//267dd0372da5e877-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 13:16:40 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n195_n250_n254_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n8_n78_Texture_texture    texture  float4          2d    1        1
// p_default_Material_n197_BD8AA44026454365_cp7_Param_texture    texture  float4          2d    2        1
// p_default_Setup_F10FEF204491676_cp0_Param_texture    texture  float4          2d    3        1
// p_default_Setup_n8_n81_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n35_NormalBufferTexture_texture    texture  float4          2d    6        1
// p_default_Setup_n8_8B09DC7019763283_cp1_Param_texture    texture  float4          2d    7        1
// p_default_Setup_n8_n134_Texture_texture    texture  float4          2d    8        1
// p_default_Material_n185_n234_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n8_9075B4F026705685_cp2_Param_texture    texture  float4          2d   11        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2045], dynamicIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
// dcl_constantbuffer cb2[72], immediateIndexed
dcl_constantbuffer cb2[82], immediateIndexed
dcl_constantbuffer cb3[16], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 37
dcl_temps 39
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, v0.w, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, cb2[81].x
add r2.x, r2.x, -r38.w


dp3 r1.z, -r2.xyzx, -r2.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
deriv_rty_fine r3.xy, v1.xyxx
deriv_rtx_fine r1.zw, v1.xxxy
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w
mov r5.w, l(1.000000)
dp4 r3.w, cb2[15].xyzw, r5.xyzw
dp4 r4.w, cb2[16].xyzw, r5.xyzw
dp4 r5.x, cb2[17].xyzw, r5.xyzw
deriv_rty_fine r6.x, r3.w
deriv_rty_fine r6.y, r4.w
deriv_rty_fine r6.z, r5.x
deriv_rtx_fine r7.z, r3.w
deriv_rtx_fine r7.x, r4.w
deriv_rtx_fine r7.y, r5.x
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t6.xyzw, s10
mul r1.xy, v1.xyxx, cb3[11].zwzz
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t10.yxzw, s11
dp3 r1.y, r7.zxyz, r0.yzwy
mad r7.xyz, -r1.yyyy, r0.zwyz, r7.xyzx
dp3 r1.y, r6.xyzx, r0.yzwy
mad r6.xyz, -r1.yyyy, r0.yzwy, r6.xyzx
mul r1.y, r3.x, r1.w
mad r1.y, r1.z, r3.y, -r1.y
lt r1.z, r1.y, l(0.000000)
movc r1.z, r1.z, l(-1.000000), l(1.000000)
mov r3.z, -r1.w
mul r3.xy, r1.zzzz, r3.yzyy
mul r3.yzw, r3.yyyy, r6.xxyz
mad r3.xyz, r7.zxyz, r3.xxxx, r3.yzwy
lt r1.y, l(0.000000), |r1.y|
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r3.xyzx
movc r3.xyz, r1.yyyy, r8.xyzx, r3.xyzx
mul r8.xyz, r0.wyzw, r3.yzxy
mad r8.xyz, r0.zwyz, r3.zxyz, -r8.xyzx
mul r9.xyz, r0.wyzw, r7.xyzx
mad r7.xyz, r0.zwyz, r7.yzxy, -r9.xyzx
dp3 r1.y, r6.xyzx, r7.xyzx
lt r1.y, r1.y, l(0.000000)
movc r1.y, r1.y, l(-1.000000), l(1.000000)
mul r1.y, r1.y, r1.z
mul r1.yzw, r1.yyyy, r8.xxyz
ishl r3.w, v3.x, l(3)
dp3 r3.w, cb0[r3.w + 4].xyzx, cb0[r3.w + 4].xyzx
sqrt r3.w, r3.w
mul r6.xy, v1.xyxx, cb3[10].xyxx
sample_indexable(texture2d)(float,float,float,float) r4.w, r6.xyxx, t8.yzwx, s11
dp3 r5.w, r4.xyzx, r0.yzwy
mul r6.xy, r0.yzyy, r5.wwww
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r4.xyxx
mul r6.zw, v1.xxxy, cb3[12].xxxy
mul r7.xy, r3.wwww, v1.xyxx
mul r6.xy, r6.xyxx, cb3[13].zzzz
mul r7.zw, v1.xxxy, cb3[8].xxxy
mul r7.zw, r3.wwww, r7.zzzw
sample_indexable(texture2d)(float,float,float,float) r3.w, r6.zwzz, t7.yzwx, s11
mul r6.zw, r7.xxxy, cb3[9].zzzw
mul r7.xy, r7.xyxx, cb3[11].xyxx
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t5.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r8.y, r7.zwzz, t11.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.zwzz, t1.xyzw, s11
mul r3.w, r3.w, cb3[12].w
mul r10.xyz, r7.xxxx, cb3[7].xyzx
add r5.w, -cb3[14].y, cb3[14].x
mad r5.w, r7.y, r5.w, cb3[14].y
sample_indexable(texture2d)(float,float,float,float) r6.x, r6.xyxx, t7.yxzw, s11
mul_sat r3.w, r3.w, r6.x
mad r6.xyz, -cb3[7].xyzx, r7.xxxx, cb3[4].xyzx
mad r6.xyz, r3.wwww, r6.xyzx, r10.xyzx
add r6.w, -r5.w, cb3[6].w
mad r3.w, r3.w, r6.w, r5.w
mad_sat r8.x, r1.x, cb3[2].w, cb3[3].w
mov r8.z, l(1.000000)
dp3_sat r1.x, cb3[2].xyzx, r8.xyzx
mul r4.w, r4.w, r1.x
mad r7.xyz, r9.xyzx, cb3[0].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r7.xyz, r1.xxxx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r6.xyz, r6.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r6.xyz, r1.xxxx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r3.w, r3.w, l(-1.000000)
mad r8.xy, r1.xxxx, r3.wwww, l(1.000000, 3.000000, 0.000000, 0.000000)
mul r8.zw, cb2[24].xxxx, cb3[8].zzzw
mad r8.zw, v1.xxxy, cb3[9].xxxy, r8.zzzw
sample_indexable(texture2d)(float,float,float,float) r8.zw, r8.zwzz, t3.zwxy, s11
mad r8.zw, r8.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r9.xy, r8.zwzz, r8.zwzz
mad r3.w, -r8.z, r8.z, l(1.000000)
mad r3.w, -r8.w, r8.w, r3.w
max r5.w, r9.y, r9.x
mul r5.w, r5.w, l(0.0000610351563)
max r3.w, r3.w, r5.w
rsq r3.w, r3.w
mul r8.zw, r8.zzzw, -r3.wwww
mul r8.zw, r8.zzzw, cb3[1].wwww
mul r1.yzw, r1.yyzw, r8.wwww
mad r1.yzw, r8.zzzz, r3.xxyz, r1.yyzw
mad r1.yzw, v2.xxyz, r0.xxxx, -r1.yyzw
dp3 r0.x, r1.yzwy, r1.yzwy
rsq r0.x, r0.x
mul r1.yzw, r0.xxxx, r1.yyzw
max r0.x, |r2.y|, |r2.x|
add r3.xyz, -r0.xxxx, cb2[70].yzwy
add r0.x, cb3[4].w, l(1.000000)
dp3_sat r3.w, r4.xyzx, r1.yzwy
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r3.w
mov r2.w, l(1.000000)
mov r9.xyz, r2.xyzx
mov r9.w, l(1.000000)
mov r10.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, cb7[0].y
  breakc_nz r7.w
  iadd r7.w, r6.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r7.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r7.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.z, r7.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r7.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r7.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r2.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r2.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r2.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r8.w, r2.xyzw, r18.xyzw
    add r13.xyzw, -r8.wwww, cb2[53].xyzw
    min r13.yzw, r3.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r8.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.xyxx, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r11.w, r11.w, r12.w
    mul r11.w, r11.w, l(0.250000)
    movc r8.w, r8.w, r11.w, l(1.000000)
  else 
    mov r8.w, l(1.000000)
  endif 
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r7.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r7.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r7.w, l(288), t54.xyzw
    dp4 r7.w, r13.xyzw, r9.xyzw
    dp4 r10.w, r16.xyzw, r9.xyzw
    dp4 r11.w, r17.xyzw, r9.xyzw
    div r13.x, r7.w, r11.w
    div r13.y, r10.w, r11.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r7.w, -r4.xyzx, r15.xyzx
  add r7.w, r7.w, cb3[4].w
  div r7.w, r7.w, r0.x
  max r7.w, r7.w, l(0.000000)
  dp3_sat r10.w, r15.xyzx, r5.xyzx
  dp3_sat r11.w, r15.xyzx, r1.yzwy
  add r15.xyz, r4.xyzx, r15.xyzx
  dp3 r12.w, r15.xyzx, r15.xyzx
  rsq r12.w, r12.w
  mul r15.xyz, r12.wwww, r15.xyzx
  dp3_sat r12.w, r4.xyzx, r15.xyzx
  dp3_sat r13.w, r15.xyzx, r1.yzwy
  log r14.w, r13.w
  mul r14.w, r8.x, r14.w
  exp r14.w, r14.w
  max r12.w, r12.w, l(1.192092896E-007)
  min r15.x, r3.w, r11.w
  add r13.w, r13.w, r13.w
  mul r15.y, r13.w, r15.x
  ge r15.y, r12.w, r15.y
  eq r15.x, r3.w, r15.x
  div r15.z, r11.w, r3.w
  movc r15.x, r15.x, l(1.000000), r15.z
  mul r13.w, r13.w, r15.x
  div r12.w, r13.w, r12.w
  movc r12.w, r15.y, r12.w, r5.w
  mul r12.w, r14.w, r12.w
  mul r15.xyz, r8.wwww, r13.xyzx
  mad r7.w, r7.w, r4.w, -r11.w
  mad r7.w, r1.x, r7.w, r11.w
  mul r16.xyz, r14.xyzx, r7.wwww
  mul r16.xyz, r13.xyzx, r16.xyzx
  mul r14.xyz, r14.xyzx, r12.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r8.wwww, r13.xyzx
  mad r10.xyz, r16.xyzx, r8.wwww, r10.xyzx
  mad r11.xyz, r13.xyzx, r8.zzzz, r11.xyzx
  mad r12.xyz, r15.xyzx, r10.wwww, r12.xyzx
  iadd r6.w, r6.w, l(1)
endloop 
if_nz cb7[0].x
  mul r3.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r3.xy, r3.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r3.y, r2.w, r3.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r3.x, r9.xyzx, r9.xyzx
  sqrt r3.x, r3.x
  mov r13.xyz, r9.xyzx
  mov r13.w, l(1.000000)
  mov r9.w, l(1.000000)
  mov r14.xyz, r10.xyzx
  mov r15.xyz, r11.xyzx
  mov r16.xyz, r12.xyzx
  mov r3.y, l(0)
  loop 
    uge r3.z, r3.y, l(2)
    breakc_nz r3.z
    iadd r3.z, r2.w, r3.y
    ld_indexable(buffer)(uint,uint,uint,uint) r17.xyzw, r3.zzzz, t55.xyzw
    ushr r18.xyzw, r17.xyzw, l(30, 30, 30, 30)
    iadd r3.z, r18.y, r18.x
    iadd r3.z, r18.z, r3.z
    iadd r3.z, r18.w, r3.z
    mov r18.xyz, r14.xyzx
    mov r19.xyz, r15.xyzx
    mov r20.xyz, r16.xyzx
    mov r6.w, l(0)
    loop 
      uge r7.w, r6.w, r3.z
      breakc_nz r7.w
      ult r21.xyz, r6.wwww, l(3, 6, 9, 0)
      iadd r22.xyz, r6.wwww, l(-3, -6, -9, 0)
      movc r7.w, r21.z, r22.y, r22.z
      movc r7.w, r21.y, r22.x, r7.w
      movc r7.w, r21.x, r6.w, r7.w
      movc r8.z, r21.z, r17.z, r17.w
      movc r8.z, r21.y, r17.y, r8.z
      movc r8.z, r21.x, r17.x, r8.z
      imul null, r7.w, r7.w, l(10)
      ushr r7.w, r8.z, r7.w
      and r7.w, r7.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.z, r7.w, l(140), t54.xxxx
      mov r21.xyz, r18.xyzx
      mov r22.xyz, r19.xyzx
      mov r23.xyz, r20.xyzx
      mov r8.w, r6.w
      mov r10.w, r7.w
      mov r11.w, r8.z
      loop 
        ult r12.w, r8.w, r3.z
        ieq r24.xy, r11.wwww, l(0, 1, 0, 0)
        or r14.w, r24.y, r24.x
        and r12.w, r12.w, r14.w
        breakc_z r12.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xzw, r10.w, l(0), t54.xxyz
        if_nz r24.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(12), t54.xyzw
          add r26.xyz, r9.xyzx, -r24.xzwx
          dp3 r12.w, r26.xyzx, r25.yzwy
          max r12.w, r12.w, l(0.000000)
          min r12.w, r25.x, r12.w
          mad r24.xzw, r12.wwww, r25.yyzw, r24.xxzw
        endif 
        add r24.xyz, -r2.xyzx, r24.xzwx
        dp3 r12.w, r24.xyzx, r24.xyzx
        sqrt r12.w, r12.w
        div r24.xyz, r24.xyzx, r12.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r10.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(124), t54.xxxx
        dp3 r26.x, r24.xyzx, cb2[0].xyzx
        dp3 r26.y, r24.xyzx, cb2[1].xyzx
        dp3 r26.z, r24.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r10.w, l(40), t54.xxyx
        mad_sat r24.x, r12.w, r15.w, r24.y
        sample_l_indexable(texture2d)(float,float,float,float) r12.w, r24.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r15.w, -r4.xyzx, r26.xyzx
        add r15.w, r15.w, cb3[4].w
        div r15.w, r15.w, r0.x
        max r15.w, r15.w, l(0.000000)
        dp3_sat r16.w, r26.xyzx, r5.xyzx
        dp3_sat r18.w, r26.xyzx, r1.yzwy
        add r24.xyz, r4.xyzx, r26.xyzx
        dp3 r19.w, r24.xyzx, r24.xyzx
        rsq r19.w, r19.w
        mul r24.xyz, r19.wwww, r24.xyzx
        dp3_sat r19.w, r4.xyzx, r24.xyzx
        dp3_sat r20.w, r24.xyzx, r1.yzwy
        log r21.w, r20.w
        mul r21.w, r8.x, r21.w
        exp r21.w, r21.w
        max r19.w, r19.w, l(1.192092896E-007)
        min r22.w, r3.w, r18.w
        add r20.w, r20.w, r20.w
        mul r23.w, r20.w, r22.w
        ge r23.w, r19.w, r23.w
        eq r22.w, r3.w, r22.w
        div r24.x, r18.w, r3.w
        movc r22.w, r22.w, l(1.000000), r24.x
        mul r20.w, r20.w, r22.w
        div r19.w, r20.w, r19.w
        movc r19.w, r23.w, r19.w, r5.w
        mul r19.w, r21.w, r19.w
        mad r15.w, r15.w, r4.w, -r18.w
        mad r15.w, r1.x, r15.w, r18.w
        mul r24.xyz, r25.xyzx, r15.wwww
        mul r25.xyz, r25.xyzx, r19.wwww
        mul r25.xyz, r12.wwww, r25.xyzx
        mad r21.xyz, r24.xyzx, r12.wwww, r21.xyzx
        mad r22.xyz, r25.xyzx, r14.wwww, r22.xyzx
        mad r23.xyz, r12.wwww, r16.wwww, r23.xyzx
        iadd r12.w, r8.w, l(1)
        ult r14.w, r12.w, r3.z
        if_nz r14.w
          ult r24.xyz, r12.wwww, l(3, 6, 9, 0)
          iadd r25.xyz, r8.wwww, l(-2, -5, -8, 0)
          movc r14.w, r24.z, r25.y, r25.z
          movc r14.w, r24.y, r25.x, r14.w
          movc r14.w, r24.x, r12.w, r14.w
          movc r15.w, r24.z, r17.z, r17.w
          movc r15.w, r24.y, r17.y, r15.w
          movc r15.w, r24.x, r17.x, r15.w
          imul null, r14.w, r14.w, l(10)
          ushr r14.w, r15.w, r14.w
          and r10.w, r14.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(140), t54.xxxx
        endif 
        mov r8.w, r12.w
      endloop 
      mov r24.xyz, r21.xyzx
      mov r25.xyz, r22.xyzx
      mov r26.xyz, r23.xyzx
      mov r7.w, r8.w
      mov r8.z, r10.w
      mov r12.w, r11.w
      loop 
        ult r14.w, r7.w, r3.z
        ieq r27.xy, r12.wwww, l(2, 3, 0, 0)
        or r15.w, r27.y, r27.x
        and r14.w, r14.w, r15.w
        breakc_z r14.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xzw, r8.z, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r8.z, l(0), t54.xyzx
        if_nz r27.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r8.z, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.z, l(12), t54.xxxx
          add r30.xyz, r9.xyzx, -r28.xyzx
          dp3 r15.w, r30.xyzx, r29.xyzx
          max r15.w, r15.w, l(0.000000)
          min r14.w, r14.w, r15.w
          mad r28.xyz, r14.wwww, r29.xyzx, r28.xyzx
        endif 
        add r28.xyz, -r2.xyzx, r28.xyzx
        dp3 r14.w, r28.xyzx, r28.xyzx
        sqrt r14.w, r14.w
        div r28.xyz, r28.xyzx, r14.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r8.z, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r8.z, l(124), t54.xxxx
        dp3 r30.x, r28.xyzx, cb2[0].xyzx
        dp3 r30.y, r28.xyzx, cb2[1].xyzx
        dp3 r30.z, r28.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r8.z, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r8.z, l(44), t54.xyzw
        mov r31.w, r32.x
        mad r31.xy, r14.wwww, r31.xyxx, r31.zwzz
        dp3 r16.w, r28.xyzx, -r27.xzwx
        mad_sat r18.w, r16.w, r32.y, r32.z
        mul r19.w, r18.w, r18.w
        mad r18.w, -r18.w, l(2.000000), l(3.000000)
        mul r18.w, r18.w, r19.w
        mul r18.w, r18.w, r18.w
        mul r14.w, r14.w, r16.w
        lt r14.w, r14.w, r32.w
        movc r14.w, r14.w, l(0), r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r16.w, r31.xyxx, t44.xywz, s13, l(0.000000)
        mul r14.w, r14.w, r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.z, l(172), t54.xxxx
        if_nz r16.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.z, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r8.z, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r8.z, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r8.z, l(288), t54.xyzw
          dp4 r18.w, r27.xyzw, r13.xyzw
          dp4 r19.w, r28.xyzw, r13.xyzw
          dp4 r20.w, r31.xyzw, r13.xyzw
          div r27.x, r18.w, r20.w
          div r27.y, r19.w, r20.w
          utof r27.z, r16.w
          sample_l_indexable(texture2darray)(float,float,float,float) r27.xyz, r27.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r27.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r16.w, r27.xyzx, r27.xyzx
        mul r16.w, r14.w, r16.w
        lt r16.w, cb2[24].w, r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r8.z, l(156), t54.xxxx
        ine r18.w, r18.w, l(0)
        and r16.w, r16.w, r18.w
        if_nz r16.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r8.z, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r8.z, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r8.z, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r8.z, l(240), t54.xyzw
          mov r34.x, r28.x
          mov r34.y, r31.x
          mov r34.z, r32.x
          mov r34.w, r33.x
          dp4 r34.x, r9.xyzw, r34.xyzw
          mov r35.x, r28.y
          mov r35.y, r31.y
          mov r35.z, r32.y
          mov r35.w, r33.y
          dp4 r34.y, r9.xyzw, r35.xyzw
          mov r35.x, r28.z
          mov r35.y, r31.z
          mov r35.z, r32.z
          mov r35.w, r33.z
          dp4 r16.w, r9.xyzw, r35.xyzw
          mov r33.x, r28.w
          mov r33.y, r31.w
          mov r33.z, r32.w
          dp4 r18.w, r9.xyzw, r33.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r8.z, l(80), t54.xyzw
          mad_sat r28.xy, r3.xxxx, r28.xyxx, r28.zwzz
          div r31.xyzw, r34.xyxy, r18.wwww
          mad r32.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r31.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r32.xyxx, t43.xxxx, s14, r16.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r32.zwzz, t43.xxxx, s14, r16.w
          add r18.w, r18.w, r19.w
          mad r31.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r31.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r31.xyxx, t43.xxxx, s14, r16.w
          add r18.w, r18.w, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r31.zwzz, t43.xxxx, s14, r16.w
          add r16.w, r16.w, r18.w
          mul r16.w, r16.w, l(0.250000)
          mad r16.w, r16.w, r28.x, r28.y
        else 
          mov r16.w, l(1.000000)
        endif 
        dp3 r18.w, -r4.xyzx, r30.xyzx
        add r18.w, r18.w, cb3[4].w
        div r18.w, r18.w, r0.x
        max r18.w, r18.w, l(0.000000)
        dp3_sat r19.w, r30.xyzx, r5.xyzx
        dp3_sat r20.w, r30.xyzx, r1.yzwy
        add r28.xyz, r4.xyzx, r30.xyzx
        dp3 r21.w, r28.xyzx, r28.xyzx
        rsq r21.w, r21.w
        mul r28.xyz, r21.wwww, r28.xyzx
        dp3_sat r21.w, r4.xyzx, r28.xyzx
        dp3_sat r22.w, r28.xyzx, r1.yzwy
        log r23.w, r22.w
        mul r23.w, r8.x, r23.w
        exp r23.w, r23.w
        max r21.w, r21.w, l(1.192092896E-007)
        min r24.w, r3.w, r20.w
        add r22.w, r22.w, r22.w
        mul r25.w, r22.w, r24.w
        ge r25.w, r21.w, r25.w
        eq r24.w, r3.w, r24.w
        div r26.w, r20.w, r3.w
        movc r24.w, r24.w, l(1.000000), r26.w
        mul r22.w, r22.w, r24.w
        div r21.w, r22.w, r21.w
        movc r21.w, r25.w, r21.w, r5.w
        mul r21.w, r23.w, r21.w
        mul r28.xyz, r14.wwww, r27.xyzx
        mul r28.xyz, r16.wwww, r28.xyzx
        mad r18.w, r18.w, r4.w, -r20.w
        mad r18.w, r1.x, r18.w, r20.w
        mul r30.xyz, r29.xyzx, r18.wwww
        mul r30.xyz, r27.xyzx, r30.xyzx
        mul r30.xyz, r16.wwww, r30.xyzx
        mul r29.xyz, r29.xyzx, r21.wwww
        mul r27.xyz, r27.xyzx, r29.xyzx
        mul r27.xyz, r16.wwww, r27.xyzx
        mul r27.xyz, r14.wwww, r27.xyzx
        mad r24.xyz, r30.xyzx, r14.wwww, r24.xyzx
        mad r25.xyz, r27.xyzx, r15.wwww, r25.xyzx
        mad r26.xyz, r28.xyzx, r19.wwww, r26.xyzx
        iadd r14.w, r7.w, l(1)
        ult r15.w, r14.w, r3.z
        if_nz r15.w
          ult r27.xyz, r14.wwww, l(3, 6, 9, 0)
          iadd r28.xyz, r7.wwww, l(-2, -5, -8, 0)
          movc r15.w, r27.z, r28.y, r28.z
          movc r15.w, r27.y, r28.x, r15.w
          movc r15.w, r27.x, r14.w, r15.w
          movc r16.w, r27.z, r17.z, r17.w
          movc r16.w, r27.y, r17.y, r16.w
          movc r16.w, r27.x, r17.x, r16.w
          imul null, r15.w, r15.w, l(10)
          ushr r15.w, r16.w, r15.w
          and r8.z, r15.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.z, l(140), t54.xxxx
        endif 
        mov r7.w, r14.w
      endloop 
      mov r18.xyz, r24.xyzx
      mov r19.xyz, r25.xyzx
      mov r20.xyz, r26.xyzx
      mov r14.w, r7.w
      mov r15.w, r8.z
      mov r16.w, r12.w
      loop 
        ult r18.w, r14.w, r3.z
        ieq r19.w, r16.w, l(4)
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r15.w, l(0), t54.xyzx
        add r27.xyz, -r2.xyzx, r27.xyzx
        dp3 r18.w, r27.xyzx, r27.xyzx
        sqrt r18.w, r18.w
        div r28.xyz, r27.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r15.w, l(64), t54.xyzx
        dp3 r30.x, r28.xyzx, cb2[0].xyzx
        dp3 r30.y, r28.xyzx, cb2[1].xyzx
        dp3 r30.z, r28.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r15.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.y, r15.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r15.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyz, r15.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyz, r15.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyz, r15.w, l(176), t54.xyzx
        dp3 r36.x, r27.xyzx, r32.yzwy
        dp3 r36.y, r27.xyzx, r28.xyzx
        dp3 r36.z, r27.xyzx, r33.xyzx
        add r27.xyz, -r34.xyzx, |r36.xyzx|
        mul_sat r27.xyz, r35.xyzx, r27.xyzx
        max r18.w, r27.y, r27.x
        max r31.x, r27.z, r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r31.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r19.w, -r4.xyzx, r30.xyzx
        add r19.w, r19.w, cb3[4].w
        div r19.w, r19.w, r0.x
        max r19.w, r19.w, l(0.000000)
        dp3_sat r20.w, r30.xyzx, r5.xyzx
        dp3_sat r21.w, r30.xyzx, r1.yzwy
        add r27.xyz, r4.xyzx, r30.xyzx
        dp3 r22.w, r27.xyzx, r27.xyzx
        rsq r22.w, r22.w
        mul r27.xyz, r22.wwww, r27.xyzx
        dp3_sat r22.w, r4.xyzx, r27.xyzx
        dp3_sat r23.w, r27.xyzx, r1.yzwy
        log r24.w, r23.w
        mul r24.w, r8.x, r24.w
        exp r24.w, r24.w
        max r22.w, r22.w, l(1.192092896E-007)
        min r25.w, r3.w, r21.w
        add r23.w, r23.w, r23.w
        mul r26.w, r23.w, r25.w
        ge r26.w, r22.w, r26.w
        eq r25.w, r3.w, r25.w
        div r27.x, r21.w, r3.w
        movc r25.w, r25.w, l(1.000000), r27.x
        mul r23.w, r23.w, r25.w
        div r22.w, r23.w, r22.w
        movc r22.w, r26.w, r22.w, r5.w
        mul r22.w, r24.w, r22.w
        mad r19.w, r19.w, r4.w, -r21.w
        mad r19.w, r1.x, r19.w, r21.w
        mul r27.xyz, r29.xyzx, r19.wwww
        mul r28.xyz, r29.xyzx, r22.wwww
        mul r28.xyz, r18.wwww, r28.xyzx
        mad r18.xyz, r27.xyzx, r18.wwww, r18.xyzx
        mad r19.xyz, r28.xyzx, r32.xxxx, r19.xyzx
        mad r20.xyz, r18.wwww, r20.wwww, r20.xyzx
        iadd r18.w, r14.w, l(1)
        ult r19.w, r18.w, r3.z
        if_nz r19.w
          ult r27.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r28.xyz, r14.wwww, l(-2, -5, -8, 0)
          movc r19.w, r27.z, r28.y, r28.z
          movc r19.w, r27.y, r28.x, r19.w
          movc r19.w, r27.x, r18.w, r19.w
          movc r20.w, r27.z, r17.z, r17.w
          movc r20.w, r27.y, r17.y, r20.w
          movc r20.w, r27.x, r17.x, r20.w
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r20.w, r19.w
          and r15.w, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
        endif 
        mov r14.w, r18.w
      endloop 
      uge r15.w, r16.w, l(5)
      iadd r6.w, r14.w, -r15.w
    endloop 
    ult r3.z, r3.z, l(12)
    if_nz r3.z
      mov r14.xyz, r18.xyzx
      mov r15.xyz, r19.xyzx
      mov r16.xyz, r20.xyzx
      break 
    endif 
    iadd r3.y, r3.y, l(1)
    mov r14.xyz, r18.xyzx
    mov r15.xyz, r19.xyzx
    mov r16.xyz, r20.xyzx
  endloop 
  mov r10.xyz, r14.xyzx
  mov r11.xyz, r15.xyzx
  mov r12.xyz, r16.xyzx
endif 
sample_indexable(texture2d)(float,float,float,float) r0.x, v1.xyxx, t2.xyzw, s11
add_sat r1.y, -cb3[13].w, l(1.000000)
mad_sat r0.x, cb3[13].w, r0.x, r1.y
dp3 r1.y, r4.xyzx, r5.xyzx
mul r1.zw, v0.xxxy, l(0.000000, 0.000000, 0.250000, 0.250000)
sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t9.yzxw, s11
mov r1.w, v3.x
mad r1.z, r1.z, cb1[r1.w + 3].y, cb1[r1.w + 3].z
mov_sat r1.w, r1.y
add r2.x, -r1.w, l(1.000000)
mad r1.w, -r1.w, cb3[13].y, l(1.000000)
log r2.x, r2.x
mul r2.x, r2.x, cb3[13].x
exp r2.x, r2.x
mul r2.xyz, r2.xxxx, cb3[3].xyzx
mad r3.xyz, r1.xxxx, cb3[6].xyzx, r10.xyzx
mul r2.w, r8.y, l(0.010000)
mul r8.xyz, r2.wwww, r6.xyzx
mad r2.xyz, r12.xyzx, r2.xyzx, r1.wwww
ftoi r9.xy, v0.xyxx
mov r9.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r1.w, r9.xyww, t0.yzwx
add r2.w, cb3[14].w, cb3[14].z
add_sat r2.w, -r2.w, l(1.000000)
mul r3.w, r1.w, r1.w
mad r1.w, cb3[14].z, r1.w, r2.w
mad_sat r1.w, r3.w, cb3[14].w, r1.w
add r10.xyz, -cb3[1].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r10.xyz, r1.wwww, r10.xyzx, cb3[1].xyzx
mul r11.xyz, r11.xyzx, r10.xyzx
ld_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyzw, t53.xyzw
mad r3.xyz, r9.xyzx, r0.xxxx, r3.xyzx
mul r3.xyz, r3.xyzx, r10.xyzx
mul r0.x, r0.x, r10.x
add r2.xyz, r2.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r2.xyz, r1.xxxx, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r2.xyz, r2.xyzx, r7.xyzx
max r1.x, r1.y, l(1.000000012E-007)
add r1.x, -r1.x, l(1.000000)
mul r1.w, r1.x, r1.x
mul r1.w, r1.w, r1.w
mul r1.x, r1.x, r1.w
mad r1.x, r1.x, l(0.960000), l(0.040000)
mul r5.xyz, r5.xyzx, r1.yyyy
mad r4.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r1.y, r6.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.y, r4.xyzx, r0.yzwy
mad_sat r0.y, cb3[15].x, r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
mul r4.xyz, r8.xyzx, r11.xyzx
mul r0.x, r0.x, r1.x
mul r0.x, r0.y, r0.x
mul r0.x, r1.y, r0.x
mad r0.yzw, r3.xxyz, r2.xxyz, r4.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
add r0.x, -cb1[2].x, l(1.000000)
min r0.x, r1.z, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 709 instruction slots used
