//b39f15afec94ee9f-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 14:12:21 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16 [unused]
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16 [unused]
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16 [unused]
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16 [unused]
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16 [unused]
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16 [unused]
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16 [unused]
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n243_n291_n297_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n1_n73_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_4FE05D605316617_Param_texture    texture  float4          2d    2        1
// p_default_Setup_5B743C1024312614_cp0_Param_texture    texture  float4          2d    3        1
// p_default_Setup_n1_n68_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n1_n82_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n3_586C1AD013233232_Param_texture    texture  float4          2d    6        1
// p_default_Setup_n0_n68_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n0_n73_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n3_2FCBF5109468681_Param_texture    texture  float4          2d    9        1
// p_default_Material_n261_n262_Texture_texture    texture  float4          2d   10        1
// p_default_Material_508F0A605905068_Param_texture    texture  float4        cube   11        1
// p_default_Setup_n40_n73_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n40_n68_Texture_texture    texture  float4          2d   13        1
// p_default_Setup_n40_n82_Texture_texture    texture  float4          2d   14        1
// p_default_Setup_n6_4DF3FB3016561432_cp3_Param_texture    texture  float4          2d   15        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// DirectionalShadow_texture         texture  float4          2d   58        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[29], immediateIndexed
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texturecube (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texture2d (float,float,float,float) t58
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.xyzw, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, l(0.5)
add r3.x, r3.x, -r33.w


mov r3.w, l(1.000000)
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r1.x, cb2[16].xyzw, r3.xyzw
dp4 r1.y, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r4.xy, r2.xyxx, v0.wwww
mov r4.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r4.x, r4.x, -r33.w


dp3 r2.x, -r4.xyzx, -r4.xyzx
rsq r2.x, r2.x
mul r5.xyz, r2.xxxx, -r4.xyzx
dp3 r6.x, r5.xyzx, cb2[0].xyzx
dp3 r6.y, r5.xyzx, cb2[1].xyzx
dp3 r6.z, r5.xyzx, cb2[2].xyzx
deriv_rty_fine r5.y, r0.w
deriv_rty_fine r5.xz, r1.yyxy
deriv_rtx_fine r7.x, r0.w
deriv_rtx_fine r7.yz, r1.xxyx
mul r8.xyz, r0.zxyz, r7.yzxy
mad r8.xyz, r0.yzxy, r7.zxyz, -r8.xyzx
mul r9.xyz, r0.yzxy, r5.xyzx
mad r5.xyz, r5.zxyz, r0.zxyz, -r9.xyzx
dp3 r1.x, r5.xyzx, r6.xyzx
dp3 r1.y, r8.xyzx, r6.xyzx
dp3 r0.w, r7.xyzx, r5.xyzx
div r1.xy, r1.xyxx, r0.wwww
deriv_rty_fine r5.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r2.z, cb2[16].xyzw, r3.xyzw
dp4 r2.w, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r0.w
deriv_rty_fine r3.yz, r2.zzwz
deriv_rtx_fine r7.z, r0.w
deriv_rtx_fine r7.xy, r2.zwzz
mul r8.xyzw, v1.xyxy, cb3[19].xyzw
mul r2.zw, v1.xxxy, cb3[20].zzzw
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t2.xzwy, s11
deriv_rtx_fine r9.xy, r2.zwzz
deriv_rty_fine r2.zw, r2.zzzw
add r0.w, r0.w, l(-0.500000)
mul r0.w, r0.w, cb3[23].w
mul r2.zw, r1.yyyy, r2.zzzw
mad r1.xy, r1.xxxx, r9.xyxx, r2.zwzz
mul r2.zw, r0.wwww, r1.xxxy
mad r1.xy, r1.xyxx, r0.wwww, v1.xyxx
mul r1.xy, r1.xyxx, cb3[18].xyxx
sample_indexable(texture2d)(float,float,float,float) r1.xy, r1.xyxx, t14.xyzw, s11
mad r9.xy, v1.xyxx, cb3[16].zwzz, r2.zwzz
mad r2.zw, cb3[20].xxxy, v1.xxxy, r2.zzzw
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.zwzz, t13.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r2.zw, r9.xyxx, t12.zwxy, s11
mad r9.xy, r2.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r9.xyxx, r9.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r9.z, r0.w
add r0.w, cb3[25].x, -cb3[26].y
mad r0.w, r1.y, r0.w, cb3[26].y
mov r11.x, cb3[24].x
mov r11.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.z, r8.xyxx, t3.yzxw, s11
mul r8.xy, v1.xyxx, cb3[17].zwzz
mul r11.yw, v1.xxxy, cb3[21].xxxy
sample_indexable(texture2d)(float,float,float,float) r11.yw, r11.ywyy, t8.zxwy, s11
mad r12.xy, r11.ywyy, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r12.xyxx, r12.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r12.z, r2.w
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r8.xyxx, t7.xyzw, s11
mul r13.xyz, r13.xyzx, cb3[4].xyzx
mov r14.x, cb3[23].x
mov r14.z, l(1.000000)
mul r12.xyz, r12.xyzx, r14.xxzx
add_sat r2.w, cb3[26].w, cb3[27].z
mul r14.xyzw, v1.xyxy, cb3[15].zwxy
mul r15.xyzw, v1.xyxy, cb3[14].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.zwzz, t5.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r16.xyz, r15.xyxx, t4.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.zw, r14.xyxx, t1.zwxy, s11
mad r17.xy, r8.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.w, r17.xyxx, r17.xyxx
add r3.w, -r3.w, l(1.000000)
max r3.w, r3.w, l(0.000000)
sqrt r17.z, r3.w
mul r8.xzw, r8.xxxx, cb3[2].xxyz
add r3.w, -cb3[22].w, cb3[22].y
mad r3.w, r8.y, r3.w, cb3[22].w
mov r18.x, cb3[22].x
mov r18.z, l(1.000000)
dp3 r5.w, r7.zxyz, r0.xyzx
mad r7.xyz, -r5.wwww, r0.yzxy, r7.xyzx
dp3 r5.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r5.wwww, r0.xyzx, r3.xyzx
mul r5.x, r5.x, r2.y
mad r2.x, r2.x, r5.y, -r5.x
lt r5.x, r2.x, l(0.000000)
movc r5.x, r5.x, l(-1.000000), l(1.000000)
mov r5.z, -r2.y
mul r5.yz, r5.yyzy, r5.xxxx
mul r19.xyz, r3.xyzx, r5.zzzz
mad r5.yzw, r7.zzxy, r5.yyyy, r19.xxyz
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r5.yzwy, r5.yzwy
rsq r2.y, r2.y
mul r19.xyz, r2.yyyy, r5.yzwy
movc r5.yzw, r2.xxxx, r19.xxyz, r5.yyzw
mul r19.xyz, r0.zxyz, r5.zwyz
mad r19.xyz, r0.yzxy, r5.wyzw, -r19.xyzx
mul r20.xyz, r0.zxyz, r7.xyzx
mad r7.xyz, r0.yzxy, r7.yzxy, -r20.xyzx
dp3 r2.x, r3.xyzx, r7.xyzx
lt r2.x, r2.x, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mul r2.x, r2.x, r5.x
mul r3.xyz, r2.xxxx, r19.xyzx
mad r2.xy, cb2[24].xxxx, cb3[18].zwzz, v1.zwzz
mul r7.xy, r14.zwzz, cb3[17].xyxx
mul r2.xy, r2.xyxx, cb3[21].zwzz
mul r7.zw, r14.zzzw, cb3[16].xxxy
sample_indexable(texture2d)(float,float,float,float) r14.y, r7.zwzz, t6.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.y, r7.xyxx, t6.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t9.yzxw, s11
mad_sat r7.x, r2.y, cb3[12].w, cb3[11].w
mad_sat r14.x, r2.x, cb3[13].w, cb3[10].w
mov r7.z, l(1.000000)
dp3_sat r2.x, cb3[12].xyzx, r7.xyzx
mov r14.z, l(1.000000)
dp3_sat r2.y, cb3[11].xyzx, r14.xyzx
add r2.w, -r2.w, l(1.000000)
add r5.x, -r2.x, l(1.000000)
mad r2.w, -r2.w, r5.x, l(1.000000)
add r7.xyz, cb3[5].xyzx, -cb3[7].xyzx
mad r7.xyz, r2.xxxx, r7.xyzx, cb3[7].xyzx
mul r5.x, r8.y, r2.x
add r3.w, r3.w, -cb3[23].z
mad r3.w, r2.x, r3.w, cb3[23].z
add r14.xyz, cb3[6].xyzx, -cb3[8].xyzx
mad r14.xyz, r2.xxxx, r14.xyzx, cb3[8].xyzx
add r6.w, cb3[22].z, -cb3[23].y
mad r6.w, r2.x, r6.w, cb3[23].y
mad r17.xyz, r17.xyzx, r18.xxzx, -r12.xyzx
mad r12.xyz, r2.xxxx, r17.xyzx, r12.xyzx
mul r8.xzw, r8.xxzw, r2.xxxx
mad r16.xyz, r16.xyzx, cb3[0].xyzx, -r13.xyzx
mad r13.xyz, r2.xxxx, r16.xyzx, r13.xyzx
add r2.w, -r2.w, l(1.000000)
add r7.w, -r2.y, l(1.000000)
mad r2.w, -r2.w, r7.w, l(1.000000)
add r16.xyz, -r7.xyzx, cb3[3].xyzx
mad r7.xyz, r2.yyyy, r16.xyzx, r7.xyzx
mad r1.y, -r2.x, r8.y, r1.y
mad r1.y, r2.y, r1.y, r5.x
add r0.w, r0.w, -r3.w
mad r0.w, r2.y, r0.w, r3.w
mad r14.xyz, r2.yyyy, -r14.xyzx, r14.xyzx
add r2.x, -r6.w, cb3[26].x
mad r2.x, r2.y, r2.x, r6.w
mad r9.xyz, r9.xyzx, r11.xxzx, -r12.xyzx
mad r9.xyz, r2.yyyy, r9.xyzx, r12.xyzx
mad r11.xyz, cb3[9].xyzx, r1.xxxx, -r8.xzwx
mad r8.xyz, r2.yyyy, r11.xyzx, r8.xzwx
mad r10.xyz, r10.xyzx, cb3[1].xyzx, -r13.xyzx
mad r10.xyz, r2.yyyy, r10.xyzx, r13.xyzx
mul r3.xyz, r3.xyzx, r9.yyyy
mad r3.xyz, r9.xxxx, r5.yzwy, r3.xyzx
mad r0.xyz, r9.zzzz, r0.xyzx, r3.xyzx
dp3 r1.x, r0.xyzx, r0.xyzx
rsq r1.x, r1.x
mul r3.xyz, r0.xyzx, r1.xxxx
sample_indexable(texture2d)(float,float,float,float) r2.y, r15.zwzz, t15.yxzw, s11
mul r2.y, r2.y, cb3[24].w
dp3 r3.w, -r6.xyzx, r3.xyzx
add r3.w, r3.w, r3.w
mad r5.xy, r3.xyxx, -r3.wwww, -r6.xyxx
mul r5.xy, r5.xyxx, cb3[24].zzzz
sample_indexable(texture2d)(float,float,float,float) r3.w, r5.xyxx, t15.xzwy, s11
mul_sat r2.y, r2.y, r3.w
add r2.x, -r0.w, r2.x
mad r0.w, r2.y, r2.x, r0.w
mad r5.xyz, r14.xyzx, cb3[24].yyyy, -r8.xyzx
mad r5.xyz, r2.yyyy, r5.xyzx, r8.xyzx
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t58.yzxw, s13, l(0.000000)
add r2.xy, cb3[25].ywyy, l(1.000000, 1.000000, 0.000000, 0.000000)
mov r4.w, l(1.000000)
mov r8.xyz, r4.xyzx
mov r8.w, l(1.000000)
mov r9.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r1.w, l(0)
loop 
  uge r3.w, r1.w, cb7[0].y
  breakc_nz r3.w
  iadd r3.w, r1.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r3.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r3.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r3.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r3.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r3.w, l(172), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r3.w, l(252), t54.yzwx
  dp3 r15.x, -r12.xyzx, cb2[0].xyzx
  dp3 r15.y, -r12.xyzx, cb2[1].xyzx
  dp3 r15.z, -r12.xyzx, cb2[2].xyzx
  if_nz r6.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.x, r3.w, l(204), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.y, r3.w, l(220), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.z, r3.w, l(236), t54.xxxx
    mov r12.w, r14.w
    dp4 r6.w, r4.xyzw, r12.xyzw
    add r6.w, -r6.w, cb2[53].x
    lt r6.w, l(0.000000), r6.w
    movc r6.w, r6.w, r1.z, l(1.000000)
  else 
    mov r6.w, l(1.000000)
  endif 
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r3.w, l(268), t54.yzwx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r3.w, l(284), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r3.w, l(300), t54.xxxx
    mov r14.w, r12.w
    dp4 r3.w, r14.xyzw, r8.xyzw
    mov r12.w, r16.x
    dp4 r7.w, r12.xyzw, r8.xyzw
    mov r17.xyz, r16.yzwy
    dp4 r9.w, r17.xyzw, r8.xyzw
    div r12.x, r3.w, r9.w
    div r12.y, r7.w, r9.w
    sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r12.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r3.w, -r6.xyzx, r15.xyzx
  add r3.w, r3.w, cb3[25].y
  div r3.w, r3.w, r2.x
  max r3.w, r3.w, l(0.000000)
  mul r14.xyz, r3.wwww, cb3[10].xyzx
  dp3 r3.w, r15.xyzx, r3.xyzx
  add r7.w, r3.w, cb3[25].w
  div r7.w, r7.w, r2.y
  max r7.w, r7.w, l(0.000000)
  mul r7.w, r7.w, cb3[25].z
  mul r16.xyz, r3.xyzx, r3.wwww
  mad r15.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r15.xyzx
  dp3_sat r3.w, r15.xyzx, r6.xyzx
  log r3.w, r3.w
  mul r3.w, r0.w, r3.w
  exp r3.w, r3.w
  mad r14.xyz, r14.xyzx, r2.zzzz, r7.wwww
  mul r14.xyz, r13.xyzx, r14.xyzx
  mul r14.xyz, r12.xyzx, r14.xyzx
  mul r13.xyz, r13.xyzx, r3.wwww
  mul r12.xyz, r12.xyzx, r13.xyzx
  mul r12.xyz, r6.wwww, r12.xyzx
  mad r9.xyz, r14.xyzx, r6.wwww, r9.xyzx
  mad r11.xyz, r12.xyzx, r5.wwww, r11.xyzx
  iadd r1.w, r1.w, l(1)
endloop 
if_nz cb7[0].x
  mul r1.zw, v0.xxxy, l(0.000000, 0.000000, 0.062500, 0.062500)
  round_ni r1.zw, r1.zzzw
  utof r3.w, cb7[0].z
  mad r1.z, r1.w, r3.w, r1.z
  ftou r1.z, r1.z
  ishl r1.z, r1.z, l(1)
  dp3 r1.w, r8.xyzx, r8.xyzx
  sqrt r1.w, r1.w
  mov r12.xyz, r8.xyzx
  mov r12.w, l(1.000000)
  mov r8.w, l(1.000000)
  mov r13.xyz, r9.xyzx
  mov r14.xyz, r11.xyzx
  mov r3.w, l(0)
  loop 
    uge r4.w, r3.w, l(2)
    breakc_nz r4.w
    iadd r4.w, r1.z, r3.w
    ld_indexable(buffer)(uint,uint,uint,uint) r15.xyzw, r4.wwww, t55.xyzw
    ushr r16.xyzw, r15.xyzw, l(30, 30, 30, 30)
    iadd r4.w, r16.y, r16.x
    iadd r4.w, r16.z, r4.w
    iadd r4.w, r16.w, r4.w
    mov r16.xyz, r13.xyzx
    mov r17.xyz, r14.xyzx
    mov r5.w, l(0)
    loop 
      uge r6.w, r5.w, r4.w
      breakc_nz r6.w
      ult r18.xyz, r5.wwww, l(3, 6, 9, 0)
      iadd r19.xyz, r5.wwww, l(-3, -6, -9, 0)
      movc r6.w, r18.z, r19.y, r19.z
      movc r6.w, r18.y, r19.x, r6.w
      movc r6.w, r18.x, r5.w, r6.w
      movc r7.w, r18.z, r15.z, r15.w
      movc r7.w, r18.y, r15.y, r7.w
      movc r7.w, r18.x, r15.x, r7.w
      imul null, r6.w, r6.w, l(10)
      ushr r6.w, r7.w, r6.w
      and r6.w, r6.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
      mov r18.xyz, r16.xyzx
      mov r19.xyz, r17.xyzx
      mov r9.w, r5.w
      mov r10.w, r6.w
      mov r11.w, r7.w
      loop 
        ult r13.w, r9.w, r4.w
        ieq r20.xy, r11.wwww, l(0, 1, 0, 0)
        or r14.w, r20.y, r20.x
        and r13.w, r13.w, r14.w
        breakc_z r13.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r10.w, l(0), t54.xxyz
        if_nz r20.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r10.w, l(12), t54.xyzw
          add r22.xyz, r8.xyzx, -r20.xzwx
          dp3 r13.w, r22.xyzx, r21.yzwy
          max r13.w, r13.w, l(0.000000)
          min r13.w, r21.x, r13.w
          mad r20.xzw, r13.wwww, r21.yyzw, r20.xxzw
        endif 
        add r20.xyz, -r4.xyzx, r20.xzwx
        dp3 r13.w, r20.xyzx, r20.xyzx
        sqrt r13.w, r13.w
        div r20.xyz, r20.xyzx, r13.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r10.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(124), t54.xxxx
        dp3 r22.x, r20.xyzx, cb2[0].xyzx
        dp3 r22.y, r20.xyzx, cb2[1].xyzx
        dp3 r22.z, r20.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r10.w, l(40), t54.xxyx
        mad_sat r20.x, r13.w, r16.w, r20.y
        sample_l_indexable(texture2d)(float,float,float,float) r13.w, r20.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r16.w, -r6.xyzx, r22.xyzx
        add r16.w, r16.w, cb3[25].y
        div r16.w, r16.w, r2.x
        max r16.w, r16.w, l(0.000000)
        mul r20.xyz, r16.wwww, cb3[10].xyzx
        dp3 r16.w, r22.xyzx, r3.xyzx
        add r17.w, r16.w, cb3[25].w
        div r17.w, r17.w, r2.y
        max r17.w, r17.w, l(0.000000)
        mul r17.w, r17.w, cb3[25].z
        mul r23.xyz, r3.xyzx, r16.wwww
        mad r22.xyz, r23.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r22.xyzx
        dp3_sat r16.w, r22.xyzx, r6.xyzx
        log r16.w, r16.w
        mul r16.w, r0.w, r16.w
        exp r16.w, r16.w
        mad r20.xyz, r20.xyzx, r2.zzzz, r17.wwww
        mul r20.xyz, r21.xyzx, r20.xyzx
        mul r21.xyz, r21.xyzx, r16.wwww
        mul r21.xyz, r13.wwww, r21.xyzx
        mad r18.xyz, r20.xyzx, r13.wwww, r18.xyzx
        mad r19.xyz, r21.xyzx, r14.wwww, r19.xyzx
        iadd r13.w, r9.w, l(1)
        ult r14.w, r13.w, r4.w
        if_nz r14.w
          ult r20.xyz, r13.wwww, l(3, 6, 9, 0)
          iadd r21.xyz, r9.wwww, l(-2, -5, -8, 0)
          movc r14.w, r20.z, r21.y, r21.z
          movc r14.w, r20.y, r21.x, r14.w
          movc r14.w, r20.x, r13.w, r14.w
          movc r16.w, r20.z, r15.z, r15.w
          movc r16.w, r20.y, r15.y, r16.w
          movc r16.w, r20.x, r15.x, r16.w
          imul null, r14.w, r14.w, l(10)
          ushr r14.w, r16.w, r14.w
          and r10.w, r14.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(140), t54.xxxx
        endif 
        mov r9.w, r13.w
      endloop 
      mov r20.xyz, r18.xyzx
      mov r21.xyz, r19.xyzx
      mov r6.w, r9.w
      mov r7.w, r10.w
      mov r13.w, r11.w
      loop 
        ult r14.w, r6.w, r4.w
        ieq r22.xy, r13.wwww, l(2, 3, 0, 0)
        or r16.w, r22.y, r22.x
        and r14.w, r14.w, r16.w
        breakc_z r14.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r7.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r7.w, l(0), t54.xyzx
        if_nz r22.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r7.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r7.w, l(12), t54.xxxx
          add r25.xyz, r8.xyzx, -r23.xyzx
          dp3 r16.w, r25.xyzx, r24.xyzx
          max r16.w, r16.w, l(0.000000)
          min r14.w, r14.w, r16.w
          mad r23.xyz, r14.wwww, r24.xyzx, r23.xyzx
        endif 
        add r23.xyz, -r4.xyzx, r23.xyzx
        dp3 r14.w, r23.xyzx, r23.xyzx
        sqrt r14.w, r14.w
        div r23.xyz, r23.xyzx, r14.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r7.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(124), t54.xxxx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r7.w, l(44), t54.xyzw
        mov r26.w, r27.x
        mad r26.xy, r14.wwww, r26.xyxx, r26.zwzz
        dp3 r17.w, r23.xyzx, -r22.xzwx
        mad_sat r18.w, r17.w, r27.y, r27.z
        mul r19.w, r18.w, r18.w
        mad r18.w, -r18.w, l(2.000000), l(3.000000)
        mul r18.w, r18.w, r19.w
        mul r18.w, r18.w, r18.w
        mul r14.w, r14.w, r17.w
        lt r14.w, r14.w, r27.w
        movc r14.w, r14.w, l(0), r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r17.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        mul r14.w, r14.w, r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(172), t54.xxxx
        if_nz r17.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r7.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r7.w, l(288), t54.xyzw
          dp4 r18.w, r22.xyzw, r12.xyzw
          dp4 r19.w, r23.xyzw, r12.xyzw
          dp4 r20.w, r26.xyzw, r12.xyzw
          div r22.x, r18.w, r20.w
          div r22.y, r19.w, r20.w
          utof r22.z, r17.w
          sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r22.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r22.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r17.w, r22.xyzx, r22.xyzx
        mul r17.w, r14.w, r17.w
        lt r17.w, cb2[24].w, r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r7.w, l(156), t54.xxxx
        ine r18.w, r18.w, l(0)
        and r17.w, r17.w, r18.w
        if_nz r17.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r7.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r7.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r7.w, l(240), t54.xyzw
          mov r29.x, r23.x
          mov r29.y, r26.x
          mov r29.z, r27.x
          mov r29.w, r28.x
          dp4 r29.x, r8.xyzw, r29.xyzw
          mov r30.x, r23.y
          mov r30.y, r26.y
          mov r30.z, r27.y
          mov r30.w, r28.y
          dp4 r29.y, r8.xyzw, r30.xyzw
          mov r30.x, r23.z
          mov r30.y, r26.z
          mov r30.z, r27.z
          mov r30.w, r28.z
          dp4 r17.w, r8.xyzw, r30.xyzw
          mov r28.x, r23.w
          mov r28.y, r26.w
          mov r28.z, r27.w
          dp4 r18.w, r8.xyzw, r28.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(80), t54.xyzw
          mad_sat r23.xy, r1.wwww, r23.xyxx, r23.zwzz
          div r26.xyzw, r29.xyxy, r18.wwww
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r27.xyxx, t43.xxxx, s14, r17.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r27.zwzz, t43.xxxx, s14, r17.w
          add r18.w, r18.w, r19.w
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r26.xyxx, t43.xxxx, s14, r17.w
          add r18.w, r18.w, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r26.zwzz, t43.xxxx, s14, r17.w
          add r17.w, r17.w, r18.w
          mul r17.w, r17.w, l(0.250000)
          mad r17.w, r17.w, r23.x, r23.y
        else 
          mov r17.w, l(1.000000)
        endif 
        dp3 r18.w, -r6.xyzx, r25.xyzx
        add r18.w, r18.w, cb3[25].y
        div r18.w, r18.w, r2.x
        max r18.w, r18.w, l(0.000000)
        mul r23.xyz, r18.wwww, cb3[10].xyzx
        dp3 r18.w, r25.xyzx, r3.xyzx
        add r19.w, r18.w, cb3[25].w
        div r19.w, r19.w, r2.y
        max r19.w, r19.w, l(0.000000)
        mul r19.w, r19.w, cb3[25].z
        mul r26.xyz, r3.xyzx, r18.wwww
        mad r25.xyz, r26.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r25.xyzx
        dp3_sat r18.w, r25.xyzx, r6.xyzx
        log r18.w, r18.w
        mul r18.w, r0.w, r18.w
        exp r18.w, r18.w
        mad r23.xyz, r23.xyzx, r2.zzzz, r19.wwww
        mul r23.xyz, r24.xyzx, r23.xyzx
        mul r23.xyz, r22.xyzx, r23.xyzx
        mul r23.xyz, r17.wwww, r23.xyzx
        mul r24.xyz, r24.xyzx, r18.wwww
        mul r22.xyz, r22.xyzx, r24.xyzx
        mul r22.xyz, r17.wwww, r22.xyzx
        mul r22.xyz, r14.wwww, r22.xyzx
        mad r20.xyz, r23.xyzx, r14.wwww, r20.xyzx
        mad r21.xyz, r22.xyzx, r16.wwww, r21.xyzx
        iadd r14.w, r6.w, l(1)
        ult r16.w, r14.w, r4.w
        if_nz r16.w
          ult r22.xyz, r14.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r6.wwww, l(-2, -5, -8, 0)
          movc r16.w, r22.z, r23.y, r23.z
          movc r16.w, r22.y, r23.x, r16.w
          movc r16.w, r22.x, r14.w, r16.w
          movc r17.w, r22.z, r15.z, r15.w
          movc r17.w, r22.y, r15.y, r17.w
          movc r17.w, r22.x, r15.x, r17.w
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r17.w, r16.w
          and r7.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.w, l(140), t54.xxxx
        endif 
        mov r6.w, r14.w
      endloop 
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      mov r14.w, r6.w
      mov r16.w, r7.w
      mov r17.w, r13.w
      loop 
        ult r18.w, r14.w, r4.w
        ieq r19.w, r17.w, l(4)
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r16.w, l(0), t54.xyzx
        add r22.xyz, -r4.xyzx, r22.xyzx
        dp3 r18.w, r22.xyzx, r22.xyzx
        sqrt r18.w, r18.w
        div r23.xyz, r22.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r16.w, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r16.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r16.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r16.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r16.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r16.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r16.w, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r18.w, r22.y, r22.x
        max r26.x, r22.z, r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r19.w, -r6.xyzx, r25.xyzx
        add r19.w, r19.w, cb3[25].y
        div r19.w, r19.w, r2.x
        max r19.w, r19.w, l(0.000000)
        mul r22.xyz, r19.wwww, cb3[10].xyzx
        dp3 r19.w, r25.xyzx, r3.xyzx
        add r20.w, r19.w, cb3[25].w
        div r20.w, r20.w, r2.y
        max r20.w, r20.w, l(0.000000)
        mul r20.w, r20.w, cb3[25].z
        mul r23.xyz, r3.xyzx, r19.wwww
        mad r23.xyz, r23.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r25.xyzx
        dp3_sat r19.w, r23.xyzx, r6.xyzx
        log r19.w, r19.w
        mul r19.w, r0.w, r19.w
        exp r19.w, r19.w
        mad r22.xyz, r22.xyzx, r2.zzzz, r20.wwww
        mul r22.xyz, r24.xyzx, r22.xyzx
        mul r23.xyz, r24.xyzx, r19.wwww
        mul r23.xyz, r18.wwww, r23.xyzx
        mad r16.xyz, r22.xyzx, r18.wwww, r16.xyzx
        mad r17.xyz, r23.xyzx, r27.xxxx, r17.xyzx
        iadd r18.w, r14.w, l(1)
        ult r19.w, r18.w, r4.w
        if_nz r19.w
          ult r22.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r14.wwww, l(-2, -5, -8, 0)
          movc r19.w, r22.z, r23.y, r23.z
          movc r19.w, r22.y, r23.x, r19.w
          movc r19.w, r22.x, r18.w, r19.w
          movc r20.w, r22.z, r15.z, r15.w
          movc r20.w, r22.y, r15.y, r20.w
          movc r20.w, r22.x, r15.x, r20.w
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r20.w, r19.w
          and r16.w, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r16.w, l(140), t54.xxxx
        endif 
        mov r14.w, r18.w
      endloop 
      uge r16.w, r17.w, l(5)
      iadd r5.w, r14.w, -r16.w
    endloop 
    ult r4.w, r4.w, l(12)
    if_nz r4.w
      mov r13.xyz, r16.xyzx
      mov r14.xyz, r17.xyzx
      break 
    endif 
    iadd r3.w, r3.w, l(1)
    mov r13.xyz, r16.xyzx
    mov r14.xyz, r17.xyzx
  endloop 
  mov r9.xyz, r13.xyzx
  mov r11.xyz, r14.xyzx
endif 
mul r1.zw, v0.xxxy, l(0.000000, 0.000000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.zwzz, t10.yzwx, s11
mov r1.z, v3.x
mad r0.w, r0.w, cb1[r1.z + 3].y, cb1[r1.z + 3].z
dp3 r1.z, r5.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
add r1.y, r1.y, l(2.000000)
mul r1.y, r1.y, l(0.010000)
mul r2.xyz, r1.yyyy, r5.xyzx
mad r0.xyz, -r0.xyzx, r1.xxxx, -r6.xyzx
mad r0.xyz, cb3[26].zzzz, r0.xyzx, r6.xyzx
sample_b_indexable(texturecube)(float,float,float,float) r0.xyz, r0.xyzx, t11.xyzw, s11, l(0.000000)
mul r1.xyw, r0.xyxz, cb3[13].xyxz
dp3 r3.w, r3.xyzx, r6.xyzx
add_sat r4.x, -r3.w, l(1.000000)
log r4.x, r4.x
mul r4.x, r4.x, cb3[27].x
exp r4.x, r4.x
mul r1.z, r1.z, cb3[27].y
mul r1.z, r1.z, r4.x
mad r0.xyz, -r0.xyzx, cb3[13].xyzx, r10.xyzx
mad r0.xyz, r2.wwww, r0.xyzx, r1.xywx
ftoi r4.xy, v0.xyxx
mov r4.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r1.x, r4.xyww, t0.xyzw
add r1.y, cb3[27].w, cb3[28].x
add_sat r1.y, -r1.y, l(1.000000)
mul r1.w, r1.x, r1.x
mad r1.x, cb3[27].w, r1.x, r1.y
mad_sat r1.x, r1.w, cb3[28].x, r1.x
add r5.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r1.xyw, r1.xxxx, r5.xyxz, cb2[94].xyxz
mul r5.xyz, r11.xyzx, r1.xywx
add r7.xyz, r7.xyzx, r9.xyzx
ld_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyzw, t53.xyzw
add r4.xyz, r4.xyzx, r7.xyzx
mul r1.xyw, r1.xyxw, r4.xyxz
mul r0.xyz, r0.xyzx, r1.xywx
mul r3.xyz, r3.xyzx, r3.wwww
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r6.xyzx
sample_l_indexable(texturecube)(float,float,float,float) r3.xyz, r3.xyzx, t11.xyzw, s11, l(0.000000)
max r1.x, r1.y, r1.x
mul r3.xyz, r3.xyzx, cb3[28].yyyy
max r1.x, r1.w, r1.x
add_sat r1.x, r1.x, cb3[28].z
mad r1.xyw, r3.xyxz, r1.xxxx, r5.xyxz
mad r0.xyz, r1.xywx, r2.xyzx, r0.xyzx
max o0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r1.z, l(0.200000)
sqrt o1.x, r0.x
add r0.x, -cb1[2].x, l(1.000000)
min r0.x, r0.w, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 677 instruction slots used
