//0966f762f2887673-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sun Feb 07 00:46:38 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n203_n299_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d    1        1
// p_default_Setup_F10FEF204491676_cp0_Param_texture    texture  float4          2d    2        1
// p_default_Setup_n28_NormalBufferTexture_texture    texture  float4          2d    3        1
// p_default_Material_n201_n253_Texture_texture    texture  float4          2d    4        1
// p_default_Material_n216_BD8AA44026454365_cp7_Param_texture    texture  float4          2d    5        1
// p_default_Setup_n7_n112_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n7_n72_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n7_n139_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n14_8B09DF1018700059_cp0_Param_texture    texture  float4          2d    9        1
// p_default_Setup_n7_n75_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n7_n101_Texture_texture    texture  float4          2d   11        1
// p_default_Setup_n14_1BB3530022408697_cp0_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n7_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   13        1
// p_default_Material_n213_n266_n270_661830C016465534_cp0_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n7_1BB3530022408697_cp0_Param_texture    texture  float4          2d   15        1
// p_default_Setup_n7_9075B4F026705685_cp2_Param_texture    texture  float4          2d   16        1
// p_default_Setup_n7_8B09DF1018700059_cp0_Param_texture    texture  float4          2d   17        1
// p_default_Setup_n14_n112_Texture_texture    texture  float4          2d   18        1
// p_default_Setup_n14_n72_Texture_texture    texture  float4          2d   19        1
// p_default_Setup_n14_n75_Texture_texture    texture  float4          2d   20        1
// p_default_Setup_n14_n139_Texture_texture    texture  float4          2d   21        1
// p_default_Setup_n14_n101_Texture_texture    texture  float4          2d   22        1
// p_default_Setup_n14_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   23        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[96], immediateIndexed
dcl_constantbuffer cb3[29], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 35
dcl_temps 37
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.xyzw, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r36.xyzw, l(0, 0, 0, 0), t125.xyzw
add r36.w, v0.w, -r36.y
mul r36.w, r36.w, r36.x
mul r36.w, r36.w, l(0.5)
add r3.x, r3.x, -r36.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r36.xyzw, l(0, 0, 0, 0), t125.xyzw
add r36.w, v0.w, -r36.y
mul r36.w, r36.w, r36.x
mul r36.w, r36.w, cb2[81].x
add r5.x, r5.x, -r36.w


dp3 r1.x, -r5.xyzx, -r5.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xyzw, v1.wzxy
deriv_rtx_fine r8.xyzw, v1.zwxy
mov r3.xy, r2.zwzz
dp4 r1.x, cb2[15].xyzw, r3.xyzw
dp4 r1.y, cb2[16].xyzw, r3.xyzw
dp4 r2.x, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.yz, r1.xxyx
deriv_rty_fine r3.x, r2.x
deriv_rtx_fine r9.xy, r1.xyxx
deriv_rtx_fine r9.z, r2.x
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.zwzz, t3.xyzw, s10
mul r2.xyzw, v1.xyxy, cb3[17].zwxy
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t1.xyzw, s11
dp3 r1.w, r9.xyzx, r0.yzwy
mad r10.xyz, -r1.wwww, r0.zwyz, r9.yzxy
dp3 r1.w, r3.yzxy, r0.yzwy
mad r11.xyz, -r1.wwww, r0.yzwy, r3.yzxy
mul r1.w, r6.y, r8.y
mad r1.w, r8.x, r6.x, -r1.w
lt r3.w, r1.w, l(0.000000)
movc r3.w, r3.w, l(-1.000000), l(1.000000)
mov r6.y, -r8.y
mul r6.xy, r3.wwww, r6.xyxx
mul r12.xyz, r6.yyyy, r11.xyzx
mad r12.xyz, r10.zxyz, r6.xxxx, r12.xyzx
lt r1.w, l(0.000000), |r1.w|
dp3 r4.w, r12.xyzx, r12.xyzx
rsq r4.w, r4.w
mul r13.xyz, r4.wwww, r12.xyzx
movc r12.xyz, r1.wwww, r13.xyzx, r12.xyzx
mul r13.xyz, r0.wyzw, r12.yzxy
mad r13.xyz, r0.zwyz, r12.zxyz, -r13.xyzx
mul r14.xyz, r0.wyzw, r10.xyzx
mad r10.xyz, r0.zwyz, r10.yzxy, -r14.xyzx
dp3 r1.w, r11.xyzx, r10.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r1.w, r1.w, r3.w
mul r10.xyz, r1.wwww, r13.xyzx
mul r11.xyz, r0.wyzw, r9.yzxy
mad r11.xyz, r0.zwyz, r9.zxyz, -r11.xyzx
mul r13.xyz, r0.zwyz, r3.xyzx
mad r3.xyz, r3.zxyz, r0.wyzw, -r13.xyzx
dp3 r6.x, r3.xyzx, r7.xyzx
dp3 r6.y, r11.xyzx, r7.xyzx
dp3 r1.w, r9.xyzx, r3.xyzx
div r3.xy, r6.xyxx, r1.wwww
mul r6.xyzw, r6.zwzw, r3.yyyy
mad r3.xyzw, r3.xxxx, r8.zwzw, r6.xyzw
mul r6.xyzw, v1.xyxy, cb3[22].xyzw
sample_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t22.yzwx, s11
dp3 r0.y, r0.yzwy, r7.xyzx
mov_sat r0.z, r0.y
log r0.z, r0.z
mul r0.z, r0.z, cb3[27].z
exp r0.z, r0.z
sample_indexable(texture2d)(float,float,float,float) r0.w, v1.xyxx, t9.yzwx, s11
mul r6.xy, cb2[24].xxxx, cb3[21].xyxx
mad r6.xy, v1.xyxx, cb3[25].xyxx, r6.xyxx
mul r8.xy, v1.xyxx, cb3[16].zwzz
add r0.w, r0.w, l(-0.500000)
mul r0.w, r0.w, cb3[4].w
mul r8.zw, r3.zzzw, cb3[25].zzzw
mad_sat r2.x, r2.x, cb3[28].z, cb3[3].w
mul r9.xy, r0.wwww, r8.zwzz
mad r9.zw, r8.zzzw, r0.wwww, v1.xxxy
mul r11.xy, r9.zwzz, cb3[20].zwzz
sample_indexable(texture2d)(float,float,float,float) r4.w, r11.xyxx, t21.yzwx, s11
mul r9.zw, r9.zzzw, cb3[19].xxxy
sample_indexable(texture2d)(float,float,float,float) r7.w, r9.zwzz, t20.yzwx, s11
mad r9.zw, cb3[16].xxxy, v1.xxxy, r9.xxxy
mad r6.xy, r8.zwzz, r0.wwww, r6.xyxx
mad r8.zw, v1.xxxy, cb3[23].zzzw, r9.xxxy
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.zwzz, t19.xyzw, s11
add r11.xyz, cb3[6].xyzx, -cb3[7].xyzx
mad r11.xyz, r4.wwww, r11.xyzx, cb3[7].xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t23.xyzw, s11
mad r13.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xy, r8.zwzz, t12.xyzw, s11
mad r14.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r14.xyxx, r14.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r14.z, r0.w
add r0.w, cb3[2].w, l(-1.000000)
mad r0.w, r2.x, r0.w, l(1.000000)
mul r15.xyz, r2.xxxx, cb3[12].xyzx
mul r4.w, r1.w, r2.x
mov r13.z, l(0)
add r13.xyz, r13.xyzx, r14.xyzx
dp3 r6.x, r13.xyzx, r13.xyzx
rsq r6.x, r6.x
mul r13.xyz, r6.xxxx, r13.xyzx
dp3 r6.x, r7.xyzx, r13.xyzx
mul r6.xy, r13.xyxx, r6.xxxx
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r7.xyxx
mad r6.xy, cb3[15].wwww, r6.xyxx, r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t18.xyzw, s11
mul r8.xyz, r8.xyzx, cb3[2].xyzx
mad r13.xyz, cb3[15].xyzx, r7.wwww, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r13.xyz, r2.xxxx, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.xyz, r11.xyzx, r8.xyzx
mad r9.xyz, r9.xyzx, cb3[0].xyzx, -r8.xyzx
mad r8.xyz, r0.zzzz, r9.xyzx, r8.xyzx
add r8.xyz, r8.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r8.xyz, r2.xxxx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r6.xy, v1.xyxx, cb3[24].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.z, r6.xyxx, t11.yzxw, s11
add_sat r0.y, -r0.y, l(1.000000)
log r0.y, r0.y
mul r0.y, r0.y, cb3[7].w
exp r0.y, r0.y
sample_indexable(texture2d)(float,float,float,float) r6.x, v1.xyxx, t17.xyzw, s11
mad r6.yz, cb2[24].xxxx, cb3[24].zzwz, r6.zzwz
sample_indexable(texture2d)(float,float,float,float) r9.y, r2.zwzz, t16.yxzw, s11
add r2.z, r6.x, l(-0.500000)
mul r2.z, r2.z, cb3[28].w
mul r3.xyzw, r3.xyzw, cb3[23].xyxy
mad_sat r9.x, r2.y, cb3[6].w, cb3[27].x
mul r11.xyzw, r2.zzzz, r3.xyzw
mov r9.z, l(1.000000)
dp3_sat r2.y, cb3[14].xyzx, r9.xyzx
mad r9.xyzw, r3.zwzw, r2.zzzz, v1.xyxy
mul r9.xyzw, r9.xyzw, cb3[26].xyzw
sample_indexable(texture2d)(float,float,float,float) r2.w, r9.xyxx, t10.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r3.z, r9.zwzz, t8.yzxw, s11
mad r3.xy, r3.xyxx, r2.zzzz, r6.yzyy
mad r6.xyzw, v1.xyxy, cb3[18].zwxy, r11.xyzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.xyxx, t7.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t13.xyzw, s11
mad r11.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, r6.zwzz, t15.xyzw, s11
mad r6.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.z, r6.xyxx, r6.xyxx
add r2.z, -r2.z, l(1.000000)
max r2.z, r2.z, l(0.000000)
sqrt r6.z, r2.z
add r3.xyw, -cb3[3].xyxz, cb3[9].xyxz
mad r3.xyz, r3.zzzz, r3.xywx, cb3[3].xyzx
add r2.z, -r0.w, cb3[27].w
mad r0.w, r2.y, r2.z, r0.w
mad r14.xyz, -r2.xxxx, cb3[12].xyzx, cb3[10].xyzx
mad r14.xyz, r2.yyyy, r14.xyzx, r15.xyzx
mad r0.z, -r2.x, r1.w, r0.z
mad r0.z, r2.y, r0.z, r4.w
mov r11.z, l(0)
add r6.xyz, r6.xyzx, r11.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, r6.xyzx
dp3 r1.w, r7.xyzx, r6.xyzx
mul r6.xy, r6.xyxx, r1.wwww
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r7.xyxx
mul r6.xy, r6.xyxx, cb3[12].wwww
mad r6.xy, cb3[19].zwzz, v1.xyxx, r6.xyxx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t6.xyzw, s11
mul r6.xyz, r6.xyzx, cb3[4].xyzx
mad r11.xyz, cb3[11].xyzx, r2.wwww, -r13.xyzx
mad r11.xyz, r2.yyyy, r11.xyzx, r13.xyzx
mul r3.xyz, r3.xyzx, r6.xyzx
mad r6.xyz, r9.xyzx, cb3[1].xyzx, -r3.xyzx
mad r3.xyz, r0.yyyy, r6.xyzx, r3.xyzx
add r3.xyz, -r8.xyzx, r3.xyzx
mad r3.xyz, r2.yyyy, r3.xyzx, r8.xyzx
mul r2.zw, cb2[24].xxxx, cb3[20].xxxy
mad r2.zw, v1.zzzw, cb3[21].zzzw, r2.zzzw
sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.zwzz, t2.zwxy, s11
mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r6.xy, r2.zwzz, r2.zwzz
mad r0.y, -r2.z, r2.z, l(1.000000)
mad r0.y, -r2.w, r2.w, r0.y
max r1.w, r6.y, r6.x
mul r1.w, r1.w, l(0.0000610351563)
max r0.y, r0.y, r1.w
rsq r0.y, r0.y
mul r2.zw, r2.zzzw, -r0.yyyy
mul r2.zw, r2.zzzw, cb3[5].wwww
mul r6.xyz, r10.xyzx, r2.wwww
mad r6.xyz, r2.zzzz, r12.xyzx, r6.xyzx
mad r6.xyz, v2.xyzx, r0.xxxx, -r6.xyzx
dp3 r0.x, r6.xyzx, r6.xyzx
rsq r0.x, r0.x
mul r6.xyz, r0.xxxx, r6.xyzx
ftou r8.xyz, cb4[93].xyzx
max r0.x, |r5.y|, |r5.x|
add r9.xyz, -r0.xxxx, cb2[70].yzwy
add r0.x, cb3[8].w, l(1.000000)
add r0.y, cb3[9].w, l(1.000000)
dp3_sat r1.w, r7.xyzx, r6.xyzx
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mov r5.w, l(1.000000)
mov r10.xyz, r5.xyzx
mov r10.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r2.w, l(0)
loop 
  uge r3.w, r2.w, r8.y
  breakc_nz r3.w
  iadd r3.w, r2.w, r8.z
  ftou r3.w, cb4[r3.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r3.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyz, r3.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r4.w, r3.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r3.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r3.w, l(172), t54.xxxx
  dp3 r18.x, -r16.xyzx, cb2[0].xyzx
  dp3 r18.y, -r16.xyzx, cb2[1].xyzx
  dp3 r18.z, -r16.xyzx, cb2[2].xyzx
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r3.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r3.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r3.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r3.w, l(240), t54.xyzw
    mov r22.x, r16.x
    mov r22.y, r19.x
    mov r22.z, r20.x
    mov r22.w, r21.x
    dp4 r22.x, r5.xyzw, r22.xyzw
    mov r23.x, r16.y
    mov r23.y, r19.y
    mov r23.z, r20.y
    mov r23.w, r21.y
    dp4 r22.y, r5.xyzw, r23.xyzw
    mov r23.x, r16.z
    mov r23.y, r19.z
    mov r23.z, r20.z
    mov r23.w, r21.z
    dp4 r22.z, r5.xyzw, r23.xyzw
    mov r21.x, r16.w
    mov r21.y, r19.w
    mov r21.z, r20.w
    dp4 r7.w, r5.xyzw, r21.xyzw
    add r16.xyzw, -r7.wwww, cb2[53].xyzw
    min r16.yzw, r9.xxyz, r16.yyzw
    lt r16.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r16.yyzw
    movc r19.xyz, r16.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r20.xyz, r16.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r19.xyz, r16.zzzz, cb2[49].xyzx, r19.xyzx
    movc r20.xyz, r16.zzzz, cb2[50].xyzx, r20.xyzx
    movc r19.xyz, r16.wwww, cb2[51].xyzx, r19.xyzx
    movc r16.yzw, r16.wwww, cb2[52].xxyz, r20.xxyz
    mad r16.yzw, r22.xxyz, r19.xxyz, r16.yyzw
    lt r7.w, l(0.000000), r16.x
    mad r19.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r19.xyxx, t43.xxxx, s14, r16.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r19.zwzz, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r11.w
    mad r19.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r19.xyxx, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r19.zwzz, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r11.w
    mul r9.w, r9.w, l(0.250000)
    movc r7.w, r7.w, r9.w, l(1.000000)
  else 
    mov r7.w, l(1.000000)
  endif 
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r3.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r3.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r3.w, l(288), t54.xyzw
    dp4 r3.w, r16.xyzw, r10.xyzw
    dp4 r8.w, r19.xyzw, r10.xyzw
    dp4 r9.w, r20.xyzw, r10.xyzw
    div r16.x, r3.w, r9.w
    div r16.y, r8.w, r9.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r16.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r3.w, -r7.xyzx, r18.xyzx
  add r8.w, r3.w, cb3[8].w
  div r8.w, r8.w, r0.x
  max r8.w, r8.w, l(0.000000)
  add r3.w, r3.w, cb3[9].w
  div r3.w, r3.w, r0.y
  max r3.w, r3.w, l(0.000000)
  dp3_sat r9.w, r18.xyzx, r1.xyzx
  dp3_sat r11.w, r18.xyzx, r6.xyzx
  add r18.xyz, r7.xyzx, r18.xyzx
  dp3 r12.w, r18.xyzx, r18.xyzx
  rsq r12.w, r12.w
  mul r18.xyz, r12.wwww, r18.xyzx
  dp3_sat r12.w, r7.xyzx, r18.xyzx
  dp3_sat r13.w, r18.xyzx, r6.xyzx
  log r14.w, r13.w
  mul r14.w, r0.w, r14.w
  exp r14.w, r14.w
  max r12.w, r12.w, l(1.192092896E-007)
  min r15.w, r1.w, r11.w
  add r13.w, r13.w, r13.w
  mul r16.w, r13.w, r15.w
  ge r16.w, r12.w, r16.w
  eq r15.w, r1.w, r15.w
  div r17.w, r11.w, r1.w
  movc r15.w, r15.w, l(1.000000), r17.w
  mul r13.w, r13.w, r15.w
  div r12.w, r13.w, r12.w
  movc r12.w, r16.w, r12.w, r2.z
  mul r12.w, r14.w, r12.w
  mul r18.xyz, r7.wwww, r16.xyzx
  mad r3.w, r3.w, r0.z, -r11.w
  mad r3.w, r2.x, r3.w, r11.w
  mad r8.w, r8.w, r0.z, -r3.w
  mad r3.w, r2.y, r8.w, r3.w
  mul r19.xyz, r17.xyzx, r3.wwww
  mul r19.xyz, r16.xyzx, r19.xyzx
  mul r17.xyz, r17.xyzx, r12.wwww
  mul r16.xyz, r16.xyzx, r17.xyzx
  mul r16.xyz, r7.wwww, r16.xyzx
  mad r12.xyz, r19.xyzx, r7.wwww, r12.xyzx
  mad r13.xyz, r16.xyzx, r4.wwww, r13.xyzx
  mad r15.xyz, r18.xyzx, r9.wwww, r15.xyzx
  iadd r2.w, r2.w, l(1)
endloop 
dp3 r2.w, r10.xyzx, r10.xyzx
sqrt r2.w, r2.w
mov r9.xyz, r10.xyzx
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r16.xyz, r12.xyzx
mov r17.xyz, r13.xyzx
mov r18.xyz, r15.xyzx
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r8.z
  breakc_nz r4.w
  ftou r4.w, cb4[r3.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r19.xyz, r16.xyzx
  mov r20.xyz, r17.xyzx
  mov r21.xyz, r18.xyzx
  mov r7.w, r3.w
  mov r8.y, r4.w
  mov r8.w, r5.w
  loop 
    ult r11.w, r7.w, r8.x
    ieq r22.xy, r8.wwww, l(0, 1, 0, 0)
    or r12.w, r22.y, r22.x
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r8.y, l(0), t54.xxyz
    if_nz r22.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r8.y, l(12), t54.xyzw
      add r24.xyz, r10.xyzx, -r22.xzwx
      dp3 r11.w, r24.xyzx, r23.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r23.x, r11.w
      mad r22.xzw, r11.wwww, r23.yyzw, r22.xxzw
    endif 
    add r22.xyz, -r5.xyzx, r22.xzwx
    dp3 r11.w, r22.xyzx, r22.xyzx
    sqrt r11.w, r11.w
    div r22.xyz, r22.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.y, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.y, l(124), t54.xxxx
    dp3 r24.x, r22.xyzx, cb2[0].xyzx
    dp3 r24.y, r22.xyzx, cb2[1].xyzx
    dp3 r24.z, r22.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.y, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r8.y, l(40), t54.xxyx
    mad_sat r22.x, r11.w, r13.w, r22.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r22.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r13.w, -r7.xyzx, r24.xyzx
    add r14.w, r13.w, cb3[8].w
    div r14.w, r14.w, r0.x
    max r14.w, r14.w, l(0.000000)
    add r13.w, r13.w, cb3[9].w
    div r13.w, r13.w, r0.y
    max r13.w, r13.w, l(0.000000)
    dp3_sat r15.w, r24.xyzx, r1.xyzx
    dp3_sat r16.w, r24.xyzx, r6.xyzx
    add r22.xyz, r7.xyzx, r24.xyzx
    dp3 r17.w, r22.xyzx, r22.xyzx
    rsq r17.w, r17.w
    mul r22.xyz, r17.wwww, r22.xyzx
    dp3_sat r17.w, r7.xyzx, r22.xyzx
    dp3_sat r18.w, r22.xyzx, r6.xyzx
    log r19.w, r18.w
    mul r19.w, r0.w, r19.w
    exp r19.w, r19.w
    max r17.w, r17.w, l(1.192092896E-007)
    min r20.w, r1.w, r16.w
    add r18.w, r18.w, r18.w
    mul r21.w, r18.w, r20.w
    ge r21.w, r17.w, r21.w
    eq r20.w, r1.w, r20.w
    div r22.x, r16.w, r1.w
    movc r20.w, r20.w, l(1.000000), r22.x
    mul r18.w, r18.w, r20.w
    div r17.w, r18.w, r17.w
    movc r17.w, r21.w, r17.w, r2.z
    mul r17.w, r19.w, r17.w
    mad r13.w, r13.w, r0.z, -r16.w
    mad r13.w, r2.x, r13.w, r16.w
    mad r14.w, r14.w, r0.z, -r13.w
    mad r13.w, r2.y, r14.w, r13.w
    mul r22.xyz, r23.xyzx, r13.wwww
    mul r23.xyz, r23.xyzx, r17.wwww
    mul r23.xyz, r11.wwww, r23.xyzx
    mad r19.xyz, r22.xyzx, r11.wwww, r19.xyzx
    mad r20.xyz, r23.xyzx, r12.wwww, r20.xyzx
    mad r21.xyz, r11.wwww, r15.wwww, r21.xyzx
    iadd r7.w, r7.w, l(1)
    ult r11.w, r7.w, r8.x
    if_nz r11.w
      ftou r8.y, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r8.y, l(140), t54.xxxx
    endif 
  endloop 
  mov r22.xyz, r19.xyzx
  mov r23.xyz, r20.xyzx
  mov r24.xyz, r21.xyzx
  mov r4.w, r7.w
  mov r5.w, r8.y
  mov r11.w, r8.w
  loop 
    ult r12.w, r4.w, r8.x
    ieq r25.xy, r11.wwww, l(2, 3, 0, 0)
    or r13.w, r25.y, r25.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xzw, r5.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.w, l(0), t54.xyzx
    if_nz r25.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r5.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r5.w, l(12), t54.xxxx
      add r28.xyz, r10.xyzx, -r26.xyzx
      dp3 r13.w, r28.xyzx, r27.xyzx
      max r13.w, r13.w, l(0.000000)
      min r12.w, r12.w, r13.w
      mad r26.xyz, r12.wwww, r27.xyzx, r26.xyzx
    endif 
    add r26.xyz, -r5.xyzx, r26.xyzx
    dp3 r12.w, r26.xyzx, r26.xyzx
    sqrt r12.w, r12.w
    div r26.xyz, r26.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r5.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r5.w, l(124), t54.xxxx
    dp3 r28.x, r26.xyzx, cb2[0].xyzx
    dp3 r28.y, r26.xyzx, cb2[1].xyzx
    dp3 r28.z, r26.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r5.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r5.w, l(44), t54.xyzw
    mov r29.w, r30.x
    mad r29.xy, r12.wwww, r29.xyxx, r29.zwzz
    dp3 r14.w, r26.xyzx, -r25.xzwx
    mad_sat r15.w, r14.w, r30.y, r30.z
    mul r16.w, r15.w, r15.w
    mad r15.w, -r15.w, l(2.000000), l(3.000000)
    mul r15.w, r15.w, r16.w
    mul r15.w, r15.w, r15.w
    mul r12.w, r12.w, r14.w
    lt r12.w, r12.w, r30.w
    movc r12.w, r12.w, l(0), r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.w, r29.xyxx, t44.xywz, s13, l(0.000000)
    mul r12.w, r12.w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(172), t54.xxxx
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r5.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r5.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r5.w, l(288), t54.xyzw
      dp4 r15.w, r25.xyzw, r9.xyzw
      dp4 r16.w, r26.xyzw, r9.xyzw
      dp4 r17.w, r29.xyzw, r9.xyzw
      div r25.x, r15.w, r17.w
      div r25.y, r16.w, r17.w
      utof r25.z, r14.w
      sample_l_indexable(texture2darray)(float,float,float,float) r25.xyz, r25.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r25.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r14.w, r25.xyzx, r25.xyzx
    mul r14.w, r12.w, r14.w
    lt r14.w, cb2[24].w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r5.w, l(156), t54.xxxx
    ine r15.w, r15.w, l(0)
    and r14.w, r14.w, r15.w
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r5.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r5.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r5.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r5.w, l(240), t54.xyzw
      mov r32.x, r26.x
      mov r32.y, r29.x
      mov r32.z, r30.x
      mov r32.w, r31.x
      dp4 r32.x, r10.xyzw, r32.xyzw
      mov r33.x, r26.y
      mov r33.y, r29.y
      mov r33.z, r30.y
      mov r33.w, r31.y
      dp4 r32.y, r10.xyzw, r33.xyzw
      mov r33.x, r26.z
      mov r33.y, r29.z
      mov r33.z, r30.z
      mov r33.w, r31.z
      dp4 r14.w, r10.xyzw, r33.xyzw
      mov r31.x, r26.w
      mov r31.y, r29.w
      mov r31.z, r30.w
      dp4 r15.w, r10.xyzw, r31.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r5.w, l(80), t54.xyzw
      mad_sat r26.xy, r2.wwww, r26.xyxx, r26.zwzz
      div r29.xyzw, r32.xyxy, r15.wwww
      mad r30.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r29.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r30.xyxx, t43.xxxx, s14, r14.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r30.zwzz, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      mad r29.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r29.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r29.xyxx, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r29.zwzz, t43.xxxx, s14, r14.w
      add r14.w, r14.w, r15.w
      mul r14.w, r14.w, l(0.250000)
      mad r14.w, r14.w, r26.x, r26.y
    else 
      mov r14.w, l(1.000000)
    endif 
    dp3 r15.w, -r7.xyzx, r28.xyzx
    add r16.w, r15.w, cb3[8].w
    div r16.w, r16.w, r0.x
    max r16.w, r16.w, l(0.000000)
    add r15.w, r15.w, cb3[9].w
    div r15.w, r15.w, r0.y
    max r15.w, r15.w, l(0.000000)
    dp3_sat r17.w, r28.xyzx, r1.xyzx
    dp3_sat r18.w, r28.xyzx, r6.xyzx
    add r26.xyz, r7.xyzx, r28.xyzx
    dp3 r19.w, r26.xyzx, r26.xyzx
    rsq r19.w, r19.w
    mul r26.xyz, r19.wwww, r26.xyzx
    dp3_sat r19.w, r7.xyzx, r26.xyzx
    dp3_sat r20.w, r26.xyzx, r6.xyzx
    log r21.w, r20.w
    mul r21.w, r0.w, r21.w
    exp r21.w, r21.w
    max r19.w, r19.w, l(1.192092896E-007)
    min r22.w, r1.w, r18.w
    add r20.w, r20.w, r20.w
    mul r23.w, r20.w, r22.w
    ge r23.w, r19.w, r23.w
    eq r22.w, r1.w, r22.w
    div r24.w, r18.w, r1.w
    movc r22.w, r22.w, l(1.000000), r24.w
    mul r20.w, r20.w, r22.w
    div r19.w, r20.w, r19.w
    movc r19.w, r23.w, r19.w, r2.z
    mul r19.w, r21.w, r19.w
    mul r26.xyz, r12.wwww, r25.xyzx
    mul r26.xyz, r14.wwww, r26.xyzx
    mad r15.w, r15.w, r0.z, -r18.w
    mad r15.w, r2.x, r15.w, r18.w
    mad r16.w, r16.w, r0.z, -r15.w
    mad r15.w, r2.y, r16.w, r15.w
    mul r28.xyz, r27.xyzx, r15.wwww
    mul r28.xyz, r25.xyzx, r28.xyzx
    mul r28.xyz, r14.wwww, r28.xyzx
    mul r27.xyz, r27.xyzx, r19.wwww
    mul r25.xyz, r25.xyzx, r27.xyzx
    mul r25.xyz, r14.wwww, r25.xyzx
    mul r25.xyz, r12.wwww, r25.xyzx
    mad r22.xyz, r28.xyzx, r12.wwww, r22.xyzx
    mad r23.xyz, r25.xyzx, r13.wwww, r23.xyzx
    mad r24.xyz, r26.xyzx, r17.wwww, r24.xyzx
    iadd r4.w, r4.w, l(1)
    ult r12.w, r4.w, r8.x
    if_nz r12.w
      ftou r5.w, cb4[r4.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r16.xyz, r22.xyzx
  mov r17.xyz, r23.xyzx
  mov r18.xyz, r24.xyzx
  mov r12.w, r4.w
  mov r13.w, r5.w
  mov r14.w, r11.w
  loop 
    ult r15.w, r12.w, r8.x
    ieq r16.w, r14.w, l(4)
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r13.w, l(0), t54.xyzx
    add r25.xyz, -r5.xyzx, r25.xyzx
    dp3 r15.w, r25.xyzx, r25.xyzx
    sqrt r15.w, r15.w
    div r26.xyz, r25.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r13.w, l(64), t54.xyzx
    dp3 r28.x, r26.xyzx, cb2[0].xyzx
    dp3 r28.y, r26.xyzx, cb2[1].xyzx
    dp3 r28.z, r26.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.y, r13.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r13.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r13.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r13.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyz, r13.w, l(176), t54.xyzx
    dp3 r34.x, r25.xyzx, r30.yzwy
    dp3 r34.y, r25.xyzx, r26.xyzx
    dp3 r34.z, r25.xyzx, r31.xyzx
    add r25.xyz, -r32.xyzx, |r34.xyzx|
    mul_sat r25.xyz, r33.xyzx, r25.xyzx
    max r15.w, r25.y, r25.x
    max r29.x, r25.z, r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r29.xyxx, t44.xywz, s13, l(0.000000)
    dp3 r16.w, -r7.xyzx, r28.xyzx
    add r17.w, r16.w, cb3[8].w
    div r17.w, r17.w, r0.x
    max r17.w, r17.w, l(0.000000)
    add r16.w, r16.w, cb3[9].w
    div r16.w, r16.w, r0.y
    max r16.w, r16.w, l(0.000000)
    dp3_sat r18.w, r28.xyzx, r1.xyzx
    dp3_sat r19.w, r28.xyzx, r6.xyzx
    add r25.xyz, r7.xyzx, r28.xyzx
    dp3 r20.w, r25.xyzx, r25.xyzx
    rsq r20.w, r20.w
    mul r25.xyz, r20.wwww, r25.xyzx
    dp3_sat r20.w, r7.xyzx, r25.xyzx
    dp3_sat r21.w, r25.xyzx, r6.xyzx
    log r22.w, r21.w
    mul r22.w, r0.w, r22.w
    exp r22.w, r22.w
    max r20.w, r20.w, l(1.192092896E-007)
    min r23.w, r1.w, r19.w
    add r21.w, r21.w, r21.w
    mul r24.w, r21.w, r23.w
    ge r24.w, r20.w, r24.w
    eq r23.w, r1.w, r23.w
    div r25.x, r19.w, r1.w
    movc r23.w, r23.w, l(1.000000), r25.x
    mul r21.w, r21.w, r23.w
    div r20.w, r21.w, r20.w
    movc r20.w, r24.w, r20.w, r2.z
    mul r20.w, r22.w, r20.w
    mad r16.w, r16.w, r0.z, -r19.w
    mad r16.w, r2.x, r16.w, r19.w
    mad r17.w, r17.w, r0.z, -r16.w
    mad r16.w, r2.y, r17.w, r16.w
    mul r25.xyz, r27.xyzx, r16.wwww
    mul r26.xyz, r27.xyzx, r20.wwww
    mul r26.xyz, r15.wwww, r26.xyzx
    mad r16.xyz, r25.xyzx, r15.wwww, r16.xyzx
    mad r17.xyz, r26.xyzx, r30.xxxx, r17.xyzx
    mad r18.xyz, r15.wwww, r18.wwww, r18.xyzx
    iadd r12.w, r12.w, l(1)
    ult r15.w, r12.w, r8.x
    if_nz r15.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.w, r14.w, l(5)
  iadd r3.w, r12.w, -r13.w
endloop 
sample_indexable(texture2d)(float,float,float,float) r0.x, v1.zwzz, t5.xyzw, s11
add_sat r0.y, -cb3[27].y, l(1.000000)
mad_sat r0.x, cb3[27].y, r0.x, r0.y
mul r0.yz, v0.xxyx, l(0.000000, 0.250000, 0.250000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t4.yxzw, s11
mov r0.z, v3.x
mad r0.y, r0.y, cb1[r0.z + 3].y, cb1[r0.z + 3].z
add r0.z, -r1.w, l(1.000000)
log r0.z, r0.z
mul r1.x, r0.z, cb3[10].w
exp r1.x, r1.x
mul r0.z, r0.z, cb3[13].w
exp r0.z, r0.z
mad r1.y, -r1.w, cb3[11].w, l(1.000000)
mad r1.z, -r1.w, cb3[14].w, l(1.000000)
mul r5.xyz, r1.xxxx, cb3[13].xyzx
mul r7.xyz, r0.zzzz, cb3[5].xyzx
add r8.xyz, r14.xyzx, r16.xyzx
add r0.z, r0.w, l(2.000000)
mul r0.z, r0.z, l(0.010000)
mul r9.xyz, r0.zzzz, r11.xyzx
mad r1.xzw, r18.xxyz, r7.xxyz, r1.zzzz
mad r5.xyz, r18.xyzx, r5.xyzx, r1.yyyy
add r1.xyz, r1.xzwx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.xyz, r2.xxxx, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ftoi r7.xy, v0.xyxx
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.z, r7.xyzw, t14.yzxw
add r0.w, cb3[28].y, cb3[28].x
add_sat r0.w, -r0.w, l(1.000000)
mul r1.w, r0.z, r0.z
mad r0.z, cb3[28].x, r0.z, r0.w
mad_sat r0.z, r1.w, cb3[28].y, r0.z
add r2.xzw, -cb3[8].xxyz, l(1.000000, 0.000000, 1.000000, 1.000000)
mad_sat r2.xzw, r0.zzzz, r2.xxzw, cb3[8].xxyz
mul r7.xyzw, r6.yzzz, r6.xxyz
mul r0.z, r6.y, r6.y
mad r6.w, r6.x, r6.x, -r0.z
dp4 r11.x, r7.xyzw, cb6[0].xyzw
dp4 r11.y, r7.xyzw, cb6[2].xyzw
dp4 r11.z, r7.xyzw, cb6[4].xyzw
dp4 r7.x, r6.xyzw, cb6[1].xyzw
dp4 r7.y, r6.xyzw, cb6[3].xyzw
dp4 r7.z, r6.xyzw, cb6[5].xyzw
add r7.xyz, r7.xyzx, r11.xyzx
add r7.xyz, r7.xyzx, cb6[6].xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.z, r6.z, l(0.500000), l(0.500000)
add r11.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r11.xyz, r0.zzzz, r11.xyzx, cb2[38].xyzx
add r7.xyz, r7.xyzx, r11.xyzx
mul r11.xyz, r17.xyzx, r2.xzwx
mul r0.z, cb6[7].x, l(3.14159274)
ftoi r0.w, cb4[94].x
mov r12.w, l(1.000000)
mov r13.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyzw, l(0,0,0,0)
mov r1.w, l(1.000000)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r0.w
  breakc_nz r4.w
  ftou r4.w, cb4[r3.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r18.xyz, r14.xyzx
  mov r19.xyz, r15.xyzx
  mov r20.xyz, r16.xyzx
  mov r21.xyzw, r17.xyzw
  mov r7.w, r1.w
  mov r8.w, r3.w
  mov r9.w, r4.w
  mov r10.w, r5.w
  loop 
    ult r11.w, r8.w, r0.w
    ieq r22.xy, r10.wwww, l(0, 1, 0, 0)
    or r16.w, r22.y, r22.x
    and r11.w, r11.w, r16.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r9.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r9.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r9.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r9.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r9.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xy, r9.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r9.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r23.xyz, r10.xyzx, -r23.xyzx
    dp3 r20.w, r23.xyzx, r22.xzwx
    max r20.w, r20.w, l(0.000000)
    min r20.w, r23.w, r20.w
    mad r22.xzw, -r20.wwww, r22.xxzw, r23.xxyz
    movc r22.xyz, r22.yyyy, r22.xzwx, r23.xyzx
    dp3 r20.w, r22.xyzx, r22.xyzx
    sqrt r20.w, r20.w
    mad_sat r24.x, r20.w, r11.w, r24.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r24.xzxx, t44.xywz, s13, l(0.000000)
    ine r20.w, r26.y, l(1)
    movc r11.w, r20.w, l(0), r11.w
    ine r20.w, r16.w, l(2)
    if_nz r20.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r9.w, l(372), t54.xxxx
      mul r22.x, r11.w, r11.w
      mul r20.w, r20.w, r22.x
      ieq r22.xy, r16.wwww, l(1, 3, 0, 0)
      mul r16.w, r0.z, r25.x
      itof r6.w, r26.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r6.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r16.wwww, r23.xyzx
      mul r12.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r20.wwww, r12.xyzx, r20.xyzx
      mov r19.w, r21.z
      mad r24.xyzw, r20.wwww, r12.wxyz, r19.wxyz
      max r26.w, r20.w, r21.w
      mov r18.w, r21.x
      mad r27.xyzw, r20.wwww, r12.xyzw, r18.xyzw
      max r28.x, r20.w, r21.y
      mov r26.x, r18.w
      mov r26.z, r24.x
      mov r21.x, r27.w
      mov r21.z, r19.w
      movc r29.xzw, r22.xxxx, r26.xxzw, r21.xxzw
      mov r24.x, r21.y
      mov r28.yzw, r19.xxyz
      movc r28.xyzw, r22.xxxx, r24.xyzw, r28.xyzw
      or r12.x, r22.y, r22.x
      movc r18.xyz, r12.xxxx, r18.xyzx, r27.xyzx
      movc r19.xyz, r22.yyyy, r19.xyzx, r28.yzwy
      movc r20.xyz, r22.yyyy, r23.xyzx, r20.xyzx
      mov r21.x, r26.x
      mov r21.y, r24.x
      mov r29.y, r28.x
      movc r21.xyzw, r22.yyyy, r21.xyzw, r29.xyzw
    else 
      add_sat r11.w, -r11.w, l(1.000000)
      mul r11.w, r11.w, r11.w
      add r12.x, -r25.x, l(1.000000)
      mad r11.w, r11.w, r12.x, r25.x
      mul r7.w, r7.w, r11.w
    endif 
    iadd r8.w, r8.w, l(1)
    ult r11.w, r8.w, r0.w
    if_nz r11.w
      ftou r9.w, cb4[r8.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r17.xyzw, r21.xyzw
  mov r1.w, r7.w
  mov r4.w, r8.w
  mov r5.w, r9.w
  mov r11.w, r10.w
  loop 
    ult r12.x, r4.w, r0.w
    ieq r12.y, r11.w, l(4)
    and r12.x, r12.y, r12.x
    breakc_z r12.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r5.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r5.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r5.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r5.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.zw, r5.w, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r5.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r5.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r5.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r5.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r12.xyz, r10.xyzx, -r12.xyzx
    dp3 r25.y, r12.xyzx, r25.xyzx
    dp3 r25.z, r12.xyzx, r22.xyzx
    dp3 r25.w, r12.xyzx, r26.xyzx
    mul r12.xyz, r27.xyzx, r28.xyzx
    mad r22.xyz, r28.xyzx, r27.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r22.xyz, r28.xyzx, r22.xyzx
    mul r22.xyz, r22.xyzx, r25.yzwy
    max r22.xyz, r22.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r22.xyz, r22.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r25.yzw, r22.xxyz, r22.xxyz
    mad r18.w, -r22.x, r22.x, l(1.000000)
    mad r18.w, r25.w, r18.w, r25.y
    add r19.w, -r18.w, l(1.000000)
    mad_sat r18.w, r25.z, r19.w, r18.w
    sqrt r18.w, r18.w
    max r25.x, r25.y, l(0.000010)
    dp3 r12.x, r12.xyzx, r25.xzwx
    mad r12.y, r22.y, r22.y, r25.x
    mad r12.y, r22.z, r22.z, r12.y
    div r12.x, r12.x, r12.y
    add r12.y, r12.x, l(1.000000)
    mad_sat r23.x, r18.w, r12.y, -r12.x
    sample_l_indexable(texture2d)(float,float,float,float) r12.x, r23.xyxx, t44.zxyw, s13, l(0.000000)
    ine r12.y, r23.w, l(1)
    movc r12.x, r12.y, l(0), r12.x
    ine r12.y, r16.w, l(2)
    if_nz r12.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.y, r5.w, l(372), t54.xxxx
      mul r12.z, r12.x, r12.x
      mul r12.y, r12.y, r12.z
      ieq r22.xy, r16.wwww, l(1, 3, 0, 0)
      mul r12.z, r0.z, r24.x
      itof r6.w, r23.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r6.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r12.zzzz, r23.xyzx
      mul r13.xyz, r24.yzwy, r23.xyzx
      mad r23.xyz, r12.yyyy, r13.xyzx, r16.xyzx
      mov r15.w, r17.z
      mad r25.xyzw, r12.yyyy, r13.wxyz, r15.wxyz
      max r26.w, r12.y, r17.w
      mov r14.w, r17.x
      mad r27.xyzw, r12.yyyy, r13.xyzw, r14.xyzw
      max r28.x, r12.y, r17.y
      mov r26.x, r14.w
      mov r26.z, r25.x
      mov r17.x, r27.w
      mov r17.z, r15.w
      movc r29.xzw, r22.xxxx, r26.xxzw, r17.xxzw
      mov r25.x, r17.y
      mov r28.yzw, r15.xxyz
      movc r28.xyzw, r22.xxxx, r25.xyzw, r28.xyzw
      or r6.w, r22.y, r22.x
      movc r14.xyz, r6.wwww, r14.xyzx, r27.xyzx
      movc r15.xyz, r22.yyyy, r15.xyzx, r28.yzwy
      movc r16.xyz, r22.yyyy, r23.xyzx, r16.xyzx
      mov r17.x, r26.x
      mov r17.y, r25.x
      mov r29.y, r28.x
      movc r17.xyzw, r22.yyyy, r17.xyzw, r29.xyzw
    else 
      add_sat r6.w, -r12.x, l(1.000000)
      mul r6.w, r6.w, r6.w
      add r12.x, -r24.x, l(1.000000)
      mad r6.w, r6.w, r12.x, r24.x
      mul r1.w, r1.w, r6.w
    endif 
    iadd r4.w, r4.w, l(1)
    ult r6.w, r4.w, r0.w
    if_nz r6.w
      ftou r5.w, cb4[r4.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r12.xyz, r11.wwww, l(0, 4, 1, 0)
  and r5.w, r12.y, r12.x
  and r5.w, r12.z, r5.w
  iadd r3.w, r4.w, -r5.w
endloop 
max r0.z, r17.z, l(1.192092896E-007)
div r6.xyz, r15.xyzx, r0.zzzz
mov_sat r17.yw, r17.yyyw
add r6.xyz, -r7.xyzx, r6.xyzx
mad r6.xyz, r17.wwww, r6.xyzx, r7.xyzx
max r0.z, r17.x, l(1.192092896E-007)
div r7.xyz, r14.xyzx, r0.zzzz
add r7.xyz, -r6.xyzx, r7.xyzx
mad r6.xyz, r17.yyyy, r7.xyzx, r6.xyzx
add r6.xyz, r16.xyzx, r6.xyzx
mul r6.xyz, r1.wwww, r6.xyzx
mad r0.xzw, r6.xxyz, r0.xxxx, r8.xxyz
mul r0.xzw, r0.xxzw, r2.xxzw
add r2.xzw, -r1.xxyz, r5.xxyz
mad r1.xyz, r2.yyyy, r2.xzwx, r1.xyzx
mul r1.xyz, r1.xyzx, r3.xyzx
mul r2.xyz, r9.xyzx, r11.xyzx
mad r0.xzw, r0.xxzw, r1.xxyz, r2.xxyz
max r0.xzw, r0.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r1.x, cb2[95].w, l(0.000000)
movc r1.xyz, r1.xxxx, cb2[95].xyzx, cb2[35].xyzx
max r1.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, cb2[26].yyyy
exp r1.xyz, r1.xyzx
add r2.xyz, r4.xyzx, -cb2[10].xyzx
mad r3.x, r4.z, cb2[9].y, cb2[25].y
mov r3.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r2.w, r2.xyzx, r2.xyzx
sqrt r2.w, r2.w
lt r3.x, l(0.000000), cb2[26].w
if_nz r3.x
  mul r3.xy, r2.xyxx, cb2[9].wwww
  mad r4.x, cb2[25].w, r2.y, r3.x
  mad r4.y, -cb2[25].w, r2.x, r3.y
  mov r4.z, r2.z
  sample_indexable(texturecube)(float,float,float,float) r2.xyz, r4.xyzx, t0.xyzw, s11
  add r2.xyz, r2.xyzx, -cb2[95].xyzx
  mad r2.xyz, cb2[26].wwww, r2.xyzx, cb2[95].xyzx
else 
  mov r2.xyz, cb2[95].xyzx
endif 
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r3.z, r2.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r3.zwzz, t44.yzwx, s13, l(0.000000)
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xzwx
mad r0.xzw, r2.wwww, r2.xxyz, r0.xxzw
mad r1.xyz, cb2[26].xxxx, r1.xyzx, -r0.xzwx
mad o0.xyz, r1.wwww, r1.xyzx, r0.xzwx
add r0.x, -cb1[2].x, l(1.000000)
min r0.x, r0.y, r0.x
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 990 instruction slots used
