//8dc0834d371508a6-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 21:52:50 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4 [unused]
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n125_n140_n147_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n22_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    3        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d    4        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// TEXCOORD                 3   xyz         3     NONE   float       
// TEXCOORD                 4   xyz         4     NONE   float       
// PSIZE                    0   x           5     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[9], immediateIndexed
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v5.x
dcl_output o0.xyzw
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xy, v0.xyxx, cb2[45].zwzz, cb2[45].xyxx
deriv_rty_fine r2.xy, v1.xyxx
deriv_rtx_fine r3.xy, v1.xyxx
mul r4.xy, r1.xyxx, v0.wwww
mov r4.z, v0.w
mov r4.w, l(1.000000)
dp4 r5.x, cb2[15].xyzw, r4.xyzw
dp4 r5.y, cb2[16].xyzw, r4.xyzw
dp4 r5.z, cb2[17].xyzw, r4.xyzw
deriv_rty_fine r4.xyz, r5.xyzx
deriv_rtx_fine r6.xyz, r5.yzxy
sample_indexable(texture2d)(float,float,float,float) r1.w, v1.xyxx, t1.yzwx, s11
mul r7.xyzw, v1.xyxy, cb3[4].xyzw
sample_indexable(texture2d)(float,float,float,float) r3.zw, r7.xyxx, t4.zwxy, s11
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.zwzz, t2.xyzw, s11
mad r7.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r7.zw, v1.xxxy, cb3[5].zzzw
mul r8.xy, r7.xyxx, r7.xyxx
mad r2.w, -r7.x, r7.x, l(1.000000)
mad r2.w, -r7.y, r7.y, r2.w
max r4.w, r8.y, r8.x
mul r4.w, r4.w, l(0.0000610351563)
max r2.w, r2.w, r4.w
rsq r2.w, r2.w
mul r7.xy, r7.xyxx, -r2.wwww
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r7.zwzz, t3.xyzw, s11
mul r2.w, r3.z, cb3[6].y
add r3.z, -cb3[3].w, cb3[7].x
mad r3.z, r3.w, r3.z, cb3[3].w
dp3 r3.w, r6.zxyz, r0.yzwy
mad r6.xyz, -r3.wwww, r0.zwyz, r6.xyzx
dp3 r3.w, r4.xyzx, r0.yzwy
mad r4.xyz, -r3.wwww, r0.yzwy, r4.xyzx
mul r2.x, r2.x, r3.y
mad r2.x, r3.x, r2.y, -r2.x
lt r3.x, r2.x, l(0.000000)
movc r3.x, r3.x, l(-1.000000), l(1.000000)
mov r2.z, -r3.y
mul r2.yz, r2.yyzy, r3.xxxx
mul r9.xyz, r2.zzzz, r4.xyzx
mad r9.xyz, r6.zxyz, r2.yyyy, r9.xyzx
lt r2.x, l(0.000000), |r2.x|
dp3 r2.y, r9.xyzx, r9.xyzx
rsq r2.y, r2.y
mul r10.xyz, r2.yyyy, r9.xyzx
movc r2.xyz, r2.xxxx, r10.xyzx, r9.xyzx
mul r9.xyz, r0.wyzw, r2.yzxy
mad r9.xyz, r0.zwyz, r2.zxyz, -r9.xyzx
mul r10.xyz, r0.wyzw, r6.xyzx
mad r0.yzw, r0.zzwy, r6.yyzx, -r10.xxyz
dp3 r0.y, r4.xyzx, r0.yzwy
lt r0.y, r0.y, l(0.000000)
movc r0.y, r0.y, l(-1.000000), l(1.000000)
mul r0.y, r0.y, r3.x
mul r0.yzw, r0.yyyy, r9.xxyz
mul r4.xyzw, r8.xyzw, cb3[0].xyzw
mul r3.xyw, r0.yzyw, r7.yyyy
mad r3.xyw, r7.xxxx, r2.xyxz, r3.xyxw
mad r3.xyw, v2.xyxz, r0.xxxx, -r3.xyxw
dp3 r0.x, r3.xywx, r3.xywx
rsq r0.x, r0.x
mul r3.xyw, r0.xxxx, r3.xyxw
mad r6.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r6.xy, r6.xyxx, v0.wwww
mov r6.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r6.x, r6.x, -r33.w


dp3 r0.x, -r6.xyzx, -r6.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, -r6.xyzx
dp3 r8.x, r7.xyzx, cb2[0].xyzx
dp3 r8.y, r7.xyzx, cb2[1].xyzx
dp3 r8.z, r7.xyzx, cb2[2].xyzx
mov r7.x, cb2[0].y
mov r7.y, cb2[1].y
mov r7.z, cb2[2].y
max r0.x, |r6.y|, |r6.x|
add r9.xyz, -r0.xxxx, cb2[70].yzwy
mad r7.xyz, r7.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r0.x, r3.z, cb3[7].y
add r5.w, -cb3[7].w, l(1.000000)
mul r10.xy, r1.wwww, cb3[6].wzww
mul r7.w, r3.z, cb3[6].x
mul r1.w, r1.w, cb3[7].z
add r5.xyz, r5.xyzx, -r7.xyzx
dp3 r7.x, r5.xyzx, r5.xyzx
rsq r7.x, r7.x
mul r11.xyz, r5.xyzx, r7.xxxx
mul r0.yzw, r0.yyzw, cb3[5].yyyy
mad r0.yzw, r2.xxyz, cb3[5].xxxx, r0.yyzw
mad r2.xyz, r10.xxxx, r3.xywx, r0.yzwy
dp3 r7.y, r2.xyzx, r2.xyzx
rsq r7.y, r7.y
mul r2.xyz, r2.xyzx, r7.yyyy
mad r10.xyz, r10.yyyy, r3.xywx, r0.yzwy
dp3 r7.y, r10.xyzx, r10.xyzx
rsq r7.y, r7.y
mul r10.xyz, r7.yyyy, r10.xyzx
mad r5.xyz, r5.xyzx, r7.xxxx, r8.xyzx
dp3 r7.x, r5.xyzx, r5.xyzx
rsq r7.x, r7.x
mul r5.xyz, r5.xyzx, r7.xxxx
dp3_sat r7.x, r11.xyzx, r3.xywx
mad r0.yzw, r1.wwww, r3.xxyw, r0.yyzw
dp3 r1.w, r0.yzwy, r0.yzwy
rsq r1.w, r1.w
mul r0.yzw, r0.yyzw, r1.wwww
dp3 r0.y, r5.xyzx, r0.yzwy
mad r0.y, -r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.000000)
sqrt r0.y, r0.y
log r0.y, r0.y
mul r0.x, r0.y, r0.x
exp r0.x, r0.x
mul r0.x, r7.x, r0.x
mul r0.xyz, r0.xxxx, cb3[3].xyzx
mul r0.xyz, r0.xyzx, l(0.170138, 0.157281, 0.136099, 0.000000)
add r0.w, -cb3[1].w, cb3[2].w
mov r6.w, l(1.000000)
mov r11.xyz, r6.xyzx
mov r11.w, l(1.000000)
mov r5.xyz, l(0,0,0,0)
mov r7.xyz, l(0,0,0,0)
mov r1.w, l(0)
loop 
  uge r8.w, r1.w, cb7[0].y
  breakc_nz r8.w
  iadd r8.w, r1.w, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r8.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r8.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r8.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.w, l(172), t54.xxxx
  dp3 r14.x, -r12.xyzx, cb2[0].xyzx
  dp3 r14.y, -r12.xyzx, cb2[1].xyzx
  dp3 r14.z, -r12.xyzx, cb2[2].xyzx
  if_nz r10.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.w, l(240), t54.xyzw
    mov r19.x, r15.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r12.x, r6.xyzw, r19.xyzw
    mov r19.x, r15.y
    mov r19.y, r16.y
    mov r19.z, r17.y
    mov r19.w, r18.y
    dp4 r12.y, r6.xyzw, r19.xyzw
    mov r19.x, r15.z
    mov r19.y, r16.z
    mov r19.z, r17.z
    mov r19.w, r18.z
    dp4 r12.z, r6.xyzw, r19.xyzw
    mov r18.x, r15.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r10.w, r6.xyzw, r18.xyzw
    add r15.xyzw, -r10.wwww, cb2[53].xyzw
    min r15.yzw, r9.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r16.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r15.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r15.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r15.wwww, cb2[51].xyzx, r16.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r17.xxyz
    mad r12.xyz, r12.xyzx, r16.xyzx, r15.yzwy
    lt r10.w, l(0.000000), r15.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r12.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.w, r15.xyxx, t43.xxxx, s14, r12.z
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r15.zwzz, t43.xxxx, s14, r12.z
    add r13.w, r13.w, r14.w
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r12.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.x, r15.xyxx, t43.xxxx, s14, r12.z
    add r12.x, r12.x, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r15.zwzz, t43.xxxx, s14, r12.z
    add r12.x, r12.y, r12.x
    mul r12.x, r12.x, l(0.250000)
    movc r10.w, r10.w, r12.x, l(1.000000)
  else 
    mov r10.w, l(1.000000)
  endif 
  if_nz r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r8.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(288), t54.xyzw
    dp4 r8.w, r12.xyzw, r11.xyzw
    dp4 r12.x, r15.xyzw, r11.xyzw
    dp4 r12.y, r16.xyzw, r11.xyzw
    div r15.x, r8.w, r12.y
    div r15.y, r12.x, r12.y
    sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r12.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r8.w, r14.xyzx, r3.xywx
  mad_sat r12.w, r8.w, r5.w, cb3[7].w
  add r14.xyz, r8.xyzx, r14.xyzx
  dp3 r13.w, r14.xyzx, r14.xyzx
  rsq r13.w, r13.w
  mul r14.xyz, r13.wwww, r14.xyzx
  mov_sat r8.w, r8.w
  dp3 r13.w, r14.xyzx, r2.xyzx
  mad r13.w, -r13.w, r13.w, l(1.000000)
  max r13.w, r13.w, l(0.000000)
  sqrt r13.w, r13.w
  log r13.w, r13.w
  mul r13.w, r3.z, r13.w
  exp r13.w, r13.w
  mul r13.w, r8.w, r13.w
  dp3 r14.x, r14.xyzx, r10.xyzx
  mad r14.x, -r14.x, r14.x, l(1.000000)
  max r14.x, r14.x, l(0.000000)
  sqrt r14.x, r14.x
  log r14.x, r14.x
  mul r14.x, r7.w, r14.x
  exp r14.x, r14.x
  mul r8.w, r8.w, r14.x
  mul r14.xyz, r8.wwww, cb3[2].xyzx
  mad r14.xyz, r13.wwww, cb3[1].xyzx, r14.xyzx
  mad r15.xyz, r14.xyzx, r0.wwww, cb3[1].wwww
  mad r14.xyz, r0.xyzx, r15.xyzx, r14.xyzx
  mul r15.xyz, r13.xyzx, r12.wwww
  mul r15.xyz, r12.xyzx, r15.xyzx
  mul r13.xyz, r13.xyzx, r14.xyzx
  mul r12.xyz, r12.xyzx, r13.xyzx
  mul r12.xyz, r10.wwww, r12.xyzx
  mad r5.xyz, r15.xyzx, r10.wwww, r5.xyzx
  mad r7.xyz, r12.xyzx, r9.wwww, r7.xyzx
  iadd r1.w, r1.w, l(1)
endloop 
if_nz cb7[0].x
  mul r9.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r9.xy, r9.xyxx
  utof r1.w, cb7[0].z
  mad r1.w, r9.y, r1.w, r9.x
  ftou r1.w, r1.w
  ishl r1.w, r1.w, l(1)
  dp3 r6.w, r11.xyzx, r11.xyzx
  sqrt r6.w, r6.w
  mov r9.xyz, r11.xyzx
  mov r9.w, l(1.000000)
  mov r11.w, l(1.000000)
  mov r12.xyz, r5.xyzx
  mov r13.xyz, r7.xyzx
  mov r8.w, l(0)
  loop 
    uge r10.w, r8.w, l(2)
    breakc_nz r10.w
    iadd r10.w, r1.w, r8.w
    ld_indexable(buffer)(uint,uint,uint,uint) r14.xyzw, r10.wwww, t55.xyzw
    ushr r15.xyzw, r14.xyzw, l(30, 30, 30, 30)
    iadd r10.w, r15.y, r15.x
    iadd r10.w, r15.z, r10.w
    iadd r10.w, r15.w, r10.w
    mov r15.xyz, r12.xyzx
    mov r16.xyz, r13.xyzx
    mov r12.w, l(0)
    loop 
      uge r13.w, r12.w, r10.w
      breakc_nz r13.w
      ult r17.xyz, r12.wwww, l(3, 6, 9, 0)
      iadd r18.xyz, r12.wwww, l(-3, -6, -9, 0)
      movc r13.w, r17.z, r18.y, r18.z
      movc r13.w, r17.y, r18.x, r13.w
      movc r13.w, r17.x, r12.w, r13.w
      movc r15.w, r17.z, r14.z, r14.w
      movc r15.w, r17.y, r14.y, r15.w
      movc r15.w, r17.x, r14.x, r15.w
      imul null, r13.w, r13.w, l(10)
      ushr r13.w, r15.w, r13.w
      and r13.w, r13.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r13.w, l(140), t54.xxxx
      mov r17.xyz, r15.xyzx
      mov r18.xyz, r16.xyzx
      mov r16.w, r12.w
      mov r17.w, r13.w
      mov r18.w, r15.w
      loop 
        ult r19.x, r16.w, r10.w
        ieq r19.yz, r18.wwww, l(0, 0, 1, 0)
        or r19.y, r19.z, r19.y
        and r19.x, r19.y, r19.x
        breakc_z r19.x
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyw, r17.w, l(0), t54.xyxz
        if_nz r19.z
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r17.w, l(12), t54.xyzw
          add r21.xyz, r11.xyzx, -r19.xywx
          dp3 r19.z, r21.xyzx, r20.yzwy
          max r19.z, r19.z, l(0.000000)
          min r19.z, r20.x, r19.z
          mad r19.xyw, r19.zzzz, r20.yzyw, r19.xyxw
        endif 
        add r19.xyz, -r6.xyzx, r19.xywx
        dp3 r19.w, r19.xyzx, r19.xyzx
        sqrt r19.w, r19.w
        div r19.xyz, r19.xyzx, r19.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r17.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r17.w, l(124), t54.xxxx
        dp3 r21.x, r19.xyzx, cb2[0].xyzx
        dp3 r21.y, r19.xyzx, cb2[1].xyzx
        dp3 r21.z, r19.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.x, r17.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r17.w, l(40), t54.xxyx
        mad_sat r22.x, r19.w, r19.x, r22.y
        sample_l_indexable(texture2d)(float,float,float,float) r19.x, r22.xzxx, t44.zxyw, s13, l(0.000000)
        dp3 r19.y, r21.xyzx, r3.xywx
        mad_sat r19.z, r19.y, r5.w, cb3[7].w
        add r21.xyz, r8.xyzx, r21.xyzx
        dp3 r19.w, r21.xyzx, r21.xyzx
        rsq r19.w, r19.w
        mul r21.xyz, r19.wwww, r21.xyzx
        mov_sat r19.y, r19.y
        dp3 r19.w, r21.xyzx, r2.xyzx
        mad r19.w, -r19.w, r19.w, l(1.000000)
        max r19.w, r19.w, l(0.000000)
        sqrt r19.w, r19.w
        log r19.w, r19.w
        mul r19.w, r3.z, r19.w
        exp r19.w, r19.w
        mul r19.w, r19.y, r19.w
        dp3 r21.x, r21.xyzx, r10.xyzx
        mad r21.x, -r21.x, r21.x, l(1.000000)
        max r21.x, r21.x, l(0.000000)
        sqrt r21.x, r21.x
        log r21.x, r21.x
        mul r21.x, r7.w, r21.x
        exp r21.x, r21.x
        mul r19.y, r19.y, r21.x
        mul r21.xyz, r19.yyyy, cb3[2].xyzx
        mad r21.xyz, r19.wwww, cb3[1].xyzx, r21.xyzx
        mad r22.xyz, r21.xyzx, r0.wwww, cb3[1].wwww
        mad r21.xyz, r0.xyzx, r22.xyzx, r21.xyzx
        mul r19.yzw, r20.xxyz, r19.zzzz
        mul r20.xyz, r20.xyzx, r21.xyzx
        mul r20.xyz, r19.xxxx, r20.xyzx
        mad r17.xyz, r19.yzwy, r19.xxxx, r17.xyzx
        mad r18.xyz, r20.xyzx, r20.wwww, r18.xyzx
        iadd r19.x, r16.w, l(1)
        ult r19.y, r19.x, r10.w
        if_nz r19.y
          ult r19.yzw, r19.xxxx, l(0, 3, 6, 9)
          iadd r20.xyz, r16.wwww, l(-2, -5, -8, 0)
          movc r20.y, r19.w, r20.y, r20.z
          movc r20.x, r19.z, r20.x, r20.y
          movc r20.x, r19.y, r19.x, r20.x
          movc r19.w, r19.w, r14.z, r14.w
          movc r19.z, r19.z, r14.y, r19.w
          movc r19.y, r19.y, r14.x, r19.z
          imul null, r19.z, r20.x, l(10)
          ushr r19.y, r19.y, r19.z
          and r17.w, r19.y, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
        endif 
        mov r16.w, r19.x
      endloop 
      mov r19.xyz, r17.xyzx
      mov r20.xyz, r18.xyzx
      mov r13.w, r16.w
      mov r15.w, r17.w
      mov r19.w, r18.w
      loop 
        ult r20.w, r13.w, r10.w
        ieq r21.xy, r19.wwww, l(2, 3, 0, 0)
        or r21.x, r21.y, r21.x
        and r20.w, r20.w, r21.x
        breakc_z r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xzw, r15.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r15.w, l(0), t54.xyzx
        if_nz r21.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r15.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r15.w, l(12), t54.xxxx
          add r24.xyz, r11.xyzx, -r22.xyzx
          dp3 r21.y, r24.xyzx, r23.xyzx
          max r21.y, r21.y, l(0.000000)
          min r20.w, r20.w, r21.y
          mad r22.xyz, r20.wwww, r23.xyzx, r22.xyzx
        endif 
        add r22.xyz, -r6.xyzx, r22.xyzx
        dp3 r20.w, r22.xyzx, r22.xyzx
        sqrt r20.w, r20.w
        div r22.xyz, r22.xyzx, r20.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r15.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.y, r15.w, l(124), t54.xxxx
        dp3 r24.x, r22.xyzx, cb2[0].xyzx
        dp3 r24.y, r22.xyzx, cb2[1].xyzx
        dp3 r24.z, r22.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r15.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r15.w, l(44), t54.xyzw
        mov r25.w, r26.x
        mad r25.xy, r20.wwww, r25.xyxx, r25.zwzz
        dp3 r21.x, r22.xyzx, -r21.xzwx
        mad_sat r21.z, r21.x, r26.y, r26.z
        mul r21.w, r21.z, r21.z
        mad r21.z, -r21.z, l(2.000000), l(3.000000)
        mul r21.z, r21.z, r21.w
        mul r21.z, r21.z, r21.z
        mul r20.w, r20.w, r21.x
        lt r20.w, r20.w, r26.w
        movc r20.w, r20.w, l(0), r21.z
        sample_l_indexable(texture2d)(float,float,float,float) r21.x, r25.xyxx, t44.zxyw, s13, l(0.000000)
        mul r20.w, r20.w, r21.x
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.x, r15.w, l(172), t54.xxxx
        if_nz r21.x
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.x, r15.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r15.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r15.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r15.w, l(288), t54.xyzw
          dp4 r21.z, r22.xyzw, r9.xyzw
          dp4 r21.w, r25.xyzw, r9.xyzw
          dp4 r22.x, r26.xyzw, r9.xyzw
          div r25.xy, r21.zwzz, r22.xxxx
          utof r25.z, r21.x
          sample_l_indexable(texture2darray)(float,float,float,float) r21.xzw, r25.xyzx, t56.xwyz, s12, l(0.000000)
        else 
          mov r21.xzw, l(1.000000,0,1.000000,1.000000)
        endif 
        dp3 r22.x, r21.xzwx, r21.xzwx
        mul r22.x, r20.w, r22.x
        lt r22.x, cb2[24].w, r22.x
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r15.w, l(156), t54.xxxx
        ine r22.y, r22.y, l(0)
        and r22.x, r22.x, r22.y
        if_nz r22.x
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r15.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r15.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r15.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r15.w, l(240), t54.xyzw
          mov r28.x, r22.x
          mov r28.y, r25.x
          mov r28.z, r26.x
          mov r28.w, r27.x
          dp4 r28.x, r11.xyzw, r28.xyzw
          mov r29.x, r22.y
          mov r29.y, r25.y
          mov r29.z, r26.y
          mov r29.w, r27.y
          dp4 r28.y, r11.xyzw, r29.xyzw
          mov r29.x, r22.z
          mov r29.y, r25.z
          mov r29.z, r26.z
          mov r29.w, r27.z
          dp4 r22.x, r11.xyzw, r29.xyzw
          mov r27.x, r22.w
          mov r27.y, r25.w
          mov r27.z, r26.w
          dp4 r22.y, r11.xyzw, r27.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r15.w, l(80), t54.xyzw
          mad_sat r22.zw, r6.wwww, r25.xxxy, r25.zzzw
          div r25.xyzw, r28.xyxy, r22.yyyy
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r25.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r22.y, r26.xyxx, t43.xxxx, s14, r22.x
          sample_c_lz_indexable(texture2d)(float,float,float,float) r23.w, r26.zwzz, t43.xxxx, s14, r22.x
          add r22.y, r22.y, r23.w
          mad r25.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r25.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r23.w, r25.xyxx, t43.xxxx, s14, r22.x
          add r22.y, r22.y, r23.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r22.x, r25.zwzz, t43.xxxx, s14, r22.x
          add r22.x, r22.x, r22.y
          mul r22.x, r22.x, l(0.250000)
          mad r22.x, r22.x, r22.z, r22.w
        else 
          mov r22.x, l(1.000000)
        endif 
        dp3 r22.y, r24.xyzx, r3.xywx
        mad_sat r22.z, r22.y, r5.w, cb3[7].w
        add r24.xyz, r8.xyzx, r24.xyzx
        dp3 r22.w, r24.xyzx, r24.xyzx
        rsq r22.w, r22.w
        mul r24.xyz, r22.wwww, r24.xyzx
        mov_sat r22.y, r22.y
        dp3 r22.w, r24.xyzx, r2.xyzx
        mad r22.w, -r22.w, r22.w, l(1.000000)
        max r22.w, r22.w, l(0.000000)
        sqrt r22.w, r22.w
        log r22.w, r22.w
        mul r22.w, r3.z, r22.w
        exp r22.w, r22.w
        mul r22.w, r22.y, r22.w
        dp3 r23.w, r24.xyzx, r10.xyzx
        mad r23.w, -r23.w, r23.w, l(1.000000)
        max r23.w, r23.w, l(0.000000)
        sqrt r23.w, r23.w
        log r23.w, r23.w
        mul r23.w, r7.w, r23.w
        exp r23.w, r23.w
        mul r22.y, r22.y, r23.w
        mul r24.xyz, r22.yyyy, cb3[2].xyzx
        mad r24.xyz, r22.wwww, cb3[1].xyzx, r24.xyzx
        mad r25.xyz, r24.xyzx, r0.wwww, cb3[1].wwww
        mad r24.xyz, r0.xyzx, r25.xyzx, r24.xyzx
        mul r22.yzw, r23.xxyz, r22.zzzz
        mul r22.yzw, r21.xxzw, r22.yyzw
        mul r22.yzw, r22.xxxx, r22.yyzw
        mul r23.xyz, r23.xyzx, r24.xyzx
        mul r21.xzw, r21.xxzw, r23.xxyz
        mul r21.xzw, r22.xxxx, r21.xxzw
        mul r21.xzw, r20.wwww, r21.xxzw
        mad r19.xyz, r22.yzwy, r20.wwww, r19.xyzx
        mad r20.xyz, r21.xzwx, r21.yyyy, r20.xyzx
        iadd r20.w, r13.w, l(1)
        ult r21.x, r20.w, r10.w
        if_nz r21.x
          ult r21.xyz, r20.wwww, l(3, 6, 9, 0)
          iadd r22.xyz, r13.wwww, l(-2, -5, -8, 0)
          movc r21.w, r21.z, r22.y, r22.z
          movc r21.w, r21.y, r22.x, r21.w
          movc r21.w, r21.x, r20.w, r21.w
          movc r21.z, r21.z, r14.z, r14.w
          movc r21.y, r21.y, r14.y, r21.z
          movc r21.x, r21.x, r14.x, r21.y
          imul null, r21.y, r21.w, l(10)
          ushr r21.x, r21.x, r21.y
          and r15.w, r21.x, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r15.w, l(140), t54.xxxx
        endif 
        mov r13.w, r20.w
      endloop 
      mov r15.xyz, r19.xyzx
      mov r16.xyz, r20.xyzx
      mov r20.w, r13.w
      mov r21.x, r15.w
      mov r21.y, r19.w
      loop 
        ult r21.z, r20.w, r10.w
        ieq r21.w, r21.y, l(4)
        and r21.z, r21.w, r21.z
        breakc_z r21.z
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r21.x, l(0), t54.xyzx
        add r22.xyz, -r6.xyzx, r22.xyzx
        dp3 r21.z, r22.xyzx, r22.xyzx
        sqrt r21.z, r21.z
        div r23.xyz, r22.xyzx, r21.zzzz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r21.x, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r21.x, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r21.x, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r21.x, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r21.x, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r21.x, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r21.x, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r21.z, r22.y, r22.x
        max r26.x, r22.z, r21.z
        sample_l_indexable(texture2d)(float,float,float,float) r21.z, r26.xyxx, t44.xyzw, s13, l(0.000000)
        dp3 r21.w, r25.xyzx, r3.xywx
        mad_sat r22.x, r21.w, r5.w, cb3[7].w
        add r22.yzw, r8.xxyz, r25.xxyz
        dp3 r23.x, r22.yzwy, r22.yzwy
        rsq r23.x, r23.x
        mul r22.yzw, r22.yyzw, r23.xxxx
        mov_sat r21.w, r21.w
        dp3 r23.x, r22.yzwy, r2.xyzx
        mad r23.x, -r23.x, r23.x, l(1.000000)
        max r23.x, r23.x, l(0.000000)
        sqrt r23.x, r23.x
        log r23.x, r23.x
        mul r23.x, r3.z, r23.x
        exp r23.x, r23.x
        mul r23.x, r21.w, r23.x
        dp3 r22.y, r22.yzwy, r10.xyzx
        mad r22.y, -r22.y, r22.y, l(1.000000)
        max r22.y, r22.y, l(0.000000)
        sqrt r22.y, r22.y
        log r22.y, r22.y
        mul r22.y, r7.w, r22.y
        exp r22.y, r22.y
        mul r21.w, r21.w, r22.y
        mul r22.yzw, r21.wwww, cb3[2].xxyz
        mad r22.yzw, r23.xxxx, cb3[1].xxyz, r22.yyzw
        mad r23.xyz, r22.yzwy, r0.wwww, cb3[1].wwww
        mad r22.yzw, r0.xxyz, r23.xxyz, r22.yyzw
        mul r23.xyz, r24.xyzx, r22.xxxx
        mul r22.xyz, r24.xyzx, r22.yzwy
        mul r22.xyz, r21.zzzz, r22.xyzx
        mad r15.xyz, r23.xyzx, r21.zzzz, r15.xyzx
        mad r16.xyz, r22.xyzx, r27.xxxx, r16.xyzx
        iadd r21.z, r20.w, l(1)
        ult r21.w, r21.z, r10.w
        if_nz r21.w
          ult r22.xyz, r21.zzzz, l(3, 6, 9, 0)
          iadd r23.xyz, r20.wwww, l(-2, -5, -8, 0)
          movc r21.w, r22.z, r23.y, r23.z
          movc r21.w, r22.y, r23.x, r21.w
          movc r21.w, r22.x, r21.z, r21.w
          movc r22.z, r22.z, r14.z, r14.w
          movc r22.y, r22.y, r14.y, r22.z
          movc r22.x, r22.x, r14.x, r22.y
          imul null, r21.w, r21.w, l(10)
          ushr r21.w, r22.x, r21.w
          and r21.x, r21.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.y, r21.x, l(140), t54.xxxx
        endif 
        mov r20.w, r21.z
      endloop 
      uge r21.x, r21.y, l(5)
      iadd r12.w, r20.w, -r21.x
    endloop 
    ult r10.w, r10.w, l(12)
    if_nz r10.w
      mov r12.xyz, r15.xyzx
      mov r13.xyz, r16.xyzx
      break 
    endif 
    iadd r8.w, r8.w, l(1)
    mov r12.xyz, r15.xyzx
    mov r13.xyz, r16.xyzx
  endloop 
  mov r5.xyz, r12.xyzx
  mov r7.xyz, r13.xyzx
endif 
max r0.x, r4.w, l(0.000000)
mov r0.y, v5.x
mul o0.w, r0.x, cb1[r0.y + 3].x
add r0.x, r3.z, l(2.000000)
mul r0.x, r2.w, r0.x
mul r0.x, r0.x, l(0.010000)
ftoi r2.xy, v0.xyxx
mov r2.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.y, r2.xyww, t0.yxzw
add r0.z, cb3[8].y, cb3[8].x
add_sat r0.z, -r0.z, l(1.000000)
mul r0.w, r0.y, r0.y
mad r0.y, cb3[8].x, r0.y, r0.z
mad_sat r0.y, r0.w, cb3[8].y, r0.y
add r3.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r0.yzw, r0.yyyy, r3.xxyz, cb2[94].xxyz
mul r3.xyz, r7.xyzx, r0.yzwy
ld_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyzw, t53.xyzw
add r2.xyz, r2.xyzx, r5.xyzx
mul r0.yzw, r0.yyzw, r2.xxyz
mul r2.xyz, r0.xxxx, r3.xyzx
mad r0.xyz, r0.yzwy, r4.xyzx, r2.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r1.w, cb2[96].x
mul r0.w, r0.w, r1.w
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
ret 
// Approximately 655 instruction slots used
