21.xyzx, cb2[0].xyzx
    dp3 r23.y, r21.xyzx, cb2[1].xyzx
    dp3 r23.z, r21.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r7.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r7.w, l(44), t54.xyzw
    mov r24.w, r25.x
    mad r24.xy, r12.wwww, r24.xyxx, r24.zwzz
    dp3 r15.w, r21.xyzx, -r20.xzwx
    mad_sat r16.w, r15.w, r25.y, r25.z
    mul r17.w, r16.w, r16.w
    mad r16.w, -r16.w, l(2.000000), l(3.000000)
    mul r16.w, r16.w, r17.w
    mul r16.w, r16.w, r16.w
    mul r12.w, r12.w, r15.w
    lt r12.w, r12.w, r25.w
    movc r12.w, r12.w, l(0), r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    mul r12.w, r12.w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r7.w, l(172), t54.xxxx
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r7.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r7.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r7.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.w, l(288), t54.xyzw
      dp4 r16.w, r20.xyzw, r14.xyzw
      dp4 r17.w, r21.xyzw, r14.xyzw
      dp4 r18.w, r24.xyzw, r14.xyzw
      div r20.x, r16.w, r18.w
      div r20.y, r17.w, r18.w
      utof r20.z, r15.w
      sample_l_indexable(texture2darray)(float,float,float,float) r20.xyz, r20.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r20.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r15.w, r20.xyzx, r20.xyzx
    mul r15.w, r12.w, r15.w
    lt r15.w, cb2[24].w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(156), t54.xxxx
    ine r16.w, r16.w, l(0)
    and r15.w, r15.w, r16.w
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r7.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r7.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r7.w, l(240), t54.xyzw
      mov r27.x, r21.x
      mov r27.y, r24.x
      mov r27.z, r25.x
      mov r27.w, r26.x
      dp4 r27.x, r10.xyzw, r27.xyzw
      mov r28.x, r21.y
      mov r28.y, r24.y
      mov r28.z, r25.y
      mov r28.w, r26.y
      dp4 r27.y, r10.xyzw, r28.xyzw
      mov r28.x, r21.z
      mov r28.y, r24.z
      mov r28.z, r25.z
      mov r28.w, r26.z
      dp4 r15.w, r10.xyzw, r28.xyzw
      mov r26.x, r21.w
      mov r26.y, r24.w
      mov r26.z, r25.w
      dp4 r16.w, r10.xyzw, r26.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r7.w, l(80), t54.xyzw
      mad_sat r21.xy, r0.yyyy, r21.xyxx, r21.zwzz
      div r24.xyzw, r27.xyxy, r16.wwww
      mad r25.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r24.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r25.xyxx, t43.xxxx, s14, r15.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r25.zwzz, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r24.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r24.xyxx, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r24.zwzz, t43.xxxx, s14, r15.w
      add r15.w, r15.w, r16.w
      mul r15.w, r15.w, l(0.250000)
      mad r15.w, r15.w, r21.x, r21.y
    else 
      mov r15.w, l(1.000000)
    endif 
    dp3_sat r16.w, r23.xyzx, r2.xyzx
    add r21.xyz, r7.xyzx, r23.xyzx
    dp3 r17.w, r21.xyzx, r21.xyzx
    rsq r17.w, r17.w
    mul r21.xyz, r17.wwww, r21.xyzx
    dp3_sat r17.w, r7.xyzx, r21.xyzx
    dp3_sat r18.w, r21.xyzx, r2.xyzx
    log r19.w, r18.w
    mul r19.w, r1.w, r19.w
    exp r19.w, r19.w
    max r17.w, r17.w, l(1.192092896E-007)
    min r20.w, r3.x, r16.w
    add r18.w, r18.w, r18.w
    mul r21.x, r18.w, r20.w
    ge r21.x, r17.w, r21.x
    eq r20.w, r3.x, r20.w
    div r21.y, r16.w, r3.x
    movc r20.w, r20.w, l(1.000000), r21.y
    mul r18.w, r18.w, r20.w
    div r17.w, r18.w, r17.w
    movc r17.w, r21.x, r17.w, r4.w
    mul r17.w, r19.w, r17.w
    mul r21.xyz, r22.xyzx, r16.wwww
    mul r21.xyz, r20.xyzx, r21.xyzx
    mul r21.xyz, r15.wwww, r21.xyzx
    mul r22.xyz, r22.xyzx, r17.wwww
    mul r20.xyz, r20.xyzx, r22.xyzx
    mul r20.xyz, r15.wwww, r20.xyzx
    mul r20.xyz, r12.wwww, r20.xyzx
    mad r18.xyz, r21.xyzx, r12.wwww, r18.xyzx
    mad r19.xyz, r20.xyzx, r13.wwww, r19.xyzx
    iadd r6.w, r6.w, l(1)
    ult r12.w, r6.w, r0.x
    if_nz r12.w
      ftou r7.w, cb4[r6.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r3.yzw, r18.xxyz
  mov r15.xyz, r19.xyzx
  mov r12.w, r6.w
  mov r13.w, r7.w
  mov r15.w, r11.w
  loop 
    ult r16.w, r12.w, r0.x
    ieq r17.w, r15.w, l(4)
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r13.w, l(0), t54.xyzx
    add r20.xyz, -r5.xyzx, r20.xyzx
    dp3 r16.w, r20.xyzx, r20.xyzx
    sqrt r16.w, r16.w
    div r21.xyz, r20.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r13.w, l(64), t54.xyzx
    dp3 r23.x, r21.xyzx, cb2[0].xyzx
    dp3 r23.y, r21.xyzx, cb2[1].xyzx
    dp3 r23.z, r21.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r13.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r13.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r13.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r13.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r13.w, l(176), t54.xyzx
    dp3 r29.x, r20.xyzx, r25.yzwy
    dp3 r29.y, r20.xyzx, r21.xyzx
    dp3 r29.z, r20.xyzx, r26.xyzx
    add r20.xyz, -r27.xyzx, |r29.xyzx|
    mul_sat r20.xyz, r28.xyzx, r20.xyzx
    max r16.w, r20.y, r20.x
    max r24.x, r20.z, r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r17.w, r23.xyzx, r2.xyzx
    add r20.xyz, r7.xyzx, r23.xyzx
    dp3 r18.w, r20.xyzx, r20.xyzx
    rsq r18.w, r18.w
    mul r20.xyz, r18.wwww, r20.xyzx
    dp3_sat r18.w, r7.xyzx, r20.xyzx
    dp3_sat r19.w, r20.xyzx, r2.xyzx
    log r20.x, r19.w
    mul r20.x, r1.w, r20.x
    exp r20.x, r20.x
    max r18.w, r18.w, l(1.192092896E-007)
    min r20.y, r3.x, r17.w
    add r19.w, r19.w, r19.w
    mul r20.z, r19.w, r20.y
    ge r20.z, r18.w, r20.z
    eq r20.y, r3.x, r20.y
    div r20.w, r17.w, r3.x
    movc r20.y, r20.y, l(1.000000), r20.w
    mul r19.w, r19.w, r20.y
    div r18.w, r19.w, r18.w
    movc r18.w, r20.z, r18.w, r4.w
    mul r18.w, r20.x, r18.w
    mul r20.xyz, r22.xyzx, r17.wwww
    mul r21.xyz, r22.xyzx, r18.wwww
    mul r21.xyz, r16.wwww, r21.xyzx
    mad r3.yzw, r20.xxyz, r16.wwww, r3.yyzw
    mad r15.xyz, r21.xyzx, r25.xxxx, r15.xyzx
    iadd r12.w, r12.w, l(1)
    ult r16.w, r12.w, r0.x
    if_nz r16.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.w, r15.w, l(5)
  iadd r5.w, r12.w, -r13.w
endloop 
add r0.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r3.x, r0.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r4.x, r1.xyxx, t3.xyzw, s10
mad r4.x, r4.x, cb2[20].x, cb2[20].y
max r4.x, r4.x, l(0.000001)
div r4.x, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
add r3.x, -r3.x, r4.x
max r3.x, r3.x, l(0.000000)
mul_sat r4.x, r3.x, cb3[0].y
mul_sat r3.x, r3.x, cb3[9].y
add r5.xyw, -cb3[2].xyxz, cb3[3].xyxz
mad r5.xyw, r4.xxxx, r5.xyxw, cb3[2].xyxz
add r4.y, -cb3[27].x, cb3[27].y
mad r4.y, r4.x, r4.y, cb3[27].x
add r4.w, -cb3[25].w, cb3[25].x
mad r4.w, r4.x, r4.w, cb3[25].w
add r7.xy, cb3[17].zwzz, -cb3[18].xyxx
mad r7.xy, r4.xxxx, r7.xyxx, cb3[18].xyxx
add r6.w, -cb3[26].z, cb3[26].w
mad r4.x, r4.x, r6.w, cb3[26].z
dp3_sat r6.w, r13.xyzx, cb3[10].xzwx
mad r7.xy, r9.xyxx, r7.xyxx, r1.xyxx
sample_indexable(texture2d)(float,float,float,float) r7.z, r7.xyxx, t2.yzxw, s10
mad r7.z, r7.z, cb2[20].x, cb2[20].y
max r7.z, r7.z, l(0.000001)
div r7.z, l(1.000000, 1.000000, 1.000000, 1.000000), r7.z
mul r4.x, r4.x, r6.w
add r1.w, r1.w, l(2.000000)
mul r1.w, r1.w, l(0.010000)
mul r8.xyz, r1.wwww, r8.xyzx
add r1.w, -r5.z, r7.z
lt r1.w, r1.w, l(0.000000)
movc r7.xy, r1.wwww, r1.xyxx, r7.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t9.xyzw, s11, r4.w
mad r1.w, r0.w, r4.y, -r0.w
mad r0.w, r6.w, r1.w, r0.w
mul_sat o0.w, r3.x, r0.w
ftoi r9.xy, v0.xyxx
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.w, r9.xyzw, t4.yzwx
add r1.w, cb3[28].z, cb3[28].y
add_sat r1.w, -r1.w, l(1.000000)
mul r3.x, r0.w, r0.w
mad r0.w, cb3[28].y, r0.w, r1.w
mad_sat r0.w, r3.x, cb3[28].z, r0.w
add r9.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r9.xyz, r0.wwww, r9.xyzx, cb2[94].xyzx
mul r11.xyzw, r2.yzzz, r2.xxyz
mul r0.w, r2.y, r2.y
mad r2.w, r2.x, r2.x, -r0.w
dp4 r12.x, r11.xyzw, cb6[0].xyzw
dp4 r12.y, r11.xyzw, cb6[2].xyzw
dp4 r12.z, r11.xyzw, cb6[4].xyzw
dp4 r11.x, r2.xyzw, cb6[1].xyzw
dp4 r11.y, r2.xyzw, cb6[3].xyzw
dp4 r11.z, r2.xyzw, cb6[5].xyzw
add r11.xyz, r11.xyzx, r12.xyzx
add r11.xyz, r11.xyzx, cb6[6].xyzx
max r11.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.w, r2.z, l(0.500000), l(0.500000)
add r12.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r12.xyz, r0.wwww, r12.xyzx, cb2[38].xyzx
add r11.xyz, r11.xyzx, r12.xyzx
mul r12.xyz, r15.xyzx, r9.xyzx
mul r0.w, cb6[7].x, l(3.14159274)
ftoi r1.w, cb4[94].x
mov r13.w, l(1.000000)
mov r14.w, l(1.000000)
mov r15.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyz, l(0,0,0,0)
mov r18.xyzw, l(0,0,0,0)
mov r3.x, l(1.000000)
mov r4.y, l(0)
loop 
  uge r4.w, r4.y, r1.w
  breakc_nz r4.w
  ftou r4.w, cb4[r4.y + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.z, r4.w, l(140), t54.xxxx
  mov r19.xyz, r15.xyzx
  mov r20.xyz, r16.xyzx
  mov r21.xyz, r17.xyzx
  mov r22.xyzw, r18.xyzw
  mov r6.w, r3.x
  mov r7.w, r4.y
  mov r8.w, r4.w
  mov r9.w, r5.z
  loop 
    ult r10.w, r7.w, r1.w
    ieq r23.xy, r9.wwww, l(0, 1, 0, 0)
    or r11.w, r23.y, r23.x
    and r10.w, r10.w, r11.w
    breakc_z r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r8.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xzw, r8.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.yz, r8.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xy, r8.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(332), t54.xxxx
    and r11.w, r11.w, l(3)
    add r24.xyz, r10.xyzx, -r24.xyzx
    dp3 r12.w, r24.xyzx, r23.xzwx
    max r12.w, r12.w, l(0.000000)
    min r12.w, r24.w, r12.w
    mad r23.xzw, -r12.wwww, r23.xxzw, r24.xxyz
    movc r23.xyz, r23.yyyy, r23.xzwx, r24.xyzx
    dp3 r12.w, r23.xyzx, r23.xyzx
    sqrt r12.w, r12.w
    mad_sat r25.x, r12.w, r10.w, r25.y
    sample_l_indexable(texture2d)(float,float,float,float) r10.w, r25.xzxx, t44.xywz, s13, l(0.000000)
    ine r12.w, r27.y, l(1)
    movc r10.w, r12.w, l(0), r10.w
    ine r12.w, r11.w, l(2)
    if_nz r12.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.w, l(372), t54.xxxx
      mul r17.w, r10.w, r10.w
      mul r12.w, r12.w, r17.w
      ieq r23.xy, r11.wwww, l(1, 3, 0, 0)
      mul r11.w, r0.w, r26.x
      itof r2.w, r27.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r24.xyz, r2.xyzw, t57.xyzw, s12, l(4.000000)
      mul r24.xyz, r11.wwww, r24.xyzx
      mul r13.xyz, r26.yzwy, r24.xyzx
      mad r24.xyz, r12.wwww, r13.xyzx, r21.xyzx
      mov r20.w, r22.z
      mad r25.xyzw, r12.wwww, r13.wxyz, r20.wxyz
      max r27.w, r12.w, r22.w
      mov r19.w, r22.x
      mad r28.xyzw, r12.wwww, r13.xyzw, r19.xyzw
      max r29.x, r12.w, r22.y
      mov r27.x, r19.w
      mov r27.z, r25.x
      mov r22.x, r28.w
      mov r22.z, r20.w
      movc r30.xzw, r23.xxxx, r27.xxzw, r22.xxzw
      mov r25.x, r22.y
      mov r29.yzw, r20.xxyz
      movc r29.xyzw, r23.xxxx, r25.xyzw, r29.xyzw
      or r11.w, r23.y, r23.x
      movc r19.xyz, r11.wwww, r19.xyzx, r28.xyzx
      movc r20.xyz, r23.yyyy, r20.xyzx, r29.yzwy
      movc r21.xyz, r23.yyyy, r24.xyzx, r21.xyzx
      mov r22.x, r27.x
      mov r22.y, r25.x
      mov r30.y, r29.x
      movc r22.xyzw, r23.yyyy, r22.xyzw, r30.xyzw
    else 
      add_sat r10.w, -r10.w, l(1.000000)
      mul r10.w, r10.w, r10.w
      add r11.w, -r26.x, l(1.000000)
      mad r10.w, r10.w, r11.w, r26.x
      mul r6.w, r6.w, r10.w
    endif 
    iadd r7.w, r7.w, l(1)
    ult r10.w, r7.w, r1.w
    if_nz r10.w
      ftou r8.w, cb4[r7.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r17.xyz, r21.xyzx
  mov r18.xyzw, r22.xyzw
  mov r3.x, r6.w
  mov r4.w, r7.w
  mov r5.z, r8.w
  mov r10.w, r9.w
  loop 
    ult r11.w, r4.w, r1.w
    ieq r12.w, r10.w, l(4)
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r5.z, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.z, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r5.z, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r5.z, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.zw, r5.z, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.z, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r5.z, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r5.z, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r5.z, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r5.z, l(332), t54.xxxx
    and r11.w, r11.w, l(3)
    add r13.xyz, r10.xyzx, -r13.xyzx
    dp3 r26.y, r13.xyzx, r26.xyzx
    dp3 r26.z, r13.xyzx, r23.xyzx
    dp3 r26.w, r13.xyzx, r27.xyzx
    mul r13.xyz, r28.xyzx, r29.xyzx
    mad r23.xyz, r29.xyzx, r28.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r23.xyz, r29.xyzx, r23.xyzx
    mul r23.xyz, r23.xyzx, r26.yzwy
    max r23.xyz, r23.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r23.xyz, r23.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r26.yzw, r23.xxyz, r23.xxyz
    mad r12.w, -r23.x, r23.x, l(1.000000)
    mad r12.w, r26.w, r12.w, r26.y
    add r17.w, -r12.w, l(1.000000)
    mad_sat r12.w, r26.z, r17.w, r12.w
    sqrt r12.w, r12.w
    max r26.x, r26.y, l(0.000010)
    dp3 r13.x, r13.xyzx, r26.xzwx
    mad r13.y, r23.y, r23.y, r26.x
    mad r13.y, r23.z, r23.z, r13.y
    div r13.x, r13.x, r13.y
    add r13.y, r13.x, l(1.000000)
    mad_sat r24.x, r12.w, r13.y, -r13.x
    sample_l_indexable(texture2d)(float,float,float,float) r12.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    ine r13.x, r24.w, l(1)
    movc r12.w, r13.x, l(0), r12.w
    ine r13.x, r11.w, l(2)
    if_nz r13.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.x, r5.z, l(372), t54.xxxx
      mul r13.y, r12.w, r12.w
      mul r13.x, r13.x, r13.y
      ieq r13.yz, r11.wwww, l(0, 1, 3, 0)
      mul r11.w, r0.w, r25.x
      itof r2.w, r24.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r2.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r11.wwww, r23.xyzx
      mul r14.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r13.xxxx, r14.xyzx, r17.xyzx
      mov r16.w, r18.z
      mad r24.xyzw, r13.xxxx, r14.wxyz, r16.wxyz
      max r26.w, r13.x, r18.w
      mov r15.w, r18.x
      mad r27.xyzw, r13.xxxx, r14.xyzw, r15.xyzw
      max r28.x, r13.x, r18.y
      mov r26.x, r15.w
      mov r26.z, r24.x
      mov r18.x, r27.w
      mov r18.z, r16.w
      movc r29.xzw, r13.yyyy, r26.xxzw, r18.xxzw
      mov r24.x, r18.y
      mov r28.yzw, r16.xxyz
      movc r28.xyzw, r13.yyyy, r24.xyzw, r28.xyzw
      or r2.w, r13.z, r13.y
      movc r15.xyz, r2.wwww, r15.xyzx, r27.xyzx
      movc r16.xyz, r13.zzzz, r16.xyzx, r28.yzwy
      movc r17.xyz, r13.zzzz, r23.xyzx, r17.xyzx
      mov r18.x, r26.x
      mov r18.y, r24.x
      mov r29.y, r28.x
      movc r18.xyzw, r13.zzzz, r18.xyzw, r29.xyzw
    else 
      add_sat r2.w, -r12.w, l(1.000000)
      mul r2.w, r2.w, r2.w
      add r11.w, -r25.x, l(1.000000)
      mad r2.w, r2.w, r11.w, r25.x
      mul r3.x, r2.w, r3.x
    endif 
    iadd r4.w, r4.w, l(1)
    ult r2.w, r4.w, r1.w
    if_nz r2.w
      ftou r5.z, cb4[r4.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r5.z, l(140), t54.xxxx
    endif 
  endloop 
  ine r13.xyz, r10.wwww, l(0, 4, 1, 0)
  and r2.w, r13.y, r13.x
  and r2.w, r13.z, r2.w
  iadd r4.y, -r2.w, r4.w
endloop 
max r0.w, r18.z, l(1.192092896E-007)
div r2.xyz, r16.xyzx, r0.wwww
mov_sat r18.yw, r18.yyyw
add r2.xyz, -r11.xyzx, r2.xyzx
mad r2.xyz, r18.wwww, r2.xyzx, r11.xyzx
max r0.w, r18.x, l(1.192092896E-007)
div r10.xyz, r15.xyzx, r0.wwww
add r10.xyz, -r2.xyzx, r10.xyzx
mad r2.xyz, r18.yyyy, r10.xyzx, r2.xyzx
add r2.xyz, r17.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, r3.xxxx, r3.yzwy
mul r2.xyz, r2.xyzx, r9.xyzx
mul r3.xyz, r8.xyzx, r12.xyzx
mad r2.xyz, r2.xyzx, r6.xyzx, r3.xyzx
mad r3.xyz, r7.xyzx, r5.xywx, -r2.xyzx
mad r2.xyz, r4.xxxx, r3.xyzx, r2.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r3.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r0.xyzx, r0.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r4.xy, r0.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r0.y, r4.x
  mad r5.y, -cb2[25].w, r0.x, r4.y
  mov r5.z, r0.z
  sample_indexable(texturecube)(float,float,float,float) r0.xyz, r5.xyzx, t0.xyzw, s11
  add r0.xyz, r0.xyzx, -cb2[95].xyzx
  mad r0.xyz, cb2[26].wwww, r0.xyzx, cb2[95].xyzx
else 
  mov r0.xyz, cb2[95].xyzx
endif 
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, cb2[26].yyyy
exp r0.xyz, r0.xyzx
mad r4.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r0.xyz, cb2[26].xxxx, r0.xyzx, -r2.xyzx
mad r0.xyz, r1.wwww, r0.xyzx, r2.xyzx
mad r2.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 974 instruction slots used
