//35355452e938bf8b-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Thu Feb 04 21:59:23 2016
//
//
// Buffer Definitions: 
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n134_n152_n159_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n46_Texture_texture    texture  float4          2d    1        1
// p_default_Setup_n0_Texture_texture    texture  float4          2d    2        1
// p_default_Material_n130_n182_fogCube_texture    texture  float4        cube    3        1
// p_default_Setup_313758309276884_Param_texture    texture  float4          2d    4        1
// p_default_Material_n138_n139_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n23_Texture_texture    texture  float4          2d    6        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// TEXCOORD                 0   xyzw        1     NONE   float   xy  
// TEXCOORD                 2   xyz         2     NONE   float   xyz 
// TEXCOORD                 3   xyz         3     NONE   float       
// TEXCOORD                 4   xyz         4     NONE   float       
// PSIZE                    0   x           5     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[96], immediateIndexed
dcl_constantbuffer cb3[11], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps constant v5.x
dcl_output o0.xyzw
// dcl_temps 30
dcl_temps 32
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v2.xyzx, v2.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v2.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.xyzw, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r31.xyzw, l(0, 0, 0, 0), t125.xyzw
add r31.w, v0.w, -r31.y
mul r31.w, r31.w, r31.x
mul r31.w, r31.w, l(0.5)
add r3.x, r3.x, -r31.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r5.xy, v1.xyxx
deriv_rtx_fine r1.xy, v1.xyxx
mov r3.xy, r2.zwzz
dp4 r2.x, cb2[15].xyzw, r3.xyzw
dp4 r2.y, cb2[16].xyzw, r3.xyzw
dp4 r2.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r2.xyzx
deriv_rtx_fine r6.xyz, r2.yzxy
sample_indexable(texture2d)(float,float,float,float) r2.w, v1.xyxx, t2.yzwx, s11
mul r7.xyzw, v1.xyxy, cb3[7].xyzw
sample_indexable(texture2d)(float,float,float,float) r7.xy, r7.xyxx, t1.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r7.zw, r7.zwzz, t6.zwxy, s11
mad r7.zw, r7.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r8.xy, v1.xyxx, cb3[6].zwzz
mul r8.zw, r7.zzzw, r7.zzzw
mad r3.w, -r7.z, r7.z, l(1.000000)
mad r3.w, -r7.w, r7.w, r3.w
max r4.w, r8.w, r8.z
mul r4.w, r4.w, l(0.0000610351563)
max r3.w, r3.w, r4.w
rsq r3.w, r3.w
mul r7.zw, r7.zzzw, -r3.wwww
mul r3.w, r7.x, cb3[9].y
lod r4.w, r8.xyxx, t4.y, s11
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xyxx, t4.xyzw, s11
mul r4.w, r4.w, cb3[9].x
sample_l_indexable(texture2d)(float,float,float,float) r9.w, r8.xyxx, t4.xyzw, s11, r4.w
add r4.w, -cb3[10].y, cb3[10].x
mad r4.w, r7.y, r4.w, cb3[10].y
dp3 r5.w, r6.zxyz, r0.yzwy
mad r6.xyz, -r5.wwww, r0.zwyz, r6.xyzx
dp3 r5.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r5.wwww, r0.yzwy, r3.xyzx
mul r5.x, r5.x, r1.y
mad r1.x, r1.x, r5.y, -r5.x
lt r5.x, r1.x, l(0.000000)
movc r5.x, r5.x, l(-1.000000), l(1.000000)
mov r5.z, -r1.y
mul r5.yz, r5.yyzy, r5.xxxx
mul r8.xyz, r3.xyzx, r5.zzzz
mad r5.yzw, r6.zzxy, r5.yyyy, r8.xxyz
lt r1.x, l(0.000000), |r1.x|
dp3 r1.y, r5.yzwy, r5.yzwy
rsq r1.y, r1.y
mul r8.xyz, r1.yyyy, r5.yzwy
movc r5.yzw, r1.xxxx, r8.xxyz, r5.yyzw
mul r8.xyz, r0.wyzw, r5.zwyz
mad r8.xyz, r0.zwyz, r5.wyzw, -r8.xyzx
mul r10.xyz, r0.wyzw, r6.xyzx
mad r0.yzw, r0.zzwy, r6.yyzx, -r10.xxyz
dp3 r0.y, r3.xyzx, r0.yzwy
lt r0.y, r0.y, l(0.000000)
movc r0.y, r0.y, l(-1.000000), l(1.000000)
mul r0.y, r0.y, r5.x
mul r0.yzw, r0.yyyy, r8.xxyz
mul r6.xyzw, r9.xyzw, cb3[0].xyzw
mul r3.xyz, r0.yzwy, r7.wwww
mad r3.xyz, r7.zzzz, r5.yzwy, r3.xyzx
mad r3.xyz, v2.xyzx, r0.xxxx, -r3.xyzx
dp3 r0.x, r3.xyzx, r3.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, r3.xyzx
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r8.xy, r1.xyxx, v0.wwww
mov r8.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r31.xyzw, l(0, 0, 0, 0), t125.xyzw
add r31.w, v0.w, -r31.y
mul r31.w, r31.w, r31.x
mul r31.w, r31.w, cb2[81].x
add r8.x, r8.x, -r31.w


dp3 r0.x, -r8.xyzx, -r8.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, -r8.xyzx
dp3 r9.x, r3.xyzx, cb2[0].xyzx
dp3 r9.y, r3.xyzx, cb2[1].xyzx
dp3 r9.z, r3.xyzx, cb2[2].xyzx
ftou r3.xyz, cb4[93].xyzx
mov r10.x, cb2[0].y
mov r10.y, cb2[1].y
mov r10.z, cb2[2].y
max r0.x, |r8.y|, |r8.x|
add r11.xyz, -r0.xxxx, cb2[70].yzwy
max r0.x, cb3[8].w, l(0.000100)
mad r10.xyz, r10.xyzx, l(200.000000, 200.000000, 200.000000, 0.000000), cb2[10].xyzx
mul r1.x, r2.w, cb3[5].w
mul r1.y, r4.w, cb3[1].w
add r5.x, -cb3[3].w, l(1.000000)
mul r9.w, r4.w, cb3[8].y
mul r12.xy, r2.wwww, cb3[8].zxzz
add r2.xyz, r2.xyzx, -r10.xyzx
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r10.xyz, r2.wwww, r2.xyzx
mul r0.yzw, r0.yyzw, cb3[6].yyyy
mad r0.yzw, r5.yyzw, cb3[6].xxxx, r0.yyzw
mad r5.yzw, r12.yyyy, r7.xxyz, r0.yyzw
dp3 r10.w, r5.yzwy, r5.yzwy
rsq r10.w, r10.w
mul r5.yzw, r5.yyzw, r10.wwww
mad r12.yzw, r1.xxxx, r7.xxyz, r0.yyzw
dp3 r1.x, r12.yzwy, r12.yzwy
rsq r1.x, r1.x
mul r12.yzw, r1.xxxx, r12.yyzw
mad r2.xyz, r2.xyzx, r2.wwww, r9.xyzx
dp3 r1.x, r2.xyzx, r2.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, r2.xyzx
dp3_sat r1.x, r10.xyzx, r7.xyzx
mad r0.yzw, r12.xxxx, r7.xxyz, r0.yyzw
dp3 r2.w, r0.yzwy, r0.yzwy
rsq r2.w, r2.w
mul r0.yzw, r0.yyzw, r2.wwww
dp3 r0.y, r2.xyzx, r0.yzwy
mad r0.y, -r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.000000)
sqrt r0.y, r0.y
log r0.y, r0.y
mul r0.y, r0.y, r9.w
exp r0.y, r0.y
mul r0.y, r1.x, r0.y
mul r0.yzw, r0.yyyy, cb3[4].xxyz
mul r0.yzw, r0.yyzw, l(0.000000, 0.170138, 0.157281, 0.136099)
add r1.x, -cb3[2].w, cb3[4].w
mov r8.w, l(1.000000)
mov r2.xyz, r8.xyzx
mov r2.w, l(1.000000)
mov r10.xyz, l(0,0,0,0)
mov r13.xyz, l(0,0,0,0)
mov r9.w, l(0)
loop 
  uge r10.w, r9.w, r3.y
  breakc_nz r10.w
  iadd r10.w, r3.z, r9.w
  ftou r10.w, cb4[r10.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyz, r10.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyz, r10.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r10.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.x, r10.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r10.w, l(172), t54.xxxx
  dp3 r16.x, -r14.xyzx, cb2[0].xyzx
  dp3 r16.y, -r14.xyzx, cb2[1].xyzx
  dp3 r16.z, -r14.xyzx, cb2[2].xyzx
  if_nz r12.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r10.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r10.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r10.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r10.w, l(240), t54.xyzw
    mov r20.x, r14.x
    mov r20.y, r17.x
    mov r20.z, r18.x
    mov r20.w, r19.x
    dp4 r20.x, r8.xyzw, r20.xyzw
    mov r21.x, r14.y
    mov r21.y, r17.y
    mov r21.z, r18.y
    mov r21.w, r19.y
    dp4 r20.y, r8.xyzw, r21.xyzw
    mov r21.x, r14.z
    mov r21.y, r17.z
    mov r21.z, r18.z
    mov r21.w, r19.z
    dp4 r20.z, r8.xyzw, r21.xyzw
    mov r19.x, r14.w
    mov r19.y, r17.w
    mov r19.z, r18.w
    dp4 r12.x, r8.xyzw, r19.xyzw
    add r14.xyzw, -r12.xxxx, cb2[53].xyzw
    min r14.yzw, r11.xxyz, r14.yyzw
    lt r14.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r14.yyzw
    movc r17.xyz, r14.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r18.xyz, r14.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r17.xyz, r14.zzzz, cb2[49].xyzx, r17.xyzx
    movc r18.xyz, r14.zzzz, cb2[50].xyzx, r18.xyzx
    movc r17.xyz, r14.wwww, cb2[51].xyzx, r17.xyzx
    movc r14.yzw, r14.wwww, cb2[52].xxyz, r18.xxyz
    mad r14.yzw, r20.xxyz, r17.xxyz, r14.yyzw
    lt r12.x, l(0.000000), r14.x
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.x, r17.xyxx, t43.xxxx, s14, r14.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r15.w, r17.zwzz, t43.xxxx, s14, r14.w
    add r14.x, r14.x, r15.w
    mad r17.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r14.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.y, r17.xyxx, t43.xxxx, s14, r14.w
    add r14.x, r14.y, r14.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.y, r17.zwzz, t43.xxxx, s14, r14.w
    add r14.x, r14.y, r14.x
    mul r14.x, r14.x, l(0.250000)
    movc r12.x, r12.x, r14.x, l(1.000000)
  else 
    mov r12.x, l(1.000000)
  endif 
  if_nz r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.xyzw, r10.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r10.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r10.w, l(288), t54.xyzw
    dp4 r10.w, r14.xyzw, r2.xyzw
    dp4 r13.w, r17.xyzw, r2.xyzw
    dp4 r14.x, r18.xyzw, r2.xyzw
    div r17.x, r10.w, r14.x
    div r17.y, r13.w, r14.x
    sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r17.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r14.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r10.w, r16.xyzx, r7.xyzx
  mad_sat r13.w, r10.w, r5.x, cb3[3].w
  mul r17.xyz, r7.xyzx, r10.wwww
  mad r17.xyz, r17.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r16.xyzx
  dp3_sat r14.w, r17.xyzx, r9.xyzx
  log r14.w, r14.w
  mul r14.w, r0.x, r14.w
  exp r14.w, r14.w
  add r16.xyz, r9.xyzx, r16.xyzx
  dp3 r15.w, r16.xyzx, r16.xyzx
  rsq r15.w, r15.w
  mul r16.xyz, r15.wwww, r16.xyzx
  mov_sat r10.w, r10.w
  dp3 r15.w, r16.xyzx, r5.yzwy
  mad r15.w, -r15.w, r15.w, l(1.000000)
  max r15.w, r15.w, l(0.000000)
  sqrt r15.w, r15.w
  log r15.w, r15.w
  mul r15.w, r4.w, r15.w
  exp r15.w, r15.w
  mul r15.w, r10.w, r15.w
  dp3 r16.x, r16.xyzx, r12.yzwy
  mad r16.x, -r16.x, r16.x, l(1.000000)
  max r16.x, r16.x, l(0.000000)
  sqrt r16.x, r16.x
  log r16.x, r16.x
  mul r16.x, r1.y, r16.x
  exp r16.x, r16.x
  mul r10.w, r10.w, r16.x
  mul r16.xyz, r10.wwww, cb3[5].xyzx
  mad r16.xyz, r15.wwww, cb3[2].xyzx, r16.xyzx
  mad r17.xyz, r16.xyzx, r1.xxxx, cb3[2].wwww
  mad r16.xyz, r0.yzwy, r17.xyzx, r16.xyzx
  mad r16.xyz, r14.wwww, cb3[3].xyzx, r16.xyzx
  mul r17.xyz, r15.xyzx, r13.wwww
  mul r17.xyz, r14.xyzx, r17.xyzx
  mul r15.xyz, r15.xyzx, r16.xyzx
  mul r14.xyz, r14.xyzx, r15.xyzx
  mul r14.xyz, r12.xxxx, r14.xyzx
  mad r10.xyz, r17.xyzx, r12.xxxx, r10.xyzx
  mad r13.xyz, r14.xyzx, r11.wwww, r13.xyzx
  iadd r9.w, r9.w, l(1)
endloop 
dp3 r3.y, r2.xyzx, r2.xyzx
sqrt r3.y, r3.y
mov r11.xyz, r2.xyzx
mov r11.w, l(1.000000)
mov r2.w, l(1.000000)
mov r14.xyz, r10.xyzx
mov r15.xyz, r13.xyzx
mov r8.w, l(0)
loop 
  uge r9.w, r8.w, r3.z
  breakc_nz r9.w
  ftou r9.w, cb4[r8.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r9.w, l(140), t54.xxxx
  mov r16.xyz, r14.xyzx
  mov r17.xyz, r15.xyzx
  mov r12.x, r8.w
  mov r13.w, r9.w
  mov r14.w, r10.w
  loop 
    ult r15.w, r12.x, r3.x
    ieq r18.xy, r14.wwww, l(0, 1, 0, 0)
    or r16.w, r18.y, r18.x
    and r15.w, r15.w, r16.w
    breakc_z r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xzw, r13.w, l(0), t54.xxyz
    if_nz r18.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyzw, r13.w, l(12), t54.xyzw
      add r20.xyz, r2.xyzx, -r18.xzwx
      dp3 r15.w, r20.xyzx, r19.yzwy
      max r15.w, r15.w, l(0.000000)
      min r15.w, r19.x, r15.w
      mad r18.xzw, r15.wwww, r19.yyzw, r18.xxzw
    endif 
    add r18.xyz, -r8.xyzx, r18.xzwx
    dp3 r15.w, r18.xyzx, r18.xyzx
    sqrt r15.w, r15.w
    div r18.xyz, r18.xyzx, r15.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r13.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r13.w, l(124), t54.xxxx
    dp3 r20.x, r18.xyzx, cb2[0].xyzx
    dp3 r20.y, r18.xyzx, cb2[1].xyzx
    dp3 r20.z, r18.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r13.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.yz, r13.w, l(40), t54.xxyx
    mad_sat r18.x, r15.w, r17.w, r18.y
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r18.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r17.w, r20.xyzx, r7.xyzx
    mad_sat r18.x, r17.w, r5.x, cb3[3].w
    mul r18.yzw, r7.xxyz, r17.wwww
    mad r18.yzw, r18.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), -r20.xxyz
    dp3_sat r18.y, r18.yzwy, r9.xyzx
    log r18.y, r18.y
    mul r18.y, r0.x, r18.y
    exp r18.y, r18.y
    add r20.xyz, r9.xyzx, r20.xyzx
    dp3 r18.z, r20.xyzx, r20.xyzx
    rsq r18.z, r18.z
    mul r20.xyz, r18.zzzz, r20.xyzx
    mov_sat r17.w, r17.w
    dp3 r18.z, r20.xyzx, r5.yzwy
    mad r18.z, -r18.z, r18.z, l(1.000000)
    max r18.z, r18.z, l(0.000000)
    sqrt r18.z, r18.z
    log r18.z, r18.z
    mul r18.z, r4.w, r18.z
    exp r18.z, r18.z
    mul r18.z, r17.w, r18.z
    dp3 r18.w, r20.xyzx, r12.yzwy
    mad r18.w, -r18.w, r18.w, l(1.000000)
    max r18.w, r18.w, l(0.000000)
    sqrt r18.w, r18.w
    log r18.w, r18.w
    mul r18.w, r1.y, r18.w
    exp r18.w, r18.w
    mul r17.w, r17.w, r18.w
    mul r20.xyz, r17.wwww, cb3[5].xyzx
    mad r20.xyz, r18.zzzz, cb3[2].xyzx, r20.xyzx
    mad r21.xyz, r20.xyzx, r1.xxxx, cb3[2].wwww
    mad r20.xyz, r0.yzwy, r21.xyzx, r20.xyzx
    mad r18.yzw, r18.yyyy, cb3[3].xxyz, r20.xxyz
    mul r20.xyz, r19.xyzx, r18.xxxx
    mul r18.xyz, r19.xyzx, r18.yzwy
    mul r18.xyz, r15.wwww, r18.xyzx
    mad r16.xyz, r20.xyzx, r15.wwww, r16.xyzx
    mad r17.xyz, r18.xyzx, r16.wwww, r17.xyzx
    iadd r12.x, r12.x, l(1)
    ult r15.w, r12.x, r3.x
    if_nz r15.w
      ftou r13.w, cb4[r12.x + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r18.xyz, r16.xyzx
  mov r19.xyz, r17.xyzx
  mov r9.w, r12.x
  mov r10.w, r13.w
  mov r15.w, r14.w
  loop 
    ult r16.w, r9.w, r3.x
    ieq r20.xy, r15.wwww, l(2, 3, 0, 0)
    or r17.w, r20.y, r20.x
    and r16.w, r16.w, r17.w
    breakc_z r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r10.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r10.w, l(0), t54.xyzx
    if_nz r20.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r10.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(12), t54.xxxx
      add r23.xyz, r2.xyzx, -r21.xyzx
      dp3 r17.w, r23.xyzx, r22.xyzx
      max r17.w, r17.w, l(0.000000)
      min r16.w, r16.w, r17.w
      mad r21.xyz, r16.wwww, r22.xyzx, r21.xyzx
    endif 
    add r21.xyz, -r8.xyzx, r21.xyzx
    dp3 r16.w, r21.xyzx, r21.xyzx
    sqrt r16.w, r16.w
    div r21.xyz, r21.xyzx, r16.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r10.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r10.w, l(124), t54.xxxx
    dp3 r23.x, r21.xyzx, cb2[0].xyzx
    dp3 r23.y, r21.xyzx, cb2[1].xyzx
    dp3 r23.z, r21.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r10.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(44), t54.xyzw
    mov r24.w, r25.x
    mad r24.xy, r16.wwww, r24.xyxx, r24.zwzz
    dp3 r18.w, r21.xyzx, -r20.xzwx
    mad_sat r19.w, r18.w, r25.y, r25.z
    mul r20.x, r19.w, r19.w
    mad r19.w, -r19.w, l(2.000000), l(3.000000)
    mul r19.w, r19.w, r20.x
    mul r19.w, r19.w, r19.w
    mul r16.w, r16.w, r18.w
    lt r16.w, r16.w, r25.w
    movc r16.w, r16.w, l(0), r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r18.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    mul r16.w, r16.w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(172), t54.xxxx
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r10.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r10.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r10.w, l(288), t54.xyzw
      dp4 r19.w, r20.xyzw, r11.xyzw
      dp4 r20.x, r21.xyzw, r11.xyzw
      dp4 r20.y, r24.xyzw, r11.xyzw
      div r21.x, r19.w, r20.y
      div r21.y, r20.x, r20.y
      utof r21.z, r18.w
      sample_l_indexable(texture2darray)(float,float,float,float) r20.xyz, r21.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r20.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r18.w, r20.xyzx, r20.xyzx
    mul r18.w, r16.w, r18.w
    lt r18.w, cb2[24].w, r18.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(156), t54.xxxx
    ine r19.w, r19.w, l(0)
    and r18.w, r18.w, r19.w
    if_nz r18.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r10.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyzw, r10.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r10.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r10.w, l(240), t54.xyzw
      mov r27.x, r21.x
      mov r27.y, r24.x
      mov r27.z, r25.x
      mov r27.w, r26.x
      dp4 r27.x, r2.xyzw, r27.xyzw
      mov r28.x, r21.y
      mov r28.y, r24.y
      mov r28.z, r25.y
      mov r28.w, r26.y
      dp4 r27.y, r2.xyzw, r28.xyzw
      mov r28.x, r21.z
      mov r28.y, r24.z
      mov r28.z, r25.z
      mov r28.w, r26.z
      dp4 r18.w, r2.xyzw, r28.xyzw
      mov r26.x, r21.w
      mov r26.y, r24.w
      mov r26.z, r25.w
      dp4 r19.w, r2.xyzw, r26.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r10.w, l(80), t54.xyzw
      mad_sat r21.xy, r3.yyyy, r21.xyxx, r21.zwzz
      div r24.xyzw, r27.xyxy, r19.wwww
      mad r25.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r24.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r25.xyxx, t43.xxxx, s14, r18.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r25.zwzz, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.w
      mad r24.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r24.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r24.xyxx, t43.xxxx, s14, r18.w
      add r19.w, r19.w, r20.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r18.w, r24.zwzz, t43.xxxx, s14, r18.w
      add r18.w, r18.w, r19.w
      mul r18.w, r18.w, l(0.250000)
      mad r18.w, r18.w, r21.x, r21.y
    else 
      mov r18.w, l(1.000000)
    endif 
    dp3 r19.w, r23.xyzx, r7.xyzx
    mad_sat r20.w, r19.w, r5.x, cb3[3].w
    mul r21.xyz, r7.xyzx, r19.wwww
    mad r21.xyz, r21.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r23.xyzx
    dp3_sat r21.x, r21.xyzx, r9.xyzx
    log r21.x, r21.x
    mul r21.x, r0.x, r21.x
    exp r21.x, r21.x
    add r21.yzw, r9.xxyz, r23.xxyz
    dp3 r22.w, r21.yzwy, r21.yzwy
    rsq r22.w, r22.w
    mul r21.yzw, r21.yyzw, r22.wwww
    mov_sat r19.w, r19.w
    dp3 r22.w, r21.yzwy, r5.yzwy
    mad r22.w, -r22.w, r22.w, l(1.000000)
    max r22.w, r22.w, l(0.000000)
    sqrt r22.w, r22.w
    log r22.w, r22.w
    mul r22.w, r4.w, r22.w
    exp r22.w, r22.w
    mul r22.w, r19.w, r22.w
    dp3 r21.y, r21.yzwy, r12.yzwy
    mad r21.y, -r21.y, r21.y, l(1.000000)
    max r21.y, r21.y, l(0.000000)
    sqrt r21.y, r21.y
    log r21.y, r21.y
    mul r21.y, r1.y, r21.y
    exp r21.y, r21.y
    mul r19.w, r19.w, r21.y
    mul r21.yzw, r19.wwww, cb3[5].xxyz
    mad r21.yzw, r22.wwww, cb3[2].xxyz, r21.yyzw
    mad r23.xyz, r21.yzwy, r1.xxxx, cb3[2].wwww
    mad r21.yzw, r0.yyzw, r23.xxyz, r21.yyzw
    mad r21.xyz, r21.xxxx, cb3[3].xyzx, r21.yzwy
    mul r23.xyz, r22.xyzx, r20.wwww
    mul r23.xyz, r20.xyzx, r23.xyzx
    mul r23.xyz, r18.wwww, r23.xyzx
    mul r21.xyz, r22.xyzx, r21.xyzx
    mul r20.xyz, r20.xyzx, r21.xyzx
    mul r20.xyz, r18.wwww, r20.xyzx
    mul r20.xyz, r16.wwww, r20.xyzx
    mad r18.xyz, r23.xyzx, r16.wwww, r18.xyzx
    mad r19.xyz, r20.xyzx, r17.wwww, r19.xyzx
    iadd r9.w, r9.w, l(1)
    ult r16.w, r9.w, r3.x
    if_nz r16.w
      ftou r10.w, cb4[r9.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r10.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r14.xyz, r18.xyzx
  mov r15.xyz, r19.xyzx
  mov r16.w, r9.w
  mov r17.w, r10.w
  mov r18.w, r15.w
  loop 
    ult r19.w, r16.w, r3.x
    ieq r20.x, r18.w, l(4)
    and r19.w, r19.w, r20.x
    breakc_z r19.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r17.w, l(0), t54.xyzx
    add r20.xyz, -r8.xyzx, r20.xyzx
    dp3 r19.w, r20.xyzx, r20.xyzx
    sqrt r19.w, r19.w
    div r21.xyz, r20.xyzx, r19.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r17.w, l(64), t54.xyzx
    dp3 r23.x, r21.xyzx, cb2[0].xyzx
    dp3 r23.y, r21.xyzx, cb2[1].xyzx
    dp3 r23.z, r21.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r17.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.y, r17.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r17.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r17.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r17.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r17.w, l(176), t54.xyzx
    dp3 r29.x, r20.xyzx, r25.yzwy
    dp3 r29.y, r20.xyzx, r21.xyzx
    dp3 r29.z, r20.xyzx, r26.xyzx
    add r20.xyz, -r27.xyzx, |r29.xyzx|
    mul_sat r20.xyz, r28.xyzx, r20.xyzx
    max r19.w, r20.y, r20.x
    max r24.x, r20.z, r19.w
    sample_l_indexable(texture2d)(float,float,float,float) r19.w, r24.xyxx, t44.xywz, s13, l(0.000000)
    dp3 r20.x, r23.xyzx, r7.xyzx
    mad_sat r20.y, r20.x, r5.x, cb3[3].w
    mul r21.xyz, r7.xyzx, r20.xxxx
    mad r21.xyz, r21.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r23.xyzx
    dp3_sat r20.z, r21.xyzx, r9.xyzx
    log r20.z, r20.z
    mul r20.z, r0.x, r20.z
    exp r20.z, r20.z
    add r21.xyz, r9.xyzx, r23.xyzx
    dp3 r20.w, r21.xyzx, r21.xyzx
    rsq r20.w, r20.w
    mul r21.xyz, r20.wwww, r21.xyzx
    mov_sat r20.x, r20.x
    dp3 r20.w, r21.xyzx, r5.yzwy
    mad r20.w, -r20.w, r20.w, l(1.000000)
    max r20.w, r20.w, l(0.000000)
    sqrt r20.w, r20.w
    log r20.w, r20.w
    mul r20.w, r4.w, r20.w
    exp r20.w, r20.w
    mul r20.w, r20.x, r20.w
    dp3 r21.x, r21.xyzx, r12.yzwy
    mad r21.x, -r21.x, r21.x, l(1.000000)
    max r21.x, r21.x, l(0.000000)
    sqrt r21.x, r21.x
    log r21.x, r21.x
    mul r21.x, r1.y, r21.x
    exp r21.x, r21.x
    mul r20.x, r20.x, r21.x
    mul r21.xyz, r20.xxxx, cb3[5].xyzx
    mad r21.xyz, r20.wwww, cb3[2].xyzx, r21.xyzx
    mad r23.xyz, r21.xyzx, r1.xxxx, cb3[2].wwww
    mad r21.xyz, r0.yzwy, r23.xyzx, r21.xyzx
    mad r20.xzw, r20.zzzz, cb3[3].xxyz, r21.xxyz
    mul r21.xyz, r22.xyzx, r20.yyyy
    mul r20.xyz, r22.xyzx, r20.xzwx
    mul r20.xyz, r19.wwww, r20.xyzx
    mad r14.xyz, r21.xyzx, r19.wwww, r14.xyzx
    mad r15.xyz, r20.xyzx, r25.xxxx, r15.xyzx
    iadd r16.w, r16.w, l(1)
    ult r19.w, r16.w, r3.x
    if_nz r19.w
      ftou r17.w, cb4[r16.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r17.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r17.w, r18.w, l(5)
  iadd r8.w, r16.w, -r17.w
endloop 
max r0.x, r6.w, l(0.000000)
mul r0.yz, v0.xxyx, l(0.000000, 0.250000, 0.250000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t5.yxzw, s11
mov r0.z, v5.x
mad r0.y, r0.y, cb1[r0.z + 3].y, cb1[r0.z + 3].z
add r0.z, r4.w, l(2.000000)
mul r0.z, r3.w, r0.z
mul r0.z, r0.z, l(0.010000)
sample_indexable(texture2d)(float,float,float,float) r0.w, r1.zwzz, t0.yzwx, s10
add r1.x, cb3[9].w, cb3[9].z
add_sat r1.x, -r1.x, l(1.000000)
mul r1.y, r0.w, r0.w
mad r0.w, cb3[9].z, r0.w, r1.x
mad_sat r0.w, r1.y, cb3[9].w, r0.w
add r1.xyz, -cb3[1].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r1.xyz, r0.wwww, r1.xyzx, cb3[1].xyzx
mul r3.xyz, r15.xyzx, r1.xyzx
mul r5.xyzw, r7.yzzz, r7.xxyz
mul r0.w, r7.y, r7.y
mad r7.w, r7.x, r7.x, -r0.w
dp4 r8.x, r5.xyzw, cb6[0].xyzw
dp4 r8.y, r5.xyzw, cb6[2].xyzw
dp4 r8.z, r5.xyzw, cb6[4].xyzw
dp4 r5.x, r7.xyzw, cb6[1].xyzw
dp4 r5.y, r7.xyzw, cb6[3].xyzw
dp4 r5.z, r7.xyzw, cb6[5].xyzw
add r5.xyz, r5.xyzx, r8.xyzx
add r5.xyz, r5.xyzx, cb6[6].xyzx
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r0.w, r7.z, l(0.500000), l(0.500000)
add r8.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r8.xyz, r0.wwww, r8.xyzx, cb2[38].xyzx
add r5.xyz, r5.xyzx, r8.xyzx
mul r0.w, cb6[7].x, l(3.14159274)
ftoi r1.w, cb4[94].x
mov r8.w, l(1.000000)
mov r9.w, l(1.000000)
mov r10.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r12.xyz, l(0,0,0,0)
mov r13.xyzw, l(0,0,0,0)
mov r2.w, l(1.000000)
mov r3.w, l(0)
loop 
  uge r4.w, r3.w, r1.w
  breakc_nz r4.w
  ftou r4.w, cb4[r3.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r5.w, r4.w, l(140), t54.xxxx
  mov r15.xyz, r10.xyzx
  mov r16.xyz, r11.xyzx
  mov r17.xyz, r12.xyzx
  mov r18.xyzw, r13.xyzw
  mov r6.w, r2.w
  mov r12.w, r3.w
  mov r14.w, r4.w
  mov r17.w, r5.w
  loop 
    ult r19.x, r12.w, r1.w
    ieq r19.yz, r17.wwww, l(0, 0, 1, 0)
    or r19.y, r19.z, r19.y
    and r19.x, r19.y, r19.x
    breakc_z r19.x
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyzw, r14.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyw, r14.w, l(16), t54.xyxz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.x, r14.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.yz, r14.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r14.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.yz, r14.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r14.w, l(332), t54.xxxx
    and r21.w, r21.w, l(3)
    add r20.xyz, r2.xyzx, -r20.xyzx
    dp3 r22.w, r20.xyzx, r19.xywx
    max r22.w, r22.w, l(0.000000)
    min r20.w, r20.w, r22.w
    mad r19.xyw, -r20.wwww, r19.xyxw, r20.xyxz
    movc r19.xyz, r19.zzzz, r19.xywx, r20.xyzx
    dp3 r19.x, r19.xyzx, r19.xyzx
    sqrt r19.x, r19.x
    mad_sat r22.x, r19.x, r21.x, r22.y
    sample_l_indexable(texture2d)(float,float,float,float) r19.x, r22.xzxx, t44.zxyw, s13, l(0.000000)
    ine r19.y, r21.z, l(1)
    movc r19.x, r19.y, l(0), r19.x
    ine r19.y, r21.w, l(2)
    if_nz r19.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.y, r14.w, l(372), t54.xxxx
      mul r19.z, r19.x, r19.x
      mul r19.y, r19.y, r19.z
      ieq r19.zw, r21.wwww, l(0, 0, 1, 3)
      mul r20.x, r0.w, r23.x
      itof r7.w, r21.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r20.yzw, r7.xyzw, t57.wxyz, s12, l(4.000000)
      mul r20.xyz, r20.yzwy, r20.xxxx
      mul r8.xyz, r23.yzwy, r20.xyzx
      mad r20.xyz, r19.yyyy, r8.xyzx, r17.xyzx
      mov r16.w, r18.z
      mad r21.xyzw, r19.yyyy, r8.wxyz, r16.wxyz
      max r22.w, r18.w, r19.y
      mov r15.w, r18.x
      mad r24.xyzw, r19.yyyy, r8.xyzw, r15.xyzw
      max r25.x, r18.y, r19.y
      mov r22.x, r15.w
      mov r22.z, r21.x
      mov r18.x, r24.w
      mov r18.z, r16.w
      movc r26.xzw, r19.zzzz, r22.xxzw, r18.xxzw
      mov r21.x, r18.y
      mov r25.yzw, r16.xxyz
      movc r25.xyzw, r19.zzzz, r21.xyzw, r25.xyzw
      or r8.x, r19.w, r19.z
      movc r15.xyz, r8.xxxx, r15.xyzx, r24.xyzx
      movc r16.xyz, r19.wwww, r16.xyzx, r25.yzwy
      movc r17.xyz, r19.wwww, r20.xyzx, r17.xyzx
      mov r18.x, r22.x
      mov r18.y, r21.x
      mov r26.y, r25.x
      movc r18.xyzw, r19.wwww, r18.xyzw, r26.xyzw
    else 
      add_sat r8.x, -r19.x, l(1.000000)
      mul r8.x, r8.x, r8.x
      add r8.y, -r23.x, l(1.000000)
      mad r8.x, r8.x, r8.y, r23.x
      mul r6.w, r6.w, r8.x
    endif 
    iadd r12.w, r12.w, l(1)
    ult r8.x, r12.w, r1.w
    if_nz r8.x
      ftou r14.w, cb4[r12.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r14.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r10.xyz, r15.xyzx
  mov r11.xyz, r16.xyzx
  mov r12.xyz, r17.xyzx
  mov r13.xyzw, r18.xyzw
  mov r2.w, r6.w
  mov r4.w, r12.w
  mov r5.w, r14.w
  mov r8.x, r17.w
  loop 
    ult r8.y, r4.w, r1.w
    ieq r8.z, r8.x, l(4)
    and r8.y, r8.z, r8.y
    breakc_z r8.y
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r5.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xyz, r5.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.y, r5.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r5.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.yz, r5.w, l(100), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r5.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r5.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r5.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r5.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r5.w, l(332), t54.xxxx
    and r15.w, r15.w, l(3)
    add r19.xyz, r2.xyzx, -r19.xyzx
    dp3 r23.y, r19.xyzx, r23.xyzx
    dp3 r23.z, r19.xyzx, r20.xyzx
    dp3 r23.w, r19.xyzx, r24.xyzx
    mul r19.xyz, r25.xyzx, r26.xyzx
    mad r20.xyz, r26.xyzx, r25.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r20.xyz, r26.xyzx, r20.xyzx
    mul r20.xyz, r20.xyzx, r23.yzwy
    max r20.xyz, r20.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r20.xyz, r20.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r23.yzw, r20.xxyz, r20.xxyz
    mad r16.w, -r20.x, r20.x, l(1.000000)
    mad r16.w, r23.w, r16.w, r23.y
    add r19.w, -r16.w, l(1.000000)
    mad_sat r16.w, r23.z, r19.w, r16.w
    sqrt r16.w, r16.w
    max r23.x, r23.y, l(0.000010)
    dp3 r19.x, r19.xyzx, r23.xzwx
    mad r19.y, r20.y, r20.y, r23.x
    mad r19.y, r20.z, r20.z, r19.y
    div r19.x, r19.x, r19.y
    add r19.y, r19.x, l(1.000000)
    mad_sat r21.x, r16.w, r19.y, -r19.x
    sample_l_indexable(texture2d)(float,float,float,float) r16.w, r21.xyxx, t44.xywz, s13, l(0.000000)
    ine r8.z, r8.z, l(1)
    movc r8.z, r8.z, l(0), r16.w
    ine r16.w, r15.w, l(2)
    if_nz r16.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r5.w, l(372), t54.xxxx
      mul r19.x, r8.z, r8.z
      mul r16.w, r16.w, r19.x
      ieq r19.xy, r15.wwww, l(1, 3, 0, 0)
      mul r15.w, r0.w, r22.x
      itof r7.w, r8.y
      sample_l_indexable(texturecubearray)(float,float,float,float) r20.xyz, r7.xyzw, t57.xyzw, s12, l(4.000000)
      mul r20.xyz, r15.wwww, r20.xyzx
      mul r9.xyz, r22.yzwy, r20.xyzx
      mad r20.xyz, r16.wwww, r9.xyzx, r12.xyzx
      mov r11.w, r13.z
      mad r21.xyzw, r16.wwww, r9.wxyz, r11.wxyz
      max r23.w, r13.w, r16.w
      mov r10.w, r13.x
      mad r24.xyzw, r16.wwww, r9.xyzw, r10.xyzw
      max r25.x, r13.y, r16.w
      mov r23.x, r10.w
      mov r23.z, r21.x
      mov r13.x, r24.w
      mov r13.z, r11.w
      movc r26.xzw, r19.xxxx, r23.xxzw, r13.xxzw
      mov r21.x, r13.y
      mov r25.yzw, r11.xxyz
      movc r25.xyzw, r19.xxxx, r21.xyzw, r25.xyzw
      or r7.w, r19.y, r19.x
      movc r10.xyz, r7.wwww, r10.xyzx, r24.xyzx
      movc r11.xyz, r19.yyyy, r11.xyzx, r25.yzwy
      movc r12.xyz, r19.yyyy, r20.xyzx, r12.xyzx
      mov r13.x, r23.x
      mov r13.y, r21.x
      mov r26.y, r25.x
      movc r13.xyzw, r19.yyyy, r13.xyzw, r26.xyzw
    else 
      add_sat r7.w, -r8.z, l(1.000000)
      mul r7.w, r7.w, r7.w
      add r8.y, -r22.x, l(1.000000)
      mad r7.w, r7.w, r8.y, r22.x
      mul r2.w, r2.w, r7.w
    endif 
    iadd r4.w, r4.w, l(1)
    ult r7.w, r4.w, r1.w
    if_nz r7.w
      ftou r5.w, cb4[r4.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r8.x, r5.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r9.xyz, r8.xxxx, l(0, 4, 1, 0)
  and r5.w, r9.y, r9.x
  and r5.w, r9.z, r5.w
  iadd r3.w, r4.w, -r5.w
endloop 
max r0.w, r13.z, l(1.192092896E-007)
div r2.xyz, r11.xyzx, r0.wwww
mov_sat r13.yw, r13.yyyw
add r2.xyz, -r5.xyzx, r2.xyzx
mad r2.xyz, r13.wwww, r2.xyzx, r5.xyzx
max r0.w, r13.x, l(1.192092896E-007)
div r5.xyz, r10.xyzx, r0.wwww
add r5.xyz, -r2.xyzx, r5.xyzx
mad r2.xyz, r13.yyyy, r5.xyzx, r2.xyzx
add r2.xyz, r12.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, r2.wwww, r14.xyzx
mul r1.xyz, r1.xyzx, r2.xyzx
mul r2.xyz, r0.zzzz, r3.xyzx
mad r1.xyz, r1.xyzx, r6.xyzx, r2.xyzx
eq r0.z, cb2[95].w, l(0.000000)
movc r2.xyz, r0.zzzz, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
add r3.xyz, r4.xyzx, -cb2[10].xyzx
mad r4.x, r4.z, cb2[9].y, cb2[25].y
mov r4.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r4.xyxx, t44.xzyw, s13, l(0.000000)
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
lt r1.w, l(0.000000), cb2[26].w
if_nz r1.w
  mul r4.xy, r3.xyxx, cb2[9].wwww
  mad r5.x, cb2[25].w, r3.y, r4.x
  mad r5.y, -cb2[25].w, r3.x, r4.y
  mov r5.z, r3.z
  sample_indexable(texturecube)(float,float,float,float) r3.xyz, r5.xyzx, t3.xyzw, s11
  add r3.xyz, r3.xyzx, -cb2[95].xyzx
  mad r3.xyz, cb2[26].wwww, r3.xyzx, cb2[95].xyzx
else 
  mov r3.xyz, cb2[95].xyzx
endif 
max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, cb2[26].yyyy
exp r3.xyz, r3.xyzx
mad r4.z, r0.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r4.zwzz, t44.yzwx, s13, l(0.000000)
mad r3.xyz, cb2[26].xxxx, r3.xyzx, -r1.xyzx
mad r1.xyz, r0.wwww, r3.xyzx, r1.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r1.xyzx
mad r1.xyz, r0.zzzz, r2.xyzx, r1.xyzx
max o0.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.z, r0.x, -cb1[2].x
min r0.y, r0.y, r0.z
lt r0.y, r0.y, l(0.000000)
discard_nz r0.y
mov o0.w, r0.x
ret 
// Approximately 874 instruction slots used
