//a57892273f2f6104-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 10:36:30 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer InstanceBuffer
// {
//
//   struct InstanceStruct
//   {
//       
//       float4 InstanceParams[8];      // Offset:    0
//
//   } InstanceParameters[256];         // Offset:    0 Size: 32768
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n133_n200_fogCube_texture    texture  float4        cube    0        1
// p_default_Material_n136_n184_Texture_texture    texture  float4        cube    1        1
// p_default_Setup_n24_05602DE49167171_Param_texture    texture  float4          2d    2        1
// p_default_Material_n134_n147_DepthBufferTexture_texture    texture  float4          2d    3        1
// p_default_Setup_n12_8FB12BF0761067_cp0_Param_texture    texture  float4          2d    4        1
// p_default_Setup_n12_8FB12BF0685975_cp0_Param_texture    texture  float4          2d    5        1
// p_default_Material_n130_n162_n166_661830C016465534_cp0_Param_texture    texture  float4          2d    6        1
// p_default_Setup_n12_DECAB8306147855_cp0_Param_texture    texture  float4          2d    7        1
// p_default_Setup_n12_DECA25A07266119_cp0_Param_texture    texture  float4          2d    8        1
// p_default_Setup_n12_DECB27508110753_cp0_Param_texture    texture  float4          2d    9        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// InstanceBuffer                    cbuffer      NA          NA    5        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// PSIZE                    0   x           3     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[97], immediateIndexed
dcl_constantbuffer cb3[13], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb5[2046], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texturecube (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v3.x
dcl_output o0.xyzw
// dcl_temps 30
dcl_temps 32
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v2.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r31.xyzw, l(0, 0, 0, 0), t125.xyzw
add r31.w, v0.w, -r31.y
mul r31.w, r31.w, r31.x
mul r31.w, r31.w, l(0.5)
add r3.x, r3.x, -r31.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r31.xyzw, l(0, 0, 0, 0), t125.xyzw
add r31.w, v0.w, -r31.y
mul r31.w, r31.w, r31.x
mul r31.w, r31.w, cb2[81].x
add r5.x, r5.x, -r31.w


dp3 r0.w, -r5.xyzx, -r5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v1.xyxx
deriv_rtx_fine r2.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r0.w, cb2[15].xyzw, r3.xyzw
dp4 r1.w, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.x, r0.w
deriv_rty_fine r3.y, r1.w
deriv_rty_fine r3.z, r2.z
deriv_rtx_fine r8.z, r0.w
deriv_rtx_fine r8.x, r1.w
deriv_rtx_fine r8.y, r2.z
ishl r0.w, v3.x, l(3)
mad r2.zw, r4.xxxy, cb5[r0.w + 4].xxxy, cb5[r0.w + 4].zzzw
sample_indexable(texture2d)(float,float,float,float) r9.xy, r2.zwzz, t2.xyzw, s11
mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r9.xyxx, r9.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r9.z, r1.w
lt r1.w, l(0.000000), cb5[r0.w + 5].x
add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
dp2 r2.z, r2.zwzz, r2.zwzz
sqrt r2.z, r2.z
add r2.w, l(1.000000), -cb5[r0.w + 5].y
mad r2.z, r2.z, l(2.000000), -r2.w
div_sat r0.w, r2.z, cb5[r0.w + 5].y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
movc r0.w, r1.w, r0.w, l(1.000000)
mov r10.x, cb3[12].z
mov r10.z, l(1.000000)
mul r9.xyz, r9.xyzx, r10.xxzx
dp3 r1.w, r9.xyzx, r9.xyzx
rsq r1.w, r1.w
mul r2.zw, r1.wwww, r9.xxxy
mul r9.xy, r0.wwww, r2.zwzz
dp3 r0.w, r8.zxyz, r0.xyzx
mad r8.xyz, -r0.wwww, r0.yzxy, r8.xyzx
dp3 r0.w, r3.xyzx, r0.xyzx
mad r3.xyz, -r0.wwww, r0.xyzx, r3.xyzx
mul r0.w, r6.x, r2.y
mad r0.w, r2.x, r6.y, -r0.w
lt r1.w, r0.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.xy, r1.wwww, r6.yzyy
mul r2.yzw, r2.yyyy, r3.xxyz
mad r2.xyz, r8.zxyz, r2.xxxx, r2.yzwy
lt r0.w, l(0.000000), |r0.w|
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r6.xyz, r2.wwww, r2.xyzx
movc r2.xyz, r0.wwww, r6.xyzx, r2.xyzx
mul r6.xyz, r0.zxyz, r2.yzxy
mad r6.xyz, r0.yzxy, r2.zxyz, -r6.xyzx
mul r10.xyz, r0.zxyz, r8.xyzx
mad r8.xyz, r0.yzxy, r8.yzxy, -r10.xyzx
dp3 r0.w, r3.xyzx, r8.xyzx
lt r0.w, r0.w, l(0.000000)
movc r0.w, r0.w, l(-1.000000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r3.xyz, r0.wwww, r6.xyzx
mad r6.xy, cb3[6].zwzz, r9.xyxx, v1.xyxx
mul r6.zw, r6.xxxy, cb3[5].zzzw
mad r6.zw, cb2[24].xxxx, cb3[7].zzzw, r6.zzzw
mul r8.xy, cb2[24].xxxx, cb3[10].xyxx
mad r8.xy, r6.xyxx, cb3[7].xyxx, r8.xyxx
mul r8.zw, cb2[24].xxxx, cb3[9].xxxy
mad r8.zw, r6.xxxy, cb3[6].xxxy, r8.zzzw
mul r10.xyzw, cb2[24].xxxx, cb3[8].xyzw
mad r10.xy, cb3[5].xyxx, r6.xyxx, r10.xyxx
mad r6.xy, r6.xyxx, cb3[9].zwzz, r10.zwzz
sample_indexable(texture2d)(float,float,float,float) r0.w, r6.xyxx, t7.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r6.xy, r8.zwzz, t9.xyzw, s11
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.w, r6.xyxx, r6.xyxx
add r1.w, -r1.w, l(1.000000)
max r1.w, r1.w, l(0.000000)
sqrt r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r8.xy, r8.xyxx, t8.xyzw, s11
mad r8.xy, r8.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r8.xyxx, r8.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r2.w, r2.w
add r1.w, -r1.w, l(1.000000)
mul r11.xy, r6.xyxx, cb3[12].yyyy
mad r11.w, -cb3[12].y, r1.w, l(1.000000)
dp3 r1.w, r11.xywx, r11.xywx
rsq r1.w, r1.w
add r2.w, -r2.w, l(1.000000)
mul r8.xy, r8.xyxx, cb3[10].wwww
mad r8.w, -cb3[10].w, r2.w, l(1.000000)
dp3 r2.w, r8.xywx, r8.xywx
rsq r2.w, r2.w
mul r8.xyz, r2.wwww, r8.xywx
mul r12.xyz, r0.wwww, cb3[4].xyzx
mad r11.xyz, r11.xywx, r1.wwww, -r8.xyzx
mad r8.xyz, cb3[10].zzzz, r11.xyzx, r8.xyzx
mov r9.z, l(0)
add r8.xyz, r8.xyzx, r9.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mad r6.xy, cb3[12].wwww, r8.xyxx, r10.xyxx
mad r6.zw, cb3[12].wwww, r8.xxxy, r6.zzzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.xyxx, t4.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.zwzz, t5.xyzw, s11
mul r6.xyz, r6.xyzx, cb3[0].xyzx
mad r9.xyz, r9.xyzx, cb3[2].xyzx, -r6.xyzx
mad r6.xyz, cb3[4].wwww, r9.xyzx, r6.xyzx
mul r3.xyz, r3.xyzx, r8.yyyy
mad r2.xyz, r8.xxxx, r2.xyzx, r3.xyzx
mad r0.xyz, r8.zzzz, r0.xyzx, r2.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
and r2.xyz, r0.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
ine r2.xyz, r2.xyzx, l(0x7f800000, 0x7f800000, 0x7f800000, 0)
and r0.xyz, r0.xyzx, r2.xyzx
ftou r2.xyz, cb4[93].xyzx
dp3_sat r1.w, r7.xyzx, r0.xyzx
max r2.w, |r5.y|, |r5.x|
add r3.xyz, -r2.wwww, cb2[70].yzwy
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mov r5.w, l(1.000000)
mov r8.xyz, r5.xyzx
mov r8.w, l(1.000000)
mov r9.xyz, l(0,0,0,0)
mov r10.xyz, l(0,0,0,0)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r2.y
  breakc_nz r4.w
  iadd r4.w, r2.z, r3.w
  ftou r4.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyz, r4.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r4.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r4.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r4.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.w, r4.w, l(172), t54.xxxx
  dp3 r14.x, -r11.xyzx, cb2[0].xyzx
  dp3 r14.y, -r11.xyzx, cb2[1].xyzx
  dp3 r14.z, -r11.xyzx, cb2[2].xyzx
  if_nz r7.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyzw, r4.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r4.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r4.w, l(240), t54.xyzw
    mov r18.x, r11.x
    mov r18.y, r15.x
    mov r18.z, r16.x
    mov r18.w, r17.x
    dp4 r18.x, r5.xyzw, r18.xyzw
    mov r19.x, r11.y
    mov r19.y, r15.y
    mov r19.z, r16.y
    mov r19.w, r17.y
    dp4 r18.y, r5.xyzw, r19.xyzw
    mov r19.x, r11.z
    mov r19.y, r15.z
    mov r19.z, r16.z
    mov r19.w, r17.z
    dp4 r18.z, r5.xyzw, r19.xyzw
    mov r17.x, r11.w
    mov r17.y, r15.w
    mov r17.z, r16.w
    dp4 r7.w, r5.xyzw, r17.xyzw
    add r11.xyzw, -r7.wwww, cb2[53].xyzw
    min r11.yzw, r3.xxyz, r11.yyzw
    lt r11.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r11.yyzw
    movc r15.xyz, r11.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r16.xyz, r11.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r15.xyz, r11.zzzz, cb2[49].xyzx, r15.xyzx
    movc r16.xyz, r11.zzzz, cb2[50].xyzx, r16.xyzx
    movc r15.xyz, r11.wwww, cb2[51].xyzx, r15.xyzx
    movc r11.yzw, r11.wwww, cb2[52].xxyz, r16.xxyz
    mad r11.yzw, r18.xxyz, r15.xxyz, r11.yyzw
    lt r7.w, l(0.000000), r11.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r11.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r10.w, r15.xyxx, t43.xxxx, s14, r11.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.x, r15.zwzz, t43.xxxx, s14, r11.w
    add r10.w, r10.w, r11.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r11.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.x, r15.xyxx, t43.xxxx, s14, r11.w
    add r10.w, r10.w, r11.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r11.x, r15.zwzz, t43.xxxx, s14, r11.w
    add r10.w, r10.w, r11.x
    mul r10.w, r10.w, l(0.250000)
    movc r7.w, r7.w, r10.w, l(1.000000)
  else 
    mov r7.w, l(1.000000)
  endif 
  if_nz r9.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.xyzw, r4.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r4.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r4.w, l(288), t54.xyzw
    dp4 r4.w, r11.xyzw, r8.xyzw
    dp4 r9.w, r15.xyzw, r8.xyzw
    dp4 r10.w, r16.xyzw, r8.xyzw
    div r11.x, r4.w, r10.w
    div r11.y, r9.w, r10.w
    sample_l_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r11.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3_sat r4.w, r14.xyzx, r0.xyzx
  add r14.xyz, r7.xyzx, r14.xyzx
  dp3 r9.w, r14.xyzx, r14.xyzx
  rsq r9.w, r9.w
  mul r14.xyz, r9.wwww, r14.xyzx
  dp3_sat r9.w, r7.xyzx, r14.xyzx
  dp3_sat r10.w, r14.xyzx, r0.xyzx
  log r11.w, r10.w
  mul r11.w, r11.w, cb3[3].w
  exp r11.w, r11.w
  max r9.w, r9.w, l(1.192092896E-007)
  min r12.w, r1.w, r4.w
  add r10.w, r10.w, r10.w
  mul r13.w, r10.w, r12.w
  ge r13.w, r9.w, r13.w
  eq r12.w, r1.w, r12.w
  div r14.x, r4.w, r1.w
  movc r12.w, r12.w, l(1.000000), r14.x
  mul r10.w, r10.w, r12.w
  div r9.w, r10.w, r9.w
  movc r9.w, r13.w, r9.w, r2.w
  mul r9.w, r11.w, r9.w
  mul r14.xyz, r13.xyzx, r4.wwww
  mul r14.xyz, r11.xyzx, r14.xyzx
  mul r13.xyz, r13.xyzx, r9.wwww
  mul r11.xyz, r11.xyzx, r13.xyzx
  mul r11.xyz, r7.wwww, r11.xyzx
  mad r9.xyz, r14.xyzx, r7.wwww, r9.xyzx
  mad r10.xyz, r11.xyzx, r6.wwww, r10.xyzx
  iadd r3.w, r3.w, l(1)
endloop 
dp3 r2.y, r8.xyzx, r8.xyzx
sqrt r2.y, r2.y
mov r3.xyz, r8.xyzx
mov r3.w, l(1.000000)
mov r8.w, l(1.000000)
mov r11.xyz, r9.xyzx
mov r13.xyz, r10.xyzx
mov r4.w, l(0)
loop 
  uge r5.w, r4.w, r2.z
  breakc_nz r5.w
  ftou r5.w, cb4[r4.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r6.w, r5.w, l(140), t54.xxxx
  mov r14.xyz, r11.xyzx
  mov r15.xyz, r13.xyzx
  mov r7.w, r4.w
  mov r9.w, r5.w
  mov r10.w, r6.w
  loop 
    ult r11.w, r7.w, r2.x
    ieq r16.xy, r10.wwww, l(0, 1, 0, 0)
    or r12.w, r16.y, r16.x
    and r11.w, r11.w, r12.w
    breakc_z r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xzw, r9.w, l(0), t54.xxyz
    if_nz r16.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r9.w, l(12), t54.xyzw
      add r18.xyz, r8.xyzx, -r16.xzwx
      dp3 r11.w, r18.xyzx, r17.yzwy
      max r11.w, r11.w, l(0.000000)
      min r11.w, r17.x, r11.w
      mad r16.xzw, r11.wwww, r17.yyzw, r16.xxzw
    endif 
    add r16.xyz, -r5.xyzx, r16.xzwx
    dp3 r11.w, r16.xyzx, r16.xyzx
    sqrt r11.w, r11.w
    div r16.xyz, r16.xyzx, r11.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyz, r9.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r9.w, l(124), t54.xxxx
    dp3 r18.x, r16.xyzx, cb2[0].xyzx
    dp3 r18.y, r16.xyzx, cb2[1].xyzx
    dp3 r18.z, r16.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r9.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.yz, r9.w, l(40), t54.xxyx
    mad_sat r16.x, r11.w, r13.w, r16.y
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r16.xzxx, t44.xywz, s13, l(0.000000)
    dp3_sat r13.w, r18.xyzx, r0.xyzx
    add r16.xyz, r7.xyzx, r18.xyzx
    dp3 r14.w, r16.xyzx, r16.xyzx
    rsq r14.w, r14.w
    mul r16.xyz, r14.wwww, r16.xyzx
    dp3_sat r14.w, r7.xyzx, r16.xyzx
    dp3_sat r15.w, r16.xyzx, r0.xyzx
    log r16.x, r15.w
    mul r16.x, r16.x, cb3[3].w
    exp r16.x, r16.x
    max r14.w, r14.w, l(1.192092896E-007)
    min r16.y, r1.w, r13.w
    add r15.w, r15.w, r15.w
    mul r16.z, r15.w, r16.y
    ge r16.z, r14.w, r16.z
    eq r16.y, r1.w, r16.y
    div r16.w, r13.w, r1.w
    movc r16.y, r16.y, l(1.000000), r16.w
    mul r15.w, r15.w, r16.y
    div r14.w, r15.w, r14.w
    movc r14.w, r16.z, r14.w, r2.w
    mul r14.w, r16.x, r14.w
    mul r16.xyz, r17.xyzx, r13.wwww
    mul r17.xyz, r17.xyzx, r14.wwww
    mul r17.xyz, r11.wwww, r17.xyzx
    mad r14.xyz, r16.xyzx, r11.wwww, r14.xyzx
    mad r15.xyz, r17.xyzx, r12.wwww, r15.xyzx
    iadd r7.w, r7.w, l(1)
    ult r11.w, r7.w, r2.x
    if_nz r11.w
      ftou r9.w, cb4[r7.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r16.xyz, r14.xyzx
  mov r17.xyz, r15.xyzx
  mov r5.w, r7.w
  mov r6.w, r9.w
  mov r11.w, r10.w
  loop 
    ult r12.w, r5.w, r2.x
    ieq r18.xy, r11.wwww, l(2, 3, 0, 0)
    or r13.w, r18.y, r18.x
    and r12.w, r12.w, r13.w
    breakc_z r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xzw, r6.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r6.w, l(0), t54.xyzx
    if_nz r18.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r6.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r6.w, l(12), t54.xxxx
      add r21.xyz, r8.xyzx, -r19.xyzx
      dp3 r13.w, r21.xyzx, r20.xyzx
      max r13.w, r13.w, l(0.000000)
      min r12.w, r12.w, r13.w
      mad r19.xyz, r12.wwww, r20.xyzx, r19.xyzx
    endif 
    add r19.xyz, -r5.xyzx, r19.xyzx
    dp3 r12.w, r19.xyzx, r19.xyzx
    sqrt r12.w, r12.w
    div r19.xyz, r19.xyzx, r12.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r6.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r6.w, l(124), t54.xxxx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r6.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r6.w, l(44), t54.xyzw
    mov r22.w, r23.x
    mad r22.xy, r12.wwww, r22.xyxx, r22.zwzz
    dp3 r14.w, r19.xyzx, -r18.xzwx
    mad_sat r15.w, r14.w, r23.y, r23.z
    mul r16.w, r15.w, r15.w
    mad r15.w, -r15.w, l(2.000000), l(3.000000)
    mul r15.w, r15.w, r16.w
    mul r15.w, r15.w, r15.w
    mul r12.w, r12.w, r14.w
    lt r12.w, r12.w, r23.w
    movc r12.w, r12.w, l(0), r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r14.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    mul r12.w, r12.w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r6.w, l(172), t54.xxxx
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r6.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r6.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r6.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r6.w, l(288), t54.xyzw
      dp4 r15.w, r18.xyzw, r3.xyzw
      dp4 r16.w, r19.xyzw, r3.xyzw
      dp4 r17.w, r22.xyzw, r3.xyzw
      div r18.x, r15.w, r17.w
      div r18.y, r16.w, r17.w
      utof r18.z, r14.w
      sample_l_indexable(texture2darray)(float,float,float,float) r18.xyz, r18.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r18.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r14.w, r18.xyzx, r18.xyzx
    mul r14.w, r12.w, r14.w
    lt r14.w, cb2[24].w, r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r6.w, l(156), t54.xxxx
    ine r15.w, r15.w, l(0)
    and r14.w, r14.w, r15.w
    if_nz r14.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r6.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r6.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r6.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r6.w, l(240), t54.xyzw
      mov r25.x, r19.x
      mov r25.y, r22.x
      mov r25.z, r23.x
      mov r25.w, r24.x
      dp4 r25.x, r8.xyzw, r25.xyzw
      mov r26.x, r19.y
      mov r26.y, r22.y
      mov r26.z, r23.y
      mov r26.w, r24.y
      dp4 r25.y, r8.xyzw, r26.xyzw
      mov r26.x, r19.z
      mov r26.y, r22.z
      mov r26.z, r23.z
      mov r26.w, r24.z
      dp4 r14.w, r8.xyzw, r26.xyzw
      mov r24.x, r19.w
      mov r24.y, r22.w
      mov r24.z, r23.w
      dp4 r15.w, r8.xyzw, r24.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r6.w, l(80), t54.xyzw
      mad_sat r19.xy, r2.yyyy, r19.xyxx, r19.zwzz
      div r22.xyzw, r25.xyxy, r15.wwww
      mad r23.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r22.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r23.xyxx, t43.xxxx, s14, r14.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r23.zwzz, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      mad r22.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r22.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r16.w, r22.xyxx, t43.xxxx, s14, r14.w
      add r15.w, r15.w, r16.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r22.zwzz, t43.xxxx, s14, r14.w
      add r14.w, r14.w, r15.w
      mul r14.w, r14.w, l(0.250000)
      mad r14.w, r14.w, r19.x, r19.y
    else 
      mov r14.w, l(1.000000)
    endif 
    dp3_sat r15.w, r21.xyzx, r0.xyzx
    add r19.xyz, r7.xyzx, r21.xyzx
    dp3 r16.w, r19.xyzx, r19.xyzx
    rsq r16.w, r16.w
    mul r19.xyz, r16.wwww, r19.xyzx
    dp3_sat r16.w, r7.xyzx, r19.xyzx
    dp3_sat r17.w, r19.xyzx, r0.xyzx
    log r18.w, r17.w
    mul r18.w, r18.w, cb3[3].w
    exp r18.w, r18.w
    max r16.w, r16.w, l(1.192092896E-007)
    min r19.x, r1.w, r15.w
    add r17.w, r17.w, r17.w
    mul r19.y, r17.w, r19.x
    ge r19.y, r16.w, r19.y
    eq r19.x, r1.w, r19.x
    div r19.z, r15.w, r1.w
    movc r19.x, r19.x, l(1.000000), r19.z
    mul r17.w, r17.w, r19.x
    div r16.w, r17.w, r16.w
    movc r16.w, r19.y, r16.w, r2.w
    mul r16.w, r18.w, r16.w
    mul r19.xyz, r20.xyzx, r15.wwww
    mul r19.xyz, r18.xyzx, r19.xyzx
    mul r19.xyz, r14.wwww, r19.xyzx
    mul r20.xyz, r20.xyzx, r16.wwww
    mul r18.xyz, r18.xyzx, r20.xyzx
    mul r18.xyz, r14.wwww, r18.xyzx
    mul r18.xyz, r12.wwww, r18.xyzx
    mad r16.xyz, r19.xyzx, r12.wwww, r16.xyzx
    mad r17.xyz, r18.xyzx, r13.wwww, r17.xyzx
    iadd r5.w, r5.w, l(1)
    ult r12.w, r5.w, r2.x
    if_nz r12.w
      ftou r6.w, cb4[r5.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r6.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r11.xyz, r16.xyzx
  mov r13.xyz, r17.xyzx
  mov r12.w, r5.w
  mov r13.w, r6.w
  mov r14.w, r11.w
  loop 
    ult r15.w, r12.w, r2.x
    ieq r16.w, r14.w, l(4)
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r13.w, l(0), t54.xyzx
    add r18.xyz, -r5.xyzx, r18.xyzx
    dp3 r15.w, r18.xyzx, r18.xyzx
    sqrt r15.w, r15.w
    div r19.xyz, r18.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r13.w, l(64), t54.xyzx
    dp3 r21.x, r19.xyzx, cb2[0].xyzx
    dp3 r21.y, r19.xyzx, cb2[1].xyzx
    dp3 r21.z, r19.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r13.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.y, r13.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r13.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r13.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r13.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r13.w, l(176), t54.xyzx
    dp3 r27.x, r18.xyzx, r23.yzwy
    dp3 r27.y, r18.xyzx, r19.xyzx
    dp3 r27.z, r18.xyzx, r24.xyzx
    add r18.xyz, -r25.xyzx, |r27.xyzx|
    mul_sat r18.xyz, r26.xyzx, r18.xyzx
    max r15.w, r18.y, r18.x
    max r22.x, r18.z, r15.w
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r22.xyxx, t44.xywz, s13, l(0.000000)
    dp3_sat r16.w, r21.xyzx, r0.xyzx
    add r18.xyz, r7.xyzx, r21.xyzx
    dp3 r17.w, r18.xyzx, r18.xyzx
    rsq r17.w, r17.w
    mul r18.xyz, r17.wwww, r18.xyzx
    dp3_sat r17.w, r7.xyzx, r18.xyzx
    dp3_sat r18.x, r18.xyzx, r0.xyzx
    log r18.y, r18.x
    mul r18.y, r18.y, cb3[3].w
    exp r18.y, r18.y
    max r17.w, r17.w, l(1.192092896E-007)
    min r18.z, r1.w, r16.w
    add r18.x, r18.x, r18.x
    mul r18.w, r18.x, r18.z
    ge r18.w, r17.w, r18.w
    eq r18.z, r1.w, r18.z
    div r19.x, r16.w, r1.w
    movc r18.z, r18.z, l(1.000000), r19.x
    mul r18.x, r18.x, r18.z
    div r17.w, r18.x, r17.w
    movc r17.w, r18.w, r17.w, r2.w
    mul r17.w, r18.y, r17.w
    mul r18.xyz, r20.xyzx, r16.wwww
    mul r19.xyz, r20.xyzx, r17.wwww
    mul r19.xyz, r15.wwww, r19.xyzx
    mad r11.xyz, r18.xyzx, r15.wwww, r11.xyzx
    mad r13.xyz, r19.xyzx, r23.xxxx, r13.xyzx
    iadd r12.w, r12.w, l(1)
    ult r15.w, r12.w, r2.x
    if_nz r15.w
      ftou r13.w, cb4[r12.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r13.w, r14.w, l(5)
  iadd r4.w, r12.w, -r13.w
endloop 
add r2.xyz, r4.xyzx, -cb2[10].xyzx
dp3 r1.w, r2.xyzx, cb2[11].xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, r1.xyxx, t3.yzwx, s10
mad r2.w, r2.w, cb2[20].x, cb2[20].y
max r2.w, r2.w, l(0.000001)
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r1.w, -r1.w, r2.w
max r1.w, r1.w, l(0.000000)
mul_sat r1.w, r1.w, cb3[1].y
mov r2.w, v3.x
mul r1.w, r1.w, cb1[r2.w + 3].x
ftoi r3.xy, v0.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r3.x, r3.xyzw, t6.xyzw
add r3.y, cb3[11].y, cb3[11].x
add_sat r3.y, -r3.y, l(1.000000)
mul r3.z, r3.x, r3.x
mad r3.x, cb3[11].x, r3.x, r3.y
mad_sat r3.x, r3.z, cb3[11].y, r3.x
add r3.yzw, -cb2[94].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad_sat r3.xyz, r3.xxxx, r3.yzwy, cb2[94].xyzx
mul r5.xyzw, r0.yzzz, r0.xxyz
mul r3.w, r0.y, r0.y
mad r0.w, r0.x, r0.x, -r3.w
dp4 r9.x, r5.xyzw, cb6[0].xyzw
dp4 r9.y, r5.xyzw, cb6[2].xyzw
dp4 r9.z, r5.xyzw, cb6[4].xyzw
dp4 r5.x, r0.xyzw, cb6[1].xyzw
dp4 r5.y, r0.xyzw, cb6[3].xyzw
dp4 r5.z, r0.xyzw, cb6[5].xyzw
add r4.xyw, r5.xyxz, r9.xyxz
add r4.xyw, r4.xyxw, cb6[6].xyxz
max r4.xyw, r4.xyxw, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r3.w, r0.z, l(0.500000), l(0.500000)
add r5.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r5.xyz, r3.wwww, r5.xyzx, cb2[38].xyzx
add r4.xyw, r4.xyxw, r5.xyxz
mul r3.w, cb6[7].x, l(3.14159274)
ftoi r5.x, cb4[94].x
mov r9.w, l(1.000000)
mov r10.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r15.xyz, l(0,0,0,0)
mov r5.yzw, l(0,0,0,0)
mov r16.xyzw, l(0,0,0,0)
mov r6.w, l(1.000000)
mov r7.w, l(0)
loop 
  uge r8.w, r7.w, r5.x
  breakc_nz r8.w
  ftou r8.w, cb4[r7.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(140), t54.xxxx
  mov r17.xyz, r14.xyzx
  mov r18.xyz, r15.xyzx
  mov r19.xyz, r5.yzwy
  mov r20.xyzw, r16.xyzw
  mov r12.w, r6.w
  mov r13.w, r7.w
  mov r19.w, r8.w
  mov r21.x, r11.w
  loop 
    ult r21.y, r13.w, r5.x
    ieq r21.zw, r21.xxxx, l(0, 0, 0, 1)
    or r21.z, r21.w, r21.z
    and r21.y, r21.z, r21.y
    breakc_z r21.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r19.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r19.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.y, r19.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r19.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r19.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xy, r19.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.z, r19.w, l(332), t54.xxxx
    and r21.z, r21.z, l(3)
    add r22.xyz, r8.xyzx, -r22.xyzx
    dp3 r23.w, r22.xyzx, r23.xyzx
    max r23.w, r23.w, l(0.000000)
    min r22.w, r22.w, r23.w
    mad r23.xyz, -r22.wwww, r23.xyzx, r22.xyzx
    movc r22.xyz, r21.wwww, r23.xyzx, r22.xyzx
    dp3 r21.w, r22.xyzx, r22.xyzx
    sqrt r21.w, r21.w
    mad_sat r24.x, r21.w, r21.y, r24.y
    sample_l_indexable(texture2d)(float,float,float,float) r21.y, r24.xzxx, t44.xzyw, s13, l(0.000000)
    ine r21.w, r26.y, l(1)
    movc r21.y, r21.w, l(0), r21.y
    ine r21.w, r21.z, l(2)
    if_nz r21.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r19.w, l(372), t54.xxxx
      mul r22.x, r21.y, r21.y
      mul r21.w, r21.w, r22.x
      ieq r22.xy, r21.zzzz, l(1, 3, 0, 0)
      mul r21.z, r3.w, r25.x
      itof r0.w, r26.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r23.xyz, r0.xyzw, t57.xyzw, s12, l(4.000000)
      mul r23.xyz, r21.zzzz, r23.xyzx
      mul r9.xyz, r25.yzwy, r23.xyzx
      mad r23.xyz, r21.wwww, r9.xyzx, r19.xyzx
      mov r18.w, r20.z
      mad r24.xyzw, r21.wwww, r9.wxyz, r18.wxyz
      max r26.w, r20.w, r21.w
      mov r17.w, r20.x
      mad r27.xyzw, r21.wwww, r9.xyzw, r17.xyzw
      max r28.x, r20.y, r21.w
      mov r26.x, r17.w
      mov r26.z, r24.x
      mov r20.x, r27.w
      mov r20.z, r18.w
      movc r29.xzw, r22.xxxx, r26.xxzw, r20.xxzw
      mov r24.x, r20.y
      mov r28.yzw, r18.xxyz
      movc r28.xyzw, r22.xxxx, r24.xyzw, r28.xyzw
      or r9.x, r22.y, r22.x
      movc r17.xyz, r9.xxxx, r17.xyzx, r27.xyzx
      movc r18.xyz, r22.yyyy, r18.xyzx, r28.yzwy
      movc r19.xyz, r22.yyyy, r23.xyzx, r19.xyzx
      mov r20.x, r26.x
      mov r20.y, r24.x
      mov r29.y, r28.x
      movc r20.xyzw, r22.yyyy, r20.xyzw, r29.xyzw
    else 
      add_sat r9.x, -r21.y, l(1.000000)
      mul r9.x, r9.x, r9.x
      add r9.y, -r25.x, l(1.000000)
      mad r9.x, r9.x, r9.y, r25.x
      mul r12.w, r9.x, r12.w
    endif 
    iadd r13.w, r13.w, l(1)
    ult r9.x, r13.w, r5.x
    if_nz r9.x
      ftou r19.w, cb4[r13.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.x, r19.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r14.xyz, r17.xyzx
  mov r15.xyz, r18.xyzx
  mov r5.yzw, r19.xxyz
  mov r16.xyzw, r20.xyzw
  mov r6.w, r12.w
  mov r8.w, r13.w
  mov r9.x, r19.w
  mov r9.y, r21.x
  loop 
    ult r9.z, r8.w, r5.x
    ieq r11.w, r9.y, l(4)
    and r9.z, r9.z, r11.w
    breakc_z r9.z
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yzw, r9.x, l(0), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r9.x, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.y, r9.x, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r9.x, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.zw, r9.x, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r9.x, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r9.x, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r9.x, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r9.x, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.z, r9.x, l(332), t54.xxxx
    and r9.z, r9.z, l(3)
    add r21.yzw, r8.xxyz, -r21.yyzw
    dp3 r25.y, r21.yzwy, r25.xyzx
    dp3 r25.z, r21.yzwy, r22.xyzx
    dp3 r25.w, r21.yzwy, r26.xyzx
    mul r21.yzw, r27.xxyz, r28.xxyz
    mad r22.xyz, r28.xyzx, r27.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r22.xyz, r28.xyzx, r22.xyzx
    mul r22.xyz, r22.xyzx, r25.yzwy
    max r22.xyz, r22.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r22.xyz, r22.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r25.yzw, r22.xxyz, r22.xxyz
    mad r11.w, -r22.x, r22.x, l(1.000000)
    mad r11.w, r25.w, r11.w, r25.y
    add r17.w, -r11.w, l(1.000000)
    mad_sat r11.w, r25.z, r17.w, r11.w
    sqrt r11.w, r11.w
    max r25.x, r25.y, l(0.000010)
    dp3 r17.w, r21.yzwy, r25.xzwx
    mad r18.w, r22.y, r22.y, r25.x
    mad r18.w, r22.z, r22.z, r18.w
    div r17.w, r17.w, r18.w
    add r18.w, r17.w, l(1.000000)
    mad_sat r23.x, r11.w, r18.w, -r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r11.w, r23.xyxx, t44.xywz, s13, l(0.000000)
    ine r17.w, r23.w, l(1)
    movc r11.w, r17.w, l(0), r11.w
    ine r17.w, r9.z, l(2)
    if_nz r17.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r9.x, l(372), t54.xxxx
      mul r18.w, r11.w, r11.w
      mul r17.w, r17.w, r18.w
      ieq r21.yz, r9.zzzz, l(0, 1, 3, 0)
      mul r9.z, r3.w, r24.x
      itof r0.w, r23.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r22.xyz, r0.xyzw, t57.xyzw, s12, l(4.000000)
      mul r22.xyz, r9.zzzz, r22.xyzx
      mul r10.xyz, r24.yzwy, r22.xyzx
      mad r22.xyz, r17.wwww, r10.xyzx, r5.yzwy
      mov r15.w, r16.z
      mad r23.xyzw, r17.wwww, r10.wxyz, r15.wxyz
      max r25.w, r16.w, r17.w
      mov r14.w, r16.x
      mad r26.xyzw, r17.wwww, r10.xyzw, r14.xyzw
      max r27.x, r16.y, r17.w
      mov r25.x, r14.w
      mov r25.z, r23.x
      mov r16.x, r26.w
      mov r16.z, r15.w
      movc r28.xzw, r21.yyyy, r25.xxzw, r16.xxzw
      mov r23.x, r16.y
      mov r27.yzw, r15.xxyz
      movc r27.xyzw, r21.yyyy, r23.xyzw, r27.xyzw
      or r0.w, r21.z, r21.y
      movc r14.xyz, r0.wwww, r14.xyzx, r26.xyzx
      movc r15.xyz, r21.zzzz, r15.xyzx, r27.yzwy
      movc r5.yzw, r21.zzzz, r22.xxyz, r5.yyzw
      mov r16.x, r25.x
      mov r16.y, r23.x
      mov r28.y, r27.x
      movc r16.xyzw, r21.zzzz, r16.xyzw, r28.xyzw
    else 
      add_sat r0.w, -r11.w, l(1.000000)
      mul r0.w, r0.w, r0.w
      add r9.z, -r24.x, l(1.000000)
      mad r0.w, r0.w, r9.z, r24.x
      mul r6.w, r0.w, r6.w
    endif 
    iadd r8.w, r8.w, l(1)
    ult r0.w, r8.w, r5.x
    if_nz r0.w
      ftou r9.x, cb4[r8.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r9.y, r9.x, l(140), t54.xxxx
    endif 
  endloop 
  ine r10.xyz, r9.yyyy, l(0, 4, 1, 0)
  and r0.w, r10.y, r10.x
  and r0.w, r10.z, r0.w
  iadd r7.w, -r0.w, r8.w
endloop 
max r0.w, r16.z, l(1.192092896E-007)
div r8.xyz, r15.xyzx, r0.wwww
mov_sat r16.yw, r16.yyyw
add r8.xyz, -r4.xywx, r8.xyzx
mad r4.xyw, r16.wwww, r8.xyxz, r4.xyxw
max r0.w, r16.x, l(1.192092896E-007)
div r8.xyz, r14.xyzx, r0.wwww
add r8.xyz, -r4.xywx, r8.xyzx
mad r4.xyw, r16.yyyy, r8.xyxz, r4.xyxw
add r4.xyw, r5.yzyw, r4.xyxw
mad r4.xyw, r4.xyxw, r6.wwww, r11.xyxz
mul r4.xyw, r3.xyxz, r4.xyxw
add r0.xyz, r0.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r0.xyz, cb3[11].wwww, r0.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r0.w, r7.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r0.wwww
mad r0.xyz, r0.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r7.xyzx
add_sat r0.w, -r0.w, l(1.000000)
log r0.w, r0.w
mul r0.w, r0.w, cb3[12].x
exp r0.w, r0.w
sample_indexable(texturecube)(float,float,float,float) r0.xyz, r0.xyzx, t1.xyzw, s11
mul r0.xyz, r0.xyzx, cb3[11].zzzz
mul r0.xyz, r0.wwww, r0.xyzx
mul r0.xyz, r0.xyzx, cb3[3].xyzx
mad r0.xyz, r3.xyzx, r13.xyzx, r0.xyzx
mul r0.xyz, r12.xyzx, r0.xyzx
mad r0.xyz, r4.xywx, r6.xyzx, r0.xyzx
eq r0.w, cb2[95].w, l(0.000000)
movc r3.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r3.w, r2.xyzx, r2.xyzx
sqrt r3.w, r3.w
lt r4.x, l(0.000000), cb2[26].w
if_nz r4.x
  mul r4.xy, r2.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r2.y, r4.x
  mad r5.y, -cb2[25].w, r2.x, r4.y
  mov r5.z, r2.z
  sample_indexable(texturecube)(float,float,float,float) r2.xyz, r5.xyzx, t0.xyzw, s11
  add r2.xyz, r2.xyzx, -cb2[95].xyzx
  mad r2.xyz, cb2[26].wwww, r2.xyzx, cb2[95].xyzx
else 
  mov r2.xyz, cb2[95].xyzx
endif 
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r4.z, r3.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r3.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r3.wwww, r2.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r3.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r2.x, cb2[96].x
mul r0.w, r0.w, r2.x
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
mul r0.x, r1.w, cb1[r2.w + 3].x
mad r0.y, r1.w, cb1[r2.w + 3].x, -cb1[2].x
min r0.y, r0.y, l(0.000000)
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 870 instruction slots used
