//b257f5ad5b4c223b-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 10:20:44 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n189_n250_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_n12_DECB27508110753_cp0_Param_texture    texture  float4          2d    1        1
// p_default_Material_n174_n200_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Material_n191_n215_n219_661830C016465534_cp0_Param_texture    texture  float4          2d    3        1
// p_default_Setup_n12_8FB12BF0685975_cp0_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n12_n129_05602DE49167171_Param_texture    texture  float4          2d    5        1
// p_default_Setup_n12_DECAB8306147855_cp0_Param_texture    texture  float4          2d    6        1
// p_default_Setup_5F691EA08298950_cp2_Param_texture    texture  float4          2d    7        1
// p_default_Setup_n12_DECA25A07266119_cp0_Param_texture    texture  float4          2d    8        1
// p_default_Material_41DEFF20563185_Param_texture    texture  float4          2d    9        1
// p_default_Setup_n13_DECAF34010185897_cp0_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n13_DECA91409953204_cp0_Param_texture    texture  float4          2d   11        1
// p_default_Setup_n13_DEC9E86010095698_cp0_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n32_DepthBufferTexture_texture    texture  float4          2d   13        1
// p_default_Setup_n11_DECA91409953204_cp0_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n11_DEC9E86010095698_cp0_Param_texture    texture  float4          2d   15        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[35], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2046], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 31
dcl_temps 33
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, l(0.5)
add r3.x, r3.x, -r32.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r5.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r1.w, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r0.w
deriv_rty_fine r3.y, r1.w
deriv_rty_fine r3.z, r2.z
deriv_rtx_fine r6.z, r0.w
deriv_rtx_fine r6.x, r1.w
deriv_rtx_fine r6.y, r2.z
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t13.yzwx, s10
mad r0.w, r0.w, cb2[20].x, cb2[20].y
max r0.w, r0.w, l(0.000001)
div r7.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mad r8.xy, cb3[32].wwww, l(1.000000, -1.000000, 0.000000, 0.000000), l(0.000000, 1.000000, 0.000000, 0.000000)
dp2 r0.w, r8.xyxx, r8.xyxx
rsq r0.w, r0.w
mad r8.xyz, cb3[32].wwww, l(0.000000, 1.000000, -1.000000, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mul r9.xy, v1.xyxx, cb3[11].xyxx
mul r7.xy, r1.xyxx, r7.zzzz
mov r7.w, l(1.000000)
dp4 r1.w, cb2[17].xyzw, r7.xyzw
mad r7.xy, cb2[24].xxxx, cb3[14].zwzz, r9.xyxx
mul r7.zw, cb2[24].xxxx, cb3[25].xxxy
mad r7.zw, v1.xxxy, cb3[11].xxxy, r7.zzzw
sample_indexable(texture2d)(float,float,float,float) r2.w, r7.xyxx, t7.xywz, s11
add r1.w, -r1.w, r2.z
sample_indexable(texture2d)(float,float,float,float) r2.z, r7.zwzz, t7.yzxw, s11
dp3 r3.w, r6.zxyz, r0.xyzx
mad r6.xyz, -r3.wwww, r0.yzxy, r6.xyzx
dp3 r3.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r3.wwww, r0.xyzx, r3.xyzx
mul r3.w, r5.x, r2.y
mad r2.x, r2.x, r5.y, -r3.w
lt r3.w, r2.x, l(0.000000)
movc r3.w, r3.w, l(-1.000000), l(1.000000)
mov r5.z, -r2.y
mul r5.xy, r3.wwww, r5.yzyy
mul r5.yzw, r3.xxyz, r5.yyyy
mad r5.xyz, r6.zxyz, r5.xxxx, r5.yzwy
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r5.xyzx, r5.xyzx
rsq r2.y, r2.y
mul r7.xyz, r2.yyyy, r5.xyzx
movc r5.xyz, r2.xxxx, r7.xyzx, r5.xyzx
mul r7.xyz, r0.zxyz, r5.yzxy
mad r7.xyz, r0.yzxy, r5.zxyz, -r7.xyzx
mul r9.xyz, r0.zxyz, r6.xyzx
mad r6.xyz, r0.yzxy, r6.yzxy, -r9.xyzx
dp3 r2.x, r3.xyzx, r6.xyzx
lt r2.x, r2.x, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mul r2.x, r2.x, r3.w
mul r3.xyz, r2.xxxx, r7.xyzx
mul_sat r1.w, r1.w, cb3[4].y
add_sat r2.x, r2.w, cb3[31].x
add_sat r2.y, r2.z, cb3[28].x
add r2.z, -r2.y, l(1.000000)
add r2.w, cb3[32].y, -cb3[33].x
mad r2.w, r1.w, r2.w, cb3[33].x
max r2.z, r2.z, cb3[11].w
mul r3.w, cb2[24].x, cb3[34].y
mad r6.xy, v1.yxyy, cb3[15].wzww, -cb3[22].yxyy
sincos r7.x, r9.x, r3.w
mul r6.zw, r6.xxxy, r7.xxxx
mad r7.x, r6.y, r9.x, -r6.z
mad r7.y, r6.x, r9.x, r6.w
add r6.xy, r7.xyxx, cb3[22].xyxx
mul r3.w, cb2[24].x, cb3[32].z
mad r6.zw, cb3[20].wwwz, v1.yyyx, -cb3[20].yyyx
sincos r7.x, r9.x, r3.w
mul r7.xy, r6.zwzz, r7.xxxx
mad r10.x, r6.w, r9.x, -r7.x
mad r10.y, r6.z, r9.x, r7.y
add r6.zw, r10.xxxy, cb3[20].xxxy
mad r6.xy, cb2[24].xxxx, cb3[12].zwzz, r6.xyxx
mad r6.zw, cb2[24].xxxx, cb3[13].zzzw, r6.zzzw
sample_indexable(texture2d)(float,float,float,float) r3.w, r6.xyxx, t15.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.zwzz, t14.xyzw, s11
mul r7.xyzw, cb2[24].xxxx, cb3[30].wzxy
mad r9.xy, v1.yxyy, cb3[14].yxyy, -cb3[17].wzww
sincos r7.x, r10.x, r7.x
mul r9.zw, r7.xxxx, r9.xxxy
mad r11.x, r9.y, r10.x, -r9.z
mad r11.y, r9.x, r10.x, r9.w
add r9.xy, r11.xyxx, cb3[17].zwzz
mad r9.zw, cb3[13].yyyx, v1.yyyx, -cb3[18].wwwz
sincos r7.x, r10.x, r7.y
mul r7.xy, r7.xxxx, r9.zwzz
mad r11.x, r9.w, r10.x, -r7.x
mad r11.y, r9.z, r10.x, r7.y
add r7.xy, r11.xyxx, cb3[18].zwzz
mad r9.zw, v1.yyyx, cb3[15].yyyx, -cb3[19].wwwz
sincos r10.x, r11.x, r7.z
mul r10.xy, r9.zwzz, r10.xxxx
mad r12.x, r9.w, r11.x, -r10.x
mad r12.y, r9.z, r11.x, r10.y
add r9.zw, r12.xxxy, cb3[19].zzzw
mad r9.xy, cb2[24].xxxx, cb3[16].zwzz, r9.xyxx
mad r7.xy, cb2[24].xxxx, cb3[21].zwzz, r7.xyxx
mad r9.zw, cb2[24].xxxx, cb3[16].xxxy, r9.zzzw
sample_indexable(texture2d)(float,float,float,float) r4.w, r9.xyxx, t12.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.zwzz, t10.xyzw, s11
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r5.w, r9.xyxx, r9.xyxx
add r5.w, -r5.w, l(1.000000)
max r5.w, r5.w, l(0.000000)
sqrt r5.w, r5.w
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t11.xyzw, s11
mul r2.z, r2.w, r2.z
add r2.w, -r5.w, l(1.000000)
mul r9.xy, r9.xyxx, cb3[31].wwww
mad r9.w, -cb3[31].w, r2.w, l(1.000000)
dp3 r2.w, r9.xywx, r9.xywx
rsq r2.w, r2.w
ishl r5.w, v3.x, l(3)
mad r10.xy, r4.xyxx, cb5[r5.w + 4].xyxx, cb5[r5.w + 4].zwzz
sample_indexable(texture2d)(float,float,float,float) r10.zw, r10.xyxx, t5.zwxy, s11
mad r11.xy, r10.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.w, r11.xyxx, r11.xyxx
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r11.z, r6.w
lt r6.w, l(0.000000), cb5[r5.w + 5].x
add r10.xy, r10.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r8.w, r10.xyxx, r10.xyxx
sqrt r8.w, r8.w
add r9.z, l(1.000000), -cb5[r5.w + 5].y
mad r8.w, r8.w, l(2.000000), -r9.z
div_sat r5.w, r8.w, cb5[r5.w + 5].y
add r5.w, -r5.w, l(1.000000)
mul r5.w, r5.w, r5.w
movc r5.w, r6.w, r5.w, l(1.000000)
mov r10.x, cb3[10].w
mov r10.zw, l(0,0,1.000000,1.000000)
mul r10.xyz, r11.xyzx, r10.xxzx
dp3 r6.w, r10.xyzx, r10.xyzx
rsq r6.w, r6.w
mul r10.xy, r6.wwww, r10.xyxx
mul r10.xy, r5.wwww, r10.xyxx
mad r11.xy, cb3[26].yxyy, r10.yxyy, v1.yxyy
mul r5.w, cb2[24].x, cb3[28].w
mad r11.zw, r11.xxxy, cb3[22].wwwz, -cb3[24].wwwz
sincos r12.x, r13.x, r5.w
mul r12.xy, r11.zwzz, r12.xxxx
mad r14.x, r11.w, r13.x, -r12.x
mad r14.y, r11.z, r13.x, r12.y
add r11.zw, r14.xxxy, cb3[24].zzzw
mul r12.xy, cb2[24].xxxx, cb3[29].ywyy
mad r12.zw, cb3[21].yyyx, r11.xxxy, -cb3[23].wwwz
sincos r12.x, r13.x, r12.x
mul r13.yz, r12.xxxx, r12.zzwz
mad r14.x, r12.w, r13.x, -r13.y
mad r14.y, r12.z, r13.x, r13.z
add r12.xz, r14.xxyx, cb3[23].zzwz
mad r13.xy, r11.xyxx, cb3[23].yxyy, -cb3[19].yxyy
sincos r14.x, r15.x, r12.y
mul r12.yw, r13.xxxy, r14.xxxx
mad r14.x, r13.y, r15.x, -r12.y
mad r14.y, r13.x, r15.x, r12.w
add r12.yw, r14.xxxy, cb3[19].xxxy
mad r11.xy, r11.xyxx, cb3[24].yxyy, -cb3[18].yxyy
sincos r13.x, r14.x, r7.w
mul r13.xy, r11.xyxx, r13.xxxx
mad r15.x, r11.y, r14.x, -r13.x
mad r15.y, r11.x, r14.x, r13.y
add r11.xy, r15.xyxx, cb3[18].xyxx
mad r11.zw, cb2[24].xxxx, cb3[27].xxxy, r11.zzzw
mad r11.xy, cb2[24].xxxx, cb3[26].zwzz, r11.xyxx
mad r12.yw, cb2[24].xxxx, cb3[25].zzzw, r12.yyyw
mad r12.xz, cb2[24].xxxx, cb3[27].zzwz, r12.xxzx
sample_indexable(texture2d)(float,float,float,float) r11.xy, r11.xyxx, t1.xyzw, s11
mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r5.w, r11.xyxx, r11.xyxx
add r5.w, -r5.w, l(1.000000)
max r5.w, r5.w, l(0.000000)
sqrt r5.w, r5.w
sample_indexable(texture2d)(float,float,float,float) r6.w, r11.zwzz, t6.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r11.zw, r12.ywyy, t8.zwxy, s11
mad r11.zw, r11.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r7.w, r11.zwzz, r11.zwzz
add r7.w, -r7.w, l(1.000000)
max r7.w, r7.w, l(0.000000)
sqrt r7.w, r7.w
add r7.w, -r7.w, l(1.000000)
mul r13.xy, r11.zwzz, cb3[28].zzzz
mad r13.w, -cb3[28].z, r7.w, l(1.000000)
dp3 r7.w, r13.xywx, r13.xywx
rsq r7.w, r7.w
mul r13.xyz, r7.wwww, r13.xywx
add r5.w, -r5.w, l(1.000000)
mul r11.xy, r11.xyxx, cb3[29].xxxx
mad r11.w, -cb3[29].x, r5.w, l(1.000000)
dp3 r5.w, r11.xywx, r11.xywx
rsq r5.w, r5.w
mul r14.xyz, r6.wwww, cb3[9].xyzx
mad r11.xyz, r11.xywx, r5.wwww, -r13.xyzx
mad r11.xyz, cb3[28].yyyy, r11.xyzx, r13.xyzx
mov r10.z, l(0)
add r10.xyz, r10.xyzx, r11.xyzx
dp3 r5.w, r10.xyzx, r10.xyzx
rsq r5.w, r5.w
mul r10.xyz, r5.wwww, r10.xyzx
mad r11.xy, cb3[9].wwww, r10.xyxx, r12.xzxx
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t4.xyzw, s11
mul r11.xyz, r11.xyzx, cb3[2].xyzx
add r5.w, -cb3[29].z, cb3[34].z
mad r5.w, r2.y, r5.w, cb3[29].z
mad r8.xyz, r8.xyzx, r0.wwww, -r10.xyzx
mad r8.xyz, r2.yyyy, r8.xyzx, r10.xyzx
add r0.w, -r5.w, cb3[31].z
mad r0.w, r2.x, r0.w, r5.w
mad r10.xyz, cb3[3].xyzx, r3.wwww, -r14.xyzx
mad r10.xyz, r2.yyyy, r10.xyzx, r14.xyzx
mad r6.xyz, r6.xyzx, cb3[1].xyzx, -r11.xyzx
mad r6.xyz, r2.yyyy, r6.xyzx, r11.xyzx
mad r9.xyz, r9.xywx, r2.wwww, -r8.xyzx
mad r8.xyz, r2.xxxx, r9.xyzx, r8.xyzx
mul r3.xyz, r3.xyzx, r8.yyyy
mad r3.xyz, r8.xxxx, r5.xyzx, r3.xyzx
mad r0.xyz, r8.zzzz, r0.xyzx, r3.xyzx
dp3 r2.y, r0.xyzx, r0.xyzx
rsq r2.y, r2.y
mul r3.xyz, r0.xyzx, r2.yyyy
mad r0.xyz, r7.xyzx, cb3[7].xyzx, -r6.xyzx
mad r0.xyz, r2.xxxx, r0.xyzx, r6.xyzx
mad r5.xyz, cb3[6].xyzx, r4.wwww, -r10.xyzx
mad r2.xyw, r2.xxxx, r5.xyxz, r10.xyxz
mad r5.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r5.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, cb2[81].x
add r5.x, r5.x, -r32.w


dp3 r4.w, -r5.xyzx, -r5.xyzx
rsq r4.w, r4.w
mul r6.xyz, r4.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
ftou r6.xyz, cb4[93].xyzx
dp3_sat r4.w, r7.xyzx, r3.xyzx
max r6.w, |r5.y|, |r5.x|
add r9.xyz, -r6.wwww, cb2[70].yzwy
div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mov r5.w, l(1.000000)
mov r10.xyz, r5.xyzx
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r7.w, l(0)
loop 
  uge r8.z, r7.w, r6.y
  breakc_nz r8.z
  iadd r8.z, r6.z, r7.w
  ftou r8.z, cb4[r8.z + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r8.z, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r8.z, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r8.z, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.z, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.z, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r8.z, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.z, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.z, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.z, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r5.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r5.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r5.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r9.w, r5.xyzw, r18.xyzw
    add r13.xyzw, -r9.wwww, cb2[53].xyzw
    min r13.yzw, r9.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r9.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.zwzz, t43.xxxx, s14, r13.w
    add r12.w, r12.w, r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.xyxx, t43.xxxx, s14, r13.w
    add r12.w, r12.w, r13.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r16.zwzz, t43.xxxx, s14, r13.w
    add r12.w, r12.w, r13.x
    mul r12.w, r12.w, l(0.250000)
    movc r9.w, r9.w, r12.w, l(1.000000)
  else 
    mov r9.w, l(1.000000)
  endif 
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r8.z, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.z, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.z, l(288), t54.xyzw
    dp4 r8.z, r13.xyzw, r10.xyzw
    dp4 r11.w, r16.xyzw, r10.xyzw
    dp4 r12.w, r17.xyzw, r10.xyzw
    div r13.x, r8.z, r12.w
    div r13.y, r11.w, r12.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r8.z, r15.xyzx, r3.xyzx
  add r15.xyz, r7.xyzx, r15.xyzx
  dp3 r11.w, r15.xyzx, r15.xyzx
  rsq r11.w, r11.w
  mul r15.xyz, r11.wwww, r15.xyzx
  dp3_sat r11.w, r7.xyzx, r15.xyzx
  dp3_sat r12.w, r15.xyzx, r3.xyzx
  log r13.w, r12.w
  mul r13.w, r0.w, r13.w
  exp r13.w, r13.w
  max r11.w, r11.w, l(1.192092896E-007)
  min r14.w, r4.w, r8.z
  add r12.w, r12.w, r12.w
  mul r15.x, r12.w, r14.w
  ge r15.x, r11.w, r15.x
  eq r14.w, r4.w, r14.w
  div r15.y, r8.z, r4.w
  movc r14.w, r14.w, l(1.000000), r15.y
  mul r12.w, r12.w, r14.w
  div r11.w, r12.w, r11.w
  movc r11.w, r15.x, r11.w, r6.w
  mul r11.w, r13.w, r11.w
  mul r15.xyz, r14.xyzx, r8.zzzz
  mul r15.xyz, r13.xyzx, r15.xyzx
  mul r14.xyz, r14.xyzx, r11.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r9.wwww, r13.xyzx
  mad r11.xyz, r15.xyzx, r9.wwww, r11.xyzx
  mad r12.xyz, r13.xyzx, r8.wwww, r12.xyzx
  iadd r7.w, r7.w, l(1)
endloop 
dp3 r5.w, r10.xyzx, r10.xyzx
sqrt r5.w, r5.w
mov r9.xyz, r10.xyzx
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r13.xyz, r11.xyzx
mov r14.xyz, r12.xyzx
mov r6.y, l(0)
loop 
  uge r7.w, r6.y, r6.z
  breakc_nz r7.w
  ftou r7.w, cb4[r6.y + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.z, r7.w, l(140), t54.xxxx
  mov r15.xyz, r13.xyzx
  mov r16.xyz, r14.xyzx
  mov r8.w, r6.y
  mov r11.w, r7.w
  mov r12.w, r8.z
  loop 
    ult r13.w, r8.w, r6.x
    ieq r17.xy, r12.wwww, l(0, 1, 0, 0)
    or r14.w, r17.y, r17.x
    and r13.w, r13.w, r14.w
    breakc_z r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xzw, r11.w, l(0), t54.xxyz
    if_nz r17.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r11.w, l(12), t54.xyzw
      add r19.xyz, r10.xyzx, -r17.xzwx
      dp3 r13.w, r19.xyzx, r18.yzwy
      max r13.w, r13.w, l(0.000000)
      min r13.w, r18.x, r13.w
      mad r17.xzw, r13.wwww, r18.yyzw, r17.xxzw
    endif 
    add r17.xyz, -r5.xyzx, r17.xzwx
    dp3 r13.w, r17.xyzx, r17.xyzx
    sqrt r13.w, r13.w
    div r17.xyz, r17.xyzx, r13.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r11.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r11.w, l(124), t54.xxxx
    dp3 r19.x, r17.xyzx, cb2[0].xyzx
    dp3 r19.y, r17.xyzx, cb2[1].xyzx
    dp3 r19.z, r17.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r11.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.yz, r11.w, l(40), t54.xxyx
    mad_sat r17.x, r13.w, r15.w, r17.y
    sample_l_indexable(texture2d)(float,float,float,float) r13.w, r17.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r15.w, r19.xyzx, r3.xyzx
    add r17.xyz, r7.xyzx, r19.xyzx
    dp3 r16.w, r17.xyzx, r17.xyzx
    rsq r16.w, r16.w
    mul r17.xyz, r16.wwww, r17.xyzx
    dp3_sat r16.w, r7.xyzx, r17.xyzx
    dp3_sat r17.x, r17.xyzx, r3.xyzx
    log r17.y, r17.x
    mul r17.y, r0.w, r17.y
    exp r17.y, r17.y
    max r16.w, r16.w, l(1.192092896E-007)
    min r17.z, r4.w, r15.w
    add r17.x, r17.x, r17.x
    mul r17.w, r17.x, r17.z
    ge r17.w, r16.w, r17.w
    eq r17.z, r4.w, r17.z
    div r18.w, r15.w, r4.w
    movc r17.z, r17.z, l(1.000000), r18.w
    mul r17.x, r17.x, r17.z
    div r16.w, r17.x, r16.w
    movc r16.w, r17.w, r16.w, r6.w
    mul r16.w, r17.y, r16.w
    mul r17.xyz, r18.xyzx, r15.wwww
    mul r18.xyz, r18.xyzx, r16.wwww
    mul r18.xyz, r13.wwww, r18.xyzx
    mad r15.xyz, r17.xyzx, r13.wwww, r15.xyzx
    mad r16.xyz, r18.xyzx, r14.wwww, r16.xyzx
    iadd r8.w, r8.w, l(1)
    ult r13.w, r8.w, r6.x
    if_nz r13.w
      ftou r11.w, cb4[r8.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r11.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r7.w, r8.w
  mov r8.z, r11.w
  mov r13.w, r12.w
  loop 
    ult r14.w, r7.w, r6.x
    ieq r19.xy, r13.wwww, l(2, 3, 0, 0)
    or r15.w, r19.y, r19.x
    and r14.w, r14.w, r15.w
    breakc_z r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r8.z, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r8.z, l(0), t54.xyzx
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r8.z, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.z, l(12), t54.xxxx
      add r22.xyz, r10.xyzx, -r20.xyzx
      dp3 r15.w, r22.xyzx, r21.xyzx
      max r15.w, r15.w, l(0.000000)
      min r14.w, r14.w, r15.w
      mad r20.xyz, r14.wwww, r21.xyzx, r20.xyzx
    endif 
    add r20.xyz, -r5.xyzx, r20.xyzx
    dp3 r14.w, r20.xyzx, r20.xyzx
    sqrt r14.w, r14.w
    div r20.xyz, r20.xyzx, r14.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r8.z, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r8.z, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.z, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r8.z, l(44), t54.xyzw
    mov r23.w, r24.x
    mad r23.xy, r14.wwww, r23.xyxx, r23.zwzz
    dp3 r16.w, r20.xyzx, -r19.xzwx
    mad_sat r17.w, r16.w, r24.y, r24.z
    mul r18.w, r17.w, r17.w
    mad r17.w, -r17.w, l(2.000000), l(3.000000)
    mul r17.w, r17.w, r18.w
    mul r17.w, r17.w, r17.w
    mul r14.w, r14.w, r16.w
    lt r14.w, r14.w, r24.w
    movc r14.w, r14.w, l(0), r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    mul r14.w, r14.w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.z, l(172), t54.xxxx
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.z, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r8.z, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r8.z, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r8.z, l(288), t54.xyzw
      dp4 r17.w, r19.xyzw, r9.xyzw
      dp4 r18.w, r20.xyzw, r9.xyzw
      dp4 r19.x, r23.xyzw, r9.xyzw
      div r20.x, r17.w, r19.x
      div r20.y, r18.w, r19.x
      utof r20.z, r16.w
      sample_l_indexable(texture2darray)(float,float,float,float) r19.xyz, r20.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r19.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r16.w, r19.xyzx, r19.xyzx
    mul r16.w, r14.w, r16.w
    lt r16.w, cb2[24].w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r8.z, l(156), t54.xxxx
    ine r17.w, r17.w, l(0)
    and r16.w, r16.w, r17.w
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r8.z, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r8.z, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r8.z, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r8.z, l(240), t54.xyzw
      mov r26.x, r20.x
      mov r26.y, r23.x
      mov r26.z, r24.x
      mov r26.w, r25.x
      dp4 r26.x, r10.xyzw, r26.xyzw
      mov r27.x, r20.y
      mov r27.y, r23.y
      mov r27.z, r24.y
      mov r27.w, r25.y
      dp4 r26.y, r10.xyzw, r27.xyzw
      mov r27.x, r20.z
      mov r27.y, r23.z
      mov r27.z, r24.z
      mov r27.w, r25.z
      dp4 r16.w, r10.xyzw, r27.xyzw
      mov r25.x, r20.w
      mov r25.y, r23.w
      mov r25.z, r24.w
      dp4 r17.w, r10.xyzw, r25.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r8.z, l(80), t54.xyzw
      mad_sat r20.xy, r5.wwww, r20.xyxx, r20.zwzz
      div r23.xyzw, r26.xyxy, r17.wwww
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r23.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r24.xyxx, t43.xxxx, s14, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r24.zwzz, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r23.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r23.xyxx, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r23.zwzz, t43.xxxx, s14, r16.w
      add r16.w, r16.w, r17.w
      mul r16.w, r16.w, l(0.250000)
      mad r16.w, r16.w, r20.x, r20.y
    else 
      mov r16.w, l(1.000000)
    endif 
    dp3_sat r17.w, r22.xyzx, r3.xyzx
    add r20.xyz, r7.xyzx, r22.xyzx
    dp3 r18.w, r20.xyzx, r20.xyzx
    rsq r18.w, r18.w
    mul r20.xyz, r18.wwww, r20.xyzx
    dp3_sat r18.w, r7.xyzx, r20.xyzx
    dp3_sat r19.w, r20.xyzx, r3.xyzx
    log r20.x, r19.w
    mul r20.x, r0.w, r20.x
    exp r20.x, r20.x
    max r18.w, r18.w, l(1.192092896E-007)
    min r20.y, r4.w, r17.w
    add r19.w, r19.w, r19.w
    mul r20.z, r19.w, r20.y
    ge r20.z, r18.w, r20.z
    eq r20.y, r4.w, r20.y
    div r20.w, r17.w, r4.w
    movc r20.y, r20.y, l(1.000000), r20.w
    mul r19.w, r19.w, r20.y
    div r18.w, r19.w, r18.w
    movc r18.w, r20.z, r18.w, r6.w
    mul r18.w, r20.x, r18.w
    mul r20.xyz, r21.xyzx, r17.wwww
    mul r20.xyz, r19.xyzx, r20.xyzx
    mul r20.xyz, r16.wwww, r20.xyzx
    mul r21.xyz, r21.xyzx, r18.wwww
    mul r19.xyz, r19.xyzx, r21.xyzx
    mul r19.xyz, r16.wwww, r19.xyzx
    mul r19.xyz, r14.wwww, r19.xyzx
    mad r17.xyz, r20.xyzx, r14.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r15.wwww, r18.xyzx
    iadd r7.w, r7.w, l(1)
    ult r14.w, r7.w, r6.x
    if_nz r14.w
      ftou r8.z, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.z, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r14.w, r7.w
  mov r15.w, r8.z
  mov r16.w, r13.w
  loop 
    ult r17.w, r14.w, r6.x
    ieq r18.w, r16.w, l(4)
    and r17.w, r17.w, r18.w
    breakc_z r17.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r15.w, l(0), t54.xyzx
    add r19.xyz, -r5.xyzx, r19.xyzx
    dp3 r17.w, r19.xyzx, r19.xyzx
    sqrt r17.w, r17.w
    div r20.xyz, r19.xyzx, r17.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r15.w, l(64), t54.xyzx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r15.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r15.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r15.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r15.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r15.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r15.w, l(176), t54.xyzx
    dp3 r28.x, r19.xyzx, r24.yzwy
    dp3 r28.y, r19.xyzx, r20.xyzx
    dp3 r28.z, r19.xyzx, r25.xyzx
    add r19.xyz, -r26.xyzx, |r28.xyzx|
    mul_sat r19.xyz, r27.xyzx, r19.xyzx
    max r17.w, r19.y, r19.x
    max r23.x, r19.z, r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r18.w, r22.xyzx, r3.xyzx
    add r19.xyz, r7.xyzx, r22.xyzx
    dp3 r19.w, r19.xyzx, r19.xyzx
    rsq r19.w, r19.w
    mul r19.xyz, r19.wwww, r19.xyzx
    dp3_sat r19.w, r7.xyzx, r19.xyzx
    dp3_sat r19.x, r19.xyzx, r3.xyzx
    log r19.y, r19.x
    mul r19.y, r0.w, r19.y
    exp r19.y, r19.y
    max r19.z, r19.w, l(1.192092896E-007)
    min r19.w, r4.w, r18.w
    add r19.x, r19.x, r19.x
    mul r20.x, r19.x, r19.w
    ge r20.x, r19.z, r20.x
    eq r19.w, r4.w, r19.w
    div r20.y, r18.w, r4.w
    movc r19.w, r19.w, l(1.000000), r20.y
    mul r19.x, r19.x, r19.w
    div r19.x, r19.x, r19.z
    movc r19.x, r20.x, r19.x, r6.w
    mul r19.x, r19.y, r19.x
    mul r19.yzw, r21.xxyz, r18.wwww
    mul r20.xyz, r21.xyzx, r19.xxxx
    mul r20.xyz, r17.wwww, r20.xyzx
    mad r13.xyz, r19.yzwy, r17.wwww, r13.xyzx
    mad r14.xyz, r20.xyzx, r24.xxxx, r14.xyzx
    iadd r14.w, r14.w, l(1)
    ult r17.w, r14.w, r6.x
    if_nz r17.w
      ftou r15.w, cb4[r14.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r15.w, r16.w, l(5)
  iadd r6.y, r14.w, -r15.w
endloop 
add r4.xyw, r4.xyxz, -cb2[10].xyxz
dp3 r0.w, r4.xywx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r5.x, r1.xyxx, t2.xyzw, s10
mad r5.x, r5.x, cb2[20].x, cb2[20].y
max r5.x, r5.x, l(0.000001)
div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
add r0.w, -r0.w, r5.x
max r0.w, r0.w, l(0.000000)
mul_sat r0.w, r0.w, cb3[8].y
mov r5.x, v3.x
mul r0.w, r0.w, cb1[r5.x + 3].x
add r5.yz, cb3[12].xxyx, -cb3[17].xxyx
mad r5.yz, r1.wwww, r5.yyzy, cb3[17].xxyx
add r5.w, cb3[31].y, -cb3[32].x
mad r5.w, r1.w, r5.w, cb3[32].x
add r6.xyz, -cb3[0].xyzx, cb3[5].xyzx
mad r6.xyz, r1.wwww, r6.xyzx, cb3[0].xyzx
mad r5.yz, r8.xxyx, r5.yyzy, r1.xxyx
sample_l_indexable(texture2d)(float,float,float,float) r5.yzw, r5.yzyy, t9.wxyz, s11, r5.w
ftoi r7.xy, v0.xyxx
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r1.w, r7.xyzw, t3.yzwx
add r6.w, cb3[33].z, cb3[33].y
add_sat r6.w, -r6.w, l(1.000000)
mul r7.x, r1.w, r1.w
mad r1.w, cb3[33].y, r1.w, r6.w
mad_sat r1.w, r7.x, cb3[33].z, r1.w
add r7.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r7.xyz, r1.wwww, r7.xyzx, cb2[94].xyzx
mul r8.xyzw, r3.yzzz, r3.xxyz
mul r1.w, r3.y, r3.y
mad r3.w, r3.x, r3.x, -r1.w
dp4 r9.x, r8.xyzw, cb6[0].xyzw
dp4 r9.y, r8.xyzw, cb6[2].xyzw
dp4 r9.z, r8.xyzw, cb6[4].xyzw
dp4 r8.x, r3.xyzw, cb6[1].xyzw
dp4 r8.y, r3.xyzw, cb6[3].xyzw
dp4 r8.z, r3.xyzw, cb6[5].xyzw
add r8.xyz, r8.xyzx, r9.xyzx
add r8.xyz, r8.xyzx, cb6[6].xyzx
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.w, r3.z, l(0.500000), l(0.500000)
add r9.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r9.xyz, r1.wwww, r9.xyzx, cb2[38].xyzx
add r8.xyz, r8.xyzx, r9.xyzx
mul r9.xyz, r14.xyzx, r7.xyzx
mul r1.w, cb6[7].x, l(3.14159274)
ftoi r6.w, cb4[94].x
mov r11.w, l(1.000000)
mov r12.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyzw, l(0,0,0,0)
mov r7.w, l(1.000000)
mov r8.w, l(0)
loop 
  uge r9.w, r8.w, r6.w
  breakc_nz r9.w
  ftou r9.w, cb4[r8.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
  mov r18.xyz, r14.xyzx
  mov r19.xyz, r15.xyzx
  mov r20.xyz, r16.xyzx
  mov r21.xyzw, r17.xyzw
  mov r13.w, r7.w
  mov r16.w, r8.w
  mov r20.w, r9.w
  mov r22.x, r10.w
  loop 
    ult r22.y, r16.w, r6.w
    ieq r22.zw, r22.xxxx, l(0, 0, 0, 1)
    or r22.z, r22.w, r22.z
    and r22.y, r22.z, r22.y
    breakc_z r22.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r20.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r20.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r20.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.yz, r20.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r20.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xy, r20.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.z, r20.w, l(332), t54.xxxx
    and r22.z, r22.z, l(3)
    add r23.xyz, r10.xyzx, -r23.xyzx
    dp3 r24.w, r23.xyzx, r24.xyzx
    max r24.w, r24.w, l(0.000000)
    min r23.w, r23.w, r24.w
    mad r24.xyz, -r23.wwww, r24.xyzx, r23.xyzx
    movc r23.xyz, r22.wwww, r24.xyzx, r23.xyzx
    dp3 r22.w, r23.xyzx, r23.xyzx
    sqrt r22.w, r22.w
    mad_sat r25.x, r22.w, r22.y, r25.y
    sample_l_indexable(texture2d)(float,float,float,float) r22.y, r25.xzxx, t44.xzyw, s13, l(0.000000)
    ine r22.w, r27.y, l(1)
    movc r22.y, r22.w, l(0), r22.y
    ine r22.w, r22.z, l(2)
    if_nz r22.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r20.w, l(372), t54.xxxx
      mul r23.x, r22.y, r22.y
      mul r22.w, r22.w, r23.x
      ieq r23.xy, r22.zzzz, l(1, 3, 0, 0)
      mul r22.z, r1.w, r26.x
      itof r3.w, r27.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r24.xyz, r3.xyzw, t57.xyzw, s12, l(4.000000)
      mul r24.xyz, r22.zzzz, r24.xyzx
      mul r11.xyz, r26.yzwy, r24.xyzx
      mad r24.xyz, r22.wwww, r11.xyzx, r20.xyzx
      mov r19.w, r21.z
      mad r25.xyzw, r22.wwww, r11.wxyz, r19.wxyz
      max r27.w, r21.w, r22.w
      mov r18.w, r21.x
      mad r28.xyzw, r22.wwww, r11.xyzw, r18.xyzw
      max r29.x, r21.y, r22.w
      mov r27.x, r18.w
      mov r27.z, r25.x
      mov r21.x, r28.w
      mov r21.z, r19.w
      movc r30.xzw, r23.xxxx, r27.xxzw, r21.xxzw
      mov r25.x, r21.y
      mov r29.yzw, r19.xxyz
      movc r29.xyzw, r23.xxxx, r25.xyzw, r29.xyzw
      or r11.x, r23.y, r23.x
      movc r18.xyz, r11.xxxx, r18.xyzx, r28.xyzx
      movc r19.xyz, r23.yyyy, r19.xyzx, r29.yzwy
      movc r20.xyz, r23.yyyy, r24.xyzx, r20.xyzx
      mov r21.x, r27.x
      mov r21.y, r25.x
      mov r30.y, r29.x
      movc r21.xyzw, r23.yyyy, r21.xyzw, r30.xyzw
    else 
      add_sat r11.x, -r22.y, l(1.000000)
      mul r11.x, r11.x, r11.x
      add r11.y, -r26.x, l(1.000000)
      mad r11.x, r11.x, r11.y, r26.x
      mul r13.w, r11.x, r13.w
    endif 
    iadd r16.w, r16.w, l(1)
    ult r11.x, r16.w, r6.w
    if_nz r11.x
      ftou r20.w, cb4[r16.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.x, r20.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r17.xyzw, r21.xyzw
  mov r7.w, r13.w
  mov r9.w, r16.w
  mov r10.w, r20.w
  mov r11.x, r22.x
  loop 
    ult r11.y, r9.w, r6.w
    ieq r11.z, r11.x, l(4)
    and r11.y, r11.z, r11.y
    breakc_z r11.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yzw, r10.w, l(0), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r10.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r10.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.yz, r10.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r10.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r10.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r10.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r10.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(332), t54.xxxx
    and r18.w, r18.w, l(3)
    add r22.yzw, r10.xxyz, -r22.yyzw
    dp3 r26.y, r22.yzwy, r26.xyzx
    dp3 r26.z, r22.yzwy, r23.xyzx
    dp3 r26.w, r22.yzwy, r27.xyzx
    mul r22.yzw, r28.xxyz, r29.xxyz
    mad r23.xyz, r29.xyzx, r28.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r23.xyz, r29.xyzx, r23.xyzx
    mul r23.xyz, r23.xyzx, r26.yzwy
    max r23.xyz, r23.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r23.xyz, r23.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r26.yzw, r23.xxyz, r23.xxyz
    mad r19.w, -r23.x, r23.x, l(1.000000)
    mad r19.w, r26.w, r19.w, r26.y
    add r23.x, -r19.w, l(1.000000)
    mad_sat r19.w, r26.z, r23.x, r19.w
    sqrt r19.w, r19.w
    max r26.x, r26.y, l(0.000010)
    dp3 r22.y, r22.yzwy, r26.xzwx
    mad r22.z, r23.y, r23.y, r26.x
    mad r22.z, r23.z, r23.z, r22.z
    div r22.y, r22.y, r22.z
    add r22.z, r22.y, l(1.000000)
    mad_sat r24.x, r19.w, r22.z, -r22.y
    sample_l_indexable(texture2d)(float,float,float,float) r19.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    ine r11.z, r11.z, l(1)
    movc r11.z, r11.z, l(0), r19.w
    ine r19.w, r18.w, l(2)
    if_nz r19.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(372), t54.xxxx
      mul r22.y, r11.z, r11.z
      mul r19.w, r19.w, r22.y
      ieq r22.yz, r18.wwww, l(0, 1, 3, 0)
      mul r18.w, r1.w, r25.x
      itof r3.w, r11.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r3.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r18.wwww, r23.xyzx
      mul r12.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r19.wwww, r12.xyzx, r16.xyzx
      mov r15.w, r17.z
      mad r24.xyzw, r19.wwww, r12.wxyz, r15.wxyz
      max r26.w, r17.w, r19.w
      mov r14.w, r17.x
      mad r27.xyzw, r19.wwww, r12.xyzw, r14.xyzw
      max r28.x, r17.y, r19.w
      mov r26.x, r14.w
      mov r26.z, r24.x
      mov r17.x, r27.w
      mov r17.z, r15.w
      movc r29.xzw, r22.yyyy, r26.xxzw, r17.xxzw
      mov r24.x, r17.y
      mov r28.yzw, r15.xxyz
      movc r28.xyzw, r22.yyyy, r24.xyzw, r28.xyzw
      or r3.w, r22.z, r22.y
      movc r14.xyz, r3.wwww, r14.xyzx, r27.xyzx
      movc r15.xyz, r22.zzzz, r15.xyzx, r28.yzwy
      movc r16.xyz, r22.zzzz, r23.xyzx, r16.xyzx
      mov r17.x, r26.x
      mov r17.y, r24.x
      mov r29.y, r28.x
      movc r17.xyzw, r22.zzzz, r17.xyzw, r29.xyzw
    else 
      add_sat r3.w, -r11.z, l(1.000000)
      mul r3.w, r3.w, r3.w
      add r11.y, -r25.x, l(1.000000)
      mad r3.w, r3.w, r11.y, r25.x
      mul r7.w, r3.w, r7.w
    endif 
    iadd r9.w, r9.w, l(1)
    ult r3.w, r9.w, r6.w
    if_nz r3.w
      ftou r10.w, cb4[r9.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.x, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r12.xyz, r11.xxxx, l(0, 4, 1, 0)
  and r3.w, r12.y, r12.x
  and r3.w, r12.z, r3.w
  iadd r8.w, -r3.w, r9.w
endloop 
max r1.w, r17.z, l(1.192092896E-007)
div r3.xyz, r15.xyzx, r1.wwww
mov_sat r17.yw, r17.yyyw
add r3.xyz, -r8.xyzx, r3.xyzx
mad r3.xyz, r17.wwww, r3.xyzx, r8.xyzx
max r1.w, r17.x, l(1.192092896E-007)
div r8.xyz, r14.xyzx, r1.wwww
add r8.xyz, -r3.xyzx, r8.xyzx
mad r3.xyz, r17.yyyy, r8.xyzx, r3.xyzx
add r3.xyz, r16.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, r7.wwww, r13.xyzx
mul r3.xyz, r3.xyzx, r7.xyzx
mul r2.xyw, r2.xyxw, r9.xyxz
mad r0.xyz, r3.xyzx, r0.xyzx, r2.xywx
mad r2.xyw, r5.yzyw, r6.xyxz, -r0.xyxz
mad r0.xyz, r2.zzzz, r2.xywx, r0.xyzx
eq r1.w, cb2[95].w, l(0.000000)
movc r2.xyz, r1.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r3.x, r4.z, cb2[9].y, cb2[25].y
mov r3.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r2.w, r4.xywx, r4.xywx
sqrt r2.w, r2.w
lt r3.x, l(0.000000), cb2[26].w
if_nz r3.x
  mul r3.xy, r4.xyxx, cb2[9].wwww
  mad r6.x, cb2[25].w, r4.y, r3.x
  mad r6.y, -cb2[25].w, r4.x, r3.y
  mov r6.z, r4.w
  sample_indexable(texturecube)(float,float,float,float) r4.xyz, r6.xyzx, t0.xyzw, s11
  add r4.xyz, r4.xyzx, -cb2[95].xyzx
  mad r4.xyz, cb2[26].wwww, r4.xyzx, cb2[95].xyzx
else 
  mov r4.xyz, cb2[95].xyzx
endif 
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, cb2[26].yyyy
exp r4.xyz, r4.xyzx
mad r3.z, r2.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r3.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r4.xyzx, -r0.xyzx
mad r0.xyz, r2.wwww, r3.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r1.wwww, r2.xyzx, r0.xyzx
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r1.w, -r1.w, v0.w
rcp r2.x, cb2[96].x
mul r1.w, r1.w, r2.x
rsq r1.w, |r1.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
mul r0.x, r0.w, cb1[r5.x + 3].x
mad r0.y, r0.w, cb1[r5.x + 3].x, -cb1[2].x
min r0.y, r0.y, l(0.000000)
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 975 instruction slots used
