//45326d7cd93ad13f-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sun Feb 14 01:36:08 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n216_n312_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d    1        1
// p_default_Setup_F10FEF204491676_cp0_Param_texture    texture  float4          2d    2        1
// p_default_Setup_417A28103691104_cp1_Param_texture    texture  float4          2d    3        1
// p_default_Material_n214_n266_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n30_NormalBufferTexture_texture    texture  float4          2d    5        1
// p_default_Material_n229_BD8AA44026454365_cp7_Param_texture    texture  float4          2d    6        1
// p_default_Setup_n9_n120_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n9_n77_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n9_n89_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n9_n80_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n9_n101_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n9_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n8_8B09DF1018700059_cp0_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n9_1BB3530022408697_cp0_Param_texture    texture  float4          2d   14        1
// p_default_Material_n226_n279_n283_661830C016465534_cp0_Param_texture    texture  float4          2d   15        1
// p_default_Setup_n8_1BB3530022408697_cp0_Param_texture    texture  float4          2d   16        1
// p_default_Setup_n9_9075B4F026705685_cp2_Param_texture    texture  float4          2d   17        1
// p_default_Setup_n9_8B09DF1018700059_cp0_Param_texture    texture  float4          2d   18        1
// p_default_Setup_n8_n120_Texture_texture    texture  float4          2d   19        1
// p_default_Setup_n8_n77_Texture_texture    texture  float4          2d   20        1
// p_default_Setup_n8_n80_Texture_texture    texture  float4          2d   21        1
// p_default_Setup_n8_n89_Texture_texture    texture  float4          2d   22        1
// p_default_Setup_n8_n101_Texture_texture    texture  float4          2d   23        1
// p_default_Setup_n8_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   24        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[96], immediateIndexed
dcl_constantbuffer cb3[31], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 34
dcl_temps 36
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.xyzw, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r35.xyzw, l(0, 0, 0, 0), t125.xyzw
add r35.w, v0.w, -r35.y
mul r35.w, r35.w, r35.x
mul r35.w, r35.w, l(0.5)
add r3.x, r3.x, -r35.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r35.xyzw, l(0, 0, 0, 0), t125.xyzw
add r35.w, v0.w, -r35.y
mul r35.w, r35.w, r35.x
mul r35.w, r35.w, cb2[81].x
add r5.x, r5.x, -r35.w


dp3 r1.x, -r5.xyzx, -r5.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xyzw, v1.yxwz
deriv_rtx_fine r8.xyzw, v1.xyzw
mov r3.xy, r2.zwzz
dp4 r1.x, cb2[15].xyzw, r3.xyzw
dp4 r1.y, cb2[16].xyzw, r3.xyzw
dp4 r2.x, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.yz, r1.xxyx
deriv_rty_fine r3.x, r2.x
deriv_rtx_fine r9.xy, r1.xyxx
deriv_rtx_fine r9.z, r2.x
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.zwzz, t5.xyzw, s10
mul r2.xyzw, v1.xyxy, cb3[17].xyzw
mul r10.xy, v1.zwzz, cb3[20].zwzz
sample_indexable(texture2d)(float,float,float,float) r1.w, r10.xyxx, t1.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t3.xyzw, s11
dp3 r2.y, r9.xyzx, r0.yzwy
mad r10.xyz, -r2.yyyy, r0.yzwy, r9.xyzx
dp3 r2.y, r3.yzxy, r0.yzwy
mad r11.xyz, -r2.yyyy, r0.yzwy, r3.yzxy
mul r12.xy, r6.ywyy, r8.ywyy
mad r12.xy, r8.xzxx, r6.xzxx, -r12.xyxx
lt r12.zw, r12.xxxy, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r12.zw, r12.zzzw, l(0,0,-1.000000,-1.000000), l(0,0,1.000000,1.000000)
mov r13.xy, -r8.ywyy
mov r13.zw, r6.xxxz
mul r13.xyzw, r12.zzww, r13.zxwy
mul r14.xyz, r11.xyzx, r13.yyyy
mad r14.xyz, r10.xyzx, r13.xxxx, r14.xyzx
lt r6.zw, l(0.000000, 0.000000, 0.000000, 0.000000), |r12.xxxy|
dp3 r2.y, r14.xyzx, r14.xyzx
rsq r2.y, r2.y
mul r15.xyz, r2.yyyy, r14.xyzx
movc r14.xyz, r6.zzzz, r15.xyzx, r14.xyzx
mul r15.xyz, r0.wyzw, r14.yzxy
mad r15.xyz, r0.zwyz, r14.zxyz, -r15.xyzx
mul r16.xyz, r0.wyzw, r10.yzxy
mad r16.xyz, r0.zwyz, r10.zxyz, -r16.xyzx
dp3 r2.y, r11.xyzx, r16.xyzx
lt r2.y, r2.y, l(0.000000)
movc r2.y, r2.y, l(-1.000000), l(1.000000)
mul r8.zw, r2.yyyy, r12.zzzw
mul r12.xyz, r8.zzzz, r15.xyzx
mul r11.xyz, r11.xyzx, r13.wwww
mad r10.xyz, r10.xyzx, r13.zzzz, r11.xyzx
dp3 r2.y, r10.xyzx, r10.xyzx
rsq r2.y, r2.y
mul r11.xyz, r2.yyyy, r10.xyzx
movc r10.xyz, r6.wwww, r11.xyzx, r10.xyzx
mul r11.xyz, r0.wyzw, r10.yzxy
mad r11.xyz, r0.zwyz, r10.zxyz, -r11.xyzx
mul r11.xyz, r8.wwww, r11.xyzx
mul r13.xyz, r0.wyzw, r9.yzxy
mad r13.xyz, r0.zwyz, r9.zxyz, -r13.xyzx
mul r15.xyz, r0.zwyz, r3.xyzx
mad r3.xyz, r3.zxyz, r0.wyzw, -r15.xyzx
dp3 r15.x, r3.xyzx, r7.xyzx
dp3 r15.y, r13.xyzx, r7.xyzx
dp3 r2.y, r9.xyzx, r3.xyzx
div r3.xy, r15.xyxx, r2.yyyy
mul r6.xyzw, r6.yxyx, r3.yyyy
mad r3.xyzw, r3.xxxx, r8.xyxy, r6.xyzw
mul r6.xyzw, v1.zwxy, cb3[23].xyzw
sample_indexable(texture2d)(float,float,float,float) r2.y, r6.xyxx, t23.yxzw, s11
dp3 r0.y, r0.yzwy, r7.xyzx
mov_sat r0.z, r0.y
log r0.z, r0.z
mul r0.z, r0.z, cb3[29].x
exp r0.z, r0.z
mul r8.xyzw, v1.xyxy, cb3[24].xyzw
mad r6.xy, cb2[24].xxxx, cb3[22].zwzz, r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r0.w, v1.xyxx, t13.yzwx, s11
add r0.w, r0.w, l(-0.500000)
mul r0.w, r0.w, cb3[10].w
mul r8.xy, r3.zwzz, cb3[19].zwzz
mad_sat r4.w, r1.w, cb3[29].w, cb3[9].w
mul r9.xy, r0.wwww, r8.xyxx
mad r9.zw, r8.xxxy, r0.wwww, v1.xxxy
mul r13.xy, r9.zwzz, cb3[21].xyxx
sample_indexable(texture2d)(float,float,float,float) r7.w, r13.xyxx, t22.yzwx, s11
mul r9.zw, r9.zzzw, cb3[18].xxxy
sample_indexable(texture2d)(float,float,float,float) r9.zw, r9.zwzz, t21.zwxy, s11
mad r9.xy, v1.xyxx, cb3[20].xyxx, r9.xyxx
mad r6.xy, r8.xyxx, r0.wwww, r6.xyxx
mad r6.zw, r8.xxxy, r0.wwww, r6.zzzw
add r13.xyz, cb3[3].xyzx, -cb3[12].xyzx
mad r13.xyz, r7.wwww, r13.xyzx, cb3[12].xyzx
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r9.xyxx, t20.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t24.xyzw, s11
mad r16.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.zwzz, t16.xyzw, s11
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r6.xyxx, r6.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r6.z, r0.w
add r0.w, -cb3[2].w, cb3[3].w
mad r0.w, r9.w, r0.w, cb3[2].w
mul r8.xy, r6.xyxx, r6.xyxx
mad r6.w, -r6.x, r6.x, l(1.000000)
mad r6.w, -r6.y, r6.y, r6.w
max r7.w, r8.y, r8.x
mul r7.w, r7.w, l(0.0000610351563)
max r6.w, r6.w, r7.w
rsq r6.w, r6.w
mul r8.xy, r6.xyxx, -r6.wwww
mul r8.xy, r8.xyxx, cb3[30].xxxx
mul r9.xyw, r4.wwww, cb3[11].xyxz
mul r6.w, r2.y, r4.w
mov r16.z, l(0)
add r6.xyz, r6.xyzx, r16.xyzx
dp3 r7.w, r6.xyzx, r6.xyzx
rsq r7.w, r7.w
mul r6.xyz, r6.xyzx, r7.wwww
dp3 r6.z, r7.xyzx, r6.xyzx
mul r6.xy, r6.xyxx, r6.zzzz
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r7.xyxx
mad r2.zw, cb3[28].wwww, r6.xxxy, r2.zzzw
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.zwzz, t19.xyzw, s11
mul r6.xyz, r6.xyzx, cb3[15].xyzx
mad r16.xyz, cb3[7].xyzx, r9.zzzz, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r16.xyz, r4.wwww, r16.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r0.w, r0.w, l(-1.000000)
mad r0.w, r4.w, r0.w, l(1.000000)
mul r2.zw, r4.wwww, r8.xxxy
mul r6.xyz, r13.xyzx, r6.xyzx
mad r13.xyz, r15.xyzx, cb3[0].xyzx, -r6.xyzx
mad r6.xyz, r0.zzzz, r13.xyzx, r6.xyzx
add r6.xyz, r6.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r6.xyz, r4.wwww, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.xy, v1.zwzz, cb3[26].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.z, r8.xyxx, t11.yzxw, s11
add_sat r0.y, -r0.y, l(1.000000)
log r0.y, r0.y
mul r0.y, r0.y, cb3[5].w
exp r0.y, r0.y
mul r8.xy, v1.xyxx, cb3[25].xyxx
sample_indexable(texture2d)(float,float,float,float) r7.w, v1.xyxx, t18.yzwx, s11
mad r8.zw, cb2[24].xxxx, cb3[26].zzzw, r8.zzzw
sample_indexable(texture2d)(float,float,float,float) r13.y, r8.xyxx, t17.yxzw, s11
add r7.w, r7.w, l(-0.500000)
mul r7.w, r7.w, cb3[7].w
mul r3.xyzw, r3.xyzw, cb3[27].xyxy
mad_sat r13.x, r1.w, cb3[4].w, cb3[15].w
mul r15.xyzw, r7.wwww, r3.xyzw
mov r13.z, l(1.000000)
dp3_sat r1.w, cb3[10].xyzx, r13.xyzx
mad r3.zw, r3.zzzw, r7.wwww, v1.xxxy
mul r8.xy, r3.zwzz, cb3[25].zwzz
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t10.xyzw, s11
mul r3.zw, r3.zzzw, cb3[22].xxxy
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t9.yzxw, s11
mad r3.xy, r3.xyxx, r7.wwww, r8.zwzz
mad r13.xyzw, v1.xyxy, cb3[16].zwxy, r15.xyzw
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r13.xyxx, t8.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.zw, r13.zwzz, t14.zwxy, s11
mad r8.zw, r8.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r3.w, r8.zwzz, r8.zwzz
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r13.z, r3.w
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t12.xyzw, s11
mad r13.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), r8.zwzz
add r3.x, -cb3[28].y, cb3[28].x
mad r3.x, r8.y, r3.x, cb3[28].y
add r8.yzw, cb3[4].xxyz, -cb3[5].xxyz
mad r3.yzw, r3.zzzz, r8.yyzw, cb3[5].xxyz
mad r8.yzw, -r4.wwww, cb3[11].xxyz, cb3[8].xxyz
mad r8.yzw, r1.wwww, r8.yyzw, r9.xxyw
mad r0.z, -r4.w, r2.y, r0.z
mad r0.z, r1.w, r0.z, r6.w
add r9.xyz, r13.xyzx, l(-1.000000, -1.000000, 0.000000, 0.000000)
dp3 r2.y, r9.xyzx, r9.xyzx
rsq r2.y, r2.y
mul r9.xyz, r2.yyyy, r9.xyzx
dp3 r2.y, r7.xyzx, r9.xyzx
mul r9.xy, r9.xyxx, r2.yyyy
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r7.xyxx
mul r9.xy, r9.xyxx, cb3[6].wwww
mad r9.xy, cb3[21].zwzz, v1.xyxx, r9.xyxx
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t7.xyzw, s11
mul r9.xyz, r9.xyzx, cb3[6].xyzx
mad r13.xyz, cb3[14].xyzx, r8.xxxx, -r16.xyzx
mad r13.xyz, r1.wwww, r13.xyzx, r16.xyzx
add r2.y, -r0.w, r3.x
mad r0.w, r1.w, r2.y, r0.w
mul r3.xyz, r3.yzwy, r9.xyzx
mad r9.xyz, r15.xyzx, cb3[1].xyzx, -r3.xyzx
mad r3.xyz, r0.yyyy, r9.xyzx, r3.xyzx
add r3.xyz, -r6.xyzx, r3.xyzx
mad r3.xyz, r1.wwww, r3.xyzx, r6.xyzx
mul r6.xy, cb2[24].xxxx, cb3[18].zwzz
mad r6.xy, v1.zwzz, cb3[19].xyxx, r6.xyxx
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t2.xyzw, s11
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r6.zw, r6.xxxy, r6.xxxy
mad r0.y, -r6.x, r6.x, l(1.000000)
mad r0.y, -r6.y, r6.y, r0.y
max r2.y, r6.w, r6.z
mul r2.y, r2.y, l(0.0000610351563)
max r0.y, r0.y, r2.y
rsq r0.y, r0.y
mul r6.xy, r6.xyxx, -r0.yyyy
mul r6.xy, r6.xyxx, cb3[8].wwww
mul r9.xyz, r12.xyzx, r2.wwww
mad r2.yzw, r2.zzzz, r14.xxyz, r9.xxyz
mul r6.yzw, r11.xxyz, r6.yyyy
mad r6.xyz, r6.xxxx, r10.xyzx, r6.yzwy
add r2.yzw, r2.yyzw, r6.xxyz
mad r2.yzw, v2.xxyz, r0.xxxx, -r2.yyzw
dp3 r0.x, r2.yzwy, r2.yzwy
rsq r0.x, r0.x
mul r6.xyz, r0.xxxx, r2.yzwy
ftou r2.yzw, cb4[93].xxyz
max r0.x, |r5.y|, |r5.x|
add r9.xyz, -r0.xxxx, cb2[70].yzwy
add r0.x, cb3[11].w, l(1.000000)
add r0.y, cb3[12].w, l(1.000000)
dp3_sat r3.w, r7.xyzx, r6.xyzx
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
mov r5.w, l(1.000000)
mov r10.xyz, r5.xyzx
mov r10.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r8.x, l(0)
loop 
  uge r9.w, r8.x, r2.z
  breakc_nz r9.w
  iadd r9.w, r2.w, r8.x
  ftou r9.w, cb4[r9.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r9.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r9.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r9.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r9.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r9.w, l(172), t54.xxxx
  dp3 r17.x, -r15.xyzx, cb2[0].xyzx
  dp3 r17.y, -r15.xyzx, cb2[1].xyzx
  dp3 r17.z, -r15.xyzx, cb2[2].xyzx
  if_nz r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r9.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r9.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r9.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r9.w, l(240), t54.xyzw
    mov r21.x, r15.x
    mov r21.y, r18.x
    mov r21.z, r19.x
    mov r21.w, r20.x
    dp4 r21.x, r5.xyzw, r21.xyzw
    mov r22.x, r15.y
    mov r22.y, r18.y
    mov r22.z, r19.y
    mov r22.w, r20.y
    dp4 r21.y, r5.xyzw, r22.xyzw
    mov r22.x, r15.z
    mov r22.y, r18.z
    mov r22.z, r19.z
    mov r22.w, r20.z
    dp4 r21.z, r5.xyzw, r22.xyzw
    mov r20.x, r15.w
    mov r20.y, r18.w
    mov r20.z, r19.w
    dp4 r12.w, r5.xyzw, r20.xyzw
    add r15.xyzw, -r12.wwww, cb2[53].xyzw
    min r15.yzw, r9.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r18.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r19.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r18.xyz, r15.zzzz, cb2[49].xyzx, r18.xyzx
    movc r19.xyz, r15.zzzz, cb2[50].xyzx, r19.xyzx
    movc r18.xyz, r15.wwww, cb2[51].xyzx, r18.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r19.xxyz
    mad r15.yzw, r21.xxyz, r18.xxyz, r15.yyzw
    lt r12.w, l(0.000000), r15.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r18.xyxx, t43.xxxx, s14, r15.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.x, r18.zwzz, t43.xxxx, s14, r15.w
    add r14.w, r14.w, r15.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.x, r18.xyxx, t43.xxxx, s14, r15.w
    add r14.w, r14.w, r15.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.x, r18.zwzz, t43.xxxx, s14, r15.w
    add r14.w, r14.w, r15.x
    mul r14.w, r14.w, l(0.250000)
    movc r12.w, r12.w, r14.w, l(1.000000)
  else 
    mov r12.w, l(1.000000)
  endif 
  if_nz r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r9.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r9.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r9.w, l(288), t54.xyzw
    dp4 r9.w, r15.xyzw, r10.xyzw
    dp4 r13.w, r18.xyzw, r10.xyzw
    dp4 r14.w, r19.xyzw, r10.xyzw
    div r15.x, r9.w, r14.w
    div r15.y, r13.w, r14.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r15.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r9.w, -r7.xyzx, r17.xyzx
  add r13.w, r9.w, cb3[11].w
  div r13.w, r13.w, r0.x
  max r13.w, r13.w, l(0.000000)
  add r9.w, r9.w, cb3[12].w
  div r9.w, r9.w, r0.y
  max r9.w, r9.w, l(0.000000)
  dp3_sat r14.w, r17.xyzx, r1.xyzx
  dp3_sat r15.w, r17.xyzx, r6.xyzx
  add r17.xyz, r7.xyzx, r17.xyzx
  dp3 r16.w, r17.xyzx, r17.xyzx
  rsq r16.w, r16.w
  mul r17.xyz, r16.wwww, r17.xyzx
  dp3_sat r16.w, r7.xyzx, r17.xyzx
  dp3_sat r17.x, r17.xyzx, r6.xyzx
  log r17.y, r17.x
  mul r17.y, r0.w, r17.y
  exp r17.y, r17.y
  max r16.w, r16.w, l(1.192092896E-007)
  min r17.z, r3.w, r15.w
  add r17.x, r17.x, r17.x
  mul r17.w, r17.x, r17.z
  ge r17.w, r16.w, r17.w
  eq r17.z, r3.w, r17.z
  div r18.x, r15.w, r3.w
  movc r17.z, r17.z, l(1.000000), r18.x
  mul r17.x, r17.x, r17.z
  div r16.w, r17.x, r16.w
  movc r16.w, r17.w, r16.w, r7.w
  mul r16.w, r17.y, r16.w
  mul r17.xyz, r12.wwww, r15.xyzx
  mad r9.w, r9.w, r0.z, -r15.w
  mad r9.w, r4.w, r9.w, r15.w
  mad r13.w, r13.w, r0.z, -r9.w
  mad r9.w, r1.w, r13.w, r9.w
  mul r18.xyz, r16.xyzx, r9.wwww
  mul r18.xyz, r15.xyzx, r18.xyzx
  mul r16.xyz, r16.xyzx, r16.wwww
  mul r15.xyz, r15.xyzx, r16.xyzx
  mul r15.xyz, r12.wwww, r15.xyzx
  mad r11.xyz, r18.xyzx, r12.wwww, r11.xyzx
  mad r12.xyz, r15.xyzx, r11.wwww, r12.xyzx
  mad r14.xyz, r17.xyzx, r14.wwww, r14.xyzx
  iadd r8.x, r8.x, l(1)
endloop 
dp3 r2.z, r10.xyzx, r10.xyzx
sqrt r2.z, r2.z
mov r9.xyz, r10.xyzx
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r15.xyz, r11.xyzx
mov r16.xyz, r12.xyzx
mov r17.xyz, r14.xyzx
mov r5.w, l(0)
loop 
  uge r8.x, r5.w, r2.w
  breakc_nz r8.x
  ftou r8.x, cb4[r5.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.x, l(140), t54.xxxx
  mov r18.xyz, r15.xyzx
  mov r19.xyz, r16.xyzx
  mov r20.xyz, r17.xyzx
  mov r12.w, r5.w
  mov r13.w, r8.x
  mov r14.w, r11.w
  loop 
    ult r15.w, r12.w, r2.y
    ieq r21.xy, r14.wwww, l(0, 1, 0, 0)
    or r16.w, r21.y, r21.x
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r13.w, l(0), t54.xxyz
    if_nz r21.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r13.w, l(12), t54.xyzw
      add r23.xyz, r10.xyzx, -r21.xzwx
      dp3 r15.w, r23.xyzx, r22.yzwy
      max r15.w, r15.w, l(0.000000)
      min r15.w, r22.x, r15.w
      mad r21.xzw, r15.wwww, r22.yyzw, r21.xxzw
    endif 
    add r21.xyz, -r5.xyzx, r21.xzwx
    dp3 r15.w, r21.xyzx, r21.xyzx
    sqrt r15.w, r15.w
    div r21.xyz, r21.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r13.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r13.w, l(124), t54.xxxx
    dp3 r23.x, r21.xyzx, cb2[0].xyzx
    dp3 r23.y, r21.xyzx, cb2[1].xyzx
    dp3 r23.z, r21.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r13.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r13.w, l(40), t54.xxyx
    mad_sat r21.x, r15.w, r17.w, r21.y
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r21.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r17.w, -r7.xyzx, r23.xyzx
    add r18.w, r17.w, cb3[11].w
    div r18.w, r18.w, r0.x
    max r18.w, r18.w, l(0.000000)
    add r17.w, r17.w, cb3[12].w
    div r17.w, r17.w, r0.y
    max r17.w, r17.w, l(0.000000)
    dp3_sat r19.w, r23.xyzx, r1.xyzx
    dp3_sat r20.w, r23.xyzx, r6.xyzx
    add r21.xyz, r7.xyzx, r23.xyzx
    dp3 r21.w, r21.xyzx, r21.xyzx
    rsq r21.w, r21.w
    mul r21.xyz, r21.wwww, r21.xyzx
    dp3_sat r21.w, r7.xyzx, r21.xyzx
    dp3_sat r21.x, r21.xyzx, r6.xyzx
    log r21.y, r21.x
    mul r21.y, r0.w, r21.y
    exp r21.y, r21.y
    max r21.z, r21.w, l(1.192092896E-007)
    min r21.w, r3.w, r20.w
    add r21.x, r21.x, r21.x
    mul r22.w, r21.x, r21.w
    ge r22.w, r21.z, r22.w
    eq r21.w, r3.w, r21.w
    div r23.x, r20.w, r3.w
    movc r21.w, r21.w, l(1.000000), r23.x
    mul r21.x, r21.x, r21.w
    div r21.x, r21.x, r21.z
    movc r21.x, r22.w, r21.x, r7.w
    mul r21.x, r21.y, r21.x
    mad r17.w, r17.w, r0.z, -r20.w
    mad r17.w, r4.w, r17.w, r20.w
    mad r18.w, r18.w, r0.z, -r17.w
    mad r17.w, r1.w, r18.w, r17.w
    mul r21.yzw, r22.xxyz, r17.wwww
    mul r22.xyz, r22.xyzx, r21.xxxx
    mul r22.xyz, r15.wwww, r22.xyzx
    mad r18.xyz, r21.yzwy, r15.wwww, r18.xyzx
    mad r19.xyz, r22.xyzx, r16.wwww, r19.xyzx
    mad r20.xyz, r15.wwww, r19.wwww, r20.xyzx
    iadd r12.w, r12.w, l(1)
    ult r15.w, r12.w, r2.y
    if_nz r15.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r21.xyz, r18.xyzx
  mov r22.xyz, r19.xyzx
  mov r23.xyz, r20.xyzx
  mov r8.x, r12.w
  mov r11.w, r13.w
  mov r15.w, r14.w
  loop 
    ult r16.w, r8.x, r2.y
    ieq r24.xy, r15.wwww, l(2, 3, 0, 0)
    or r17.w, r24.y, r24.x
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xzw, r11.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r11.w, l(0), t54.xyzx
    if_nz r24.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r11.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r11.w, l(12), t54.xxxx
      add r27.xyz, r10.xyzx, -r25.xyzx
      dp3 r17.w, r27.xyzx, r26.xyzx
      max r17.w, r17.w, l(0.000000)
      min r16.w, r16.w, r17.w
      mad r25.xyz, r16.wwww, r26.xyzx, r25.xyzx
    endif 
    add r25.xyz, -r5.xyzx, r25.xyzx
    dp3 r16.w, r25.xyzx, r25.xyzx
    sqrt r16.w, r16.w
    div r25.xyz, r25.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r11.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r11.w, l(124), t54.xxxx
    dp3 r27.x, r25.xyzx, cb2[0].xyzx
    dp3 r27.y, r25.xyzx, cb2[1].xyzx
    dp3 r27.z, r25.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r11.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r11.w, l(44), t54.xyzw
    mov r28.w, r29.x
    mad r28.xy, r16.wwww, r28.xyxx, r28.zwzz
    dp3 r18.w, r25.xyzx, -r24.xzwx
    mad_sat r19.w, r18.w, r29.y, r29.z
    mul r20.w, r19.w, r19.w
    mad r19.w, -r19.w, l(2.000000), l(3.000000)
    mul r19.w, r19.w, r20.w
    mul r19.w, r19.w, r19.w
    mul r16.w, r16.w, r18.w
    lt r16.w, r16.w, r29.w
    movc r16.w, r16.w, l(0), r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r28.xyxx, t44.xywz, s13, l(0.000000)
    mul r16.w, r16.w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r11.w, l(172), t54.xxxx
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r11.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r11.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r11.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r11.w, l(288), t54.xyzw
      dp4 r19.w, r24.xyzw, r9.xyzw
      dp4 r20.w, r25.xyzw, r9.xyzw
      dp4 r21.w, r28.xyzw, r9.xyzw
      div r24.x, r19.w, r21.w
      div r24.y, r20.w, r21.w
      utof r24.z, r18.w
      sample_l_indexable(texture2darray)(float,float,float,float) r24.xyz, r24.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r24.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r18.w, r24.xyzx, r24.xyzx
    mul r18.w, r16.w, r18.w
    lt r18.w, cb2[24].w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r11.w, l(156), t54.xxxx
    ine r19.w, r19.w, l(0)
    and r18.w, r18.w, r19.w
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r11.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r11.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r11.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r11.w, l(240), t54.xyzw
      mov r31.x, r25.x
      mov r31.y, r28.x
      mov r31.z, r29.x
      mov r31.w, r30.x
      dp4 r31.x, r10.xyzw, r31.xyzw
      mov r32.x, r25.y
      mov r32.y, r28.y
      mov r32.z, r29.y
      mov r32.w, r30.y
      dp4 r31.y, r10.xyzw, r32.xyzw
      mov r32.x, r25.z
      mov r32.y, r28.z
      mov r32.z, r29.z
      mov r32.w, r30.z
      dp4 r18.w, r10.xyzw, r32.xyzw
      mov r30.x, r25.w
      mov r30.y, r28.w
      mov r30.z, r29.w
      dp4 r19.w, r10.xyzw, r30.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r11.w, l(80), t54.xyzw
      mad_sat r25.xy, r2.zzzz, r25.xyxx, r25.zwzz
      div r28.xyzw, r31.xyxy, r19.wwww
      mad r29.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r28.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r29.xyxx, t43.xxxx, s14, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r29.zwzz, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.w
      mad r28.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r28.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r28.xyxx, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r28.zwzz, t43.xxxx, s14, r18.w
      add r18.w, r18.w, r19.w
      mul r18.w, r18.w, l(0.250000)
      mad r18.w, r18.w, r25.x, r25.y
    else 
      mov r18.w, l(1.000000)
    endif 
    dp3 r19.w, -r7.xyzx, r27.xyzx
    add r20.w, r19.w, cb3[11].w
    div r20.w, r20.w, r0.x
    max r20.w, r20.w, l(0.000000)
    add r19.w, r19.w, cb3[12].w
    div r19.w, r19.w, r0.y
    max r19.w, r19.w, l(0.000000)
    dp3_sat r21.w, r27.xyzx, r1.xyzx
    dp3_sat r22.w, r27.xyzx, r6.xyzx
    add r25.xyz, r7.xyzx, r27.xyzx
    dp3 r23.w, r25.xyzx, r25.xyzx
    rsq r23.w, r23.w
    mul r25.xyz, r23.wwww, r25.xyzx
    dp3_sat r23.w, r7.xyzx, r25.xyzx
    dp3_sat r24.w, r25.xyzx, r6.xyzx
    log r25.x, r24.w
    mul r25.x, r0.w, r25.x
    exp r25.x, r25.x
    max r23.w, r23.w, l(1.192092896E-007)
    min r25.y, r3.w, r22.w
    add r24.w, r24.w, r24.w
    mul r25.z, r24.w, r25.y
    ge r25.z, r23.w, r25.z
    eq r25.y, r3.w, r25.y
    div r25.w, r22.w, r3.w
    movc r25.y, r25.y, l(1.000000), r25.w
    mul r24.w, r24.w, r25.y
    div r23.w, r24.w, r23.w
    movc r23.w, r25.z, r23.w, r7.w
    mul r23.w, r25.x, r23.w
    mul r25.xyz, r16.wwww, r24.xyzx
    mul r25.xyz, r18.wwww, r25.xyzx
    mad r19.w, r19.w, r0.z, -r22.w
    mad r19.w, r4.w, r19.w, r22.w
    mad r20.w, r20.w, r0.z, -r19.w
    mad r19.w, r1.w, r20.w, r19.w
    mul r27.xyz, r26.xyzx, r19.wwww
    mul r27.xyz, r24.xyzx, r27.xyzx
    mul r27.xyz, r18.wwww, r27.xyzx
    mul r26.xyz, r26.xyzx, r23.wwww
    mul r24.xyz, r24.xyzx, r26.xyzx
    mul r24.xyz, r18.wwww, r24.xyzx
    mul r24.xyz, r16.wwww, r24.xyzx
    mad r21.xyz, r27.xyzx, r16.wwww, r21.xyzx
    mad r22.xyz, r24.xyzx, r17.wwww, r22.xyzx
    mad r23.xyz, r25.xyzx, r21.wwww, r23.xyzx
    iadd r8.x, r8.x, l(1)
    ult r16.w, r8.x, r2.y
    if_nz r16.w
      ftou r11.w, cb4[r8.x + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r11.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r15.xyz, r21.xyzx
  mov r16.xyz, r22.xyzx
  mov r17.xyz, r23.xyzx
  mov r16.w, r8.x
  mov r17.w, r11.w
  mov r18.w, r15.w
  loop 
    ult r19.w, r16.w, r2.y
    ieq r20.w, r18.w, l(4)
    and r19.w, r19.w, r20.w
    breakc_z r19.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r17.w, l(0), t54.xyzx
    add r24.xyz, -r5.xyzx, r24.xyzx
    dp3 r19.w, r24.xyzx, r24.xyzx
    sqrt r19.w, r19.w
    div r25.xyz, r24.xyzx, r19.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r17.w, l(64), t54.xyzx
    dp3 r27.x, r25.xyzx, cb2[0].xyzx
    dp3 r27.y, r25.xyzx, cb2[1].xyzx
    dp3 r27.z, r25.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r17.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.y, r17.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r17.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r17.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r17.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r17.w, l(176), t54.xyzx
    dp3 r33.x, r24.xyzx, r29.yzwy
    dp3 r33.y, r24.xyzx, r25.xyzx
    dp3 r33.z, r24.xyzx, r30.xyzx
    add r24.xyz, -r31.xyzx, |r33.xyzx|
    mul_sat r24.xyz, r32.xyzx, r24.xyzx
    max r19.w, r24.y, r24.x
    max r28.x, r24.z, r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r19.w, r28.xyxx, t44.xywz, s13, l(0.000000)
    dp3 r20.w, -r7.xyzx, r27.xyzx
    add r21.w, r20.w, cb3[11].w
    div r21.w, r21.w, r0.x
    max r21.w, r21.w, l(0.000000)
    add r20.w, r20.w, cb3[12].w
    div r20.w, r20.w, r0.y
    max r20.w, r20.w, l(0.000000)
    dp3_sat r22.w, r27.xyzx, r1.xyzx
    dp3_sat r23.w, r27.xyzx, r6.xyzx
    add r24.xyz, r7.xyzx, r27.xyzx
    dp3 r24.w, r24.xyzx, r24.xyzx
    rsq r24.w, r24.w
    mul r24.xyz, r24.wwww, r24.xyzx
    dp3_sat r24.w, r7.xyzx, r24.xyzx
    dp3_sat r24.x, r24.xyzx, r6.xyzx
    log r24.y, r24.x
    mul r24.y, r0.w, r24.y
    exp r24.y, r24.y
    max r24.z, r24.w, l(1.192092896E-007)
    min r24.w, r3.w, r23.w
    add r24.x, r24.x, r24.x
    mul r25.x, r24.x, r24.w
    ge r25.x, r24.z, r25.x
    eq r24.w, r3.w, r24.w
    div r25.y, r23.w, r3.w
    movc r24.w, r24.w, l(1.000000), r25.y
    mul r24.x, r24.x, r24.w
    div r24.x, r24.x, r24.z
    movc r24.x, r25.x, r24.x, r7.w
    mul r24.x, r24.y, r24.x
    mad r20.w, r20.w, r0.z, -r23.w
    mad r20.w, r4.w, r20.w, r23.w
    mad r21.w, r21.w, r0.z, -r20.w
    mad r20.w, r1.w, r21.w, r20.w
    mul r24.yzw, r26.xxyz, r20.wwww
    mul r25.xyz, r26.xyzx, r24.xxxx
    mul r25.xyz, r19.wwww, r25.xyzx
    mad r15.xyz, r24.yzwy, r19.wwww, r15.xyzx
    mad r16.xyz, r25.xyzx, r29.xxxx, r16.xyzx
    mad r17.xyz, r19.wwww, r22.wwww, r17.xyzx
    iadd r16.w, r16.w, l(1)
    ult r19.w, r16.w, r2.y
    if_nz r19.w
      ftou r17.w, cb4[r16.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r17.w, r18.w, l(5)
  iadd r5.w, r16.w, -r17.w
endloop 
sample_indexable(texture2d)(float,float,float,float) r0.x, v1.zwzz, t6.xyzw, s11
add_sat r0.y, -cb3[28].z, l(1.000000)
mad_sat r0.x, cb3[28].z, r0.x, r0.y
max r0.y, r2.x, l(0.000000)
mul r1.xy, v0.xyxx, l(0.250000, 0.250000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t4.yzxw, s11
mov r1.x, v3.x
mad r0.z, r0.z, cb1[r1.x + 3].y, cb1[r1.x + 3].z
add r1.x, -r3.w, l(1.000000)
log r1.x, r1.x
mul r1.y, r1.x, cb3[13].w
exp r1.y, r1.y
mul r1.x, r1.x, cb3[27].z
exp r1.x, r1.x
mad r1.z, -r3.w, cb3[14].w, l(1.000000)
mad r2.x, -r3.w, cb3[27].w, l(1.000000)
mul r2.yzw, r1.yyyy, cb3[13].xxyz
mul r5.xyz, r1.xxxx, cb3[9].xyzx
add r7.xyz, r8.yzwy, r15.xyzx
add r0.w, r0.w, l(2.000000)
mul r0.w, r0.w, l(0.010000)
mul r8.xyz, r0.wwww, r13.xyzx
mad r5.xyz, r17.xyzx, r5.xyzx, r2.xxxx
mad r1.xyz, r17.xyzx, r2.yzwy, r1.zzzz
add r2.xyz, r5.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r2.xyz, r4.wwww, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ftoi r5.xy, v0.xyxx
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.w, r5.xyzw, t15.yzwx
add r2.w, cb3[29].z, cb3[29].y
add_sat r2.w, -r2.w, l(1.000000)
mul r3.w, r0.w, r0.w
mad r0.w, cb3[29].y, r0.w, r2.w
mad_sat r0.w, r3.w, cb3[29].z, r0.w
add r5.xyz, -cb3[2].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r5.xyz, r0.wwww, r5.xyzx, cb3[2].xyzx
mul r9.xyzw, r6.yzzz, r6.xxyz
mul r0.w, r6.y, r6.y
mad r6.w, r6.x, r6.x, -r0.w
dp4 r11.x, r9.xyzw, cb6[0].xyzw
dp4 r11.y, r9.xyzw, cb6[2].xyzw
dp4 r11.z, r9.xyzw, cb6[4].xyzw
dp4 r9.x, r6.xyzw, cb6[1].xyzw
dp4 r9.y, r6.xyzw, cb6[3].xyzw
dp4 r9.z, r6.xyzw, cb6[5].xyzw
add r9.xyz, r9.xyzx, r11.xyzx
add r9.xyz, r9.xyzx, cb6[6].xyzx
max r9.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.w, r6.z, l(0.500000), l(0.500000)
add r11.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r11.xyz, r0.wwww, r11.xyzx, cb2[38].xyzx
add r9.xyz, r9.xyzx, r11.xyzx
mul r11.xyz, r16.xyzx, r5.xyzx
mul r0.w, cb6[7].x, l(3.14159274)
ftoi r2.w, cb4[94].x
mov r12.w, l(1.000000)
mov r13.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyzw, l(0,0,0,0)
mov r3.w, l(1.000000)
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, r2.w
  breakc_nz r5.w
  ftou r5.w, cb4[r4.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r5.w, l(140), t54.xxxx
  mov r18.xyz, r14.xyzx
  mov r19.xyz, r15.xyzx
  mov r20.xyz, r16.xyzx
  mov r21.xyzw, r17.xyzw
  mov r8.w, r3.w
  mov r9.w, r4.w
  mov r10.w, r5.w
  mov r11.w, r7.w
  loop 
    ult r16.w, r9.w, r2.w
    ieq r22.xy, r11.wwww, l(0, 1, 0, 0)
    or r20.w, r22.y, r22.x
    and r16.w, r16.w, r20.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r10.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r10.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xy, r10.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r10.w, l(332), t54.xxxx
    and r20.w, r20.w, l(3)
    add r23.xyz, r10.xyzx, -r23.xyzx
    dp3 r24.w, r23.xyzx, r22.xzwx
    max r24.w, r24.w, l(0.000000)
    min r23.w, r23.w, r24.w
    mad r22.xzw, -r23.wwww, r22.xxzw, r23.xxyz
    movc r22.xyz, r22.yyyy, r22.xzwx, r23.xyzx
    dp3 r22.x, r22.xyzx, r22.xyzx
    sqrt r22.x, r22.x
    mad_sat r24.x, r22.x, r16.w, r24.y
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r24.xzxx, t44.xywz, s13, l(0.000000)
    ine r22.x, r26.y, l(1)
    movc r16.w, r22.x, l(0), r16.w
    ine r22.x, r20.w, l(2)
    if_nz r22.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.x, r10.w, l(372), t54.xxxx
      mul r22.y, r16.w, r16.w
      mul r22.x, r22.x, r22.y
      ieq r22.yz, r20.wwww, l(0, 1, 3, 0)
      mul r20.w, r0.w, r25.x
      itof r6.w, r26.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r6.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r20.wwww, r23.xyzx
      mul r12.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r22.xxxx, r12.xyzx, r20.xyzx
      mov r19.w, r21.z
      mad r24.xyzw, r22.xxxx, r12.wxyz, r19.wxyz
      max r26.w, r21.w, r22.x
      mov r18.w, r21.x
      mad r27.xyzw, r22.xxxx, r12.xyzw, r18.xyzw
      max r28.x, r21.y, r22.x
      mov r26.x, r18.w
      mov r26.z, r24.x
      mov r21.x, r27.w
      mov r21.z, r19.w
      movc r29.xzw, r22.yyyy, r26.xxzw, r21.xxzw
      mov r24.x, r21.y
      mov r28.yzw, r19.xxyz
      movc r28.xyzw, r22.yyyy, r24.xyzw, r28.xyzw
      or r12.x, r22.z, r22.y
      movc r18.xyz, r12.xxxx, r18.xyzx, r27.xyzx
      movc r19.xyz, r22.zzzz, r19.xyzx, r28.yzwy
      movc r20.xyz, r22.zzzz, r23.xyzx, r20.xyzx
      mov r21.x, r26.x
      mov r21.y, r24.x
      mov r29.y, r28.x
      movc r21.xyzw, r22.zzzz, r21.xyzw, r29.xyzw
    else 
      add_sat r12.x, -r16.w, l(1.000000)
      mul r12.x, r12.x, r12.x
      add r12.y, -r25.x, l(1.000000)
      mad r12.x, r12.x, r12.y, r25.x
      mul r8.w, r8.w, r12.x
    endif 
    iadd r9.w, r9.w, l(1)
    ult r12.x, r9.w, r2.w
    if_nz r12.x
      ftou r10.w, cb4[r9.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r17.xyzw, r21.xyzw
  mov r3.w, r8.w
  mov r5.w, r9.w
  mov r7.w, r10.w
  mov r12.x, r11.w
  loop 
    ult r12.y, r5.w, r2.w
    ieq r12.z, r12.x, l(4)
    and r12.y, r12.z, r12.y
    breakc_z r12.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r7.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r7.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r7.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r7.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.yz, r7.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r7.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r7.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r7.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r22.xyz, r10.xyzx, -r22.xyzx
    dp3 r26.y, r22.xyzx, r26.xyzx
    dp3 r26.z, r22.xyzx, r23.xyzx
    dp3 r26.w, r22.xyzx, r27.xyzx
    mul r22.xyz, r28.xyzx, r29.xyzx
    mad r23.xyz, r29.xyzx, r28.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r23.xyz, r29.xyzx, r23.xyzx
    mul r23.xyz, r23.xyzx, r26.yzwy
    max r23.xyz, r23.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r23.xyz, r23.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r26.yzw, r23.xxyz, r23.xxyz
    mad r18.w, -r23.x, r23.x, l(1.000000)
    mad r18.w, r26.w, r18.w, r26.y
    add r19.w, -r18.w, l(1.000000)
    mad_sat r18.w, r26.z, r19.w, r18.w
    sqrt r18.w, r18.w
    max r26.x, r26.y, l(0.000010)
    dp3 r19.w, r22.xyzx, r26.xzwx
    mad r20.w, r23.y, r23.y, r26.x
    mad r20.w, r23.z, r23.z, r20.w
    div r19.w, r19.w, r20.w
    add r20.w, r19.w, l(1.000000)
    mad_sat r24.x, r18.w, r20.w, -r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    ine r12.z, r12.z, l(1)
    movc r12.z, r12.z, l(0), r18.w
    ine r18.w, r16.w, l(2)
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r7.w, l(372), t54.xxxx
      mul r19.w, r12.z, r12.z
      mul r18.w, r18.w, r19.w
      ieq r22.xy, r16.wwww, l(1, 3, 0, 0)
      mul r16.w, r0.w, r25.x
      itof r6.w, r12.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r6.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r16.wwww, r23.xyzx
      mul r13.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r18.wwww, r13.xyzx, r16.xyzx
      mov r15.w, r17.z
      mad r24.xyzw, r18.wwww, r13.wxyz, r15.wxyz
      max r26.w, r17.w, r18.w
      mov r14.w, r17.x
      mad r27.xyzw, r18.wwww, r13.xyzw, r14.xyzw
      max r28.x, r17.y, r18.w
      mov r26.x, r14.w
      mov r26.z, r24.x
      mov r17.x, r27.w
      mov r17.z, r15.w
      movc r29.xzw, r22.xxxx, r26.xxzw, r17.xxzw
      mov r24.x, r17.y
      mov r28.yzw, r15.xxyz
      movc r28.xyzw, r22.xxxx, r24.xyzw, r28.xyzw
      or r6.w, r22.y, r22.x
      movc r14.xyz, r6.wwww, r14.xyzx, r27.xyzx
      movc r15.xyz, r22.yyyy, r15.xyzx, r28.yzwy
      movc r16.xyz, r22.yyyy, r23.xyzx, r16.xyzx
      mov r17.x, r26.x
      mov r17.y, r24.x
      mov r29.y, r28.x
      movc r17.xyzw, r22.yyyy, r17.xyzw, r29.xyzw
    else 
      add_sat r6.w, -r12.z, l(1.000000)
      mul r6.w, r6.w, r6.w
      add r12.y, -r25.x, l(1.000000)
      mad r6.w, r6.w, r12.y, r25.x
      mul r3.w, r3.w, r6.w
    endif 
    iadd r5.w, r5.w, l(1)
    ult r6.w, r5.w, r2.w
    if_nz r6.w
      ftou r7.w, cb4[r5.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.x, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r13.xyz, r12.xxxx, l(0, 4, 1, 0)
  and r6.w, r13.y, r13.x
  and r6.w, r13.z, r6.w
  iadd r4.w, r5.w, -r6.w
endloop 
max r0.w, r17.z, l(1.192092896E-007)
div r6.xyz, r15.xyzx, r0.wwww
mov_sat r17.yw, r17.yyyw
add r6.xyz, -r9.xyzx, r6.xyzx
mad r6.xyz, r17.wwww, r6.xyzx, r9.xyzx
max r0.w, r17.x, l(1.192092896E-007)
div r9.xyz, r14.xyzx, r0.wwww
add r9.xyz, -r6.xyzx, r9.xyzx
mad r6.xyz, r17.yyyy, r9.xyzx, r6.xyzx
add r6.xyz, r16.xyzx, r6.xyzx
mul r6.xyz, r3.wwww, r6.xyzx
mad r6.xyz, r6.xyzx, r0.xxxx, r7.xyzx
mul r5.xyz, r5.xyzx, r6.xyzx
add r1.xyz, r1.xyzx, -r2.xyzx
mad r1.xyz, r1.wwww, r1.xyzx, r2.xyzx
mul r1.xyz, r1.xyzx, r3.xyzx
mul r2.xyz, r8.xyzx, r11.xyzx
mad r1.xyz, r5.xyzx, r1.xyzx, r2.xyzx
max r1.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r0.x, cb2[95].w, l(0.000000)
movc r2.xyz, r0.xxxx, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
add r3.xyz, r4.xyzx, -cb2[10].xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.x, r4.xyxx, t44.yxzw, s13, l(0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
lt r1.w, l(0.000000), cb2[26].w
if_nz r1.w
  mul r4.xy, r3.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r3.y, r4.x
  mad r5.y, -cb2[25].w, r3.x, r4.y
  mov r5.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r5.xyzx, t0.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.z, r0.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r1.xyzx
mad r1.xyz, r0.wwww, r3.xyzx, r1.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r1.xyzx
mad o0.xyz, r0.xxxx, r2.xyzx, r1.xyzx
add r0.x, r0.y, -cb1[2].x
min r0.x, r0.z, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r0.y
ret 
// Approximately 1020 instruction slots used
