//bd9ca9206b6b61ed-ps.txt
//
// Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.17672
//
//   using 3Dmigoto v1.2.27 on Fri Feb 05 20:58:32 2016
//
//
// Buffer Definitions: 
//
// cbuffer cbTiledLighting
// {
//
//   uint g_uNumNonDirectionalLights;   // Offset:    0 Size:     4
//   uint g_uNumDirectionalLights;      // Offset:    4 Size:     4
//   uint g_uNumTilesX;                 // Offset:    8 Size:     4
//   uint g_uNumTilesY;                 // Offset:   12 Size:     4 [unused]
//   row_major float4x4 g_mProjection;  // Offset:   16 Size:    64 [unused]
//   row_major float4x4 g_mInvProjection;// Offset:   80 Size:    64 [unused]
//
// }
//
// cbuffer SceneBuffer
// {
//
//   row_major float4x4 View;           // Offset:    0 Size:    64
//   row_major float4x4 ScreenMatrix;   // Offset:   64 Size:    64 [unused]
//   float2 DepthExportScale;           // Offset:  128 Size:     8 [unused]
//   float2 __padding0;                 // Offset:  136 Size:     8 [unused]
//   float4 FogParams;                  // Offset:  144 Size:    16 [unused]
//   float3 __CameraPosition;           // Offset:  160 Size:    12
//   float __padding12;                 // Offset:  172 Size:     4 [unused]
//   float3 CameraDirection;            // Offset:  176 Size:    12 [unused]
//   float __padding9;                  // Offset:  188 Size:     4 [unused]
//   float3 DepthFactors;               // Offset:  192 Size:    12 [unused]
//   float __padding10;                 // Offset:  204 Size:     4 [unused]
//   float3 ShadowDepthBiasAndLightType;// Offset:  208 Size:    12 [unused]
//   float __padding11;                 // Offset:  220 Size:     4 [unused]
//   float4 SubframeViewport;           // Offset:  224 Size:    16 [unused]
//   row_major float3x4 DepthToWorld;   // Offset:  240 Size:    48
//   float4 DepthToView;                // Offset:  288 Size:    16
//   float4 OneOverDepthToView;         // Offset:  304 Size:    16 [unused]
//   float4 DepthToW;                   // Offset:  320 Size:    16 [unused]
//   float4 ClipPlane;                  // Offset:  336 Size:    16 [unused]
//   float2 ViewportDepthScaleOffset;   // Offset:  352 Size:     8 [unused]
//   float2 __padding1;                 // Offset:  360 Size:     8 [unused]
//   float2 ColorDOFDepthScaleOffset;   // Offset:  368 Size:     8 [unused]
//   float2 __padding2;                 // Offset:  376 Size:     8 [unused]
//   float4 TimeVector;                 // Offset:  384 Size:    16
//   float4 FogParams2;                 // Offset:  400 Size:    16 [unused]
//   float4 FogParams3;                 // Offset:  416 Size:    16 [unused]
//   float3 GlobalAmbient;              // Offset:  432 Size:    12 [unused]
//   float __padding8;                  // Offset:  444 Size:     4 [unused]
//   float4 GlobalParams[16];           // Offset:  448 Size:   256 [unused]
//   float4 ViewToFogH;                 // Offset:  704 Size:    16 [unused]
//   float4 ScreenExtents;              // Offset:  720 Size:    16
//   float2 ScreenResolution;           // Offset:  736 Size:     8 [unused]
//   float2 __padding3;                 // Offset:  744 Size:     8 [unused]
//   float4 PSSMToMap1Lin;              // Offset:  752 Size:    16
//   float4 PSSMToMap1Const;            // Offset:  768 Size:    16
//   float4 PSSMToMap2Lin;              // Offset:  784 Size:    16
//   float4 PSSMToMap2Const;            // Offset:  800 Size:    16
//   float4 PSSMToMap3Lin;              // Offset:  816 Size:    16
//   float4 PSSMToMap3Const;            // Offset:  832 Size:    16
//   float4 PSSMDistances;              // Offset:  848 Size:    16
//   row_major float4x4 WorldToPSSM0;   // Offset:  864 Size:    64 [unused]
//   row_major float4x4 PrevViewProject;// Offset:  928 Size:    64 [unused]
//   row_major float4x4 PrevWorld;      // Offset:  992 Size:    64 [unused]
//   row_major float4x4 ViewT;          // Offset: 1056 Size:    64 [unused]
//   float4 PSSMExtents;                // Offset: 1120 Size:    16
//   float4 ShadowAtlasResolution;      // Offset: 1136 Size:    16
//   float4 UnitRimData[3];             // Offset: 1152 Size:    48
//   float3 __CameraPositionForCorrection;// Offset: 1200 Size:    12 [unused]
//   float __padding7;                  // Offset: 1212 Size:     4 [unused]
//   row_major float4x4 CameraViewProject;// Offset: 1216 Size:    64 [unused]
//   float4 BackBufferResolution;       // Offset: 1280 Size:    16 [unused]
//   row_major float4x4 InverseProjection;// Offset: 1296 Size:    64 [unused]
//   float4 StereoOffset;               // Offset: 1360 Size:    16 [unused]
//   row_major float4x4 Projection;     // Offset: 1376 Size:    64 [unused]
//   row_major float4x4 ViewInv;        // Offset: 1440 Size:    64 [unused]
//   float4 ColorSSAO;                  // Offset: 1504 Size:    16
//   float4 GlobalFogColor;             // Offset: 1520 Size:    16 [unused]
//   float4 VolumetricLightGlobalParams;// Offset: 1536 Size:    16 [unused]
//   float4 SnowParams01;               // Offset: 1552 Size:    16 [unused]
//   float4 SnowParams02;               // Offset: 1568 Size:    16 [unused]
//   float4 SnowParams03;               // Offset: 1584 Size:    16 [unused]
//   int SSREnabled;                    // Offset: 1600 Size:     4 [unused]
//   int __padding4;                    // Offset: 1604 Size:     4 [unused]
//   int __padding5;                    // Offset: 1608 Size:     4 [unused]
//   int __padding6;                    // Offset: 1612 Size:     4 [unused]
//
// }
//
// cbuffer MaterialBuffer
// {
//
//   float4 MaterialParams[512];        // Offset:    0 Size:  8192
//
// }
//
// Resource bind info for LightDataBuffer
// {
//
//   struct STiledLightData
//   {
//       
//       float3 vPosition;              // Offset:    0
//       float fSegmentLength;          // Offset:   12
//       float3 vDirection;             // Offset:   16
//       float fMinShadowSpec;          // Offset:   28
//       float4 vAttParams;             // Offset:   32
//       float3 vSpotParams;            // Offset:   48
//       float fIntensity;              // Offset:   60
//       float4 vDiffuseColor;          // Offset:   64
//       float4 vShadowFadeParams;      // Offset:   80
//       uint uRelCen;                  // Offset:   96
//       uint uFxSpecificIdx;           // Offset:  100
//       uint uFxType;                  // Offset:  104
//       float fRadiusSquared;          // Offset:  108
//       float3 vLambertWeights;        // Offset:  112
//       float fSpecularStrength;       // Offset:  124
//       float3 vBoxAxisX;              // Offset:  128
//       uint uLightType;               // Offset:  140
//       float3 vBoxAxisZ;              // Offset:  144
//       uint bShadowEnabled;           // Offset:  156
//       float3 vBoxInnerDistance;      // Offset:  160
//       uint bModulationMapEnabled;    // Offset:  172
//       float3 vBoxInvRange;           // Offset:  176
//       uint uModulationMapIndex;      // Offset:  188
//       row_major float4x4 mViewToShadowMap;// Offset:  192
//       row_major float4x4 mViewToModulationMap;// Offset:  256
//       float3 vRecipOuterColiProxy;   // Offset:  320
//       uint uProbeFlags;              // Offset:  332
//       float3 vColixProxyCen;         // Offset:  336
//       uint bForwardOnly;             // Offset:  348
//       uint uShadowType;              // Offset:  352
//       uint uNumSoftShadowSamples;    // Offset:  356
//       float fSoftShadowRadius;       // Offset:  360
//       float fSoftShadowDepthBias;    // Offset:  364
//       float fSoftShadowExponent;     // Offset:  368
//       float fProbePriority;          // Offset:  372
//       float fUnusedParam[2];         // Offset:  376
//
//   } $Element;                        // Offset:    0 Size:   384
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// SamplerGenericPointClamp          sampler      NA          NA   10        1
// SamplerGenericTrilinearWrap       sampler      NA          NA   11        1
// SamplerGenericBilinearWrap        sampler      NA          NA   12        1
// SamplerGenericBilinearClamp       sampler      NA          NA   13        1
// SamplerGenericShadowCompare     sampler_c      NA          NA   14        1
// p_default_Material_n217_n238_n248_661830C016465534_cp0_Param_texture    texture  float4          2d    0        1
// p_default_Setup_n15_47D689602565118_cp5_Param_texture    texture  float4          2d    1        1
// p_default_Setup_n5_n107_Texture_texture    texture  float4          2d    2        1
// p_default_Setup_n15_n119_Texture_texture    texture  float4          2d    4        1
// p_default_Setup_n11_n60_Texture_texture    texture  float4          2d    5        1
// p_default_Setup_n5_471057409100914_cp8_Param_texture    texture  float4          2d    6        1
// p_default_Setup_n11_n62_Texture_texture    texture  float4          2d    7        1
// p_default_Setup_n15_n107_Texture_texture    texture  float4          2d    8        1
// p_default_Setup_n38_Texture_texture    texture  float4          2d    9        1
// p_default_Setup_n24_NormalBufferTexture_texture    texture  float4          2d   10        1
// p_default_Setup_n15_n124_4DF3FB3016561432_cp3_Param_texture    texture  float4          2d   11        1
// p_default_Setup_n5_n87_Texture_texture    texture  float4          2d   12        1
// GlobalModulationMapTextures[0]    texture  float4          2d   40        1
// ShadowMapSampler_texture          texture  float4          2d   43        1
// AttenuationSampler_texture        texture  float4          2d   44        1
// AmbientAccumulation_texture       texture  float4          2d   53        1
// LightDataBuffer                   texture  struct         r/o   54        1
// LightIndexBuffer                  texture   uint4         buf   55        1
// ModulationMaps                    texture  float4     2darray   56        1
// SceneBuffer                       cbuffer      NA          NA    2        1
// MaterialBuffer                    cbuffer      NA          NA    3        1
// cbTiledLighting                   cbuffer      NA          NA    7        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// COLOR                    1   xyzw        1     NONE   float   x zw
// TEXCOORD                 0   xyzw        2     NONE   float   xy  
// TEXCOORD                 2   xyz         3     NONE   float   xyz 
// PSIZE                    0   x           4     NONE    uint       
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_TARGET                0   xyzw        0   TARGET   float   xyzw
// SV_TARGET                1   x           1   TARGET   float   x   
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb7[1], immediateIndexed
dcl_constantbuffer cb2[95], immediateIndexed
dcl_constantbuffer cb3[16], immediateIndexed
dcl_sampler s10, mode_default
dcl_sampler s11, mode_default
dcl_sampler s12, mode_default
dcl_sampler s13, mode_default
dcl_sampler s14, mode_comparison
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t43
dcl_resource_texture2d (float,float,float,float) t44
dcl_resource_texture2d (float,float,float,float) t53
dcl_resource_structured t54, 384 
dcl_resource_buffer (uint,uint,uint,uint) t55
dcl_resource_texture2darray (float,float,float,float) t56
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v1.xzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw
dcl_output o1.x
// dcl_temps 32
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dp3 r0.x, v3.xyzx, v3.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v3.xyzx
mad r1.xyzw, v0.xyxy, cb2[45].zwzw, cb2[45].xyxy
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w
mov r2.w, l(1.000000)

//Screen space correction, therefore need the '0.5'
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, l(0.5)
add r2.x, r2.x, -r33.w


dp4 r3.x, cb2[15].xyzw, r2.xyzw
dp4 r3.y, cb2[16].xyzw, r2.xyzw
dp4 r3.z, cb2[17].xyzw, r2.xyzw
mad r1.xy, r1.zwzz, cb2[18].xyxx, cb2[18].zwzz
mul r2.xy, r1.xyxx, v0.wwww
mov r2.z, v0.w

//View space correction, therefore need the InvProj._m00
ld_indexable(texture2d)(float,float,float,float) r33.xyzw, l(0, 0, 0, 0), t125.xyzw
add r33.w, v0.w, -r33.y
mul r33.w, r33.w, r33.x
mul r33.w, r33.w, cb2[81].x
add r2.x, r2.x, -r33.w


dp3 r0.w, -r2.xyzx, -r2.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, -r2.xyzx
dp3 r5.x, r4.xyzx, cb2[0].xyzx
dp3 r5.y, r4.xyzx, cb2[1].xyzx
dp3 r5.z, r4.xyzx, cb2[2].xyzx
mul r4.xyzw, v2.xyxy, cb3[8].zwxy
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r4.xyxx, t5.xyzw, s11
sample_indexable(texture2d)(float,float,float,float) r1.xy, r4.zwzz, t7.xyzw, s11
mul r4.xyzw, r6.xyzw, cb3[0].xyzw
mul r0.w, r1.x, cb3[14].x
add r1.x, cb3[14].y, -cb3[15].x
mad r1.x, r1.y, r1.x, cb3[15].x
mul r6.xyz, r0.wwww, cb3[3].xyzx
mov_sat r7.xyz, v1.xzwx
sample_indexable(texture2d)(float,float,float,float) r8.xy, v2.xyxx, t9.xzyw, s11
sample_indexable(texture2d)(float,float,float,float) r1.yzw, r1.zwzz, t10.wxyz, s10
mul r9.xyzw, v2.xyxy, cb3[9].zwxy
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t2.xyzw, s11
mul r11.xyzw, v2.xyxy, cb3[6].xyzw
sample_indexable(texture2d)(float,float,float,float) r8.zw, r11.xyxx, t12.zwxy, s11
mul r10.xyz, r10.xyzx, cb3[1].xyzx
sample_indexable(texture2d)(float,float,float,float) r11.y, r11.zwzz, t6.yxzw, s11
add r0.w, cb3[11].x, -cb3[12].y
mad r0.w, r8.w, r0.w, cb3[12].y
mad r3.w, r8.x, cb3[10].z, cb3[10].w
mul_sat r11.x, r3.w, r7.x
mov r11.z, l(1.000000)
dp3_sat r3.w, cb3[4].xyzx, r11.xyzx
mad r4.xyz, r10.xyzx, r3.wwww, r4.xyzx
mad r8.xzw, cb3[11].yyyy, r8.zzzz, -r6.xxyz
mad r6.xyz, r3.wwww, r8.xzwx, r6.xyzx
add r0.w, -r1.x, r0.w
mad r0.w, r3.w, r0.w, r1.x
mul r10.xyzw, v2.xyxy, cb3[7].zwxy
sample_indexable(texture2d)(float,float,float,float) r8.xzw, r10.xyxx, t8.xwyz, s11
sample_indexable(texture2d)(float,float,float,float) r7.xw, r9.zwzz, t4.xzwy, s11
mul r9.xy, v2.xyxx, cb3[10].xyxx
mul r1.x, r7.x, cb3[1].w
sample_indexable(texture2d)(float,float,float,float) r9.y, r9.xyxx, t1.yxzw, s11
add r5.w, cb3[3].w, -cb3[5].w
mad r5.w, r7.w, r5.w, cb3[5].w
sample_indexable(texture2d)(float,float,float,float) r6.w, r10.zwzz, t11.yzwx, s11
mul r6.w, r6.w, cb3[12].x
dp3 r7.w, -r5.xyzx, r0.xyzx
add r7.w, r7.w, r7.w
mad r10.xy, r0.xyxx, -r7.wwww, -r5.xyxx
mul r10.xy, r10.xyxx, cb3[11].wwww
sample_indexable(texture2d)(float,float,float,float) r7.w, r10.xyxx, t11.xzwy, s11
mul_sat r6.w, r6.w, r7.w
add r7.w, -r5.w, l(1.000000)
mad r5.w, r6.w, r7.w, r5.w
mad r7.x, -cb3[1].w, r7.x, cb3[11].z
mad r1.x, r6.w, r7.x, r1.x
mad r6.w, r8.y, cb3[4].w, cb3[2].w
mul_sat r9.x, r6.w, r7.y
mov r9.zw, l(0,0,1.000000,1.000000)
dp3_sat r6.w, cb3[5].xyzx, r9.xyzx
mad r7.xyw, r8.xzxw, cb3[2].xyxz, -r4.xyxz
mad r4.xyz, r6.wwww, r7.xywx, r4.xyzx
add r7.xyw, -r6.xyxz, r1.xxxx
mad r6.xyz, r6.wwww, r7.xywx, r6.xyzx
add r1.x, -r0.w, r5.w
mad r0.w, r6.w, r1.x, r0.w
max r1.x, r3.w, r6.w
mad r7.xyw, r6.xyxz, cb3[12].wwww, -r6.xyxz
mad r6.xyz, r7.zzzz, r7.xywx, r6.xyzx
mad r7.xyw, r4.xyxz, cb3[13].xxxx, -r4.xyxz
mad r4.xyz, r7.zzzz, r7.xywx, r4.xyzx
mad r3.w, r0.w, cb3[12].z, -r0.w
mad r0.w, r7.z, r3.w, r0.w
max r1.x, r1.x, r7.z
dp3 r3.w, r1.yzwy, r5.xyzx
max r5.w, |r2.y|, |r2.x|
add r7.xyz, -r5.wwww, cb2[70].yzwy
add r5.w, -r3.w, l(1.000000)
add r6.w, -cb3[13].z, l(1.000000)
max r5.w, r5.w, l(0.000000)
log r7.w, r5.w
mul r7.w, r7.w, cb3[13].y
exp r7.w, r7.w
mov_sat r8.x, r3.w
div r8.y, l(1.000000, 1.000000, 1.000000, 1.000000), r8.x
mov r2.w, l(1.000000)
mov r9.xyz, r2.xyzx
mov r10.xyz, l(0,0,0,0)
mov r11.xyz, l(0,0,0,0)
mov r8.z, l(0)
loop 
  uge r8.w, r8.z, cb7[0].y
  breakc_nz r8.w
  iadd r8.w, r8.z, cb7[0].x
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyz, r8.w, l(16), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r13.xyz, r8.w, l(64), t54.xyzx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(124), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r11.w, r8.w, l(156), t54.xxxx
  ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.w, r8.w, l(172), t54.xxxx
  dp3 r14.x, -r12.xyzx, cb2[0].xyzx
  dp3 r14.y, -r12.xyzx, cb2[1].xyzx
  dp3 r14.z, -r12.xyzx, cb2[2].xyzx
  if_nz r11.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(192), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(208), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.xyzw, r8.w, l(224), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.xyzw, r8.w, l(240), t54.xyzw
    mov r19.x, r15.x
    mov r19.y, r16.x
    mov r19.z, r17.x
    mov r19.w, r18.x
    dp4 r12.x, r2.xyzw, r19.xyzw
    mov r19.x, r15.y
    mov r19.y, r16.y
    mov r19.z, r17.y
    mov r19.w, r18.y
    dp4 r12.y, r2.xyzw, r19.xyzw
    mov r19.x, r15.z
    mov r19.y, r16.z
    mov r19.z, r17.z
    mov r19.w, r18.z
    dp4 r12.z, r2.xyzw, r19.xyzw
    mov r18.x, r15.w
    mov r18.y, r16.w
    mov r18.z, r17.w
    dp4 r11.w, r2.xyzw, r18.xyzw
    add r15.xyzw, -r11.wwww, cb2[53].xyzw
    min r15.yzw, r7.xxyz, r15.yyzw
    lt r15.yzw, l(0.000000, 0.000000, 0.000000, 0.000000), r15.yyzw
    movc r16.xyz, r15.yyyy, cb2[47].xyzx, cb2[47].wwww
    movc r17.xyz, r15.yyyy, cb2[48].xyzx, cb2[48].wwww
    movc r16.xyz, r15.zzzz, cb2[49].xyzx, r16.xyzx
    movc r17.xyz, r15.zzzz, cb2[50].xyzx, r17.xyzx
    movc r16.xyz, r15.wwww, cb2[51].xyzx, r16.xyzx
    movc r15.yzw, r15.wwww, cb2[52].xxyz, r17.xxyz
    mad r12.xyz, r12.xyzx, r16.xyzx, r15.yzwy
    lt r11.w, l(0.000000), r15.x
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r12.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r13.w, r15.xyxx, t43.xxxx, s14, r12.z
    sample_c_lz_indexable(texture2d)(float,float,float,float) r14.w, r15.zwzz, t43.xxxx, s14, r12.z
    add r13.w, r13.w, r14.w
    mad r15.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r12.xyxy
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.x, r15.xyxx, t43.xxxx, s14, r12.z
    add r12.x, r12.x, r13.w
    sample_c_lz_indexable(texture2d)(float,float,float,float) r12.y, r15.zwzz, t43.xxxx, s14, r12.z
    add r12.x, r12.y, r12.x
    mul r12.x, r12.x, l(0.250000)
    movc r11.w, r11.w, r12.x, l(1.000000)
  else 
    mov r11.w, l(1.000000)
  endif 
  if_nz r12.w
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r12.xyzw, r8.w, l(256), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r15.xyzw, r8.w, l(272), t54.xyzw
    ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.xyzw, r8.w, l(288), t54.xyzw
    dp4 r8.w, r12.xyzw, r9.xyzw
    dp4 r12.x, r15.xyzw, r9.xyzw
    dp4 r12.y, r16.xyzw, r9.xyzw
    div r15.x, r8.w, r12.y
    div r15.y, r12.x, r12.y
    sample_l_indexable(texture2d)(float,float,float,float) r12.xyz, r15.xyxx, t40.xyzw, s12, l(0.000000)
  else 
    mov r12.xyz, l(1.000000,1.000000,1.000000,0)
  endif 
  dp3 r8.w, r1.yzwy, r14.xyzx
  mov_sat r12.w, r8.w
  mad_sat r8.w, r8.w, r6.w, cb3[13].z
  add r14.xyz, r5.xyzx, r14.xyzx
  dp3 r13.w, r14.xyzx, r14.xyzx
  rsq r13.w, r13.w
  mul r14.xyz, r13.wwww, r14.xyzx
  dp3_sat r13.w, r5.xyzx, r14.xyzx
  dp3_sat r14.x, r14.xyzx, r1.yzwy
  log r14.y, r14.x
  mul r14.y, r0.w, r14.y
  exp r14.y, r14.y
  max r13.w, r13.w, l(1.192092896E-007)
  min r14.z, r8.x, r12.w
  add r14.x, r14.x, r14.x
  mul r14.w, r14.x, r14.z
  ge r14.w, r13.w, r14.w
  eq r14.z, r8.x, r14.z
  div r15.x, r12.w, r8.x
  movc r14.z, r14.z, l(1.000000), r15.x
  mul r14.x, r14.x, r14.z
  div r13.w, r14.x, r13.w
  movc r13.w, r14.w, r13.w, r8.y
  mul r14.x, r14.y, r13.w
  mul r8.w, r7.w, r8.w
  mad r8.w, r8.w, l(5.000000), -r14.x
  mad r8.w, cb3[13].w, r8.w, r14.x
  mad r13.w, r13.w, r14.y, -r8.w
  mad r8.w, r1.x, r13.w, r8.w
  mul r14.xyz, r13.xyzx, r12.wwww
  mul r14.xyz, r12.xyzx, r14.xyzx
  mul r13.xyz, r13.xyzx, r8.wwww
  mul r12.xyz, r12.xyzx, r13.xyzx
  mul r12.xyz, r11.wwww, r12.xyzx
  mad r10.xyz, r14.xyzx, r11.wwww, r10.xyzx
  mad r11.xyz, r12.xyzx, r10.wwww, r11.xyzx
  iadd r8.z, r8.z, l(1)
endloop 
if_nz cb7[0].x
  mul r7.xy, v0.xyxx, l(0.062500, 0.062500, 0.000000, 0.000000)
  round_ni r7.xy, r7.xyxx
  utof r2.w, cb7[0].z
  mad r2.w, r7.y, r2.w, r7.x
  ftou r2.w, r2.w
  ishl r2.w, r2.w, l(1)
  dp3 r7.x, r9.xyzx, r9.xyzx
  sqrt r7.x, r7.x
  mov r12.xyz, r9.xyzx
  mov r12.w, l(1.000000)
  mov r9.w, l(1.000000)
  mov r13.xyz, r10.xyzx
  mov r14.xyz, r11.xyzx
  mov r7.y, l(0)
  loop 
    uge r7.z, r7.y, l(2)
    breakc_nz r7.z
    iadd r7.z, r2.w, r7.y
    ld_indexable(buffer)(uint,uint,uint,uint) r15.xyzw, r7.zzzz, t55.xyzw
    ushr r16.xyzw, r15.xyzw, l(30, 30, 30, 30)
    iadd r7.z, r16.y, r16.x
    iadd r7.z, r16.z, r7.z
    iadd r7.z, r16.w, r7.z
    mov r16.xyz, r13.xyzx
    mov r17.xyz, r14.xyzx
    mov r8.z, l(0)
    loop 
      uge r8.w, r8.z, r7.z
      breakc_nz r8.w
      ult r18.xyz, r8.zzzz, l(3, 6, 9, 0)
      iadd r19.xyz, r8.zzzz, l(-3, -6, -9, 0)
      movc r8.w, r18.z, r19.y, r19.z
      movc r8.w, r18.y, r19.x, r8.w
      movc r8.w, r18.x, r8.z, r8.w
      movc r10.w, r18.z, r15.z, r15.w
      movc r10.w, r18.y, r15.y, r10.w
      movc r10.w, r18.x, r15.x, r10.w
      imul null, r8.w, r8.w, l(10)
      ushr r8.w, r10.w, r8.w
      and r8.w, r8.w, l(1023)
      ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r10.w, r8.w, l(140), t54.xxxx
      mov r18.xyz, r16.xyzx
      mov r19.xyz, r17.xyzx
      mov r11.w, r8.z
      mov r13.w, r8.w
      mov r14.w, r10.w
      loop 
        ult r16.w, r11.w, r7.z
        ieq r20.xy, r14.wwww, l(0, 1, 0, 0)
        or r17.w, r20.y, r20.x
        and r16.w, r16.w, r17.w
        breakc_z r16.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.xzw, r13.w, l(0), t54.xxyz
        if_nz r20.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyzw, r13.w, l(12), t54.xyzw
          add r22.xyz, r9.xyzx, -r20.xzwx
          dp3 r16.w, r22.xyzx, r21.yzwy
          max r16.w, r16.w, l(0.000000)
          min r16.w, r21.x, r16.w
          mad r20.xzw, r16.wwww, r21.yyzw, r20.xxzw
        endif 
        add r20.xyz, -r2.xyzx, r20.xzwx
        dp3 r16.w, r20.xyzx, r20.xyzx
        sqrt r16.w, r16.w
        div r20.xyz, r20.xyzx, r16.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r21.xyz, r13.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r13.w, l(124), t54.xxxx
        dp3 r22.x, r20.xyzx, cb2[0].xyzx
        dp3 r22.y, r20.xyzx, cb2[1].xyzx
        dp3 r22.z, r20.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r13.w, l(32), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.yz, r13.w, l(40), t54.xxyx
        mad_sat r20.x, r16.w, r18.w, r20.y
        sample_l_indexable(texture2d)(float,float,float,float) r16.w, r20.xzxx, t44.xywz, s13, l(0.000000)
        dp3 r18.w, r1.yzwy, r22.xyzx
        mov_sat r19.w, r18.w
        mad_sat r18.w, r18.w, r6.w, cb3[13].z
        add r20.xyz, r5.xyzx, r22.xyzx
        dp3 r20.w, r20.xyzx, r20.xyzx
        rsq r20.w, r20.w
        mul r20.xyz, r20.wwww, r20.xyzx
        dp3_sat r20.w, r5.xyzx, r20.xyzx
        dp3_sat r20.x, r20.xyzx, r1.yzwy
        log r20.y, r20.x
        mul r20.y, r0.w, r20.y
        exp r20.y, r20.y
        max r20.z, r20.w, l(1.192092896E-007)
        min r20.w, r8.x, r19.w
        add r20.x, r20.x, r20.x
        mul r21.w, r20.x, r20.w
        ge r21.w, r20.z, r21.w
        eq r20.w, r8.x, r20.w
        div r22.x, r19.w, r8.x
        movc r20.w, r20.w, l(1.000000), r22.x
        mul r20.x, r20.x, r20.w
        div r20.x, r20.x, r20.z
        movc r20.x, r21.w, r20.x, r8.y
        mul r20.z, r20.y, r20.x
        mul r18.w, r7.w, r18.w
        mad r18.w, r18.w, l(5.000000), -r20.z
        mad r18.w, cb3[13].w, r18.w, r20.z
        mad r20.x, r20.x, r20.y, -r18.w
        mad r18.w, r1.x, r20.x, r18.w
        mul r20.xyz, r21.xyzx, r19.wwww
        mul r21.xyz, r21.xyzx, r18.wwww
        mul r21.xyz, r16.wwww, r21.xyzx
        mad r18.xyz, r20.xyzx, r16.wwww, r18.xyzx
        mad r19.xyz, r21.xyzx, r17.wwww, r19.xyzx
        iadd r16.w, r11.w, l(1)
        ult r17.w, r16.w, r7.z
        if_nz r17.w
          ult r20.xyz, r16.wwww, l(3, 6, 9, 0)
          iadd r21.xyz, r11.wwww, l(-2, -5, -8, 0)
          movc r17.w, r20.z, r21.y, r21.z
          movc r17.w, r20.y, r21.x, r17.w
          movc r17.w, r20.x, r16.w, r17.w
          movc r18.w, r20.z, r15.z, r15.w
          movc r18.w, r20.y, r15.y, r18.w
          movc r18.w, r20.x, r15.x, r18.w
          imul null, r17.w, r17.w, l(10)
          ushr r17.w, r18.w, r17.w
          and r13.w, r17.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r14.w, r13.w, l(140), t54.xxxx
        endif 
        mov r11.w, r16.w
      endloop 
      mov r20.xyz, r18.xyzx
      mov r21.xyz, r19.xyzx
      mov r8.w, r11.w
      mov r10.w, r13.w
      mov r16.w, r14.w
      loop 
        ult r17.w, r8.w, r7.z
        ieq r22.xy, r16.wwww, l(2, 3, 0, 0)
        or r18.w, r22.y, r22.x
        and r17.w, r17.w, r18.w
        breakc_z r17.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xzw, r10.w, l(16), t54.xxyz
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r10.w, l(0), t54.xyzx
        if_nz r22.y
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r10.w, l(128), t54.xyzx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r17.w, r10.w, l(12), t54.xxxx
          add r25.xyz, r9.xyzx, -r23.xyzx
          dp3 r18.w, r25.xyzx, r24.xyzx
          max r18.w, r18.w, l(0.000000)
          min r17.w, r17.w, r18.w
          mad r23.xyz, r17.wwww, r24.xyzx, r23.xyzx
        endif 
        add r23.xyz, -r2.xyzx, r23.xyzx
        dp3 r17.w, r23.xyzx, r23.xyzx
        sqrt r17.w, r17.w
        div r23.xyz, r23.xyzx, r17.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r10.w, l(64), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r18.w, r10.w, l(124), t54.xxxx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyz, r10.w, l(32), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r10.w, l(44), t54.xyzw
        mov r26.w, r27.x
        mad r26.xy, r17.wwww, r26.xyxx, r26.zwzz
        dp3 r19.w, r23.xyzx, -r22.xzwx
        mad_sat r20.w, r19.w, r27.y, r27.z
        mul r21.w, r20.w, r20.w
        mad r20.w, -r20.w, l(2.000000), l(3.000000)
        mul r20.w, r20.w, r21.w
        mul r20.w, r20.w, r20.w
        mul r17.w, r17.w, r19.w
        lt r17.w, r17.w, r27.w
        movc r17.w, r17.w, l(0), r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r19.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        mul r17.w, r17.w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(172), t54.xxxx
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r10.w, l(188), t54.xxxx
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyzw, r10.w, l(256), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(272), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r10.w, l(288), t54.xyzw
          dp4 r20.w, r22.xyzw, r12.xyzw
          dp4 r21.w, r23.xyzw, r12.xyzw
          dp4 r22.x, r26.xyzw, r12.xyzw
          div r23.x, r20.w, r22.x
          div r23.y, r21.w, r22.x
          utof r23.z, r19.w
          sample_l_indexable(texture2darray)(float,float,float,float) r22.xyz, r23.xyzx, t56.xyzw, s12, l(0.000000)
        else 
          mov r22.xyz, l(1.000000,1.000000,1.000000,0)
        endif 
        dp3 r19.w, r22.xyzx, r22.xyzx
        mul r19.w, r17.w, r19.w
        lt r19.w, cb2[24].w, r19.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r20.w, r10.w, l(156), t54.xxxx
        ine r20.w, r20.w, l(0)
        and r19.w, r19.w, r20.w
        if_nz r19.w
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(192), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.xyzw, r10.w, l(208), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r10.w, l(224), t54.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyzw, r10.w, l(240), t54.xyzw
          mov r29.x, r23.x
          mov r29.y, r26.x
          mov r29.z, r27.x
          mov r29.w, r28.x
          dp4 r29.x, r9.xyzw, r29.xyzw
          mov r30.x, r23.y
          mov r30.y, r26.y
          mov r30.z, r27.y
          mov r30.w, r28.y
          dp4 r29.y, r9.xyzw, r30.xyzw
          mov r30.x, r23.z
          mov r30.y, r26.z
          mov r30.z, r27.z
          mov r30.w, r28.z
          dp4 r19.w, r9.xyzw, r30.xyzw
          mov r28.x, r23.w
          mov r28.y, r26.w
          mov r28.z, r27.w
          dp4 r20.w, r9.xyzw, r28.xyzw
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyzw, r10.w, l(80), t54.xyzw
          mad_sat r23.xy, r7.xxxx, r23.xyxx, r23.zwzz
          div r26.xyzw, r29.xyxy, r20.wwww
          mad r27.xyzw, cb2[71].zwzw, l(-0.500000, 0.500000, 0.500000, 0.500000), r26.zwzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r20.w, r27.xyxx, t43.xxxx, s14, r19.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r27.zwzz, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          mad r26.xyzw, cb2[71].zwzw, l(-0.500000, -0.500000, 0.500000, -0.500000), r26.xyzw
          sample_c_lz_indexable(texture2d)(float,float,float,float) r21.w, r26.xyxx, t43.xxxx, s14, r19.w
          add r20.w, r20.w, r21.w
          sample_c_lz_indexable(texture2d)(float,float,float,float) r19.w, r26.zwzz, t43.xxxx, s14, r19.w
          add r19.w, r19.w, r20.w
          mul r19.w, r19.w, l(0.250000)
          mad r19.w, r19.w, r23.x, r23.y
        else 
          mov r19.w, l(1.000000)
        endif 
        dp3 r20.w, r1.yzwy, r25.xyzx
        mov_sat r21.w, r20.w
        mad_sat r20.w, r20.w, r6.w, cb3[13].z
        add r23.xyz, r5.xyzx, r25.xyzx
        dp3 r22.w, r23.xyzx, r23.xyzx
        rsq r22.w, r22.w
        mul r23.xyz, r22.wwww, r23.xyzx
        dp3_sat r22.w, r5.xyzx, r23.xyzx
        dp3_sat r23.x, r23.xyzx, r1.yzwy
        log r23.y, r23.x
        mul r23.y, r0.w, r23.y
        exp r23.y, r23.y
        max r22.w, r22.w, l(1.192092896E-007)
        min r23.z, r8.x, r21.w
        add r23.x, r23.x, r23.x
        mul r23.w, r23.x, r23.z
        ge r23.w, r22.w, r23.w
        eq r23.z, r8.x, r23.z
        div r24.w, r21.w, r8.x
        movc r23.z, r23.z, l(1.000000), r24.w
        mul r23.x, r23.x, r23.z
        div r22.w, r23.x, r22.w
        movc r22.w, r23.w, r22.w, r8.y
        mul r23.x, r23.y, r22.w
        mul r20.w, r7.w, r20.w
        mad r20.w, r20.w, l(5.000000), -r23.x
        mad r20.w, cb3[13].w, r20.w, r23.x
        mad r22.w, r22.w, r23.y, -r20.w
        mad r20.w, r1.x, r22.w, r20.w
        mul r23.xyz, r24.xyzx, r21.wwww
        mul r23.xyz, r22.xyzx, r23.xyzx
        mul r23.xyz, r19.wwww, r23.xyzx
        mul r24.xyz, r24.xyzx, r20.wwww
        mul r22.xyz, r22.xyzx, r24.xyzx
        mul r22.xyz, r19.wwww, r22.xyzx
        mul r22.xyz, r17.wwww, r22.xyzx
        mad r20.xyz, r23.xyzx, r17.wwww, r20.xyzx
        mad r21.xyz, r22.xyzx, r18.wwww, r21.xyzx
        iadd r17.w, r8.w, l(1)
        ult r18.w, r17.w, r7.z
        if_nz r18.w
          ult r22.xyz, r17.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r8.wwww, l(-2, -5, -8, 0)
          movc r18.w, r22.z, r23.y, r23.z
          movc r18.w, r22.y, r23.x, r18.w
          movc r18.w, r22.x, r17.w, r18.w
          movc r19.w, r22.z, r15.z, r15.w
          movc r19.w, r22.y, r15.y, r19.w
          movc r19.w, r22.x, r15.x, r19.w
          imul null, r18.w, r18.w, l(10)
          ushr r18.w, r19.w, r18.w
          and r10.w, r18.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r16.w, r10.w, l(140), t54.xxxx
        endif 
        mov r8.w, r17.w
      endloop 
      mov r16.xyz, r20.xyzx
      mov r17.xyz, r21.xyzx
      mov r17.w, r8.w
      mov r18.w, r10.w
      mov r19.w, r16.w
      loop 
        ult r20.w, r17.w, r7.z
        ieq r21.w, r19.w, l(4)
        and r20.w, r20.w, r21.w
        breakc_z r20.w
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r22.xyz, r18.w, l(0), t54.xyzx
        add r22.xyz, -r2.xyzx, r22.xyzx
        dp3 r20.w, r22.xyzx, r22.xyzx
        sqrt r20.w, r20.w
        div r23.xyz, r22.xyzx, r20.wwww
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r24.xyz, r18.w, l(64), t54.xyzx
        dp3 r25.x, r23.xyzx, cb2[0].xyzx
        dp3 r25.y, r23.xyzx, cb2[1].xyzx
        dp3 r25.z, r23.xyzx, cb2[2].xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r23.xyz, r18.w, l(16), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r26.y, r18.w, l(44), t54.xxxx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r27.xyzw, r18.w, l(124), t54.xyzw
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r28.xyz, r18.w, l(144), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r29.xyz, r18.w, l(160), t54.xyzx
        ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r30.xyz, r18.w, l(176), t54.xyzx
        dp3 r31.x, r22.xyzx, r27.yzwy
        dp3 r31.y, r22.xyzx, r23.xyzx
        dp3 r31.z, r22.xyzx, r28.xyzx
        add r22.xyz, -r29.xyzx, |r31.xyzx|
        mul_sat r22.xyz, r30.xyzx, r22.xyzx
        max r20.w, r22.y, r22.x
        max r26.x, r22.z, r20.w
        sample_l_indexable(texture2d)(float,float,float,float) r20.w, r26.xyxx, t44.xywz, s13, l(0.000000)
        dp3 r21.w, r1.yzwy, r25.xyzx
        mov_sat r22.x, r21.w
        mad_sat r21.w, r21.w, r6.w, cb3[13].z
        add r22.yzw, r5.xxyz, r25.xxyz
        dp3 r23.x, r22.yzwy, r22.yzwy
        rsq r23.x, r23.x
        mul r22.yzw, r22.yyzw, r23.xxxx
        dp3_sat r23.x, r5.xyzx, r22.yzwy
        dp3_sat r22.y, r22.yzwy, r1.yzwy
        log r22.z, r22.y
        mul r22.z, r0.w, r22.z
        exp r22.z, r22.z
        max r22.w, r23.x, l(1.192092896E-007)
        min r23.x, r8.x, r22.x
        add r22.y, r22.y, r22.y
        mul r23.y, r22.y, r23.x
        ge r23.y, r22.w, r23.y
        eq r23.x, r8.x, r23.x
        div r23.z, r22.x, r8.x
        movc r23.x, r23.x, l(1.000000), r23.z
        mul r22.y, r22.y, r23.x
        div r22.y, r22.y, r22.w
        movc r22.y, r23.y, r22.y, r8.y
        mul r22.w, r22.z, r22.y
        mul r21.w, r7.w, r21.w
        mad r21.w, r21.w, l(5.000000), -r22.w
        mad r21.w, cb3[13].w, r21.w, r22.w
        mad r22.y, r22.y, r22.z, -r21.w
        mad r21.w, r1.x, r22.y, r21.w
        mul r22.xyz, r24.xyzx, r22.xxxx
        mul r23.xyz, r24.xyzx, r21.wwww
        mul r23.xyz, r20.wwww, r23.xyzx
        mad r16.xyz, r22.xyzx, r20.wwww, r16.xyzx
        mad r17.xyz, r23.xyzx, r27.xxxx, r17.xyzx
        iadd r20.w, r17.w, l(1)
        ult r21.w, r20.w, r7.z
        if_nz r21.w
          ult r22.xyz, r20.wwww, l(3, 6, 9, 0)
          iadd r23.xyz, r17.wwww, l(-2, -5, -8, 0)
          movc r21.w, r22.z, r23.y, r23.z
          movc r21.w, r22.y, r23.x, r21.w
          movc r21.w, r22.x, r20.w, r21.w
          movc r22.z, r22.z, r15.z, r15.w
          movc r22.y, r22.y, r15.y, r22.z
          movc r22.x, r22.x, r15.x, r22.y
          imul null, r21.w, r21.w, l(10)
          ushr r21.w, r22.x, r21.w
          and r18.w, r21.w, l(1023)
          ld_structured_indexable(structured_buffer, stride=384)(mixed,mixed,mixed,mixed) r19.w, r18.w, l(140), t54.xxxx
        endif 
        mov r17.w, r20.w
      endloop 
      uge r18.w, r19.w, l(5)
      iadd r8.z, r17.w, -r18.w
    endloop 
    ult r7.z, r7.z, l(12)
    if_nz r7.z
      mov r13.xyz, r16.xyzx
      mov r14.xyz, r17.xyzx
      break 
    endif 
    iadd r7.y, r7.y, l(1)
    mov r13.xyz, r16.xyzx
    mov r14.xyz, r17.xyzx
  endloop 
  mov r10.xyz, r13.xyzx
  mov r11.xyz, r14.xyzx
endif 
max o0.w, r4.w, l(0.000000)
add r0.w, r0.w, l(2.000000)
mul r0.w, r0.w, l(0.010000)
mul r2.xyz, r0.wwww, r6.xyzx
ftoi r7.xy, v0.xyxx
mov r7.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r0.w, r7.xyww, t0.yzwx
add r1.x, cb3[14].w, cb3[14].z
add_sat r1.x, -r1.x, l(1.000000)
mul r2.w, r0.w, r0.w
mad r0.w, cb3[14].z, r0.w, r1.x
mad_sat r0.w, r2.w, cb3[14].w, r0.w
add r8.xyz, -cb2[94].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad_sat r8.xyz, r0.wwww, r8.xyzx, cb2[94].xyzx
add r3.xyz, r3.xyzx, -cb2[10].xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
add r1.x, -cb2[73].x, cb2[73].y
add r0.w, r0.w, -cb2[73].x
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
mul_sat r0.w, r0.w, r1.x
mad r1.x, r0.w, l(-2.000000), l(3.000000)
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, r1.x
add r3.xy, -cb2[74].xzxx, cb2[74].ywyy
mad r3.xy, r0.wwww, r3.xyxx, cb2[74].xzxx
mov_sat r0.w, r1.w
min r1.x, r5.w, l(1.000000)
log r1.x, r1.x
mul r1.x, r1.x, r3.y
exp r1.x, r1.x
lt r2.w, r1.w, l(0.000000)
movc r1.x, r2.w, l(0), r1.x
mul r0.w, r0.w, r1.x
mul r9.xyz, r0.wwww, cb2[72].xyzx
mul r11.xyz, r11.xyzx, r8.xyzx
ld_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyzw, t53.xyzw
add r7.xyz, r7.xyzx, r10.xyzx
mul r7.xyz, r7.xyzx, r8.xyzx
mad r3.xyz, r3.xxxx, r9.xyzx, r7.xyzx
max r0.w, r3.w, l(1.000000012E-007)
add r0.w, -r0.w, l(1.000000)
mul r1.x, r0.w, r0.w
mul r1.x, r1.x, r1.x
mul r0.w, r0.w, r1.x
mad r0.w, r0.w, l(0.960000), l(0.040000)
mul r1.xyz, r1.yzwy, r3.wwww
mad r1.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), -r5.xyzx
dp3 r1.w, r6.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
dp3 r0.x, r1.xyzx, r0.xyzx
mad_sat r0.x, cb3[15].y, r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
mul r1.xyz, r2.xyzx, r11.xyzx
mul r0.y, r0.w, r8.x
mul r0.x, r0.x, r0.y
mul r0.x, r1.w, r0.x
mad r0.yzw, r3.xxyz, r4.xxyz, r1.xxyz
max o0.xyz, r0.yzwy, l(0.000000, 0.000000, 0.000000, 0.000000)
mul_sat r0.x, r0.x, l(0.250000)
sqrt o1.x, r0.x
ret 
// Approximately 667 instruction slots used
