//b4adc5391723d673-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Sat Feb 06 11:24:00 2016
//
//
// Buffer Definitions: 
//
// cbuffer WorldBuffer
// {
//
//   struct WorldStruct
//   {
//       
//       row_major float4x4 ViewProject;// Offset:    0
//       
//       struct WorldStruct_PerInstanceData
//       {
//           
//           row_major float4x4 World;  // Offset:   64
//           row_major float4x4 WorldViewProject;// Offset:  128
//
//       } PerInstance[256];            // Offset:   64
//
//   } WorldParameters;                 // Offset:    0 Size: 32832
//
// }
//
// cbuffer DrawableBuffer
// {
//
//   float4 FogColor;                   // Offset:    0 Size:    16 [unused]
//   float4 DebugColor;                 // Offset:   16 Size:    16 [unused]
//   float AlphaThreshold;              // Offset:   32 Size:     4
//   float4 __InstancedMaterialOpacity[256];// Offset:   48 Size:  4096
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16
//   float4 FogParams3;                 // Offset:  416 Size:    16
//   float3 GlobalAmbient;              // Offset:  432 Size:    12
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48 [unused]
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16 [unused]
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// cbuffer LightBuffer
// {
//
//   struct Light
//   {
//       
//       float4 position;               // Offset:    0
//       float3 direction;              // Offset:   16
//       float4 attParams;              // Offset:   32
//       float4 spotParams;             // Offset:   48
//       float4 diffuseColor;           // Offset:   64
//       float4 shadowFadeParams;       // Offset:   80
//
//   } ShadowLights[3];                 // Offset:    0 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  288
//       float3 direction;              // Offset:  304
//       float4 attParams;              // Offset:  320
//       float4 spotParams;             // Offset:  336
//       float4 diffuseColor;           // Offset:  352
//       float4 shadowFadeParams;       // Offset:  368
//
//   } NonShadowLights[3];              // Offset:  288 Size:   288 [unused]
//   
//   struct Light
//   {
//       
//       float4 position;               // Offset:  576
//       float3 direction;              // Offset:  592
//       float4 attParams;              // Offset:  608
//       float4 spotParams;             // Offset:  624
//       float4 diffuseColor;           // Offset:  640
//       float4 shadowFadeParams;       // Offset:  656
//
//   } SunLight;                        // Offset:  576 Size:    96 [unused]
//   row_major float4x4 WorldToShadowMap[3];// Offset:  672 Size:   192 [unused]
//   row_major float3x4 WorldToModulationMapSpot[2];// Offset:  864 Size:    96 [unused]
//   row_major float2x4 WorldToModulationMapSun;// Offset:  960 Size:    32 [unused]
//   bool ShadowLightEnabled[3];        // Offset:  992 Size:    36 [unused]
//   bool NonShadowLightEnabled[3];     // Offset: 1040 Size:    36 [unused]
//   bool SunLightEnabled;              // Offset: 1088 Size:     4 [unused]
//   float4 LightAndProbeSet[24];       // Offset: 1104 Size:   384
//   float4 LightSetInfo;               // Offset: 1488 Size:    16
//   float4 ProbeSetInfo;               // Offset: 1504 Size:    16
//
// }
//
// cbuffer IrradianceBuffer
// {
//
//   float4 IrradianceStateRed0;        // Offset:    0 Size:    16
//   float4 IrradianceStateRed1;        // Offset:   16 Size:    16
//   float4 IrradianceStateGreen0;      // Offset:   32 Size:    16
//   float4 IrradianceStateGreen1;      // Offset:   48 Size:    16
//   float4 IrradianceStateBlue0;       // Offset:   64 Size:    16
//   float4 IrradianceStateBlue1;       // Offset:   80 Size:    16
//   float4 IrradianceStateBase;        // Offset:   96 Size:    16
//   float4 IrradianceConstantData;     // Offset:  112 Size:    16
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n246_n354_fogCube_texture    texture  float4        cube    0        1
// p_default_Setup_8CD6AD409878073_cp6_Param_texture    texture  float4          2d    1        1
// p_default_Material_n260_n338_DepthBufferTexture_texture    texture  float4          2d    2        1
// p_default_Material_n260_n340_Texture_texture    texture  float4        cube    3        1
// p_default_Material_n260_n338_OpaquesOnlyTexture_texture    texture  float4          2d    4        1
// p_default_Setup_n33_NormalBufferTexture_texture    texture  float4          2d    5        1
// p_default_Material_n244_n285_DepthBufferTexture_texture    texture  float4          2d    7        1
// p_default_Setup_n6_n95_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n6_n118_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n6_9075B4F026705685_cp2_Param_texture    texture  float4          2d   10        1
// p_default_Setup_n6_1BB3530022408697_cp0_Param_texture    texture  float4          2d   11        1
// p_default_Setup_n6_8B09DC7019763283_cp1_Param_texture    texture  float4          2d   12        1
// p_default_Setup_n17_n164_DepthBufferTexture_texture    texture  float4          2d   13        1
// p_default_Setup_n17_n95_Texture_texture    texture  float4          2d   14        1
// p_default_Setup_n17_n118_Texture_texture    texture  float4          2d   15        1
// p_default_Setup_n3_n95_Texture_texture    texture  float4          2d   16        1
// p_default_Setup_n17_n166_Texture_texture    texture  float4          2d   17        1
// p_default_Setup_n17_9B7F2E9016830540_cp10_Param_texture    texture  float4          2d   18        1
// p_default_Material_n255_n306_n310_661830C016465534_cp0_Param_texture    texture  float4          2d   19        1
// p_default_Setup_n17_1BB3530022408697_cp0_Param_texture    texture  float4          2d   20        1
// p_default_Setup_n17_8B09DC7019763283_cp1_Param_texture    texture  float4          2d   21        1
// p_default_Setup_n17_9D59EA106332669_Param_texture    texture  float4          2d   22        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// LightDataBuffer                   texture  struct         r/o   54        1
// ModulationMaps                    texture  float4     2darray   56        1
// ReflCubeMaps                      texture  float4   cubearray   57        1
// VolumetricLightIntensity_texture    texture  float4          3d   59        1
// WorldBuffer                       cbuffer      NA          NA    0        1
// DrawableBuffer                    cbuffer      NA          NA    1        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// LightBuffer                       cbuffer      NA          NA    4        1
// IrradianceBuffer                  cbuffer      NA          NA    6        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// COLOR                    0   xyzw        1     NONE   float   x   
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint   x   
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[4], immediateIndexed
dcl_constantbuffer cb1[259], dynamicIndexed
dcl_constantbuffer cb2[101], immediateIndexed
dcl_constantbuffer cb3[33], immediateIndexed
dcl_constantbuffer cb4[95], dynamicIndexed
dcl_constantbuffer cb6[8], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_structured t54, 384 
dcl_resource_texture2darray (float,float,float,float) t56
dcl_resource_texturecubearray (float,float,float,float) t57
dcl_resource_texture3d (float,float,float,float) t59
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps constant v4.x
dcl_output o0.xyzw
// dcl_temps 37
dcl_temps 39
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.yzw, r0.xxxx, v3.xxyz
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xyzw, r1.zwxy, v0.wwww
mov r3.xy, r2.xyxx
mov r3.z, v0.w

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, v0.w, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, l(0.5)
add r3.x, r3.x, -r38.w


mov r3.w, l(1.000000)
dp4 r4.x, cb2[15].xyzw, r3.xyzw
dp4 r4.y, cb2[16].xyzw, r3.xyzw
dp4 r4.z, cb2[17].xyzw, r3.xyzw
mad r2.xy, r1.xyxx, cb2[18].xyxx, cb2[18].zwzz
mul r5.xy, r2.xyxx, v0.wwww
mov r5.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, v0.w, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, cb2[81].x
add r5.x, r5.x, -r38.w


dp3 r1.w, -r5.xyzx, -r5.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, -r5.xyzx
dp3 r7.x, r6.xyzx, cb2[0].xyzx
dp3 r7.y, r6.xyzx, cb2[1].xyzx
dp3 r7.z, r6.xyzx, cb2[2].xyzx
deriv_rty_fine r6.xy, v2.xyxx
deriv_rtx_fine r2.xy, v2.xyxx
mov r3.xy, r2.zwzz
dp4 r8.x, cb2[15].xyzw, r3.xyzw
dp4 r8.y, cb2[16].xyzw, r3.xyzw
dp4 r8.z, cb2[17].xyzw, r3.xyzw
deriv_rty_fine r3.xyz, r8.xyzx
deriv_rtx_fine r9.xyz, r8.yzxy
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r1.xyxx, t5.xyzw, s10
mul r11.xyz, |r0.yzwy|, cb3[18].xyzx
mad r12.xyz, r8.xyzx, cb3[0].yyyy, cb3[5].xyzx
dp3 r1.w, r9.zxyz, r0.yzwy
mad r9.xyz, -r1.wwww, r0.zwyz, r9.xyzx
dp3 r1.w, r3.xyzx, r0.yzwy
mad r3.xyz, -r1.wwww, r0.yzwy, r3.xyzx
mul r1.w, r6.x, r2.y
mad r1.w, r2.x, r6.y, -r1.w
lt r2.x, r1.w, l(0.000000)
movc r2.x, r2.x, l(-1.000000), l(1.000000)
mov r6.z, -r2.y
mul r2.yz, r2.xxxx, r6.yyzy
mul r6.xyz, r2.zzzz, r3.xyzx
mad r2.yzw, r9.zzxy, r2.yyyy, r6.xxyz
lt r1.w, l(0.000000), |r1.w|
dp3 r3.w, r2.yzwy, r2.yzwy
rsq r3.w, r3.w
mul r6.xyz, r2.yzwy, r3.wwww
movc r2.yzw, r1.wwww, r6.xxyz, r2.yyzw
mul r6.xyz, r0.wyzw, r2.zwyz
mad r6.xyz, r0.zwyz, r2.wyzw, -r6.xyzx
mul r13.xyz, r0.wyzw, r9.xyzx
mad r9.xyz, r0.zwyz, r9.yzxy, -r13.xyzx
dp3 r1.w, r3.xyzx, r9.xyzx
lt r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(-1.000000), l(1.000000)
mul r1.w, r1.w, r2.x
mul r3.xyz, r1.wwww, r6.xyzx
mul r6.x, r12.x, cb3[26].x
mul r9.x, r12.x, cb3[27].x
mul r13.x, r12.y, cb3[28].z
mul r6.yw, v2.xxxy, cb3[27].zzzw
sample_indexable(texture2d)(float,float,float,float) r14.xyz, r6.ywyy, t16.xyzw, s11
add_sat r1.w, cb3[30].y, cb3[32].x
mul r15.xyz, r1.wwww, cb3[20].xyzx
mad r14.xyz, r14.xyzx, cb3[2].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r14.xyz, r1.wwww, r14.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r6.z, -cb3[26].y, r12.y, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, r6.xzxx, t1.xyzw, s11
mad r9.z, -cb3[27].y, r12.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r3.w, r9.xzxx, t1.yzwx, s11
mad r13.z, -cb3[28].w, r12.z, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, r13.xzxx, t1.yzwx, s11
mul r3.w, r11.y, r3.w
mad r2.x, r2.x, r11.z, r3.w
mad r2.x, r4.w, r11.x, r2.x
add r4.xyw, r4.xyxz, -cb2[10].xyxz
dp3 r3.w, r4.xywx, cb2[11].xyzx
dp3 r6.x, r7.xyzx, r0.yzwy
mul r6.yz, r0.yyzy, r6.xxxx
mad r6.yz, r6.yyzy, l(0.000000, 2.000000, 2.000000, 0.000000), -r7.xxyx
add_sat r6.x, -r6.x, l(1.000000)
log r6.x, r6.x
mul r6.x, r6.x, cb3[14].w
exp r6.x, r6.x
mul r9.xy, v2.xyxx, cb3[21].zwzz
mul r11.xyzw, v2.xyxy, cb3[24].zwxy
mul r9.zw, r6.yyyz, cb3[32].yyyy
mul r12.xyzw, v2.xyxy, cb3[22].zwxy
sample_indexable(texture2d)(float,float,float,float) r6.w, r12.xyxx, t17.yzwx, s11
sample_indexable(texture2d)(float,float,float,float) r7.w, r9.xyxx, t21.yzwx, s11
mad r9.xy, cb2[24].xxxx, cb3[21].xyxx, r11.xyxx
mul r11.xy, v2.xyxx, cb3[23].zwzz
mul r13.xyzw, v2.xyxy, cb3[25].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.w, r12.zwzz, t15.yzwx, s11
mul r7.w, r7.w, cb3[31].y
sample_indexable(texture2d)(float,float,float,float) r12.xyz, r11.xyxx, t14.xyzw, s11
mul r16.xyz, r8.wwww, cb3[13].xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t18.xyzw, s11
mad r17.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xy, r13.xyxx, t20.xyzw, s11
mad r18.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r9.x, r18.xyxx, r18.xyxx
add r9.x, -r9.x, l(1.000000)
max r9.x, r9.x, l(0.000000)
sqrt r18.z, r9.x
mul r9.xy, r18.xyxx, r18.xyxx
mad r10.w, -r18.x, r18.x, l(1.000000)
mad r10.w, -r18.y, r18.y, r10.w
max r9.x, r9.y, r9.x
mul r9.x, r9.x, l(0.0000610351563)
max r9.x, r9.x, r10.w
rsq r9.x, r9.x
mul r9.xy, r18.xyxx, -r9.xxxx
mul r9.xy, r9.xyxx, cb3[32].wwww
sample_indexable(texture2d)(float,float,float,float) r9.z, r9.zwzz, t21.xzyw, s11
mov r17.z, l(0)
add r17.xyz, r17.xyzx, r18.xyzx
dp3 r9.w, r17.xyzx, r17.xyzx
rsq r9.w, r9.w
mul r17.xyz, r9.wwww, r17.xyzx
dp3 r9.w, r7.xyzx, r17.xyzx
mul r11.xy, r17.xyxx, r9.wwww
mad r11.xy, r11.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), -r7.xyxx
mul_sat r7.w, r7.w, r9.z
add r9.z, cb3[30].z, -cb3[32].z
mad r9.z, r7.w, r9.z, cb3[32].z
mad r17.xyz, -cb3[13].xyzx, r8.wwww, cb3[6].xyzx
mad r16.xyz, r7.wwww, r17.xyzx, r16.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.w, r1.xyxx, t13.yzwx, s10
mad r7.w, r7.w, cb2[20].x, cb2[20].y
max r7.w, r7.w, l(0.000001)
div r7.w, l(1.000000, 1.000000, 1.000000, 1.000000), r7.w
add r7.w, -r3.w, r7.w
mul_sat r7.w, r7.w, l(0.004000)
mad_sat r2.x, r2.x, cb3[8].w, cb3[30].x
add r17.xyz, -cb3[11].xyzx, cb3[12].xyzx
mad r17.xyz, r7.wwww, r17.xyzx, cb3[11].xyzx
mad r11.xy, cb3[19].wwww, r11.xyxx, r1.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r11.xyxx, t22.xyzw, s11, cb3[6].w
mad r19.xyz, -r1.wwww, cb3[20].xyzx, cb3[8].xyzx
mad r15.xyz, r2.xxxx, r19.xyzx, r15.xyzx
mul r1.w, r6.w, r2.x
mul r9.xy, r9.xyxx, r2.xxxx
add r6.w, r9.z, l(-1.000000)
mad r6.w, r2.x, r6.w, l(1.000000)
mul r17.xyz, r17.xyzx, r18.xyzx
add r16.xyz, r16.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r16.xyz, r2.xxxx, r16.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r12.xyz, r12.xyzx, cb3[3].xyzx, -r17.xyzx
mad r12.xyz, r6.xxxx, r12.xyzx, r17.xyzx
add r12.xyz, -r14.xyzx, r12.xyzx
mad r12.xyz, r2.xxxx, r12.xyzx, r14.xyzx
mul r9.zw, v2.xxxy, cb3[29].xxxy
mul r6.xy, r6.yzyy, cb3[10].wwww
mul r11.xy, v2.xyxx, cb3[28].xyxx
sample_indexable(texture2d)(float,float,float,float) r6.z, r9.zwzz, t12.yzxw, s11
sample_indexable(texture2d)(float,float,float,float) r14.y, r11.xyxx, t10.yxzw, s11
mul r9.zw, v2.xxxy, cb3[26].zzzw
sample_indexable(texture2d)(float,float,float,float) r9.zw, r9.zwzz, t9.zwxy, s11
mad_sat r14.x, v1.x, cb3[11].w, cb3[9].w
mul r6.z, r6.z, cb3[5].w
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.zwzz, t8.xyzw, s11
mul r17.xyz, r9.zzzz, cb3[17].xyzx
sample_indexable(texture2d)(float,float,float,float) r13.xy, r13.zwzz, t11.xyzw, s11
mad r13.xy, r13.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mul r13.zw, r13.xxxy, r13.xxxy
mad r7.w, -r13.x, r13.x, l(1.000000)
mad r7.w, -r13.y, r13.y, r7.w
max r8.w, r13.w, r13.z
mul r8.w, r8.w, l(0.0000610351563)
max r7.w, r7.w, r8.w
rsq r7.w, r7.w
mul r13.xy, r13.xyxx, -r7.wwww
add r7.w, cb3[13].w, -cb3[29].w
mad r7.w, r9.w, r7.w, cb3[29].w
sample_indexable(texture2d)(float,float,float,float) r6.x, r6.xyxx, t12.yxzw, s11
mov r14.z, l(1.000000)
dp3_sat r6.y, cb3[10].xyzx, r14.xyzx
mul_sat r6.x, r6.z, r6.x
mad r14.xyz, -cb3[17].xyzx, r9.zzzz, cb3[15].xyzx
mad r14.xyz, r6.xxxx, r14.xyzx, r17.xyzx
add r6.z, -r7.w, cb3[7].w
mad r6.x, r6.x, r6.z, r7.w
add r17.xyz, -r15.xyzx, cb3[16].xyzx
mad r15.xyz, r6.yyyy, r17.xyzx, r15.xyzx
mad r11.xyz, r11.xyzx, cb3[1].xyzx, -r12.xyzx
mad r11.xyz, r6.yyyy, r11.xyzx, r12.xyzx
mad r9.zw, r13.xxxy, cb3[12].wwww, -r9.xxxy
mad r9.xy, r6.yyyy, r9.zwzz, r9.xyxx
add r12.xyz, -r16.xyzx, r14.xyzx
mad r12.xyz, r6.yyyy, r12.xyzx, r16.xyzx
add r6.x, -r6.w, r6.x
mad r6.x, r6.y, r6.x, r6.w
mul r3.xyz, r3.xyzx, r9.yyyy
mad r2.yzw, r9.xxxx, r2.yyzw, r3.xxyz
mad r2.yzw, v3.xxyz, r0.xxxx, -r2.yyzw
dp3 r0.x, r2.yzwy, r2.yzwy
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, r2.yzwy
ftou r3.xyz, cb4[93].xyzx
max r6.y, |r5.y|, |r5.x|
add r6.yzw, -r6.yyyy, cb2[70].yyzw
add r7.w, cb3[16].w, l(1.000000)
dp3_sat r8.w, r7.xyzx, r9.xyzx
div r10.w, l(1.000000, 1.000000, 1.000000, 1.000000), r8.w
mov r5.w, l(1.000000)
mov r13.xyz, r5.xyzx
mov r13.w, l(1.000000)
mov r14.xyz, l(0,0,0,0)
mov r16.xyz, l(0,0,0,0)
mov r17.xyz, l(0,0,0,0)
mov r11.w, l(0)
loop 
  uge r12.w, r11.w, r3.y
  breakc_nz r12.w
  iadd r12.w, r3.z, r11.w
  ftou r12.w, cb4[r12.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyz, r12.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.xyz, r12.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r12.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r12.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r12.w, l(172), t54.xxxx
  dp3 r20.x, -r18.xyzx, cb2[0].xyzx
  dp3 r20.y, -r18.xyzx, cb2[1].xyzx
  dp3 r20.z, -r18.xyzx, cb2[2].xyzx
  if_nz r15.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r12.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r12.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r12.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r12.w, l(240), t54.xyzw
    mov r24.x, r18.x
    mov r24.y, r21.x
    mov r24.z, r22.x
    mov r24.w, r23.x
    dp4 r24.x, r5.xyzw, r24.xyzw
    mov r25.x, r18.y
    mov r25.y, r21.y
    mov r25.z, r22.y
    mov r25.w, r23.y
    dp4 r24.y, r5.xyzw, r25.xyzw
    mov r25.x, r18.z
    mov r25.y, r21.z
    mov r25.z, r22.z
    mov r25.w, r23.z
    dp4 r24.z, r5.xyzw, r25.xyzw
    mov r23.x, r18.w
    mov r23.y, r21.w
    mov r23.z, r22.w
    dp4 r15.w, r5.xyzw, r23.xyzw
    add r18.xyzw, -r15.wwww, cb2[53].xyzw
    min r18.yzw, r6.yyzw, r18.yyzw
    lt r18.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r18.yyzw
    movc r21.xyz, r18.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r22.xyz, r18.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r21.xyz, r18.zzzz, cb2[49].xyzx, r21.xyzx
    movc r22.xyz, r18.zzzz, cb2[50].xyzx, r22.xyzx
    movc r21.xyz, r18.wwww, cb2[51].xyzx, r21.xyzx
    movc r18.yzw, r18.wwww, cb2[52].xxyz, r22.xxyz
    mad r18.yzw, r24.xxyz, r21.xxyz, r18.yyzw
    lt r15.w, l(0.000000), r18.x
    mad r21.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r18.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r17.w, r21.xyxx, t43.xxxx, s14, r18.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r18.x, r21.zwzz, t43.xxxx, s14, r18.w
    add r17.w, r17.w, r18.x
    mad r21.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r18.yzyz
    sample_c_lz_indexable(texture2d)(float,float,float,float) r18.x, r21.xyxx, t43.xxxx, s14, r18.w
    add r17.w, r17.w, r18.x
    sample_c_lz_indexable(texture2d)(float,float,float,float) r18.x, r21.zwzz, t43.xxxx, s14, r18.w
    add r17.w, r17.w, r18.x
    mul r17.w, r17.w, l(0.250000)
    movc r15.w, r15.w, r17.w, l(1.000000)
  else 
    mov r15.w, l(1.000000)
  endif 
  if_nz r16.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r12.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r12.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r12.w, l(288), t54.xyzw
    dp4 r12.w, r18.xyzw, r13.xyzw
    dp4 r16.w, r21.xyzw, r13.xyzw
    dp4 r17.w, r22.xyzw, r13.xyzw
    div r18.x, r12.w, r17.w
    div r18.y, r16.w, r17.w
    sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r18.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r18.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r12.w, -r7.xyzx, r20.xyzx
  add r12.w, r12.w, cb3[16].w
  div r12.w, r12.w, r7.w
  max r12.w, r12.w, l(0.000000)
  dp3_sat r16.w, r20.xyzx, r10.xyzx
  dp3_sat r17.w, r20.xyzx, r9.xyzx
  add r20.xyz, r7.xyzx, r20.xyzx
  dp3 r18.w, r20.xyzx, r20.xyzx
  rsq r18.w, r18.w
  mul r20.xyz, r18.wwww, r20.xyzx
  dp3_sat r18.w, r7.xyzx, r20.xyzx
  dp3_sat r19.w, r20.xyzx, r9.xyzx
  log r20.x, r19.w
  mul r20.x, r6.x, r20.x
  exp r20.x, r20.x
  max r18.w, r18.w, l(1.192092896E-007)
  min r20.y, r8.w, r17.w
  add r19.w, r19.w, r19.w
  mul r20.z, r19.w, r20.y
  ge r20.z, r18.w, r20.z
  eq r20.y, r8.w, r20.y
  div r20.w, r17.w, r8.w
  movc r20.y, r20.y, l(1.000000), r20.w
  mul r19.w, r19.w, r20.y
  div r18.w, r19.w, r18.w
  movc r18.w, r20.z, r18.w, r10.w
  mul r18.w, r20.x, r18.w
  mul r20.xyz, r15.wwww, r18.xyzx
  mad r12.w, r12.w, r1.w, -r17.w
  mad r12.w, r2.x, r12.w, r17.w
  mul r21.xyz, r19.xyzx, r12.wwww
  mul r21.xyz, r18.xyzx, r21.xyzx
  mul r19.xyz, r19.xyzx, r18.wwww
  mul r18.xyz, r18.xyzx, r19.xyzx
  mul r18.xyz, r15.wwww, r18.xyzx
  mad r14.xyz, r21.xyzx, r15.wwww, r14.xyzx
  mad r16.xyz, r18.xyzx, r14.wwww, r16.xyzx
  mad r17.xyz, r20.xyzx, r16.wwww, r17.xyzx
  iadd r11.w, r11.w, l(1)
endloop 
dp3 r3.y, r13.xyzx, r13.xyzx
sqrt r3.y, r3.y
mov r18.xyz, r13.xyzx
mov r18.w, l(1.000000)
mov r13.w, l(1.000000)
mov r6.yzw, r14.xxyz
mov r19.xyz, r16.xyzx
mov r20.xyz, r17.xyzx
mov r5.w, l(0)
loop 
  uge r11.w, r5.w, r3.z
  breakc_nz r11.w
  ftou r11.w, cb4[r5.w + 69].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r11.w, l(140), t54.xxxx
  mov r21.xyz, r6.yzwy
  mov r22.xyz, r19.xyzx
  mov r23.xyz, r20.xyzx
  mov r14.w, r5.w
  mov r15.w, r11.w
  mov r16.w, r12.w
  loop 
    ult r17.w, r14.w, r3.x
    ieq r24.xy, r16.wwww, l(0, 1, 0, 0)
    or r19.w, r24.y, r24.x
    and r17.w, r17.w, r19.w
    breakc_z r17.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xzw, r15.w, l(0), t54.xxyz
    if_nz r24.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyzw, r15.w, l(12), t54.xyzw
      add r26.xyz, r13.xyzx, -r24.xzwx
      dp3 r17.w, r26.xyzx, r25.yzwy
      max r17.w, r17.w, l(0.000000)
      min r17.w, r25.x, r17.w
      mad r24.xzw, r17.wwww, r25.yyzw, r24.xxzw
    endif 
    add r24.xyz, -r5.xyzx, r24.xzwx
    dp3 r17.w, r24.xyzx, r24.xyzx
    sqrt r17.w, r17.w
    div r24.xyz, r24.xyzx, r17.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r25.xyz, r15.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r15.w, l(124), t54.xxxx
    dp3 r26.x, r24.xyzx, cb2[0].xyzx
    dp3 r26.y, r24.xyzx, cb2[1].xyzx
    dp3 r26.z, r24.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r15.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.yz, r15.w, l(40), t54.xxyx
    mad_sat r24.x, r17.w, r20.w, r24.y
    sample_l_indexable(texture2d)(float,float,float,float) r17.w, r24.xzxx, t44.xywz, s13, l(0.000000)
    dp3 r20.w, -r7.xyzx, r26.xyzx
    add r20.w, r20.w, cb3[16].w
    div r20.w, r20.w, r7.w
    max r20.w, r20.w, l(0.000000)
    dp3_sat r21.w, r26.xyzx, r10.xyzx
    dp3_sat r22.w, r26.xyzx, r9.xyzx
    add r24.xyz, r7.xyzx, r26.xyzx
    dp3 r23.w, r24.xyzx, r24.xyzx
    rsq r23.w, r23.w
    mul r24.xyz, r23.wwww, r24.xyzx
    dp3_sat r23.w, r7.xyzx, r24.xyzx
    dp3_sat r24.x, r24.xyzx, r9.xyzx
    log r24.y, r24.x
    mul r24.y, r6.x, r24.y
    exp r24.y, r24.y
    max r23.w, r23.w, l(1.192092896E-007)
    min r24.z, r8.w, r22.w
    add r24.x, r24.x, r24.x
    mul r24.w, r24.x, r24.z
    ge r24.w, r23.w, r24.w
    eq r24.z, r8.w, r24.z
    div r25.w, r22.w, r8.w
    movc r24.z, r24.z, l(1.000000), r25.w
    mul r24.x, r24.x, r24.z
    div r23.w, r24.x, r23.w
    movc r23.w, r24.w, r23.w, r10.w
    mul r23.w, r24.y, r23.w
    mad r20.w, r20.w, r1.w, -r22.w
    mad r20.w, r2.x, r20.w, r22.w
    mul r24.xyz, r25.xyzx, r20.wwww
    mul r25.xyz, r25.xyzx, r23.wwww
    mul r25.xyz, r17.wwww, r25.xyzx
    mad r21.xyz, r24.xyzx, r17.wwww, r21.xyzx
    mad r22.xyz, r25.xyzx, r19.wwww, r22.xyzx
    mad r23.xyz, r17.wwww, r21.wwww, r23.xyzx
    iadd r14.w, r14.w, l(1)
    ult r17.w, r14.w, r3.x
    if_nz r17.w
      ftou r15.w, cb4[r14.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r15.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r24.xyz, r21.xyzx
  mov r25.xyz, r22.xyzx
  mov r26.xyz, r23.xyzx
  mov r11.w, r14.w
  mov r12.w, r15.w
  mov r17.w, r16.w
  loop 
    ult r19.w, r11.w, r3.x
    ieq r27.xy, r17.wwww, l(2, 3, 0, 0)
    or r20.w, r27.y, r27.x
    and r19.w, r19.w, r20.w
    breakc_z r19.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xzw, r12.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r12.w, l(0), t54.xyzx
    if_nz r27.y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r12.w, l(128), t54.xyzx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r12.w, l(12), t54.xxxx
      add r30.xyz, r13.xyzx, -r28.xyzx
      dp3 r20.w, r30.xyzx, r29.xyzx
      max r20.w, r20.w, l(0.000000)
      min r19.w, r19.w, r20.w
      mad r28.xyz, r19.wwww, r29.xyzx, r28.xyzx
    endif 
    add r28.xyz, -r5.xyzx, r28.xyzx
    dp3 r19.w, r28.xyzx, r28.xyzx
    sqrt r19.w, r19.w
    div r28.xyz, r28.xyzx, r19.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r12.w, l(64), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r12.w, l(124), t54.xxxx
    dp3 r30.x, r28.xyzx, cb2[0].xyzx
    dp3 r30.y, r28.xyzx, cb2[1].xyzx
    dp3 r30.z, r28.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r12.w, l(32), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r12.w, l(44), t54.xyzw
    mov r31.w, r32.x
    mad r31.xy, r19.wwww, r31.xyxx, r31.zwzz
    dp3 r21.w, r28.xyzx, -r27.xzwx
    mad_sat r22.w, r21.w, r32.y, r32.z
    mul r23.w, r22.w, r22.w
    mad r22.w, -r22.w, l(2.000000), l(3.000000)
    mul r22.w, r22.w, r23.w
    mul r22.w, r22.w, r22.w
    mul r19.w, r19.w, r21.w
    lt r19.w, r19.w, r32.w
    movc r19.w, r19.w, l(0), r22.w
    sample_l_indexable(texture2d)(float,float,float,float) r21.w, r31.xyxx, t44.xywz, s13, l(0.000000)
    mul r19.w, r19.w, r21.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r12.w, l(172), t54.xxxx
    if_nz r21.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r12.w, l(188), t54.xxxx
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r12.w, l(256), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r12.w, l(272), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r12.w, l(288), t54.xyzw
      dp4 r22.w, r27.xyzw, r18.xyzw
      dp4 r23.w, r28.xyzw, r18.xyzw
      dp4 r24.w, r31.xyzw, r18.xyzw
      div r27.x, r22.w, r24.w
      div r27.y, r23.w, r24.w
      utof r27.z, r21.w
      sample_l_indexable(texture2darray)(float,float,float,float) r27.xyz, r27.xyzx, t56.xyzw, s12, l(0.000000)
    else 
      mov r27.xyz, l(1.000000,1.000000,1.000000,0)
    endif 
    dp3 r21.w, r27.xyzx, r27.xyzx
    mul r21.w, r19.w, r21.w
    lt r21.w, cb2[24].w, r21.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.w, r12.w, l(156), t54.xxxx
    ine r22.w, r22.w, l(0)
    and r21.w, r21.w, r22.w
    if_nz r21.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r12.w, l(192), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyzw, r12.w, l(208), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r12.w, l(224), t54.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyzw, r12.w, l(240), t54.xyzw
      mov r34.x, r28.x
      mov r34.y, r31.x
      mov r34.z, r32.x
      mov r34.w, r33.x
      dp4 r34.x, r13.xyzw, r34.xyzw
      mov r35.x, r28.y
      mov r35.y, r31.y
      mov r35.z, r32.y
      mov r35.w, r33.y
      dp4 r34.y, r13.xyzw, r35.xyzw
      mov r35.x, r28.z
      mov r35.y, r31.z
      mov r35.z, r32.z
      mov r35.w, r33.z
      dp4 r21.w, r13.xyzw, r35.xyzw
      mov r33.x, r28.w
      mov r33.y, r31.w
      mov r33.z, r32.w
      dp4 r22.w, r13.xyzw, r33.xyzw
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r12.w, l(80), t54.xyzw
      mad_sat r28.xy, r3.yyyy, r28.xyxx, r28.zwzz
      div r31.xyzw, r34.xyxy, r22.wwww
      mad r32.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r31.zwzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r22.w, r32.xyxx, t43.xxxx, s14, r21.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r23.w, r32.zwzz, t43.xxxx, s14, r21.w
      add r22.w, r22.w, r23.w
      mad r31.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r31.xyzw
      sample_c_lz_indexable(texture2d)(float,float,float,float) r23.w, r31.xyxx, t43.xxxx, s14, r21.w
      add r22.w, r22.w, r23.w
      sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r31.zwzz, t43.xxxx, s14, r21.w
      add r21.w, r21.w, r22.w
      mul r21.w, r21.w, l(0.250000)
      mad r21.w, r21.w, r28.x, r28.y
    else 
      mov r21.w, l(1.000000)
    endif 
    dp3 r22.w, -r7.xyzx, r30.xyzx
    add r22.w, r22.w, cb3[16].w
    div r22.w, r22.w, r7.w
    max r22.w, r22.w, l(0.000000)
    dp3_sat r23.w, r30.xyzx, r10.xyzx
    dp3_sat r24.w, r30.xyzx, r9.xyzx
    add r28.xyz, r7.xyzx, r30.xyzx
    dp3 r25.w, r28.xyzx, r28.xyzx
    rsq r25.w, r25.w
    mul r28.xyz, r25.wwww, r28.xyzx
    dp3_sat r25.w, r7.xyzx, r28.xyzx
    dp3_sat r26.w, r28.xyzx, r9.xyzx
    log r27.w, r26.w
    mul r27.w, r6.x, r27.w
    exp r27.w, r27.w
    max r25.w, r25.w, l(1.192092896E-007)
    min r28.x, r8.w, r24.w
    add r26.w, r26.w, r26.w
    mul r28.y, r26.w, r28.x
    ge r28.y, r25.w, r28.y
    eq r28.x, r8.w, r28.x
    div r28.z, r24.w, r8.w
    movc r28.x, r28.x, l(1.000000), r28.z
    mul r26.w, r26.w, r28.x
    div r25.w, r26.w, r25.w
    movc r25.w, r28.y, r25.w, r10.w
    mul r25.w, r27.w, r25.w
    mul r28.xyz, r19.wwww, r27.xyzx
    mul r28.xyz, r21.wwww, r28.xyzx
    mad r22.w, r22.w, r1.w, -r24.w
    mad r22.w, r2.x, r22.w, r24.w
    mul r30.xyz, r29.xyzx, r22.wwww
    mul r30.xyz, r27.xyzx, r30.xyzx
    mul r30.xyz, r21.wwww, r30.xyzx
    mul r29.xyz, r29.xyzx, r25.wwww
    mul r27.xyz, r27.xyzx, r29.xyzx
    mul r27.xyz, r21.wwww, r27.xyzx
    mul r27.xyz, r19.wwww, r27.xyzx
    mad r24.xyz, r30.xyzx, r19.wwww, r24.xyzx
    mad r25.xyz, r27.xyzx, r20.wwww, r25.xyzx
    mad r26.xyz, r28.xyzx, r23.wwww, r26.xyzx
    iadd r11.w, r11.w, l(1)
    ult r19.w, r11.w, r3.x
    if_nz r19.w
      ftou r12.w, cb4[r11.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r12.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r6.yzw, r24.xxyz
  mov r19.xyz, r25.xyzx
  mov r20.xyz, r26.xyzx
  mov r19.w, r11.w
  mov r20.w, r12.w
  mov r21.w, r17.w
  loop 
    ult r22.w, r19.w, r3.x
    ieq r23.w, r21.w, l(4)
    and r22.w, r22.w, r23.w
    breakc_z r22.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyz, r20.w, l(0), t54.xyzx
    add r27.xyz, -r5.xyzx, r27.xyzx
    dp3 r22.w, r27.xyzx, r27.xyzx
    sqrt r22.w, r22.w
    div r28.xyz, r27.xyzx, r22.wwww
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r20.w, l(64), t54.xyzx
    dp3 r30.x, r28.xyzx, cb2[0].xyzx
    dp3 r30.y, r28.xyzx, cb2[1].xyzx
    dp3 r30.z, r28.xyzx, cb2[2].xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r20.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.y, r20.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyzw, r20.w, l(124), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r33.xyz, r20.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r34.xyz, r20.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r35.xyz, r20.w, l(176), t54.xyzx
    dp3 r36.x, r27.xyzx, r32.yzwy
    dp3 r36.y, r27.xyzx, r28.xyzx
    dp3 r36.z, r27.xyzx, r33.xyzx
    add r27.xyz, -r34.xyzx, |r36.xyzx|
    mul_sat r27.xyz, r35.xyzx, r27.xyzx
    max r22.w, r27.y, r27.x
    max r31.x, r27.z, r22.w
    sample_l_indexable(texture2d)(float,float,float,float) r22.w, r31.xyxx, t44.xywz, s13, l(0.000000)
    dp3 r23.w, -r7.xyzx, r30.xyzx
    add r23.w, r23.w, cb3[16].w
    div r23.w, r23.w, r7.w
    max r23.w, r23.w, l(0.000000)
    dp3_sat r24.w, r30.xyzx, r10.xyzx
    dp3_sat r25.w, r30.xyzx, r9.xyzx
    add r27.xyz, r7.xyzx, r30.xyzx
    dp3 r26.w, r27.xyzx, r27.xyzx
    rsq r26.w, r26.w
    mul r27.xyz, r26.wwww, r27.xyzx
    dp3_sat r26.w, r7.xyzx, r27.xyzx
    dp3_sat r27.x, r27.xyzx, r9.xyzx
    log r27.y, r27.x
    mul r27.y, r6.x, r27.y
    exp r27.y, r27.y
    max r26.w, r26.w, l(1.192092896E-007)
    min r27.z, r8.w, r25.w
    add r27.x, r27.x, r27.x
    mul r27.w, r27.x, r27.z
    ge r27.w, r26.w, r27.w
    eq r27.z, r8.w, r27.z
    div r28.x, r25.w, r8.w
    movc r27.z, r27.z, l(1.000000), r28.x
    mul r27.x, r27.x, r27.z
    div r26.w, r27.x, r26.w
    movc r26.w, r27.w, r26.w, r10.w
    mul r26.w, r27.y, r26.w
    mad r23.w, r23.w, r1.w, -r25.w
    mad r23.w, r2.x, r23.w, r25.w
    mul r27.xyz, r29.xyzx, r23.wwww
    mul r28.xyz, r29.xyzx, r26.wwww
    mul r28.xyz, r22.wwww, r28.xyzx
    mad r6.yzw, r27.xxyz, r22.wwww, r6.yyzw
    mad r19.xyz, r28.xyzx, r32.xxxx, r19.xyzx
    mad r20.xyz, r22.wwww, r24.wwww, r20.xyzx
    iadd r19.w, r19.w, l(1)
    ult r22.w, r19.w, r3.x
    if_nz r22.w
      ftou r20.w, cb4[r19.w + 69].x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.w, r20.w, l(140), t54.xxxx
    endif 
  endloop 
  uge r20.w, r21.w, l(5)
  iadd r5.w, r19.w, -r20.w
endloop 
sample_indexable(texture2d)(float,float,float,float) r1.w, r1.xyxx, t7.yzwx, s10
mad r1.w, r1.w, cb2[20].x, cb2[20].y
max r1.w, r1.w, l(0.000001)
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
add r1.w, -r3.w, r1.w
max r1.w, r1.w, l(0.000000)
mul_sat r1.w, r1.w, cb3[4].y
mov r3.x, v4.x
mul r3.y, r1.w, cb1[r3.x + 3].x
add r3.z, -r8.w, l(1.000000)
log r3.z, r3.z
mul r3.z, r3.z, cb3[20].w
exp r3.z, r3.z
mad r3.w, -r8.w, cb3[29].z, l(1.000000)
mul r5.xyz, r3.zzzz, cb3[19].xyzx
add r3.z, r6.x, l(2.000000)
mul r3.z, r3.z, l(0.010000)
mul r10.xyz, r3.zzzz, r12.xyzx
add r6.xyz, r15.xyzx, r6.yzwy
mad r5.xyz, r20.xyzx, r5.xyzx, r3.wwww
add r5.xyz, r5.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r5.xyz, r2.xxxx, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
ftoi r12.xy, v0.xyxx
mov r12.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r2.x, r12.xyzw, t19.xyzw
add r3.z, cb3[30].w, cb3[31].x
add_sat r3.z, -r3.z, l(1.000000)
mul r3.w, r2.x, r2.x
mad r2.x, cb3[30].w, r2.x, r3.z
mad_sat r2.x, r3.w, cb3[31].x, r2.x
add r12.xyz, -cb3[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r12.xyz, r2.xxxx, r12.xyzx, cb3[9].xyzx
mul r14.xyzw, r9.yzzz, r9.xxyz
mul r2.x, r9.y, r9.y
mad r9.w, r9.x, r9.x, -r2.x
dp4 r15.x, r14.xyzw, cb6[0].xyzw
dp4 r15.y, r14.xyzw, cb6[2].xyzw
dp4 r15.z, r14.xyzw, cb6[4].xyzw
dp4 r14.x, r9.xyzw, cb6[1].xyzw
dp4 r14.y, r9.xyzw, cb6[3].xyzw
dp4 r14.z, r9.xyzw, cb6[5].xyzw
add r14.xyz, r14.xyzx, r15.xyzx
add r14.xyz, r14.xyzx, cb6[6].xyzx
max r14.xyz, r14.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r2.x, r9.z, l(0.500000), l(0.500000)
add r15.xyz, cb2[27].xyzx, -cb2[38].xyzx
mad r15.xyz, r2.xxxx, r15.xyzx, cb2[38].xyzx
add r14.xyz, r14.xyzx, r15.xyzx
mul r15.xyz, r19.xyzx, r12.xyzx
mul r2.x, cb6[7].x, l(3.14159274)
ftoi r3.z, cb4[94].x
mov r16.w, l(1.000000)
mov r17.w, l(1.000000)
mov r18.xyz, l(0,0,0,0)
mov r19.xyz, l(0,0,0,0)
mov r20.xyz, l(0,0,0,0)
mov r21.xyzw, l(0,0,0,0)
mov r3.w, l(1.000000)
mov r5.w, l(0)
loop 
  uge r6.w, r5.w, r3.z
  breakc_nz r6.w
  ftou r6.w, cb4[r5.w + 69].y
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r7.w, r6.w, l(140), t54.xxxx
  mov r22.xyz, r18.xyzx
  mov r23.xyz, r19.xyzx
  mov r24.xyz, r20.xyzx
  mov r25.xyzw, r21.xyzw
  mov r8.w, r3.w
  mov r10.w, r5.w
  mov r11.w, r6.w
  mov r12.w, r7.w
  loop 
    ult r13.w, r10.w, r3.z
    ieq r26.xy, r12.wwww, l(0, 1, 0, 0)
    or r14.w, r26.y, r26.x
    and r13.w, r13.w, r14.w
    breakc_z r13.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r11.w, l(0), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xzw, r11.w, l(16), t54.xxyz
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r11.w, l(32), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.yz, r11.w, l(40), t54.xxyx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyzw, r11.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xy, r11.w, l(100), t54.xyxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r11.w, l(332), t54.xxxx
    and r14.w, r14.w, l(3)
    add r27.xyz, r13.xyzx, -r27.xyzx
    dp3 r15.w, r27.xyzx, r26.xzwx
    max r15.w, r15.w, l(0.000000)
    min r15.w, r27.w, r15.w
    mad r26.xzw, -r15.wwww, r26.xxzw, r27.xxyz
    movc r26.xyz, r26.yyyy, r26.xzwx, r27.xyzx
    dp3 r15.w, r26.xyzx, r26.xyzx
    sqrt r15.w, r15.w
    mad_sat r28.x, r15.w, r13.w, r28.y
    sample_l_indexable(texture2d)(float,float,float,float) r13.w, r28.xzxx, t44.xywz, s13, l(0.000000)
    ine r15.w, r30.y, l(1)
    movc r13.w, r15.w, l(0), r13.w
    ine r15.w, r14.w, l(2)
    if_nz r15.w
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.w, r11.w, l(372), t54.xxxx
      mul r20.w, r13.w, r13.w
      mul r15.w, r15.w, r20.w
      ieq r26.xy, r14.wwww, l(1, 3, 0, 0)
      mul r14.w, r2.x, r29.x
      itof r9.w, r30.x
      sample_l_indexable(texturecubearray)(float,float,float,float) r27.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r27.xyz, r14.wwww, r27.xyzx
      mul r16.xyz, r29.yzwy, r27.xyzx
      mad r27.xyz, r15.wwww, r16.xyzx, r24.xyzx
      mov r23.w, r25.z
      mad r28.xyzw, r15.wwww, r16.wxyz, r23.wxyz
      max r30.w, r15.w, r25.w
      mov r22.w, r25.x
      mad r31.xyzw, r15.wwww, r16.xyzw, r22.xyzw
      max r32.x, r15.w, r25.y
      mov r30.x, r22.w
      mov r30.z, r28.x
      mov r25.x, r31.w
      mov r25.z, r23.w
      movc r33.xzw, r26.xxxx, r30.xxzw, r25.xxzw
      mov r28.x, r25.y
      mov r32.yzw, r23.xxyz
      movc r32.xyzw, r26.xxxx, r28.xyzw, r32.xyzw
      or r14.w, r26.y, r26.x
      movc r22.xyz, r14.wwww, r22.xyzx, r31.xyzx
      movc r23.xyz, r26.yyyy, r23.xyzx, r32.yzwy
      movc r24.xyz, r26.yyyy, r27.xyzx, r24.xyzx
      mov r25.x, r30.x
      mov r25.y, r28.x
      mov r33.y, r32.x
      movc r25.xyzw, r26.yyyy, r25.xyzw, r33.xyzw
    else 
      add_sat r13.w, -r13.w, l(1.000000)
      mul r13.w, r13.w, r13.w
      add r14.w, -r29.x, l(1.000000)
      mad r13.w, r13.w, r14.w, r29.x
      mul r8.w, r8.w, r13.w
    endif 
    iadd r10.w, r10.w, l(1)
    ult r13.w, r10.w, r3.z
    if_nz r13.w
      ftou r11.w, cb4[r10.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r11.w, l(140), t54.xxxx
    endif 
  endloop 
  mov r18.xyz, r22.xyzx
  mov r19.xyz, r23.xyzx
  mov r20.xyz, r24.xyzx
  mov r21.xyzw, r25.xyzw
  mov r3.w, r8.w
  mov r6.w, r10.w
  mov r7.w, r11.w
  mov r13.w, r12.w
  loop 
    ult r14.w, r6.w, r3.z
    ieq r15.w, r13.w, l(4)
    and r14.w, r14.w, r15.w
    breakc_z r14.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyz, r7.w, l(0), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r7.w, l(16), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.y, r7.w, l(44), t54.xxxx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r7.w, l(60), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.zw, r7.w, l(100), t54.xxxy
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r7.w, l(128), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r7.w, l(144), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r31.xyz, r7.w, l(160), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r32.xyz, r7.w, l(176), t54.xyzx
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r7.w, l(332), t54.xxxx
    and r14.w, r14.w, l(3)
    add r16.xyz, r13.xyzx, -r16.xyzx
    dp3 r29.y, r16.xyzx, r29.xyzx
    dp3 r29.z, r16.xyzx, r26.xyzx
    dp3 r29.w, r16.xyzx, r30.xyzx
    mul r16.xyz, r31.xyzx, r32.xyzx
    mad r26.xyz, r32.xyzx, r31.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    div r26.xyz, r32.xyzx, r26.xyzx
    mul r26.xyz, r26.xyzx, r29.yzwy
    max r26.xyz, r26.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
    min r26.xyz, r26.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    mul r29.yzw, r26.xxyz, r26.xxyz
    mad r15.w, -r26.x, r26.x, l(1.000000)
    mad r15.w, r29.w, r15.w, r29.y
    add r20.w, -r15.w, l(1.000000)
    mad_sat r15.w, r29.z, r20.w, r15.w
    sqrt r15.w, r15.w
    max r29.x, r29.y, l(0.000010)
    dp3 r16.x, r16.xyzx, r29.xzwx
    mad r16.y, r26.y, r26.y, r29.x
    mad r16.y, r26.z, r26.z, r16.y
    div r16.x, r16.x, r16.y
    add r16.y, r16.x, l(1.000000)
    mad_sat r27.x, r15.w, r16.y, -r16.x
    sample_l_indexable(texture2d)(float,float,float,float) r15.w, r27.xyxx, t44.xywz, s13, l(0.000000)
    ine r16.x, r27.w, l(1)
    movc r15.w, r16.x, l(0), r15.w
    ine r16.x, r14.w, l(2)
    if_nz r16.x
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.x, r7.w, l(372), t54.xxxx
      mul r16.y, r15.w, r15.w
      mul r16.x, r16.x, r16.y
      ieq r16.yz, r14.wwww, l(0, 1, 3, 0)
      mul r14.w, r2.x, r28.x
      itof r9.w, r27.z
      sample_l_indexable(texturecubearray)(float,float,float,float) r26.xyz, r9.xyzw, t57.xyzw, s12, l(4.000000)
      mul r26.xyz, r14.wwww, r26.xyzx
      mul r17.xyz, r28.yzwy, r26.xyzx
      mad r26.xyz, r16.xxxx, r17.xyzx, r20.xyzx
      mov r19.w, r21.z
      mad r27.xyzw, r16.xxxx, r17.wxyz, r19.wxyz
      max r29.w, r16.x, r21.w
      mov r18.w, r21.x
      mad r30.xyzw, r16.xxxx, r17.xyzw, r18.xyzw
      max r31.x, r16.x, r21.y
      mov r29.x, r18.w
      mov r29.z, r27.x
      mov r21.x, r30.w
      mov r21.z, r19.w
      movc r32.xzw, r16.yyyy, r29.xxzw, r21.xxzw
      mov r27.x, r21.y
      mov r31.yzw, r19.xxyz
      movc r31.xyzw, r16.yyyy, r27.xyzw, r31.xyzw
      or r9.w, r16.z, r16.y
      movc r18.xyz, r9.wwww, r18.xyzx, r30.xyzx
      movc r19.xyz, r16.zzzz, r19.xyzx, r31.yzwy
      movc r20.xyz, r16.zzzz, r26.xyzx, r20.xyzx
      mov r21.x, r29.x
      mov r21.y, r27.x
      mov r32.y, r31.x
      movc r21.xyzw, r16.zzzz, r21.xyzw, r32.xyzw
    else 
      add_sat r9.w, -r15.w, l(1.000000)
      mul r9.w, r9.w, r9.w
      add r14.w, -r28.x, l(1.000000)
      mad r9.w, r9.w, r14.w, r28.x
      mul r3.w, r3.w, r9.w
    endif 
    iadd r6.w, r6.w, l(1)
    ult r9.w, r6.w, r3.z
    if_nz r9.w
      ftou r7.w, cb4[r6.w + 69].y
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.w, r7.w, l(140), t54.xxxx
    endif 
  endloop 
  ine r16.xyz, r13.wwww, l(0, 4, 1, 0)
  and r7.w, r16.y, r16.x
  and r7.w, r16.z, r7.w
  iadd r5.w, r6.w, -r7.w
endloop 
max r2.x, r21.z, l(1.192092896E-007)
div r9.xyz, r19.xyzx, r2.xxxx
mov_sat r21.yw, r21.yyyw
add r9.xyz, -r14.xyzx, r9.xyzx
mad r9.xyz, r21.wwww, r9.xyzx, r14.xyzx
max r2.x, r21.x, l(1.192092896E-007)
div r13.xyz, r18.xyzx, r2.xxxx
add r13.xyz, -r9.xyzx, r13.xyzx
mad r9.xyz, r21.yyyy, r13.xyzx, r9.xyzx
add r9.xyz, r20.xyzx, r9.xyzx
mad r6.xyz, r9.xyzx, r3.wwww, r6.xyzx
mul r6.xyz, r6.xyzx, r12.xyzx
mul r5.xyz, r5.xyzx, r11.xyzx
mad r2.xyz, r2.yzwy, r0.xxxx, -r0.yzwy
mad r0.xyz, cb3[31].zzzz, r2.xyzx, r0.yzwy
dp3 r0.w, r7.xyzx, r0.xyzx
mul r2.xyz, r0.xyzx, r0.wwww
mad r2.xyz, r2.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r7.xyzx
sample_indexable(texturecube)(float,float,float,float) r7.xyz, r2.xyzx, t3.xyzw, s11
add_sat r0.w, -r0.w, l(1.000000)
log r0.w, r0.w
mul r0.w, r0.w, cb3[31].w
exp r0.w, r0.w
mul r9.xyz, r0.wwww, cb3[14].xyzx
if_nz cb2[100].x
  dp3 r0.x, r2.xyzx, r0.xyzx
  mul r0.x, r0.x, l(10.000000)
  div r0.x, l(1600.000000), r0.x
  mul r11.xyzw, r2.yyyy, cb0[1].xyzw
  mad r11.xyzw, r2.xxxx, cb0[0].xyzw, r11.xyzw
  mad r2.xyzw, r2.zzzz, cb0[2].xyzw, r11.xyzw
  add r0.yzw, r8.xxyz, -cb2[10].xxyz
  mul r8.xyzw, r0.zzzz, cb0[1].xyzw
  mad r8.xyzw, r0.yyyy, cb0[0].xyzw, r8.xyzw
  mad r8.xyzw, r0.wwww, cb0[2].xyzw, r8.xyzw
  add r8.xyzw, r8.xyzw, cb0[3].xyzw
  mul r11.xyzw, r2.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r2.xyzw, r2.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r11.xyzw
  mul r11.xyzw, r8.wwww, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r8.xyzw, r8.xyzw, l(0.500000, -0.500000, 0.980000, 1.000000), r11.xyzw
  mul r0.x, r0.x, l(0.594822109)
  div r0.yzw, -r8.xxyz, r2.xxyz
  add r11.xyz, -r8.xyzx, r8.wwww
  add r12.xyz, -r2.xyzx, r2.wwww
  div r11.xyz, -r11.xyzx, r12.xyzx
  lt r12.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r0.yzw, r12.xxyz, l(0,10000000.000000,10000000.000000,10000000.000000), r0.yyzw
  lt r12.xyz, r11.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r11.xyz, r12.xyzx, l(10000000.000000,10000000.000000,10000000.000000,0), r11.xyzx
  min r0.yzw, r0.yyzw, r11.xxyz
  min r0.z, r0.w, r0.z
  min r0.y, r0.z, r0.y
  mov r0.z, l(0)
  mov r0.w, r0.x
  mov r11.x, l(0)
  mov r11.y, v0.z
  mov r12.x, l(0)
  mov r12.y, v0.z
  mov r3.zw, l(0,0,0,0)
  loop 
    ige r5.w, r3.w, l(10)
    breakc_nz r5.w
    add r5.w, r0.w, r0.z
    min r0.z, r0.y, r5.w
    mad r13.xyzw, r0.zzzz, r2.xyzw, r8.xyzw
    mul r0.w, r0.w, l(1.11111116)
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r5.w, r13.xyxx, t2.yzwx, s10, l(0.000000)
    add r6.w, -r5.w, r13.z
    lt r6.w, l(0.000000), r6.w
    if_nz r6.w
      mov r3.z, l(1)
      mov r12.x, r0.z
      mov r12.y, r5.w
      break 
    endif 
    mov r11.x, r0.z
    mov r11.y, r5.w
    iadd r3.w, r3.w, l(1)
    mov r12.x, r0.z
    mov r12.y, r5.w
    mov r3.z, l(0)
  endloop 
  ilt r0.x, l(0), r3.z
  if_nz r0.x
    add r0.x, r11.x, r12.x
    mul r0.x, r0.x, l(0.500000)
    mad r13.xyzw, r0.xxxx, r2.xyzw, r8.xyzw
    div r13.xyz, r13.xyzx, r13.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r0.y, r13.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r0.y, r13.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r0.xxxy, r11.xxxy
    movc r0.xy, r0.zzzz, r12.xyxx, r0.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    add r0.z, r0.x, r3.z
    mul r11.x, r0.z, l(0.500000)
    mad r12.xyzw, r11.xxxx, r2.xyzw, r8.xyzw
    div r12.xyz, r12.xyzx, r12.wwww
    sample_l_indexable(texture2d)(float,float,float,float) r11.y, r12.xyxx, t2.yxzw, s10, l(0.000000)
    add r0.z, -r11.y, r12.z
    lt r0.z, r0.z, l(0.000000)
    movc r3.zw, r0.zzzz, r11.xxxy, r3.zzzw
    movc r0.xy, r0.zzzz, r0.xyxx, r11.xyxx
    mad r11.xyz, r3.zzzz, r2.xywx, r8.xywx
    mad r2.xyz, r0.xxxx, r2.xywx, r8.xywx
    div r0.zw, r11.xxxy, r11.zzzz
    div r2.xy, r2.xyxx, r2.zzzz
    mad r2.z, r3.w, cb2[20].x, cb2[20].y
    div r8.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
    mad r0.y, r0.y, cb2[20].x, cb2[20].y
    div r11.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
    mad r0.yz, r0.zzwz, cb2[18].xxyx, cb2[18].zzwz
    mul r8.xy, r8.zzzz, r0.yzyy

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, r8.z, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, cb2[81].x
add r8.x, r8.x, -r38.w


    mad r0.yz, r2.xxyx, cb2[18].xxyx, cb2[18].zzwz
    mul r11.xy, r11.zzzz, r0.yzyy

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r38.xyzw, l(0, 0, 0, 0), t125.xyzw
add r38.w, r11.z, -r38.y
mul r38.w, r38.w, r38.x
mul r38.w, r38.w, cb2[81].x
add r11.x, r11.x, -r38.w


    add r0.yzw, r8.xxyz, -r11.xxyz
    dp3 r0.y, r0.yzwy, r0.yzwy
    sqrt r0.y, r0.y
    max r0.zw, r1.xxxy, r2.xxxy
    min r2.zw, r1.xxxy, r2.xxxy
    add r0.zw, -r0.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
    mul_sat r2.zw, r2.zzzw, l(0.000000, 0.000000, 10.000000, 10.000000)
    mul_sat r0.zw, r0.zzzw, l(0.000000, 0.000000, 10.000000, 10.000000)
    mul r0.z, r0.z, r2.z
    mul r0.z, r2.w, r0.z
    mul r0.z, r0.w, r0.z
    mul r0.w, r0.x, l(-0.00721347518)
    exp r0.w, r0.w
    mad r0.w, r0.w, l(-99.900002), l(100.000000)
    lt r0.y, r0.y, r0.w
    if_nz r0.y
      mul_sat r0.x, r0.x, l(0.000625)
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, r0.x
      mul r0.x, r0.x, l(-14.426950)
      exp r0.x, r0.x
      mul r0.x, r0.x, r0.z
      sample_l_indexable(texture2d)(float,float,float,float) r0.yzw, r2.xyxx, t4.wxyz, s13, l(0.000000)
    else 
      mov r0.xyzw, l(0,0,0,0)
    endif 
  else 
    mov r0.xyzw, l(0,0,0,0)
  endif 
else 
  mov r0.xyzw, l(0,0,0,0)
endif 
add r0.yzw, -r7.xxyz, r0.yyzw
mad r0.xyz, r0.xxxx, r0.yzwy, r7.xyzx
mul r0.xyz, r9.xyzx, r0.xyzx
mul r0.xyz, r0.xyzx, r10.xyzx
mad r0.xyz, r15.xyzx, r10.xyzx, r0.xyzx
mad r0.xyz, r6.xyzx, r5.xyzx, r0.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
eq r0.w, cb2[95].w, l(0.000000)
movc r2.xyz, r0.wwww, cb2[95].xyzx, cb2[35].xyzx
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[26].yyyy
exp r2.xyz, r2.xyzx
mad r5.x, r4.z, cb2[9].y, cb2[25].y
mov r5.yw, cb2[25].zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t44.xzwy, s13, l(0.000000)
dp3 r2.w, r4.xywx, r4.xywx
sqrt r2.w, r2.w
lt r3.z, l(0.000000), cb2[26].w
if_nz r3.z
  mul r3.zw, r4.xxxy, cb2[9].wwww
  mad r6.x, cb2[25].w, r4.y, r3.z
  mad r6.y, -cb2[25].w, r4.x, r3.w
  mov r6.z, r4.w
  sample_indexable(texturecube)(float,float,float,float) r4.xyz, r6.xyzx, t0.xyzw, s11
  add r4.xyz, r4.xyzx, -cb2[95].xyzx
  mad r4.xyz, cb2[26].wwww, r4.xyzx, cb2[95].xyzx
else 
  mov r4.xyz, cb2[95].xyzx
endif 
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, cb2[26].yyyy
exp r4.xyz, r4.xyzx
mad r5.z, r2.w, cb2[9].x, cb2[25].x
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.zwzz, t44.yzwx, s13, l(0.000000)
mad r4.xyz, cb2[26].xxxx, r4.xyzx, -r0.xyzx
mad r0.xyz, r2.wwww, r4.xyzx, r0.xyzx
mad r2.xyz, cb2[26].xxxx, r2.xyzx, -r0.xyzx
mad r0.xyz, r0.wwww, r2.xyzx, r0.xyzx
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb2[20].y
add r0.w, -r0.w, v0.w
rcp r2.x, cb2[96].x
mul r0.w, r0.w, r2.x
rsq r0.w, |r0.w|
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mov_sat r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(1.000000, 1.000000, 0.984375, 0.000000), l(0.000000, 0.000000, -0.0117187500, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t59.xyzw, s13, l(0.000000)
add o0.xyz, r0.xyzx, r1.xyzx
mad r0.x, cb1[r3.x + 3].x, r1.w, -cb1[2].x
min r0.x, r0.x, l(0.000000)
lt r0.x, r0.x, l(0.000000)
discard_nz r0.x
mov o0.w, r3.y
ret 
// Approximately 1233 instruction slots used
