//a05543be6be6fcba-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:55:36 2016
//
//
// Buffer Definitions: 
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_41DEFF20563185_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n10_n47_Texture_texture    texture  float4          2d    1        1
// p_default_Material_n112_n186_Texture_texture    texture  float4        cube    2        1
// p_default_Material_n95_n213_fogCube_texture    texture  float4        cube    3        1
// p_default_Material_n143_DepthBufferTexture_texture    texture  float4          2d    4        1
// p_default_Material_n117_DepthBufferTexture_texture    texture  float4          2d    5        1
// p_default_Setup_n10_n60_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n9_n60_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n9_n47_Texture_texture    texture  float4          2d    8        1
// p_default_Material_n111_n166_n170_661830C016465534_cp0_Param_texture    texture  float4          2d    9        1
// p_default_Setup_n10_n56_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n9_n56_Texture_texture    texture  float4          2d   11        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    0   xyzw        1     NONE   float      w
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
// SV_IsFrontFace           0   x           5    FFACE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[23], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2041], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texturecube (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.w
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_input_ps_sgv v5.x, is_front_face
dcl_output o0.xyzw
// dcl_temps 33
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
movc r0.xyz, v5.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, l(0.5)
add r3.x, r3.x, -r34.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r34.xyzw, l(0, 0, 0, 0), t125.xyzw
add r34.w, v0.w, -r34.y
mul r34.w, r34.w, r34.x
mul r34.w, r34.w, cb2[81].x
add r5.x, r5.x, -r34.w


dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r1.w, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r0.w
deriv_rty_fine r3.y, r1.w
deriv_rty_fine r3.z, r2.z
deriv_rtx_fine r8.z, r0.w
deriv_rtx_fine r8.x, r1.w
deriv_rtx_fine r8.y, r2.z
dp3 r0.w, r8.zxyz, r0.xyzx
mad r8.xyz, -r0.wwww, r0.yzxy, r8.xyzx
dp3 r0.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r0.wwww, r0.xyzx, r3.xyzx
mul r0.w, r6.x, r2.y
mad r0.w, r2.x, r6.y, -r0.w
lt r1.w, r0.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.xy, r1.wwww, r6.yzyy
mul r6.xyz, r2.yyyy, r3.xyzx
mad r2.xyw, r8.zxzy, r2.xxxx, r6.xyxz
lt r0.w, l(0.000000), |r0.w|
dp3 r3.w, r2.xywx, r2.xywx
rsq r3.w, r3.w
mul r6.xyz, r2.xywx, r3.wwww
movc r2.xyw, r0.wwww, r6.xyxz, r2.xyxw
mul r6.xyz, r0.zxyz, r2.ywxy
mad r6.xyz, r0.yzxy, r2.wxyw, -r6.xyzx
mul r9.xyz, r0.zxyz, r8.xyzx
mad r8.xyz, r0.yzxy, r8.yzxy, -r9.xyzx
dp3 r0.w, r3.xyzx, r8.xyzx
lt r0.w, r0.w, l(0.000000)
movc r0.w, r0.w, l(-1.000000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r3.xyz, r0.wwww, r6.xyzx
mul r6.xy, cb2[24].xxxx, cb3[15].xyxx
mad r6.xy, v2.xyxx, cb3[17].xyxx, r6.xyxx
mul r6.zw, cb2[24].xxxx, cb3[14].zzzw
mad r6.zw, cb3[14].xxxy, v2.xxxy, r6.zzzw
mul r8.xy, cb2[24].xxxx, cb3[17].zwzz
mad r8.xy, v2.xyxx, cb3[16].zwzz, r8.xyxx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r6.zwzz, t11.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t8.xyzw, s11
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r6.xyxx, r6.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r6.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r0.w, r8.xyxx, t7.yzwx, s11
mul_sat r8.xyz, r9.xyzx, cb3[8].xyzx
mov r9.x, cb3[19].z
mov r9.z, l(1.000000)
add_sat r1.w, cb3[19].y, l(1.000000)
mul r3.w, r1.w, r9.w
add r4.w, r9.w, l(-1.000000)
mad_sat r1.w, r1.w, r4.w, l(1.000000)
add r4.w, cb3[21].w, l(-1.000000)
mad r4.w, r3.w, r4.w, l(1.000000)
mad r10.xyz, cb3[5].xyzx, r0.wwww, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r10.xyz, r3.wwww, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r6.xyz, r6.xyzx, r9.xxzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r6.xyz, r3.wwww, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r9.xy, cb2[24].xxxx, cb3[11].xyxx
mad r9.xy, v2.xyxx, cb3[12].xyxx, r9.xyxx
mul r9.zw, cb2[24].xxxx, cb3[16].xxxy
mad r9.zw, cb3[11].zzzw, v2.xxxy, r9.zzzw
mul r11.xy, cb2[24].xxxx, cb3[12].zwzz
mad r11.xy, v2.xyxx, cb3[13].xyxx, r11.xyxx
sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r9.zwzz, t10.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t1.xyzw, s11
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r9.xyxx, r9.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r9.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r0.w, r11.xyxx, t6.yzwx, s11
mov r11.x, cb3[21].y
mov r11.z, l(1.000000)
mov_sat r3.w, cb3[21].z
mul r13.y, r3.w, r12.w
add r6.w, -r1.w, r12.w
mad_sat r1.w, r3.w, r6.w, r1.w
add r3.w, -r4.w, cb3[19].x
mad r3.w, r13.y, r3.w, r4.w
mad r12.xyz, r12.xyzx, cb3[1].xyzx, -r8.xyzx
mad_sat r8.xyz, r13.yyyy, r12.xyzx, r8.xyzx
mad r12.xyz, cb3[2].xyzx, r0.wwww, -r10.xyzx
mad r10.xyz, r13.yyyy, r12.xyzx, r10.xyzx
mad r9.xyz, r9.xyzx, r11.xxzx, -r6.xyzx
mad r6.xyz, r13.yyyy, r9.xyzx, r6.xyzx
max r0.w, r13.y, l(0.000000)
mul r1.w, r1.w, v1.w
mul r3.xyz, r3.xyzx, r6.yyyy
mad r2.xyw, r6.xxxx, r2.xyxw, r3.xyxz
mad r0.xyz, r6.zzzz, r0.xyzx, r2.xywx
dp3 r2.x, r0.xyzx, r0.xyzx
rsq r2.x, r2.x
mul r9.xyz, r0.xyzx, r2.xxxx
add r0.w, -r0.w, l(1.000000)
max r13.x, r0.w, l(0.000000)
ftou r3.xyz, cb4[93].xyzx
dp3_sat r0.w, r7.xyzx, r9.xyzx
max r2.y, |r5.y|, |r5.x|
add r11.xyz, -r2.yyyy, cb2[70].yzwy
div r2.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov r5.w, l(1.000000)
mov r12.xyz, r5.xyzx
mov r12.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r2.w, l(0)
loop 
  uge r4.w, r2.w, r3.y
  breakc_nz r4.w
  iadd r4.w, r2.w, r3.z
  ftou r4.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r4.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyz, r4.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.z, r4.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r4.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r4.w, l(172), t54.xxxx
  dp3 r18.x, -r16.xyzx, cb2[0].xyzx
  dp3 r18.y, -r16.xyzx, cb2[1].xyzx
  dp3 r18.z, -r16.xyzx, cb2[2].xyzx
  if_nz r6.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r4.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r4.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r4.w, l(240), t54.xyzw
    mov r22.x, r16.x
    mov r22.y, r19.x
    mov r22.z, r20.x
    mov r22.w, r21.x
    dp4 r22.x, r5.xyzw, r22.xyzw
    mov r23.x, r16.y
    mov r23.y, r19.y
    mov r23.z, r20.y
    mov r23.w, r21.y
    dp4 r22.y, r5.xyzw, r23.xyzw
    mov r23.x, r16.z
    mov r23.y, r19.z
    mov r23.z, r20.z
    mov r23.w, r21.z
    dp4 r22.z, r5.xyzw, r23.xyzw
    mov r21.x, r16.w
    mov r21.y, r19.w
    mov r21.z, r20.w
    dp4 r6.w, r5.xyzw, r21.xyzw
    add r16.xyzw, -r6.wwww, cb2[53].xyzw
    min r16.yzw, r11.xxyz, r16.yyzw
    lt r16.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r16.yyzw
    movc r19.xyz, r16.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r20.xyz, r16.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r19.xyz, r16.zzzz, cb2[49].xyzx, r19.xyzx
    movc r20.xyz, r16.zzzz, cb2[50].xyzx, r20.xyzx
    movc r19.xyz, r16.wwww, cb2[51].xyzx, r19.xyzx
    movc r16.yzw, r16.wwww, cb2[52].xxyz, r20.xxyz
    mad r16.yzw, r22.xxyz, r19.xxyz, r16.yyzw
    lt r6.w, l(0.000000), r16.x
    mad r19.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r8.w, r19.xyxx, t43.xxxx, s14, r16.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r19.zwzz, t43.xxxx, s14, r16.w
    add r8.w, r8.w, r10.w
    mad r19.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r19.xyxx, t43.xxxx, s14, r16.w
    add r8.w, r8.w, r10.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r19.zwzz, t43.xxxx, s14, r16.w
    add r8.w, r8.w, r10.w
    mul r8.w, r8.w, l(0.250000)
    movc r6.w, r6.w, r8.w, l(1.000000)
  else 
    mov r6.w, l(1.000000)
  endif 
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r4.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r4.w, l(288), t54.xyzw
    dp4 r4.w, r16.xyzw, r12.xyzw
    dp4 r7.w, r19.xyzw, r12.xyzw
    dp4 r8.w, r20.xyzw, r12.xyzw
    div r16.x, r4.w, r8.w
    div r16.y, r7.w, r8.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r16.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r4.w, r18.xyzx, r9.xyzx
  add r18.xyz, r7.xyzx, r18.xyzx
  dp3 r7.w, r18.xyzx, r18.xyzx
  rsq r7.w, r7.w
  mul r18.xyz, r7.wwww, r18.xyzx
  dp3_sat r7.w, r7.xyzx, r18.xyzx
  dp3_sat r8.w, r18.xyzx, r9.xyzx
  log r10.w, r8.w
  mul r10.w, r3.w, r10.w
  exp r10.w, r10.w
  max r7.w, r7.w, l(1.192092896E-007)
  min r11.w, r0.w, r4.w
  add r8.w, r8.w, r8.w
  mul r13.z, r8.w, r11.w
  ge r13.z, r7.w, r13.z
  eq r11.w, r0.w, r11.w
  div r13.w, r4.w, r0.w
  movc r11.w, r11.w, l(1.000000), r13.w
  mul r8.w, r8.w, r11.w
  div r7.w, r8.w, r7.w
  movc r7.w, r13.z, r7.w, r2.y
  mul r7.w, r10.w, r7.w
  mul r18.xyz, r17.xyzx, r4.wwww
  mul r18.xyz, r16.xyzx, r18.xyzx
  mul r17.xyz, r17.xyzx, r7.wwww
  mul r16.xyz, r16.xyzx, r17.xyzx
  mul r16.xyz, r6.wwww, r16.xyzx
  mad r14.xyz, r18.xyzx, r6.wwww, r14.xyzx
  mad r15.xyz, r16.xyzx, r6.zzzz, r15.xyzx
  iadd r2.w, r2.w, l(1)
endloop 
dp3 r2.w, r12.xyzx, r12.xyzx
sqrt r2.w, r2.w
mov r11.xyz, r12.xyzx
mov r11.w, l(1.000000)
mov r12.w, l(1.000000)
mov r16.xyz, r14.xyzx
mov r17.xyz, r15.xyzx
mov r3.y, l(0)
loop 
  uge r4.w, r3.y, r3.z
  breakc_nz r4.w
  ftou r4.w, cb4[r3.y + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r18.xyz, r16.xyzx
  mov r19.xyz, r17.xyzx
  mov r6.z, r3.y
  mov r6.w, r4.w
  mov r7.w, r5.w
  loop 
    ult r8.w, r6.z, r3.x
    ieq r13.zw, r7.wwww, l(0, 0, 0, 1)
    or r10.w, r13.w, r13.z
    and r8.w, r8.w, r10.w
    breakc_z r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r6.w, l(0), t54.xyzx
    if_nz r13.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r6.w, l(12), t54.xyzw
      add r22.xyz, r12.xyzx, -r20.xyzx
      dp3 r8.w, r22.xyzx, r21.yzwy
      max r8.w, r8.w, l(0.000000)
      min r8.w, r21.x, r8.w
      mad r20.xyz, r8.wwww, r21.yzwy, r20.xyzx
    endif 
    add r20.xyz, -r5.xyzx, r20.xyzx
    dp3 r8.w, r20.xyzx, r20.xyzx
    sqrt r8.w, r8.w
    div r20.xyz, r20.xyzx, r8.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r6.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r6.w, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.z, r6.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r6.w, l(40), t54.xxyx
    mad_sat r20.x, r8.w, r13.z, r20.y
    sample_l_indexable(texture2d)(float,float,float,float) r8.w, r20.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r13.z, r22.xyzx, r9.xyzx
    add r20.xyz, r7.xyzx, r22.xyzx
    dp3 r13.w, r20.xyzx, r20.xyzx
    rsq r13.w, r13.w
    mul r20.xyz, r13.wwww, r20.xyzx
    dp3_sat r13.w, r7.xyzx, r20.xyzx
    dp3_sat r14.w, r20.xyzx, r9.xyzx
    log r15.w, r14.w
    mul r15.w, r3.w, r15.w
    exp r15.w, r15.w
    max r13.w, r13.w, l(1.192092896E-007)
    min r16.w, r0.w, r13.z
    add r14.w, r14.w, r14.w
    mul r17.w, r14.w, r16.w
    ge r17.w, r13.w, r17.w
    eq r16.w, r0.w, r16.w
    div r18.w, r13.z, r0.w
    movc r16.w, r16.w, l(1.000000), r18.w
    mul r14.w, r14.w, r16.w
    div r13.w, r14.w, r13.w
    movc r13.w, r17.w, r13.w, r2.y
    mul r13.w, r15.w, r13.w
    mul r20.xyz, r21.xyzx, r13.zzzz
    mul r21.xyz, r21.xyzx, r13.wwww
    mul r21.xyz, r8.wwww, r21.xyzx
    mad r18.xyz, r20.xyzx, r8.wwww, r18.xyzx
    mad r19.xyz, r21.xyzx, r10.wwww, r19.xyzx
    iadd r6.z, r6.z, l(1)
    ult r8.w, r6.z, r3.x
    if_nz r8.w
      ftou r6.w, cb4[r6.z + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r20.xyz, r18.xyzx
  mov r21.xyz, r19.xyzx
  mov r4.w, r6.z
  mov r5.w, r6.w
  mov r8.w, r7.w
  loop 
    ult r10.w, r4.w, r3.x
    ieq r13.zw, r8.wwww, l(0, 0, 2, 3)
    or r13.z, r13.w, r13.z
    and r10.w, r10.w, r13.z
    breakc_z r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r5.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.w, l(0), t54.xyzx
    if_nz r13.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r5.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r5.w, l(12), t54.xxxx
      add r25.xyz, r12.xyzx, -r23.xyzx
      dp3 r13.z, r25.xyzx, r24.xyzx
      max r13.z, r13.z, l(0.000000)
      min r10.w, r10.w, r13.z
      mad r23.xyz, r10.wwww, r24.xyzx, r23.xyzx
    endif 
    add r23.xyz, -r5.xyzx, r23.xyzx
    dp3 r10.w, r23.xyzx, r23.xyzx
    sqrt r10.w, r10.w
    div r23.xyz, r23.xyzx, r10.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r5.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.z, r5.w, l(124), t54.xxxx
    dp3 r25.x, r23.xyzx, cb2[0].xyzx
    dp3 r25.y, r23.xyzx, cb2[1].xyzx
    dp3 r25.z, r23.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r5.w, l(44), t54.xyzw
    mov r26.w, r27.x
    mad r26.xy, r10.wwww, r26.xyxx, r26.zwzz
    dp3 r13.w, r23.xyzx, -r22.xyzx
    mad_sat r14.w, r13.w, r27.y, r27.z
    mul r15.w, r14.w, r14.w
    mad r14.w, -r14.w, l(2.000000), l(3.000000)
    mul r14.w, r14.w, r15.w
    mul r14.w, r14.w, r14.w
    mul r10.w, r10.w, r13.w
    lt r10.w, r10.w, r27.w
    movc r10.w, r10.w, l(0), r14.w
    sample_l_indexable(texture2d)(float,float,float,float) r13.w, r26.xyxx, t44.xywz, s13, l(0.000000)
    mul r10.w, r10.w, r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r5.w, l(172), t54.xxxx
    if_nz r13.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r5.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r5.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r5.w, l(288), t54.xyzw
      dp4 r14.w, r22.xyzw, r11.xyzw
      dp4 r15.w, r23.xyzw, r11.xyzw
      dp4 r16.w, r26.xyzw, r11.xyzw
      div r22.x, r14.w, r16.w
      div r22.y, r15.w, r16.w
      utof r22.z, r13.w
      sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r22.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r22.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r13.w, r22.xyzx, r22.xyzx
    mul r13.w, r10.w, r13.w
    lt r13.w, cb2[24].w, r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(156), t54.xxxx
    ine r14.w, r14.w, l(0)
    and r13.w, r13.w, r14.w
    if_nz r13.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r5.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r5.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r5.w, l(240), t54.xyzw
      mov r29.x, r23.x
      mov r29.y, r26.x
      mov r29.z, r27.x
      mov r29.w, r28.x
      dp4 r29.x, r12.xyzw, r29.xyzw
      mov r30.x, r23.y
      mov r30.y, r26.y
      mov r30.z, r27.y
      mov r30.w, r28.y
      dp4 r29.y, r12.xyzw, r30.xyzw
      mov r30.x, r23.z
      mov r30.y, r26.z
      mov r30.z, r27.z
      mov r30.w, r28.z
      dp4 r13.w, r12.xyzw, r30.xyzw
      mov r28.x, r23.w
      mov r28.y, r26.w
      mov r28.z, r27.w
      dp4 r14.w, r12.xyzw, r28.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(80), t54.xyzw
      mad_sat r23.xy, r2.wwww, r23.xyxx, r23.zwzz
      div r26.xyzw, r29.xyxy, r14.wwww
      mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r27.xyxx, t43.xxxx, s14, r13.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r27.zwzz, t43.xxxx, s14, r13.w
      add r14.w, r14.w, r15.w
      mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r26.xyxx, t43.xxxx, s14, r13.w
      add r14.w, r14.w, r15.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r13.w, r26.zwzz, t43.xxxx, s14, r13.w
      add r13.w, r13.w, r14.w
      mul r13.w, r13.w, l(0.250000)
      mad r13.w, r13.w, r23.x, r23.y
    else 
      mov r13.w, l(1.000000)
    endif 
    dp3_sat r14.w, r25.xyzx, r9.xyzx
    add r23.xyz, r7.xyzx, r25.xyzx
    dp3 r15.w, r23.xyzx, r23.xyzx
    rsq r15.w, r15.w
    mul r23.xyz, r15.wwww, r23.xyzx
    dp3_sat r15.w, r7.xyzx, r23.xyzx
    dp3_sat r16.w, r23.xyzx, r9.xyzx
    log r17.w, r16.w
    mul r17.w, r3.w, r17.w
    exp r17.w, r17.w
    max r15.w, r15.w, l(1.192092896E-007)
    min r18.w, r0.w, r14.w
    add r16.w, r16.w, r16.w
    mul r19.w, r16.w, r18.w
    ge r19.w, r15.w, r19.w
    eq r18.w, r0.w, r18.w
    div r20.w, r14.w, r0.w
    movc r18.w, r18.w, l(1.000000), r20.w
    mul r16.w, r16.w, r18.w
    div r15.w, r16.w, r15.w
    movc r15.w, r19.w, r15.w, r2.y
    mul r15.w, r17.w, r15.w
    mul r23.xyz, r24.xyzx, r14.wwww
    mul r23.xyz, r22.xyzx, r23.xyzx
    mul r23.xyz, r13.wwww, r23.xyzx
    mul r24.xyz, r24.xyzx, r15.wwww
    mul r22.xyz, r22.xyzx, r24.xyzx
    mul r22.xyz, r13.wwww, r22.xyzx
    mul r22.xyz, r10.wwww, r22.xyzx
    mad r20.xyz, r23.xyzx, r10.wwww, r20.xyzx
    mad r21.xyz, r22.xyzx, r13.zzzz, r21.xyzx
    iadd r4.w, r4.w, l(1)
    ult r10.w, r4.w, r3.x
    if_nz r10.w
      ftou r5.w, cb4[r4.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r16.xyz, r20.xyzx
  mov r17.xyz, r21.xyzx
  mov r10.w, r4.w
  mov r13.z, r5.w
  mov r13.w, r8.w
  loop 
    ult r14.w, r10.w, r3.x
    ieq r15.w, r13.w, l(4)
    and r14.w, r14.w, r15.w
    breakc_z r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r13.z, l(0), t54.xyzx
    add r22.xyz, -r5.xyzx, r22.xyzx
    dp3 r14.w, r22.xyzx, r22.xyzx
    sqrt r14.w, r14.w
    div r23.xyz, r22.xyzx, r14.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r13.z, l(64), t54.xyzx
    dp3 r25.x, r23.xyzx, cb2[0].xyzx
    dp3 r25.y, r23.xyzx, cb2[1].xyzx
    dp3 r25.z, r23.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r13.z, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r13.z, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r13.z, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r13.z, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r13.z, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r13.z, l(176), t54.xyzx
    dp3 r31.x, r22.xyzx, r27.yzwy
    dp3 r31.y, r22.xyzx, r23.xyzx
    dp3 r31.z, r22.xyzx, r28.xyzx
    add r22.xyz, -r29.xyzx, |r31.xyzx|
    mul_sat r22.xyz, r30.xyzx, r22.xyzx
    max r14.w, r22.y, r22.x
    max r26.x, r22.z, r14.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.w, r26.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r15.w, r25.xyzx, r9.xyzx
    add r22.xyz, r7.xyzx, r25.xyzx
    dp3 r16.w, r22.xyzx, r22.xyzx
    rsq r16.w, r16.w
    mul r22.xyz, r16.wwww, r22.xyzx
    dp3_sat r16.w, r7.xyzx, r22.xyzx
    dp3_sat r17.w, r22.xyzx, r9.xyzx
    log r18.w, r17.w
    mul r18.w, r3.w, r18.w
    exp r18.w, r18.w
    max r16.w, r16.w, l(1.192092896E-007)
    min r19.w, r0.w, r15.w
    add r17.w, r17.w, r17.w
    mul r20.w, r17.w, r19.w
    ge r20.w, r16.w, r20.w
    eq r19.w, r0.w, r19.w
    div r21.w, r15.w, r0.w
    movc r19.w, r19.w, l(1.000000), r21.w
    mul r17.w, r17.w, r19.w
    div r16.w, r17.w, r16.w
    movc r16.w, r20.w, r16.w, r2.y
    mul r16.w, r18.w, r16.w
    mul r22.xyz, r24.xyzx, r15.wwww
    mul r23.xyz, r24.xyzx, r16.wwww
    mul r23.xyz, r14.wwww, r23.xyzx
    mad r16.xyz, r22.xyzx, r14.wwww, r16.xyzx
    mad r17.xyz, r23.xyzx, r27.xxxx, r17.xyzx
    iadd r10.w, r10.w, l(1)
    ult r14.w, r10.w, r3.x
    if_nz r14.w
      ftou r13.z, cb4[r10.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r13.z, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.z, r13.w, l(5)
  iadd r3.y, r10.w, -r13.z
endloop 
ishl r0.w, v4.x, l(3)
add r3.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r2.y, r3.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, r1.xyxx, t5.yzwx, s10
mad r2.w, r2.w, cb2[20].x, cb2[20].y
max r2.w, r2.w, l(0.000001)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r4.x, cb3[18].x, cb5[r0.w + 0].z
add r2.y, -r2.y, r2.w
add r0.w, -cb3[18].x, cb5[r0.w + 0].z
max r2.y, r2.y, l(0.000000)
mul_sat r2.w, r2.y, cb3[7].y
mul_sat r2.y, r2.y, cb3[0].y
add r5.xyw, -cb3[3].xyxz, cb3[6].xyxz
mad r5.xyw, r2.wwww, r5.xyxw, cb3[3].xyxz
add r4.y, -cb3[10].w, cb3[18].w
mad r4.y, r2.w, r4.y, cb3[10].w
add r6.zw, -cb3[13].zzzw, cb3[15].zzzw
mad r6.zw, r2.wwww, r6.zzzw, cb3[13].zzzw
add r4.w, -cb3[18].y, cb3[18].z
mad r4.w, r2.w, r4.w, cb3[18].y
add r7.w, -cb3[9].w, cb3[22].x
mad r2.w, r2.w, r7.w, cb3[9].w
dp2_sat r7.w, r13.xyxx, cb3[4].xyxx
add r4.x, -r0.w, r4.x
add r0.w, -r0.w, r2.z
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r4.x
mul_sat r0.w, r0.w, r2.z
mad r2.z, r0.w, l(-2.000000), l(3.000000)
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r2.z
mad r6.xy, r6.xyxx, r6.zwzz, r1.xyxx
sample_indexable(texture2d)(float,float,float,float) r2.z, r6.xyxx, t4.yzxw, s10
mad r2.z, r2.z, cb2[20].x, cb2[20].y
max r2.z, r2.z, l(0.000001)
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
mul r2.w, r2.w, r7.w
add r3.w, r3.w, l(2.000000)
mul r3.w, r3.w, l(0.010000)
mul r10.xyz, r3.wwww, r10.xyzx
add r2.z, -r5.z, r2.z
lt r2.z, r2.z, l(0.000000)
movc r6.xy, r2.zzzz, r1.xyxx, r6.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t0.xyzw, s11, r4.y
mad r2.z, r1.w, r4.w, -r1.w
mad r1.w, r7.w, r2.z, r1.w
sample_indexable(texture2d)(float,float,float,float) r2.z, r1.xyxx, t9.yzxw, s10
add r3.w, cb3[19].w, cb3[20].x
add_sat r3.w, -r3.w, l(1.000000)
mul r4.x, r2.z, r2.z
mad r2.z, cb3[19].w, r2.z, r3.w
mad_sat r2.z, r4.x, cb3[20].x, r2.z
add r4.xyw, -cb2[94].xyxz, l(1.000000, 1.000000, 0.000000, 1.000000)
mad_sat r4.xyw, r2.zzzz, r4.xyxw, cb2[94].xyxz
mul r11.xyzw, r9.yzzz, r9.xxyz
mul r2.z, r9.y, r9.y
mad r9.w, r9.x, r9.x, -r2.z
dp4 r13.x, r11.xyzw, cb6[0].xyzw
dp4 r13.y, r11.xyzw, cb6[2].xyzw
dp4 r13.z, r11.xyzw, cb6[4].xyzw
dp4 r11.x, r9.xyzw, cb6[1].xyzw
dp4 r11.y, r9.xyzw, cb6[3].xyzw
dp4 r11.z, r9.xyzw, cb6[5].xyzw
add r11.xyz, r11.xyzx, r13.xyzx
add r11.xyz, r11.xyzx, cb6[6].xyzx
max r11.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r2.z, r9.z, l(0.500000), l(0.500000)
add r13.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r13.xyz, r2.zzzz, r13.xyzx, cb2[38].xyzx
add r11.xyz, r11.xyzx, r13.xyzx
mul r2.z, cb6[7].x, l(3.14159274)
ftoi r3.w, cb4[94].x
mov r13.w, l(1.000000)
mov r14.w, l(1.000000)
mov r15.xyz, l(0,0,0,0)
mov r18.xyz, l(0,0,0,0)
mov r19.xyz, l(0,0,0,0)
mov r20.xyzw, l(0,0,0,0)
mov r5.z, l(1.000000)
mov r6.w, l(0)
loop 
  uge r7.w, r6.w, r3.w
  breakc_nz r7.w
  ftou r7.w, cb4[r6.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r7.w, l(140), t54.xxxx
  mov r21.xyz, r15.xyzx
  mov r22.xyz, r18.xyzx
  mov r23.xyz, r19.xyzx
  mov r24.xyzw, r20.xyzw
  mov r10.w, r5.z
  mov r11.w, r6.w
  mov r12.w, r7.w
  mov r16.w, r8.w
  loop 
    ult r17.w, r11.w, r3.w
    ieq r25.xy, r16.wwww, l(0, 1, 0, 0)
    or r19.w, r25.y, r25.x
    and r17.w, r17.w, r19.w
    breakc_z r17.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r12.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xzw, r12.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r12.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.yz, r12.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r12.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xy, r12.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r12.w, l(332), t54.xxxx
    and r19.w, r19.w, l(3)
    add r26.xyz, r12.xyzx, -r26.xyzx
    dp3 r23.w, r26.xyzx, r25.xzwx
    max r23.w, r23.w, l(0.000000)
    min r23.w, r26.w, r23.w
    mad r25.xzw, -r23.wwww, r25.xxzw, r26.xxyz
    movc r25.xyz, r25.yyyy, r25.xzwx, r26.xyzx
    dp3 r23.w, r25.xyzx, r25.xyzx
    sqrt r23.w, r23.w
    mad_sat r27.x, r23.w, r17.w, r27.y
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r27.xzxx, t44.xywz, s13, l(0.000000)
    ine r23.w, r29.y, l(1)
    movc r17.w, r23.w, l(0), r17.w
    ine r23.w, r19.w, l(2)
    if_nz r23.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.w, r12.w, l(372), t54.xxxx
      mul r25.x, r17.w, r17.w
      mul r23.w, r23.w, r25.x
      ieq r25.xy, r19.wwww, l(1, 3, 0, 0)
      mul r19.w, r2.z, r28.x
      itof r9.w, r29.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r26.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r26.xyz, r19.wwww, r26.xyzx
      mul r13.xyz, r28.yzwy, r26.xyzx
      mad r26.xyz, r23.wwww, r13.xyzx, r23.xyzx
      mov r22.w, r24.z
      mad r27.xyzw, r23.wwww, r13.wxyz, r22.wxyz
      max r29.w, r23.w, r24.w
      mov r21.w, r24.x
      mad r30.xyzw, r23.wwww, r13.xyzw, r21.xyzw
      max r31.x, r23.w, r24.y
      mov r29.x, r21.w
      mov r29.z, r27.x
      mov r24.x, r30.w
      mov r24.z, r22.w
      movc r32.xzw, r25.xxxx, r29.xxzw, r24.xxzw
      mov r27.x, r24.y
      mov r31.yzw, r22.xxyz
      movc r31.xyzw, r25.xxxx, r27.xyzw, r31.xyzw
      or r13.x, r25.y, r25.x
      movc r21.xyz, r13.xxxx, r21.xyzx, r30.xyzx
      movc r22.xyz, r25.yyyy, r22.xyzx, r31.yzwy
      movc r23.xyz, r25.yyyy, r26.xyzx, r23.xyzx
      mov r24.x, r29.x
      mov r24.y, r27.x
      mov r32.y, r31.x
      movc r24.xyzw, r25.yyyy, r24.xyzw, r32.xyzw
    else 
      add_sat r13.x, -r17.w, l(1.000000)
      mul r13.x, r13.x, r13.x
      add r13.y, -r28.x, l(1.000000)
      mad r13.x, r13.x, r13.y, r28.x
      mul r10.w, r10.w, r13.x
    endif 
    iadd r11.w, r11.w, l(1)
    ult r13.x, r11.w, r3.w
    if_nz r13.x
      ftou r12.w, cb4[r11.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r15.xyz, r21.xyzx
  mov r18.xyz, r22.xyzx
  mov r19.xyz, r23.xyzx
  mov r20.xyzw, r24.xyzw
  mov r5.z, r10.w
  mov r7.w, r11.w
  mov r8.w, r12.w
  mov r13.x, r16.w
  loop 
    ult r13.y, r7.w, r3.w
    ieq r13.z, r13.x, l(4)
    and r13.y, r13.z, r13.y
    breakc_z r13.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r8.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r8.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.y, r8.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r8.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.yz, r8.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r8.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r8.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r8.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r8.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r8.w, l(332), t54.xxxx
    and r17.w, r17.w, l(3)
    add r25.xyz, r12.xyzx, -r25.xyzx
    dp3 r29.y, r25.xyzx, r29.xyzx
    dp3 r29.z, r25.xyzx, r26.xyzx
    dp3 r29.w, r25.xyzx, r30.xyzx
    mul r25.xyz, r31.xyzx, r32.xyzx
    mad r26.xyz, r32.xyzx, r31.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r26.xyz, r32.xyzx, r26.xyzx
    mul r26.xyz, r26.xyzx, r29.yzwy
    max r26.xyz, r26.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r26.xyz, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r29.yzw, r26.xxyz, r26.xxyz
    mad r19.w, -r26.x, r26.x, l(1.000000)
    mad r19.w, r29.w, r19.w, r29.y
    add r21.w, -r19.w, l(1.000000)
    mad_sat r19.w, r29.z, r21.w, r19.w
    sqrt r19.w, r19.w
    max r29.x, r29.y, l(0.000010)
    dp3 r21.w, r25.xyzx, r29.xzwx
    mad r22.w, r26.y, r26.y, r29.x
    mad r22.w, r26.z, r26.z, r22.w
    div r21.w, r21.w, r22.w
    add r22.w, r21.w, l(1.000000)
    mad_sat r27.x, r19.w, r22.w, -r21.w
    sample_l_indexable(texture2d)(float,float,float,float) r19.w, r27.xyxx, t44.xywz, s13, l(0.000000)
    ine r13.z, r13.z, l(1)
    movc r13.z, r13.z, l(0), r19.w
    ine r19.w, r17.w, l(2)
    if_nz r19.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r8.w, l(372), t54.xxxx
      mul r21.w, r13.z, r13.z
      mul r19.w, r19.w, r21.w
      ieq r25.xy, r17.wwww, l(1, 3, 0, 0)
      mul r17.w, r2.z, r28.x
      itof r9.w, r13.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r26.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r26.xyz, r17.wwww, r26.xyzx
      mul r14.xyz, r28.yzwy, r26.xyzx
      mad r26.xyz, r19.wwww, r14.xyzx, r19.xyzx
      mov r18.w, r20.z
      mad r27.xyzw, r19.wwww, r14.wxyz, r18.wxyz
      max r29.w, r19.w, r20.w
      mov r15.w, r20.x
      mad r30.xyzw, r19.wwww, r14.xyzw, r15.xyzw
      max r31.x, r19.w, r20.y
      mov r29.x, r15.w
      mov r29.z, r27.x
      mov r20.x, r30.w
      mov r20.z, r18.w
      movc r32.xzw, r25.xxxx, r29.xxzw, r20.xxzw
      mov r27.x, r20.y
      mov r31.yzw, r18.xxyz
      movc r31.xyzw, r25.xxxx, r27.xyzw, r31.xyzw
      or r9.w, r25.y, r25.x
      movc r15.xyz, r9.wwww, r15.xyzx, r30.xyzx
      movc r18.xyz, r25.yyyy, r18.xyzx, r31.yzwy
      movc r19.xyz, r25.yyyy, r26.xyzx, r19.xyzx
      mov r20.x, r29.x
      mov r20.y, r27.x
      mov r32.y, r31.x
      movc r20.xyzw, r25.yyyy, r20.xyzw, r32.xyzw
    else 
      add_sat r9.w, -r13.z, l(1.000000)
      mul r9.w, r9.w, r9.w
      add r13.y, -r28.x, l(1.000000)
      mad r9.w, r9.w, r13.y, r28.x
      mul r5.z, r5.z, r9.w
    endif 
    iadd r7.w, r7.w, l(1)
    ult r9.w, r7.w, r3.w
    if_nz r9.w
      ftou r8.w, cb4[r7.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.x, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r14.xyz, r13.xxxx, l(0, 4, 1, 0)
  and r8.w, r14.y, r14.x
  and r8.w, r14.z, r8.w
  iadd r6.w, r7.w, -r8.w
endloop 
max r2.z, r20.z, l(1.192092896E-007)
div r9.xyz, r18.xyzx, r2.zzzz
mov_sat r20.yw, r20.yyyw
add r9.xyz, -r11.xyzx, r9.xyzx
mad r9.xyz, r20.wwww, r9.xyzx, r11.xyzx
max r2.z, r20.x, l(1.192092896E-007)
div r11.xyz, r15.xyzx, r2.zzzz
add r11.xyz, -r9.xyzx, r11.xyzx
mad r9.xyz, r20.yyyy, r11.xyzx, r9.xyzx
add r9.xyz, r19.xyzx, r9.xyzx
mad r9.xyz, r9.xyzx, r5.zzzz, r16.xyzx
mul r9.xyz, r4.xywx, r9.xyzx
mul r0.w, r0.w, r1.w
mul_sat o0.w, r2.y, r0.w
mad r0.xyz, r0.xyzx, r2.xxxx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r0.xyz, cb3[20].wwww, r0.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r0.w, r7.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.wwww
mad r0.xyz, r0.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r7.xyzx
sample_indexable(texturecube)(float,float,float,float) r0.xyz, r0.xyzx, t2.xyzw, s11
add_sat r0.w, -r0.w, l(1.000000)
log r0.w, r0.w
mul r0.w, r0.w, cb3[21].x
exp r0.w, r0.w
mul r0.xyz, r0.xyzx, cb3[20].yyyy
max r1.w, r9.y, r9.x
mul r0.xyz, r0.wwww, r0.xyzx
mul r0.xyz, r0.xyzx, cb3[10].xyzx
max r0.w, r9.z, r1.w
add_sat r0.w, r0.w, cb3[20].z
add r2.xyz, -cb3[9].xyzx, cb3[10].xyzx
mad r2.xyz, r0.wwww, r2.xyzx, cb3[9].xyzx
mul r0.xyz, r0.xyzx, r2.xyzx
mad r0.xyz, r4.xywx, r17.xyzx, r0.xyzx
mul r0.xyz, r10.xyzx, r0.xyzx
mad r0.xyz, r9.xyzx, r8.xyzx, r0.xyzx
mad r2.xyz, r6.xyzx, r5.xywx, -r0.xyzx
mad r0.xyz, r2.wwww, r2.xyzx, r0.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r2.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
lt r2.w, l(0.000000), cb2[26].w
if_nz r2.w
  mul r4.xy, r3.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r3.y, r4.x
  mad r5.y, -cb2[25].w, r3.x, r4.y
  mov r5.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r5.xyzx, t3.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.z, r1.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r1.wwww, r3.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 890 instruction slots used
