//3e1220124b72d5a3-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 22:05:41 2016
//
//
// Buffer Definitions: 
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n168_n235_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_6724402023250908_cp0_Param_texture    texture  float4          2d    1        1
// p_default_Material_n165_n181_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Setup_n3_n62_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n3_n66_Texture_texture    texture  float4          2d    4        1
// p_default_Material_n172_n198_n206_661830C016465534_cp0_Param_texture    texture  float4          2d    5        1
// p_default_Setup_n3_1BB3530022408697_cp0_Param_texture    texture  float4          2d    6        1
// p_default_Setup_n3_8B09DC7019763283_cp1_Param_texture    texture  float4          2d    7        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[2045], dynamicIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[11], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 29
dcl_temps 31
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, l(0.5)
add r3.x, r3.x, -r30.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r30.xyzw, l(0, 0, 0, 0), t125.xyzw
add r30.w, v0.w, -r30.y
mul r30.w, r30.w, r30.x
mul r30.w, r30.w, cb2[81].x
add r5.x, r5.x, -r30.w


dp3 r1.w, -r5.xyzx, -r5.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xyzw, v1.zxwy
deriv_rtx_fine r8.xyzw, v1.zwxy
mov r3.xy, r2.zwzz
dp4 r1.w, cb2[15].xyzw, r3.xyzw
dp4 r2.x, cb2[16].xyzw, r3.xyzw
dp4 r2.y, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r1.w
deriv_rty_fine r3.yz, r2.xxyx
deriv_rtx_fine r9.x, r1.w
deriv_rtx_fine r9.yz, r2.xxyx
dp3 r1.w, r9.xyzx, r0.yzwy
mad r2.xyz, -r1.wwww, r0.yzwy, r9.xyzx
dp3 r1.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r1.wwww, r0.yzwy, r3.xyzx
mul r9.xy, r6.xyxx, r8.ywyy
mad r8.xz, r8.xxzx, r6.zzwz, -r9.xxyx
lt r9.xy, r8.xzxx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r9.xy, r9.xyxx, l(-1.000000,-1.000000,0,0), l(1.000000,1.000000,0,0)
mov r6.xy, -r8.ywyy
mul r6.xyzw, r6.zxwy, r9.xxyy
mul r10.xyz, r3.xyzx, r6.yyyy
mad r10.xyz, r2.xyzx, r6.xxxx, r10.xyzx
lt r6.xy, l(0.000000, 0.000000, 0.000000, 0.000000), |r8.xzxx|
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r10.xyzx
movc r8.xyz, r6.xxxx, r8.xyzx, r10.xyzx
mul r10.xyz, r0.wyzw, r8.yzxy
mad r10.xyz, r0.zwyz, r8.zxyz, -r10.xyzx
mul r11.xyz, r0.wyzw, r2.yzxy
mad r11.xyz, r0.zwyz, r2.zxyz, -r11.xyzx
dp3 r1.w, r3.xyzx, r11.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r9.xy, r1.wwww, r9.xyxx
mul r9.xzw, r9.xxxx, r10.xxyz
mul r3.xyz, r3.xyzx, r6.wwww
mad r2.xyz, r2.xyzx, r6.zzzz, r3.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r2.xyzx
movc r2.xyz, r6.yyyy, r3.xyzx, r2.xyzx
mul r3.xyz, r0.wyzw, r2.yzxy
mad r3.xyz, r0.zwyz, r2.zxyz, -r3.xyzx
mul r3.xyz, r9.yyyy, r3.xyzx
ishl r1.w, v3.x, l(3)
dp3 r1.w, cb0[r1.w + 4].xyzx, cb0[r1.w + 4].xyzx
sqrt r1.w, r1.w
dp3 r0.w, r7.xyzx, r0.yzwy
mul r0.yz, r0.yyzy, r0.wwww
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), -r7.xxyx
mul r6.xy, r1.wwww, v1.xyxx
mul r6.zw, v1.xxxy, cb3[8].zzzw
mul r0.yz, r0.yyzy, cb3[5].wwww
mul r10.xy, r6.xyxx, cb3[7].zwzz
mul r10.zw, r6.xxxy, cb3[6].zzzw
sample_indexable(texture2d)(float,float,float,float) r0.w, r6.zwzz, t7.yzwx, s11
mul r6.xy, r6.xyxx, cb3[8].xyxx
sample_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t4.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r10.zwzz, t3.xyzw, s11
mul r0.w, r0.w, cb3[3].w
mul r11.xyz, r1.wwww, cb3[3].xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xy, r10.xyxx, t6.xyzw, s11
mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r10.zw, r10.xxxy, r10.xxxy
mad r2.w, -r10.x, r10.x, l(1.000000)
mad r2.w, -r10.y, r10.y, r2.w
max r3.w, r10.w, r10.z
mul r3.w, r3.w, l(0.0000610351563)
max r2.w, r2.w, r3.w
rsq r2.w, r2.w
mul r10.xy, r10.xyxx, -r2.wwww
mul r6.xyz, r6.xyzx, cb3[1].xyzx
mul r10.xy, r10.xyxx, cb3[9].xxxx
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t7.xyzw, s11
mul_sat r0.y, r0.w, r0.y
add r0.z, -cb3[4].w, cb3[9].y
mad r0.z, r0.y, r0.z, cb3[4].w
add_sat r0.w, cb3[10].y, cb3[10].x
mad r12.xyz, -cb3[3].xyzx, r1.wwww, cb3[5].xyzx
mad r11.xyz, r0.yyyy, r12.xyzx, r11.xyzx
mul r6.xyz, r6.xyzx, r0.wwww
mul r10.xy, r10.xyxx, r0.wwww
add r0.y, r0.z, l(-1.000000)
mad r0.yz, r0.wwww, r0.yyyy, l(0.000000, 1.000000, 3.000000, 0.000000)
mul r11.xyz, r0.wwww, r11.xyzx
mul r10.zw, cb2[24].xxxx, cb3[7].xxxy
mad r10.zw, v1.zzzw, cb3[6].xxxy, r10.zzzw
sample_indexable(texture2d)(float,float,float,float) r10.zw, r10.zwzz, t1.zwxy, s11
mad r10.zw, r10.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r12.xy, r10.zwzz, r10.zwzz
mad r1.w, -r10.z, r10.z, l(1.000000)
mad r1.w, -r10.w, r10.w, r1.w
max r2.w, r12.y, r12.x
mul r2.w, r2.w, l(0.0000610351563)
max r1.w, r1.w, r2.w
rsq r1.w, r1.w
mul r10.zw, r10.zzzw, -r1.wwww
mul r10.zw, r10.zzzw, cb3[2].wwww
mul r9.xyz, r9.xzwx, r10.wwww
mad r8.xyz, r10.zzzz, r8.xyzx, r9.xyzx
mul r3.xyz, r3.xyzx, r10.yyyy
mad r2.xyz, r10.xxxx, r2.xyzx, r3.xyzx
add r2.xyz, r8.xyzx, r2.xyzx
mad r2.xyz, v2.xyzx, r0.xxxx, -r2.xyzx
dp3 r0.x, r2.xyzx, r2.xyzx
rsq r0.x, r0.x
mul r2.xyz, r0.xxxx, r2.xyzx
ftou r3.xyz, cb4[93].xyzx
dp3_sat r0.x, r7.xyzx, r2.xyzx
max r1.w, |r5.y|, |r5.x|
add r8.xyz, -r1.wwww, cb2[70].yzwy
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
mov r5.w, l(1.000000)
mov r9.xyz, r5.xyzx
mov r9.w, l(1.000000)
mov r10.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r3.y
  breakc_nz r4.w
  iadd r4.w, r3.w, r3.z
  ftou r4.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r4.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r4.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r4.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r4.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r4.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r4.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r4.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r4.w, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r5.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r5.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r5.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r7.w, r5.xyzw, r18.xyzw
    add r13.xyzw, -r7.wwww, cb2[53].xyzw
    min r13.yzw, r8.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r7.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r10.w, r10.w, r11.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.xyxx, t43.xxxx, s14, r13.w
    add r10.w, r10.w, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r10.w, r10.w, r11.w
    mul r10.w, r10.w, l(0.250000)
    movc r7.w, r7.w, r10.w, l(1.000000)
  else 
    mov r7.w, l(1.000000)
  endif 
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r4.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r4.w, l(288), t54.xyzw
    dp4 r4.w, r13.xyzw, r9.xyzw
    dp4 r8.w, r16.xyzw, r9.xyzw
    dp4 r10.w, r17.xyzw, r9.xyzw
    div r13.x, r4.w, r10.w
    div r13.y, r8.w, r10.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r4.w, r15.xyzx, r2.xyzx
  add r15.xyz, r7.xyzx, r15.xyzx
  dp3 r8.w, r15.xyzx, r15.xyzx
  rsq r8.w, r8.w
  mul r15.xyz, r8.wwww, r15.xyzx
  dp3_sat r8.w, r7.xyzx, r15.xyzx
  dp3_sat r10.w, r15.xyzx, r2.xyzx
  log r11.w, r10.w
  mul r11.w, r0.y, r11.w
  exp r11.w, r11.w
  max r8.w, r8.w, l(1.192092896E-007)
  min r12.w, r0.x, r4.w
  add r10.w, r10.w, r10.w
  mul r13.w, r10.w, r12.w
  ge r13.w, r8.w, r13.w
  eq r12.w, r0.x, r12.w
  div r14.w, r4.w, r0.x
  movc r12.w, r12.w, l(1.000000), r14.w
  mul r10.w, r10.w, r12.w
  div r8.w, r10.w, r8.w
  movc r8.w, r13.w, r8.w, r1.w
  mul r8.w, r11.w, r8.w
  mul r15.xyz, r14.xyzx, r4.wwww
  mul r15.xyz, r13.xyzx, r15.xyzx
  mul r14.xyz, r14.xyzx, r8.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r7.wwww, r13.xyzx
  mad r10.xyz, r15.xyzx, r7.wwww, r10.xyzx
  mad r12.xyz, r13.xyzx, r6.wwww, r12.xyzx
  iadd r3.w, r3.w, l(1)
endloop 
dp3 r3.y, r9.xyzx, r9.xyzx
sqrt r3.y, r3.y
mov r8.xyz, r9.xyzx
mov r8.w, l(1.000000)
mov r9.w, l(1.000000)
mov r13.xyz, r10.xyzx
mov r14.xyz, r12.xyzx
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r3.z
  breakc_nz r4.w
  ftou r4.w, cb4[r3.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r15.xyz, r13.xyzx
  mov r16.xyz, r14.xyzx
  mov r6.w, r3.w
  mov r7.w, r4.w
  mov r10.w, r5.w
  loop 
    ult r11.w, r6.w, r3.x
    ieq r17.xy, r10.wwww, l(0, 1, 0, 0)
    or r12.w, r17.y, r17.x
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xzw, r7.w, l(0), t54.xxyz
    if_nz r17.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r7.w, l(12), t54.xyzw
      add r19.xyz, r9.xyzx, -r17.xzwx
      dp3 r11.w, r19.xyzx, r18.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r18.x, r11.w
      mad r17.xzw, r11.wwww, r18.yyzw, r17.xxzw
    endif 
    add r17.xyz, -r5.xyzx, r17.xzwx
    dp3 r11.w, r17.xyzx, r17.xyzx
    sqrt r11.w, r11.w
    div r17.xyz, r17.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r7.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r7.w, l(124), t54.xxxx
    dp3 r19.x, r17.xyzx, cb2[0].xyzx
    dp3 r19.y, r17.xyzx, cb2[1].xyzx
    dp3 r19.z, r17.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.yz, r7.w, l(40), t54.xxyx
    mad_sat r17.x, r11.w, r13.w, r17.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r17.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r13.w, r19.xyzx, r2.xyzx
    add r17.xyz, r7.xyzx, r19.xyzx
    dp3 r14.w, r17.xyzx, r17.xyzx
    rsq r14.w, r14.w
    mul r17.xyz, r14.wwww, r17.xyzx
    dp3_sat r14.w, r7.xyzx, r17.xyzx
    dp3_sat r15.w, r17.xyzx, r2.xyzx
    log r16.w, r15.w
    mul r16.w, r0.y, r16.w
    exp r16.w, r16.w
    max r14.w, r14.w, l(1.192092896E-007)
    min r17.x, r0.x, r13.w
    add r15.w, r15.w, r15.w
    mul r17.y, r15.w, r17.x
    ge r17.y, r14.w, r17.y
    eq r17.x, r0.x, r17.x
    div r17.z, r13.w, r0.x
    movc r17.x, r17.x, l(1.000000), r17.z
    mul r15.w, r15.w, r17.x
    div r14.w, r15.w, r14.w
    movc r14.w, r17.y, r14.w, r1.w
    mul r14.w, r16.w, r14.w
    mul r17.xyz, r18.xyzx, r13.wwww
    mul r18.xyz, r18.xyzx, r14.wwww
    mul r18.xyz, r11.wwww, r18.xyzx
    mad r15.xyz, r17.xyzx, r11.wwww, r15.xyzx
    mad r16.xyz, r18.xyzx, r12.wwww, r16.xyzx
    iadd r6.w, r6.w, l(1)
    ult r11.w, r6.w, r3.x
    if_nz r11.w
      ftou r7.w, cb4[r6.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r4.w, r6.w
  mov r5.w, r7.w
  mov r11.w, r10.w
  loop 
    ult r12.w, r4.w, r3.x
    ieq r19.xy, r11.wwww, l(2, 3, 0, 0)
    or r13.w, r19.y, r19.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r5.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r5.w, l(0), t54.xyzx
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r5.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r5.w, l(12), t54.xxxx
      add r22.xyz, r9.xyzx, -r20.xyzx
      dp3 r13.w, r22.xyzx, r21.xyzx
      max r13.w, r13.w, l(0.000000)
      min r12.w, r12.w, r13.w
      mad r20.xyz, r12.wwww, r21.xyzx, r20.xyzx
    endif 
    add r20.xyz, -r5.xyzx, r20.xyzx
    dp3 r12.w, r20.xyzx, r20.xyzx
    sqrt r12.w, r12.w
    div r20.xyz, r20.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r5.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r5.w, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r5.w, l(44), t54.xyzw
    mov r23.w, r24.x
    mad r23.xy, r12.wwww, r23.xyxx, r23.zwzz
    dp3 r14.w, r20.xyzx, -r19.xzwx
    mad_sat r15.w, r14.w, r24.y, r24.z
    mul r16.w, r15.w, r15.w
    mad r15.w, -r15.w, l(2.000000), l(3.000000)
    mul r15.w, r15.w, r16.w
    mul r15.w, r15.w, r15.w
    mul r12.w, r12.w, r14.w
    lt r12.w, r12.w, r24.w
    movc r12.w, r12.w, l(0), r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    mul r12.w, r12.w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(172), t54.xxxx
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r5.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(288), t54.xyzw
      dp4 r15.w, r19.xyzw, r8.xyzw
      dp4 r16.w, r20.xyzw, r8.xyzw
      dp4 r17.w, r23.xyzw, r8.xyzw
      div r19.x, r15.w, r17.w
      div r19.y, r16.w, r17.w
      utof r19.z, r14.w
      sample_l_indexable(texture2darray)(float,float,float,float) r19.xyz, r19.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r19.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r14.w, r19.xyzx, r19.xyzx
    mul r14.w, r12.w, r14.w
    lt r14.w, cb2[24].w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r5.w, l(156), t54.xxxx
    ine r15.w, r15.w, l(0)
    and r14.w, r14.w, r15.w
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r5.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r5.w, l(240), t54.xyzw
      mov r26.x, r20.x
      mov r26.y, r23.x
      mov r26.z, r24.x
      mov r26.w, r25.x
      dp4 r26.x, r9.xyzw, r26.xyzw
      mov r27.x, r20.y
      mov r27.y, r23.y
      mov r27.z, r24.y
      mov r27.w, r25.y
      dp4 r26.y, r9.xyzw, r27.xyzw
      mov r27.x, r20.z
      mov r27.y, r23.z
      mov r27.z, r24.z
      mov r27.w, r25.z
      dp4 r14.w, r9.xyzw, r27.xyzw
      mov r25.x, r20.w
      mov r25.y, r23.w
      mov r25.z, r24.w
      dp4 r15.w, r9.xyzw, r25.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(80), t54.xyzw
      mad_sat r20.xy, r3.yyyy, r20.xyxx, r20.zwzz
      div r23.xyzw, r26.xyxy, r15.wwww
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r23.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r24.xyxx, t43.xxxx, s14, r14.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r24.zwzz, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r23.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r23.xyxx, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r23.zwzz, t43.xxxx, s14, r14.w
      add r14.w, r14.w, r15.w
      mul r14.w, r14.w, l(0.250000)
      mad r14.w, r14.w, r20.x, r20.y
    else 
      mov r14.w, l(1.000000)
    endif 
    dp3_sat r15.w, r22.xyzx, r2.xyzx
    add r20.xyz, r7.xyzx, r22.xyzx
    dp3 r16.w, r20.xyzx, r20.xyzx
    rsq r16.w, r16.w
    mul r20.xyz, r16.wwww, r20.xyzx
    dp3_sat r16.w, r7.xyzx, r20.xyzx
    dp3_sat r17.w, r20.xyzx, r2.xyzx
    log r18.w, r17.w
    mul r18.w, r0.y, r18.w
    exp r18.w, r18.w
    max r16.w, r16.w, l(1.192092896E-007)
    min r19.w, r0.x, r15.w
    add r17.w, r17.w, r17.w
    mul r20.x, r17.w, r19.w
    ge r20.x, r16.w, r20.x
    eq r19.w, r0.x, r19.w
    div r20.y, r15.w, r0.x
    movc r19.w, r19.w, l(1.000000), r20.y
    mul r17.w, r17.w, r19.w
    div r16.w, r17.w, r16.w
    movc r16.w, r20.x, r16.w, r1.w
    mul r16.w, r18.w, r16.w
    mul r20.xyz, r21.xyzx, r15.wwww
    mul r20.xyz, r19.xyzx, r20.xyzx
    mul r20.xyz, r14.wwww, r20.xyzx
    mul r21.xyz, r21.xyzx, r16.wwww
    mul r19.xyz, r19.xyzx, r21.xyzx
    mul r19.xyz, r14.wwww, r19.xyzx
    mul r19.xyz, r12.wwww, r19.xyzx
    mad r17.xyz, r20.xyzx, r12.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r13.wwww, r18.xyzx
    iadd r4.w, r4.w, l(1)
    ult r12.w, r4.w, r3.x
    if_nz r12.w
      ftou r5.w, cb4[r4.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r12.w, r4.w
  mov r13.w, r5.w
  mov r14.w, r11.w
  loop 
    ult r15.w, r12.w, r3.x
    ieq r16.w, r14.w, l(4)
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r13.w, l(0), t54.xyzx
    add r19.xyz, -r5.xyzx, r19.xyzx
    dp3 r15.w, r19.xyzx, r19.xyzx
    sqrt r15.w, r15.w
    div r20.xyz, r19.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r13.w, l(64), t54.xyzx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r13.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r13.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r13.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r13.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r13.w, l(176), t54.xyzx
    dp3 r28.x, r19.xyzx, r24.yzwy
    dp3 r28.y, r19.xyzx, r20.xyzx
    dp3 r28.z, r19.xyzx, r25.xyzx
    add r19.xyz, -r26.xyzx, |r28.xyzx|
    mul_sat r19.xyz, r27.xyzx, r19.xyzx
    max r15.w, r19.y, r19.x
    max r23.x, r19.z, r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r16.w, r22.xyzx, r2.xyzx
    add r19.xyz, r7.xyzx, r22.xyzx
    dp3 r17.w, r19.xyzx, r19.xyzx
    rsq r17.w, r17.w
    mul r19.xyz, r17.wwww, r19.xyzx
    dp3_sat r17.w, r7.xyzx, r19.xyzx
    dp3_sat r18.w, r19.xyzx, r2.xyzx
    log r19.x, r18.w
    mul r19.x, r0.y, r19.x
    exp r19.x, r19.x
    max r17.w, r17.w, l(1.192092896E-007)
    min r19.y, r0.x, r16.w
    add r18.w, r18.w, r18.w
    mul r19.z, r18.w, r19.y
    ge r19.z, r17.w, r19.z
    eq r19.y, r0.x, r19.y
    div r19.w, r16.w, r0.x
    movc r19.y, r19.y, l(1.000000), r19.w
    mul r18.w, r18.w, r19.y
    div r17.w, r18.w, r17.w
    movc r17.w, r19.z, r17.w, r1.w
    mul r17.w, r19.x, r17.w
    mul r19.xyz, r21.xyzx, r16.wwww
    mul r20.xyz, r21.xyzx, r17.wwww
    mul r20.xyz, r15.wwww, r20.xyzx
    mad r13.xyz, r19.xyzx, r15.wwww, r13.xyzx
    mad r14.xyz, r20.xyzx, r24.xxxx, r14.xyzx
    iadd r12.w, r12.w, l(1)
    ult r15.w, r12.w, r3.x
    if_nz r15.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.w, r14.w, l(5)
  iadd r3.w, r12.w, -r13.w
endloop 
add r3.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r0.x, r3.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r0.y, r1.xyxx, t2.yxzw, s10
mad r0.y, r0.y, cb2[20].x, cb2[20].y
max r0.y, r0.y, l(0.000001)
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
add r0.x, -r0.x, r0.y
max r0.x, r0.x, l(0.000000)
mul_sat r0.x, r0.x, cb3[0].y
mov r0.y, v3.x
mul r1.w, r0.x, cb1[r0.y + 3].x
mad r4.xyw, r0.wwww, cb3[2].xyxz, r13.xyxz
mul r0.z, r0.z, l(0.010000)
mul r5.xyz, r0.zzzz, r11.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t5.yzxw, s10
add r0.w, cb3[9].w, cb3[9].z
add_sat r0.w, -r0.w, l(1.000000)
mul r3.w, r0.z, r0.z
mad r0.z, cb3[9].z, r0.z, r0.w
mad_sat r0.z, r3.w, cb3[9].w, r0.z
add r7.xyz, -cb3[4].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r7.xyz, r0.zzzz, r7.xyzx, cb3[4].xyzx
mul r8.xyzw, r2.yzzz, r2.xxyz
mul r0.z, r2.y, r2.y
mad r2.w, r2.x, r2.x, -r0.z
dp4 r10.x, r8.xyzw, cb6[0].xyzw
dp4 r10.y, r8.xyzw, cb6[2].xyzw
dp4 r10.z, r8.xyzw, cb6[4].xyzw
dp4 r8.x, r2.xyzw, cb6[1].xyzw
dp4 r8.y, r2.xyzw, cb6[3].xyzw
dp4 r8.z, r2.xyzw, cb6[5].xyzw
add r8.xyz, r8.xyzx, r10.xyzx
add r8.xyz, r8.xyzx, cb6[6].xyzx
max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.z, r2.z, l(0.500000), l(0.500000)
add r10.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r10.xyz, r0.zzzz, r10.xyzx, cb2[38].xyzx
add r8.xyz, r8.xyzx, r10.xyzx
mul r10.xyz, r14.xyzx, r7.xyzx
mul r0.z, cb6[7].x, l(3.14159274)
ftoi r0.w, cb4[94].x
mov r11.w, l(1.000000)
mov r12.w, l(1.000000)
mov r13.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r16.xyzw, l(0,0,0,0)
mov r3.w, l(1.000000)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r0.w
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r17.xyz, r13.xyzx
  mov r18.xyz, r14.xyzx
  mov r19.xyz, r15.xyzx
  mov r20.xyzw, r16.xyzw
  mov r8.w, r3.w
  mov r9.w, r5.w
  mov r10.w, r6.w
  mov r15.w, r7.w
  loop 
    ult r19.w, r9.w, r0.w
    ieq r21.xy, r15.wwww, l(0, 1, 0, 0)
    or r21.x, r21.y, r21.x
    and r19.w, r19.w, r21.x
    breakc_z r19.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r10.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r10.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.yz, r10.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r10.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xy, r10.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.w, r10.w, l(332), t54.xxxx
    and r23.w, r23.w, l(3)
    add r22.xyz, r9.xyzx, -r22.xyzx
    dp3 r25.z, r22.xyzx, r21.xzwx
    max r25.z, r25.z, l(0.000000)
    min r22.w, r22.w, r25.z
    mad r21.xzw, -r22.wwww, r21.xxzw, r22.xxyz
    movc r21.xyz, r21.yyyy, r21.xzwx, r22.xyzx
    dp3 r21.x, r21.xyzx, r21.xyzx
    sqrt r21.x, r21.x
    mad_sat r23.x, r21.x, r19.w, r23.y
    sample_l_indexable(texture2d)(float,float,float,float) r19.w, r23.xzxx, t44.xywz, s13, l(0.000000)
    ine r21.x, r25.y, l(1)
    movc r19.w, r21.x, l(0), r19.w
    ine r21.x, r23.w, l(2)
    if_nz r21.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.x, r10.w, l(372), t54.xxxx
      mul r21.y, r19.w, r19.w
      mul r21.x, r21.x, r21.y
      ieq r21.yz, r23.wwww, l(0, 1, 3, 0)
      mul r21.w, r0.z, r24.x
      itof r2.w, r25.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r22.xyz, r2.xyzw, t57.xyzw, s12, l(4.000000)
      mul r22.xyz, r21.wwww, r22.xyzx
      mul r11.xyz, r24.yzwy, r22.xyzx
      mad r22.xyz, r21.xxxx, r11.xyzx, r19.xyzx
      mov r18.w, r20.z
      mad r23.xyzw, r21.xxxx, r11.wxyz, r18.wxyz
      max r25.w, r20.w, r21.x
      mov r17.w, r20.x
      mad r26.xyzw, r21.xxxx, r11.xyzw, r17.xyzw
      max r27.x, r20.y, r21.x
      mov r25.x, r17.w
      mov r25.z, r23.x
      mov r20.x, r26.w
      mov r20.z, r18.w
      movc r28.xzw, r21.yyyy, r25.xxzw, r20.xxzw
      mov r23.x, r20.y
      mov r27.yzw, r18.xxyz
      movc r27.xyzw, r21.yyyy, r23.xyzw, r27.xyzw
      or r11.x, r21.z, r21.y
      movc r17.xyz, r11.xxxx, r17.xyzx, r26.xyzx
      movc r18.xyz, r21.zzzz, r18.xyzx, r27.yzwy
      movc r19.xyz, r21.zzzz, r22.xyzx, r19.xyzx
      mov r20.x, r25.x
      mov r20.y, r23.x
      mov r28.y, r27.x
      movc r20.xyzw, r21.zzzz, r20.xyzw, r28.xyzw
    else 
      add_sat r11.x, -r19.w, l(1.000000)
      mul r11.x, r11.x, r11.x
      add r11.y, -r24.x, l(1.000000)
      mad r11.x, r11.x, r11.y, r24.x
      mul r8.w, r8.w, r11.x
    endif 
    iadd r9.w, r9.w, l(1)
    ult r11.x, r9.w, r0.w
    if_nz r11.x
      ftou r10.w, cb4[r9.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.xyzw, r20.xyzw
  mov r3.w, r8.w
  mov r6.w, r9.w
  mov r7.w, r10.w
  mov r11.x, r15.w
  loop 
    ult r11.y, r6.w, r0.w
    ieq r11.z, r11.x, l(4)
    and r11.y, r11.z, r11.y
    breakc_z r11.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r7.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r7.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r7.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r7.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.yz, r7.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r7.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r7.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r7.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r7.w, l(332), t54.xxxx
    and r17.w, r17.w, l(3)
    add r21.xyz, r9.xyzx, -r21.xyzx
    dp3 r25.y, r21.xyzx, r25.xyzx
    dp3 r25.z, r21.xyzx, r22.xyzx
    dp3 r25.w, r21.xyzx, r26.xyzx
    mul r21.xyz, r27.xyzx, r28.xyzx
    mad r22.xyz, r28.xyzx, r27.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r22.xyz, r28.xyzx, r22.xyzx
    mul r22.xyz, r22.xyzx, r25.yzwy
    max r22.xyz, r22.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r22.xyz, r22.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r25.yzw, r22.xxyz, r22.xxyz
    mad r18.w, -r22.x, r22.x, l(1.000000)
    mad r18.w, r25.w, r18.w, r25.y
    add r19.w, -r18.w, l(1.000000)
    mad_sat r18.w, r25.z, r19.w, r18.w
    sqrt r18.w, r18.w
    max r25.x, r25.y, l(0.000010)
    dp3 r19.w, r21.xyzx, r25.xzwx
    mad r21.x, r22.y, r22.y, r25.x
    mad r21.x, r22.z, r22.z, r21.x
    div r19.w, r19.w, r21.x
    add r21.x, r19.w, l(1.000000)
    mad_sat r23.x, r18.w, r21.x, -r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    ine r11.z, r11.z, l(1)
    movc r11.z, r11.z, l(0), r18.w
    ine r18.w, r17.w, l(2)
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r7.w, l(372), t54.xxxx
      mul r19.w, r11.z, r11.z
      mul r18.w, r18.w, r19.w
      ieq r21.xy, r17.wwww, l(1, 3, 0, 0)
      mul r17.w, r0.z, r24.x
      itof r2.w, r11.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r22.xyz, r2.xyzw, t57.xyzw, s12, l(4.000000)
      mul r22.xyz, r17.wwww, r22.xyzx
      mul r12.xyz, r24.yzwy, r22.xyzx
      mad r22.xyz, r18.wwww, r12.xyzx, r15.xyzx
      mov r14.w, r16.z
      mad r23.xyzw, r18.wwww, r12.wxyz, r14.wxyz
      max r25.w, r16.w, r18.w
      mov r13.w, r16.x
      mad r26.xyzw, r18.wwww, r12.xyzw, r13.xyzw
      max r27.x, r16.y, r18.w
      mov r25.x, r13.w
      mov r25.z, r23.x
      mov r16.x, r26.w
      mov r16.z, r14.w
      movc r28.xzw, r21.xxxx, r25.xxzw, r16.xxzw
      mov r23.x, r16.y
      mov r27.yzw, r14.xxyz
      movc r27.xyzw, r21.xxxx, r23.xyzw, r27.xyzw
      or r2.w, r21.y, r21.x
      movc r13.xyz, r2.wwww, r13.xyzx, r26.xyzx
      movc r14.xyz, r21.yyyy, r14.xyzx, r27.yzwy
      movc r15.xyz, r21.yyyy, r22.xyzx, r15.xyzx
      mov r16.x, r25.x
      mov r16.y, r23.x
      mov r28.y, r27.x
      movc r16.xyzw, r21.yyyy, r16.xyzw, r28.xyzw
    else 
      add_sat r2.w, -r11.z, l(1.000000)
      mul r2.w, r2.w, r2.w
      add r11.y, -r24.x, l(1.000000)
      mad r2.w, r2.w, r11.y, r24.x
      mul r3.w, r2.w, r3.w
    endif 
    iadd r6.w, r6.w, l(1)
    ult r2.w, r6.w, r0.w
    if_nz r2.w
      ftou r7.w, cb4[r6.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.x, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r12.xyz, r11.xxxx, l(0, 4, 1, 0)
  and r2.w, r12.y, r12.x
  and r2.w, r12.z, r2.w
  iadd r5.w, -r2.w, r6.w
endloop 
max r0.z, r16.z, l(1.192092896E-007)
div r2.xyz, r14.xyzx, r0.zzzz
mov_sat r16.yw, r16.yyyw
add r2.xyz, -r8.xyzx, r2.xyzx
mad r2.xyz, r16.wwww, r2.xyzx, r8.xyzx
max r0.z, r16.x, l(1.192092896E-007)
div r8.xyz, r13.xyzx, r0.zzzz
add r8.xyz, -r2.xyzx, r8.xyzx
mad r2.xyz, r16.yyyy, r8.xyzx, r2.xyzx
add r2.xyz, r15.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, r3.wwww, r4.xywx
mul r2.xyz, r2.xyzx, r7.xyzx
mul r4.xyw, r5.xyxz, r10.xyxz
mad r2.xyz, r2.xyzx, r6.xyzx, r4.xywx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r0.z, cb2[95].w, l(0.000000)
movc r4.xyw, r0.zzzz, cb2[95].xyxz, cb2[35].xyxz
max r4.xyw, r4.xyxw, l(0.000000, 0.000000, 0.000000, 0.000000)
log r4.xyw, r4.xyxw
mul r4.xyw, r4.xyxw, cb2[26].yyyy
exp r4.xyw, r4.xyxw
mad r5.x, r4.z, cb2[9].y, cb2[25].y
mov r5.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r5.xyxx, t44.xzyw, s13, l(0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r5.xy, r3.xyxx, cb2[9].wwww
  mad r6.x, cb2[25].w, r3.y, r5.x
  mad r6.y, -cb2[25].w, r3.x, r5.y
  mov r6.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r6.xyzx, t0.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r5.z, r0.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r5.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r2.xyzx
mad r2.xyz, r0.wwww, r3.xyzx, r2.xyzx
mad r3.xyz, cb2[26].xxxx, r4.xywx, -r2.xyzx
mad r2.xyz, r0.zzzz, r3.xyzx, r2.xyzx
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.z, -r0.z, v0.w
rcp r0.w, cb2[96].x
mul r0.z, r0.w, r0.z
rsq r0.z, |r0.z|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r1.xyzx, r2.xyzx
mad r0.x, cb1[r0.y + 3].x, r0.x, -cb1[2].x
min r0.x, r0.x, l(0.000000)
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r1.w
ret 
// Approximately 845 instruction slots used
