//744373f346cbee14-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 20:58:27 2016
//
//
// Buffer Definitions: 
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n196_n214_n221_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Material_n192_n244_fogCube_texture    texture  float4        cube    1        1
// p_default_Setup_n26_n71_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n26_n79_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n26_n92_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n26_n77_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n22_Texture_texture    texture  float4          2d   10        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// TEXCOORD                 3   xyz         3     NONE   float       
// TEXCOORD                 4   xyz         4     NONE   float       
// PSIZE                    0   x           5     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb2[96], immediateIndexed
dcl_constantbuffer cb3[15], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2045], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v5.x
dcl_output o0.xyzw
// dcl_temps 29
dcl_temps 31
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.xyzw, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, l(0.5)
add r3.x, r3.x, -r30.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r5.xy, v1.xyxx
deriv_rtx_fine r1.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r2.x, cb2[15].xyzw, r3.xyzw
dp4 r2.y, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r2.xyzx
deriv_rtx_fine r6.xyz, r2.yzxy
ishl r2.w, v5.x, l(3)
sample_indexable(texture2d)(float,float,float,float) r3.w, v1.xyxx, t7.yzwx, s11
mul r7.xyzw, v1.xyzw, cb3[6].zwxy
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t8.xyzw, s11
mul r8.xyzw, v1.xyzw, cb3[9].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t10.xyzw, s11
mad r8.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r9.xy, v1.xyxx, cb3[7].xyxx
mul r9.zw, r8.xxxy, r8.xxxy
mad r4.w, -r8.x, r8.x, l(1.000000)
mad r4.w, -r8.y, r8.y, r4.w
max r5.w, r9.w, r9.z
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r8.xy, r8.xyxx, -r4.wwww
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r9.xyxx, t4.xyzw, s11
mul r4.w, r7.x, cb3[13].x
add r5.w, cb3[13].y, -cb3[14].x
mad r5.w, r7.y, r5.w, cb3[14].x
dp3 r6.w, r6.zxyz, r0.yzwy
mad r6.xyz, -r6.wwww, r0.zwyz, r6.xyzx
dp3 r6.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r6.wwww, r0.yzwy, r3.xyzx
mul r5.x, r5.x, r1.y
mad r1.x, r1.x, r5.y, -r5.x
lt r5.x, r1.x, l(0.000000)
movc r5.x, r5.x, l(-1.000000), l(1.000000)
mov r5.z, -r1.y
mul r5.yz, r5.yyzy, r5.xxxx
mul r10.xyz, r3.xyzx, r5.zzzz
mad r10.xyz, r6.zxyz, r5.yyyy, r10.xyzx
lt r1.x, l(0.000000), |r1.x|
dp3 r1.y, r10.xyzx, r10.xyzx
rsq r1.y, r1.y
mul r11.xyz, r1.yyyy, r10.xyzx
movc r10.xyz, r1.xxxx, r11.xyzx, r10.xyzx
mul r11.xyz, r0.wyzw, r10.yzxy
mad r11.xyz, r0.zwyz, r10.zxyz, -r11.xyzx
mul r12.xyz, r0.wyzw, r6.xyzx
mad r0.yzw, r0.zzwy, r6.yyzx, -r12.xxyz
dp3 r0.y, r3.xyzx, r0.yzwy
lt r0.y, r0.y, l(0.000000)
movc r0.y, r0.y, l(-1.000000), l(1.000000)
mul r0.y, r0.y, r5.x
mul r0.yzw, r0.yyyy, r11.xxyz
mul r6.xyzw, r9.xyzw, cb3[0].xyzw
mul r3.xyz, r0.yzwy, r8.yyyy
mad r3.xyz, r8.xxxx, r10.xyzx, r3.xyzx
mad r3.xyz, v2.xyzx, r0.xxxx, -r3.xyzx
dp3 r0.x, r3.xyzx, r3.xyzx
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r8.zwzz, t2.xyzw, s11
mul r1.xy, v1.zwzz, cb3[10].xyxx
sample_indexable(texture2d)(float,float,float,float) r0.x, r1.xyxx, t9.xyzw, s11
max r1.x, cb3[5].w, l(0.010000)
max r1.y, cb3[11].z, l(0.010000)
add r3.x, cb3[5].w, cb3[11].z
mul r3.yz, cb2[24].xxxx, cb3[10].zzwz
mad r3.yz, cb3[8].zzwz, v1.zzwz, r3.yyzy
mad r5.xy, cb2[24].xxxx, cb3[7].zwzz, r7.zwzz
sample_indexable(texture2d)(float,float,float,float) r3.y, r3.yzyy, t5.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t6.xyzw, s11
mul r5.xyz, r5.xyzx, cb3[1].xyzx
add r3.z, r3.x, cb3[1].w
add r3.z, r3.z, cb3[11].x
add r3.z, r3.z, l(1.000000)
mad r7.xyz, cb3[5].xyzx, r3.yyyy, -r8.xyzx
mad r7.xyz, r8.wwww, r7.xyzx, r8.xyzx
mul r11.xyz, r6.xyzx, cb3[2].wwww
mad r2.w, -cb5[r2.w + 4].x, r3.z, l(1.000000)
add r3.y, r2.w, cb3[5].w
add r3.z, r3.y, cb3[11].z
add r10.w, r0.x, -r2.w
add r3.x, -r2.w, -r3.x
add r11.w, r0.x, -r3.y
add r12.x, r3.z, cb3[11].x
add r12.y, r3.z, cb3[1].w
div_sat r3.x, r3.x, cb3[1].w
div r1.x, r10.w, r1.x
div r1.y, r11.w, r1.y
add r10.w, -r3.x, l(1.000000)
add r1.xy, -r1.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
lt r11.w, r12.x, r0.x
movc r11.w, r11.w, l(0), l(1.000000)
mul r13.xyz, r1.yyyy, r5.xyzx
mul r5.xyz, r11.xyzx, r1.xxxx
lt r1.x, r2.w, r0.x
movc r14.xyz, r1.xxxx, r5.xyzx, r6.xyzx
lt r1.x, r3.y, r0.x
mov r13.w, l(1.000000)
mov r14.w, l(0)
movc r13.xyzw, r1.xxxx, r13.xyzw, r14.xyzw
lt r1.x, r3.z, r0.x
mov r7.w, r8.w
mov r14.xyz, r13.xyzx
mov r14.w, l(1.000000)
movc r7.xyzw, r1.xxxx, r7.xyzw, r14.xyzw
add r5.xyz, -r7.xyzx, r8.xyzx
mad r3.xyz, r3.xxxx, r5.xyzx, r7.xyzx
lt r0.x, r12.y, r0.x
movc r3.xyz, r0.xxxx, r8.xyzx, r3.xyzx
mul r0.x, r7.w, r13.w
mul r0.x, r10.w, r0.x
mad r0.x, r0.x, -r4.w, r4.w
mul r1.x, r6.w, r11.w
mad r1.yz, r1.zzwz, cb2[18].xxyx, cb2[18].zzwz
mul r6.xy, r1.yzyy, v0.wwww
mov r6.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, cb2[81].x
add r6.x, r6.x, -r30.w


dp3 r1.y, -r6.xyzx, -r6.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, -r6.xxyz
dp3 r5.x, r1.yzwy, cb2[0].xyzx
dp3 r5.y, r1.yzwy, cb2[1].xyzx
dp3 r5.z, r1.yzwy, cb2[2].xyzx
ftou r1.yzw, cb4[93].xxyz
mov r7.x, cb2[0].y
mov r7.y, cb2[1].y
mov r7.z, cb2[2].y
max r2.w, |r6.y|, |r6.x|
add r8.xyz, -r2.wwww, cb2[70].yzwy
mad r7.xyz, r7.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r2.w, r5.w, cb3[12].z
add r4.w, -cb3[11].w, l(1.000000)
mul r7.w, r5.w, cb3[11].y
mul r11.xyz, r3.wwww, cb3[12].yxwy
add r2.xyz, r2.xyzx, -r7.xyzx
dp3 r3.w, r2.xyzx, r2.xyzx
rsq r3.w, r3.w
mul r7.xyz, r2.xyzx, r3.wwww
mul r0.yzw, r0.yyzw, cb3[8].yyyy
mad r0.yzw, r10.xxyz, cb3[8].xxxx, r0.yyzw
mad r10.xyz, r11.xxxx, r9.xyzx, r0.yzwy
dp3 r8.w, r10.xyzx, r10.xyzx
rsq r8.w, r8.w
mul r10.xyz, r8.wwww, r10.xyzx
mad r11.xyw, r11.yyyy, r9.xyxz, r0.yzyw
dp3 r8.w, r11.xywx, r11.xywx
rsq r8.w, r8.w
mul r11.xyw, r8.wwww, r11.xyxw
mad r2.xyz, r2.xyzx, r3.wwww, r5.xyzx
dp3 r3.w, r2.xyzx, r2.xyzx
rsq r3.w, r3.w
mul r2.xyz, r2.xyzx, r3.wwww
dp3_sat r3.w, r7.xyzx, r9.xyzx
mad r0.yzw, r11.zzzz, r9.xxyz, r0.yyzw
dp3 r7.x, r0.yzwy, r0.yzwy
rsq r7.x, r7.x
mul r0.yzw, r0.yyzw, r7.xxxx
dp3 r0.y, r2.xyzx, r0.yzwy
mad r0.y, -r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.000000)
sqrt r0.y, r0.y
log r0.y, r0.y
mul r0.y, r0.y, r2.w
exp r0.y, r0.y
mul r0.y, r3.w, r0.y
mul r0.yzw, r0.yyyy, cb3[3].xxyz
mul r0.yzw, r0.yyzw, l(0.000000, 0.170138, 0.157281, 0.136099)
add r2.x, cb3[3].w, -cb3[4].w
mov r6.w, l(1.000000)
mov r12.xyz, r6.xyzx
mov r12.w, l(1.000000)
mov r2.yzw, l(0,0,0,0)
mov r7.xyz, l(0,0,0,0)
mov r3.w, l(0)
loop 
  uge r8.w, r3.w, r1.z
  breakc_nz r8.w
  iadd r8.w, r1.w, r3.w
  ftou r8.w, cb4[r8.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r8.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r8.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.z, r8.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r11.z
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r8.w, l(240), t54.xyzw
    mov r20.x, r16.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r13.x, r6.xyzw, r20.xyzw
    mov r20.x, r16.y
    mov r20.y, r17.y
    mov r20.z, r18.y
    mov r20.w, r19.y
    dp4 r13.y, r6.xyzw, r20.xyzw
    mov r20.x, r16.z
    mov r20.y, r17.z
    mov r20.z, r18.z
    mov r20.w, r19.z
    dp4 r13.z, r6.xyzw, r20.xyzw
    mov r19.x, r16.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r11.z, r6.xyzw, r19.xyzw
    add r16.xyzw, -r11.zzzz, cb2[53].xyzw
    min r16.yzw, r8.xxyz, r16.yyzw
    lt r16.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r16.yyzw
    movc r17.xyz, r16.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r18.xyz, r16.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r17.xyz, r16.zzzz, cb2[49].xyzx, r17.xyzx
    movc r18.xyz, r16.zzzz, cb2[50].xyzx, r18.xyzx
    movc r17.xyz, r16.wwww, cb2[51].xyzx, r17.xyzx
    movc r16.yzw, r16.wwww, cb2[52].xxyz, r18.xxyz
    mad r13.xyz, r13.xyzx, r17.xyzx, r16.yzwy
    lt r11.z, l(0.000000), r16.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r16.xyxx, t43.xxxx, s14, r13.z
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r16.zwzz, t43.xxxx, s14, r13.z
    add r14.w, r14.w, r15.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.xyxx, t43.xxxx, s14, r13.z
    add r13.x, r13.x, r14.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.y, r16.zwzz, t43.xxxx, s14, r13.z
    add r13.x, r13.y, r13.x
    mul r13.x, r13.x, l(0.250000)
    movc r11.z, r11.z, r13.x, l(1.000000)
  else 
    mov r11.z, l(1.000000)
  endif 
  if_nz r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r8.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.w, l(288), t54.xyzw
    dp4 r8.w, r13.xyzw, r12.xyzw
    dp4 r13.x, r16.xyzw, r12.xyzw
    dp4 r13.y, r17.xyzw, r12.xyzw
    div r16.x, r8.w, r13.y
    div r16.y, r13.x, r13.y
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r8.w, r15.xyzx, r9.xyzx
  mad_sat r13.w, r8.w, r4.w, cb3[11].w
  add r15.xyz, r5.xyzx, r15.xyzx
  dp3 r14.w, r15.xyzx, r15.xyzx
  rsq r14.w, r14.w
  mul r15.xyz, r14.wwww, r15.xyzx
  mov_sat r8.w, r8.w
  dp3 r14.w, r15.xyzx, r10.xyzx
  mad r14.w, -r14.w, r14.w, l(1.000000)
  max r14.w, r14.w, l(0.000000)
  sqrt r14.w, r14.w
  log r14.w, r14.w
  mul r14.w, r5.w, r14.w
  exp r14.w, r14.w
  mul r14.w, r8.w, r14.w
  dp3 r15.x, r15.xyzx, r11.xywx
  mad r15.x, -r15.x, r15.x, l(1.000000)
  max r15.x, r15.x, l(0.000000)
  sqrt r15.x, r15.x
  log r15.x, r15.x
  mul r15.x, r7.w, r15.x
  exp r15.x, r15.x
  mul r8.w, r8.w, r15.x
  mul r15.xyz, r8.wwww, cb3[4].xyzx
  mad r15.xyz, r14.wwww, cb3[2].xyzx, r15.xyzx
  mad r16.xyz, r15.xyzx, r2.xxxx, cb3[4].wwww
  mad r15.xyz, r0.yzwy, r16.xyzx, r15.xyzx
  mul r16.xyz, r14.xyzx, r13.wwww
  mul r16.xyz, r13.xyzx, r16.xyzx
  mul r14.xyz, r14.xyzx, r15.xyzx
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r11.zzzz, r13.xyzx
  mad r2.yzw, r16.xxyz, r11.zzzz, r2.yyzw
  mad r7.xyz, r13.xyzx, r10.wwww, r7.xyzx
  iadd r3.w, r3.w, l(1)
endloop 
dp3 r1.z, r12.xyzx, r12.xyzx
sqrt r1.z, r1.z
mov r8.xyz, r12.xyzx
mov r8.w, l(1.000000)
mov r12.w, l(1.000000)
mov r13.xyz, r2.yzwy
mov r14.xyz, r7.xyzx
mov r3.w, l(0)
loop 
  uge r6.w, r3.w, r1.w
  breakc_nz r6.w
  ftou r6.w, cb4[r3.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r6.w, l(140), t54.xxxx
  mov r15.xyz, r13.xyzx
  mov r16.xyz, r14.xyzx
  mov r11.z, r3.w
  mov r13.w, r6.w
  mov r14.w, r10.w
  loop 
    ult r15.w, r11.z, r1.y
    ieq r17.xy, r14.wwww, l(0, 1, 0, 0)
    or r16.w, r17.y, r17.x
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xzw, r13.w, l(0), t54.xxyz
    if_nz r17.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r13.w, l(12), t54.xyzw
      add r19.xyz, r12.xyzx, -r17.xzwx
      dp3 r15.w, r19.xyzx, r18.yzwy
      max r15.w, r15.w, l(0.000000)
      min r15.w, r18.x, r15.w
      mad r17.xzw, r15.wwww, r18.yyzw, r17.xxzw
    endif 
    add r17.xyz, -r6.xyzx, r17.xzwx
    dp3 r15.w, r17.xyzx, r17.xyzx
    sqrt r15.w, r15.w
    div r17.xyz, r17.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r13.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r13.w, l(124), t54.xxxx
    dp3 r19.x, r17.xyzx, cb2[0].xyzx
    dp3 r19.y, r17.xyzx, cb2[1].xyzx
    dp3 r19.z, r17.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.x, r13.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r13.w, l(40), t54.xxyx
    mad_sat r20.x, r15.w, r17.x, r20.y
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r20.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r17.x, r19.xyzx, r9.xyzx
    mad_sat r17.y, r17.x, r4.w, cb3[11].w
    add r19.xyz, r5.xyzx, r19.xyzx
    dp3 r17.z, r19.xyzx, r19.xyzx
    rsq r17.z, r17.z
    mul r19.xyz, r17.zzzz, r19.xyzx
    mov_sat r17.x, r17.x
    dp3 r17.z, r19.xyzx, r10.xyzx
    mad r17.z, -r17.z, r17.z, l(1.000000)
    max r17.z, r17.z, l(0.000000)
    sqrt r17.z, r17.z
    log r17.z, r17.z
    mul r17.z, r5.w, r17.z
    exp r17.z, r17.z
    mul r17.z, r17.x, r17.z
    dp3 r17.w, r19.xyzx, r11.xywx
    mad r17.w, -r17.w, r17.w, l(1.000000)
    max r17.w, r17.w, l(0.000000)
    sqrt r17.w, r17.w
    log r17.w, r17.w
    mul r17.w, r7.w, r17.w
    exp r17.w, r17.w
    mul r17.x, r17.x, r17.w
    mul r19.xyz, r17.xxxx, cb3[4].xyzx
    mad r17.xzw, r17.zzzz, cb3[2].xxyz, r19.xxyz
    mad r19.xyz, r17.xzwx, r2.xxxx, cb3[4].wwww
    mad r17.xzw, r0.yyzw, r19.xxyz, r17.xxzw
    mul r19.xyz, r18.xyzx, r17.yyyy
    mul r17.xyz, r18.xyzx, r17.xzwx
    mul r17.xyz, r15.wwww, r17.xyzx
    mad r15.xyz, r19.xyzx, r15.wwww, r15.xyzx
    mad r16.xyz, r17.xyzx, r16.wwww, r16.xyzx
    iadd r11.z, r11.z, l(1)
    ult r15.w, r11.z, r1.y
    if_nz r15.w
      ftou r13.w, cb4[r11.z + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r6.w, r11.z
  mov r10.w, r13.w
  mov r15.w, r14.w
  loop 
    ult r16.w, r6.w, r1.y
    ieq r19.xy, r15.wwww, l(2, 3, 0, 0)
    or r17.w, r19.y, r19.x
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r10.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r10.w, l(0), t54.xyzx
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r10.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(12), t54.xxxx
      add r22.xyz, r12.xyzx, -r20.xyzx
      dp3 r17.w, r22.xyzx, r21.xyzx
      max r17.w, r17.w, l(0.000000)
      min r16.w, r16.w, r17.w
      mad r20.xyz, r16.wwww, r21.xyzx, r20.xyzx
    endif 
    add r20.xyz, -r6.xyzx, r20.xyzx
    dp3 r16.w, r20.xyzx, r20.xyzx
    sqrt r16.w, r16.w
    div r20.xyz, r20.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r10.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r10.w, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r10.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r10.w, l(44), t54.xyzw
    mov r23.w, r24.x
    mad r23.xy, r16.wwww, r23.xyxx, r23.zwzz
    dp3 r18.w, r20.xyzx, -r19.xzwx
    mad_sat r19.x, r18.w, r24.y, r24.z
    mul r19.y, r19.x, r19.x
    mad r19.x, -r19.x, l(2.000000), l(3.000000)
    mul r19.x, r19.x, r19.y
    mul r19.x, r19.x, r19.x
    mul r16.w, r16.w, r18.w
    lt r16.w, r16.w, r24.w
    movc r16.w, r16.w, l(0), r19.x
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    mul r16.w, r16.w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(172), t54.xxxx
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r10.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r10.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(288), t54.xyzw
      dp4 r19.x, r19.xyzw, r8.xyzw
      dp4 r19.y, r20.xyzw, r8.xyzw
      dp4 r19.z, r23.xyzw, r8.xyzw
      div r20.xy, r19.xyxx, r19.zzzz
      utof r20.z, r18.w
      sample_l_indexable(texture2darray)(float,float,float,float) r19.xyz, r20.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r19.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r18.w, r19.xyzx, r19.xyzx
    mul r18.w, r16.w, r18.w
    lt r18.w, cb2[24].w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(156), t54.xxxx
    ine r19.w, r19.w, l(0)
    and r18.w, r18.w, r19.w
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r10.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r10.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(240), t54.xyzw
      mov r26.x, r20.x
      mov r26.y, r23.x
      mov r26.z, r24.x
      mov r26.w, r25.x
      dp4 r26.x, r12.xyzw, r26.xyzw
      mov r27.x, r20.y
      mov r27.y, r23.y
      mov r27.z, r24.y
      mov r27.w, r25.y
      dp4 r26.y, r12.xyzw, r27.xyzw
      mov r27.x, r20.z
      mov r27.y, r23.z
      mov r27.z, r24.z
      mov r27.w, r25.z
      dp4 r18.w, r12.xyzw, r27.xyzw
      mov r25.x, r20.w
      mov r25.y, r23.w
      mov r25.z, r24.w
      dp4 r19.w, r12.xyzw, r25.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r10.w, l(80), t54.xyzw
      mad_sat r20.xy, r1.zzzz, r20.xyxx, r20.zwzz
      div r23.xyzw, r26.xyxy, r19.wwww
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r23.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r24.xyxx, t43.xxxx, s14, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.z, r24.zwzz, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.z
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r23.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.z, r23.xyxx, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.z
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r23.zwzz, t43.xxxx, s14, r18.w
      add r18.w, r18.w, r19.w
      mul r18.w, r18.w, l(0.250000)
      mad r18.w, r18.w, r20.x, r20.y
    else 
      mov r18.w, l(1.000000)
    endif 
    dp3 r19.w, r22.xyzx, r9.xyzx
    mad_sat r20.x, r19.w, r4.w, cb3[11].w
    add r20.yzw, r5.xxyz, r22.xxyz
    dp3 r21.w, r20.yzwy, r20.yzwy
    rsq r21.w, r21.w
    mul r20.yzw, r20.yyzw, r21.wwww
    mov_sat r19.w, r19.w
    dp3 r21.w, r20.yzwy, r10.xyzx
    mad r21.w, -r21.w, r21.w, l(1.000000)
    max r21.w, r21.w, l(0.000000)
    sqrt r21.w, r21.w
    log r21.w, r21.w
    mul r21.w, r5.w, r21.w
    exp r21.w, r21.w
    mul r21.w, r19.w, r21.w
    dp3 r20.y, r20.yzwy, r11.xywx
    mad r20.y, -r20.y, r20.y, l(1.000000)
    max r20.y, r20.y, l(0.000000)
    sqrt r20.y, r20.y
    log r20.y, r20.y
    mul r20.y, r7.w, r20.y
    exp r20.y, r20.y
    mul r19.w, r19.w, r20.y
    mul r20.yzw, r19.wwww, cb3[4].xxyz
    mad r20.yzw, r21.wwww, cb3[2].xxyz, r20.yyzw
    mad r22.xyz, r20.yzwy, r2.xxxx, cb3[4].wwww
    mad r20.yzw, r0.yyzw, r22.xxyz, r20.yyzw
    mul r22.xyz, r21.xyzx, r20.xxxx
    mul r22.xyz, r19.xyzx, r22.xyzx
    mul r22.xyz, r18.wwww, r22.xyzx
    mul r20.xyz, r21.xyzx, r20.yzwy
    mul r19.xyz, r19.xyzx, r20.xyzx
    mul r19.xyz, r18.wwww, r19.xyzx
    mul r19.xyz, r16.wwww, r19.xyzx
    mad r17.xyz, r22.xyzx, r16.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r17.wwww, r18.xyzx
    iadd r6.w, r6.w, l(1)
    ult r16.w, r6.w, r1.y
    if_nz r16.w
      ftou r10.w, cb4[r6.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r16.w, r6.w
  mov r17.w, r10.w
  mov r18.w, r15.w
  loop 
    ult r19.x, r16.w, r1.y
    ieq r19.y, r18.w, l(4)
    and r19.x, r19.y, r19.x
    breakc_z r19.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r17.w, l(0), t54.xyzx
    add r19.xyz, -r6.xyzx, r19.xyzx
    dp3 r19.w, r19.xyzx, r19.xyzx
    sqrt r19.w, r19.w
    div r20.xyz, r19.xyzx, r19.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r17.w, l(64), t54.xyzx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r17.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r17.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r17.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r17.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r17.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r17.w, l(176), t54.xyzx
    dp3 r28.x, r19.xyzx, r24.yzwy
    dp3 r28.y, r19.xyzx, r20.xyzx
    dp3 r28.z, r19.xyzx, r25.xyzx
    add r19.xyz, -r26.xyzx, |r28.xyzx|
    mul_sat r19.xyz, r27.xyzx, r19.xyzx
    max r19.x, r19.y, r19.x
    max r23.x, r19.z, r19.x
    sample_l_indexable(texture2d)(float,float,float,float) r19.x, r23.xyxx, t44.zxyw, s13, l(0.000000)
    dp3 r19.y, r22.xyzx, r9.xyzx
    mad_sat r19.z, r19.y, r4.w, cb3[11].w
    add r20.xyz, r5.xyzx, r22.xyzx
    dp3 r19.w, r20.xyzx, r20.xyzx
    rsq r19.w, r19.w
    mul r20.xyz, r19.wwww, r20.xyzx
    mov_sat r19.y, r19.y
    dp3 r19.w, r20.xyzx, r10.xyzx
    mad r19.w, -r19.w, r19.w, l(1.000000)
    max r19.w, r19.w, l(0.000000)
    sqrt r19.w, r19.w
    log r19.w, r19.w
    mul r19.w, r5.w, r19.w
    exp r19.w, r19.w
    mul r19.w, r19.y, r19.w
    dp3 r20.x, r20.xyzx, r11.xywx
    mad r20.x, -r20.x, r20.x, l(1.000000)
    max r20.x, r20.x, l(0.000000)
    sqrt r20.x, r20.x
    log r20.x, r20.x
    mul r20.x, r7.w, r20.x
    exp r20.x, r20.x
    mul r19.y, r19.y, r20.x
    mul r20.xyz, r19.yyyy, cb3[4].xyzx
    mad r20.xyz, r19.wwww, cb3[2].xyzx, r20.xyzx
    mad r22.xyz, r20.xyzx, r2.xxxx, cb3[4].wwww
    mad r20.xyz, r0.yzwy, r22.xyzx, r20.xyzx
    mul r19.yzw, r21.xxyz, r19.zzzz
    mul r20.xyz, r21.xyzx, r20.xyzx
    mul r20.xyz, r19.xxxx, r20.xyzx
    mad r13.xyz, r19.yzwy, r19.xxxx, r13.xyzx
    mad r14.xyz, r20.xyzx, r24.xxxx, r14.xyzx
    iadd r16.w, r16.w, l(1)
    ult r19.x, r16.w, r1.y
    if_nz r19.x
      ftou r17.w, cb4[r16.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r17.w, r18.w, l(5)
  iadd r3.w, r16.w, -r17.w
endloop 
max o0.w, r1.x, l(0.000000)
add r0.y, r5.w, l(2.000000)
mul r0.x, r0.x, r0.y
mul r0.x, r0.x, l(0.010000)
ftoi r1.xy, v0.xyxx
mov r1.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.y, r1.xyzw, t0.yxzw
add r0.z, cb3[13].w, cb3[13].z
add_sat r0.z, -r0.z, l(1.000000)
mul r0.w, r0.y, r0.y
mad r0.y, cb3[13].z, r0.y, r0.z
mad_sat r0.y, r0.w, cb3[13].w, r0.y
add r1.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r0.yzw, r0.yyyy, r1.xxyz, cb2[94].xxyz
mul r1.xyz, r14.xyzx, r0.yzwy
mul r2.xyzw, r9.yzzz, r9.xxyz
mul r1.w, r9.y, r9.y
mad r9.w, r9.x, r9.x, -r1.w
dp4 r5.x, r2.xyzw, cb6[0].xyzw
dp4 r5.y, r2.xyzw, cb6[2].xyzw
dp4 r5.z, r2.xyzw, cb6[4].xyzw
dp4 r2.x, r9.xyzw, cb6[1].xyzw
dp4 r2.y, r9.xyzw, cb6[3].xyzw
dp4 r2.z, r9.xyzw, cb6[5].xyzw
add r2.xyz, r2.xyzx, r5.xyzx
add r2.xyz, r2.xyzx, cb6[6].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.w, r9.z, l(0.500000), l(0.500000)
add r5.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r5.xyz, r1.wwww, r5.xyzx, cb2[38].xyzx
add r2.xyz, r2.xyzx, r5.xyzx
mul r1.w, cb6[7].x, l(3.14159274)
ftoi r2.w, cb4[94].x
mov r5.w, l(1.000000)
mov r6.w, l(1.000000)
mov r7.xyz, l(0,0,0,0)
mov r8.xyz, l(0,0,0,0)
mov r10.xyz, l(0,0,0,0)
mov r11.xyzw, l(0,0,0,0)
mov r3.w, l(1.000000)
mov r4.w, l(0)
loop 
  uge r10.w, r4.w, r2.w
  breakc_nz r10.w
  ftou r10.w, cb4[r4.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r10.w, l(140), t54.xxxx
  mov r14.xyz, r7.xyzx
  mov r15.xyz, r8.xyzx
  mov r16.xyz, r10.xyzx
  mov r17.xyzw, r11.xyzw
  mov r13.w, r3.w
  mov r16.w, r4.w
  mov r18.x, r10.w
  mov r18.y, r12.w
  loop 
    ult r18.z, r16.w, r2.w
    ieq r19.xy, r18.yyyy, l(0, 1, 0, 0)
    or r18.w, r19.y, r19.x
    and r18.z, r18.w, r18.z
    breakc_z r18.z
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r18.x, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r18.x, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.z, r18.x, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r18.x, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r18.x, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xy, r18.x, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r18.x, l(332), t54.xxxx
    and r18.w, r18.w, l(3)
    add r20.xyz, r12.xyzx, -r20.xyzx
    dp3 r21.w, r20.xyzx, r19.xzwx
    max r21.w, r21.w, l(0.000000)
    min r20.w, r20.w, r21.w
    mad r19.xzw, -r20.wwww, r19.xxzw, r20.xxyz
    movc r19.xyz, r19.yyyy, r19.xzwx, r20.xyzx
    dp3 r19.x, r19.xyzx, r19.xyzx
    sqrt r19.x, r19.x
    mad_sat r21.x, r19.x, r18.z, r21.y
    sample_l_indexable(texture2d)(float,float,float,float) r18.z, r21.xzxx, t44.xyzw, s13, l(0.000000)
    ine r19.x, r23.y, l(1)
    movc r18.z, r19.x, l(0), r18.z
    ine r19.x, r18.w, l(2)
    if_nz r19.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.x, r18.x, l(372), t54.xxxx
      mul r19.y, r18.z, r18.z
      mul r19.x, r19.x, r19.y
      ieq r19.yz, r18.wwww, l(0, 1, 3, 0)
      mul r18.w, r1.w, r22.x
      itof r9.w, r23.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r20.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r20.xyz, r18.wwww, r20.xyzx
      mul r5.xyz, r22.yzwy, r20.xyzx
      mad r20.xyz, r19.xxxx, r5.xyzx, r16.xyzx
      mov r15.w, r17.z
      mad r21.xyzw, r19.xxxx, r5.wxyz, r15.wxyz
      max r23.w, r17.w, r19.x
      mov r14.w, r17.x
      mad r24.xyzw, r19.xxxx, r5.xyzw, r14.xyzw
      max r25.x, r17.y, r19.x
      mov r23.x, r14.w
      mov r23.z, r21.x
      mov r17.x, r24.w
      mov r17.z, r15.w
      movc r26.xzw, r19.yyyy, r23.xxzw, r17.xxzw
      mov r21.x, r17.y
      mov r25.yzw, r15.xxyz
      movc r25.xyzw, r19.yyyy, r21.xyzw, r25.xyzw
      or r5.x, r19.z, r19.y
      movc r14.xyz, r5.xxxx, r14.xyzx, r24.xyzx
      movc r15.xyz, r19.zzzz, r15.xyzx, r25.yzwy
      movc r16.xyz, r19.zzzz, r20.xyzx, r16.xyzx
      mov r17.x, r23.x
      mov r17.y, r21.x
      mov r26.y, r25.x
      movc r17.xyzw, r19.zzzz, r17.xyzw, r26.xyzw
    else 
      add_sat r5.x, -r18.z, l(1.000000)
      mul r5.x, r5.x, r5.x
      add r5.y, -r22.x, l(1.000000)
      mad r5.x, r5.x, r5.y, r22.x
      mul r13.w, r5.x, r13.w
    endif 
    iadd r16.w, r16.w, l(1)
    ult r5.x, r16.w, r2.w
    if_nz r5.x
      ftou r18.x, cb4[r16.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.y, r18.x, l(140), t54.xxxx
    endif 
  endloop 
  mov r7.xyz, r14.xyzx
  mov r8.xyz, r15.xyzx
  mov r10.xyz, r16.xyzx
  mov r11.xyzw, r17.xyzw
  mov r3.w, r13.w
  mov r5.x, r16.w
  mov r5.yz, r18.xxyx
  loop 
    ult r10.w, r5.x, r2.w
    ieq r12.w, r5.z, l(4)
    and r10.w, r10.w, r12.w
    breakc_z r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r5.y, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r5.y, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.y, r5.y, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r5.y, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.zw, r5.y, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.y, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r5.y, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r5.y, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.y, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r5.y, l(332), t54.xxxx
    and r10.w, r10.w, l(3)
    add r19.xyz, r12.xyzx, -r19.xyzx
    dp3 r23.y, r19.xyzx, r23.xyzx
    dp3 r23.z, r19.xyzx, r20.xyzx
    dp3 r23.w, r19.xyzx, r24.xyzx
    mul r19.xyz, r25.xyzx, r26.xyzx
    mad r20.xyz, r26.xyzx, r25.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r20.xyz, r26.xyzx, r20.xyzx
    mul r20.xyz, r20.xyzx, r23.yzwy
    max r20.xyz, r20.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r20.xyz, r20.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r23.yzw, r20.xxyz, r20.xxyz
    mad r12.w, -r20.x, r20.x, l(1.000000)
    mad r12.w, r23.w, r12.w, r23.y
    add r14.w, -r12.w, l(1.000000)
    mad_sat r12.w, r23.z, r14.w, r12.w
    sqrt r12.w, r12.w
    max r23.x, r23.y, l(0.000010)
    dp3 r14.w, r19.xyzx, r23.xzwx
    mad r15.w, r20.y, r20.y, r23.x
    mad r15.w, r20.z, r20.z, r15.w
    div r14.w, r14.w, r15.w
    add r15.w, r14.w, l(1.000000)
    mad_sat r21.x, r12.w, r15.w, -r14.w
    sample_l_indexable(texture2d)(float,float,float,float) r12.w, r21.xyxx, t44.xywz, s13, l(0.000000)
    ine r14.w, r18.w, l(1)
    movc r12.w, r14.w, l(0), r12.w
    ine r14.w, r10.w, l(2)
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.y, l(372), t54.xxxx
      mul r15.w, r12.w, r12.w
      mul r14.w, r14.w, r15.w
      ieq r19.xy, r10.wwww, l(1, 3, 0, 0)
      mul r10.w, r1.w, r22.x
      itof r9.w, r18.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r20.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r20.xyz, r10.wwww, r20.xyzx
      mul r6.xyz, r22.yzwy, r20.xyzx
      mad r20.xyz, r14.wwww, r6.xyzx, r10.xyzx
      mov r8.w, r11.z
      mad r21.xyzw, r14.wwww, r6.wxyz, r8.wxyz
      max r23.w, r11.w, r14.w
      mov r7.w, r11.x
      mad r24.xyzw, r14.wwww, r6.xyzw, r7.xyzw
      max r25.x, r11.y, r14.w
      mov r23.x, r7.w
      mov r23.z, r21.x
      mov r11.x, r24.w
      mov r11.z, r8.w
      movc r26.xzw, r19.xxxx, r23.xxzw, r11.xxzw
      mov r21.x, r11.y
      mov r25.yzw, r8.xxyz
      movc r25.xyzw, r19.xxxx, r21.xyzw, r25.xyzw
      or r6.x, r19.y, r19.x
      movc r7.xyz, r6.xxxx, r7.xyzx, r24.xyzx
      movc r8.xyz, r19.yyyy, r8.xyzx, r25.yzwy
      movc r10.xyz, r19.yyyy, r20.xyzx, r10.xyzx
      mov r11.x, r23.x
      mov r11.y, r21.x
      mov r26.y, r25.x
      movc r11.xyzw, r19.yyyy, r11.xyzw, r26.xyzw
    else 
      add_sat r6.x, -r12.w, l(1.000000)
      mul r6.x, r6.x, r6.x
      add r6.y, -r22.x, l(1.000000)
      mad r6.x, r6.x, r6.y, r22.x
      mul r3.w, r3.w, r6.x
    endif 
    iadd r5.x, r5.x, l(1)
    ult r6.x, r5.x, r2.w
    if_nz r6.x
      ftou r5.y, cb4[r5.x + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.z, r5.y, l(140), t54.xxxx
    endif 
  endloop 
  ine r6.xyz, r5.zzzz, l(0, 4, 1, 0)
  and r5.y, r6.y, r6.x
  and r5.y, r6.z, r5.y
  iadd r4.w, -r5.y, r5.x
endloop 
max r1.w, r11.z, l(1.192092896E-007)
div r5.xyz, r8.xyzx, r1.wwww
mov_sat r11.yw, r11.yyyw
add r5.xyz, -r2.xyzx, r5.xyzx
mad r2.xyz, r11.wwww, r5.xyzx, r2.xyzx
max r1.w, r11.x, l(1.192092896E-007)
div r5.xyz, r7.xyzx, r1.wwww
add r5.xyz, -r2.xyzx, r5.xyzx
mad r2.xyz, r11.yyyy, r5.xyzx, r2.xyzx
add r2.xyz, r10.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, r3.wwww, r13.xyzx
mul r0.yzw, r0.yyzw, r2.xxyz
mul r1.xyz, r0.xxxx, r1.xyzx
mad r0.xyz, r0.yzwy, r3.xyzx, r1.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r1.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r1.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r1.xyz, r1.xyzx
mul r1.xyz, r1.xyzx, cb2[26].yyyy
exp r1.xyz, r1.xyzx
add r2.xyz, r4.xyzx, -cb2[10].xyzx
mad r3.x, r4.z, cb2[9].y, cb2[25].y
mov r3.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r2.xyzx, r2.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r3.xy, r2.xyxx, cb2[9].wwww
  mad r4.x, cb2[25].w, r2.y, r3.x
  mad r4.y, -cb2[25].w, r2.x, r3.y
  mov r4.z, r2.z
  sample_indexable(texturecube)(float,float,float,float) r2.xyz, r4.xyzx, t1.xyzw, s11
  add r2.xyz, r2.xyzx, -cb2[95].xyzx
  mad r2.xyz, cb2[26].wwww, r2.xyzx, cb2[95].xyzx
else 
  mov r2.xyz, cb2[95].xyzx
endif 
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r3.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t44.yzwx, s13, l(0.000000)
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r1.wwww, r2.xyzx, r0.xyzx
mad r1.xyz, cb2[26].xxxx, r1.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r1.xyzx, r0.xyzx
max o0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
ret 
// Approximately 888 instruction slots used
