//68ec61fe5035fbd5-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 21:52:56 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48 [unused]
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n133_n182_n188_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n8_n84_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n26_NormalBufferTexture_texture    texture  float4          2d    2        1
// p_default_Setup_n8_n69_Texture_texture    texture  float4          2d    4        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb0[2045], dynamicIndexed
// dcl_constantbuffer cb2[72], immediateIndexed
dcl_constantbuffer cb2[82], immediateIndexed
dcl_constantbuffer cb3[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 34
dcl_temps 36
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r35.xyzw, l(0, 0, 0, 0), t125.xyzw
add r35.w, v0.w, -r35.y
mul r35.w, r35.w, r35.x
mul r35.w, r35.w, cb2[81].x
add r2.x, r2.x, -r35.w


dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t2.xyzw, s10
ishl r0.w, v3.x, l(3)
dp3 r0.w, cb0[r0.w + 4].xyzx, cb0[r0.w + 4].xyzx
sqrt r0.w, r0.w
mul r3.xy, v1.xyxx, cb3[5].xyxx
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t1.yzwx, s11
mul r3.xy, r0.wwww, v1.xyxx
mul r3.xy, r3.xyxx, cb3[5].zwzz
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t4.xyzw, s11
mov_sat r0.w, cb3[6].y
mul r1.w, r1.w, r0.w
mad r3.xyz, r3.xyzx, cb3[0].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r3.xyz, r0.wwww, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
max r3.w, |r2.y|, |r2.x|
add r5.xyz, -r3.wwww, cb2[70].yzwy
add r3.w, cb3[2].w, l(1.000000)
dp3_sat r4.w, r4.xyzx, r0.xyzx
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r4.w
mov r2.w, l(1.000000)
mov r6.xyz, r2.xyzx
mov r6.w, l(1.000000)
mov r8.xyz, l(0,0,0,0)
mov r9.xyz, l(0,0,0,0)
mov r7.xyzw, l(0,0,0,0)
loop 
  uge r8.w, r7.w, cb7[0].y
  breakc_nz r8.w
  iadd r8.w, r7.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.xyz, r8.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyz, r8.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(172), t54.xxxx
  dp3 r12.x, -r10.xyzx, cb2[0].xyzx
  dp3 r12.y, -r10.xyzx, cb2[1].xyzx
  dp3 r12.z, -r10.xyzx, cb2[2].xyzx
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.xyzw, r8.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r8.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r8.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(240), t54.xyzw
    mov r16.x, r10.x
    mov r16.y, r13.x
    mov r16.z, r14.x
    mov r16.w, r15.x
    dp4 r16.x, r2.xyzw, r16.xyzw
    mov r17.x, r10.y
    mov r17.y, r13.y
    mov r17.z, r14.y
    mov r17.w, r15.y
    dp4 r16.y, r2.xyzw, r17.xyzw
    mov r17.x, r10.z
    mov r17.y, r13.z
    mov r17.z, r14.z
    mov r17.w, r15.z
    dp4 r16.z, r2.xyzw, r17.xyzw
    mov r15.x, r10.w
    mov r15.y, r13.w
    mov r15.z, r14.w
    dp4 r10.x, r2.xyzw, r15.xyzw
    add r10.xyzw, -r10.xxxx, cb2[53].xyzw
    min r10.yzw, r5.xxyz, r10.yyzw
    lt r10.xyzw, l(0.000000, 0.000000, 0.000000, 0.000000), r10.xyzw
    movc r13.xyz, r10.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r14.xyz, r10.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r13.xyz, r10.zzzz, cb2[49].xyzx, r13.xyzx
    movc r14.xyz, r10.zzzz, cb2[50].xyzx, r14.xyzx
    movc r13.xyz, r10.wwww, cb2[51].xyzx, r13.xyzx
    movc r10.yzw, r10.wwww, cb2[52].xxyz, r14.xxyz
    mad r10.yzw, r16.xxyz, r13.xxyz, r10.yyzw
    mad r13.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r10.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.w, r13.xyxx, t43.xxxx, s14, r10.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.x, r13.zwzz, t43.xxxx, s14, r10.w
    add r12.w, r12.w, r13.x
    mad r13.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r10.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.y, r13.xyxx, t43.xxxx, s14, r10.w
    add r10.y, r10.y, r12.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.z, r13.zwzz, t43.xxxx, s14, r10.w
    add r10.y, r10.z, r10.y
    mul r10.y, r10.y, l(0.250000)
    movc r10.x, r10.x, r10.y, l(1.000000)
  else 
    mov r10.x, l(1.000000)
  endif 
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyzw, r8.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r8.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(288), t54.xyzw
    dp4 r8.w, r13.xyzw, r6.xyzw
    dp4 r10.y, r14.xyzw, r6.xyzw
    dp4 r10.z, r15.xyzw, r6.xyzw
    div r13.x, r8.w, r10.z
    div r13.y, r10.y, r10.z
    sample_l_indexable(texture2d)(float,float,float,float) r10.yzw, r13.xyxx, t40.wxyz, s12, l(0.000000)
  else 
    mov r10.yzw, l(0,1.000000,1.000000,1.000000)
  endif 
  dp3 r8.w, -r4.xyzx, r12.xyzx
  add r8.w, r8.w, cb3[2].w
  div r8.w, r8.w, r3.w
  max r8.w, r8.w, l(0.000000)
  dp3_sat r11.w, r12.xyzx, r1.xyzx
  dp3_sat r12.w, r12.xyzx, r0.xyzx
  add r12.xyz, r4.xyzx, r12.xyzx
  dp3 r13.x, r12.xyzx, r12.xyzx
  rsq r13.x, r13.x
  mul r12.xyz, r12.xyzx, r13.xxxx
  dp3_sat r13.x, r4.xyzx, r12.xyzx
  dp3_sat r12.x, r12.xyzx, r0.xyzx
  max r12.y, r13.x, l(1.192092896E-007)
  min r12.z, r4.w, r12.w
  add r13.x, r12.x, r12.x
  mul r13.y, r12.z, r13.x
  ge r13.y, r12.y, r13.y
  eq r12.z, r4.w, r12.z
  div r13.z, r12.w, r4.w
  movc r12.z, r12.z, l(1.000000), r13.z
  mul r12.z, r13.x, r12.z
  div r12.y, r12.z, r12.y
  movc r12.y, r13.y, r12.y, r5.w
  mul r12.x, r12.x, r12.y
  mul r13.xyz, r10.xxxx, r10.yzwy
  mad r8.w, r8.w, r1.w, -r12.w
  mad r8.w, r0.w, r8.w, r12.w
  mul r12.yzw, r11.xxyz, r8.wwww
  mul r12.yzw, r10.yyzw, r12.yyzw
  mul r11.xyz, r11.xyzx, r12.xxxx
  mul r10.yzw, r10.yyzw, r11.xxyz
  mul r10.yzw, r10.xxxx, r10.yyzw
  mad r7.xyz, r12.yzwy, r10.xxxx, r7.xyzx
  mad r8.xyz, r10.yzwy, r9.wwww, r8.xyzx
  mad r9.xyz, r13.xyzx, r11.wwww, r9.xyzx
  iadd r7.w, r7.w, l(1)
endloop 
if_nz cb7[0].x
  mul r5.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r5.xy, r5.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r5.y, r2.w, r5.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r5.x, r6.xyzx, r6.xyzx
  sqrt r5.x, r5.x
  mov r10.xyz, r6.xyzx
  mov r10.w, l(1.000000)
  mov r6.w, l(1.000000)
  mov r11.xyz, r7.xyzx
  mov r12.xyz, r8.xyzx
  mov r13.xyz, r9.xyzx
  mov r5.y, l(0)
  loop 
    uge r5.z, r5.y, l(2)
    breakc_nz r5.z
    iadd r5.z, r2.w, r5.y
    ld_indexable(buffer)(uint,uint,uint,uint) r14.xyzw, r5.zzzz, t55.xyzw
    ushr r15.xyzw, r14.xyzw, l(30, 30, 30, 30)
    iadd r5.z, r15.y, r15.x
    iadd r5.z, r15.z, r5.z
    iadd r5.z, r15.w, r5.z
    mov r15.xyz, r11.xyzx
    mov r16.xyz, r12.xyzx
    mov r17.xyz, r13.xyzx
    mov r7.w, l(0)
    loop 
      uge r8.w, r7.w, r5.z
      breakc_nz r8.w
      ult r18.xyz, r7.wwww, l(3, 6, 9, 0)
      iadd r19.xyz, r7.wwww, l(-3, -6, -9, 0)
      movc r8.w, r18.z, r19.y, r19.z
      movc r8.w, r18.y, r19.x, r8.w
      movc r8.w, r18.x, r7.w, r8.w
      movc r9.w, r18.z, r14.z, r14.w
      movc r9.w, r18.y, r14.y, r9.w
      movc r9.w, r18.x, r14.x, r9.w
      imul null, r8.w, r8.w, l(10)
      ushr r8.w, r9.w, r8.w
      and r8.w, r8.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(140), t54.xxxx
      mov r18.xyz, r15.xyzx
      mov r19.xyz, r16.xyzx
      mov r20.xyz, r17.xyzx
      mov r11.w, r7.w
      mov r12.w, r8.w
      mov r13.w, r9.w
      loop 
        ult r15.w, r11.w, r5.z
        ieq r21.xy, r13.wwww, l(0, 1, 0, 0)
        or r16.w, r21.y, r21.x
        and r15.w, r15.w, r16.w
        breakc_z r15.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r12.w, l(0), t54.xxyz
        if_nz r21.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r12.w, l(12), t54.xyzw
          add r23.xyz, r6.xyzx, -r21.xzwx
          dp3 r15.w, r23.xyzx, r22.yzwy
          max r15.w, r15.w, l(0.000000)
          min r15.w, r22.x, r15.w
          mad r21.xzw, r15.wwww, r22.yyzw, r21.xxzw
        endif 
        add r21.xyz, -r2.xyzx, r21.xzwx
        dp3 r15.w, r21.xyzx, r21.xyzx
        sqrt r15.w, r15.w
        div r21.xyz, r21.xyzx, r15.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r12.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(124), t54.xxxx
        dp3 r23.x, r21.xyzx, cb2[0].xyzx
        dp3 r23.y, r21.xyzx, cb2[1].xyzx
        dp3 r23.z, r21.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r12.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r12.w, l(40), t54.xxyx
        mad_sat r21.x, r15.w, r17.w, r21.y
        sample_l_indexable(texture2d)(float,float,float,float) r15.w, r21.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r17.w, -r4.xyzx, r23.xyzx
        add r17.w, r17.w, cb3[2].w
        div r17.w, r17.w, r3.w
        max r17.w, r17.w, l(0.000000)
        dp3_sat r18.w, r23.xyzx, r1.xyzx
        dp3_sat r19.w, r23.xyzx, r0.xyzx
        add r21.xyz, r4.xyzx, r23.xyzx
        dp3 r20.w, r21.xyzx, r21.xyzx
        rsq r20.w, r20.w
        mul r21.xyz, r20.wwww, r21.xyzx
        dp3_sat r20.w, r4.xyzx, r21.xyzx
        dp3_sat r21.x, r21.xyzx, r0.xyzx
        max r20.w, r20.w, l(1.192092896E-007)
        min r21.y, r4.w, r19.w
        add r21.z, r21.x, r21.x
        mul r21.w, r21.z, r21.y
        ge r21.w, r20.w, r21.w
        eq r21.y, r4.w, r21.y
        div r22.w, r19.w, r4.w
        movc r21.y, r21.y, l(1.000000), r22.w
        mul r21.y, r21.z, r21.y
        div r20.w, r21.y, r20.w
        movc r20.w, r21.w, r20.w, r5.w
        mul r20.w, r21.x, r20.w
        mad r17.w, r17.w, r1.w, -r19.w
        mad r17.w, r0.w, r17.w, r19.w
        mul r21.xyz, r22.xyzx, r17.wwww
        mul r22.xyz, r22.xyzx, r20.wwww
        mul r22.xyz, r15.wwww, r22.xyzx
        mad r18.xyz, r21.xyzx, r15.wwww, r18.xyzx
        mad r19.xyz, r22.xyzx, r16.wwww, r19.xyzx
        mad r20.xyz, r15.wwww, r18.wwww, r20.xyzx
        iadd r15.w, r11.w, l(1)
        ult r16.w, r15.w, r5.z
        if_nz r16.w
          ult r21.xyz, r15.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r11.wwww, l(-2, -5, -8, 0)
          movc r16.w, r21.z, r22.y, r22.z
          movc r16.w, r21.y, r22.x, r16.w
          movc r16.w, r21.x, r15.w, r16.w
          movc r17.w, r21.z, r14.z, r14.w
          movc r17.w, r21.y, r14.y, r17.w
          movc r17.w, r21.x, r14.x, r17.w
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r17.w, r16.w
          and r12.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r12.w, l(140), t54.xxxx
        endif 
        mov r11.w, r15.w
      endloop 
      mov r21.xyz, r18.xyzx
      mov r22.xyz, r19.xyzx
      mov r23.xyz, r20.xyzx
      mov r8.w, r11.w
      mov r9.w, r12.w
      mov r15.w, r13.w
      loop 
        ult r16.w, r8.w, r5.z
        ieq r24.xy, r15.wwww, l(2, 3, 0, 0)
        or r17.w, r24.y, r24.x
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xzw, r9.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r9.w, l(0), t54.xyzx
        if_nz r24.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r9.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r9.w, l(12), t54.xxxx
          add r27.xyz, r6.xyzx, -r25.xyzx
          dp3 r17.w, r27.xyzx, r26.xyzx
          max r17.w, r17.w, l(0.000000)
          min r16.w, r16.w, r17.w
          mad r25.xyz, r16.wwww, r26.xyzx, r25.xyzx
        endif 
        add r25.xyz, -r2.xyzx, r25.xyzx
        dp3 r16.w, r25.xyzx, r25.xyzx
        sqrt r16.w, r16.w
        div r25.xyz, r25.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r9.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r9.w, l(124), t54.xxxx
        dp3 r27.x, r25.xyzx, cb2[0].xyzx
        dp3 r27.y, r25.xyzx, cb2[1].xyzx
        dp3 r27.z, r25.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r9.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r9.w, l(44), t54.xyzw
        mov r28.w, r29.x
        mad r28.xy, r16.wwww, r28.xyxx, r28.zwzz
        dp3 r18.w, r25.xyzx, -r24.xzwx
        mad_sat r19.w, r18.w, r29.y, r29.z
        mul r20.w, r19.w, r19.w
        mad r19.w, -r19.w, l(2.000000), l(3.000000)
        mul r19.w, r19.w, r20.w
        mul r19.w, r19.w, r19.w
        mul r16.w, r16.w, r18.w
        lt r16.w, r16.w, r29.w
        movc r16.w, r16.w, l(0), r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r28.xyxx, t44.xywz, s13, l(0.000000)
        mul r16.w, r16.w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(172), t54.xxxx
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r9.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r9.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(288), t54.xyzw
          dp4 r19.w, r24.xyzw, r10.xyzw
          dp4 r20.w, r25.xyzw, r10.xyzw
          dp4 r21.w, r28.xyzw, r10.xyzw
          div r24.x, r19.w, r21.w
          div r24.y, r20.w, r21.w
          utof r24.z, r18.w
          sample_l_indexable(texture2darray)(float,float,float,float) r24.xyz, r24.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r24.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r18.w, r24.xyzx, r24.xyzx
        mul r18.w, r16.w, r18.w
        lt r18.w, cb2[24].w, r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r9.w, l(156), t54.xxxx
        ine r19.w, r19.w, l(0)
        and r18.w, r18.w, r19.w
        if_nz r18.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r9.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r9.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r9.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r9.w, l(240), t54.xyzw
          mov r31.x, r25.x
          mov r31.y, r28.x
          mov r31.z, r29.x
          mov r31.w, r30.x
          dp4 r31.x, r6.xyzw, r31.xyzw
          mov r32.x, r25.y
          mov r32.y, r28.y
          mov r32.z, r29.y
          mov r32.w, r30.y
          dp4 r31.y, r6.xyzw, r32.xyzw
          mov r32.x, r25.z
          mov r32.y, r28.z
          mov r32.z, r29.z
          mov r32.w, r30.z
          dp4 r18.w, r6.xyzw, r32.xyzw
          mov r30.x, r25.w
          mov r30.y, r28.w
          mov r30.z, r29.w
          dp4 r19.w, r6.xyzw, r30.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r9.w, l(80), t54.xyzw
          mad_sat r25.xy, r5.xxxx, r25.xyxx, r25.zwzz
          div r28.xyzw, r31.xyxy, r19.wwww
          mad r29.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r28.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r29.xyxx, t43.xxxx, s14, r18.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r29.zwzz, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          mad r28.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r28.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r28.xyxx, t43.xxxx, s14, r18.w
          add r19.w, r19.w, r20.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r28.zwzz, t43.xxxx, s14, r18.w
          add r18.w, r18.w, r19.w
          mul r18.w, r18.w, l(0.250000)
          mad r18.w, r18.w, r25.x, r25.y
        else 
          mov r18.w, l(1.000000)
        endif 
        dp3 r19.w, -r4.xyzx, r27.xyzx
        add r19.w, r19.w, cb3[2].w
        div r19.w, r19.w, r3.w
        max r19.w, r19.w, l(0.000000)
        dp3_sat r20.w, r27.xyzx, r1.xyzx
        dp3_sat r21.w, r27.xyzx, r0.xyzx
        add r25.xyz, r4.xyzx, r27.xyzx
        dp3 r22.w, r25.xyzx, r25.xyzx
        rsq r22.w, r22.w
        mul r25.xyz, r22.wwww, r25.xyzx
        dp3_sat r22.w, r4.xyzx, r25.xyzx
        dp3_sat r23.w, r25.xyzx, r0.xyzx
        max r22.w, r22.w, l(1.192092896E-007)
        min r24.w, r4.w, r21.w
        add r25.x, r23.w, r23.w
        mul r25.y, r24.w, r25.x
        ge r25.y, r22.w, r25.y
        eq r24.w, r4.w, r24.w
        div r25.z, r21.w, r4.w
        movc r24.w, r24.w, l(1.000000), r25.z
        mul r24.w, r25.x, r24.w
        div r22.w, r24.w, r22.w
        movc r22.w, r25.y, r22.w, r5.w
        mul r22.w, r23.w, r22.w
        mul r25.xyz, r16.wwww, r24.xyzx
        mul r25.xyz, r18.wwww, r25.xyzx
        mad r19.w, r19.w, r1.w, -r21.w
        mad r19.w, r0.w, r19.w, r21.w
        mul r27.xyz, r26.xyzx, r19.wwww
        mul r27.xyz, r24.xyzx, r27.xyzx
        mul r27.xyz, r18.wwww, r27.xyzx
        mul r26.xyz, r26.xyzx, r22.wwww
        mul r24.xyz, r24.xyzx, r26.xyzx
        mul r24.xyz, r18.wwww, r24.xyzx
        mul r24.xyz, r16.wwww, r24.xyzx
        mad r21.xyz, r27.xyzx, r16.wwww, r21.xyzx
        mad r22.xyz, r24.xyzx, r17.wwww, r22.xyzx
        mad r23.xyz, r25.xyzx, r20.wwww, r23.xyzx
        iadd r16.w, r8.w, l(1)
        ult r17.w, r16.w, r5.z
        if_nz r17.w
          ult r24.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r25.xyz, r8.wwww, l(-2, -5, -8, 0)
          movc r17.w, r24.z, r25.y, r25.z
          movc r17.w, r24.y, r25.x, r17.w
          movc r17.w, r24.x, r16.w, r17.w
          movc r18.w, r24.z, r14.z, r14.w
          movc r18.w, r24.y, r14.y, r18.w
          movc r18.w, r24.x, r14.x, r18.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r18.w, r17.w
          and r9.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r9.w, l(140), t54.xxxx
        endif 
        mov r8.w, r16.w
      endloop 
      mov r15.xyz, r21.xyzx
      mov r16.xyz, r22.xyzx
      mov r17.xyz, r23.xyzx
      mov r16.w, r8.w
      mov r17.w, r9.w
      mov r18.w, r15.w
      loop 
        ult r19.w, r16.w, r5.z
        ieq r20.w, r18.w, l(4)
        and r19.w, r19.w, r20.w
        breakc_z r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r17.w, l(0), t54.xyzx
        add r24.xyz, -r2.xyzx, r24.xyzx
        dp3 r19.w, r24.xyzx, r24.xyzx
        sqrt r19.w, r19.w
        div r25.xyz, r24.xyzx, r19.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r17.w, l(64), t54.xyzx
        dp3 r27.x, r25.xyzx, cb2[0].xyzx
        dp3 r27.y, r25.xyzx, cb2[1].xyzx
        dp3 r27.z, r25.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r17.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.y, r17.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r17.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r17.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r17.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r17.w, l(176), t54.xyzx
        dp3 r33.x, r24.xyzx, r29.yzwy
        dp3 r33.y, r24.xyzx, r25.xyzx
        dp3 r33.z, r24.xyzx, r30.xyzx
        add r24.xyz, -r31.xyzx, |r33.xyzx|
        mul_sat r24.xyz, r32.xyzx, r24.xyzx
        max r19.w, r24.y, r24.x
        max r28.x, r24.z, r19.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r28.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r20.w, -r4.xyzx, r27.xyzx
        add r20.w, r20.w, cb3[2].w
        div r20.w, r20.w, r3.w
        max r20.w, r20.w, l(0.000000)
        dp3_sat r21.w, r27.xyzx, r1.xyzx
        dp3_sat r22.w, r27.xyzx, r0.xyzx
        add r24.xyz, r4.xyzx, r27.xyzx
        dp3 r23.w, r24.xyzx, r24.xyzx
        rsq r23.w, r23.w
        mul r24.xyz, r23.wwww, r24.xyzx
        dp3_sat r23.w, r4.xyzx, r24.xyzx
        dp3_sat r24.x, r24.xyzx, r0.xyzx
        max r23.w, r23.w, l(1.192092896E-007)
        min r24.y, r4.w, r22.w
        add r24.z, r24.x, r24.x
        mul r24.w, r24.z, r24.y
        ge r24.w, r23.w, r24.w
        eq r24.y, r4.w, r24.y
        div r25.x, r22.w, r4.w
        movc r24.y, r24.y, l(1.000000), r25.x
        mul r24.y, r24.z, r24.y
        div r23.w, r24.y, r23.w
        movc r23.w, r24.w, r23.w, r5.w
        mul r23.w, r24.x, r23.w
        mad r20.w, r20.w, r1.w, -r22.w
        mad r20.w, r0.w, r20.w, r22.w
        mul r24.xyz, r26.xyzx, r20.wwww
        mul r25.xyz, r26.xyzx, r23.wwww
        mul r25.xyz, r19.wwww, r25.xyzx
        mad r15.xyz, r24.xyzx, r19.wwww, r15.xyzx
        mad r16.xyz, r25.xyzx, r29.xxxx, r16.xyzx
        mad r17.xyz, r19.wwww, r21.wwww, r17.xyzx
        iadd r19.w, r16.w, l(1)
        ult r20.w, r19.w, r5.z
        if_nz r20.w
          ult r24.xyz, r19.wwww, l(3, 6, 9, 0)
          iadd r25.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r20.w, r24.z, r25.y, r25.z
          movc r20.w, r24.y, r25.x, r20.w
          movc r20.w, r24.x, r19.w, r20.w
          movc r21.w, r24.z, r14.z, r14.w
          movc r21.w, r24.y, r14.y, r21.w
          movc r21.w, r24.x, r14.x, r21.w
          imul null, r20.w, r20.w, l(10)
          ushr r20.w, r21.w, r20.w
          and r17.w, r20.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
        endif 
        mov r16.w, r19.w
      endloop 
      uge r17.w, r18.w, l(5)
      iadd r7.w, r16.w, -r17.w
    endloop 
    ult r5.z, r5.z, l(12)
    if_nz r5.z
      mov r11.xyz, r15.xyzx
      mov r12.xyz, r16.xyzx
      mov r13.xyz, r17.xyzx
      break 
    endif 
    iadd r5.y, r5.y, l(1)
    mov r11.xyz, r15.xyzx
    mov r12.xyz, r16.xyzx
    mov r13.xyz, r17.xyzx
  endloop 
  mov r7.xyz, r11.xyzx
  mov r8.xyz, r12.xyzx
  mov r9.xyz, r13.xyzx
endif 
mad r2.xyz, r0.wwww, cb3[2].xyzx, r7.xyzx
dp3 r1.w, r4.xyzx, r1.xyzx
mov_sat r2.w, r1.w
add r3.w, -r2.w, l(1.000000)
mad r2.w, -r2.w, cb3[1].w, l(1.000000)
log r3.w, r3.w
mul r3.w, r3.w, cb3[4].w
exp r3.w, r3.w
mul r5.xyz, r3.wwww, cb3[3].xyzx
mad r5.xyz, r9.xyzx, r5.xyzx, r2.wwww
ftoi r6.xy, v0.xyxx
mov r6.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r2.w, r6.xyww, t0.yzwx
add r3.w, cb3[6].w, cb3[7].x
add_sat r3.w, -r3.w, l(1.000000)
mul r4.w, r2.w, r2.w
mad r2.w, cb3[6].w, r2.w, r3.w
mad_sat r2.w, r4.w, cb3[7].x, r2.w
add r7.xyz, -cb3[1].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r7.xyz, r2.wwww, r7.xyzx, cb3[1].xyzx
mul r8.xyz, r8.xyzx, r7.xyzx
ld_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyzw, t53.xyzw
add r2.xyz, r2.xyzx, r6.xyzx
mul r2.xyz, r2.xyzx, r7.xyzx
add r5.xyz, r5.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r5.xyz, r0.wwww, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r3.xyz, r3.xyzx, r5.xyzx
max r0.w, r1.w, l(1.000000012E-007)
add r0.w, -r0.w, l(1.000000)
mul r2.w, r0.w, r0.w
mul r2.w, r2.w, r2.w
mul r0.w, r0.w, r2.w
mad r0.w, r0.w, l(0.960000), l(0.040000)
mul r1.xyz, r1.xyzx, r1.wwww
mad r1.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r0.x, r1.xyzx, r0.xyzx
mad_sat r0.x, cb3[7].z, r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mul r1.xyz, r8.xyzx, l(0.030000, 0.030000, 0.030000, 0.000000)
mul r0.y, r0.w, r7.x
mul r0.x, r0.x, r0.y
mad r0.yzw, r2.xxyz, r3.xxyz, r1.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 591 instruction slots used
