//9846774b726e95b7-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 10:20:26 2016
//
//
// Buffer Definitions: 
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n183_n282_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_n8_DECB27508110753_cp0_Param_texture    texture  float4          2d    1        1
// p_default_Material_n214_n270_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Material_n214_n265_Texture_texture    texture  float4        cube    3        1
// p_default_Setup_51B591F02934456_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n21_05602DE49167171_Param_texture    texture  float4          2d    5        1
// p_default_Material_n214_n270_OpaquesOnlyTexture_texture    texture  float4          2d    6        1
// p_default_Material_n205_DepthBufferTexture_texture    texture  float4          2d    7        1
// p_default_Material_n184_n223_DepthBufferTexture_texture    texture  float4          2d    8        1
// p_default_Setup_98031E0013807502_Param_texture    texture  float4          2d    9        1
// p_default_Material_441431502817033_Param_texture    texture  float4          2d   10        1
// p_default_Setup_98FB7CC08930578_cp0_Param_texture    texture  float4          2d   11        1
// p_default_Material_n189_n238_n242_661830C016465534_cp0_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n8_8FB12BF0685975_cp0_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n8_55B4182021722115_cp3_Param_texture    texture  float4          2d   14        1
// p_default_Setup_n8_DECAB8306147855_cp0_Param_texture    texture  float4          2d   15        1
// p_default_Setup_n8_DECA25A07266119_cp0_Param_texture    texture  float4          2d   16        1
// p_default_Setup_n10_DepthBufferTexture_texture    texture  float4          2d   17        1
// p_default_Material_41DEFF20563185_Param_texture    texture  float4          2d   18        1
// p_default_Setup_n8_DECA0A108337099_cp0_Param_texture    texture  float4          2d   19        1
// p_default_Setup_n9_DECA91409953204_cp0_Param_texture    texture  float4          2d   20        1
// p_default_Setup_n9_DECAF34010185897_cp0_Param_texture    texture  float4          2d   21        1
// p_default_Setup_n9_DEC9E86010095698_cp0_Param_texture    texture  float4          2d   22        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// COLOR                    0   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[4], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[101], immediateIndexed
dcl_constantbuffer cb3[25], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2046], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_output o0.xyzw
// dcl_temps 33
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, l(0.5)
add r3.x, r3.x, -r34.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r5.x, r5.x, -r34.w


dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r8.x, cb2[15].xyzw, r3.xyzw
dp4 r8.y, cb2[16].xyzw, r3.xyzw
dp4 r8.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r8.xyzx
deriv_rtx_fine r9.xyz, r8.yzxy
ishl r0.w, v4.x, l(3)
mad r2.zw, r4.xxxy, cb5[r0.w + 4].xxxy, cb5[r0.w + 4].zzzw
sample_indexable(texture2d)(float,float,float,float) r10.xy, r2.zwzz, t5.xyzw, s11
mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r10.xyxx, r10.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r10.z, r1.w
lt r1.w, l(0.000000), cb5[r0.w + 5].x
add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
dp2 r2.z, r2.zwzz, r2.zwzz
sqrt r2.z, r2.z
add r2.w, l(1.000000), -cb5[r0.w + 5].y
mad r2.z, r2.z, l(2.000000), -r2.w
div_sat r0.w, r2.z, cb5[r0.w + 5].y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
movc r0.w, r1.w, r0.w, l(1.000000)
mov r11.x, cb3[22].x
mov r11.zw, l(0,0,1.000000,1.000000)
mul r10.xyz, r10.xyzx, r11.xxzx
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r2.zw, r1.wwww, r10.xxxy
mul r10.xy, r0.wwww, r2.zwzz
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.xyxx, t17.yzwx, s10
mad r0.w, r0.w, cb2[20].x, cb2[20].y
max r0.w, r0.w, l(0.000001)
div r11.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mul r2.zw, v2.zzzw, cb3[15].zzzw
mul r12.xy, cb2[24].xxxx, cb3[19].zwzz
mad r12.xy, v2.xyxx, cb3[14].xyxx, r12.xyxx
mul r11.xy, r1.xyxx, r11.zzzz
dp4 r0.w, cb2[17].xyzw, r11.xyzw
mov_sat r13.x, cb3[21].z
mov_sat r14.x, cb3[6].w
sample_indexable(texture2d)(float,float,float,float) r13.y, r12.xyxx, t4.xyzw, s11
add r0.w, -r0.w, r8.z
dp3 r1.w, r9.zxyz, r0.xyzx
mad r9.xyz, -r1.wwww, r0.yzxy, r9.xyzx
dp3 r1.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r1.wwww, r0.xyzx, r3.xyzx
mul r1.w, r6.x, r2.y
mad r1.w, r2.x, r6.y, -r1.w
lt r2.x, r1.w, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r6.xy, r2.xxxx, r6.yzyy
mul r6.yzw, r3.xxyz, r6.yyyy
mad r6.xyz, r9.zxyz, r6.xxxx, r6.yzwy
lt r1.w, l(0.000000), |r1.w|
dp3 r2.y, r6.xyzx, r6.xyzx
rsq r2.y, r2.y
mul r11.xyw, r2.yyyy, r6.xyxz
movc r6.xyz, r1.wwww, r11.xywx, r6.xyzx
mul r11.xyw, r0.zxzy, r6.yzyx
mad r11.xyw, r0.yzyx, r6.zxzy, -r11.xyxw
mul r12.xyz, r0.zxyz, r9.xyzx
mad r9.xyz, r0.yzxy, r9.yzxy, -r12.xyzx
dp3 r1.w, r3.xyzx, r9.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r1.w, r1.w, r2.x
mul r3.xyz, r1.wwww, r11.xywx
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.zwzz, t9.xyzw, s11
mad r9.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r9.z, r9.y, cb3[5].w
mov r12.x, cb3[5].w
mov r12.yw, l(0,-1.000000,0,0)
mul r2.xy, r9.xzxx, r12.xyxx
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.zwzz, t11.yzwx, s11
mul r1.w, r1.w, cb3[20].z
mad r1.w, cb2[24].x, cb3[23].z, r1.w
frc r1.w, r1.w
mad r2.z, r1.w, l(2.000000), l(-1.000000)
add r9.xyz, r1.wwww, l(-0.500000, -1.000000, 0.500000, 0.000000)
lt r2.w, r9.x, l(0.000000)
movc r2.w, r2.w, r1.w, r9.y
mul r15.xyzw, r2.xyxy, r9.xxxx
mul r16.xyzw, r2.xyxy, r2.wwww
lt r2.w, r1.w, l(0.500000)
movc r2.w, r2.w, r9.z, r9.x
mul r9.xy, r1.wwww, r2.xyxx
mul r2.xy, r2.wwww, r2.xyxx
mul_sat r12.z, r0.w, cb3[4].y
add r0.w, -cb3[24].y, cb3[24].x
mad r0.w, r12.z, r0.w, cb3[24].y
mov r13.z, l(1.000000)
dp3_sat r1.w, cb3[8].xyzx, r13.xyzx
mul r1.w, r1.w, v1.w
mul r9.zw, cb2[24].xxxx, cb3[12].zzzw
mad r9.zw, cb3[10].xxxy, v2.xxxy, r9.zzzw
mul r13.xyzw, cb2[24].xxxx, cb3[11].zwxy
mad r11.xy, v2.xyxx, cb3[15].xyxx, r13.xyxx
mad r12.xy, v2.xyxx, cb3[13].zwzz, r13.zwzz
sample_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyxx, t21.xyzw, s11
mad r12.xy, r12.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r12.xyxx, r12.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r2.w, r2.w
sample_indexable(texture2d)(float,float,float,float) r3.w, r11.xyxx, t22.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r13.xyzw, r9.zwzz, t20.xyzw, s11
mul r14.y, r13.w, cb3[2].w
add r2.w, -r2.w, l(1.000000)
mul r11.xy, r12.xyxx, cb3[23].yyyy
mad r11.w, -cb3[23].y, r2.w, l(1.000000)
dp3 r2.w, r11.xywx, r11.xywx
rsq r2.w, r2.w
mov r14.z, l(1.000000)
dp3_sat r4.w, cb3[7].xyzx, r14.xyzx
mad r9.zw, cb3[17].xxxy, r10.xxxy, v2.xxxy
mul r12.xy, cb2[24].xxxx, cb3[17].zwzz
mad r12.xy, r9.zwzz, cb3[12].xyxx, r12.xyxx
sample_indexable(texture2d)(float,float,float,float) r6.w, r12.xyxx, t15.yzwx, s11
mul r14.xyz, r6.wwww, cb3[9].xyzx
mad r12.xy, cb3[10].zwzz, r9.zwzz, -r15.zwzz
mad r17.xy, cb3[19].xyxx, r9.zwzz, -r9.xyxx
mad r17.zw, r9.zzzw, cb3[14].zzzw, -r2.xxxy
mad r18.xy, cb3[19].xyxx, r9.zwzz, -r2.xyxx
mad r15.xyzw, cb3[18].xyzw, r9.zwzw, -r15.xyzw
mad r18.zw, cb3[10].zzzw, r9.zzzw, -r16.xxxy
mad r2.xy, r9.zwzz, cb3[13].xyxx, -r2.xyxx
mad r16.xyzw, cb3[18].xyzw, r9.zwzw, -r16.xyzw
mad r19.xy, r9.zwzz, cb3[13].xyxx, -r9.xyxx
mad r9.xy, r9.zwzz, cb3[14].zwzz, -r9.xyxx
sample_indexable(texture2d)(float,float,float,float) r9.zw, r17.xyxx, t19.zwxy, s11
mad r20.xy, r9.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.w, r20.xyxx, r20.xyxx
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r20.z, r6.w
sample_indexable(texture2d)(float,float,float,float) r9.zw, r18.xyxx, t19.zwxy, s11
mad r21.xy, r9.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.w, r21.xyxx, r21.xyxx
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r21.z, r6.w
add r21.xyz, -r20.xyzx, r21.xyzx
mad r20.xyz, |r2.zzzz|, r21.xyzx, r20.xyzx
sample_indexable(texture2d)(float,float,float,float) r21.xyz, r15.xyxx, t14.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r22.xyz, r16.xyxx, t14.xyzw, s11
add r22.xyz, -r21.xyzx, r22.xyzx
mad r21.xyz, |r2.zzzz|, r22.xyzx, r21.xyzx
sample_indexable(texture2d)(float,float,float,float) r22.xyz, r12.xyxx, t13.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r18.xyz, r18.zwzz, t13.xyzw, s11
add r18.xyz, -r22.xyzx, r18.xyzx
mad r18.xyz, |r2.zzzz|, r18.xyzx, r22.xyzx
sample_indexable(texture2d)(float,float,float,float) r15.xyz, r15.zwzz, t14.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r16.xyz, r16.zwzz, t14.xyzw, s11
add r16.xyz, -r15.xyzx, r16.xyzx
mad r15.xyz, |r2.zzzz|, r16.xyzx, r15.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.zw, r19.xyxx, t16.zwxy, s11
mad r16.xy, r9.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.w, r16.xyxx, r16.xyxx
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r16.z, r6.w
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t16.xyzw, s11
mad r19.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.x, r19.xyxx, r19.xyxx
add r2.x, -r2.x, l(1.000000)
max r2.x, r2.x, l(0.000000)
sqrt r19.z, r2.x
add r19.xyz, -r16.xyzx, r19.xyzx
mad r16.xyz, |r2.zzzz|, r19.xyzx, r16.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xy, r9.xyxx, t1.xyzw, s11
mad r9.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.x, r9.xyxx, r9.xyxx
add r2.x, -r2.x, l(1.000000)
max r2.x, r2.x, l(0.000000)
sqrt r9.z, r2.x
sample_indexable(texture2d)(float,float,float,float) r2.xy, r17.zwzz, t1.xyzw, s11
mad r17.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.x, r17.xyxx, r17.xyxx
add r2.x, -r2.x, l(1.000000)
max r2.x, r2.x, l(0.000000)
sqrt r17.z, r2.x
add r17.xyz, -r9.xyzx, r17.xyzx
mad r2.xyz, |r2.zzzz|, r17.xyzx, r9.xyzx
add r2.z, -r2.z, l(1.000000)
mul r9.xy, r2.xyxx, cb3[21].xxxx
mad r9.w, -cb3[21].x, r2.z, l(1.000000)
dp3 r2.x, r9.xywx, r9.xywx
rsq r2.x, r2.x
add r2.y, -r16.z, l(1.000000)
mul r16.xy, r16.xyxx, cb3[20].xxxx
mad r16.w, -cb3[20].x, r2.y, l(1.000000)
dp3 r2.y, r16.xywx, r16.xywx
rsq r2.y, r2.y
mul r16.xyz, r2.yyyy, r16.xywx
add r2.y, -r20.z, l(1.000000)
mul r17.xy, r20.xyxx, cb3[23].wwww
mad r17.w, -cb3[23].w, r2.y, l(1.000000)
dp3 r2.y, r17.xywx, r17.xywx
rsq r2.y, r2.y
mul r15.xyz, r15.xyzx, r21.xyzx
mul r15.xyz, r15.xyzx, cb3[5].xyzx
mad r9.xyz, r9.xywx, r2.xxxx, -r16.xyzx
mad r9.xyz, cb3[8].wwww, r9.xyzx, r16.xyzx
mad r2.xyz, r17.xywx, r2.yyyy, -r9.xyzx
mul r2.xyz, r2.xyzx, cb3[7].wwww
mul r15.xyz, r1.wwww, r15.xyzx
mad r15.xyz, r18.xyzx, cb3[3].xyzx, r15.xyzx
mad r2.xyz, r1.wwww, r2.xyzx, r9.xyzx
mov r10.z, l(0)
add r2.xyz, r2.xyzx, r10.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
add r1.w, -cb3[21].w, cb3[21].y
mad r1.w, r4.w, r1.w, cb3[21].w
mad r9.xyz, cb3[0].xyzx, r3.wwww, -r14.xyzx
mad r9.xyz, r4.wwww, r9.xyzx, r14.xyzx
mad r10.xyz, r13.xyzx, cb3[2].xyzx, -r15.xyzx
mad r10.xyz, r4.wwww, r10.xyzx, r15.xyzx
mad r11.xyw, r11.xyxw, r2.wwww, -r2.xyxz
mad r2.xyz, r4.wwww, r11.xywx, r2.xyzx
mul r3.xyz, r3.xyzx, r2.yyyy
mad r3.xyz, r2.xxxx, r6.xyzx, r3.xyzx
mad r0.xyz, r2.zzzz, r0.xyzx, r3.xyzx
dp3 r2.z, r0.xyzx, r0.xyzx
rsq r2.z, r2.z
mul r0.xyz, r0.xyzx, r2.zzzz
and r3.xyz, r0.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
ine r3.xyz, r3.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
and r3.xyz, r0.xyzx, r3.xyzx
ftou r0.xyz, cb4[93].xyzx
dp3 r2.z, r7.xyzx, r3.xyzx
max r2.w, |r5.y|, |r5.x|
add r6.xyz, -r2.wwww, cb2[70].yzwy
max r2.z, r2.z, l(0.000000)
min r2.w, r2.z, l(1.000000)
div r4.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mov r5.w, l(1.000000)
mov r13.xyz, r5.xyzx
mov r13.w, l(1.000000)
mov r11.xyw, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, r0.y
  breakc_nz r7.w
  iadd r7.w, r0.z, r6.w
  ftou r7.w, cb4[r7.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r7.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r7.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r7.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r7.w, l(172), t54.xxxx
  dp3 r17.x, -r15.xyzx, cb2[0].xyzx
  dp3 r17.y, -r15.xyzx, cb2[1].xyzx
  dp3 r17.z, -r15.xyzx, cb2[2].xyzx
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r7.w, l(240), t54.xyzw
    mov r21.x, r15.x
    mov r21.y, r18.x
    mov r21.z, r19.x
    mov r21.w, r20.x
    dp4 r21.x, r5.xyzw, r21.xyzw
    mov r22.x, r15.y
    mov r22.y, r18.y
    mov r22.z, r19.y
    mov r22.w, r20.y
    dp4 r21.y, r5.xyzw, r22.xyzw
    mov r22.x, r15.z
    mov r22.y, r18.z
    mov r22.z, r19.z
    mov r22.w, r20.z
    dp4 r21.z, r5.xyzw, r22.xyzw
    mov r20.x, r15.w
    mov r20.y, r18.w
    mov r20.z, r19.w
    dp4 r9.w, r5.xyzw, r20.xyzw
    add r15.xyzw, -r9.wwww, cb2[53].xyzw
    min r15.yzw, r6.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r18.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r19.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r18.xyz, r15.zzzz, cb2[49].xyzx, r18.xyzx
    movc r19.xyz, r15.zzzz, cb2[50].xyzx, r19.xyzx
    movc r18.xyz, r15.wwww, cb2[51].xyzx, r18.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r19.xxyz
    mad r15.yzw, r21.xxyz, r18.xxyz, r15.yyzw
    lt r9.w, l(0.000000), r15.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.x, r18.xyxx, t43.xxxx, s14, r15.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r18.zwzz, t43.xxxx, s14, r15.w
    add r12.x, r12.y, r12.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r18.xyxx, t43.xxxx, s14, r15.w
    add r12.x, r12.y, r12.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r18.zwzz, t43.xxxx, s14, r15.w
    add r12.x, r12.y, r12.x
    mul r12.x, r12.x, l(0.250000)
    movc r9.w, r9.w, r12.x, l(1.000000)
  else 
    mov r9.w, l(1.000000)
  endif 
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r7.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r7.w, l(288), t54.xyzw
    dp4 r7.w, r15.xyzw, r13.xyzw
    dp4 r10.w, r18.xyzw, r13.xyzw
    dp4 r12.x, r19.xyzw, r13.xyzw
    div r15.x, r7.w, r12.x
    div r15.y, r10.w, r12.x
    sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r15.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r7.w, r17.xyzx, r3.xyzx
  add r17.xyz, r7.xyzx, r17.xyzx
  dp3 r10.w, r17.xyzx, r17.xyzx
  rsq r10.w, r10.w
  mul r17.xyz, r10.wwww, r17.xyzx
  dp3_sat r10.w, r7.xyzx, r17.xyzx
  dp3_sat r12.x, r17.xyzx, r3.xyzx
  log r12.y, r12.x
  mul r12.y, r1.w, r12.y
  exp r12.y, r12.y
  max r10.w, r10.w, l(1.192092896E-007)
  min r14.w, r2.w, r7.w
  add r12.x, r12.x, r12.x
  mul r15.w, r12.x, r14.w
  ge r15.w, r10.w, r15.w
  eq r14.w, r2.w, r14.w
  div r16.w, r7.w, r2.w
  movc r14.w, r14.w, l(1.000000), r16.w
  mul r12.x, r12.x, r14.w
  div r10.w, r12.x, r10.w
  movc r10.w, r15.w, r10.w, r4.w
  mul r10.w, r12.y, r10.w
  mul r17.xyz, r16.xyzx, r7.wwww
  mul r17.xyz, r15.xyzx, r17.xyzx
  mul r16.xyz, r16.xyzx, r10.wwww
  mul r15.xyz, r15.xyzx, r16.xyzx
  mul r15.xyz, r9.wwww, r15.xyzx
  mad r11.xyw, r17.xyxz, r9.wwww, r11.xyxw
  mad r14.xyz, r15.xyzx, r8.wwww, r14.xyzx
  iadd r6.w, r6.w, l(1)
endloop 
dp3 r0.y, r13.xyzx, r13.xyzx
sqrt r0.y, r0.y
mov r6.xyz, r13.xyzx
mov r6.w, l(1.000000)
mov r13.w, l(1.000000)
mov r15.xyz, r11.xywx
mov r16.xyz, r14.xyzx
mov r5.w, l(0)
loop 
  uge r7.w, r5.w, r0.z
  breakc_nz r7.w
  ftou r7.w, cb4[r5.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(140), t54.xxxx
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r9.w, r5.w
  mov r10.w, r7.w
  mov r12.x, r8.w
  loop 
    ult r12.y, r9.w, r0.x
    ieq r19.xy, r12.xxxx, l(0, 1, 0, 0)
    or r14.w, r19.y, r19.x
    and r12.y, r12.y, r14.w
    breakc_z r12.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r10.w, l(0), t54.xxyz
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r10.w, l(12), t54.xyzw
      add r21.xyz, r13.xyzx, -r19.xzwx
      dp3 r12.y, r21.xyzx, r20.yzwy
      max r12.y, r12.y, l(0.000000)
      min r12.y, r20.x, r12.y
      mad r19.xzw, r12.yyyy, r20.yyzw, r19.xxzw
    endif 
    add r19.xyz, -r5.xyzx, r19.xzwx
    dp3 r12.y, r19.xyzx, r19.xyzx
    sqrt r12.y, r12.y
    div r19.xyz, r19.xyzx, r12.yyyy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r10.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r10.w, l(124), t54.xxxx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.yz, r10.w, l(40), t54.xxyx
    mad_sat r19.x, r12.y, r15.w, r19.y
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r19.xzxx, t44.xzyw, s13, l(0.000000)
    dp3_sat r15.w, r21.xyzx, r3.xyzx
    add r19.xyz, r7.xyzx, r21.xyzx
    dp3 r16.w, r19.xyzx, r19.xyzx
    rsq r16.w, r16.w
    mul r19.xyz, r16.wwww, r19.xyzx
    dp3_sat r16.w, r7.xyzx, r19.xyzx
    dp3_sat r17.w, r19.xyzx, r3.xyzx
    log r18.w, r17.w
    mul r18.w, r1.w, r18.w
    exp r18.w, r18.w
    max r16.w, r16.w, l(1.192092896E-007)
    min r19.x, r2.w, r15.w
    add r17.w, r17.w, r17.w
    mul r19.y, r17.w, r19.x
    ge r19.y, r16.w, r19.y
    eq r19.x, r2.w, r19.x
    div r19.z, r15.w, r2.w
    movc r19.x, r19.x, l(1.000000), r19.z
    mul r17.w, r17.w, r19.x
    div r16.w, r17.w, r16.w
    movc r16.w, r19.y, r16.w, r4.w
    mul r16.w, r18.w, r16.w
    mul r19.xyz, r20.xyzx, r15.wwww
    mul r20.xyz, r20.xyzx, r16.wwww
    mul r20.xyz, r12.yyyy, r20.xyzx
    mad r17.xyz, r19.xyzx, r12.yyyy, r17.xyzx
    mad r18.xyz, r20.xyzx, r14.wwww, r18.xyzx
    iadd r9.w, r9.w, l(1)
    ult r12.y, r9.w, r0.x
    if_nz r12.y
      ftou r10.w, cb4[r9.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.x, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r19.xyz, r17.xyzx
  mov r20.xyz, r18.xyzx
  mov r7.w, r9.w
  mov r8.w, r10.w
  mov r12.y, r12.x
  loop 
    ult r14.w, r7.w, r0.x
    ieq r21.xy, r12.yyyy, l(2, 3, 0, 0)
    or r15.w, r21.y, r21.x
    and r14.w, r14.w, r15.w
    breakc_z r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r8.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r8.w, l(0), t54.xyzx
    if_nz r21.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.w, l(12), t54.xxxx
      add r24.xyz, r13.xyzx, -r22.xyzx
      dp3 r15.w, r24.xyzx, r23.xyzx
      max r15.w, r15.w, l(0.000000)
      min r14.w, r14.w, r15.w
      mad r22.xyz, r14.wwww, r23.xyzx, r22.xyzx
    endif 
    add r22.xyz, -r5.xyzx, r22.xyzx
    dp3 r14.w, r22.xyzx, r22.xyzx
    sqrt r14.w, r14.w
    div r22.xyz, r22.xyzx, r14.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r8.w, l(124), t54.xxxx
    dp3 r24.x, r22.xyzx, cb2[0].xyzx
    dp3 r24.y, r22.xyzx, cb2[1].xyzx
    dp3 r24.z, r22.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r8.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(44), t54.xyzw
    mov r25.w, r26.x
    mad r25.xy, r14.wwww, r25.xyxx, r25.zwzz
    dp3 r16.w, r22.xyzx, -r21.xzwx
    mad_sat r17.w, r16.w, r26.y, r26.z
    mul r18.w, r17.w, r17.w
    mad r17.w, -r17.w, l(2.000000), l(3.000000)
    mul r17.w, r17.w, r18.w
    mul r17.w, r17.w, r17.w
    mul r14.w, r14.w, r16.w
    lt r14.w, r14.w, r26.w
    movc r14.w, r14.w, l(0), r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r25.xyxx, t44.xywz, s13, l(0.000000)
    mul r14.w, r14.w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.w, l(172), t54.xxxx
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r8.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r8.w, l(288), t54.xyzw
      dp4 r17.w, r21.xyzw, r6.xyzw
      dp4 r18.w, r22.xyzw, r6.xyzw
      dp4 r19.w, r25.xyzw, r6.xyzw
      div r21.x, r17.w, r19.w
      div r21.y, r18.w, r19.w
      utof r21.z, r16.w
      sample_l_indexable(texture2darray)(float,float,float,float) r21.xyz, r21.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r21.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r16.w, r21.xyzx, r21.xyzx
    mul r16.w, r14.w, r16.w
    lt r16.w, cb2[24].w, r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r8.w, l(156), t54.xxxx
    ine r17.w, r17.w, l(0)
    and r16.w, r16.w, r17.w
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r8.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r8.w, l(240), t54.xyzw
      mov r28.x, r22.x
      mov r28.y, r25.x
      mov r28.z, r26.x
      mov r28.w, r27.x
      dp4 r28.x, r13.xyzw, r28.xyzw
      mov r29.x, r22.y
      mov r29.y, r25.y
      mov r29.z, r26.y
      mov r29.w, r27.y
      dp4 r28.y, r13.xyzw, r29.xyzw
      mov r29.x, r22.z
      mov r29.y, r25.z
      mov r29.z, r26.z
      mov r29.w, r27.z
      dp4 r16.w, r13.xyzw, r29.xyzw
      mov r27.x, r22.w
      mov r27.y, r25.w
      mov r27.z, r26.w
      dp4 r17.w, r13.xyzw, r27.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(80), t54.xyzw
      mad_sat r22.xy, r0.yyyy, r22.xyxx, r22.zwzz
      div r25.xyzw, r28.xyxy, r17.wwww
      mad r26.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r25.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r26.xyxx, t43.xxxx, s14, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r26.zwzz, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      mad r25.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r25.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r25.xyxx, t43.xxxx, s14, r16.w
      add r17.w, r17.w, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r25.zwzz, t43.xxxx, s14, r16.w
      add r16.w, r16.w, r17.w
      mul r16.w, r16.w, l(0.250000)
      mad r16.w, r16.w, r22.x, r22.y
    else 
      mov r16.w, l(1.000000)
    endif 
    dp3_sat r17.w, r24.xyzx, r3.xyzx
    add r22.xyz, r7.xyzx, r24.xyzx
    dp3 r18.w, r22.xyzx, r22.xyzx
    rsq r18.w, r18.w
    mul r22.xyz, r18.wwww, r22.xyzx
    dp3_sat r18.w, r7.xyzx, r22.xyzx
    dp3_sat r19.w, r22.xyzx, r3.xyzx
    log r20.w, r19.w
    mul r20.w, r1.w, r20.w
    exp r20.w, r20.w
    max r18.w, r18.w, l(1.192092896E-007)
    min r21.w, r2.w, r17.w
    add r19.w, r19.w, r19.w
    mul r22.x, r19.w, r21.w
    ge r22.x, r18.w, r22.x
    eq r21.w, r2.w, r21.w
    div r22.y, r17.w, r2.w
    movc r21.w, r21.w, l(1.000000), r22.y
    mul r19.w, r19.w, r21.w
    div r18.w, r19.w, r18.w
    movc r18.w, r22.x, r18.w, r4.w
    mul r18.w, r20.w, r18.w
    mul r22.xyz, r23.xyzx, r17.wwww
    mul r22.xyz, r21.xyzx, r22.xyzx
    mul r22.xyz, r16.wwww, r22.xyzx
    mul r23.xyz, r23.xyzx, r18.wwww
    mul r21.xyz, r21.xyzx, r23.xyzx
    mul r21.xyz, r16.wwww, r21.xyzx
    mul r21.xyz, r14.wwww, r21.xyzx
    mad r19.xyz, r22.xyzx, r14.wwww, r19.xyzx
    mad r20.xyz, r21.xyzx, r15.wwww, r20.xyzx
    iadd r7.w, r7.w, l(1)
    ult r14.w, r7.w, r0.x
    if_nz r14.w
      ftou r8.w, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.y, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r14.w, r7.w
  mov r15.w, r8.w
  mov r16.w, r12.y
  loop 
    ult r17.w, r14.w, r0.x
    ieq r18.w, r16.w, l(4)
    and r17.w, r17.w, r18.w
    breakc_z r17.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r15.w, l(0), t54.xyzx
    add r21.xyz, -r5.xyzx, r21.xyzx
    dp3 r17.w, r21.xyzx, r21.xyzx
    sqrt r17.w, r17.w
    div r22.xyz, r21.xyzx, r17.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r15.w, l(64), t54.xyzx
    dp3 r24.x, r22.xyzx, cb2[0].xyzx
    dp3 r24.y, r22.xyzx, cb2[1].xyzx
    dp3 r24.z, r22.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r15.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.y, r15.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r15.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r15.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r15.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r15.w, l(176), t54.xyzx
    dp3 r30.x, r21.xyzx, r26.yzwy
    dp3 r30.y, r21.xyzx, r22.xyzx
    dp3 r30.z, r21.xyzx, r27.xyzx
    add r21.xyz, -r28.xyzx, |r30.xyzx|
    mul_sat r21.xyz, r29.xyzx, r21.xyzx
    max r17.w, r21.y, r21.x
    max r25.x, r21.z, r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r25.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r18.w, r24.xyzx, r3.xyzx
    add r21.xyz, r7.xyzx, r24.xyzx
    dp3 r19.w, r21.xyzx, r21.xyzx
    rsq r19.w, r19.w
    mul r21.xyz, r19.wwww, r21.xyzx
    dp3_sat r19.w, r7.xyzx, r21.xyzx
    dp3_sat r20.w, r21.xyzx, r3.xyzx
    log r21.x, r20.w
    mul r21.x, r1.w, r21.x
    exp r21.x, r21.x
    max r19.w, r19.w, l(1.192092896E-007)
    min r21.y, r2.w, r18.w
    add r20.w, r20.w, r20.w
    mul r21.z, r20.w, r21.y
    ge r21.z, r19.w, r21.z
    eq r21.y, r2.w, r21.y
    div r21.w, r18.w, r2.w
    movc r21.y, r21.y, l(1.000000), r21.w
    mul r20.w, r20.w, r21.y
    div r19.w, r20.w, r19.w
    movc r19.w, r21.z, r19.w, r4.w
    mul r19.w, r21.x, r19.w
    mul r21.xyz, r23.xyzx, r18.wwww
    mul r22.xyz, r23.xyzx, r19.wwww
    mul r22.xyz, r17.wwww, r22.xyzx
    mad r15.xyz, r21.xyzx, r17.wwww, r15.xyzx
    mad r16.xyz, r22.xyzx, r26.xxxx, r16.xyzx
    iadd r14.w, r14.w, l(1)
    ult r17.w, r14.w, r0.x
    if_nz r17.w
      ftou r15.w, cb4[r14.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r15.w, r16.w, l(5)
  iadd r5.w, r14.w, -r15.w
endloop 
add r0.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r1.w, r0.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, r1.xyxx, t8.yzwx, s10
mad r2.w, r2.w, cb2[20].x, cb2[20].y
max r2.w, r2.w, l(0.000001)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r1.w, -r1.w, r2.w
max r1.w, r1.w, l(0.000000)
mul_sat r1.w, r1.w, cb3[1].y
mov r2.w, v4.x
mul r1.w, r1.w, cb1[r2.w + 3].x
add r4.x, cb3[9].w, -cb3[20].y
mad r4.x, r12.z, r4.x, cb3[20].y
log r2.z, r2.z
mul r2.z, r2.z, cb3[20].w
exp r2.z, r2.z
add r4.yw, -cb3[16].zzzw, cb3[16].xxxy
mad r4.yw, r12.zzzz, r4.yyyw, cb3[16].zzzw
add r2.z, -r2.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r12.zwzz, t10.xyzw, s13
mad_sat r2.xy, r2.xyxx, r4.ywyy, r1.xyxx
sample_indexable(texture2d)(float,float,float,float) r4.y, r2.xyxx, t7.yxzw, s10
mad r4.y, r4.y, cb2[20].x, cb2[20].y
max r4.y, r4.y, l(0.000001)
div r4.y, l(1.000000, 1.000000, 1.000000, 1.000000), r4.y
ftoi r6.xy, v0.xyxx
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r4.w, r6.xyzw, t12.yzwx
add r5.w, cb3[22].z, cb3[22].y
add_sat r5.w, -r5.w, l(1.000000)
mul r6.x, r4.w, r4.w
mad r4.w, cb3[22].y, r4.w, r5.w
mad_sat r4.w, r6.x, cb3[22].z, r4.w
add r6.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r6.xyz, r4.wwww, r6.xyzx, cb2[94].xyzx
mul r14.xyzw, r3.yzzz, r3.xxyz
mul r4.w, r3.y, r3.y
mad r3.w, r3.x, r3.x, -r4.w
dp4 r17.x, r14.xyzw, cb6[0].xyzw
dp4 r17.y, r14.xyzw, cb6[2].xyzw
dp4 r17.z, r14.xyzw, cb6[4].xyzw
dp4 r14.x, r3.xyzw, cb6[1].xyzw
dp4 r14.y, r3.xyzw, cb6[3].xyzw
dp4 r14.z, r3.xyzw, cb6[5].xyzw
add r11.xyw, r14.xyxz, r17.xyxz
add r11.xyw, r11.xyxw, cb6[6].xyxz
max r11.xyw, r11.xyxw, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r4.w, r3.z, l(0.500000), l(0.500000)
add r12.xyw, cb2[27].xyxz, -cb2[38].xyxz
mad r12.xyw, r4.wwww, r12.xyxw, cb2[38].xyxz
add r11.xyw, r11.xyxw, r12.xyxw
mul r4.w, cb6[7].x, l(3.14159274)
ftoi r5.w, cb4[94].x
mov r14.w, l(1.000000)
mov r17.w, l(1.000000)
mov r18.xyz, l(0,0,0,0)
mov r19.xyz, l(0,0,0,0)
mov r12.xyw, l(0,0,0,0)
mov r20.xyzw, l(0,0,0,0)
mov r6.w, l(1.000000)
mov r7.w, l(0)
loop 
  uge r8.w, r7.w, r5.w
  breakc_nz r8.w
  ftou r8.w, cb4[r7.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(140), t54.xxxx
  mov r21.xyz, r18.xyzx
  mov r22.xyz, r19.xyzx
  mov r23.xyz, r12.xywx
  mov r24.xyzw, r20.xyzw
  mov r10.w, r6.w
  mov r13.w, r7.w
  mov r15.w, r8.w
  mov r16.w, r9.w
  loop 
    ult r23.w, r13.w, r5.w
    ieq r25.xy, r16.wwww, l(0, 1, 0, 0)
    or r25.x, r25.y, r25.x
    and r23.w, r23.w, r25.x
    breakc_z r23.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r15.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xzw, r15.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.w, r15.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.yz, r15.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r15.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xy, r15.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.w, r15.w, l(332), t54.xxxx
    and r27.w, r27.w, l(3)
    add r26.xyz, r13.xyzx, -r26.xyzx
    dp3 r29.z, r26.xyzx, r25.xzwx
    max r29.z, r29.z, l(0.000000)
    min r26.w, r26.w, r29.z
    mad r25.xzw, -r26.wwww, r25.xxzw, r26.xxyz
    movc r25.xyz, r25.yyyy, r25.xzwx, r26.xyzx
    dp3 r25.x, r25.xyzx, r25.xyzx
    sqrt r25.x, r25.x
    mad_sat r27.x, r25.x, r23.w, r27.y
    sample_l_indexable(texture2d)(float,float,float,float) r23.w, r27.xzxx, t44.xywz, s13, l(0.000000)
    ine r25.x, r29.y, l(1)
    movc r23.w, r25.x, l(0), r23.w
    ine r25.x, r27.w, l(2)
    if_nz r25.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.x, r15.w, l(372), t54.xxxx
      mul r25.y, r23.w, r23.w
      mul r25.x, r25.x, r25.y
      ieq r25.yz, r27.wwww, l(0, 1, 3, 0)
      mul r25.w, r4.w, r28.x
      itof r3.w, r29.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r26.xyz, r3.xyzw, t57.xyzw, s12, l(4.000000)
      mul r26.xyz, r25.wwww, r26.xyzx
      mul r14.xyz, r28.yzwy, r26.xyzx
      mad r26.xyz, r25.xxxx, r14.xyzx, r23.xyzx
      mov r22.w, r24.z
      mad r27.xyzw, r25.xxxx, r14.wxyz, r22.wxyz
      max r29.w, r24.w, r25.x
      mov r21.w, r24.x
      mad r30.xyzw, r25.xxxx, r14.xyzw, r21.xyzw
      max r31.x, r24.y, r25.x
      mov r29.x, r21.w
      mov r29.z, r27.x
      mov r24.x, r30.w
      mov r24.z, r22.w
      movc r32.xzw, r25.yyyy, r29.xxzw, r24.xxzw
      mov r27.x, r24.y
      mov r31.yzw, r22.xxyz
      movc r31.xyzw, r25.yyyy, r27.xyzw, r31.xyzw
      or r14.x, r25.z, r25.y
      movc r21.xyz, r14.xxxx, r21.xyzx, r30.xyzx
      movc r22.xyz, r25.zzzz, r22.xyzx, r31.yzwy
      movc r23.xyz, r25.zzzz, r26.xyzx, r23.xyzx
      mov r24.x, r29.x
      mov r24.y, r27.x
      mov r32.y, r31.x
      movc r24.xyzw, r25.zzzz, r24.xyzw, r32.xyzw
    else 
      add_sat r14.x, -r23.w, l(1.000000)
      mul r14.x, r14.x, r14.x
      add r14.y, -r28.x, l(1.000000)
      mad r14.x, r14.x, r14.y, r28.x
      mul r10.w, r10.w, r14.x
    endif 
    iadd r13.w, r13.w, l(1)
    ult r14.x, r13.w, r5.w
    if_nz r14.x
      ftou r15.w, cb4[r13.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r18.xyz, r21.xyzx
  mov r19.xyz, r22.xyzx
  mov r12.xyw, r23.xyxz
  mov r20.xyzw, r24.xyzw
  mov r6.w, r10.w
  mov r8.w, r13.w
  mov r9.w, r15.w
  mov r14.x, r16.w
  loop 
    ult r14.y, r8.w, r5.w
    ieq r14.z, r14.x, l(4)
    and r14.y, r14.z, r14.y
    breakc_z r14.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r9.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r9.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.y, r9.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.yz, r9.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r9.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r9.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r9.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r9.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r9.w, l(332), t54.xxxx
    and r21.w, r21.w, l(3)
    add r25.xyz, r13.xyzx, -r25.xyzx
    dp3 r29.y, r25.xyzx, r29.xyzx
    dp3 r29.z, r25.xyzx, r26.xyzx
    dp3 r29.w, r25.xyzx, r30.xyzx
    mul r25.xyz, r31.xyzx, r32.xyzx
    mad r26.xyz, r32.xyzx, r31.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r26.xyz, r32.xyzx, r26.xyzx
    mul r26.xyz, r26.xyzx, r29.yzwy
    max r26.xyz, r26.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r26.xyz, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r29.yzw, r26.xxyz, r26.xxyz
    mad r22.w, -r26.x, r26.x, l(1.000000)
    mad r22.w, r29.w, r22.w, r29.y
    add r23.w, -r22.w, l(1.000000)
    mad_sat r22.w, r29.z, r23.w, r22.w
    sqrt r22.w, r22.w
    max r29.x, r29.y, l(0.000010)
    dp3 r23.w, r25.xyzx, r29.xzwx
    mad r25.x, r26.y, r26.y, r29.x
    mad r25.x, r26.z, r26.z, r25.x
    div r23.w, r23.w, r25.x
    add r25.x, r23.w, l(1.000000)
    mad_sat r27.x, r22.w, r25.x, -r23.w
    sample_l_indexable(texture2d)(float,float,float,float) r22.w, r27.xyxx, t44.xywz, s13, l(0.000000)
    ine r14.z, r14.z, l(1)
    movc r14.z, r14.z, l(0), r22.w
    ine r22.w, r21.w, l(2)
    if_nz r22.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r9.w, l(372), t54.xxxx
      mul r23.w, r14.z, r14.z
      mul r22.w, r22.w, r23.w
      ieq r25.xy, r21.wwww, l(1, 3, 0, 0)
      mul r21.w, r4.w, r28.x
      itof r3.w, r14.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r26.xyz, r3.xyzw, t57.xyzw, s12, l(4.000000)
      mul r26.xyz, r21.wwww, r26.xyzx
      mul r17.xyz, r28.yzwy, r26.xyzx
      mad r26.xyz, r22.wwww, r17.xyzx, r12.xywx
      mov r19.w, r20.z
      mad r27.xyzw, r22.wwww, r17.wxyz, r19.wxyz
      max r29.w, r20.w, r22.w
      mov r18.w, r20.x
      mad r30.xyzw, r22.wwww, r17.xyzw, r18.xyzw
      max r31.x, r20.y, r22.w
      mov r29.x, r18.w
      mov r29.z, r27.x
      mov r20.x, r30.w
      mov r20.z, r19.w
      movc r32.xzw, r25.xxxx, r29.xxzw, r20.xxzw
      mov r27.x, r20.y
      mov r31.yzw, r19.xxyz
      movc r31.xyzw, r25.xxxx, r27.xyzw, r31.xyzw
      or r3.w, r25.y, r25.x
      movc r18.xyz, r3.wwww, r18.xyzx, r30.xyzx
      movc r19.xyz, r25.yyyy, r19.xyzx, r31.yzwy
      movc r12.xyw, r25.yyyy, r26.xyxz, r12.xyxw
      mov r20.x, r29.x
      mov r20.y, r27.x
      mov r32.y, r31.x
      movc r20.xyzw, r25.yyyy, r20.xyzw, r32.xyzw
    else 
      add_sat r3.w, -r14.z, l(1.000000)
      mul r3.w, r3.w, r3.w
      add r14.y, -r28.x, l(1.000000)
      mad r3.w, r3.w, r14.y, r28.x
      mul r6.w, r3.w, r6.w
    endif 
    iadd r8.w, r8.w, l(1)
    ult r3.w, r8.w, r5.w
    if_nz r3.w
      ftou r9.w, cb4[r8.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.x, r9.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r17.xyz, r14.xxxx, l(0, 4, 1, 0)
  and r3.w, r17.y, r17.x
  and r3.w, r17.z, r3.w
  iadd r7.w, -r3.w, r8.w
endloop 
max r3.w, r20.z, l(1.192092896E-007)
div r13.xyz, r19.xyzx, r3.wwww
mov_sat r20.yw, r20.yyyw
add r13.xyz, -r11.xywx, r13.xyzx
mad r11.xyw, r20.wwww, r13.xyxz, r11.xyxw
max r3.w, r20.x, l(1.192092896E-007)
div r13.xyz, r18.xyzx, r3.wwww
add r13.xyz, -r11.xywx, r13.xyzx
mad r11.xyw, r20.yyyy, r13.xyxz, r11.xyxw
add r11.xyw, r12.xyxw, r11.xyxw
mad r11.xyw, r11.xyxw, r6.wwww, r15.xyxz
mul r11.xyw, r6.xyxz, r11.xyxw
add r3.w, -r11.z, r4.y
lt r3.w, r3.w, l(0.000000)
movc r2.xy, r3.wwww, r1.xyxx, r2.xyxx
add r3.xyz, r3.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r3.xyz, cb3[22].wwww, r3.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r3.w, r7.xyzx, r3.xyzx
mul r12.xyw, r3.xyxz, r3.wwww
mad r7.xyz, r12.xywx, l(2.000000, 2.000000, 2.000000, 0.000000), -r7.xyzx
sample_indexable(texturecube)(float,float,float,float) r12.xyw, r7.xyzx, t3.xywz, s11
add_sat r3.w, -r3.w, l(1.000000)
log r3.w, r3.w
mul r3.w, r3.w, cb3[23].x
exp r3.w, r3.w
if_nz cb2[100].x
  dp3 r3.x, r7.xyzx, r3.xyzx
  mul r3.x, r3.x, l(10.000000)
  div r3.x, l(1600.000000), r3.x
  mul r13.xyzw, r7.yyyy, cb0[1].xyzw
  mad r13.xyzw, r7.xxxx, cb0[0].xyzw, r13.xyzw
  mad r7.xyzw, r7.zzzz, cb0[2].xyzw, r13.xyzw
  add r8.xyz, r8.xyzx, -cb2[10].xyzx
  mul r13.xyzw, r8.yyyy, cb0[1].xyzw
  mad r13.xyzw, r8.xxxx, cb0[0].xyzw, r13.xyzw
  mad r8.xyzw, r8.zzzz, cb0[2].xyzw, r13.xyzw
  add r8.xyzw, r8.xyzw, cb0[3].xyzw
  mul r13.xyzw, r7.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r7.xyzw, r7.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r13.xyzw
  mul r13.xyzw, r8.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r8.xyzw, r8.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r13.xyzw
  mul r3.x, r3.x, l(0.594822109)
  div r13.xyz, -r8.xyzx, r7.xyzx
  add r14.xyz, -r8.xyzx, r8.wwww
  add r15.xyz, -r7.xyzx, r7.wwww
  div r14.xyz, -r14.xyzx, r15.xyzx
  lt r15.xyz, r13.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r13.xyz, r15.xyzx, l(10000000.000000,10000000.000000,10000000.000000,0), r13.xyzx
  lt r15.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r14.xyz, r15.xyzx, l(10000000.000000,10000000.000000,10000000.000000,0), r14.xyzx
  min r13.xyz, r13.xyzx, r14.xyzx
  min r3.y, r13.z, r13.y
  min r3.y, r3.y, r13.x
  mov r3.z, l(0)
  mov r4.y, r3.x
  mov r4.w, l(0)
  mov r13.x, l(0)
  mov r13.y, v0.z
  mov r14.x, l(0)
  mov r14.y, v0.z
  mov r5.w, l(0)
  loop 
    ige r6.w, r5.w, l(10)
    breakc_nz r6.w
    add r6.w, r3.z, r4.y
    min r3.z, r3.y, r6.w
    mad r15.xyzw, r3.zzzz, r7.xyzw, r8.xyzw
    mul r4.y, r4.y, l(1.11111116)
    div r15.xyz, r15.xyzx, r15.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r6.w, r15.xyxx, t2.yzwx, s10, l(0.000000)
    add r9.w, -r6.w, r15.z
    lt r9.w, l(0.000000), r9.w
    if_nz r9.w
      mov r4.w, l(1)
      mov r14.x, r3.z
      mov r14.y, r6.w
      break 
    endif 
    mov r13.x, r3.z
    mov r13.y, r6.w
    iadd r5.w, r5.w, l(1)
    mov r14.x, r3.z
    mov r14.y, r6.w
    mov r4.w, l(0)
  endloop 
  ilt r3.x, l(0), r4.w
  if_nz r3.x
    add r3.x, r13.x, r14.x
    mul r3.x, r3.x, l(0.500000)
    mad r15.xyzw, r3.xxxx, r7.xyzw, r8.xyzw
    div r15.xyz, r15.xyzx, r15.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r3.y, r15.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r3.y, r15.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r3.xxxy, r13.xxxy
    movc r3.xy, r3.zzzz, r14.xyxx, r3.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    add r3.z, r3.x, r4.y
    mul r13.x, r3.z, l(0.500000)
    mad r14.xyzw, r13.xxxx, r7.xyzw, r8.xyzw
    div r14.xyz, r14.xyzx, r14.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r13.y, r14.xyxx, t2.yxzw, s10, l(0.000000)
    add r3.z, -r13.y, r14.z
    lt r3.z, r3.z, l(0.000000)
    movc r4.yw, r3.zzzz, r13.xxxy, r4.yyyw
    movc r3.xy, r3.zzzz, r3.xyxx, r13.xyxx
    mad r13.xyz, r4.yyyy, r7.xywx, r8.xywx
    mad r7.xyz, r3.xxxx, r7.xywx, r8.xywx
    div r8.xy, r13.xyxx, r13.zzzz
    div r7.xy, r7.xyxx, r7.zzzz
    mad r3.z, r4.w, cb2[20].x, cb2[20].y
    div r13.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.z
    mad r3.y, r3.y, cb2[20].x, cb2[20].y
    div r14.z, l(1.000000, 1.000000, 1.000000, 1.000000), r3.y
    mad r3.yz, r8.xxyx, cb2[18].xxyx, cb2[18].zzwz
    mul r13.xy, r13.zzzz, r3.yzyy

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, r13.z, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r13.x, r13.x, -r34.w


    mad r3.yz, r7.xxyx, cb2[18].xxyx, cb2[18].zzwz
    mul r14.xy, r14.zzzz, r3.yzyy

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, r14.z, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r14.x, r14.x, -r34.w


    add r8.xyz, r13.xyzx, -r14.xyzx
    dp3 r3.y, r8.xyzx, r8.xyzx
    sqrt r3.y, r3.y
    max r4.yw, r1.xxxy, r7.xxxy
    min r7.zw, r1.xxxy, r7.xxxy
    add r4.yw, -r4.yyyw, l(0.000000, 1.000000, 0.000000, 1.000000)
    mul_sat r7.zw, r7.zzzw, l(0.000000, 0.000000, 10.000000, 10.000000)
    mul_sat r4.yw, r4.yyyw, l(0.000000, 10.000000, 0.000000, 10.000000)
    mul r3.z, r4.y, r7.z
    mul r3.z, r7.w, r3.z
    mul r3.z, r4.w, r3.z
    mul r4.y, r3.x, l(-0.00721347518)
    exp r4.y, r4.y
    mad r4.y, r4.y, l(-99.900002), l(100.000000)
    lt r3.y, r3.y, r4.y
    if_nz r3.y
      mul_sat r3.x, r3.x, l(0.000625)
      mul r3.x, r3.x, r3.x
      mul r3.x, r3.x, r3.x
      mul r3.x, r3.x, r3.x
      mul r3.x, r3.x, l(-14.426950)
      exp r3.x, r3.x
      mul r3.x, r3.x, r3.z
      sample_l_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t6.xyzw, s13, l(0.000000)
    else 
      mov r7.xyz, l(0,0,0,0)
      mov r3.x, l(0)
    endif 
  else 
    mov r7.xyz, l(0,0,0,0)
    mov r3.x, l(0)
  endif 
else 
  mov r7.xyz, l(0,0,0,0)
  mov r3.x, l(0)
endif 
add r7.xyz, -r12.xywx, r7.xyzx
mad r3.xyz, r3.xxxx, r7.xyzx, r12.xywx
mul r3.xyz, r3.wwww, r3.xyzx
mul r3.xyz, r3.xyzx, cb3[6].xyzx
sample_l_indexable(texture2d)(float,float,float,float) r4.xyw, r2.xyxx, t18.xywz, s13, r4.x
mul r7.xyz, r5.xyzx, r4.xywx
mad r3.xyz, r6.xyzx, r16.xyzx, r3.xyzx
mul r3.xyz, r9.xyzx, r3.xyzx
mad r3.xyz, r11.xywx, r10.xyzx, r3.xyzx
mad r6.xyz, r4.xywx, r5.xyzx, -r3.xyzx
mad r3.xyz, r0.wwww, r6.xyzx, r3.xyzx
mad r4.xyw, -r4.xyxw, r5.xyxz, r3.xyxz
mad r4.xyw, r12.zzzz, r4.xyxw, r7.xyxz
add r3.xyz, r3.xyzx, -r4.xywx
mad r2.xyz, r2.zzzz, r3.xyzx, r4.xywx
eq r0.w, cb2[95].w, l(0.000000)
movc r3.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r3.w, r0.xyzx, r0.xyzx
sqrt r3.w, r3.w
lt r4.x, l(0.000000), cb2[26].w
if_nz r4.x
  mul r4.xy, r0.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r0.y, r4.x
  mad r5.y, -cb2[25].w, r0.x, r4.y
  mov r5.z, r0.z
  sample_indexable(texturecube)(float,float,float,float) r0.xyz, r5.xyzx, t0.xyzw, s11
  add r0.xyz, r0.xyzx, -cb2[95].xyzx
  mad r0.xyz, cb2[26].wwww, r0.xyzx, cb2[95].xyzx
else 
  mov r0.xyz, cb2[95].xyzx
endif 
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, cb2[26].yyyy
exp r0.xyz, r0.xyzx
mad r4.z, r3.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r0.xyz, cb2[26].xxxx, r0.xyzx, -r2.xyzx
mad r0.xyz, r3.wwww, r0.xyzx, r2.xyzx
mad r2.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r2.x, cb2[96].x
mul r0.w, r0.w, r2.x
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
mul r0.x, r1.w, cb1[r2.w + 3].x
mad r0.y, r1.w, cb1[r2.w + 3].x, -cb1[2].x
min r0.y, r0.y, l(0.000000)
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 1266 instruction slots used
