//a17f0767b6a21671-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 22:05:40 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12 [unused]
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n232_n277_n281_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n33_NormalBufferTexture_texture    texture  float4          2d    1        1
// p_default_Setup_n5_n78_Texture_texture    texture  float4          2d    3        1
// p_default_Setup_n5_9075B4F026705685_cp2_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n8_n74_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n8_n78_Texture_texture    texture  float4          2d    6        1
// p_default_Setup_n8_n110_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n8_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d    8        1
// p_default_Setup_n6_8B09DC7019763283_cp1_Param_texture    texture  float4          2d    9        1
// p_default_Setup_n7_n74_Texture_texture    texture  float4          2d   10        1
// p_default_Setup_n8_1BB3530022408697_cp0_Param_texture    texture  float4          2d   11        1
// p_default_Setup_n3_n78_Texture_texture    texture  float4          2d   12        1
// p_default_Setup_n8_9075B4F026705685_cp2_Param_texture    texture  float4          2d   13        1
// p_default_Setup_n3_n74_Texture_texture    texture  float4          2d   14        1
// p_default_Setup_n6_1BB3530022408697_cp0_Param_texture    texture  float4          2d   15        1
// p_default_Setup_n8_8B09DC7019763283_cp1_Param_texture    texture  float4          2d   16        1
// p_default_Setup_n6_9075B4F026705685_cp2_Param_texture    texture  float4          2d   17        1
// p_default_Setup_n6_n78_Texture_texture    texture  float4          2d   18        1
// p_default_Setup_n5_n74_Texture_texture    texture  float4          2d   20        1
// p_default_Setup_n7_n78_Texture_texture    texture  float4          2d   21        1
// p_default_Setup_n7_8B09DF1018700059_cp0_Param_texture    texture  float4          2d   22        1
// p_default_Setup_n7_n110_Texture_texture    texture  float4          2d   23        1
// p_default_Setup_n7_8B09DC7019763283_cp1_Param_texture    texture  float4          2d   24        1
// p_default_Material_5D538DD03205705_Param_texture    texture  float4          2d   25        1
// p_default_Setup_n7_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   26        1
// p_default_Setup_n6_n74_Texture_texture    texture  float4          2d   27        1
// p_default_Setup_n7_1BB3530022408697_cp0_Param_texture    texture  float4          2d   28        1
// p_default_Setup_n6_n174_458FBB301198422_cp2_Param_texture    texture  float4          2d   29        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
// dcl_constantbuffer cb2[72], immediateIndexed
dcl_constantbuffer cb2[82], immediateIndexed
dcl_constantbuffer cb3[47], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v2.xyz
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 40
dcl_temps 42
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
mad r1.zw, r1.xxxy, cb2[18].xxxy, cb2[18].zzzw
mul r2.xy, r1.zwzz, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(0, 0, 0, 0), t125.xyzw
add r41.w, v0.w, -r41.y
mul r41.w, r41.w, r41.x
mul r41.w, r41.w, cb2[81].x
add r2.x, r2.x, -r41.w


dp3 r1.z, -r2.xyzx, -r2.xyzx
rsq r1.z, r1.z
mul r3.xyz, r1.zzzz, -r2.xyzx
dp3 r4.x, r3.xyzx, cb2[0].xyzx
dp3 r4.y, r3.xyzx, cb2[1].xyzx
dp3 r4.z, r3.xyzx, cb2[2].xyzx
deriv_rty_fine r3.xy, v1.xyxx
deriv_rtx_fine r1.zw, v1.xxxy
mul r5.xy, r1.xyxx, v0.wwww
mov r5.z, v0.w
mov r5.w, l(1.000000)
dp4 r3.w, cb2[15].xyzw, r5.xyzw
dp4 r4.w, cb2[16].xyzw, r5.xyzw
dp4 r5.x, cb2[17].xyzw, r5.xyzw
deriv_rty_fine r6.y, r3.w
deriv_rty_fine r6.z, r4.w
deriv_rty_fine r6.x, r5.x
deriv_rtx_fine r7.x, r3.w
deriv_rtx_fine r7.y, r4.w
deriv_rtx_fine r7.z, r5.x
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t1.xyzw, s10
dp3 r3.w, r7.xyzx, r0.yzwy
mad r8.xyz, -r3.wwww, r0.zwyz, r7.yzxy
dp3 r3.w, r6.yzxy, r0.yzwy
mad r9.xyz, -r3.wwww, r0.yzwy, r6.yzxy
mul r3.w, r3.x, r1.w
mad r3.w, r1.z, r3.y, -r3.w
lt r4.w, r3.w, l(0.000000)
movc r4.w, r4.w, l(-1.000000), l(1.000000)
mov r3.z, -r1.w
mul r10.xy, r3.yzyy, r4.wwww
mul r10.yzw, r9.xxyz, r10.yyyy
mad r10.xyz, r8.zxyz, r10.xxxx, r10.yzwy
lt r3.z, l(0.000000), |r3.w|
dp3 r3.w, r10.xyzx, r10.xyzx
rsq r3.w, r3.w
mul r11.xyz, r3.wwww, r10.xyzx
movc r10.xyz, r3.zzzz, r11.xyzx, r10.xyzx
mul r11.xyz, r0.wyzw, r10.yzxy
mad r11.xyz, r0.zwyz, r10.zxyz, -r11.xyzx
mul r12.xyz, r0.wyzw, r8.xyzx
mad r8.xyz, r0.zwyz, r8.yzxy, -r12.xyzx
dp3 r3.z, r9.xyzx, r8.xyzx
lt r3.z, r3.z, l(0.000000)
movc r3.z, r3.z, l(-1.000000), l(1.000000)
mul r3.z, r3.z, r4.w
mul r8.xyz, r3.zzzz, r11.xyzx
mul r9.xyz, r0.wyzw, r7.yzxy
mad r9.xyz, r0.zwyz, r7.zxyz, -r9.xyzx
mul r11.xyz, r0.zwyz, r6.xyzx
mad r6.xyz, r6.zxyz, r0.wyzw, -r11.xyzx
dp3 r11.x, r6.xyzx, r4.xyzx
dp3 r11.y, r9.xyzx, r4.xyzx
dp3 r3.z, r7.xyzx, r6.xyzx
div r3.zw, r11.xxxy, r3.zzzz
mul r3.xy, r3.xyxx, r3.wwww
mad r1.zw, r3.zzzz, r1.zzzw, r3.xxxy
mul r3.xyzw, v1.xyzw, cb3[33].xyzw
mul r6.xyzw, v1.xyxy, cb3[26].zwxy
sample_indexable(texture2d)(float,float,float,float) r6.xy, r6.xyxx, t12.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r3.xyxx, t14.xyzw, s11
add r3.x, -cb3[46].z, cb3[46].y
mad r3.x, r6.y, r3.x, cb3[46].z
add r9.xy, cb3[45].xzxx, cb3[45].wyww
mov_sat r9.x, r9.x
mul r11.xyz, r9.xxxx, cb3[18].xyzx
mad r12.xyz, cb3[10].xyzx, r6.xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r12.xyz, r9.xxxx, r12.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r3.x, r3.x, l(-1.000000)
mad r3.x, r9.x, r3.x, l(1.000000)
mad r7.xyz, r7.xyzx, cb3[0].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r7.xyz, r9.xxxx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
dp3 r3.y, r4.xyzx, r0.yzwy
mul r6.xy, r0.yzyy, r3.yyyy
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r4.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.y, r3.zwzz, t23.yxzw, s11
mul r3.zw, r6.xxxy, cb3[43].xxxx
mul r13.xyzw, v1.xyxy, cb3[35].xyzw
sample_indexable(texture2d)(float,float,float,float) r4.w, v1.xyxx, t22.yzwx, s11
mad r9.zw, cb2[24].xxxx, cb3[32].xxxy, r13.zzzw
mul r14.xyzw, v1.xyxy, cb3[27].zwxy
mul r13.zw, v1.xxxy, cb3[25].zzzw
sample_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t24.yzwx, s11
mul r5.w, r5.w, cb3[42].y
add r4.w, r4.w, l(-0.500000)
mul r4.w, r4.w, cb3[41].z
sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t24.xzyw, s11
mul_sat r3.z, r5.w, r3.z
mul r1.zw, r1.zzzw, cb3[34].xxxy
mov_sat r13.x, cb3[41].w
mul r15.xy, r4.wwww, r1.zwzz
mad r15.zw, r1.zzzw, r4.wwww, v1.xxxy
mul r15.zw, r15.zzzw, cb3[30].xxxy
sample_indexable(texture2d)(float,float,float,float) r15.zw, r15.zwzz, t21.zwxy, s11
mad r9.zw, r1.zzzw, r4.wwww, r9.zzzw
mad r15.xy, cb3[25].xyxx, v1.xyxx, r15.xyxx
mad r1.zw, r1.zzzw, r4.wwww, r14.xxxy
sample_indexable(texture2d)(float,float,float,float) r16.xyz, r15.xyxx, t10.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r9.zw, r9.zwzz, t26.zwxy, s11
mad r9.zw, r9.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
sample_indexable(texture2d)(float,float,float,float) r1.zw, r1.zwzz, t28.zwxy, s11
mad r1.zw, r1.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r17.xyz, r15.zzzz, cb3[20].xyzx
add r3.w, -cb3[44].w, cb3[44].x
mad r3.w, r15.w, r3.w, cb3[44].w
mul r14.xy, r1.zwzz, r1.zwzz
mad r4.w, -r1.z, r1.z, l(1.000000)
mad r4.w, -r1.w, r1.w, r4.w
max r5.w, r14.y, r14.x
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r1.zw, r1.zzzw, -r4.wwww
mul r14.xy, r9.zwzz, r9.zwzz
mad r4.w, -r9.z, r9.z, l(1.000000)
mad r4.w, -r9.w, r9.w, r4.w
max r5.w, r14.y, r14.x
mul r5.w, r5.w, l(0.0000610351563)
max r4.w, r4.w, r5.w
rsq r4.w, r4.w
mul r9.zw, r9.zzzw, -r4.wwww
mul r9.zw, r9.zzzw, cb3[40].wwww
mad r15.xyz, -cb3[20].xyzx, r15.zzzz, cb3[14].xyzx
mad r15.xyz, r3.zzzz, r15.xyzx, r17.xyzx
add r4.w, -r3.w, cb3[42].x
mad r3.z, r3.z, r4.w, r3.w
mad r17.xyz, -r9.xxxx, cb3[18].xyzx, cb3[11].xyzx
mad r11.xyz, r13.xxxx, r17.xyzx, r11.xyzx
mul r3.w, r3.y, r13.x
mad r1.zw, r1.zzzw, cb3[43].yyyy, r9.zzzw
mad r9.xzw, r16.xxyz, cb3[3].xxyz, -r7.xxyz
mad r7.xyz, r13.xxxx, r9.xzwx, r7.xyzx
add r9.xzw, -r12.xxyz, r15.xxyz
mad r9.xzw, r13.xxxx, r9.xxzw, r12.xxyz
add r3.z, -r3.x, r3.z
mad r3.x, r13.x, r3.z, r3.x
mul r12.xy, r1.zwzz, r13.xxxx
mul r12.zw, v1.xxxy, cb3[40].xxxy
sample_indexable(texture2d)(float,float,float,float) r3.z, r12.zwzz, t7.yzxw, s11
mul r15.xyzw, v1.xyxy, cb3[37].zwxy
mul r12.zw, r6.xxxy, cb3[22].wwww
mul r14.xy, v1.xyxx, cb3[29].xyxx
mul r16.xyzw, v1.xyxy, cb3[28].zwxy
sample_indexable(texture2d)(float,float,float,float) r4.w, r15.xyxx, t16.yzwx, s11
mul r17.xyzw, cb2[24].xxxx, cb3[31].zwxy
mad r15.xy, v1.xyxx, cb3[29].zwzz, r17.xyxx
mul r17.xy, v1.xyxx, cb3[32].zwzz
sample_indexable(texture2d)(float,float,float,float) r17.xy, r17.xyxx, t6.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r18.y, r14.zwzz, t13.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r19.xyz, r16.xyxx, t5.xyzw, s11
mul r4.w, r4.w, cb3[19].w
sample_indexable(texture2d)(float,float,float,float) r14.zw, r16.zwzz, t11.zwxy, s11
mad r14.zw, r14.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r16.xyz, r17.xxxx, cb3[16].xyzx
sample_indexable(texture2d)(float,float,float,float) r15.xy, r15.xyxx, t8.xyzw, s11
mad r15.xy, r15.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r20.xy, r14.zwzz, r14.zwzz
mad r5.w, -r14.z, r14.z, l(1.000000)
mad r5.w, -r14.w, r14.w, r5.w
max r7.w, r20.y, r20.x
mul r7.w, r7.w, l(0.0000610351563)
max r5.w, r5.w, r7.w
rsq r5.w, r5.w
mul r14.zw, r14.zzzw, -r5.wwww
mul r20.xy, r15.xyxx, r15.xyxx
mad r5.w, -r15.x, r15.x, l(1.000000)
mad r5.w, -r15.y, r15.y, r5.w
max r7.w, r20.y, r20.x
mul r7.w, r7.w, l(0.0000610351563)
max r5.w, r5.w, r7.w
rsq r5.w, r5.w
mul r15.xy, r15.xyxx, -r5.wwww
add r5.w, cb3[24].w, -cb3[40].z
mad r5.w, r17.y, r5.w, cb3[40].z
mul r15.xy, r15.xyxx, cb3[10].wwww
sample_indexable(texture2d)(float,float,float,float) r7.w, r12.zwzz, t16.xzwy, s11
mul_sat r4.w, r4.w, r7.w
mad r12.zw, r14.zzzw, cb3[23].wwww, r15.xxxy
mad r20.xyz, -cb3[16].xyzx, r17.xxxx, cb3[21].xyzx
mad r16.xyz, r4.wwww, r20.xyzx, r16.xyzx
add r7.w, -r5.w, cb3[17].w
mad r4.w, r4.w, r7.w, r5.w
mov_sat r18.x, cb3[16].w
mov r18.z, l(1.000000)
dp3_sat r13.y, cb3[9].xyzx, r18.xyzx
add r18.xyz, -r11.xyzx, cb3[17].xyzx
mad r11.xyz, r13.yyyy, r18.xyzx, r11.xyzx
mad r3.y, -r13.x, r3.y, r3.z
mad r3.y, r13.y, r3.y, r3.w
mad r18.xyz, r19.xyzx, cb3[1].xyzx, -r7.xyzx
mad r7.xyz, r13.yyyy, r18.xyzx, r7.xyzx
mad r1.zw, -r13.xxxx, r1.zzzw, r12.zzzw
mad r1.zw, r13.yyyy, r1.zzzw, r12.xxxy
add r12.xyz, -r9.xzwx, r16.xyzx
mad r9.xzw, r13.yyyy, r12.xxyz, r9.xxzw
add r3.z, -r3.x, r4.w
mad r3.x, r13.y, r3.z, r3.x
max r3.z, r13.y, r13.x
mul r12.xy, v1.xyxx, cb3[38].zwzz
mul r12.zw, v1.xxxy, cb3[34].zzzw
mul r14.zw, v1.xxxy, cb3[39].zzzw
sample_indexable(texture2d)(float,float,float,float) r14.zw, r14.zwzz, t3.zwxy, s11
sample_indexable(texture2d)(float,float,float,float) r16.y, r12.xyxx, t4.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.zwzz, t20.xyzw, s11
add r3.w, cb3[8].w, -cb3[9].w
mad r3.w, r14.w, r3.w, cb3[9].w
mov_sat r16.x, cb3[6].w
mov r16.z, l(1.000000)
dp3_sat r4.w, cb3[12].xyzx, r16.xyzx
add r16.xyz, -r11.xyzx, cb3[24].xyzx
mad r11.xyz, r4.wwww, r16.xyzx, r11.xyzx
mad r16.xyz, cb3[7].xyzx, r14.zzzz, -r9.xzwx
mad r9.xzw, r4.wwww, r16.xxyz, r9.xxzw
add r3.w, -r3.x, r3.w
mad r3.x, r4.w, r3.w, r3.x
mad r12.xyz, r12.xyzx, cb3[4].xyzx, -r7.xyzx
mad r7.xyz, r4.wwww, r12.xyzx, r7.xyzx
mul r6.xy, r6.xyxx, cb3[15].wwww
sample_indexable(texture2d)(float,float,float,float) r3.w, r13.zwzz, t9.yzwx, s11
mul r12.xyzw, v1.xyxy, cb3[36].xyzw
sample_indexable(texture2d)(float,float,float,float) r5.w, r12.zwzz, t18.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r16.y, r6.zwzz, t17.yxzw, s11
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r12.xyxx, t27.xyzw, s11
mul r3.w, r3.w, cb3[18].w
sample_indexable(texture2d)(float,float,float,float) r6.zw, r14.xyxx, t15.zwxy, s11
mad r6.zw, r6.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r14.xyz, r5.wwww, cb3[6].xyzx
mul r13.zw, r6.zzzw, r6.zzzw
mad r7.w, -r6.z, r6.z, l(1.000000)
mad r7.w, -r6.w, r6.w, r7.w
max r8.w, r13.w, r13.z
mul r8.w, r8.w, l(0.0000610351563)
max r7.w, r7.w, r8.w
rsq r7.w, r7.w
mul r6.zw, r6.zzzw, -r7.wwww
sample_indexable(texture2d)(float,float,float,float) r6.x, r6.xyxx, t9.yxzw, s11
mad r13.zw, cb2[24].xxxx, cb3[38].xxxy, r15.zzzw
sample_indexable(texture2d)(float,float,float,float) r13.zw, r13.zwzz, t29.zwxy, s11
mad r13.zw, r13.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r15.xy, r13.zwzz, r13.zwzz
mad r6.y, -r13.z, r13.z, l(1.000000)
mad r6.y, -r13.w, r13.w, r6.y
max r7.w, r15.y, r15.x
mul r7.w, r7.w, l(0.0000610351563)
max r6.y, r6.y, r7.w
rsq r6.y, r6.y
mul r13.zw, r13.zzzw, -r6.yyyy
mul r13.zw, r13.zzzw, cb3[41].yyyy
mad r6.yz, r6.zzwz, cb3[12].wwww, r13.zzwz
mul_sat r3.w, r3.w, r6.x
add r6.x, -cb3[11].w, cb3[20].w
mad r6.x, r3.w, r6.x, cb3[11].w
mad r15.xyz, -cb3[6].xyzx, r5.wwww, cb3[23].xyzx
mad r14.xyz, r3.wwww, r15.xyzx, r14.xyzx
mov_sat r16.x, cb3[21].w
mov r16.z, l(1.000000)
dp3_sat r3.w, cb3[8].xyzx, r16.xyzx
add r15.xyz, -r11.xyzx, cb3[19].xyzx
mad r11.xyz, r3.wwww, r15.xyzx, r11.xyzx
mad r12.xyz, r12.xyzx, cb3[5].xyzx, -r7.xyzx
mad r7.xyz, r3.wwww, r12.xyzx, r7.xyzx
add r6.yz, -r1.zzwz, r6.yyzy
mad r1.zw, r3.wwww, r6.yyyz, r1.zzzw
add r5.w, -r3.x, r6.x
mad r3.x, r3.w, r5.w, r3.x
add r6.xyz, -r9.xzwx, r14.xyzx
mad r6.xyz, r3.wwww, r6.xyzx, r9.xzwx
max r3.w, r3.w, r4.w
add r4.w, -r3.w, l(1.000000)
max r3.z, r3.z, r3.w
mul r9.xz, r13.xxyx, r4.wwww
add r3.z, -r3.z, l(1.000000)
mul r8.xyz, r8.xyzx, r1.wwww
mad r8.xyz, r1.zzzz, r10.xyzx, r8.xyzx
mad r8.xyz, v2.xyzx, r0.xxxx, -r8.xyzx
dp3 r0.x, r8.xyzx, r8.xyzx
rsq r0.x, r0.x
mul r8.xyz, r0.xxxx, r8.xyzx
max r0.x, |r2.y|, |r2.x|
add r10.xyz, -r0.xxxx, cb2[70].yzwy
add r1.zw, cb3[42].zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
dp3_sat r0.x, r4.xyzx, r8.xyzx
div r3.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
mov r2.w, l(1.000000)
mov r12.xyz, r2.xyzx
mov r12.w, l(1.000000)
mov r13.xyz, l(0,0,0,0)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, cb7[0].y
  breakc_nz r5.w
  iadd r5.w, r4.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r5.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r5.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r5.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r5.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.w, r5.w, l(172), t54.xxxx
  dp3 r19.x, -r16.xyzx, cb2[0].xyzx
  dp3 r19.y, -r16.xyzx, cb2[1].xyzx
  dp3 r19.z, -r16.xyzx, cb2[2].xyzx
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r5.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r5.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r5.w, l(240), t54.xyzw
    mov r23.x, r16.x
    mov r23.y, r20.x
    mov r23.z, r21.x
    mov r23.w, r22.x
    dp4 r23.x, r2.xyzw, r23.xyzw
    mov r24.x, r16.y
    mov r24.y, r20.y
    mov r24.z, r21.y
    mov r24.w, r22.y
    dp4 r23.y, r2.xyzw, r24.xyzw
    mov r24.x, r16.z
    mov r24.y, r20.z
    mov r24.z, r21.z
    mov r24.w, r22.z
    dp4 r23.z, r2.xyzw, r24.xyzw
    mov r22.x, r16.w
    mov r22.y, r20.w
    mov r22.z, r21.w
    dp4 r7.w, r2.xyzw, r22.xyzw
    add r16.xyzw, -r7.wwww, cb2[53].xyzw
    min r16.yzw, r10.xxyz, r16.yyzw
    lt r16.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r16.yyzw
    movc r20.xyz, r16.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r21.xyz, r16.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r20.xyz, r16.zzzz, cb2[49].xyzx, r20.xyzx
    movc r21.xyz, r16.zzzz, cb2[50].xyzx, r21.xyzx
    movc r20.xyz, r16.wwww, cb2[51].xyzx, r20.xyzx
    movc r16.yzw, r16.wwww, cb2[52].xxyz, r21.xxyz
    mad r16.yzw, r23.xxyz, r20.xxyz, r16.yyzw
    lt r7.w, l(0.000000), r16.x
    mad r20.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r9.w, r20.xyxx, t43.xxxx, s14, r16.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r20.zwzz, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r10.w
    mad r20.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r16.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r20.xyxx, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r10.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r20.zwzz, t43.xxxx, s14, r16.w
    add r9.w, r9.w, r10.w
    mul r9.w, r9.w, l(0.250000)
    movc r7.w, r7.w, r9.w, l(1.000000)
  else 
    mov r7.w, l(1.000000)
  endif 
  if_nz r8.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r5.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r5.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r5.w, l(288), t54.xyzw
    dp4 r5.w, r16.xyzw, r12.xyzw
    dp4 r8.w, r20.xyzw, r12.xyzw
    dp4 r9.w, r21.xyzw, r12.xyzw
    div r16.x, r5.w, r9.w
    div r16.y, r8.w, r9.w
    sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r16.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r16.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r5.w, -r4.xyzx, r19.xyzx
  add r17.xy, r5.wwww, cb3[42].zwzz
  div r17.xy, r17.xyxx, r1.zwzz
  max r17.xy, r17.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  dp3_sat r5.w, r19.xyzx, r5.xyzx
  dp3_sat r8.w, r19.xyzx, r8.xyzx
  add r19.xyz, r4.xyzx, r19.xyzx
  dp3 r9.w, r19.xyzx, r19.xyzx
  rsq r9.w, r9.w
  mul r19.xyz, r9.wwww, r19.xyzx
  dp3_sat r9.w, r4.xyzx, r19.xyzx
  dp3_sat r10.w, r19.xyzx, r8.xyzx
  log r11.w, r10.w
  mul r11.w, r3.x, r11.w
  exp r11.w, r11.w
  max r9.w, r9.w, l(1.192092896E-007)
  min r13.w, r0.x, r8.w
  add r10.w, r10.w, r10.w
  mul r14.w, r10.w, r13.w
  ge r14.w, r9.w, r14.w
  eq r13.w, r0.x, r13.w
  div r15.w, r8.w, r0.x
  movc r13.w, r13.w, l(1.000000), r15.w
  mul r10.w, r10.w, r13.w
  div r9.w, r10.w, r9.w
  movc r9.w, r14.w, r9.w, r3.w
  mul r9.w, r11.w, r9.w
  mul r19.xyz, r7.wwww, r16.xyzx
  mad r10.w, r17.y, r3.y, -r8.w
  mad r8.w, r9.x, r10.w, r8.w
  mad r10.w, r17.x, r3.y, -r8.w
  mad r8.w, r9.z, r10.w, r8.w
  mul r20.xyz, r18.xyzx, r8.wwww
  mul r20.xyz, r16.xyzx, r20.xyzx
  mul r18.xyz, r18.xyzx, r9.wwww
  mul r16.xyz, r16.xyzx, r18.xyzx
  mul r16.xyz, r7.wwww, r16.xyzx
  mad r13.xyz, r20.xyzx, r7.wwww, r13.xyzx
  mad r14.xyz, r16.xyzx, r6.wwww, r14.xyzx
  mad r15.xyz, r19.xyzx, r5.wwww, r15.xyzx
  iadd r4.w, r4.w, l(1)
endloop 
if_nz cb7[0].x
  mul r10.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r10.xy, r10.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r10.y, r2.w, r10.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r4.w, r12.xyzx, r12.xyzx
  sqrt r4.w, r4.w
  mov r10.xyz, r12.xyzx
  mov r10.w, l(1.000000)
  mov r12.w, l(1.000000)
  mov r16.xyz, r13.xyzx
  mov r18.xyz, r14.xyzx
  mov r19.xyz, r15.xyzx
  mov r5.w, l(0)
  loop 
    uge r6.w, r5.w, l(2)
    breakc_nz r6.w
    iadd r6.w, r2.w, r5.w
    ld_indexable(buffer)(uint,uint,uint,uint) r20.xyzw, r6.wwww, t55.xyzw
    ushr r21.xyzw, r20.xyzw, l(30, 30, 30, 30)
    iadd r6.w, r21.y, r21.x
    iadd r6.w, r21.z, r6.w
    iadd r6.w, r21.w, r6.w
    mov r21.xyz, r16.xyzx
    mov r22.xyz, r18.xyzx
    mov r23.xyz, r19.xyzx
    mov r7.w, l(0)
    loop 
      uge r8.w, r7.w, r6.w
      breakc_nz r8.w
      ult r24.xyz, r7.wwww, l(3, 6, 9, 0)
      iadd r25.xyz, r7.wwww, l(-3, -6, -9, 0)
      movc r8.w, r24.z, r25.y, r25.z
      movc r8.w, r24.y, r25.x, r8.w
      movc r8.w, r24.x, r7.w, r8.w
      movc r9.w, r24.z, r20.z, r20.w
      movc r9.w, r24.y, r20.y, r9.w
      movc r9.w, r24.x, r20.x, r9.w
      imul null, r8.w, r8.w, l(10)
      ushr r8.w, r9.w, r8.w
      and r8.w, r8.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(140), t54.xxxx
      mov r24.xyz, r21.xyzx
      mov r25.xyz, r22.xyzx
      mov r26.xyz, r23.xyzx
      mov r11.w, r7.w
      mov r13.w, r8.w
      mov r14.w, r9.w
      loop 
        ult r15.w, r11.w, r6.w
        ieq r17.xy, r14.wwww, l(0, 1, 0, 0)
        or r16.w, r17.y, r17.x
        and r15.w, r15.w, r16.w
        breakc_z r15.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r13.w, l(0), t54.xyzx
        if_nz r17.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r13.w, l(12), t54.xyzw
          add r29.xyz, r12.xyzx, -r27.xyzx
          dp3 r15.w, r29.xyzx, r28.yzwy
          max r15.w, r15.w, l(0.000000)
          min r15.w, r28.x, r15.w
          mad r27.xyz, r15.wwww, r28.yzwy, r27.xyzx
        endif 
        add r27.xyz, -r2.xyzx, r27.xyzx
        dp3 r15.w, r27.xyzx, r27.xyzx
        sqrt r15.w, r15.w
        div r27.xyz, r27.xyzx, r15.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r13.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r13.w, l(124), t54.xxxx
        dp3 r29.x, r27.xyzx, cb2[0].xyzx
        dp3 r29.y, r27.xyzx, cb2[1].xyzx
        dp3 r29.z, r27.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.x, r13.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.yz, r13.w, l(40), t54.xxyx
        mad_sat r27.x, r15.w, r17.x, r27.y
        sample_l_indexable(texture2d)(float,float,float,float) r15.w, r27.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r17.x, -r4.xyzx, r29.xyzx
        add r17.xy, r17.xxxx, cb3[42].zwzz
        div r17.xy, r17.xyxx, r1.zwzz
        max r17.xy, r17.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
        dp3_sat r18.w, r29.xyzx, r5.xyzx
        dp3_sat r19.w, r29.xyzx, r8.xyzx
        add r27.xyz, r4.xyzx, r29.xyzx
        dp3 r21.w, r27.xyzx, r27.xyzx
        rsq r21.w, r21.w
        mul r27.xyz, r21.wwww, r27.xyzx
        dp3_sat r21.w, r4.xyzx, r27.xyzx
        dp3_sat r22.w, r27.xyzx, r8.xyzx
        log r23.w, r22.w
        mul r23.w, r3.x, r23.w
        exp r23.w, r23.w
        max r21.w, r21.w, l(1.192092896E-007)
        min r24.w, r0.x, r19.w
        add r22.w, r22.w, r22.w
        mul r25.w, r22.w, r24.w
        ge r25.w, r21.w, r25.w
        eq r24.w, r0.x, r24.w
        div r26.w, r19.w, r0.x
        movc r24.w, r24.w, l(1.000000), r26.w
        mul r22.w, r22.w, r24.w
        div r21.w, r22.w, r21.w
        movc r21.w, r25.w, r21.w, r3.w
        mul r21.w, r23.w, r21.w
        mad r17.y, r17.y, r3.y, -r19.w
        mad r17.y, r9.x, r17.y, r19.w
        mad r17.x, r17.x, r3.y, -r17.y
        mad r17.x, r9.z, r17.x, r17.y
        mul r27.xyz, r28.xyzx, r17.xxxx
        mul r28.xyz, r28.xyzx, r21.wwww
        mul r28.xyz, r15.wwww, r28.xyzx
        mad r24.xyz, r27.xyzx, r15.wwww, r24.xyzx
        mad r25.xyz, r28.xyzx, r16.wwww, r25.xyzx
        mad r26.xyz, r15.wwww, r18.wwww, r26.xyzx
        iadd r15.w, r11.w, l(1)
        ult r16.w, r15.w, r6.w
        if_nz r16.w
          ult r27.xyz, r15.wwww, l(3, 6, 9, 0)
          iadd r28.xyz, r11.wwww, l(-2, -5, -8, 0)
          movc r16.w, r27.z, r28.y, r28.z
          movc r16.w, r27.y, r28.x, r16.w
          movc r16.w, r27.x, r15.w, r16.w
          movc r17.x, r27.z, r20.z, r20.w
          movc r17.x, r27.y, r20.y, r17.x
          movc r17.x, r27.x, r20.x, r17.x
          imul null, r16.w, r16.w, l(10)
          ushr r16.w, r17.x, r16.w
          and r13.w, r16.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
        endif 
        mov r11.w, r15.w
      endloop 
      mov r27.xyz, r24.xyzx
      mov r28.xyz, r25.xyzx
      mov r29.xyz, r26.xyzx
      mov r8.w, r11.w
      mov r9.w, r13.w
      mov r15.w, r14.w
      loop 
        ult r16.w, r8.w, r6.w
        ieq r17.xy, r15.wwww, l(2, 3, 0, 0)
        or r17.x, r17.y, r17.x
        and r16.w, r16.w, r17.x
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r9.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r9.w, l(0), t54.xyzx
        if_nz r17.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r9.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r9.w, l(12), t54.xxxx
          add r33.xyz, r12.xyzx, -r31.xyzx
          dp3 r17.x, r33.xyzx, r32.xyzx
          max r17.x, r17.x, l(0.000000)
          min r16.w, r16.w, r17.x
          mad r31.xyz, r16.wwww, r32.xyzx, r31.xyzx
        endif 
        add r31.xyz, -r2.xyzx, r31.xyzx
        dp3 r16.w, r31.xyzx, r31.xyzx
        sqrt r16.w, r16.w
        div r31.xyz, r31.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r9.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.x, r9.w, l(124), t54.xxxx
        dp3 r33.x, r31.xyzx, cb2[0].xyzx
        dp3 r33.y, r31.xyzx, cb2[1].xyzx
        dp3 r33.z, r31.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyz, r9.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyzw, r9.w, l(44), t54.xyzw
        mov r34.w, r35.x
        mad r34.xy, r16.wwww, r34.xyxx, r34.zwzz
        dp3 r17.y, r31.xyzx, -r30.xyzx
        mad_sat r18.w, r17.y, r35.y, r35.z
        mul r19.w, r18.w, r18.w
        mad r18.w, -r18.w, l(2.000000), l(3.000000)
        mul r18.w, r18.w, r19.w
        mul r18.w, r18.w, r18.w
        mul r16.w, r16.w, r17.y
        lt r16.w, r16.w, r35.w
        movc r16.w, r16.w, l(0), r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r17.y, r34.xyxx, t44.xzyw, s13, l(0.000000)
        mul r16.w, r16.w, r17.y
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.y, r9.w, l(172), t54.xxxx
        if_nz r17.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.y, r9.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyzw, r9.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r9.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyzw, r9.w, l(288), t54.xyzw
          dp4 r18.w, r30.xyzw, r10.xyzw
          dp4 r19.w, r31.xyzw, r10.xyzw
          dp4 r21.w, r34.xyzw, r10.xyzw
          div r30.x, r18.w, r21.w
          div r30.y, r19.w, r21.w
          utof r30.z, r17.y
          sample_l_indexable(texture2darray)(float,float,float,float) r30.xyz, r30.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r30.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r17.y, r30.xyzx, r30.xyzx
        mul r17.y, r16.w, r17.y
        lt r17.y, cb2[24].w, r17.y
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r9.w, l(156), t54.xxxx
        ine r18.w, r18.w, l(0)
        and r17.y, r17.y, r18.w
        if_nz r17.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r9.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyzw, r9.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyzw, r9.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r36.xyzw, r9.w, l(240), t54.xyzw
          mov r37.x, r31.x
          mov r37.y, r34.x
          mov r37.z, r35.x
          mov r37.w, r36.x
          dp4 r37.x, r12.xyzw, r37.xyzw
          mov r38.x, r31.y
          mov r38.y, r34.y
          mov r38.z, r35.y
          mov r38.w, r36.y
          dp4 r37.y, r12.xyzw, r38.xyzw
          mov r38.x, r31.z
          mov r38.y, r34.z
          mov r38.z, r35.z
          mov r38.w, r36.z
          dp4 r17.y, r12.xyzw, r38.xyzw
          mov r36.x, r31.w
          mov r36.y, r34.w
          mov r36.z, r35.w
          dp4 r18.w, r12.xyzw, r36.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r9.w, l(80), t54.xyzw
          mad_sat r31.xy, r4.wwww, r31.xyxx, r31.zwzz
          div r34.xyzw, r37.xyxy, r18.wwww
          mad r35.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r34.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r35.xyxx, t43.xxxx, s14, r17.y
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r35.zwzz, t43.xxxx, s14, r17.y
          add r18.w, r18.w, r19.w
          mad r34.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r34.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r34.xyxx, t43.xxxx, s14, r17.y
          add r18.w, r18.w, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r17.y, r34.zwzz, t43.xxxx, s14, r17.y
          add r17.y, r17.y, r18.w
          mul r17.y, r17.y, l(0.250000)
          mad r17.y, r17.y, r31.x, r31.y
        else 
          mov r17.y, l(1.000000)
        endif 
        dp3 r18.w, -r4.xyzx, r33.xyzx
        add r31.xy, r18.wwww, cb3[42].zwzz
        div r31.xy, r31.xyxx, r1.zwzz
        max r31.xy, r31.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
        dp3_sat r18.w, r33.xyzx, r5.xyzx
        dp3_sat r19.w, r33.xyzx, r8.xyzx
        add r33.xyz, r4.xyzx, r33.xyzx
        dp3 r21.w, r33.xyzx, r33.xyzx
        rsq r21.w, r21.w
        mul r33.xyz, r21.wwww, r33.xyzx
        dp3_sat r21.w, r4.xyzx, r33.xyzx
        dp3_sat r22.w, r33.xyzx, r8.xyzx
        log r23.w, r22.w
        mul r23.w, r3.x, r23.w
        exp r23.w, r23.w
        max r21.w, r21.w, l(1.192092896E-007)
        min r24.w, r0.x, r19.w
        add r22.w, r22.w, r22.w
        mul r25.w, r22.w, r24.w
        ge r25.w, r21.w, r25.w
        eq r24.w, r0.x, r24.w
        div r26.w, r19.w, r0.x
        movc r24.w, r24.w, l(1.000000), r26.w
        mul r22.w, r22.w, r24.w
        div r21.w, r22.w, r21.w
        movc r21.w, r25.w, r21.w, r3.w
        mul r21.w, r23.w, r21.w
        mul r33.xyz, r16.wwww, r30.xyzx
        mul r33.xyz, r17.yyyy, r33.xyzx
        mad r22.w, r31.y, r3.y, -r19.w
        mad r19.w, r9.x, r22.w, r19.w
        mad r22.w, r31.x, r3.y, -r19.w
        mad r19.w, r9.z, r22.w, r19.w
        mul r31.xyz, r32.xyzx, r19.wwww
        mul r31.xyz, r30.xyzx, r31.xyzx
        mul r31.xyz, r17.yyyy, r31.xyzx
        mul r32.xyz, r32.xyzx, r21.wwww
        mul r30.xyz, r30.xyzx, r32.xyzx
        mul r30.xyz, r17.yyyy, r30.xyzx
        mul r30.xyz, r16.wwww, r30.xyzx
        mad r27.xyz, r31.xyzx, r16.wwww, r27.xyzx
        mad r28.xyz, r30.xyzx, r17.xxxx, r28.xyzx
        mad r29.xyz, r33.xyzx, r18.wwww, r29.xyzx
        iadd r16.w, r8.w, l(1)
        ult r17.x, r16.w, r6.w
        if_nz r17.x
          ult r30.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r31.xyz, r8.wwww, l(-2, -5, -8, 0)
          movc r17.x, r30.z, r31.y, r31.z
          movc r17.x, r30.y, r31.x, r17.x
          movc r17.x, r30.x, r16.w, r17.x
          movc r17.y, r30.z, r20.z, r20.w
          movc r17.y, r30.y, r20.y, r17.y
          movc r17.y, r30.x, r20.x, r17.y
          imul null, r17.x, r17.x, l(10)
          ushr r17.x, r17.y, r17.x
          and r9.w, r17.x, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r9.w, l(140), t54.xxxx
        endif 
        mov r8.w, r16.w
      endloop 
      mov r21.xyz, r27.xyzx
      mov r22.xyz, r28.xyzx
      mov r23.xyz, r29.xyzx
      mov r16.w, r8.w
      mov r17.x, r9.w
      mov r17.y, r15.w
      loop 
        ult r18.w, r16.w, r6.w
        ieq r19.w, r17.y, l(4)
        and r18.w, r18.w, r19.w
        breakc_z r18.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r17.x, l(0), t54.xyzx
        add r30.xyz, -r2.xyzx, r30.xyzx
        dp3 r18.w, r30.xyzx, r30.xyzx
        sqrt r18.w, r18.w
        div r31.xyz, r30.xyzx, r18.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r17.x, l(64), t54.xyzx
        dp3 r33.x, r31.xyzx, cb2[0].xyzx
        dp3 r33.y, r31.xyzx, cb2[1].xyzx
        dp3 r33.z, r31.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r17.x, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.y, r17.x, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyzw, r17.x, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r36.xyz, r17.x, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r37.xyz, r17.x, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r38.xyz, r17.x, l(176), t54.xyzx
        dp3 r39.x, r30.xyzx, r35.yzwy
        dp3 r39.y, r30.xyzx, r31.xyzx
        dp3 r39.z, r30.xyzx, r36.xyzx
        add r30.xyz, -r37.xyzx, |r39.xyzx|
        mul_sat r30.xyz, r38.xyzx, r30.xyzx
        max r18.w, r30.y, r30.x
        max r34.x, r30.z, r18.w
        sample_l_indexable(texture2d)(float,float,float,float) r18.w, r34.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r19.w, -r4.xyzx, r33.xyzx
        add r30.xy, r19.wwww, cb3[42].zwzz
        div r30.xy, r30.xyxx, r1.zwzz
        max r30.xy, r30.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
        dp3_sat r19.w, r33.xyzx, r5.xyzx
        dp3_sat r21.w, r33.xyzx, r8.xyzx
        add r31.xyz, r4.xyzx, r33.xyzx
        dp3 r22.w, r31.xyzx, r31.xyzx
        rsq r22.w, r22.w
        mul r31.xyz, r22.wwww, r31.xyzx
        dp3_sat r22.w, r4.xyzx, r31.xyzx
        dp3_sat r23.w, r31.xyzx, r8.xyzx
        log r24.w, r23.w
        mul r24.w, r3.x, r24.w
        exp r24.w, r24.w
        max r22.w, r22.w, l(1.192092896E-007)
        min r25.w, r0.x, r21.w
        add r23.w, r23.w, r23.w
        mul r26.w, r23.w, r25.w
        ge r26.w, r22.w, r26.w
        eq r25.w, r0.x, r25.w
        div r27.w, r21.w, r0.x
        movc r25.w, r25.w, l(1.000000), r27.w
        mul r23.w, r23.w, r25.w
        div r22.w, r23.w, r22.w
        movc r22.w, r26.w, r22.w, r3.w
        mul r22.w, r24.w, r22.w
        mad r23.w, r30.y, r3.y, -r21.w
        mad r21.w, r9.x, r23.w, r21.w
        mad r23.w, r30.x, r3.y, -r21.w
        mad r21.w, r9.z, r23.w, r21.w
        mul r30.xyz, r32.xyzx, r21.wwww
        mul r31.xyz, r32.xyzx, r22.wwww
        mul r31.xyz, r18.wwww, r31.xyzx
        mad r21.xyz, r30.xyzx, r18.wwww, r21.xyzx
        mad r22.xyz, r31.xyzx, r35.xxxx, r22.xyzx
        mad r23.xyz, r18.wwww, r19.wwww, r23.xyzx
        iadd r18.w, r16.w, l(1)
        ult r19.w, r18.w, r6.w
        if_nz r19.w
          ult r30.xyz, r18.wwww, l(3, 6, 9, 0)
          iadd r31.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r19.w, r30.z, r31.y, r31.z
          movc r19.w, r30.y, r31.x, r19.w
          movc r19.w, r30.x, r18.w, r19.w
          movc r21.w, r30.z, r20.z, r20.w
          movc r21.w, r30.y, r20.y, r21.w
          movc r21.w, r30.x, r20.x, r21.w
          imul null, r19.w, r19.w, l(10)
          ushr r19.w, r21.w, r19.w
          and r17.x, r19.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.y, r17.x, l(140), t54.xxxx
        endif 
        mov r16.w, r18.w
      endloop 
      uge r17.x, r17.y, l(5)
      iadd r7.w, r16.w, -r17.x
    endloop 
    ult r6.w, r6.w, l(12)
    if_nz r6.w
      mov r16.xyz, r21.xyzx
      mov r18.xyz, r22.xyzx
      mov r19.xyz, r23.xyzx
      break 
    endif 
    iadd r5.w, r5.w, l(1)
    mov r16.xyz, r21.xyzx
    mov r18.xyz, r22.xyzx
    mov r19.xyz, r23.xyzx
  endloop 
  mov r13.xyz, r16.xyzx
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
endif 
dp3 r0.x, r4.xyzx, r5.xyzx
mov_sat r1.z, r0.x
add r1.w, -r1.z, l(1.000000)
mad r2.x, -r1.z, cb3[43].z, l(1.000000)
mad r1.z, -r1.z, cb3[44].z, l(1.000000)
log r1.w, r1.w
mul r2.y, r1.w, cb3[44].y
exp r2.y, r2.y
mul r1.w, r1.w, cb3[43].w
exp r1.w, r1.w
mul r2.yzw, r2.yyyy, cb3[13].xxyz
mul r8.xyz, r1.wwww, cb3[22].xyzx
add r10.xyz, r11.xyzx, r13.xyzx
add r1.w, r3.x, l(2.000000)
mul r1.w, r1.w, l(0.010000)
mul r3.xyw, r1.wwww, r6.xyxz
mad r2.yzw, r15.xxyz, r2.yyzw, r1.zzzz
mad r8.xyz, r15.xyzx, r8.xyzx, r2.xxxx
add r8.xyz, r8.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r8.xyz, r9.xxxx, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t0.xyzw, s10
add_sat r1.y, -r9.y, l(1.000000)
mul r1.z, r1.x, r1.x
mad r1.x, cb3[45].y, r1.x, r1.y
mad_sat r1.x, r1.z, cb3[45].z, r1.x
add r1.yzw, -cb3[15].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad_sat r1.xyz, r1.xxxx, r1.yzwy, cb3[15].xyzx
mul r9.xyw, r14.xyxz, r1.xyxz
ftoi r11.xy, v0.xyxx
mov r11.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyzw, t53.xyzw
add r10.xyz, r10.xyzx, r11.xyzx
mul r1.yzw, r1.xxyz, r10.xxyz
add r2.xyz, r2.yzwy, -r8.xyzx
mad r2.xyz, r9.zzzz, r2.xyzx, r8.xyzx
mul r2.xyz, r2.xyzx, r7.xyzx
max r2.w, r0.x, l(1.000000012E-007)
add r2.w, -r2.w, l(1.000000)
mul r4.w, r2.w, r2.w
mul r4.w, r4.w, r4.w
mul r2.w, r2.w, r4.w
mad r2.w, r2.w, l(0.960000), l(0.040000)
mul r5.xyz, r5.xyzx, r0.xxxx
mad r4.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r4.xyzx
dp3 r0.x, r6.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.y, r4.xyzx, r0.yzwy
mad_sat r0.y, cb3[46].x, r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
mul r3.xyw, r3.xyxw, r9.xyxw
mul r0.z, r1.x, r2.w
mul r0.y, r0.y, r0.z
mul r0.x, r0.x, r0.y
mad r0.yzw, r1.yyzw, r2.xxyz, r3.xxyw
mad r1.xy, v1.xyxx, cb3[30].zwzz, r17.zwzz
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, r1.xyxx, t25.xyzw, s11
mul r1.w, r1.w, cb3[2].w
mul r1.w, r3.z, r1.w
mad r1.xyz, cb3[2].xyzx, r1.xyzx, -r0.yzwy
mad r0.yzw, r1.wwww, r1.xxyz, r0.yyzw
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
mov o0.w, l(1.000000)
ret 
// Approximately 889 instruction slots used
