//4ac28fcd1a6d94ce-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:49:42 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n157_n172_n179_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Material_n153_n202_fogCube_texture    texture  float4        cube    1        1
// p_default_Setup_n35_n70_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n35_n76_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n12_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n35_n58_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n22_Texture_texture    texture  float4          2d    9        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float     z 
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// TEXCOORD                 3   xyz         4     NONE   float       
// TEXCOORD                 4   xyz         5     NONE   float       
// PSIZE                    0   x           6     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[13], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.z
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps constant v6.x
dcl_output o0.xyzw
// dcl_temps 31
dcl_temps 33
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v3.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, l(0.5)
add r3.x, r3.x, -r32.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r5.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r6.x, cb2[15].xyzw, r3.xyzw
dp4 r6.y, cb2[16].xyzw, r3.xyzw
dp4 r6.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r6.xyzx
deriv_rtx_fine r7.xyz, r6.yzxy
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t7.yzwx, s11
mul r8.xyzw, v2.xyxy, cb3[7].xyzw
sample_indexable(texture2d)(float,float,float,float) r2.zw, r8.xyxx, t8.zwxy, s11
mul r8.xy, v2.xyxx, cb3[8].xyxx
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t9.xyzw, s11
mad r8.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.zwzz, t5.xywz, s11
mov_sat r4.w, v1.z
mul r9.xyzw, v2.xyxy, cb3[5].xyzw
mul r10.xy, r8.xyxx, r8.xyxx
mad r5.w, -r8.x, r8.x, l(1.000000)
mad r5.w, -r8.y, r8.y, r5.w
max r6.w, r10.y, r10.x
mul r6.w, r6.w, l(0.0000610351563)
max r5.w, r5.w, r6.w
rsq r5.w, r5.w
mul r8.xy, r8.xyxx, -r5.wwww
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r9.xyxx, t4.xyzw, s11
mul r2.z, r2.z, cb3[10].z
add r5.w, cb3[11].y, -cb3[12].x
mad r2.w, r2.w, r5.w, cb3[12].x
dp3 r5.w, r7.zxyz, r0.yzwy
mad r7.xyz, -r5.wwww, r0.zwyz, r7.xyzx
dp3 r5.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r5.wwww, r0.yzwy, r3.xyzx
mul r5.x, r5.x, r2.y
mad r2.x, r2.x, r5.y, -r5.x
lt r5.x, r2.x, l(0.000000)
movc r5.x, r5.x, l(-1.000000), l(1.000000)
mov r5.z, -r2.y
mul r5.yz, r5.yyzy, r5.xxxx
mul r11.xyz, r3.xyzx, r5.zzzz
mad r5.yzw, r7.zzxy, r5.yyyy, r11.xxyz
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r5.yzwy, r5.yzwy
rsq r2.y, r2.y
mul r11.xyz, r2.yyyy, r5.yzwy
movc r5.yzw, r2.xxxx, r11.xxyz, r5.yyzw
mul r11.xyz, r0.wyzw, r5.zwyz
mad r11.xyz, r0.zwyz, r5.wyzw, -r11.xyzx
mul r12.xyz, r0.wyzw, r7.xyzx
mad r0.yzw, r0.zzwy, r7.yyzx, -r12.xxyz
dp3 r0.y, r3.xyzx, r0.yzwy
lt r0.y, r0.y, l(0.000000)
movc r0.y, r0.y, l(-1.000000), l(1.000000)
mul r0.y, r0.y, r5.x
mul r0.yzw, r0.yyyy, r11.xxyz
mul r7.xyzw, r10.xyzw, cb3[0].xyzw
sample_indexable(texture2d)(float,float,float,float) r2.xy, r8.zwzz, t2.xyzw, s11
mul r3.xy, v2.xyxx, cb3[6].zwzz
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t6.xyzw, s11
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.zwzz, t3.xyzw, s11
mul r8.zw, r3.xxxy, r3.xxxy
mad r3.z, -r3.x, r3.x, l(1.000000)
mad r3.z, -r3.y, r3.y, r3.z
max r5.x, r8.w, r8.z
mul r5.x, r5.x, l(0.0000610351563)
max r3.z, r3.z, r5.x
rsq r3.z, r3.z
mul r3.xy, r3.xyxx, -r3.zzzz
add r3.z, cb3[2].w, -cb3[9].y
mad r2.y, r2.y, r3.z, cb3[9].y
mad r3.z, r3.w, cb3[9].x, cb3[3].w
mul_sat r3.z, r3.z, r4.w
mad r9.xyz, r9.xyzx, cb3[4].xyzx, -r7.xyzx
mad r7.xyz, r3.zzzz, r9.xyzx, r7.xyzx
mad r3.xy, cb3[1].wwww, r3.xyxx, -r8.xyxx
mad r3.xy, r3.zzzz, r3.xyxx, r8.xyxx
mad r2.x, cb3[4].w, r2.x, -r2.z
mad r2.x, r3.z, r2.x, r2.z
add r2.y, -r2.w, r2.y
mad r2.y, r3.z, r2.y, r2.w
mul r3.yzw, r0.yyzw, r3.yyyy
mad r3.xyz, r3.xxxx, r5.yzwy, r3.yzwy
mad r3.xyz, v3.xyzx, r0.xxxx, -r3.xyzx
dp3 r0.x, r3.xyzx, r3.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, r3.xyzx
mad r2.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r8.xy, r2.zwzz, v0.wwww
mov r8.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r32.xyzw, l(0, 0, 0, 0), t125.xyzw
add r32.w, v0.w, -r32.y
mul r32.w, r32.w, r32.x
mul r32.w, r32.w, cb2[81].x
add r8.x, r8.x, -r32.w


dp3 r0.x, -r8.xyzx, -r8.xyzx
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, -r8.xyzx
dp3 r10.x, r9.xyzx, cb2[0].xyzx
dp3 r10.y, r9.xyzx, cb2[1].xyzx
dp3 r10.z, r9.xyzx, cb2[2].xyzx
ftou r9.xyz, cb4[93].xyzx
mov r11.x, cb2[0].y
mov r11.y, cb2[1].y
mov r11.z, cb2[2].y
max r0.x, |r8.y|, |r8.x|
add r12.xyz, -r0.xxxx, cb2[70].yzwy
mad r11.xyz, r11.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r0.x, r2.y, cb3[10].w
add r2.z, -cb3[9].w, l(1.000000)
mul r13.xy, r1.wwww, cb3[10].yxyy
mul r2.w, r2.y, cb3[9].z
mul r1.w, r1.w, cb3[11].x
add r6.xyz, r6.xyzx, -r11.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
rsq r4.w, r4.w
mul r11.xyz, r4.wwww, r6.xyzx
mul r0.yzw, r0.yyzw, cb3[6].yyyy
mad r0.yzw, r5.yyzw, cb3[6].xxxx, r0.yyzw
mad r5.xyz, r13.xxxx, r3.xyzx, r0.yzwy
dp3 r5.w, r5.xyzx, r5.xyzx
rsq r5.w, r5.w
mul r5.xyz, r5.wwww, r5.xyzx
mad r13.xyz, r13.yyyy, r3.xyzx, r0.yzwy
dp3 r5.w, r13.xyzx, r13.xyzx
rsq r5.w, r5.w
mul r13.xyz, r5.wwww, r13.xyzx
mad r6.xyz, r6.xyzx, r4.wwww, r10.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
rsq r4.w, r4.w
mul r6.xyz, r4.wwww, r6.xyzx
dp3_sat r4.w, r11.xyzx, r3.xyzx
mad r0.yzw, r1.wwww, r3.xxyz, r0.yyzw
dp3 r1.w, r0.yzwy, r0.yzwy
rsq r1.w, r1.w
mul r0.yzw, r0.yyzw, r1.wwww
dp3 r0.y, r6.xyzx, r0.yzwy
mad r0.y, -r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.000000)
sqrt r0.y, r0.y
log r0.y, r0.y
mul r0.x, r0.y, r0.x
exp r0.x, r0.x
mul r0.x, r4.w, r0.x
mul r0.xyz, r0.xxxx, cb3[2].xyzx
mul r0.xyz, r0.xyzx, l(0.170138, 0.157281, 0.136099, 0.000000)
add r0.w, -cb3[8].w, cb3[8].z
mov r8.w, l(1.000000)
mov r6.xyz, r8.xyzx
mov r6.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r1.w, l(0)
loop 
  uge r4.w, r1.w, r9.y
  breakc_nz r4.w
  iadd r4.w, r1.w, r9.z
  ftou r4.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r4.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r4.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r4.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r4.w, l(172), t54.xxxx
  dp3 r17.x, -r15.xyzx, cb2[0].xyzx
  dp3 r17.y, -r15.xyzx, cb2[1].xyzx
  dp3 r17.z, -r15.xyzx, cb2[2].xyzx
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r4.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r4.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r4.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r4.w, l(240), t54.xyzw
    mov r21.x, r15.x
    mov r21.y, r18.x
    mov r21.z, r19.x
    mov r21.w, r20.x
    dp4 r21.x, r8.xyzw, r21.xyzw
    mov r22.x, r15.y
    mov r22.y, r18.y
    mov r22.z, r19.y
    mov r22.w, r20.y
    dp4 r21.y, r8.xyzw, r22.xyzw
    mov r22.x, r15.z
    mov r22.y, r18.z
    mov r22.z, r19.z
    mov r22.w, r20.z
    dp4 r21.z, r8.xyzw, r22.xyzw
    mov r20.x, r15.w
    mov r20.y, r18.w
    mov r20.z, r19.w
    dp4 r9.w, r8.xyzw, r20.xyzw
    add r15.xyzw, -r9.wwww, cb2[53].xyzw
    min r15.yzw, r12.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r18.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r19.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r18.xyz, r15.zzzz, cb2[49].xyzx, r18.xyzx
    movc r19.xyz, r15.zzzz, cb2[50].xyzx, r19.xyzx
    movc r18.xyz, r15.wwww, cb2[51].xyzx, r18.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r19.xxyz
    mad r15.yzw, r21.xxyz, r18.xxyz, r15.yyzw
    lt r9.w, l(0.000000), r15.x
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r18.xyxx, t43.xxxx, s14, r15.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r18.zwzz, t43.xxxx, s14, r15.w
    add r11.w, r11.w, r12.w
    mad r18.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r15.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r18.xyxx, t43.xxxx, s14, r15.w
    add r11.w, r11.w, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r18.zwzz, t43.xxxx, s14, r15.w
    add r11.w, r11.w, r12.w
    mul r11.w, r11.w, l(0.250000)
    movc r9.w, r9.w, r11.w, l(1.000000)
  else 
    mov r9.w, l(1.000000)
  endif 
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r4.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r4.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r4.w, l(288), t54.xyzw
    dp4 r4.w, r15.xyzw, r6.xyzw
    dp4 r10.w, r18.xyzw, r6.xyzw
    dp4 r11.w, r19.xyzw, r6.xyzw
    div r15.x, r4.w, r11.w
    div r15.y, r10.w, r11.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r15.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r4.w, r17.xyzx, r3.xyzx
  mad_sat r10.w, r4.w, r2.z, cb3[9].w
  add r17.xyz, r10.xyzx, r17.xyzx
  dp3 r11.w, r17.xyzx, r17.xyzx
  rsq r11.w, r11.w
  mul r17.xyz, r11.wwww, r17.xyzx
  mov_sat r4.w, r4.w
  dp3 r11.w, r17.xyzx, r5.xyzx
  mad r11.w, -r11.w, r11.w, l(1.000000)
  max r11.w, r11.w, l(0.000000)
  sqrt r11.w, r11.w
  log r11.w, r11.w
  mul r11.w, r2.y, r11.w
  exp r11.w, r11.w
  mul r11.w, r4.w, r11.w
  dp3 r12.w, r17.xyzx, r13.xyzx
  mad r12.w, -r12.w, r12.w, l(1.000000)
  max r12.w, r12.w, l(0.000000)
  sqrt r12.w, r12.w
  log r12.w, r12.w
  mul r12.w, r2.w, r12.w
  exp r12.w, r12.w
  mul r4.w, r4.w, r12.w
  mul r17.xyz, r4.wwww, cb3[3].xyzx
  mad r17.xyz, r11.wwww, cb3[1].xyzx, r17.xyzx
  mad r18.xyz, r17.xyzx, r0.wwww, cb3[8].wwww
  mad r17.xyz, r0.xyzx, r18.xyzx, r17.xyzx
  mul r18.xyz, r16.xyzx, r10.wwww
  mul r18.xyz, r15.xyzx, r18.xyzx
  mul r16.xyz, r16.xyzx, r17.xyzx
  mul r15.xyz, r15.xyzx, r16.xyzx
  mul r15.xyz, r9.wwww, r15.xyzx
  mad r11.xyz, r18.xyzx, r9.wwww, r11.xyzx
  mad r14.xyz, r15.xyzx, r5.wwww, r14.xyzx
  iadd r1.w, r1.w, l(1)
endloop 
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
mov r12.xyz, r6.xyzx
mov r12.w, l(1.000000)
mov r6.w, l(1.000000)
mov r15.xyz, r11.xyzx
mov r16.xyz, r14.xyzx
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, r9.z
  breakc_nz r5.w
  ftou r5.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r5.w, l(140), t54.xxxx
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r9.y, r4.w
  mov r9.w, r5.w
  mov r10.w, r8.w
  loop 
    ult r11.w, r9.y, r9.x
    ieq r19.xy, r10.wwww, l(0, 1, 0, 0)
    or r13.w, r19.y, r19.x
    and r11.w, r11.w, r13.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r9.w, l(0), t54.xxyz
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r9.w, l(12), t54.xyzw
      add r21.xyz, r6.xyzx, -r19.xzwx
      dp3 r11.w, r21.xyzx, r20.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r20.x, r11.w
      mad r19.xzw, r11.wwww, r20.yyzw, r19.xxzw
    endif 
    add r19.xyz, -r8.xyzx, r19.xzwx
    dp3 r11.w, r19.xyzx, r19.xyzx
    sqrt r11.w, r11.w
    div r19.xyz, r19.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r9.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r9.w, l(124), t54.xxxx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r9.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.yz, r9.w, l(40), t54.xxyx
    mad_sat r19.x, r11.w, r14.w, r19.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r19.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r14.w, r21.xyzx, r3.xyzx
    mad_sat r15.w, r14.w, r2.z, cb3[9].w
    add r19.xyz, r10.xyzx, r21.xyzx
    dp3 r16.w, r19.xyzx, r19.xyzx
    rsq r16.w, r16.w
    mul r19.xyz, r16.wwww, r19.xyzx
    mov_sat r14.w, r14.w
    dp3 r16.w, r19.xyzx, r5.xyzx
    mad r16.w, -r16.w, r16.w, l(1.000000)
    max r16.w, r16.w, l(0.000000)
    sqrt r16.w, r16.w
    log r16.w, r16.w
    mul r16.w, r2.y, r16.w
    exp r16.w, r16.w
    mul r16.w, r14.w, r16.w
    dp3 r17.w, r19.xyzx, r13.xyzx
    mad r17.w, -r17.w, r17.w, l(1.000000)
    max r17.w, r17.w, l(0.000000)
    sqrt r17.w, r17.w
    log r17.w, r17.w
    mul r17.w, r2.w, r17.w
    exp r17.w, r17.w
    mul r14.w, r14.w, r17.w
    mul r19.xyz, r14.wwww, cb3[3].xyzx
    mad r19.xyz, r16.wwww, cb3[1].xyzx, r19.xyzx
    mad r21.xyz, r19.xyzx, r0.wwww, cb3[8].wwww
    mad r19.xyz, r0.xyzx, r21.xyzx, r19.xyzx
    mul r21.xyz, r20.xyzx, r15.wwww
    mul r19.xyz, r20.xyzx, r19.xyzx
    mul r19.xyz, r11.wwww, r19.xyzx
    mad r17.xyz, r21.xyzx, r11.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r13.wwww, r18.xyzx
    iadd r9.y, r9.y, l(1)
    ult r11.w, r9.y, r9.x
    if_nz r11.w
      ftou r9.w, cb4[r9.y + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r19.xyz, r17.xyzx
  mov r20.xyz, r18.xyzx
  mov r5.w, r9.y
  mov r8.w, r9.w
  mov r11.w, r10.w
  loop 
    ult r13.w, r5.w, r9.x
    ieq r21.xy, r11.wwww, l(2, 3, 0, 0)
    or r14.w, r21.y, r21.x
    and r13.w, r13.w, r14.w
    breakc_z r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r8.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r8.w, l(0), t54.xyzx
    if_nz r21.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.w, l(12), t54.xxxx
      add r24.xyz, r6.xyzx, -r22.xyzx
      dp3 r14.w, r24.xyzx, r23.xyzx
      max r14.w, r14.w, l(0.000000)
      min r13.w, r13.w, r14.w
      mad r22.xyz, r13.wwww, r23.xyzx, r22.xyzx
    endif 
    add r22.xyz, -r8.xyzx, r22.xyzx
    dp3 r13.w, r22.xyzx, r22.xyzx
    sqrt r13.w, r13.w
    div r22.xyz, r22.xyzx, r13.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r8.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r8.w, l(124), t54.xxxx
    dp3 r24.x, r22.xyzx, cb2[0].xyzx
    dp3 r24.y, r22.xyzx, cb2[1].xyzx
    dp3 r24.z, r22.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r8.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(44), t54.xyzw
    mov r25.w, r26.x
    mad r25.xy, r13.wwww, r25.xyxx, r25.zwzz
    dp3 r15.w, r22.xyzx, -r21.xzwx
    mad_sat r16.w, r15.w, r26.y, r26.z
    mul r17.w, r16.w, r16.w
    mad r16.w, -r16.w, l(2.000000), l(3.000000)
    mul r16.w, r16.w, r17.w
    mul r16.w, r16.w, r16.w
    mul r13.w, r13.w, r15.w
    lt r13.w, r13.w, r26.w
    movc r13.w, r13.w, l(0), r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r25.xyxx, t44.xywz, s13, l(0.000000)
    mul r13.w, r13.w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r8.w, l(172), t54.xxxx
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r8.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r8.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r8.w, l(288), t54.xyzw
      dp4 r16.w, r21.xyzw, r12.xyzw
      dp4 r17.w, r22.xyzw, r12.xyzw
      dp4 r18.w, r25.xyzw, r12.xyzw
      div r21.x, r16.w, r18.w
      div r21.y, r17.w, r18.w
      utof r21.z, r15.w
      sample_l_indexable(texture2darray)(float,float,float,float) r21.xyz, r21.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r21.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r15.w, r21.xyzx, r21.xyzx
    mul r15.w, r13.w, r15.w
    lt r15.w, cb2[24].w, r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r8.w, l(156), t54.xxxx
    ine r16.w, r16.w, l(0)
    and r15.w, r15.w, r16.w
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r8.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r8.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r8.w, l(240), t54.xyzw
      mov r28.x, r22.x
      mov r28.y, r25.x
      mov r28.z, r26.x
      mov r28.w, r27.x
      dp4 r28.x, r6.xyzw, r28.xyzw
      mov r29.x, r22.y
      mov r29.y, r25.y
      mov r29.z, r26.y
      mov r29.w, r27.y
      dp4 r28.y, r6.xyzw, r29.xyzw
      mov r29.x, r22.z
      mov r29.y, r25.z
      mov r29.z, r26.z
      mov r29.w, r27.z
      dp4 r15.w, r6.xyzw, r29.xyzw
      mov r27.x, r22.w
      mov r27.y, r25.w
      mov r27.z, r26.w
      dp4 r16.w, r6.xyzw, r27.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r8.w, l(80), t54.xyzw
      mad_sat r22.xy, r1.wwww, r22.xyxx, r22.zwzz
      div r25.xyzw, r28.xyxy, r16.wwww
      mad r26.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r25.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r26.xyxx, t43.xxxx, s14, r15.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r26.zwzz, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      mad r25.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r25.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r25.xyxx, t43.xxxx, s14, r15.w
      add r16.w, r16.w, r17.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r25.zwzz, t43.xxxx, s14, r15.w
      add r15.w, r15.w, r16.w
      mul r15.w, r15.w, l(0.250000)
      mad r15.w, r15.w, r22.x, r22.y
    else 
      mov r15.w, l(1.000000)
    endif 
    dp3 r16.w, r24.xyzx, r3.xyzx
    mad_sat r17.w, r16.w, r2.z, cb3[9].w
    add r22.xyz, r10.xyzx, r24.xyzx
    dp3 r18.w, r22.xyzx, r22.xyzx
    rsq r18.w, r18.w
    mul r22.xyz, r18.wwww, r22.xyzx
    mov_sat r16.w, r16.w
    dp3 r18.w, r22.xyzx, r5.xyzx
    mad r18.w, -r18.w, r18.w, l(1.000000)
    max r18.w, r18.w, l(0.000000)
    sqrt r18.w, r18.w
    log r18.w, r18.w
    mul r18.w, r2.y, r18.w
    exp r18.w, r18.w
    mul r18.w, r16.w, r18.w
    dp3 r19.w, r22.xyzx, r13.xyzx
    mad r19.w, -r19.w, r19.w, l(1.000000)
    max r19.w, r19.w, l(0.000000)
    sqrt r19.w, r19.w
    log r19.w, r19.w
    mul r19.w, r2.w, r19.w
    exp r19.w, r19.w
    mul r16.w, r16.w, r19.w
    mul r22.xyz, r16.wwww, cb3[3].xyzx
    mad r22.xyz, r18.wwww, cb3[1].xyzx, r22.xyzx
    mad r24.xyz, r22.xyzx, r0.wwww, cb3[8].wwww
    mad r22.xyz, r0.xyzx, r24.xyzx, r22.xyzx
    mul r24.xyz, r23.xyzx, r17.wwww
    mul r24.xyz, r21.xyzx, r24.xyzx
    mul r24.xyz, r15.wwww, r24.xyzx
    mul r22.xyz, r23.xyzx, r22.xyzx
    mul r21.xyz, r21.xyzx, r22.xyzx
    mul r21.xyz, r15.wwww, r21.xyzx
    mul r21.xyz, r13.wwww, r21.xyzx
    mad r19.xyz, r24.xyzx, r13.wwww, r19.xyzx
    mad r20.xyz, r21.xyzx, r14.wwww, r20.xyzx
    iadd r5.w, r5.w, l(1)
    ult r13.w, r5.w, r9.x
    if_nz r13.w
      ftou r8.w, cb4[r5.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r13.w, r5.w
  mov r14.w, r8.w
  mov r15.w, r11.w
  loop 
    ult r16.w, r13.w, r9.x
    ieq r17.w, r15.w, l(4)
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r14.w, l(0), t54.xyzx
    add r21.xyz, -r8.xyzx, r21.xyzx
    dp3 r16.w, r21.xyzx, r21.xyzx
    sqrt r16.w, r16.w
    div r22.xyz, r21.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r14.w, l(64), t54.xyzx
    dp3 r24.x, r22.xyzx, cb2[0].xyzx
    dp3 r24.y, r22.xyzx, cb2[1].xyzx
    dp3 r24.z, r22.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r14.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.y, r14.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r14.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r14.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r14.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r14.w, l(176), t54.xyzx
    dp3 r30.x, r21.xyzx, r26.yzwy
    dp3 r30.y, r21.xyzx, r22.xyzx
    dp3 r30.z, r21.xyzx, r27.xyzx
    add r21.xyz, -r28.xyzx, |r30.xyzx|
    mul_sat r21.xyz, r29.xyzx, r21.xyzx
    max r16.w, r21.y, r21.x
    max r25.x, r21.z, r16.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r25.xyxx, t44.xywz, s13, l(0.000000)
    dp3 r17.w, r24.xyzx, r3.xyzx
    mad_sat r18.w, r17.w, r2.z, cb3[9].w
    add r21.xyz, r10.xyzx, r24.xyzx
    dp3 r19.w, r21.xyzx, r21.xyzx
    rsq r19.w, r19.w
    mul r21.xyz, r19.wwww, r21.xyzx
    mov_sat r17.w, r17.w
    dp3 r19.w, r21.xyzx, r5.xyzx
    mad r19.w, -r19.w, r19.w, l(1.000000)
    max r19.w, r19.w, l(0.000000)
    sqrt r19.w, r19.w
    log r19.w, r19.w
    mul r19.w, r2.y, r19.w
    exp r19.w, r19.w
    mul r19.w, r17.w, r19.w
    dp3 r20.w, r21.xyzx, r13.xyzx
    mad r20.w, -r20.w, r20.w, l(1.000000)
    max r20.w, r20.w, l(0.000000)
    sqrt r20.w, r20.w
    log r20.w, r20.w
    mul r20.w, r2.w, r20.w
    exp r20.w, r20.w
    mul r17.w, r17.w, r20.w
    mul r21.xyz, r17.wwww, cb3[3].xyzx
    mad r21.xyz, r19.wwww, cb3[1].xyzx, r21.xyzx
    mad r22.xyz, r21.xyzx, r0.wwww, cb3[8].wwww
    mad r21.xyz, r0.xyzx, r22.xyzx, r21.xyzx
    mul r22.xyz, r23.xyzx, r18.wwww
    mul r21.xyz, r23.xyzx, r21.xyzx
    mul r21.xyz, r16.wwww, r21.xyzx
    mad r15.xyz, r22.xyzx, r16.wwww, r15.xyzx
    mad r16.xyz, r21.xyzx, r26.xxxx, r16.xyzx
    iadd r13.w, r13.w, l(1)
    ult r16.w, r13.w, r9.x
    if_nz r16.w
      ftou r14.w, cb4[r13.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r14.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r14.w, r15.w, l(5)
  iadd r4.w, r13.w, -r14.w
endloop 
max r0.x, r7.w, l(0.000000)
mov r0.y, v6.x
mul r0.z, r0.x, cb1[r0.y + 3].x
add r0.w, r2.y, l(2.000000)
mul r0.w, r2.x, r0.w
mul r0.w, r0.w, l(0.010000)
sample_indexable(texture2d)(float,float,float,float) r1.w, r1.xyxx, t0.yzwx, s10
add r2.x, cb3[11].w, cb3[11].z
add_sat r2.x, -r2.x, l(1.000000)
mul r2.y, r1.w, r1.w
mad r1.w, cb3[11].z, r1.w, r2.x
mad_sat r1.w, r2.y, cb3[11].w, r1.w
add r2.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r2.xyz, r1.wwww, r2.xyzx, cb2[94].xyzx
mul r5.xyz, r16.xyzx, r2.xyzx
mul r8.xyzw, r3.yzzz, r3.xxyz
mul r1.w, r3.y, r3.y
mad r3.w, r3.x, r3.x, -r1.w
dp4 r9.x, r8.xyzw, cb6[0].xyzw
dp4 r9.y, r8.xyzw, cb6[2].xyzw
dp4 r9.z, r8.xyzw, cb6[4].xyzw
dp4 r8.x, r3.xyzw, cb6[1].xyzw
dp4 r8.y, r3.xyzw, cb6[3].xyzw
dp4 r8.z, r3.xyzw, cb6[5].xyzw
add r8.xyz, r8.xyzx, r9.xyzx
add r8.xyz, r8.xyzx, cb6[6].xyzx
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.w, r3.z, l(0.500000), l(0.500000)
add r9.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r9.xyz, r1.wwww, r9.xyzx, cb2[38].xyzx
add r8.xyz, r8.xyzx, r9.xyzx
mul r1.w, cb6[7].x, l(3.14159274)
ftoi r2.w, cb4[94].x
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r14.xyzw, l(0,0,0,0)
mov r4.w, l(1.000000)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r2.w
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r16.xyz, r11.xyzx
  mov r17.xyz, r12.xyzx
  mov r18.xyz, r13.xyzx
  mov r19.xyzw, r14.xyzw
  mov r8.w, r4.w
  mov r13.w, r5.w
  mov r15.w, r6.w
  mov r18.w, r7.w
  loop 
    ult r20.x, r13.w, r2.w
    ieq r20.yz, r18.wwww, l(0, 0, 1, 0)
    or r20.y, r20.z, r20.y
    and r20.x, r20.y, r20.x
    breakc_z r20.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r15.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyw, r15.w, l(16), t54.xyxz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.x, r15.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.yz, r15.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r15.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r15.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r15.w, l(332), t54.xxxx
    and r22.w, r22.w, l(3)
    add r21.xyz, r6.xyzx, -r21.xyzx
    dp3 r23.w, r21.xyzx, r20.xywx
    max r23.w, r23.w, l(0.000000)
    min r21.w, r21.w, r23.w
    mad r20.xyw, -r21.wwww, r20.xyxw, r21.xyxz
    movc r20.xyz, r20.zzzz, r20.xywx, r21.xyzx
    dp3 r20.x, r20.xyzx, r20.xyzx
    sqrt r20.x, r20.x
    mad_sat r23.x, r20.x, r22.x, r23.y
    sample_l_indexable(texture2d)(float,float,float,float) r20.x, r23.xzxx, t44.zxyw, s13, l(0.000000)
    ine r20.y, r22.z, l(1)
    movc r20.x, r20.y, l(0), r20.x
    ine r20.y, r22.w, l(2)
    if_nz r20.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.y, r15.w, l(372), t54.xxxx
      mul r20.z, r20.x, r20.x
      mul r20.y, r20.y, r20.z
      ieq r20.zw, r22.wwww, l(0, 0, 1, 3)
      mul r21.x, r1.w, r24.x
      itof r3.w, r22.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.yzw, r3.xyzw, t57.wxyz, s12, l(4.000000)
      mul r21.xyz, r21.yzwy, r21.xxxx
      mul r9.xyz, r24.yzwy, r21.xyzx
      mad r21.xyz, r20.yyyy, r9.xyzx, r18.xyzx
      mov r17.w, r19.z
      mad r22.xyzw, r20.yyyy, r9.wxyz, r17.wxyz
      max r23.w, r19.w, r20.y
      mov r16.w, r19.x
      mad r25.xyzw, r20.yyyy, r9.xyzw, r16.xyzw
      max r26.x, r19.y, r20.y
      mov r23.x, r16.w
      mov r23.z, r22.x
      mov r19.x, r25.w
      mov r19.z, r17.w
      movc r27.xzw, r20.zzzz, r23.xxzw, r19.xxzw
      mov r22.x, r19.y
      mov r26.yzw, r17.xxyz
      movc r26.xyzw, r20.zzzz, r22.xyzw, r26.xyzw
      or r9.x, r20.w, r20.z
      movc r16.xyz, r9.xxxx, r16.xyzx, r25.xyzx
      movc r17.xyz, r20.wwww, r17.xyzx, r26.yzwy
      movc r18.xyz, r20.wwww, r21.xyzx, r18.xyzx
      mov r19.x, r23.x
      mov r19.y, r22.x
      mov r27.y, r26.x
      movc r19.xyzw, r20.wwww, r19.xyzw, r27.xyzw
    else 
      add_sat r9.x, -r20.x, l(1.000000)
      mul r9.x, r9.x, r9.x
      add r9.y, -r24.x, l(1.000000)
      mad r9.x, r9.x, r9.y, r24.x
      mul r8.w, r8.w, r9.x
    endif 
    iadd r13.w, r13.w, l(1)
    ult r9.x, r13.w, r2.w
    if_nz r9.x
      ftou r15.w, cb4[r13.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r11.xyz, r16.xyzx
  mov r12.xyz, r17.xyzx
  mov r13.xyz, r18.xyzx
  mov r14.xyzw, r19.xyzw
  mov r4.w, r8.w
  mov r6.w, r13.w
  mov r7.w, r15.w
  mov r9.x, r18.w
  loop 
    ult r9.y, r6.w, r2.w
    ieq r9.z, r9.x, l(4)
    and r9.y, r9.z, r9.y
    breakc_z r9.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r7.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r7.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r7.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.yz, r7.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r7.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r7.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r7.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r7.w, l(332), t54.xxxx
    and r16.w, r16.w, l(3)
    add r20.xyz, r6.xyzx, -r20.xyzx
    dp3 r24.y, r20.xyzx, r24.xyzx
    dp3 r24.z, r20.xyzx, r21.xyzx
    dp3 r24.w, r20.xyzx, r25.xyzx
    mul r20.xyz, r26.xyzx, r27.xyzx
    mad r21.xyz, r27.xyzx, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r21.xyz, r27.xyzx, r21.xyzx
    mul r21.xyz, r21.xyzx, r24.yzwy
    max r21.xyz, r21.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r21.xyz, r21.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r24.yzw, r21.xxyz, r21.xxyz
    mad r17.w, -r21.x, r21.x, l(1.000000)
    mad r17.w, r24.w, r17.w, r24.y
    add r20.w, -r17.w, l(1.000000)
    mad_sat r17.w, r24.z, r20.w, r17.w
    sqrt r17.w, r17.w
    max r24.x, r24.y, l(0.000010)
    dp3 r20.x, r20.xyzx, r24.xzwx
    mad r20.y, r21.y, r21.y, r24.x
    mad r20.y, r21.z, r21.z, r20.y
    div r20.x, r20.x, r20.y
    add r20.y, r20.x, l(1.000000)
    mad_sat r22.x, r17.w, r20.y, -r20.x
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    ine r9.z, r9.z, l(1)
    movc r9.z, r9.z, l(0), r17.w
    ine r17.w, r16.w, l(2)
    if_nz r17.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(372), t54.xxxx
      mul r20.x, r9.z, r9.z
      mul r17.w, r17.w, r20.x
      ieq r20.xy, r16.wwww, l(1, 3, 0, 0)
      mul r16.w, r1.w, r23.x
      itof r3.w, r9.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r21.xyz, r3.xyzw, t57.xyzw, s12, l(4.000000)
      mul r21.xyz, r16.wwww, r21.xyzx
      mul r10.xyz, r23.yzwy, r21.xyzx
      mad r21.xyz, r17.wwww, r10.xyzx, r13.xyzx
      mov r12.w, r14.z
      mad r22.xyzw, r17.wwww, r10.wxyz, r12.wxyz
      max r24.w, r14.w, r17.w
      mov r11.w, r14.x
      mad r25.xyzw, r17.wwww, r10.xyzw, r11.xyzw
      max r26.x, r14.y, r17.w
      mov r24.x, r11.w
      mov r24.z, r22.x
      mov r14.x, r25.w
      mov r14.z, r12.w
      movc r27.xzw, r20.xxxx, r24.xxzw, r14.xxzw
      mov r22.x, r14.y
      mov r26.yzw, r12.xxyz
      movc r26.xyzw, r20.xxxx, r22.xyzw, r26.xyzw
      or r3.w, r20.y, r20.x
      movc r11.xyz, r3.wwww, r11.xyzx, r25.xyzx
      movc r12.xyz, r20.yyyy, r12.xyzx, r26.yzwy
      movc r13.xyz, r20.yyyy, r21.xyzx, r13.xyzx
      mov r14.x, r24.x
      mov r14.y, r22.x
      mov r27.y, r26.x
      movc r14.xyzw, r20.yyyy, r14.xyzw, r27.xyzw
    else 
      add_sat r3.w, -r9.z, l(1.000000)
      mul r3.w, r3.w, r3.w
      add r9.y, -r23.x, l(1.000000)
      mad r3.w, r3.w, r9.y, r23.x
      mul r4.w, r3.w, r4.w
    endif 
    iadd r6.w, r6.w, l(1)
    ult r3.w, r6.w, r2.w
    if_nz r3.w
      ftou r7.w, cb4[r6.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.x, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r10.xyz, r9.xxxx, l(0, 4, 1, 0)
  and r3.w, r10.y, r10.x
  and r3.w, r10.z, r3.w
  iadd r5.w, -r3.w, r6.w
endloop 
max r1.w, r14.z, l(1.192092896E-007)
div r3.xyz, r12.xyzx, r1.wwww
mov_sat r14.yw, r14.yyyw
add r3.xyz, -r8.xyzx, r3.xyzx
mad r3.xyz, r14.wwww, r3.xyzx, r8.xyzx
max r1.w, r14.x, l(1.192092896E-007)
div r6.xyz, r11.xyzx, r1.wwww
add r6.xyz, -r3.xyzx, r6.xyzx
mad r3.xyz, r14.yyyy, r6.xyzx, r3.xyzx
add r3.xyz, r13.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, r4.wwww, r15.xyzx
mul r2.xyz, r2.xyzx, r3.xyzx
mul r3.xyz, r0.wwww, r5.xyzx
mad r2.xyz, r2.xyzx, r7.xyzx, r3.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r3.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
add r4.xyw, r4.xyxz, -cb2[10].xyxz
mad r5.x, r4.z, cb2[9].y, cb2[25].y
mov r5.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r4.xywx, r4.xywx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r5.xy, r4.xyxx, cb2[9].wwww
  mad r6.x, cb2[25].w, r4.y, r5.x
  mad r6.y, -cb2[25].w, r4.x, r5.y
  mov r6.z, r4.w
  sample_indexable(texturecube)(float,float,float,float) r4.xyz, r6.xyzx, t1.xyzw, s11
  add r4.xyz, r4.xyzx, -cb2[95].xyzx
  mad r4.xyz, cb2[26].wwww, r4.xyzx, cb2[95].xyzx
else 
  mov r4.xyz, cb2[95].xyzx
endif 
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, cb2[26].yyyy
exp r4.xyz, r4.xyzx
mad r5.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r5.zwzz, t44.yzwx, s13, l(0.000000)
mad r4.xyz, cb2[26].xxxx, r4.xyzx, -r2.xyzx
mad r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r2.xyzx
mad r2.xyz, r0.wwww, r3.xyzx, r2.xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r1.xyzx, r2.xyzx
mad r0.x, cb1[r0.y + 3].x, r0.x, -cb1[2].x
min r0.x, r0.x, l(0.000000)
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r0.z
ret 
// Approximately 878 instruction slots used
