//2c26d9cd6accb335-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 22:07:40 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n181_n230_n236_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n31_NormalBufferTexture_texture    texture  float4          2d    1        1
// p_default_Setup_F10FEF204491676_cp0_Param_texture    texture  float4          2d    2        1
// p_default_Setup_n8_n76_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n8_n79_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n8_n87_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n8_1BB3530022408697_cp0_Param_texture    texture  float4          2d    7        1
// p_default_Setup_n8_8B09DF1018700059_cp0_Param_texture    texture  float4          2d    8        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
// dcl_constantbuffer cb2[72], immediateIndexed
dcl_constantbuffer cb2[82], immediateIndexed
dcl_constantbuffer cb3[13], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 38
dcl_temps 40
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r39.xyzw, l(0, 0, 0, 0), t125.xyzw
add r39.w, v0.w, -r39.y
mul r39.w, r39.w, r39.x
mul r39.w, r39.w, cb2[81].x
add r2.x, r2.x, -r39.w


dp3 r1.z, -r2.xyzx, -r2.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
deriv_rty_fine r3.xy, v1.xyxx
deriv_rtx_fine r1.zw, v1.xxxy
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w
mov r5.w, l(1.000000)
dp4 r3.w, cb2[15].xyzw, r5.xyzw
dp4 r4.w, cb2[16].xyzw, r5.xyzw
dp4 r5.x, cb2[17].xyzw, r5.xyzw
deriv_rty_fine r6.y, r3.w
deriv_rty_fine r6.z, r4.w
deriv_rty_fine r6.x, r5.x
deriv_rtx_fine r7.x, r3.w
deriv_rtx_fine r7.y, r4.w
deriv_rtx_fine r7.z, r5.x
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t1.xyzw, s10
dp3 r3.w, r7.xyzx, r0.yzwy
mad r8.xyz, -r3.wwww, r0.zwyz, r7.yzxy
dp3 r3.w, r6.yzxy, r0.yzwy
mad r9.xyz, -r3.wwww, r0.yzwy, r6.yzxy
mul r3.w, r3.x, r1.w
mad r3.w, r1.z, r3.y, -r3.w
lt r4.w, r3.w, l(0.000000)
movc r4.w, r4.w, l(-1.000000), l(1.000000)
mov r3.z, -r1.w
mul r10.xy, r3.yzyy, r4.wwww
mul r10.yzw, r9.xxyz, r10.yyyy
mad r10.xyz, r8.zxyz, r10.xxxx, r10.yzwy
lt r3.z, l(0.000000), |r3.w|
dp3 r3.w, r10.xyzx, r10.xyzx
rsq r3.w, r3.w
mul r11.xyz, r3.wwww, r10.xyzx
movc r10.xyz, r3.zzzz, r11.xyzx, r10.xyzx
mul r11.xyz, r0.wyzw, r10.yzxy
mad r11.xyz, r0.zwyz, r10.zxyz, -r11.xyzx
mul r12.xyz, r0.wyzw, r8.xyzx
mad r8.xyz, r0.zwyz, r8.yzxy, -r12.xyzx
dp3 r3.z, r9.xyzx, r8.xyzx
lt r3.z, r3.z, l(0.000000)
movc r3.z, r3.z, l(-1.000000), l(1.000000)
mul r3.z, r3.z, r4.w
mul r8.xyz, r3.zzzz, r11.xyzx
mul r9.xyz, r0.wyzw, r7.yzxy
mad r9.xyz, r0.zwyz, r7.zxyz, -r9.xyzx
mul r11.xyz, r0.zwyz, r6.xyzx
mad r6.xyz, r6.zxyz, r0.wyzw, -r11.xyzx
dp3 r11.x, r6.xyzx, r4.xyzx
dp3 r11.y, r9.xyzx, r4.xyzx
dp3 r3.z, r7.xyzx, r6.xyzx
div r3.zw, r11.xxxy, r3.zzzz
mul r3.xy, r3.xyxx, r3.wwww
mad r1.zw, r3.zzzz, r1.zzzw, r3.xxxy
mul r3.xy, v1.xyxx, cb3[6].zwzz
sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t6.xyzw, s11
dp3 r3.y, r0.yzwy, r4.xyzx
add_sat r3.y, -r3.y, l(1.000000)
log r3.y, r3.y
mul r3.y, r3.y, cb3[4].w
exp r3.y, r3.y
sample_indexable(texture2d)(float,float,float,float) r3.z, v1.xyxx, t8.yzxw, s11
mad_sat r3.y, cb3[5].w, r3.y, cb3[11].x
add r3.z, r3.z, l(-0.500000)
mul r3.z, r3.z, cb3[10].x
mul r1.zw, r1.zzzw, cb3[8].xxxy
add r3.w, cb3[2].w, l(-1.000000)
mad r6.xy, r3.yyyy, r3.wwww, l(1.000000, 3.000000, 0.000000, 0.000000)
mul r3.x, r3.x, r3.y
mul r6.zw, r3.zzzz, r1.zzzw
mad r1.zw, r1.zzzw, r3.zzzz, v1.xxxy
mul r1.zw, r1.zzzw, cb3[7].zzzw
sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t5.yzxw, s11
mad r3.zw, cb3[8].zzzw, v1.xxxy, r6.zzzw
mad r6.zw, v1.xxxy, cb3[7].xxxy, r6.zzzw
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.zwzz, t4.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r3.zw, r6.zwzz, t7.zwxy, s11
mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r6.zw, r3.zzzw, r3.zzzw
mad r1.w, -r3.z, r3.z, l(1.000000)
mad r1.w, -r3.w, r3.w, r1.w
max r4.w, r6.w, r6.z
mul r4.w, r4.w, l(0.0000610351563)
max r1.w, r1.w, r4.w
rsq r1.w, r1.w
mul r3.zw, r3.zzzw, -r1.wwww
mul r3.zw, r3.zzzw, cb3[10].wwww
mad r9.xyz, cb3[2].xyzx, r1.zzzz, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r9.xyz, r3.yyyy, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, r7.xyzx, cb3[0].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r7.xyz, r3.yyyy, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r1.zw, cb2[24].xxxx, cb3[6].xxxy
mad r1.zw, v1.xxxy, cb3[9].xxxy, r1.zzzw
sample_indexable(texture2d)(float,float,float,float) r1.zw, r1.zwzz, t2.zwxy, s11
mad r1.zw, r1.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r6.zw, r1.zzzw, r1.zzzw
mad r4.w, -r1.z, r1.z, l(1.000000)
mad r4.w, -r1.w, r1.w, r4.w
max r5.w, r6.w, r6.z
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r1.zw, r1.zzzw, -r4.wwww
mul r1.zw, r1.zzzw, cb3[1].wwww
mad r1.zw, r3.yyyy, r3.zzzw, r1.zzzw
mul r8.xyz, r8.xyzx, r1.wwww
mad r8.xyz, r1.zzzz, r10.xyzx, r8.xyzx
mad r8.xyz, v2.xyzx, r0.xxxx, -r8.xyzx
dp3 r0.x, r8.xyzx, r8.xyzx
rsq r0.x, r0.x
mul r8.xyz, r0.xxxx, r8.xyzx
max r0.x, |r2.y|, |r2.x|
add r10.xyz, -r0.xxxx, cb2[70].yzwy
add r0.x, cb3[3].w, l(1.000000)
dp3_sat r1.z, r4.xyzx, r8.xyzx
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
mov r2.w, l(1.000000)
mov r11.xyz, r2.xyzx
mov r11.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r3.z, l(0)
loop 
  uge r3.w, r3.z, cb7[0].y
  breakc_nz r3.w
  iadd r3.w, r3.z, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r3.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r3.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r4.w, r3.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r3.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.z, r3.w, l(172), t54.xxxx
  dp3 r17.x, -r15.xyzx, cb2[0].xyzx
  dp3 r17.y, -r15.xyzx, cb2[1].xyzx
  dp3 r17.z, -r15.xyzx, cb2[2].xyzx
  if_nz r5.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r3.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r3.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r3.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r3.w, l(240), t54.xyzw
    mov r21.x, r15.x
    mov r21.y, r18.x
    mov r21.z, r19.x
    mov r21.w, r20.x
    dp4 r21.x, r2.xyzw, r21.xyzw
    mov r22.x, r15.y
    mov r22.y, r18.y
    mov r22.z, r19.y
    mov r22.w, r20.y
    dp4 r21.y, r2.xyzw, r22.xyzw
    mov r22.x, r15.z
    mov r22.y, r18.z
    mov r22.z, r19.z
    mov r22.w, r20.z
    dp4 r21.z, r2.xyzw, r22.xyzw
    mov r20.x, r15.w
    mov r20.y, r18.w
    mov r20.z, r19.w
    dp4 r5.w, r2.xyzw, r20.xyzw
    add r15.xyzw, -r5.wwww, cb2[53].xyzw
    min r15.yzw, r10.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r18.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r19.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r18.xyz, r15.zzzz, cb2[49].xyzx, r18.xyzx
    movc r19.xyz, r15.zzzz, cb2[50].xyzx, r19.xyzx
    movc r18.xyz, r15.wwww, cb2[51].xyzx, r18.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r19.xxyz
    mad r15.yzw, r21.xxyz, r18.xxyz, r15.yyzw
    lt r5.w, l(0.000000), r15.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r6.w, r18.xyxx, t43.xxxx, s14, r15.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r7.w, r18.zwzz, t43.xxxx, s14, r15.w
    add r6.w, r6.w, r7.w
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r7.w, r18.xyxx, t43.xxxx, s14, r15.w
    add r6.w, r6.w, r7.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r7.w, r18.zwzz, t43.xxxx, s14, r15.w
    add r6.w, r6.w, r7.w
    mul r6.w, r6.w, l(0.250000)
    movc r5.w, r5.w, r6.w, l(1.000000)
  else 
    mov r5.w, l(1.000000)
  endif 
  if_nz r6.z
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r3.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r3.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r3.w, l(288), t54.xyzw
    dp4 r3.w, r15.xyzw, r11.xyzw
    dp4 r6.z, r18.xyzw, r11.xyzw
    dp4 r6.w, r19.xyzw, r11.xyzw
    div r15.x, r3.w, r6.w
    div r15.y, r6.z, r6.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r15.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r3.w, -r4.xyzx, r17.xyzx
  add r3.w, r3.w, cb3[3].w
  div r3.w, r3.w, r0.x
  max r3.w, r3.w, l(0.000000)
  dp3_sat r6.z, r17.xyzx, r5.xyzx
  dp3_sat r6.w, r17.xyzx, r8.xyzx
  add r17.xyz, r4.xyzx, r17.xyzx
  dp3 r7.w, r17.xyzx, r17.xyzx
  rsq r7.w, r7.w
  mul r17.xyz, r7.wwww, r17.xyzx
  dp3_sat r7.w, r4.xyzx, r17.xyzx
  dp3_sat r8.w, r17.xyzx, r8.xyzx
  log r9.w, r8.w
  mul r9.w, r6.x, r9.w
  exp r9.w, r9.w
  max r7.w, r7.w, l(1.192092896E-007)
  min r10.w, r1.z, r6.w
  add r8.w, r8.w, r8.w
  mul r12.w, r8.w, r10.w
  ge r12.w, r7.w, r12.w
  eq r10.w, r1.z, r10.w
  div r13.w, r6.w, r1.z
  movc r10.w, r10.w, l(1.000000), r13.w
  mul r8.w, r8.w, r10.w
  div r7.w, r8.w, r7.w
  movc r7.w, r12.w, r7.w, r1.w
  mul r7.w, r9.w, r7.w
  mul r17.xyz, r5.wwww, r15.xyzx
  mad r3.w, r3.w, r3.x, -r6.w
  mad r3.w, r3.y, r3.w, r6.w
  mul r18.xyz, r16.xyzx, r3.wwww
  mul r18.xyz, r15.xyzx, r18.xyzx
  mul r16.xyz, r16.xyzx, r7.wwww
  mul r15.xyz, r15.xyzx, r16.xyzx
  mul r15.xyz, r5.wwww, r15.xyzx
  mad r12.xyz, r18.xyzx, r5.wwww, r12.xyzx
  mad r13.xyz, r15.xyzx, r4.wwww, r13.xyzx
  mad r14.xyz, r17.xyzx, r6.zzzz, r14.xyzx
  iadd r3.z, r3.z, l(1)
endloop 
if_nz cb7[0].x
  mul r3.zw, v0.xxxy, l(0.000000, 0.000000, 0.062500, 0.062500)
  round_ni r3.zw, r3.zzzw
  utof r2.w, cb7[0].z
  mad r2.w, r3.w, r2.w, r3.z
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r3.z, r11.xyzx, r11.xyzx
  sqrt r3.z, r3.z
  mov r10.xyz, r11.xyzx
  mov r10.w, l(1.000000)
  mov r11.w, l(1.000000)
  mov r15.xyz, r12.xyzx
  mov r16.xyz, r13.xyzx
  mov r17.xyz, r14.xyzx
  mov r3.w, l(0)
  loop 
    uge r4.w, r3.w, l(2)
    breakc_nz r4.w
    iadd r4.w, r2.w, r3.w
    ld_indexable(buffer)(uint,uint,uint,uint) r18.xyzw, r4.wwww, t55.xyzw
    ushr r19.xyzw, r18.xyzw, l(30, 30, 30, 30)
    iadd r4.w, r19.y, r19.x
    iadd r4.w, r19.z, r4.w
    iadd r4.w, r19.w, r4.w
    mov r19.xyz, r15.xyzx
    mov r20.xyz, r16.xyzx
    mov r21.xyz, r17.xyzx
    mov r5.w, l(0)
    loop 
      uge r6.z, r5.w, r4.w
      breakc_nz r6.z
      ult r22.xyz, r5.wwww, l(3, 6, 9, 0)
      iadd r23.xyz, r5.wwww, l(-3, -6, -9, 0)
      movc r6.z, r22.z, r23.y, r23.z
      movc r6.z, r22.y, r23.x, r6.z
      movc r6.z, r22.x, r5.w, r6.z
      movc r6.w, r22.z, r18.z, r18.w
      movc r6.w, r22.y, r18.y, r6.w
      movc r6.w, r22.x, r18.x, r6.w
      imul null, r6.z, r6.z, l(10)
      ushr r6.z, r6.w, r6.z
      and r6.z, r6.z, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r6.z, l(140), t54.xxxx
      mov r22.xyz, r19.xyzx
      mov r23.xyz, r20.xyzx
      mov r24.xyz, r21.xyzx
      mov r7.w, r5.w
      mov r8.w, r6.z
      mov r9.w, r6.w
      loop 
        ult r12.w, r7.w, r4.w
        ieq r25.xy, r9.wwww, l(0, 1, 0, 0)
        or r13.w, r25.y, r25.x
        and r12.w, r12.w, r13.w
        breakc_z r12.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xzw, r8.w, l(0), t54.xxyz
        if_nz r25.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(12), t54.xyzw
          add r27.xyz, r11.xyzx, -r25.xzwx
          dp3 r12.w, r27.xyzx, r26.yzwy
          max r12.w, r12.w, l(0.000000)
          min r12.w, r26.x, r12.w
          mad r25.xzw, r12.wwww, r26.yyzw, r25.xxzw
        endif 
        add r25.xyz, -r2.xyzx, r25.xzwx
        dp3 r12.w, r25.xyzx, r25.xyzx
        sqrt r12.w, r12.w
        div r25.xyz, r25.xyzx, r12.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r8.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.w, l(124), t54.xxxx
        dp3 r27.x, r25.xyzx, cb2[0].xyzx
        dp3 r27.y, r25.xyzx, cb2[1].xyzx
        dp3 r27.z, r25.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.yz, r8.w, l(40), t54.xxyx
        mad_sat r25.x, r12.w, r14.w, r25.y
        sample_l_indexable(texture2d)(float,float,float,float) r12.w, r25.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r14.w, -r4.xyzx, r27.xyzx
        add r14.w, r14.w, cb3[3].w
        div r14.w, r14.w, r0.x
        max r14.w, r14.w, l(0.000000)
        dp3_sat r15.w, r27.xyzx, r5.xyzx
        dp3_sat r16.w, r27.xyzx, r8.xyzx
        add r25.xyz, r4.xyzx, r27.xyzx
        dp3 r17.w, r25.xyzx, r25.xyzx
        rsq r17.w, r17.w
        mul r25.xyz, r17.wwww, r25.xyzx
        dp3_sat r17.w, r4.xyzx, r25.xyzx
        dp3_sat r19.w, r25.xyzx, r8.xyzx
        log r20.w, r19.w
        mul r20.w, r6.x, r20.w
        exp r20.w, r20.w
        max r17.w, r17.w, l(1.192092896E-007)
        min r21.w, r1.z, r16.w
        add r19.w, r19.w, r19.w
        mul r22.w, r19.w, r21.w
        ge r22.w, r17.w, r22.w
        eq r21.w, r1.z, r21.w
        div r23.w, r16.w, r1.z
        movc r21.w, r21.w, l(1.000000), r23.w
        mul r19.w, r19.w, r21.w
        div r17.w, r19.w, r17.w
        movc r17.w, r22.w, r17.w, r1.w
        mul r17.w, r20.w, r17.w
        mad r14.w, r14.w, r3.x, -r16.w
        mad r14.w, r3.y, r14.w, r16.w
        mul r25.xyz, r26.xyzx, r14.wwww
        mul r26.xyz, r26.xyzx, r17.wwww
        mul r26.xyz, r12.wwww, r26.xyzx
        mad r22.xyz, r25.xyzx, r12.wwww, r22.xyzx
        mad r23.xyz, r26.xyzx, r13.wwww, r23.xyzx
        mad r24.xyz, r12.wwww, r15.wwww, r24.xyzx
        iadd r12.w, r7.w, l(1)
        ult r13.w, r12.w, r4.w
        if_nz r13.w
          ult r25.xyz, r12.wwww, l(3, 6, 9, 0)
          iadd r26.xyz, r7.wwww, l(-2, -5, -8, 0)
          movc r13.w, r25.z, r26.y, r26.z
          movc r13.w, r25.y, r26.x, r13.w
          movc r13.w, r25.x, r12.w, r13.w
          movc r14.w, r25.z, r18.z, r18.w
          movc r14.w, r25.y, r18.y, r14.w
          movc r14.w, r25.x, r18.x, r14.w
          imul null, r13.w, r13.w, l(10)
          ushr r13.w, r14.w, r13.w
          and r8.w, r13.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(140), t54.xxxx
        endif 
        mov r7.w, r12.w
      endloop 
      mov r25.xyz, r22.xyzx
      mov r26.xyz, r23.xyzx
      mov r27.xyz, r24.xyzx
      mov r6.z, r7.w
      mov r6.w, r8.w
      mov r12.w, r9.w
      loop 
        ult r13.w, r6.z, r4.w
        ieq r28.xy, r12.wwww, l(2, 3, 0, 0)
        or r14.w, r28.y, r28.x
        and r13.w, r13.w, r14.w
        breakc_z r13.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xzw, r6.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r6.w, l(0), t54.xyzx
        if_nz r28.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r6.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r6.w, l(12), t54.xxxx
          add r31.xyz, r11.xyzx, -r29.xyzx
          dp3 r14.w, r31.xyzx, r30.xyzx
          max r14.w, r14.w, l(0.000000)
          min r13.w, r13.w, r14.w
          mad r29.xyz, r13.wwww, r30.xyzx, r29.xyzx
        endif 
        add r29.xyz, -r2.xyzx, r29.xyzx
        dp3 r13.w, r29.xyzx, r29.xyzx
        sqrt r13.w, r13.w
        div r29.xyz, r29.xyzx, r13.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r6.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r6.w, l(124), t54.xxxx
        dp3 r31.x, r29.xyzx, cb2[0].xyzx
        dp3 r31.y, r29.xyzx, cb2[1].xyzx
        dp3 r31.z, r29.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r6.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r6.w, l(44), t54.xyzw
        mov r32.w, r33.x
        mad r32.xy, r13.wwww, r32.xyxx, r32.zwzz
        dp3 r15.w, r29.xyzx, -r28.xzwx
        mad_sat r16.w, r15.w, r33.y, r33.z
        mul r17.w, r16.w, r16.w
        mad r16.w, -r16.w, l(2.000000), l(3.000000)
        mul r16.w, r16.w, r17.w
        mul r16.w, r16.w, r16.w
        mul r13.w, r13.w, r15.w
        lt r13.w, r13.w, r33.w
        movc r13.w, r13.w, l(0), r16.w
        sample_l_indexable(texture2d)(float,float,float,float) r15.w, r32.xyxx, t44.xywz, s13, l(0.000000)
        mul r13.w, r13.w, r15.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r6.w, l(172), t54.xxxx
        if_nz r15.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r6.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r6.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r6.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r6.w, l(288), t54.xyzw
          dp4 r16.w, r28.xyzw, r10.xyzw
          dp4 r17.w, r29.xyzw, r10.xyzw
          dp4 r19.w, r32.xyzw, r10.xyzw
          div r28.x, r16.w, r19.w
          div r28.y, r17.w, r19.w
          utof r28.z, r15.w
          sample_l_indexable(texture2darray)(float,float,float,float) r28.xyz, r28.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r28.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r15.w, r28.xyzx, r28.xyzx
        mul r15.w, r13.w, r15.w
        lt r15.w, cb2[24].w, r15.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r6.w, l(156), t54.xxxx
        ine r16.w, r16.w, l(0)
        and r15.w, r15.w, r16.w
        if_nz r15.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r6.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r6.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r6.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyzw, r6.w, l(240), t54.xyzw
          mov r35.x, r29.x
          mov r35.y, r32.x
          mov r35.z, r33.x
          mov r35.w, r34.x
          dp4 r35.x, r11.xyzw, r35.xyzw
          mov r36.x, r29.y
          mov r36.y, r32.y
          mov r36.z, r33.y
          mov r36.w, r34.y
          dp4 r35.y, r11.xyzw, r36.xyzw
          mov r36.x, r29.z
          mov r36.y, r32.z
          mov r36.z, r33.z
          mov r36.w, r34.z
          dp4 r15.w, r11.xyzw, r36.xyzw
          mov r34.x, r29.w
          mov r34.y, r32.w
          mov r34.z, r33.w
          dp4 r16.w, r11.xyzw, r34.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r6.w, l(80), t54.xyzw
          mad_sat r29.xy, r3.zzzz, r29.xyxx, r29.zwzz
          div r32.xyzw, r35.xyxy, r16.wwww
          mad r33.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r32.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r33.xyxx, t43.xxxx, s14, r15.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r33.zwzz, t43.xxxx, s14, r15.w
          add r16.w, r16.w, r17.w
          mad r32.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r32.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r32.xyxx, t43.xxxx, s14, r15.w
          add r16.w, r16.w, r17.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r32.zwzz, t43.xxxx, s14, r15.w
          add r15.w, r15.w, r16.w
          mul r15.w, r15.w, l(0.250000)
          mad r15.w, r15.w, r29.x, r29.y
        else 
          mov r15.w, l(1.000000)
        endif 
        dp3 r16.w, -r4.xyzx, r31.xyzx
        add r16.w, r16.w, cb3[3].w
        div r16.w, r16.w, r0.x
        max r16.w, r16.w, l(0.000000)
        dp3_sat r17.w, r31.xyzx, r5.xyzx
        dp3_sat r19.w, r31.xyzx, r8.xyzx
        add r29.xyz, r4.xyzx, r31.xyzx
        dp3 r20.w, r29.xyzx, r29.xyzx
        rsq r20.w, r20.w
        mul r29.xyz, r20.wwww, r29.xyzx
        dp3_sat r20.w, r4.xyzx, r29.xyzx
        dp3_sat r21.w, r29.xyzx, r8.xyzx
        log r22.w, r21.w
        mul r22.w, r6.x, r22.w
        exp r22.w, r22.w
        max r20.w, r20.w, l(1.192092896E-007)
        min r23.w, r1.z, r19.w
        add r21.w, r21.w, r21.w
        mul r24.w, r21.w, r23.w
        ge r24.w, r20.w, r24.w
        eq r23.w, r1.z, r23.w
        div r25.w, r19.w, r1.z
        movc r23.w, r23.w, l(1.000000), r25.w
        mul r21.w, r21.w, r23.w
        div r20.w, r21.w, r20.w
        movc r20.w, r24.w, r20.w, r1.w
        mul r20.w, r22.w, r20.w
        mul r29.xyz, r13.wwww, r28.xyzx
        mul r29.xyz, r15.wwww, r29.xyzx
        mad r16.w, r16.w, r3.x, -r19.w
        mad r16.w, r3.y, r16.w, r19.w
        mul r31.xyz, r30.xyzx, r16.wwww
        mul r31.xyz, r28.xyzx, r31.xyzx
        mul r31.xyz, r15.wwww, r31.xyzx
        mul r30.xyz, r30.xyzx, r20.wwww
        mul r28.xyz, r28.xyzx, r30.xyzx
        mul r28.xyz, r15.wwww, r28.xyzx
        mul r28.xyz, r13.wwww, r28.xyzx
        mad r25.xyz, r31.xyzx, r13.wwww, r25.xyzx
        mad r26.xyz, r28.xyzx, r14.wwww, r26.xyzx
        mad r27.xyz, r29.xyzx, r17.wwww, r27.xyzx
        iadd r13.w, r6.z, l(1)
        ult r14.w, r13.w, r4.w
        if_nz r14.w
          ult r28.xyz, r13.wwww, l(3, 6, 9, 0)
          iadd r29.xyz, r6.zzzz, l(-2, -5, -8, 0)
          movc r14.w, r28.z, r29.y, r29.z
          movc r14.w, r28.y, r29.x, r14.w
          movc r14.w, r28.x, r13.w, r14.w
          movc r15.w, r28.z, r18.z, r18.w
          movc r15.w, r28.y, r18.y, r15.w
          movc r15.w, r28.x, r18.x, r15.w
          imul null, r14.w, r14.w, l(10)
          ushr r14.w, r15.w, r14.w
          and r6.w, r14.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r6.w, l(140), t54.xxxx
        endif 
        mov r6.z, r13.w
      endloop 
      mov r19.xyz, r25.xyzx
      mov r20.xyz, r26.xyzx
      mov r21.xyz, r27.xyzx
      mov r13.w, r6.z
      mov r14.w, r6.w
      mov r15.w, r12.w
      loop 
        ult r16.w, r13.w, r4.w
        ieq r17.w, r15.w, l(4)
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r14.w, l(0), t54.xyzx
        add r28.xyz, -r2.xyzx, r28.xyzx
        dp3 r16.w, r28.xyzx, r28.xyzx
        sqrt r16.w, r16.w
        div r29.xyz, r28.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r14.w, l(64), t54.xyzx
        dp3 r31.x, r29.xyzx, cb2[0].xyzx
        dp3 r31.y, r29.xyzx, cb2[1].xyzx
        dp3 r31.z, r29.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r14.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.y, r14.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r14.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyz, r14.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyz, r14.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r36.xyz, r14.w, l(176), t54.xyzx
        dp3 r37.x, r28.xyzx, r33.yzwy
        dp3 r37.y, r28.xyzx, r29.xyzx
        dp3 r37.z, r28.xyzx, r34.xyzx
        add r28.xyz, -r35.xyzx, |r37.xyzx|
        mul_sat r28.xyz, r36.xyzx, r28.xyzx
        max r16.w, r28.y, r28.x
        max r32.x, r28.z, r16.w
        sample_l_indexable(texture2d)(float,float,float,float) r16.w, r32.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r17.w, -r4.xyzx, r31.xyzx
        add r17.w, r17.w, cb3[3].w
        div r17.w, r17.w, r0.x
        max r17.w, r17.w, l(0.000000)
        dp3_sat r19.w, r31.xyzx, r5.xyzx
        dp3_sat r20.w, r31.xyzx, r8.xyzx
        add r28.xyz, r4.xyzx, r31.xyzx
        dp3 r21.w, r28.xyzx, r28.xyzx
        rsq r21.w, r21.w
        mul r28.xyz, r21.wwww, r28.xyzx
        dp3_sat r21.w, r4.xyzx, r28.xyzx
        dp3_sat r22.w, r28.xyzx, r8.xyzx
        log r23.w, r22.w
        mul r23.w, r6.x, r23.w
        exp r23.w, r23.w
        max r21.w, r21.w, l(1.192092896E-007)
        min r24.w, r1.z, r20.w
        add r22.w, r22.w, r22.w
        mul r25.w, r22.w, r24.w
        ge r25.w, r21.w, r25.w
        eq r24.w, r1.z, r24.w
        div r26.w, r20.w, r1.z
        movc r24.w, r24.w, l(1.000000), r26.w
        mul r22.w, r22.w, r24.w
        div r21.w, r22.w, r21.w
        movc r21.w, r25.w, r21.w, r1.w
        mul r21.w, r23.w, r21.w
        mad r17.w, r17.w, r3.x, -r20.w
        mad r17.w, r3.y, r17.w, r20.w
        mul r28.xyz, r30.xyzx, r17.wwww
        mul r29.xyz, r30.xyzx, r21.wwww
        mul r29.xyz, r16.wwww, r29.xyzx
        mad r19.xyz, r28.xyzx, r16.wwww, r19.xyzx
        mad r20.xyz, r29.xyzx, r33.xxxx, r20.xyzx
        mad r21.xyz, r16.wwww, r19.wwww, r21.xyzx
        iadd r16.w, r13.w, l(1)
        ult r17.w, r16.w, r4.w
        if_nz r17.w
          ult r28.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r29.xyz, r13.wwww, l(-2, -5, -8, 0)
          movc r17.w, r28.z, r29.y, r29.z
          movc r17.w, r28.y, r29.x, r17.w
          movc r17.w, r28.x, r16.w, r17.w
          movc r19.w, r28.z, r18.z, r18.w
          movc r19.w, r28.y, r18.y, r19.w
          movc r19.w, r28.x, r18.x, r19.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r19.w, r17.w
          and r14.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r14.w, l(140), t54.xxxx
        endif 
        mov r13.w, r16.w
      endloop 
      uge r14.w, r15.w, l(5)
      iadd r5.w, r13.w, -r14.w
    endloop 
    ult r4.w, r4.w, l(12)
    if_nz r4.w
      mov r15.xyz, r19.xyzx
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      break 
    endif 
    iadd r3.w, r3.w, l(1)
    mov r15.xyz, r19.xyzx
    mov r16.xyz, r20.xyzx
    mov r17.xyz, r21.xyzx
  endloop 
  mov r12.xyz, r15.xyzx
  mov r13.xyz, r16.xyzx
  mov r14.xyz, r17.xyzx
endif 
mul r0.x, r6.y, l(0.010000)
mul r2.xyz, r0.xxxx, r9.xyzx
mad r3.xzw, r3.yyyy, cb3[4].xxyz, r12.xxyz
dp3 r0.x, r4.xyzx, r5.xyzx
mov_sat r1.z, r0.x
add r1.w, -r1.z, l(1.000000)
mad r1.z, -r1.z, cb3[9].z, l(1.000000)
log r1.w, r1.w
mul r1.w, r1.w, cb3[10].y
exp r1.w, r1.w
mul r6.xyz, r1.wwww, cb3[3].xyzx
mad r6.xyz, r14.xyzx, r6.xyzx, r1.zzzz
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t0.xyzw, s10
add r1.y, cb3[11].z, cb3[11].y
add_sat r1.y, -r1.y, l(1.000000)
mul r1.z, r1.x, r1.x
mad r1.x, cb3[11].y, r1.x, r1.y
mad_sat r1.x, r1.z, cb3[11].z, r1.x
add r1.yzw, -cb3[1].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad_sat r1.xyz, r1.xxxx, r1.yzwy, cb3[1].xyzx
mul r8.xyz, r13.xyzx, r1.xyzx
ftoi r10.xy, v0.xyxx
mov r10.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r10.xyzw, t53.xyzw
add r3.xzw, r3.xxzw, r10.xxyz
mul r1.yzw, r1.xxyz, r3.xxzw
add r3.xzw, r6.xxyz, l(-1.000000, 0.000000, -1.000000, -1.000000)
mad r3.xyz, r3.yyyy, r3.xzwx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r3.xyz, r3.xyzx, r7.xyzx
max r2.w, r0.x, l(1.000000012E-007)
add r2.w, -r2.w, l(1.000000)
mul r3.w, r2.w, r2.w
mul r3.w, r3.w, r3.w
mul r2.w, r2.w, r3.w
mad r2.w, r2.w, l(0.960000), l(0.040000)
mul r5.xyz, r5.xyzx, r0.xxxx
mad r4.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r0.x, r9.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.y, r4.xyzx, r0.yzwy
mad_sat r0.y, cb3[12].x, r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
mul r2.xyz, r2.xyzx, r8.xyzx
mul r0.z, r1.x, r2.w
mul r0.y, r0.y, r0.z
mul r0.x, r0.x, r0.y
mad r0.yzw, r1.yyzw, r3.xxyz, r2.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 704 instruction slots used
