//ab881e2dbe1d997d-ps WATER REFLECTIONS SSR FIX

//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.30 on Fri Feb 26 20:01:31 2016
//
//
// Buffer Definitions: 
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4 [unused]
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n121_n200_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_n25_05602DE49167171_Param_texture    texture  float4          2d    1        1
// p_default_Setup_n14_DECAB8306147855_cp0_Param_texture    texture  float4          2d    2        1
// p_default_Setup_98031E0013807502_Param_texture    texture  float4          2d    3        1
// p_default_Material_n124_n179_DepthBufferTexture_texture    texture  float4          2d    4        1
// p_default_Setup_98FB7CC08930578_cp0_Param_texture    texture  float4          2d    5        1
// p_default_Material_n124_n170_Texture_texture    texture  float4        cube    6        1
// p_default_Material_n124_n179_OpaquesOnlyTexture_texture    texture  float4          2d    7        1
// p_default_Material_n122_n135_DepthBufferTexture_texture    texture  float4          2d    8        1
// p_default_Setup_n14_8FB12BF0685975_cp0_Param_texture    texture  float4          2d    9        1
// p_default_Material_n118_n150_n154_661830C016465534_cp0_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n14_DECA25A07266119_cp0_Param_texture    texture  float4          2d   11        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[4], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[101], immediateIndexed
dcl_constantbuffer cb3[10], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2046], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texturecube (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
//dcl_temps 30
dcl_temps 37
dcl_resource_texture2d (float,float,float,float) t125

dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w
mov r3.w, l(1.000000)

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, l(0.5)
add r3.x, r3.x, -r33.w

dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

// Uncorrected version:
mov r34.xyzw, r5.xyzw
mov r34.w, l(1.000000)

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r5.x, r5.x, -r33.w

// Corrected version:
dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx

// Uncorrected version:
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, l(0.5)
add r34.x, r34.x, -r33.w
dp3 r0.w, -r34.xyzx, -r34.xyzx
rsq r0.w, r0.w
mul r35.xyz, r0.wwww, -r34.xyzx
dp3 r36.x, r35.xyzx, cb2[0].xyzx
dp3 r36.y, r35.xyzx, cb2[1].xyzx
dp3 r36.z, r35.xyzx, cb2[2].xyzx


deriv_rty_fine r6.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz


dp4 r8.x, cb2[15].xyzw, r3.xyzw
dp4 r8.y, cb2[16].xyzw, r3.xyzw
dp4 r8.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r8.xyzx
deriv_rtx_fine r9.xyz, r8.yzxy
ishl r0.w, v3.x, l(3)
mad r2.zw, r4.xxxy, cb5[r0.w + 4].xxxy, cb5[r0.w + 4].zzzw
sample_indexable(texture2d)(float,float,float,float) r10.xy, r2.zwzz, t1.xyzw, s11
mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r10.xyxx, r10.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r10.z, r1.w
lt r1.w, l(0.000000), cb5[r0.w + 5].x
add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
dp2 r2.z, r2.zwzz, r2.zwzz
sqrt r2.z, r2.z
add r2.w, l(1.000000), -cb5[r0.w + 5].y
mad r2.z, r2.z, l(2.000000), -r2.w
div_sat r0.w, r2.z, cb5[r0.w + 5].y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
movc r0.w, r1.w, r0.w, l(1.000000)
mov r11.x, cb3[9].z
mov r11.z, l(1.000000)
mul r10.xyz, r10.xyzx, r11.xxzx
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r2.zw, r1.wwww, r10.xxxy
mul r10.xy, r0.wwww, r2.zwzz
mul r2.zw, v1.zzzw, cb3[7].zzzw
dp3 r0.w, r9.zxyz, r0.xyzx
mad r9.xyz, -r0.wwww, r0.yzxy, r9.xyzx
dp3 r0.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r0.wwww, r0.xyzx, r3.xyzx
mul r0.w, r6.x, r2.y
mad r0.w, r2.x, r6.y, -r0.w
lt r1.w, r0.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.xy, r1.wwww, r6.yzyy
mul r6.xyz, r2.yyyy, r3.xyzx
mad r6.xyz, r9.zxyz, r2.xxxx, r6.xyzx
lt r0.w, l(0.000000), |r0.w|
dp3 r2.x, r6.xyzx, r6.xyzx
rsq r2.x, r2.x
mul r11.xyz, r2.xxxx, r6.xyzx
movc r6.xyz, r0.wwww, r11.xyzx, r6.xyzx
mul r11.xyz, r0.zxyz, r6.yzxy
mad r11.xyz, r0.yzxy, r6.zxyz, -r11.xyzx
mul r12.xyz, r0.zxyz, r9.xyzx
mad r9.xyz, r0.yzxy, r9.yzxy, -r12.xyzx
dp3 r0.w, r3.xyzx, r9.xyzx
lt r0.w, r0.w, l(0.000000)
movc r0.w, r0.w, l(-1.000000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r3.xyz, r0.wwww, r11.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.zwzz, t3.xyzw, s11
mad r9.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r9.z, r9.y, cb3[9].y
mov r2.x, cb3[9].y
mov r2.y, l(-1.000000)
mul r2.xy, r2.xyxx, r9.xzxx
sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t5.yzwx, s11
mul r0.w, r0.w, cb3[9].x
mad r0.w, cb2[24].x, cb3[9].w, r0.w
frc r0.w, r0.w
mad r1.w, r0.w, l(2.000000), l(-1.000000)
add r9.xyz, r0.wwww, l(-0.500000, -1.000000, 0.500000, 0.000000)
lt r2.z, r9.x, l(0.000000)
movc r2.z, r2.z, r0.w, r9.y
lt r2.w, r0.w, l(0.500000)
movc r2.w, r2.w, r9.z, r9.x
mad r9.yz, cb3[6].xxyx, r10.xxyx, v1.xxyx
mul r11.xy, r9.yzyy, cb3[6].zwzz
mul r11.zw, r9.yyyz, cb3[5].zzzw
mul r12.xy, cb2[24].xxxx, cb3[5].xyxx
mad r9.yz, r9.yyzy, cb3[7].xxyx, r12.xxyx
sample_indexable(texture2d)(float,float,float,float) r3.w, r9.yzyy, t2.yzwx, s11
mul r9.yzw, r3.wwww, cb3[4].xxyz
mad r12.xy, -r2.xyxx, r2.wwww, r11.xyxx
mad r11.xy, -r2.xyxx, r0.wwww, r11.xyxx
mad r12.zw, -r9.xxxx, r2.xxxy, r11.zzzw
mad r2.xy, -r2.zzzz, r2.xyxx, r11.zwzz
sample_indexable(texture2d)(float,float,float,float) r13.xyz, r12.zwzz, t9.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t9.xyzw, s11
add r2.xyz, -r13.xyzx, r2.xyzx
mad r2.xyz, |r1.wwww|, r2.xyzx, r13.xyzx
sample_indexable(texture2d)(float,float,float,float) r11.xy, r11.xyxx, t11.xyzw, s11
mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r11.xyxx, r11.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r11.z, r0.w
sample_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyxx, t11.xyzw, s11
mad r12.xy, r12.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r12.xyxx, r12.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r12.z, r0.w
add r12.xyz, -r11.xyzx, r12.xyzx
mad r11.xyz, |r1.wwww|, r12.xyzx, r11.xyzx
mul r2.xyz, r2.xyzx, cb3[1].xyzx
add r0.w, -r11.z, l(1.000000)
mul r11.xy, r11.xyxx, cb3[8].xxxx
mad r11.w, -cb3[8].x, r0.w, l(1.000000)
dp3 r0.w, r11.xywx, r11.xywx
rsq r0.w, r0.w
mov r10.zw, l(0,0,0,1.000000)
mad r10.xyz, r11.xywx, r0.wwww, r10.xyzx
dp3 r0.w, r10.xyzx, r10.xyzx
rsq r0.w, r0.w
mul r10.xyz, r0.wwww, r10.xyzx
mul r3.xyz, r3.xyzx, r10.yyyy
mad r3.xyz, r10.xxxx, r6.xyzx, r3.xyzx
mad r0.xyz, r10.zzzz, r0.xyzx, r3.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
and r3.xyz, r0.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
ine r3.xyz, r3.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
and r0.xyz, r0.xyzx, r3.xyzx
ftou r3.xyz, cb4[93].xyzx
dp3_sat r1.w, r7.xyzx, r0.xyzx
max r2.w, |r5.y|, |r5.x|
add r6.xyz, -r2.wwww, cb2[70].yzwy
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mov r5.w, l(1.000000)
mov r10.xyz, r5.xyzx
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r3.y
  breakc_nz r4.w
  iadd r4.w, r3.w, r3.z
  ftou r4.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r4.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r4.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r4.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r4.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r4.w, l(172), t54.xxxx
  dp3 r15.x, -r13.xyzx, cb2[0].xyzx
  dp3 r15.y, -r13.xyzx, cb2[1].xyzx
  dp3 r15.z, -r13.xyzx, cb2[2].xyzx
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r4.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r4.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r4.w, l(240), t54.xyzw
    mov r19.x, r13.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r19.x, r5.xyzw, r19.xyzw
    mov r20.x, r13.y
    mov r20.y, r16.y
    mov r20.z, r17.y
    mov r20.w, r18.y
    dp4 r19.y, r5.xyzw, r20.xyzw
    mov r20.x, r13.z
    mov r20.y, r16.z
    mov r20.z, r17.z
    mov r20.w, r18.z
    dp4 r19.z, r5.xyzw, r20.xyzw
    mov r18.x, r13.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r7.w, r5.xyzw, r18.xyzw
    add r13.xyzw, -r7.wwww, cb2[53].xyzw
    min r13.yzw, r6.xxyz, r13.yyzw
    lt r13.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r13.yyzw
    movc r16.xyz, r13.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r13.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r13.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r13.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r13.wwww, cb2[51].xyzx, r16.xyzx
    movc r13.yzw, r13.wwww, cb2[52].xxyz, r17.xxyz
    mad r13.yzw, r19.xxyz, r16.xxyz, r13.yyzw
    lt r7.w, l(0.000000), r13.x
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.x, r16.xyxx, t43.xxxx, s14, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r9.x, r9.x, r11.w
    mad r16.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r13.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.xyxx, t43.xxxx, s14, r13.w
    add r9.x, r9.x, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.w, r16.zwzz, t43.xxxx, s14, r13.w
    add r9.x, r9.x, r11.w
    mul r9.x, r9.x, l(0.250000)
    movc r7.w, r7.w, r9.x, l(1.000000)
  else 
    mov r7.w, l(1.000000)
  endif 
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r4.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r4.w, l(288), t54.xyzw
    dp4 r4.w, r13.xyzw, r10.xyzw
    dp4 r8.w, r16.xyzw, r10.xyzw
    dp4 r9.x, r17.xyzw, r10.xyzw
    div r13.x, r4.w, r9.x
    div r13.y, r8.w, r9.x
    sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r13.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r13.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r4.w, r15.xyzx, r0.xyzx
  add r15.xyz, r7.xyzx, r15.xyzx
  dp3 r8.w, r15.xyzx, r15.xyzx
  rsq r8.w, r8.w
  mul r15.xyz, r8.wwww, r15.xyzx
  dp3_sat r8.w, r7.xyzx, r15.xyzx
  dp3_sat r9.x, r15.xyzx, r0.xyzx
  log r11.w, r9.x
  mul r11.w, r11.w, cb3[8].w
  exp r11.w, r11.w
  max r8.w, r8.w, l(1.192092896E-007)
  min r12.w, r1.w, r4.w
  add r9.x, r9.x, r9.x
  mul r13.w, r9.x, r12.w
  ge r13.w, r8.w, r13.w
  eq r12.w, r1.w, r12.w
  div r14.w, r4.w, r1.w
  movc r12.w, r12.w, l(1.000000), r14.w
  mul r9.x, r9.x, r12.w
  div r8.w, r9.x, r8.w
  movc r8.w, r13.w, r8.w, r2.w
  mul r8.w, r11.w, r8.w
  mul r15.xyz, r14.xyzx, r4.wwww
  mul r15.xyz, r13.xyzx, r15.xyzx
  mul r14.xyz, r14.xyzx, r8.wwww
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r13.xyz, r7.wwww, r13.xyzx
  mad r11.xyz, r15.xyzx, r7.wwww, r11.xyzx
  mad r12.xyz, r13.xyzx, r6.wwww, r12.xyzx
  iadd r3.w, r3.w, l(1)
endloop 
dp3 r3.y, r10.xyzx, r10.xyzx
sqrt r3.y, r3.y
mov r6.xyz, r10.xyzx
mov r6.w, l(1.000000)
mov r10.w, l(1.000000)
mov r13.xyz, r11.xyzx
mov r14.xyz, r12.xyzx
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r3.z
  breakc_nz r4.w
  ftou r4.w, cb4[r3.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r15.xyz, r13.xyzx
  mov r16.xyz, r14.xyzx
  mov r7.w, r3.w
  mov r8.w, r4.w
  mov r9.x, r5.w
  loop 
    ult r11.w, r7.w, r3.x
    ieq r17.xy, r9.xxxx, l(0, 1, 0, 0)
    or r12.w, r17.y, r17.x
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xzw, r8.w, l(0), t54.xxyz
    if_nz r17.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.w, l(12), t54.xyzw
      add r19.xyz, r10.xyzx, -r17.xzwx
      dp3 r11.w, r19.xyzx, r18.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r18.x, r11.w
      mad r17.xzw, r11.wwww, r18.yyzw, r17.xxzw
    endif 
    add r17.xyz, -r5.xyzx, r17.xzwx
    dp3 r11.w, r17.xyzx, r17.xyzx
    sqrt r11.w, r11.w
    div r17.xyz, r17.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r8.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.w, l(124), t54.xxxx
    dp3 r19.x, r17.xyzx, cb2[0].xyzx
    dp3 r19.y, r17.xyzx, cb2[1].xyzx
    dp3 r19.z, r17.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r8.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.yz, r8.w, l(40), t54.xxyx
    mad_sat r17.x, r11.w, r13.w, r17.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r17.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r13.w, r19.xyzx, r0.xyzx
    add r17.xyz, r7.xyzx, r19.xyzx
    dp3 r14.w, r17.xyzx, r17.xyzx
    rsq r14.w, r14.w
    mul r17.xyz, r14.wwww, r17.xyzx
    dp3_sat r14.w, r7.xyzx, r17.xyzx
    dp3_sat r15.w, r17.xyzx, r0.xyzx
    log r16.w, r15.w
    mul r16.w, r16.w, cb3[8].w
    exp r16.w, r16.w
    max r14.w, r14.w, l(1.192092896E-007)
    min r17.x, r1.w, r13.w
    add r15.w, r15.w, r15.w
    mul r17.y, r15.w, r17.x
    ge r17.y, r14.w, r17.y
    eq r17.x, r1.w, r17.x
    div r17.z, r13.w, r1.w
    movc r17.x, r17.x, l(1.000000), r17.z
    mul r15.w, r15.w, r17.x
    div r14.w, r15.w, r14.w
    movc r14.w, r17.y, r14.w, r2.w
    mul r14.w, r16.w, r14.w
    mul r17.xyz, r18.xyzx, r13.wwww
    mul r18.xyz, r18.xyzx, r14.wwww
    mul r18.xyz, r11.wwww, r18.xyzx
    mad r15.xyz, r17.xyzx, r11.wwww, r15.xyzx
    mad r16.xyz, r18.xyzx, r12.wwww, r16.xyzx
    iadd r7.w, r7.w, l(1)
    ult r11.w, r7.w, r3.x
    if_nz r11.w
      ftou r8.w, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.x, r8.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r17.xyz, r15.xyzx
  mov r18.xyz, r16.xyzx
  mov r4.w, r7.w
  mov r5.w, r8.w
  mov r11.w, r9.x
  loop 
    ult r12.w, r4.w, r3.x
    ieq r19.xy, r11.wwww, l(2, 3, 0, 0)
    or r13.w, r19.y, r19.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xzw, r5.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r5.w, l(0), t54.xyzx
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r5.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r5.w, l(12), t54.xxxx
      add r22.xyz, r10.xyzx, -r20.xyzx
      dp3 r13.w, r22.xyzx, r21.xyzx
      max r13.w, r13.w, l(0.000000)
      min r12.w, r12.w, r13.w
      mad r20.xyz, r12.wwww, r21.xyzx, r20.xyzx
    endif 
    add r20.xyz, -r5.xyzx, r20.xyzx
    dp3 r12.w, r20.xyzx, r20.xyzx
    sqrt r12.w, r12.w
    div r20.xyz, r20.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r5.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r5.w, l(124), t54.xxxx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r5.w, l(44), t54.xyzw
    mov r23.w, r24.x
    mad r23.xy, r12.wwww, r23.xyxx, r23.zwzz
    dp3 r14.w, r20.xyzx, -r19.xzwx
    mad_sat r15.w, r14.w, r24.y, r24.z
    mul r16.w, r15.w, r15.w
    mad r15.w, -r15.w, l(2.000000), l(3.000000)
    mul r15.w, r15.w, r16.w
    mul r15.w, r15.w, r15.w
    mul r12.w, r12.w, r14.w
    lt r12.w, r12.w, r24.w
    movc r12.w, r12.w, l(0), r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    mul r12.w, r12.w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(172), t54.xxxx
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r5.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r5.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(288), t54.xyzw
      dp4 r15.w, r19.xyzw, r6.xyzw
      dp4 r16.w, r20.xyzw, r6.xyzw
      dp4 r17.w, r23.xyzw, r6.xyzw
      div r19.x, r15.w, r17.w
      div r19.y, r16.w, r17.w
      utof r19.z, r14.w
      sample_l_indexable(texture2darray)(float,float,float,float) r19.xyz, r19.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r19.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r14.w, r19.xyzx, r19.xyzx
    mul r14.w, r12.w, r14.w
    lt r14.w, cb2[24].w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r5.w, l(156), t54.xxxx
    ine r15.w, r15.w, l(0)
    and r14.w, r14.w, r15.w
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r5.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r5.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r5.w, l(240), t54.xyzw
      mov r26.x, r20.x
      mov r26.y, r23.x
      mov r26.z, r24.x
      mov r26.w, r25.x
      dp4 r26.x, r10.xyzw, r26.xyzw
      mov r27.x, r20.y
      mov r27.y, r23.y
      mov r27.z, r24.y
      mov r27.w, r25.y
      dp4 r26.y, r10.xyzw, r27.xyzw
      mov r27.x, r20.z
      mov r27.y, r23.z
      mov r27.z, r24.z
      mov r27.w, r25.z
      dp4 r14.w, r10.xyzw, r27.xyzw
      mov r25.x, r20.w
      mov r25.y, r23.w
      mov r25.z, r24.w
      dp4 r15.w, r10.xyzw, r25.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(80), t54.xyzw
      mad_sat r20.xy, r3.yyyy, r20.xyxx, r20.zwzz
      div r23.xyzw, r26.xyxy, r15.wwww
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r23.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r24.xyxx, t43.xxxx, s14, r14.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r24.zwzz, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r23.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r23.xyxx, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r23.zwzz, t43.xxxx, s14, r14.w
      add r14.w, r14.w, r15.w
      mul r14.w, r14.w, l(0.250000)
      mad r14.w, r14.w, r20.x, r20.y
    else 
      mov r14.w, l(1.000000)
    endif 
    dp3_sat r15.w, r22.xyzx, r0.xyzx
    add r20.xyz, r7.xyzx, r22.xyzx
    dp3 r16.w, r20.xyzx, r20.xyzx
    rsq r16.w, r16.w
    mul r20.xyz, r16.wwww, r20.xyzx
    dp3_sat r16.w, r7.xyzx, r20.xyzx
    dp3_sat r17.w, r20.xyzx, r0.xyzx
    log r18.w, r17.w
    mul r18.w, r18.w, cb3[8].w
    exp r18.w, r18.w
    max r16.w, r16.w, l(1.192092896E-007)
    min r19.w, r1.w, r15.w
    add r17.w, r17.w, r17.w
    mul r20.x, r17.w, r19.w
    ge r20.x, r16.w, r20.x
    eq r19.w, r1.w, r19.w
    div r20.y, r15.w, r1.w
    movc r19.w, r19.w, l(1.000000), r20.y
    mul r17.w, r17.w, r19.w
    div r16.w, r17.w, r16.w
    movc r16.w, r20.x, r16.w, r2.w
    mul r16.w, r18.w, r16.w
    mul r20.xyz, r21.xyzx, r15.wwww
    mul r20.xyz, r19.xyzx, r20.xyzx
    mul r20.xyz, r14.wwww, r20.xyzx
    mul r21.xyz, r21.xyzx, r16.wwww
    mul r19.xyz, r19.xyzx, r21.xyzx
    mul r19.xyz, r14.wwww, r19.xyzx
    mul r19.xyz, r12.wwww, r19.xyzx
    mad r17.xyz, r20.xyzx, r12.wwww, r17.xyzx
    mad r18.xyz, r19.xyzx, r13.wwww, r18.xyzx
    iadd r4.w, r4.w, l(1)
    ult r12.w, r4.w, r3.x
    if_nz r12.w
      ftou r5.w, cb4[r4.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r13.xyz, r17.xyzx
  mov r14.xyz, r18.xyzx
  mov r12.w, r4.w
  mov r13.w, r5.w
  mov r14.w, r11.w
  loop 
    ult r15.w, r12.w, r3.x
    ieq r16.w, r14.w, l(4)
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r13.w, l(0), t54.xyzx
    add r19.xyz, -r5.xyzx, r19.xyzx
    dp3 r15.w, r19.xyzx, r19.xyzx
    sqrt r15.w, r15.w
    div r20.xyz, r19.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r13.w, l(64), t54.xyzx
    dp3 r22.x, r20.xyzx, cb2[0].xyzx
    dp3 r22.y, r20.xyzx, cb2[1].xyzx
    dp3 r22.z, r20.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r13.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r13.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r13.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r13.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r13.w, l(176), t54.xyzx
    dp3 r28.x, r19.xyzx, r24.yzwy
    dp3 r28.y, r19.xyzx, r20.xyzx
    dp3 r28.z, r19.xyzx, r25.xyzx
    add r19.xyz, -r26.xyzx, |r28.xyzx|
    mul_sat r19.xyz, r27.xyzx, r19.xyzx
    max r15.w, r19.y, r19.x
    max r23.x, r19.z, r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r16.w, r22.xyzx, r0.xyzx
    add r19.xyz, r7.xyzx, r22.xyzx
    dp3 r17.w, r19.xyzx, r19.xyzx
    rsq r17.w, r17.w
    mul r19.xyz, r17.wwww, r19.xyzx
    dp3_sat r17.w, r7.xyzx, r19.xyzx
    dp3_sat r18.w, r19.xyzx, r0.xyzx
    log r19.x, r18.w
    mul r19.x, r19.x, cb3[8].w
    exp r19.x, r19.x
    max r17.w, r17.w, l(1.192092896E-007)
    min r19.y, r1.w, r16.w
    add r18.w, r18.w, r18.w
    mul r19.z, r18.w, r19.y
    ge r19.z, r17.w, r19.z
    eq r19.y, r1.w, r19.y
    div r19.w, r16.w, r1.w
    movc r19.y, r19.y, l(1.000000), r19.w
    mul r18.w, r18.w, r19.y
    div r17.w, r18.w, r17.w
    movc r17.w, r19.z, r17.w, r2.w
    mul r17.w, r19.x, r17.w
    mul r19.xyz, r21.xyzx, r16.wwww
    mul r20.xyz, r21.xyzx, r17.wwww
    mul r20.xyz, r15.wwww, r20.xyzx
    mad r13.xyz, r19.xyzx, r15.wwww, r13.xyzx
    mad r14.xyz, r20.xyzx, r24.xxxx, r14.xyzx
    iadd r12.w, r12.w, l(1)
    ult r15.w, r12.w, r3.x
    if_nz r15.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.w, r14.w, l(5)
  iadd r3.w, r12.w, -r13.w
endloop 
add r3.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r1.w, r3.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, r1.xyxx, t8.yzwx, s10
mad r2.w, r2.w, cb2[20].x, cb2[20].y
max r2.w, r2.w, l(0.000001)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r1.w, -r1.w, r2.w
max r1.w, r1.w, l(0.000000)
mul_sat r1.w, r1.w, cb3[0].y
mov r2.w, v3.x
mul r1.w, r1.w, cb1[r2.w + 3].x
ftoi r5.xy, v0.xyxx
mov r5.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r3.w, r5.xyzw, t10.yzwx
add r4.x, cb3[2].w, cb3[3].w
add_sat r4.x, -r4.x, l(1.000000)
mul r4.y, r3.w, r3.w
mad r3.w, cb3[2].w, r3.w, r4.x
mad_sat r3.w, r4.y, cb3[3].w, r3.w
add r4.xyw, -cb2[94].xyxz, l(1.000000, 1.000000, 0.000000, 1.000000)
mad_sat r4.xyw, r3.wwww, r4.xyxw, cb2[94].xyxz
mul r5.xyzw, r0.yzzz, r0.xxyz
mul r3.w, r0.y, r0.y
mad r0.w, r0.x, r0.x, -r3.w
dp4 r6.x, r5.xyzw, cb6[0].xyzw
dp4 r6.y, r5.xyzw, cb6[2].xyzw
dp4 r6.z, r5.xyzw, cb6[4].xyzw
dp4 r5.x, r0.xyzw, cb6[1].xyzw
dp4 r5.y, r0.xyzw, cb6[3].xyzw
dp4 r5.z, r0.xyzw, cb6[5].xyzw
add r5.xyz, r5.xyzx, r6.xyzx
add r5.xyz, r5.xyzx, cb6[6].xyzx
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r3.w, r0.z, l(0.500000), l(0.500000)
add r6.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r6.xyz, r3.wwww, r6.xyzx, cb2[38].xyzx
add r5.xyz, r5.xyzx, r6.xyzx
mul r3.w, cb6[7].x, l(3.14159274)
ftoi r5.w, cb4[94].x
mov r6.w, l(1.000000)
mov r11.w, l(1.000000)
mov r12.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyzw, l(0,0,0,0)
mov r7.w, l(1.000000)
mov r8.w, l(0)
loop 
  uge r9.x, r8.w, r5.w
  breakc_nz r9.x
  ftou r9.x, cb4[r8.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.x, l(140), t54.xxxx
  mov r18.xyz, r12.xyzx
  mov r19.xyz, r15.xyzx
  mov r20.xyz, r16.xyzx
  mov r21.xyzw, r17.xyzw
  mov r13.w, r7.w
  mov r14.w, r8.w
  mov r16.w, r9.x
  mov r20.w, r10.w
  loop 
    ult r22.x, r14.w, r5.w
    ieq r22.yz, r20.wwww, l(0, 0, 1, 0)
    or r22.y, r22.z, r22.y
    and r22.x, r22.y, r22.x
    breakc_z r22.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r16.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyw, r16.w, l(16), t54.xyxz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.x, r16.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.yz, r16.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r16.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r16.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.w, r16.w, l(332), t54.xxxx
    and r24.w, r24.w, l(3)
    add r23.xyz, r10.xyzx, -r23.xyzx
    dp3 r25.w, r23.xyzx, r22.xywx
    max r25.w, r25.w, l(0.000000)
    min r23.w, r23.w, r25.w
    mad r22.xyw, -r23.wwww, r22.xyxw, r23.xyxz
    movc r22.xyz, r22.zzzz, r22.xywx, r23.xyzx
    dp3 r22.x, r22.xyzx, r22.xyzx
    sqrt r22.x, r22.x
    mad_sat r25.x, r22.x, r24.x, r25.y
    sample_l_indexable(texture2d)(float,float,float,float) r22.x, r25.xzxx, t44.zxyw, s13, l(0.000000)
    ine r22.y, r24.z, l(1)
    movc r22.x, r22.y, l(0), r22.x
    ine r22.y, r24.w, l(2)
    if_nz r22.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r16.w, l(372), t54.xxxx
      mul r22.z, r22.x, r22.x
      mul r22.y, r22.y, r22.z
      ieq r22.zw, r24.wwww, l(0, 0, 1, 3)
      mul r23.x, r3.w, r26.x
      itof r0.w, r24.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.yzw, r0.xyzw, t57.wxyz, s12, l(4.000000)
      mul r23.xyz, r23.yzwy, r23.xxxx
      mul r6.xyz, r26.yzwy, r23.xyzx
      mad r23.xyz, r22.yyyy, r6.xyzx, r20.xyzx
      mov r19.w, r21.z
      mad r24.xyzw, r22.yyyy, r6.wxyz, r19.wxyz
      max r25.w, r21.w, r22.y
      mov r18.w, r21.x
      mad r27.xyzw, r22.yyyy, r6.xyzw, r18.xyzw
      max r28.x, r21.y, r22.y
      mov r25.x, r18.w
      mov r25.z, r24.x
      mov r21.x, r27.w
      mov r21.z, r19.w
      movc r29.xzw, r22.zzzz, r25.xxzw, r21.xxzw
      mov r24.x, r21.y
      mov r28.yzw, r19.xxyz
      movc r28.xyzw, r22.zzzz, r24.xyzw, r28.xyzw
      or r6.x, r22.w, r22.z
      movc r18.xyz, r6.xxxx, r18.xyzx, r27.xyzx
      movc r19.xyz, r22.wwww, r19.xyzx, r28.yzwy
      movc r20.xyz, r22.wwww, r23.xyzx, r20.xyzx
      mov r21.x, r25.x
      mov r21.y, r24.x
      mov r29.y, r28.x
      movc r21.xyzw, r22.wwww, r21.xyzw, r29.xyzw
    else 
      add_sat r6.x, -r22.x, l(1.000000)
      mul r6.x, r6.x, r6.x
      add r6.y, -r26.x, l(1.000000)
      mad r6.x, r6.x, r6.y, r26.x
      mul r13.w, r6.x, r13.w
    endif 
    iadd r14.w, r14.w, l(1)
    ult r6.x, r14.w, r5.w
    if_nz r6.x
      ftou r16.w, cb4[r14.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r16.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r12.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.xyz, r20.xyzx
  mov r17.xyzw, r21.xyzw
  mov r7.w, r13.w
  mov r6.x, r14.w
  mov r6.y, r16.w
  mov r6.z, r20.w
  loop 
    ult r9.x, r6.x, r5.w
    ieq r10.w, r6.z, l(4)
    and r9.x, r9.x, r10.w
    breakc_z r9.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r6.y, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r6.y, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r6.y, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r6.y, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.zw, r6.y, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r6.y, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r6.y, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r6.y, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r6.y, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.x, r6.y, l(332), t54.xxxx
    and r9.x, r9.x, l(3)
    add r22.xyz, r10.xyzx, -r22.xyzx
    dp3 r26.y, r22.xyzx, r26.xyzx
    dp3 r26.z, r22.xyzx, r23.xyzx
    dp3 r26.w, r22.xyzx, r27.xyzx
    mul r22.xyz, r28.xyzx, r29.xyzx
    mad r23.xyz, r29.xyzx, r28.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r23.xyz, r29.xyzx, r23.xyzx
    mul r23.xyz, r23.xyzx, r26.yzwy
    max r23.xyz, r23.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r23.xyz, r23.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r26.yzw, r23.xxyz, r23.xxyz
    mad r10.w, -r23.x, r23.x, l(1.000000)
    mad r10.w, r26.w, r10.w, r26.y
    add r18.w, -r10.w, l(1.000000)
    mad_sat r10.w, r26.z, r18.w, r10.w
    sqrt r10.w, r10.w
    max r26.x, r26.y, l(0.000010)
    dp3 r18.w, r22.xyzx, r26.xzwx
    mad r19.w, r23.y, r23.y, r26.x
    mad r19.w, r23.z, r23.z, r19.w
    div r18.w, r18.w, r19.w
    add r19.w, r18.w, l(1.000000)
    mad_sat r24.x, r10.w, r19.w, -r18.w
    sample_l_indexable(texture2d)(float,float,float,float) r10.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    ine r18.w, r24.w, l(1)
    movc r10.w, r18.w, l(0), r10.w
    ine r18.w, r9.x, l(2)
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r6.y, l(372), t54.xxxx
      mul r19.w, r10.w, r10.w
      mul r18.w, r18.w, r19.w
      ieq r22.xy, r9.xxxx, l(1, 3, 0, 0)
      mul r9.x, r3.w, r25.x
      itof r0.w, r24.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r0.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r9.xxxx, r23.xyzx
      mul r11.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r18.wwww, r11.xyzx, r16.xyzx
      mov r15.w, r17.z
      mad r24.xyzw, r18.wwww, r11.wxyz, r15.wxyz
      max r26.w, r17.w, r18.w
      mov r12.w, r17.x
      mad r27.xyzw, r18.wwww, r11.xyzw, r12.xyzw
      max r28.x, r17.y, r18.w
      mov r26.x, r12.w
      mov r26.z, r24.x
      mov r17.x, r27.w
      mov r17.z, r15.w
      movc r29.xzw, r22.xxxx, r26.xxzw, r17.xxzw
      mov r24.x, r17.y
      mov r28.yzw, r15.xxyz
      movc r28.xyzw, r22.xxxx, r24.xyzw, r28.xyzw
      or r0.w, r22.y, r22.x
      movc r12.xyz, r0.wwww, r12.xyzx, r27.xyzx
      movc r15.xyz, r22.yyyy, r15.xyzx, r28.yzwy
      movc r16.xyz, r22.yyyy, r23.xyzx, r16.xyzx
      mov r17.x, r26.x
      mov r17.y, r24.x
      mov r29.y, r28.x
      movc r17.xyzw, r22.yyyy, r17.xyzw, r29.xyzw
    else 
      add_sat r0.w, -r10.w, l(1.000000)
      mul r0.w, r0.w, r0.w
      add r9.x, -r25.x, l(1.000000)
      mad r0.w, r0.w, r9.x, r25.x
      mul r7.w, r0.w, r7.w
    endif 
    iadd r6.x, r6.x, l(1)
    ult r0.w, r6.x, r5.w
    if_nz r0.w
      ftou r6.y, cb4[r6.x + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.z, r6.y, l(140), t54.xxxx
    endif 
  endloop 
  ine r11.xyz, r6.zzzz, l(0, 4, 1, 0)
  and r0.w, r11.y, r11.x
  and r0.w, r11.z, r0.w
  iadd r8.w, -r0.w, r6.x
endloop 
max r0.w, r17.z, l(1.192092896E-007)
div r6.xyz, r15.xyzx, r0.wwww
mov_sat r17.yw, r17.yyyw
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r17.wwww, r6.xyzx, r5.xyzx
max r0.w, r17.x, l(1.192092896E-007)
div r6.xyz, r12.xyzx, r0.wwww
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r17.yyyy, r6.xyzx, r5.xyzx
add r5.xyz, r16.xyzx, r5.xyzx
mad r5.xyz, r5.xyzx, r7.wwww, r13.xyzx
mul r5.xyz, r4.xywx, r5.xyzx
add r0.xyz, r0.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r0.xyz, cb3[8].yyyy, r0.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r0.w, r7.xyzx, r0.xyzx
mul r6.xyz, r0.xyzx, r0.wwww

// Corrected:
mov r34.xyzw, r6.xyzw
mov r34.w, l(1.0)
mad r6.xyz, r34.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r7.xyzx

// Uncorrected:
mad r36.xyz, r34.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r36.xyzx

// Corrected version for cube map reflections:
sample_indexable(texturecube)(float,float,float,float) r7.xyz, r6.xyzx, t6.xyzw, s11

add_sat r0.w, -r0.w, l(1.000000)
log r0.w, r0.w
mul r0.w, r0.w, cb3[8].z
exp r0.w, r0.w
max r3.w, r5.y, r5.x
max r3.w, r5.z, r3.w
add_sat r3.w, r3.w, cb3[4].w
add r10.xyz, -cb3[2].xyzx, cb3[3].xyzx
mad r10.xyz, r3.wwww, r10.xyzx, cb3[2].xyzx
if_nz cb2[100].x
  // Correct here
  dp3 r0.x, r36.xyzx, r0.xyzx
  mul r0.x, r0.x, l(10.000000)
  div r0.x, l(1600.000000), r0.x
  
  // Uncorrected for screen space reflections:
  mul r11.xyzw, r36.yyyy, cb0[1].xyzw
  mad r11.xyzw, r36.xxxx, cb0[0].xyzw, r11.xyzw
  mad r6.xyzw, r36.zzzz, cb0[2].xyzw, r11.xyzw
  
  
  add r8.xyz, r8.xyzx, -cb2[10].xyzx
  mul r11.xyzw, r8.yyyy, cb0[1].xyzw
  mad r11.xyzw, r8.xxxx, cb0[0].xyzw, r11.xyzw
  mad r8.xyzw, r8.zzzz, cb0[2].xyzw, r11.xyzw
  add r8.xyzw, r8.xyzw, cb0[3].xyzw
  mul r11.xyzw, r6.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r6.xyzw, r6.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r11.xyzw
  mul r11.xyzw, r8.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r8.xyzw, r8.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r11.xyzw
  mul r0.x, r0.x, l(0.594822109)
  div r11.xyz, -r8.xyzx, r6.xyzx
  add r12.xyz, -r8.xyzx, r8.wwww
  add r13.xyz, -r6.xyzx, r6.wwww
  div r12.xyz, -r12.xyzx, r13.xyzx
  lt r13.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r11.xyz, r13.xyzx, l(10000000.000000,10000000.000000,10000000.000000,0), r11.xyzx
  lt r13.xyz, r12.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r12.xyz, r13.xyzx, l(10000000.000000,10000000.000000,10000000.000000,0), r12.xyzx
  min r11.xyz, r11.xyzx, r12.xyzx
  min r0.y, r11.z, r11.y
  min r0.y, r0.y, r11.x
  mov r0.z, l(0)
  mov r3.w, r0.x
  mov r5.w, l(0)
  mov r11.x, l(0)
  mov r11.y, v0.z
  mov r12.x, l(0)
  mov r12.y, v0.z
  mov r7.w, l(0)
  loop 
    ige r9.x, r7.w, l(10)
    breakc_nz r9.x
    add r9.x, r0.z, r3.w
    min r0.z, r0.y, r9.x
    mad r13.xyzw, r0.zzzz, r6.xyzw, r8.xyzw
    mul r3.w, r3.w, l(1.11111116)
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r9.x, r13.xyxx, t4.xyzw, s10, l(0.000000)
    add r10.w, -r9.x, r13.z
    lt r10.w, l(0.000000), r10.w
    if_nz r10.w
      mov r5.w, l(1)
      mov r12.x, r0.z
      mov r12.y, r9.x
      break 
    endif 
    mov r11.x, r0.z
    mov r11.y, r9.x
    iadd r7.w, r7.w, l(1)
    mov r12.x, r0.z
    mov r12.y, r9.x
    mov r5.w, l(0)
  endloop 
  ilt r0.x, l(0), r5.w
  if_nz r0.x
    add r0.x, r11.x, r12.x
    mul r0.x, r0.x, l(0.500000)
    mad r13.xyzw, r0.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r0.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r0.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r0.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r12.xyxx, r0.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    add r0.z, r0.x, r11.x
    mul r12.x, r0.z, l(0.500000)
    mad r13.xyzw, r12.xxxx, r6.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r12.y, r13.xyxx, t4.yxzw, s10, l(0.000000)
    add r0.z, -r12.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r11.xy, r0.zzzz, r12.xyxx, r11.xyxx
    movc r0.xy, r0.zzzz, r0.xyxx, r12.xyxx
    mad r11.xzw, r11.xxxx, r6.xxyw, r8.xxyw
    mad r6.xyz, r0.xxxx, r6.xywx, r8.xywx
    div r8.xy, r11.xzxx, r11.wwww
    div r6.xy, r6.xyxx, r6.zzzz
    mad r0.z, r11.y, cb2[20].x, cb2[20].y
    div r11.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
    mad r0.y, r0.y, cb2[20].x, cb2[20].y
    div r12.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
    mad r0.yz, r8.xxyx, cb2[18].xxyx, cb2[18].zzwz
    mul r11.xy, r11.zzzz, r0.yzyy
    mad r0.yz, r6.xxyx, cb2[18].xxyx, cb2[18].zzwz
    mul r12.xy, r12.zzzz, r0.yzyy
    add r8.xyz, r11.xyzx, -r12.xyzx
    dp3 r0.y, r8.xyzx, r8.xyzx
    sqrt r0.y, r0.y
    max r6.zw, r1.xxxy, r6.xxxy
    min r8.xy, r1.xyxx, r6.xyxx
    add r6.zw, -r6.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
    mul_sat r8.xy, r8.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
    mul_sat r6.zw, r6.zzzw, l(0.000000, 0.000000, 10.000000, 10.000000)
    mul r0.z, r6.z, r8.x
    mul r0.z, r8.y, r0.z
    mul r0.z, r6.w, r0.z
    mul r3.w, r0.x, l(-0.00721347518)
    exp r3.w, r3.w
    mad r3.w, r3.w, l(-99.900002), l(100.000000)
    lt r0.y, r0.y, r3.w
    if_nz r0.y
      mul_sat r0.x, r0.x, l(0.000625)
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, l(-14.426950)
      exp r0.x, r0.x
      mul r0.x, r0.x, r0.z
      sample_l_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t7.xyzw, s13, l(0.000000)
    else 
      mov r6.xyz, l(0,0,0,0)
      mov r0.x, l(0)
    endif 
  else 
    mov r6.xyz, l(0,0,0,0)
    mov r0.x, l(0)
  endif 
else 
  mov r6.xyz, l(0,0,0,0)
  mov r0.x, l(0)
endif 
add r6.xyz, -r7.xyzx, r6.xyzx
mad r0.xyz, r0.xxxx, r6.xyzx, r7.xyzx
mul r0.xyz, r0.wwww, r0.xyzx
mul r0.xyz, r0.xyzx, cb3[3].xyzx
mul r0.xyz, r10.xyzx, r0.xyzx
mad r0.xyz, r4.xywx, r14.xyzx, r0.xyzx
mul r0.xyz, r9.yzwy, r0.xyzx
mad r0.xyz, r5.xyzx, r2.xyzx, r0.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r2.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r3.w, r3.xyzx, r3.xyzx
sqrt r3.w, r3.w
lt r4.x, l(0.000000), cb2[26].w
if_nz r4.x
  mul r4.xy, r3.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r3.y, r4.x
  mad r5.y, -cb2[25].w, r3.x, r4.y
  mov r5.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r5.xyzx, t0.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.z, r3.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r3.wwww, r3.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r2.x, cb2[96].x
mul r0.w, r0.w, r2.x
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
mul o0.w, r1.w, cb1[r2.w + 3].x
ret 
// Approximately 1129 instruction slots used
